But ISPs want to be seen as common carriers when it comes to the filesharing lawsuits filed by the RIAA/MPAA. If ISPs want to reserve their right to block traffic like Vonage, then they must also fufill their obligation and block illegal P2P traffic.
"Sometimes I wonder if zombies are such a staple of FPS games to explain why the game AI is so retarded."
Yes.
Seriously. This was a brief topic of discussion the AI roundtable at one of the previous years' GDC. Several developers admitted that they purposefully use 'stupid creatures' (zombies, animals) in areas where the graphics were very indulgant, leaving little power left for AI, or if they didn't have very good AI to begin with.
I would imagine that administrators of forums and blogs with comments would have a 'trusted users' list. A list of users that are allowed to post links that do not contain the rel=nofollow tag.
I've got you beat on those settings, and three games that still have my system chugging are WoW (auction houses and pvp), Wish (R.I.P.), and GuildWars (with those huge mob fights). Doom and Half-Life are both carefully designed so that no more than a certain number of polygon will be visible in your field of vision at any given time. But in MMO games that design restriction goes out the window. When 40 players are trying to kill 40 opposing players, your system needs the speed to draw them all, otherwise you're dead.
Hi. I'm one of the developers of SG. I'd really like a multiplayer turn-based tactical game, too. Something like the original NWN is what I have in mind. Since you played SG for so many months, graphics probably aren't a huge limitation. I would recommend that you look at Forgotten World. Its a clone of the original nwn, by some of the players. Its a neat tactical TB game that might be something you'd enjoy for a litte bit. Oldschool graphics, too.
The primary purpose of this move is not to hurt downloaders, as others have suggested. The intent is to further pollute the p2p networks and scare users away;
You mean they want to induce a state of terror amongst people who use p2p software? Hmm.. interesting..
Our games are so incredibly cinematic in nature, they're like miniature movies!
Dude, I don't know what type of games you've been playing, but the games that I work on make movies look like fleas. The average movie is under 120 minutes of footage. Maybe a huge blockbuster is 200 minutes. A trilogy will top 10 hours of movie. My games are rated for a minimum of 30 hours of gameplay. Cinematic and engaging, with everything a movie has plus the interactivity, allowing players to take part in the telling of the story.
I'm going to second that and add a "Your legal department must suck" to the end. I, too, work on developing a new mmog and we are under no obligation to make any changes due to the whims of law enforcement.
If anything, I would just as soon snubb law enforcement for the shoddy help they gave us a few years back when our servers were broken into, and some code stolen. We got the basic response of "If you find out who did it, let us know." Bah.
However, as much as I would like to tell the FBI to stuff it when they come and ask for information, depending on what they ask for, we'd probably give in to their requests. There was one instance where a detective from (if I remember correctly) the Boston police deptartment requested information about IP addresses, in an investigation relating to credit card fraud within our game. We complied with his request. The investigation was later dropped because the fraud was commited overseas.
Anyway, my point is that there is no requirement to give law enforcement any type of back door access to our games' servers. If they want information about the communication taking place within our game, they can get a subpoena like any other piece of confidential information.
Even when looking for simple webpages, the flogs and monologues that are out there, Freenet is intolerably slow. Its a wonderful concept, and I know that one day we'll have the bandwidth and processing power to support it. But right now that is is not the case.
I concur completely. Another benefit that I realise comes from his short, concise answers is that I am more likely to believe that Kerry himself took the time to write them. When I see long, verbose replies with bill names and section references, I don't believe for an instant that the candidate himself actually wrote them. But for a brief moment, Kerry's sparse paragraphs lead me to believe that he just might have sat down and penned them out himself.
Actually I believe "Independant" as far as the IGF is concerned, just means that the company hasn't had anything published by a game publisher.
Three years ago a game called Shattered Galaxy won four of the six awards from the IGF. It was a game created by Nexon, a huge game company in Korea (second to NCsoft). Shattered Galaxy had a budget of just under 1 million dollars. I know that because I worked on it. Last year Savage was entered into the IGF. Savage is a game developed with a multi-million dollar budget. I know that because I talked with some of the developers, but you can read about it, as well as some of the controversy here or here.
