Slashdot Mirror


User: usrusr

usrusr's activity in the archive.

Stories
0
Comments
277
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 277

  1. Re:They're reissuing it [O frabjous day!] on Learning to Code with a Boardgame · · Score: 1

    hope the reissue does not suck as much as the german "amigo" version...

    "someone got a spare move 3 for me?"

    since i found out that wizards stopped making the original game (before i could get my hands on armed & dangerous, cruel cruel world) i live in constant fear that something could happen to my twonky, or one of the cards

  2. Re:More Bad News: No Vorbis on VW Goes USB · · Score: 1

    just forwarding a link from another post, http://www.onlinekosten.de/news/artikel/18572 says "yes, with vorbis".

    i was as surprised as you are. guess with the power consumption issues of a protable device removed it is easier to fit in some cheap microcontroller powerfull enough to do vorbis without expensive optimizations to the code.

    last downside left is that navigation seems to be limited to selecting between 5+1 subfolders, thanks to the UI being a leftover from cd changers, instead of supporting real tree navigation. but i guess these issues will more likely go away than a lack of vorbis support would, so it's absolutely a step into the right direction.

    and when the first device on the market is supporting a certain feature (in this case ogg vorbis) then the "copycats" won't dare to offer less, so this could be an important step for mainstream vorbis ability.

  3. Re:Good on VW Goes USB · · Score: 2, Interesting

    i strongly assume that before usb goes away you can get yourself an usb storage thing (solid state or not, even today you could connect a 3.5 inch external hd if you manage to get around power instabilities while starting the engine) of sufficient size for mp3 applications.

    i don't even think you will see any y2015 future gadget that will give an advantage over an aux connection compared to what you can get now over usb, and then you could get even better stuff in the late days of usb2.

    ps: you can still buy those 1.4 mb magnetic disk type media, mainstream entertainment electronics stores are still selling drives for that... sure, usb2 won't be the hottest thing 10 years from now, but i would not assume that it will stop "working". usb v1 is over a decade old now and you can still connect any current usb (1 or 2) device and get usb v1 performance. if v2 was not downwards compatible then the market for v1 devices would still be bigger than it is now, and it still exists.

  4. Re:I don't like it on Office 12 Exposed · · Score: 2, Interesting

    if they somehow make it easy enough for jenny typewriter to add some kind of a "user picks best of most used items" tab then this might really end as a good concept.

    but i wonder how they will get around the icon expressivity bottleneck: while users can understand a lot of different words (in submenus) the number of different icons that people can make sense out of is limited. therefore the commands that are not used so often would be better of with a word than with an icon. this new style seems to shift the focus towards icons a lot.

  5. Second car on Hybrid Vehicle Conversion Services? · · Score: 1

    Dunno if your usage profile allows for this, but in most cases one should definitely consider getting a light and fuel efficient street car for the usual ways to the supermarket, work etc and keep the old jeep exclusively for the serious "in the sticks" kind of stuff. guess off-road abilities could even benefit from not having to care for street abilities so much.

  6. Re:Just don't sue people who write closed plugins on License for Open-Source Software w/ Plugins? · · Score: 1

    Sure. Unless you are building on top of some other GPLed code.

    There might be some rare cases where the latter does not apply.

  7. Re:Not a game engine on Project Offset FPS Amazes · · Score: 1

    yes they talk about aiming for a complete streamlined game development environment, but a one man show (plus 2 artists) that is doing it for fun and the desperate hope to find an investor will surely fire off some incredible graphics first, since for one thing many people (and surely including that guy) consider writing code for the latest cool gfx to be fun. and in addition to that you won't impress anyone with a nice code framework that does nothing but sit there and ease of use of that framework cannot be judged from the outside anyways (and not from the inside, any 1-man codebase is easy to understand for the original author).

    so how high are the chances that said "completeness" is already there? sounds more like a random (yetimportant) "wishlist entry" to me.

