Slashdot Mirror


EQ2 Voiced By Hollywood Actors

An anonymous reader writes "Sony is going to have well known actors voicing major roles in its upcoming Massively Multiplayer Online Game. Christopher Lee is doing the voice for the Evil Lord Sir Lucan D'Lere, leader of the city of Freeport, and Heather Graham is doing the voice for Antonia Bale of the good city of Qeynos. An interview with Christopher Lee is also available on the Sony site." It will be interesting to see how this affects the fight between EQ2 and World of Warcraft, which are rumored to be coming out on the same day.

185 comments

  1. EQ2 by Ziak · · Score: 5, Informative

    I'm in the beta, so I don't want to go and break the NDA but the game is simply amasing all the NPCs have full voice and it really makes a diffrence because it feels more like your there, the graphics are simply stunning and after playing both WOW, and EQ2 I'm having the feeling that sony is gonna keep getting my money....

    --
    Loading Please Wait....
    1. Re:EQ2 by EulerX07 · · Score: 1

      Simply stating that you're in beta is a violation of the NDA. Now fork over your Station Id so we can get you banned and free up a spot for us!

    2. Re:EQ2 by DAldredge · · Score: 1

      How often do the NPC's repeat themselves? IOW, do they have a large or small vocabulary?

    3. Re:EQ2 by genrader · · Score: 3, Informative

      I got to play the beta at a friends house, he is leveling characters 24/7 and he said he has not heard ONE NPC repeat anything yet, and from what I played I would think it would be that way. It is simply amazing. The graphics are superior to 95% of all games out there, his p4 3.2ghz 2 gigs pc4000 and overclocked 9800 pro cannot run it higher than low-medium settings.

    4. Re:EQ2 by WWWWolf · · Score: 5, Insightful
      all the NPCs have full voice and it really makes a diffrence because it feels more like your there, the graphics are simply stunning

      ...and the immersion shatters the second anyone utters anything about phAt l00t. Thanks, but I think I'll pass. MMORPGs have this nasty habit of being really cool until you let the other players in =)

    5. Re:EQ2 by Kyani · · Score: 1
      "his p4 3.2ghz 2 gigs pc4000 and overclocked 9800 pro cannot run it higher than low-medium settings"
      That's not a good thing imho -- guess I'll just have to take my P4 3.0GHz, 2GB RAM system and slink off to another game I can run well in shame.
    6. Re:EQ2 by Ziak · · Score: 1

      no way my computer runs it on high and its only p4 3.0 ghz with 1 GB of pc 4200 ram with a 600xt PCI express video card, and it runs the game with ease.

      --
      Loading Please Wait....
    7. Re:EQ2 by Silverlancer · · Score: 1

      Earth and Beyond also had full voice. Its not anything new. However, they were forced to toss it after the beta because of massive funding cuts by EA and the liquidation of Westwood.

    8. Re:EQ2 by blueZhift · · Score: 2, Funny

      Heh Heh! That gives me an idea! Wouldn't it be cool if an MMORPG had a roleplaying speech filter that would take whatever speech the player entered and convert it into game world appropriate speech! That way phAt 100t might become "much coveted gil" or some such. Of course the real fun would be watching what comes out when players inevitably try to subvert the thing. Yeah, that's the immersion shattering you're hearing!

    9. Re:EQ2 by Fiz+Ocelot · · Score: 1

      Are they still doing buddy invites for the beta? If anyone has a spare... :)

    10. Re:EQ2 by EvilIdler · · Score: 1

      Actually, Dark Age of Camelot already has this filter ;) /rpfilter

    11. Re:EQ2 by Anonymous Coward · · Score: 1, Insightful

      I have been alpha testing EQ2 for about 4 months. I've also been an alpha tester of EQ2 for about 11 months (anon coward as simply posting here is violating NDA)

      The voices in EQ2 are terribly annoying, and if I do every play this game I hope there is a "turn voices off" option. It's annoying to run by a dwarf and have him try and get your attention, "Oi Lassie, take a look at me wares!"

      I don't see how anyone who has played both games could do anything other than play World of Warcraft. It's good that SOE is getting celebrity voice actors, because gimmicks like this are all they've got.

    12. Re:EQ2 by Austerity+Empowers · · Score: 1

      I think there's a misconception about EverQuest style "role" playing games. They're not play-acting fantasies for would be Broadway actrons. They're not even for people who played paper and die D&D games and pretended 'they were' their character. They're also not MUDs.

      They're role playing in the same way a football player has a role (block, pass, catch, run, etc.) and plays his role to the limit of his capabilities. Phat Lewt is a means to an end, without it you can't take on the harder bosses (which drop loot for hte next tier of bosses, etc.).

      So if you're expecting your fellow player to speak in "thee's" and "thou's" and talk about slaying the mighty dragon who harasses the villagers...yes you will be disappointed.

      That said, EverQuest's total lack of a story makes the game very mechanical. I can't see how putting voice acting on the NPCs is going to address that problem.

    13. Re:EQ2 by Anonymous Coward · · Score: 0

      Nice take on the "role" playing. Haven't trolled the boards in ages, but the simplicity and accuracy of the observation is very striking

  2. Older news.. by Thomas+Charron · · Score: 2, Informative

    This is relatively older news, really..

    Unfortionatly, these features are making the game itself HUGE..

    In the beta right now, the client download is like 3 gigs..

    But I gotta admit. The end result is simply amazing compared to EQ itself..

    --
    -- I'm the root of all that's evil, but you can call me cookie..
    1. Re:Older news.. by EulerX07 · · Score: 1

      The old news is that there is voice acting.

      What's "new" about this new develeopment is that they are using Christopher Lee and Heather Graham as opposed to their brother-in-law to do the voice acting.