Whether you feel that these relatively high budget games should be considered "independant" is your decision. I'm happy that my game won the awards that it did, and I don't feel that the budget of a project should have an impact on its inclusion into the IGF. Small games with excellent gameplay, such as Insaniquarium or Bontago, have shown that they will get their deserved spotlight.
Outdated rules aren't treating civil unions as "real" unions, which is stupid.
So maybe we should get rid of "Marriages" and make everything considered a civil union instead. Then we'd have everyone fighting for these outdated rules to go away, and they'd go away much faster.
"Where do you go when you want to see the mainstream media dissected and poked at?"
The Daily Show with John Stewart. Its not a blog, its a comedy show on Comedy Central. But it seems to be one of the few places where politicians and the media have their stupid blunders pointed out. Plus its pretty entertaining.
What benefits would employer-hostile unions provide when our jobs can be easily shipped over seas? Manufacturing plants are much harder to move than IT call-centers and programming teams.
However, Michael Moore did not wish to publicly apologize for the date mistake at the time. His production company later did admit the mistake in a letter to the newspaper.
Wouldn't a massive "compound computational device" utilize resources more efficiently? Instead of each average person having their own Ghz computer, which is rarely put to its peak usage, everyone would be sharing the collective processing power of all the computers. Then all that processing power, which normally sits alone, in the dark, taken up by millions of System Idle Processes is isntead used by professors and students and people with need.
But ISPs want to be seen as common carriers when it comes to the filesharing lawsuits filed by the RIAA/MPAA. If ISPs want to reserve their right to block traffic like Vonage, then they must also fufill their obligation and block illegal P2P traffic.
They can't have their cake and eat it, too.
"Sometimes I wonder if zombies are such a staple of FPS games to explain why the game AI is so retarded."
Yes.
Seriously. This was a brief topic of discussion the AI roundtable at one of the previous years' GDC. Several developers admitted that they purposefully use 'stupid creatures' (zombies, animals) in areas where the graphics were very indulgant, leaving little power left for AI, or if they didn't have very good AI to begin with.
It was only an attempted suicide. He didn't even succeed at killing himself by jumping from his apartment window.
"ex-felons can't vote"
This is no longer the case in California.
I would imagine that administrators of forums and blogs with comments would have a 'trusted users' list. A list of users that are allowed to post links that do not contain the rel=nofollow tag.
Though you still have gamers even other gamers won't touch, like EQ2 players.
If they'd just bathe once in awhile..
I've got an FX 5900 non-ultra 128MB
I've got you beat on those settings, and three games that still have my system chugging are WoW (auction houses and pvp), Wish (R.I.P.), and GuildWars (with those huge mob fights). Doom and Half-Life are both carefully designed so that no more than a certain number of polygon will be visible in your field of vision at any given time. But in MMO games that design restriction goes out the window. When 40 players are trying to kill 40 opposing players, your system needs the speed to draw them all, otherwise you're dead.
Hi. I'm one of the developers of SG. I'd really like a multiplayer turn-based tactical game, too. Something like the original NWN is what I have in mind. Since you played SG for so many months, graphics probably aren't a huge limitation. I would recommend that you look at Forgotten World. Its a clone of the original nwn, by some of the players. Its a neat tactical TB game that might be something you'd enjoy for a litte bit. Oldschool graphics, too.
:)
The primary purpose of this move is not to hurt downloaders, as others have suggested. The intent is to further pollute the p2p networks and scare users away;
You mean they want to induce a state of terror amongst people who use p2p software? Hmm.. interesting..
How is that not terrorism, again?
Thats ok, I don't plan on dying. Thanks anyway..
Our games are so incredibly cinematic in nature, they're like miniature movies!
Dude, I don't know what type of games you've been playing, but the games that I work on make movies look like fleas. The average movie is under 120 minutes of footage. Maybe a huge blockbuster is 200 minutes. A trilogy will top 10 hours of movie. My games are rated for a minimum of 30 hours of gameplay. Cinematic and engaging, with everything a movie has plus the interactivity, allowing players to take part in the telling of the story.
This, my friend, is much larger than any movie...