    (ps: i'm not saying this to diss the offset team but to defend RzUpAnmsCwrds's point)

  8. Re:Thats cool but.. on Project Offset FPS Amazes · · Score: 2, Informative

    according to the site it's one guy creating that engine.

    the other two are responsible for the nice "i just saw 'the two towers' at the cinema and it was sooo cool" paintings and the character modelling.

    which might not be too bad, but it is always easier to do that for a fantasy setting than for something people know how it should look like, and i admit that i did not download/see the movie (compression artifacts blur out the ugliness of game engine artifacts anyways, with the right codec even half-life 1 looks great) so i can't say how good the animation part of the characters is, which is usually more problematic than stills.

  9. Re:Cool. on Project Offset FPS Amazes · · Score: 1

    the "game design" page on their site is saying "enemy territory with a grain of battlefield put into a cheap LOTR ripoff", they are just using more words for communicating that message.

    but hey, if they manage to pull that off, nice, i just would not bet my money on it.

    another question is why a big-battle multiplayer shooter would need all those graphic goodies they advertize, guess most of that would need to be eaten by level-of-detail even on next-next generation hardware. considering the gameplay they are describing they should focus on scalability and nothing else.

  10. Re:Nothing serious i must say on Windows Vista Tool Targeted By Virus Writers · · Score: 1

    Most likely, signed scripts will have invalid signatures if they are modified, which is half the point.

    I really love how you say "most likely" in the context of signature hashes. Nice and simple understatement for "very very most likely (but not entirely sure)".

    Now managing trust is as complex as managing user permissions and imho offers more of a "single point of failure" than the latter, but it's good to see another powerful tool.

  11. Same for Application startup on Intel Developer Macs Outperform G5s · · Score: 1

    They are also praising how a PowrePC Firefox build starts as fast under Rosetta as a native version.

    Now how much of a "cold" firefox startup (cold meaning disk files not yet paged into memory) goes into a cpu bottleneck? on my system there is only a small cpu spike when doing a cold firefox start while the disk happily rattles away for a few seconds.

    with that lack of detail in the original article it sounds suspiciously like it's either empty hyping or apple distributing those developer boxes to not so technical people as well who would not see those details (unlikely, even for a company like apple).

  12. 100% Ack on A Gamer's Manifesto · · Score: 5, Interesting

    "Where's the enemy Solid Snake who sneaks up on you with the silence of a ninja's church fart?"

    this is obviously just another example of the ironic fact that most gamers would make very bad games if they were to design one.

    it's simply amazing how many of them have no idea of what makes a good game.

    they always cry for more, more AI, more realism, more micromanagement etc.

    but all those things have nothing to do with a good game. they might make a good simulation, but games are supposed to be fun, a good simulation would be as frustrating as real life. excluding /. i have real life around me 24/7 and that's for free. if i invest precious time and money for playing a game, i certainly don't want more of the same.

  13. Mouse Benchmark on Top Mice Compared · · Score: 1

    There's a well known mouse benchmark out there, i'm surprised they did not use it in the article.

    But well, maybe the authors are just not fast enough at minesweeper to make mousing be the only bottleneck...

  14. Re:We'll find out on Copy-and-Paste Reveals Classified U.S. Documents · · Score: 1

    i can't even believe that people think it would be wrong for american journalists.

    i mean, if parts of the administration screw things up, then journalists should report, right?

    someone has to do that, and who else would be better for that job?

    i still like to see journalism as the inofficial fourth power in a system of checks and balances, giving the government any means to control what can be said and what not will inevitably lead to pravda-style journalism.

  15. Re:We'll find out on Copy-and-Paste Reveals Classified U.S. Documents · · Score: 2, Insightful

    While the information could have been redacted for any of those reasons, the Italian press does not have the professional or moral authority to declassify the information.

    administration of country x wants to keep some information secret. (or, in this case, even publishes that information but tags it as "you must not read this")

    press of country x (or, in this case, of another country) spreads that information further.

    I absolutely can't see your point.