      Christopher Lee -> Saruman in LOTR, 'nuff said. (plays Lucan, the bad guy in charge in freeport)
      Heather Graham -> Hot chick from Austin Powers. (plays the good chick in charge in qeynos)

    2. Re:Older news.. by Anonymous Coward · · Score: 0

      A big steaming pile of dog shit would be amazing compared to EQ, you really aren't saying much for EQ2 there.

    3. Re:Older news.. by cnelzie · · Score: 1

      I am sorry, but the "Bad Guy" is in charge of a place called "Freeport" and the "Good Chick" is in charge of a place call "Qeynos".

      That goes against everything we know about Fantasy world villain leaders and good people leaders...

      Villains are supposed to come from places with hard to pronounce or oddly named places, like "Qeynos" and good people are supposed to come from places like "Freeport"...

      This flies in the face of conventional wisdom. I for one do NOT welcome our convention thwarting overlords...

      EQ2? Ha! More like EQ-Spew... That ruins everything...

      --
      If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
    4. Re:Older news.. by curtlewis · · Score: 1

      I don't mind a huge install, but what worries me is that it's going to restrict new content.

      In the old days, SOE could push a new quest live and it was a small DL. With all NPCs having associated audio files for voice, pushing a quest live could mean a pretty hefty download.

      Fortunately, it's unlikely I'll be playing EQ2. Ever since I quit EQ a couple years back, I've decided that I enjoy having what little life I have...

      I'd get back into MMORPG gaming if someone would get a clue that you shouldn't have to play 60 hours a week for years straight in order to be a hero. They're so paranoid you'll feel you 'finished' the game if you slay the dragon and get that awesome loot that they make sure you can hardly ever achieve any progress in the game... it constantly holds you back.

      In reality, people would just take breaks after a big conquest. If it's fun to play, they won't quit and their precious revenue stream will keep pouring in.

    5. Re:Older news.. by Ian+Wolf · · Score: 1

      Heather Graham -> Who needs the voice acting, show me the body and I'll preorder tomorrow.

      --
      "The words of the prophets are written on the Slashdot walls."
    6. Re:Older news.. by Ziak · · Score: 1

      qeynos = just sonyeq backwords.... not that hard now is it...

      --
      Loading Please Wait....
    7. Re:Older news.. by Oliver+Wendell+Jones · · Score: 3, Informative

      You should try a different MMORPG, like Asheron's Call: Dark Majesty. Turbine has done almost everything possible to make the game enjoyable without the need to give up your 'real life' and stay in the game 24/7. The graphics are a little antiquated (a new graphics engine is due out next year) but the game play is still going strong, and you don't have to constantly pay for expansion packs ($20-30 extra every 6 months) as Turbine adds new content (dungeons, monsters, weapons, etc) in every month's patch. And it has player-owned housing, something that EQ still has yet to provide... I have a nice lake-side cottage up in the mountains.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
    8. Re:Older news.. by cnelzie · · Score: 1

      Obviously the sarcasm was lost today...

      --
      If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
    9. Re:Older news.. by Anonymous Coward · · Score: 0

      EQ2 has player and guild housing available to EVERYONE, from launch.

  3. HAHA by Anonymous Coward · · Score: 0

    Like that'll make the game any better.

  4. Sorry. by Anonymous Coward · · Score: 1, Interesting
    No amount of voice acting is going to get me to play evercrack 2.

    Especially when Sony is behind it. Ugh. I just have problems giving that company my money. I used to respect Sony... No longer. Their actions in the past few years have not been good.

    1. Re:Sorry. by Anonymous Coward · · Score: 0

      Without any reasoning behind your complaints, I hardly condsider your post "interesting".

  5. Actors? by imsirovic5 · · Score: 5, Insightful

    Does anybody really want to hear actors in a game? I personally think that money could be spent in a better way. I would rather see that money go toward physics engine or graphics or anything else. Or maybe, they could just give that extra money back to us in terms of lower game pricing? Do other people think that paying actors will add that much value to the game?

    1. Re:Actors? by Anonymous Coward · · Score: 5, Funny
      I would rather *see* Heather Graham in a silent movie than *hear* her voice in a video game.

      Unless that voice is saying "Harder, big boy" while panting heavily.

    2. Re:Actors? by Anonymous Coward · · Score: 0

      Agreed. One of the best reasons to play EQ is that is is NOT real life. I don't want to be reminded of it every time one of the NPCs talks. I just don't see what this could add to the game, honestly. ANd most likely will just detract from it.

    3. Re:Actors? by Anonymous Coward · · Score: 2, Interesting

      Every once in awhile actors can improve the gaming experience. It was fairly well-done in the latter half of the Wing Commander series, for example. The first couple of games in the series just had pictures with animated mouths and subtitles. It was kind of cheesy, and didn't really immerse the player in the plot. I have 3 and 5, and they added a plot to the game (Hey, kids! It's Mark Hammil! *Applause*). Otherwise, it would have just been a series of flight sim missions. Privateer 2 falls under this category as well, with a relative no-name actor by the name of Clive Owen who is now gaining some recognition on the big screen.
      However, if it is poorly done, it can easily detract from a game. I've recently bought one of the Final Fantasy games, and it has quite a bit of poor voice acting and cut scenes that tend to get in the way of the game due to their length. It's all in how the games are done, I guess.

    4. Re:Actors? by Anonymous Coward · · Score: 0

      > Does anybody really want to hear actors in a game?

      Good voice actors, hell yes. Don't care if they're a big name or not.

      In a MMORPG ... this is a land populated by people who believe the letter 'u' is a pronoun. Having well-voiced NPC's simply makes the kiddiez that much more annoying. Verant can spend its cash however it wants, since I won't be flinging any of mine their way.

    5. Re:Actors? by Anonymous Coward · · Score: 0

      Sound can add value, but I think it would be better left in the hands of players.

