Thousands of sources converge to say: "Hey guys, the players are pissed. Is there any chance that we can rip out the mouse based movement system and go back to WASD?"
Programmers: "We quit."
And with that, the age of MMORPGs which try to host more than about 3,000 players per world comes to a close... at least for a decade or two.
I seem to recall that Wish was first announced back in the age when the Everquest clones were really starting to manifest. Anarchy Online was released (trainwreck that was) and Horizons and Wish were announced more or less at the same time. I called them both vaporware, perhaps grieving over Ultima Origin's recent cancelation, or perhaps rightfully concerned over the glut in the industry.
I remember when I was really enthusiastic about WISH, back when MahrinSkel used to be working on it and was telling us about all these spot on game design observations. I thought to myself, "Woah, if this guy knows this much about what makes the other MMORPGs suck, Wish should kick some serious ass!"
A few months afterwards (Summer of 2003), MahrinSkel's no longer on the team and I get my first taste of Wish Beta. I was mortified about the lack of interactivity to the gameplay, where previously I was given reason to believe that Wish was going to actually emphasize interactivity. The engine was interesting, but very kludgy - I chalk it up to forgivable given that it's an early beta.
I stop playing Wish Beta, and for awhile beta is over while the team retools everything. I applaud the year delay of the release, thanking perhaps Wish could provide an interesting 3D Ultima Online alternative with a little work. (Although SWG had that niche covered fairly well already.) Beta 2 rolls around, I got an invite, but there's too much on my plate with World of Warcraft and school.
And now it's come to this.
I don't know, sometimes it seems a real shame when those that cried "Vaporware" a half decade ago, myself among them, were right..
irc bot writers rule all
The RHCE can be passed without every touching linux, it is similar to the MCSE.
IIARHCE, and the RHCE test is 5.5 hours, absolutely NO written material. You work on a machine, if you fix it you pass, if you don't you fail.
I have no idea what test you are referring to, but you have your facts wrong.
actually you CAN put an athlon into an intel socket... my dad did it
You are extremely incorrect, and obviously haven't followed sc/bw for a while.
Read the wikipedia article on starcraft and broodwar and you'll see how new trends and strategies are still forming.
... or you could have used one of the several absolutely free rebuilds (cAos,whitebox, etc)of RHEL
http://caosity.org/
http://whiteboxlinux.org/
that was me
you should have yelled "OMFG MAP HACK" and yanked the power cable out of the wall
Patch 1.12 is coming out 'soon' now.
It has some interesting new features, like mini-map ping (like Warcraft3) and some alterations to current ladder maps (Lost Temple included.
Check Blizzard's main page for more details.
Pretty neat they are still supporting this game.
"When was the last time you saw a "bugged" movie?"
Starship Troopers!
"she deleted his game data including all the items, weapons and clothes he had collected."
He should be so lucky. My ex deleted all of the above AND my SOUL. IN REAL LIFE.
I feel sorry for the people you mentioned, that will take that kind of shit and log right back in.
I deleted and cancelled my account. Not really because of lag, but because they changed my name without even bothering to tell me.
Can a company still release a game featuring players with roughly identical attributes, and allow you to rename them? How about teams?
Could a company create an easy way to create/swap rosters online, so the fans could make whatever they want and post it online for you to download?
That's what I'd do, if I were smart.
Thousands of sources converge to say: "Hey guys, the players are pissed. Is there any chance that we can rip out the mouse based movement system and go back to WASD?"
Programmers: "We quit."
And with that, the age of MMORPGs which try to host more than about 3,000 players per world comes to a close... at least for a decade or two.
I seem to recall that Wish was first announced back in the age when the Everquest clones were really starting to manifest. Anarchy Online was released (trainwreck that was) and Horizons and Wish were announced more or less at the same time. I called them both vaporware, perhaps grieving over Ultima Origin's recent cancelation, or perhaps rightfully concerned over the glut in the industry.
I remember when I was really enthusiastic about WISH, back when MahrinSkel used to be working on it and was telling us about all these spot on game design observations. I thought to myself, "Woah, if this guy knows this much about what makes the other MMORPGs suck, Wish should kick some serious ass!"
A few months afterwards (Summer of 2003), MahrinSkel's no longer on the team and I get my first taste of Wish Beta. I was mortified about the lack of interactivity to the gameplay, where previously I was given reason to believe that Wish was going to actually emphasize interactivity. The engine was interesting, but very kludgy - I chalk it up to forgivable given that it's an early beta.
I stop playing Wish Beta, and for awhile beta is over while the team retools everything. I applaud the year delay of the release, thanking perhaps Wish could provide an interesting 3D Ultima Online alternative with a little work. (Although SWG had that niche covered fairly well already.) Beta 2 rolls around, I got an invite, but there's too much on my plate with World of Warcraft and school.
And now it's come to this.
I don't know, sometimes it seems a real shame when those that cried "Vaporware" a half decade ago, myself among them, were right..
i would like to watch it, anyone have a video mirror?
failing that, anyone have any hot porn?
It's about time SOE announced a new MMO.. after all we are almost a week into the new year
Sir Francis Drake could pirate it
ibm will offer them a giant ascii vagina?
I'll never let go Lord British!! I'll never let go!!
i think you need to seriously consider sending your sister to a psychologist
"Go play a Firepro wrestling game"
no.
"You do realise you don't HAVE to buy it right? "
Isn't the point of the article that you DO have to buy it if you want real players?
"And before you use the old fart argument, my guild leader is 55 years old."
Is he in a guild called [N4mBL4] by any chance?
Has he ever tried to get you to reach into his cloak and grab his "Rod of Righteousness"?
It may be time to find a new guild dude..
don't worry
i'm sure he's read snowcrash, whih is probably why he bought it in the first place
I'd rather be a virgin than have a wife who has D&D parties
EA spent all day sodomizing me with a hat rack, and then paid me in gift certificates for mashed potatos from El Pollo Loco