I'm going to second that and add a "Your legal department must suck" to the end. I, too, work on developing a new mmog and we are under no obligation to make any changes due to the whims of law enforcement.
If anything, I would just as soon snubb law enforcement for the shoddy help they gave us a few years back when our servers were broken into, and some code stolen. We got the basic response of "If you find out who did it, let us know." Bah.
However, as much as I would like to tell the FBI to stuff it when they come and ask for information, depending on what they ask for, we'd probably give in to their requests. There was one instance where a detective from (if I remember correctly) the Boston police deptartment requested information about IP addresses, in an investigation relating to credit card fraud within our game. We complied with his request. The investigation was later dropped because the fraud was commited overseas.
Anyway, my point is that there is no requirement to give law enforcement any type of back door access to our games' servers. If they want information about the communication taking place within our game, they can get a subpoena like any other piece of confidential information.
Even when looking for simple webpages, the flogs and monologues that are out there, Freenet is intolerably slow. Its a wonderful concept, and I know that one day we'll have the bandwidth and processing power to support it. But right now that is is not the case.
Senile.
is any one else surprised that Pong made it to the top 3 list of things to do?! whatever happened to pr0n!?
Maybe it was a typo.
I concur completely. Another benefit that I realise comes from his short, concise answers is that I am more likely to believe that Kerry himself took the time to write them. When I see long, verbose replies with bill names and section references, I don't believe for an instant that the candidate himself actually wrote them. But for a brief moment, Kerry's sparse paragraphs lead me to believe that he just might have sat down and penned them out himself.
I suggest james earl jones, because its true to life.
There goes my karma.. oh well..
..something that's mutually beneficial: something that allows businesses to exert power over their internal affairs(locking down documents and such)
Yeah. Damn those whistleblowers and their ability to use company documents to blow whistles..
Actually I believe "Independant" as far as the IGF is concerned, just means that the company hasn't had anything published by a game publisher.
Three years ago a game called Shattered Galaxy won four of the six awards from the IGF. It was a game created by Nexon, a huge game company in Korea (second to NCsoft). Shattered Galaxy had a budget of just under 1 million dollars. I know that because I worked on it. Last year Savage was entered into the IGF. Savage is a game developed with a multi-million dollar budget. I know that because I talked with some of the developers, but you can read about it, as well as some of the controversy here or here.
Whether you feel that these relatively high budget games should be considered "independant" is your decision. I'm happy that my game won the awards that it did, and I don't feel that the budget of a project should have an impact on its inclusion into the IGF. Small games with excellent gameplay, such as Insaniquarium or Bontago, have shown that they will get their deserved spotlight.
Outdated rules aren't treating civil unions as "real" unions, which is stupid.
So maybe we should get rid of "Marriages" and make everything considered a civil union instead. Then we'd have everyone fighting for these outdated rules to go away, and they'd go away much faster.
"Where do you go when you want to see the mainstream media dissected and poked at?"
The Daily Show with John Stewart. Its not a blog, its a comedy show on Comedy Central. But it seems to be one of the few places where politicians and the media have their stupid blunders pointed out. Plus its pretty entertaining.
What benefits would employer-hostile unions provide when our jobs can be easily shipped over seas? Manufacturing plants are much harder to move than IT call-centers and programming teams.
"Or maybe you were talking about the Kerry who voted for invading Iraq before he voted against it?"
There is a significant difference between allowing someone to do a thing, and them actually doing it.
This is absolutely correct. The newspaper's suit was a public request for apology, not an actual suit. The suit was for exactly 1 dollar.
Illinois new coverage
Patriots for Bush.com blurb
However, Michael Moore did not wish to publicly apologize for the date mistake at the time. His production company later did admit the mistake in a letter to the newspaper.
The Pantagraph own coverage.
I was not able to find out what became of the suit, though.
Wouldn't a massive "compound computational device" utilize resources more efficiently? Instead of each average person having their own Ghz computer, which is rarely put to its peak usage, everyone would be sharing the collective processing power of all the computers. Then all that processing power, which normally sits alone, in the dark, taken up by millions of System Idle Processes is isntead used by professors and students and people with need.
right?