      Sony just added voices to Everquest which you can project to your friends in game. They are generic by race and sex, thus all female wood elves, for example, sound alike. Actually I found this really entertaining, but I'm not sure it still will be in, say, six months. You only have about a dozen things you can say: agree (yes), disagree (no, or no thanks), welcome, goodbye, heal me, prepare for battle, laugh, etc.

      There are some funny combinations you can string together, and you can use illusions on yourself to change your voice, so it is kind of fun to play around with. Everyone I know who got the expansion (the latest one, yet another US$30 to Sony, called Omens of War) seems to like this part of it. But it really doesn't seem worth buying the expansion just for that. However, only those who have the expansion will hear the sounds.

      But to be honest, I really do agree with imsirovic5 - I would rather pay a bit less every month or have them work on better quests, etc. *Everything* gets old in time with MMORPG's - all that remains is gameplay.

      Further, knowing Sony (specifically, SOE, the division that runs Everquest) I am willing to bet there are just loads of special voices right at the beginning for all the newbie quests and so forth, but when you advance for a while in the game that probably starts to thin out and people will realize they have about a gig of hard drive space devoted to all these MP3's for newbie quests and not much for later on. Likely that will come with expansions, and due to the gigantic ammount of room required it could become problematic - particularly when patching as it checks each file to ensure it is up to date. This patching process already takes too long.

    6. Re:Actors? by truesaer · · Score: 1

      If you want to know the value of good actors, just look at the GTA series. They have outstanding voice acting, and it really makes the story very cool. Its the same reason big stars are so good in animated Disney films...they just bring the characters to life even if it is only their voice. I like to compare it to Metal Gear Solid 2, which in my opinion has the worst story and voice acting imaginable. Its almost baffling how bad it is. I think a good script and quality voice actors are really important.

    7. Re:Actors? by Anonymous Coward · · Score: 0

      "A friend" who is in the beta says he thought that too for about 10 seconds after starting. Now he couldn't imagine the game without it.

    8. Re:Actors? by Anonymous Coward · · Score: 0

      > I like to compare it to Metal Gear Solid 2, which in my opinion has the worst story and voice acting imaginable

      Eh? Come on, it's kind of a melodramatic gruff stereotype with tiresome exposition, but that's due more to mediocre writing than the execution. My only real complaint with it is the name "Metal Gear", which must sound much more ominous in Japanese, but it's really silly in english.

      Right now I'm playing Xenosaga, which has truly annoying voice acting, and cutesy anime characters that look and act either like children or vapid dolls. But the worst offender for me is the entire Final Fantasy series with much worse voice acting by far than anything else I've encountered. I wanted to wring that whiny brat Tidus's neck before the end of the first temple in FFX.

      I still say as far as voice acting goes, no one's topped David Warner as Irenecus in Baldurs Gate 2, who managed to deliver some truly awful lines and make them sound good.

    9. Re:Actors? by Nukenin · · Score: 1

      Yep, Warner's makes for a good villain's voice, and Bioware used that to good effect in Shadows of Amn.

      "I cannot be caged. I cannot be controlled."

    10. Re:Actors? by Anonymous Coward · · Score: 0

      My only real complaint with it is the name "Metal Gear", which must sound much more ominous in Japanese, but it's really silly in english.

      The name has been with the series since the eighties, and is probably a relic of the same kind of Engrish that led to the first game's most memorable line, "The truck have started to move!"

      But the worst offender for me is the entire Final Fantasy series with much worse voice acting by far than anything else I've encountered.

      Yes, and it was particularly bad in the first nine games in the series, in which the actors were so quiet you couldn't even hear them!

    11. Re:Actors? by Decaffeinated+Jedi · · Score: 1
      From the post:
      It will be interesting to see how this affects the fight between EQ2 and World of Warcraft, which are rumored to be coming out on the same day.
      Because if the multimedia revolution in gaming has taught us anything over the past decade, it's that celebrities + gaming = quality. Oh, and huge profits, too. ;)
      --
      DecafJedi
      my weblog: apropos of something
    12. Re:Actors? by Blakey+Rat · · Score: 1

      What about the heavily anticipated XBox CRPG Sudeki?

      Man, the game looked awesome from all the previews. But whoever did the voice acting needs to be shot, and I'm not even making that up. It's more than painful. Every review of the game mentions the terrible voicework. The game would have been about 3 times better with only subtitles. You have to skip all the cutscenes and ignore all the dialog just to manage to get through the whole thing without vomiting all over your couch--- it's that bad!

    13. Re:Actors? by hai.uchida · · Score: 2, Informative

      I've worked in animation for quite a while and I can tell you that acting and doing voiceovers are two different things. Some actors are good at it, but many aren't-- it's a very different set of skills. But I do see why game companies shell out for big names. It gives legitimacy to the product, perhaps not to consumers necessarily but within the entertainment industry. It does help the process of video games being taken as seriously as any other form of entertainment.

      As for the money... It just doesn't work that way. We're not going to get a $5 discount because they didn't pay Heather Graham, and that $5 isn't going to hire an extra team of programmers or designers either. There isn't a lump sum to be divided amongst the teams-- a major company is going to budget what it thinks is necessary for each element, and charge whatever it thinks it can get for the end product.

      --
      my password is private, but unchanged.
    14. Re:Actors? by Anonymous Coward · · Score: 0

      You have the fantasy of Heather Graham getting nailed by the restaurant Big Boy too? I thought I was the only one.

    15. Re:Actors? by Rogue+Leader · · Score: 1

      I am not interested unless these actors can say the following:

      Argh.
      Zug Zug.
      Swobu.

      'Nuff said. Celebrity voices do not a good game make. I, for one, am looking forward to World of Warcraft. Blizzard has an impressive stable of voice-actors, and clever writers. A good friend of mine who has played Evercrack for 5 years is moving to World of Warcraft with most of his guild. He's a beta tester and really not impressed with EQ2. Just my $.02

      --

      worst sig ever. . .