  16. Re:Tron 2 already exists... on Disney Plans Tron Remake · · Score: 1

    if they did a remake of the game, same story (sequels -or addon packs- usually jump through many hoops to get any justification for their story, this is always painful for the consumer, just start the story anew), same engine if they like, only new levels to avoid replay boredom... yeah, that's be it, i'd instantly buy it (and wait for the next reincarnation a month later :)

  17. Re:Cheap Macs == Parent Machines on iPod Shuffle, Mac Mini, iLife '05, iWork · · Score: 1

    i thought about that as well. particulary the security aspect. i think this "mini-cubemac" will be a huge success with the occasional computer user (who already has either a 0$ used 15-17 inch crt, or a little tft to save room), but whose handed-down windows ME box calls for an upgrade.

    now could it happen that they get widespread enough, especially with the typical "i don't care about security as long as i can still get my email" malware audience? i think these could well reach the critical mass to get interesting for botnet operators.

    and then apple would finally get the chance to prove themselves in security aspects.

    hey, they might even be forced to continue support for 10.n after .n+1 comes out ;)

  18. Re:No screen? on iPod Shuffle, Mac Mini, iLife '05, iWork · · Score: 1

    i control my cd based player (made by iriver in the very early days of mobile mp3) nearly exclusively with the cable remote. not a problem there, and we're talking roughly the same storage dimension (700 mb cd blanks). the player itself ends up being merely some "nas" for the remote, and the power supply thing :)

    note that i don't shuffle though, i have my albums sorted in the usual tree way, but i rarely skip. those mp3 cds are just like a mixtape, only with whole albums instead of individual tracks. and yes, they get boring after a week of commuting - i wonder if loading the flash would be fast enough to conveniently have the equivalent of changing the cd.

    (yes i am aware of the specific advantages of solid-stateness)

  19. Re:Saturns on Saturn V Preservation Efforts · · Score: 1

    scaled up, heh

  20. Re:Postmaster - /dev/null on Bounced Email - Dealing w/ the Latest Type of Spam? · · Score: 1

    that's the core of the problem.

    if the filtering is done inside the user agent it shouldn't be impossible to whitelist bounces from mail you really sent.

    did anybody already implement this?

  21. Re:Refunds? on Valve Bans Another 30,000 Steam Users · · Score: 1

    what if you just state painful truths in their forum? the rate at which they are killing all non-cheerleader threads on steampowered.com does not make that seem to be that far away, especcially since they don't seem to be willing to share something individual proof, or proof at all. only "here is a cd key", which is now banned. of course they have a cd key, they have the factory. and they can ban.

  22. Re:Reasons for banning? on Valve Bans Another 30,000 Steam Users · · Score: 1

    they are preaching their nice little theory that when you buy the game from them, you are acutally renting the service to be able to play (for undefined time, ie until valve thinks you should not be allowed to play anymore). following this logic using a leaked key can't be theft, it would be something like unauthorized use of service.

    and about killing paid for accounts because of previous illegitimate whatever, valve is free to not take money from those people, and sue if they are really angry. everything else is self-justice. if they take the money, they'd better deliver.

    under those same sick self-justice conditions it would be just fair for those screwed to walk into valves office and take some physical property worth 50 bucks with them, tit for tat.

    (and no, i did not "rent" a game from valve. i bought one from a store. they bought it from vivendi. vivendi licensed it from valve.)

  23. Re:"like this effects us" -American Psycho on CCC Mods Rent-a-Bike To Allow Free Rides · · Score: 1

    > If we were to liberate a 'peen nation we'd be
    > for getting that body count up as high as
    > possible.
    >
    > So ribbit or cheers or whatever your local
    > goodbye is, cause when the GIs roll in to
    > liberate your country the only people left alive
    > will be the women - and them only till the GIs
    > have had their fun.

    although many people might agree with you that the american way is not the apex of civilization, americans aren't _that_ barbarian. don't believe the al quaeda propaganda!

  24. Re:Sun Microsystems? on Is the Future of Silicon Valley Solar? · · Score: 1

    but then how many birds would get killed by falling fruit?

  25. Re:Online publishing - it's anyone's game now on SteamWatch Offers Forum for Displeased Customers · · Score: 1

    it's hl2, of course it will sell fine, i mean how many people are there who will "fight" for customer rights by voting against steam with their wallet, compared to all those people who can't even understand what valve is doing?

    sad thing is, valve might even make more money from game addicts paying for a second cd key after they accidentally invalidated their steam account than they are losing from the concious minority :(