    16. Re:Actors? by jhdevos · · Score: 0

      There are at least some games where voice acting is important. This is the kind of game where the story actually matters, and the characters are important. Voice communicates a lot, so it makes characters more alive, and so the story itself becomes more alive.
      <p>
      The other side of that is that if a game has voice acting, it better be good. Bad voice acting can ruin a story as much as good voice acting can improve it (Neverwinter Nights comes to mind). If characters sound like they don't believe what they are saying, You won't believe what they're saying either.
      <p>
      So yeah, if a game features voice acting, those voices should be done by actors. They might have found cheaper ones, but still -- Christopher Lee does have one of the best voices in movie history :-)
      <p>
      Jan

  6. Teh circle of MMOG life by Anonymous Coward · · Score: 2, Funny

    15 Months Ago: omg swg is just eq in space with teh wookie and ewoks. sux

    5 Months From Now: omg eq2 is just SWG with teh elves and count dookie as Sir Lucas!!

    1. Re:Teh circle of MMOG life by Anonymous Coward · · Score: 0

      zomfg! you are teh win! You're right being in both WoW and EQ 2 Beta. My opinion of EQ2 is Everquest: The Carebears Adventures in Carealot. It blows and the progression is spoon fed like SWG=(

    2. Re:Teh circle of MMOG life by Anonymous Coward · · Score: 0

      My opinion of EQ2 is Everquest: The Carebears Adventures in Carealot.

      Translation: I get off on PvP and they won't let me kill anybody I want anytime I want, therefore, the game sucks.

  7. Heather Graham? by funky49 · · Score: 0

    Will Heather Graham tell me she's better off her feet?

    --
    --- rapper/producer/bachelorette party stripper
    1. Re:Heather Graham? by Bohnanza · · Score: 1

      I'm wondering what point there is in just HEARING Heather Graham.

      --

      -----

      Sorry, I'm only a 1336 h4x0r.

  8. Who needs Hollywood? by cephyn · · Score: 1

    I mean seriously...wouldn't it have been more fun if they were voiced by Bollywood actors?

    Who's with me here?!

    --
    Moo.
  9. Wasted money by FiReaNGeL · · Score: 3, Insightful

    I just don't say myself saying "But it has voice acting made by Christopher Lee! I MUST buy it!".

    In my opinion, it would have been money better spent elsewhere. Like reducing the horrible monthly price they ask for this. And I don't even talk about the time investment required to 'do good' in these games... I saw numerous friends lose their life (job, wife, friends) to EQ1, playing 6pm-3am everyday. For 20$ (CAN) by month, I'll pass my turn, thanks.

    Of course, if he (they?) did it for free (which I doubt), then I have nothing about this...

    1. Re:Wasted money by Anonymous Coward · · Score: 0

      HORRIBLE MONTHLY FEE? If you're playing for 9 hours a day for $20 canadian a month, it seems like a fine deal to me. That's 7 cents per hour.

    2. Re:Wasted money by Anonymous Coward · · Score: 0

      If you're playing for 9 hours a day, you're essentially paying someone 7 cents an hour to provide a medium in which to waste your life.

      What a deal.

    3. Re:Wasted money by Anonymous Coward · · Score: 0

      You mean the industry standard monthly price that *every* mmorpg charges?

      $12.95 if you pay 6 months a pop, $14.95 if you pay monthly. That extra $24 a year must really cause some strain on your financial situation. :)

  10. How do they get paid? by Anonymous Coward · · Score: 0

    I think the real question is how is the pay structure for this? Do they get paid per game sold or per person that walks up and talks to they character they play in the game?

  11. Is this a good idea? by Aash · · Score: 3, Interesting

    What if they need to record new dialogue for this characters at some point down the road? It's not going to be easy (I would assume) to get celebrities back into the recording booth just to do a few lines every now and then. Then again I suppose they could just hire people to do impressions of the celebs, but still... seems kinda stupid to me.

    --

    --
    These aren't the droids you're looking for.
    1. Re:Is this a good idea? by AndroidCat · · Score: 1

      I'm sure that with a little editing work, no one will know the difference.

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Is this a good idea? by syzygy_001 · · Score: 2, Informative
      EQ2 is *not* the first game to feature voice acting Earth and Beyond had voice acting fro the major "Quest" characters and it was amazing, it was one of the things I liked the most about that game.

      The problem was E&B started advancing the plot very fast and the voice acting and dev cycle got out of sync.. about 3 month or so into the game they dropped the voice acting, it was really sad because at the time it was one of the things that set E&B above and beyond the rest of the MMORPG's out there....

      I really hope SOE can keep up the voice acting it will be very sad to go back to Sir Lucan D'Lere after a big patch to find out the voice was ripped out.

  12. Re: if it was Bollywood by BitterAndDrunk · · Score: 3, Funny

    Quest Leader Apu: "I need you to get me the legendary Squishy Recipe from Duskwood Forest. Thank you, come again!!"

    Return with said recipe

    Quest Leader Apu and hot Indian girl break into 20 minute song that you must pay attention to or you lose the entire plot thread of the quest.

    --
    You better watch out, there may be dogs about . . .
  13. Crazy by Anonymous Coward · · Score: 0

    You can read more about it here. Aparently this guy knows the person who thought this up. http://www.tristanelliott.com/

    Peace

    1. Re:Crazy by Anonymous Coward · · Score: 0

      sorry here is a link

      http://www.tristanelliott.com/

  14. Re:Christopher is dead by Anonymous Coward · · Score: 0

    Christopher REEVES died, not Christoper Lee.

    Retard.

  15. Probably not a bad idea.... by Chembryl · · Score: 1

    I mean EQ2 is just the same as EQ except it has prettier graphics. They obviously need *something* to get people to buy it.

    --
    - This and all my posts are public domain. I am a Physicist. I am not your Physicist. This is not Physically advice
    1. Re:Probably not a bad idea.... by jbich · · Score: 1

      Wow.
      Apparently you haven't read the (limited) info Sony has released on the game!

      EQ2 will NOT just be EQ. It has a whole slew of features which will fix problems and enhance gameplay not only from EQ1 but EVERY MMO out there so far ...
      Fixed Battles is as far as I know an original idea.
      Instancing dungeons, although done in a couple other MMO's (COH comes to mind [what a horrible game!]) will be a fantastic feature as well.

      Not to mention that EQ1 is still the best MMORPG game out there ...

      Check your facts before you run your mouth please.

      --
      ---- How absolute the knave is! We must speak by the card, or equivocation will undo us. -Shakespeare
    2. Re:Probably not a bad idea.... by Anonymous Coward · · Score: 0

      EQ2 will NOT just be EQ. It has a whole slew of features which will fix problems and enhance gameplay not only from EQ1 but EVERY MMO out there so far ...
      - Fanboi, EQ2 is EQ with prettier graphics and sound.

      Fixed Battles is as far as I know an original idea.
      - You haven't played any MMOGs haven't you?

      Instancing dungeons, although done in a couple other MMO's
      - Pssst, you heard of Lost Dungeons of Norrath, you know the ... EQ expansion?

      (COH comes to mind [what a horrible game!])
      - You seem to have a "wealth" of knowledge about MMOGs, but you forgot Anarchy Online. Oh and CoH is a horrible game? Why? Because it's great for casual players? Because it's fun? Because it's not phat lewtz oriented? Because it offers far more innovation than EQ2?

      will be a fantastic feature as well.
      - It's already in EQ and in a myriad of other MMOGs. So EQ2 won't be this messiah as you would think, EQ2 has nothing in innovative, everything in EQ2 is a copied idea from somewhere else.

      Not to mention that EQ1 is still the best MMORPG game out there ...
      - If by that you mean that no expansion is ever finished on release, piss poor (actually non-existent) customer support, game ridden with 3d party hacks, competition for game content by uber guilds (in a PvE game mind you), insane grind. Then yes, EQ is the best game out there!

      Check your facts before you run your mouth please.
      - Oh the sweet irony. You should follow your own advice.

  16. It's twue! It's twue! by poptones · · Score: 3, Funny
    If anything, someone should be paying other voice actors to dub in Heather Graham's character when she appears in movies.

    But what do I know? If Heather Graham can get hired as a voice actor maybe there's still hope for me to make it as a pop star.

  17. Voice can add a lot to a game. by 2Flower · · Score: 4, Insightful

    Countless times playing City of Heroes, I've wanted to hear SOMETHING other than blips and zaps and pows. Hearing the enemies call out and taunt you, or hear NPCs thanking you for rescuing them, or even screams of terror when people run around... voice beats no voice, hands down. As long as the acting is reasonably good and doesn't stand out for being Resident Evil levels of horribleness then it can add to the atmosphere in the same way great graphics do.

    An MMORPG which nails great graphics, an interactive musical score ala old Lucasarts games, and good voice acting... well, then you've got one heck of an experience. As is MMORPGs seem to focus completely on the graphics. The audio side gets third billing at best.

    1. Re:Voice can add a lot to a game. by Hays · · Score: 1

      I'm an avid City of Heroes player. I thought about this issue myself, but then realized they might have intentionally left out any voice acting. Look how people talk- with comic book style voice bubbles. They're trying to give it a comic book feel, so having no voices is makes sense.

    2. Re:Voice can add a lot to a game. by vjmurphy · · Score: 4, Insightful

      "Countless times playing City of Heroes, I've wanted to hear SOMETHING other than blips and zaps and pows. Hearing the enemies call out and taunt you, or hear NPCs thanking you for rescuing them, or even screams of terror when people run around... voice beats no voice, hands down."

      You may thing this is true, but my experience would be different. They recently added voice into EQ: things that other players can trigger like "Follow me" and "Run."

      My wife was playing with that particular "feature" and after about 5 seconds, I told her that if she didn't turn that off, I would. It was the most annoying thing.

      CoH is a fun enough game, but they still haven't given us the ability to turn OFF specific repeating sounds (try playing with Fortitude on, and you'll know what I mean). I shudder to think of having villains and (gah) other players being able to spam me with spoken messages. I recall on the test server they had upped the volume of the "breathing while running" sound. They wisely did not continue with that.

      So, if any game has sounds, make sure they can be turned off without detriment to the gameplay.

      --
      Vincent J. Murphy
      Spandex Justice
    3. Re:Voice can add a lot to a game. by 2Flower · · Score: 1

      Actually, most "looping" sounds in the game now fade out after a few seconds. I've got a force field defender and the whale-mating-song shrill cry of the sounds fades after activating the power.

      But when I say voice in a game, I don't mean PLAYER TRIGGERABLE voice. That can be used as a tool for griefing people. (See also CoH's boomboxes.) I mean NPCs... monsters, trainers, whatever. The world reacting to you audibly as well as visually.

      CoH is bottom barrel, audiowise. Production loop library music which only triggers when you cross a neighborhood line, repetitive and irritating sound effects, and NOTHING else. If EQ2 is making strides towards taking audio seriously and not as a sad afterthought, more power to them.

    4. Re:Voice can add a lot to a game. by Elsebet · · Score: 1

      I cancelled right after Update 2 at level 34. However Fortitude had been adjusted much lower in volume long before then and was completely tolerable compared to its previous incarnation. However my boyfriend's Blaster still was irritated at the particle effects of the spell in dark areas, as it pretty much drowned out everything in sight with its rosy rays.

      Now Targeting Drone they never did fix before I cancelled, I guess I should read the patch notes and see if they ever did remedy that horror.

      --
      Sacré-bleu! Where is me mama?
    5. Re:Voice can add a lot to a game. by Nick+of+NSTime · · Score: 1

      Targeting Drone still has that annoying shrill sound.

    6. Re:Voice can add a lot to a game. by Spatch · · Score: 1

      You may thing this is true, but my experience would be different. They recently added voice into EQ: things that other players can trigger like "Follow me" and "Run."

      My wife was playing with that particular "feature" and after about 5 seconds, I told her that if she didn't turn that off, I would. It was the most annoying thing.


      Woe be unto those in a Diablo2 game when several players discover the number pad quotes for the first time...

      Time to die!
      Time... to... die!
      These are for you.
      For you.
      A gift for you.
      Oops.
      Thank you!
      Thanks.
      Thank you!
      Thanks.
      Thank you!
      Thanks.

      I prefer to play MMORPGs silently these days, anyway. Nobody's done anything useful with audio cues recently so it doesn't matter.

  18. "Evil Lord Sir Lucan D'Lere" = EverSmurf by xxxJonBoyxxx · · Score: 1

    C'mon. "Evil Lord Sir Lucan D'Lere" What is this, EverSmurf?

    1. Re:"Evil Lord Sir Lucan D'Lere" = EverSmurf by Anonymous Coward · · Score: 0

      EQ 2 The Search for more money. **SMURF**

      Oh wait.. that was Spaceballs

    2. Re:"Evil Lord Sir Lucan D'Lere" = EverSmurf by Anonymous Coward · · Score: 0

      Probably just some over-capitalizing.

      Should say something like "Christopher Lee is voicing the evil lord, Sir Lucan D'Lere."

      Which reminds me, wasn't Lucan a paladin?

    3. Re:"Evil Lord Sir Lucan D'Lere" = EverSmurf by Anonymous Coward · · Score: 0

      Yes, He's quite the character with super powers.

      He shoots lightining out of his fingers while throwing you around with his magical staff, and firing bullets with his golden gun.

      But shhh!!! I'm in the sekrut beta!

    4. Re:"Evil Lord Sir Lucan D'Lere" = EverSmurf by Anonymous Coward · · Score: 0

      Nope, Shadow Knight.

  19. Re:Christopher is dead by Anonymous Coward · · Score: 0

    And you win, "The Trollbated Anonymous Coward of the Day Who Also Happens to Have Shit For Brains" -prize!!!!!!!

  20. Rollergirl by akiy · · Score: 3, Funny
    The good city of Qeynos is presided over by Rollergirl?

    What kind of game is this?

    --

    --
    http://www.aikiweb.com - AikiWeb Aikido Information

    1. Re:Rollergirl by Anonymous Coward · · Score: 0

      tee-hee. because heather graham's only made one movie in her lifetime!

      schmuck.

  21. Heather Graham cameo by suso · · Score: 3, Funny

    I read somewhere that Heather Graham is also going to be doing a cameo (not sure how) in the game with Oliver Clothesov

  22. Re:WoW wins hands down by badmammajamma · · Score: 0, Offtopic

    I was very excited about WoW until I found out two things:

    1) They are implementing a rest system which rewards people for not working at the game. In otherwords, the people who are casual gamers should be able to keep up with the hardcore gamers. Sorry but there should be some reward for working your ass off. Instead, they reward you for slacking.

    2) At launch, the servers are going to be localized to regions, so guilds that span the country or nations (as my old EQ guild did) will not be able to play together. This is utterly fucking rediculous...absolutely inconceivable. Once they announced that, I immediately lost all faith in Blizzard. I'm not even sure they'll be able to do D3 right at this point considering how big of a clusterfuck WoW is shaping up to be.

    This pains me greatly as I'm a long time Blizzard fan but I guess their loss of some key personnel has really hurt them afterall. Either that or their mega-giant corporate owners are putting the screws to them. Either way, it's a very bad sign.

    --
    Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
  23. Yum by faqmaster · · Score: 0

    Heather Graham with Oliver Clothesov!

    --
    Are you...Are you some kind of genius?
    No, ma'am, I'm just a regular Slashdot reader.
  24. No way in hell by Anonymous Coward · · Score: 0

    I will light my genitals on fire and spray myself in the neck with an Uzi before I ever play another SoE game.

    Voice acting, give me a break. I'm sure it will be very immersive too once you've hailed some dillshit about 80 times and heard the same crap over and over.

    Sigil Games' new MMO is the only thing worth waiting for after WoW.

    1. Re:No way in hell by curtlewis · · Score: 1

      You flame SOE's hailing and poor questing and then laud the upcoming game by many of the creators of the very same questing and bs you so hate....

    2. Re:No way in hell by Anonymous Coward · · Score: 0

      Know your history, moron. Around the middle of Velious, the people responsible for EQ/Kunark/Velious pretty much all left. Verant became SoE and Luclin and beyond were pooped out by this incompetent bunch.

      When did I ever flame hailing and poor questing? I was flaming the merits of having the bloat of voice and speculating on its implementation, since SoE is responsible.

      A return to a group of game designers/programmers that have a vision and stick to it far out-classes the alternative -- a game with no vision, of the lowest common denominator that has incredible scalability issues.

  25. I'm a Blizzard fan too, but by CrazyJim1 · · Score: 0, Redundant

    WOW has great graphics.

    WOW seems like a bunch of pointless go out and kill some monsters, or talk to a few NPCS. I really found nothing exciting when I played it.

    I wish some game company would employ me. Been sending out resumes for 16 years and I got a plane trip to E3 for 919 once. Problem is I talked about how great MMORPGS will be, and 1/2 their employees split to form Verant... So I didn't get the job.

    MMORPGs are just at the start. I'm waiting for an action MMORPG like Planetside

    BTW God spoke with me:

    www.geocities.com/James_Sager_PA

  26. Wow! by Dirtside · · Score: 5, Informative

    I'm sure that having celebrity voices will make up for Sony's historical lack of responsiveness to its players, tendency toward leaving significant bugs extant for months at a time, incredible ability to back and fill when their community representatives contradict themselves, and so on.

    I played EQ for 2 years and while I did have a lot of fun, I was never especially happy with how they handled customer interaction. It didn't help that every single expansion they released had numerous, major bugs, and unfinished content that would get implemented months after launch, and then immediately get broken by players doing things the developers never thought of. Then they'd rebalance that content, and it would still be broken, merely in a new and interesting way.

    Then there was the incredibly variable customer service. GMs were given an extremely wide latitude about how they could do things, which led to a lot of situations where someone did X, and was told it was okay, and someone else later also did exactly X, and was warned/suspended/banned for it. I was a Guide for six months on Brell Serilis (Tovarax Two Tone, troll bard), and we had a cool GM (Hi Oribi!) but a lot of other servers weren't so lucky. Even some of our guides were anal-retentive assholes, while others were easygoing. This kind of thing led directly to the impression that EQ customer service was capricious and cruel. It didn't help that there was no guarantee that a CS person would be online at any given time, so you might have an issue and have no chance of it being resolved before you had to log off.

    Don't even get me started about the disaster that is Star Wars Galaxies. (It's not a game, it's an economy simulator with a Star Wars-themed front end.) Unless you saw it, you can't imagine the pandemonium on the beta boards when they announced that the game was launching in 9 days. Everyone thought SOE was nuts. The game was released less than half-finished, and over a year later it's still got huge problems.

    I'm sure EQ2 will be pretty and flashy and have lots of cool stuff. But I have severe doubts -- well-grounded in history -- about SOE's ability to keep things good in the long run. Certainly wouldn't mind them proving me wrong.

    Meanwhile, World of Warcraft in beta is already a better game than EQ was three years after it launched :)

    --
    "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    1. Re:Wow! by Anonymous+Cow+herd · · Score: 1

      Heya Tovarax, never thought I'd see a fellow Brell guide here (although I should have expected it... :-) Oobuk of Brell

      --
      Ita erat quando hic adveni.
    2. Re:Wow! by Anonymous Coward · · Score: 0

      Yes, there are quite a few losers around here on Slashdot.

    3. Re:Wow! by SeanDuggan · · Score: 1
      Then there was the incredibly variable customer service. GMs were given an extremely wide latitude about how they could do things, which led to a lot of situations where someone did X, and was told it was okay, and someone else later also did exactly X, and was warned/suspended/banned for it. I was a Guide for six months on Brell Serilis (Tovarax Two Tone, troll bard), and we had a cool GM (Hi Oribi!) but a lot of other servers weren't so lucky. Even some of our guides were anal-retentive assholes, while others were easygoing. This kind of thing led directly to the impression that EQ customer service was capricious and cruel.
      ^_^ Makes one wonder why they don't just still call them Wizards. After all, that's half the fun of a fantasy world, knowing that the most powerful beings of the universe, the archmages and dragons, are also extremely dangerous because while they may decide to help you on a whim (or to suit their longterm plans), but they may slo decide to obliterate you (or at the least try. A good DM gives his players a chance to escape by smart roleplaying if not dumb luck or skills) because they have a headache and their mistress is ragging. Not, of course, that I think that administrators should be required to be capricious of course, but that namign them Wizards would at least be truth in advertising. Right, digression done, back to topic.

      It is my personal opinion that while they should get professionals for voice-acting, they're better off giving some amateurs their big break rather than trying to get some celebrity voice actor. Honestly, it's likely that either the actor's voice will not fit in (Can you imagine Keanu Reeves dubbing a barbarian or peasant?) or the voice will be unrecognizable enough from what we believe to be the actor's "real voice" that the only reason we'll know it's them is due to the press and the user's manual. So in short, yes to professional voice-acting but no to the celibrity part.

      --
      This sig has absolutely no significance and serves only to take up screen space and waste the time of the reader.
    4. Re:Wow! by Dirtside · · Score: 1
      Makes one wonder why they don't just still call them Wizards.
      Probably because one of the player classes in EQ is Wizard. :) And though I understand your point in general, I think the proper solution is to have better customer service, not by merely labelling the GMs with a word synonymous for "powerful, capricious bastards."
      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  27. Better sound and graphic? So, i don't care. by ChiefHappyWind · · Score: 3, Interesting

    I have been playing EQ for 5 year. I play with no sound and the lowest level of graphics detail. The reason I play with no sound is because years ago the sound could cause problems or crash. So, i turned it off, and have never turned it on again. The reason i play with the lowest level of graphics is so that i can run two instances of EQ. I have more than one account. One account runs a Bazaar selling character which is in a minimized EQ window. The other is the character I am actually playing. For best results I reduce all the graphics options to the lowest level. Also, I have another computer which is fast, and has a nice graphics board with 128 megs of ram. I tried running with all the highest level of graphics options, but ultimately, in a raid situation, it's too slow. So, over time that machine got reduced to the lowest level of graphics options. The story? What story? When i do quests i don't even talk to the NPCs. Just give my my item, thanks. I know there are some people that actually follow the story, or even try role playing. But, for the most part. EQ is not about the graphics, the sound, or even the story. It's about items, items, items, guilds, raids, items, buying, selling, items, and becoming more powerful. So, why bother with EQ2? I guess only to reserve a good name and be one of the first.

    --
    There are 10 types of people in the world... those that understand binary and those that don't.
  28. Who's doing Firiona Vie? by RubberChainsaw · · Score: 3, Funny

    I suggest james earl jones, because its true to life.

    There goes my karma.. oh well..

    --
    I welcome our new 99% overlords.
  29. "Well known Actors" by Don'tTreadOnMe · · Score: 1

    Who are Christopher Lee Heather Graham?

    1. Re:"Well known Actors" by Chiron+Taltos · · Score: 1
      --
      CT

    2. Re:"Well known Actors" by Anonymous Coward · · Score: 0

      *kindly rescues Don'tTreadOnMe from the rock he has been trapped under*

    3. Re:"Well known Actors" by Anonymous Coward · · Score: 0

      Oh for a "-1 Google It Already" mod.

  30. Of course they have real voices by Mycroft999 · · Score: 1

    They have to add something to try and make up all that goodwill they've blown with the customer base over the years. What with snotty customer service reps and a community liason who took every opportunity to insult the players, its a wonder the game has stayed as popular as it has.

    Most people are still playing EQ becuase their friends are. They better count on enough of that carrying people over into EQ2 to make it profitable.

    These are the same people that wielded the ban stick far too indescriminately in Star Wars recently and then ruthlessly squashed any in game criticism of the same actions by teleporting their own customers into some very bad situations (outer space, in the middle of bases swarming with enemy).

  31. Re:Christopher is dead by AndroidCat · · Score: 1

    As Christopher Lee would say...

    --
    One line blog. I hear that they're called Twitters now.
  32. Re:Better sound and graphic? So, i don't care. by Anonymous Coward · · Score: 0

    Same. I always just turn the sound off and turn the stereo on. Spiffy graphics are neat when noone is there, but when you put 100+ people and a dragon in the same room they render your computer useless.

    Michael

  33. Re:WoW wins hands down by Anonymous Coward · · Score: 1, Insightful
    They are implementing a rest system which rewards people for not working at the game. In otherwords, the people who are casual gamers should be able to keep up with the hardcore gamers. Sorry but there should be some reward for working your ass off. Instead, they reward you for slacking.


    Wow, I didn't know that having a life equaled to slacking.

    Hardcore gamers will still level up more than casual gamers, but that system will prevent the casuals from being completely overwhelmed. I for one think it's a good thing.
  34. Oh lordie by vurg · · Score: 3, Funny

    ..EQ2 and World of Warcraft, which are rumored to be coming out on the same day.

    Anybody wants to buy a girlfriend?

    1. Re:Oh lordie by ZZane · · Score: 1

      Girlfriend? Pffft... I'm going to have to put my wife in suspended animation.

      --
      This sig is worse than my last.
    2. Re:Oh lordie by filtur · · Score: 3, Funny
      EQ2 and World of Warcraft, which are rumored to be coming out on the same day.

      Anybody wants to buy a girlfriend?

      Just deflate her and stick her back in the closet

    3. Re:Oh lordie by JazzXP · · Score: 1

      Girlfriend?!?! You are hereby forbidden to play any games for the rest of your life!

    4. Re:Oh lordie by Dolly_Llama · · Score: 1

      I give you two camels. No more. This is my final offer.

      --

      Somewhere, something incredible is waiting to be known. -- Carl Sagan

  35. Re:WoW wins hands down by Surlyboi · · Score: 2

    Amen. If I have to hear this gripe from one more "hardcore" gamer. I'm gonna scream. When's a MMO gonna reward me for working at my job 60+ hours a week and then going out and getting thoroughly trashed every Saturday night? That's a helluva lot more work than sitting around clicking the same buttons over and over again grinding out some uber character so I can lord over the newbs with the latest gear that I'll have to replace every time a new expansion comes out.

    --
    Mod me down and I will become more powerful than you can possibly imagine...
  36. Other EQ Voice Ventures by fohat · · Score: 2, Interesting

    In the recently released expansion for the original Everquest, titled "Omens of War"( http://everquest.station.sony.com/omensofwar/overv iew.jsp ), SoE (Sony Online Entertainment) introduced a voice system where the sound files reside on the local machine. These sounds were all done by 2 people; 1 male and 1 female. There is also an ability to add your own sound with the caveat that only you will be able to hear that sound (a la Baulders Gate).

    The voice system has been generally agreed upon as crap in this expansion. If they were to tweak it so that voice commands could be given during the game, say by your group or raid leader, then it might be worth something. However as another poster said, I never played Everquest with the sound on because the music never used to work on systems running Win2k or XP. Took them 3+ years to get the music to work in Everquest.

    --
    Is there heaven? Is there Hell? Is that a Tuna Melt I smell?-Primus
  37. Good Voice Acting by SeanDuggan · · Score: 3, Interesting
    Honestly, yes, I do think having actors in a game is good. Voice acting, when done well, brings you deep into the game, immersing you because the audio cues are all there. Bad voice acting... yanks you out and bitchslaps you with the fact that this is just a game. There's nothing like having the princess in peril open her mouth and say, in a disinterested valley-girl voice, "Oh wise prince save me." to make you realize that these are just pixels on a screen. (Although a close second involves badly programmed voice acting where the character in question spurts the same soundbite over and over again no matter what the circumstances, sometimes stepping on his own lines if you step away and back fast enough) And honestly, voice acting tends to be pretty bad in many games. Why? Because it's one of those things that often gets put off until the end, whereupon the programmers or their friends get pressed into voicing characters.

    My disagreement here is getting the name-brand actors. Honestly, I could not care less that Christopher Lee is doing the voice. I just want someone who can do good accents and put proper emotions into their performance. Heck, head out to your local theater and you can probably get voice acting just as good for the price of dinner. At that, some will do it just for notoriety and another entry for the acting resume.

    --
    This sig has absolutely no significance and serves only to take up screen space and waste the time of the reader.
    1. Re:Good Voice Acting by Anonymous Coward · · Score: 0

      My disagreement here is getting the name-brand actors.

      It depends. Some name-brand actors are excellent voice actors, either because of talent (Mark Hamill) or distinctiveness (Patrick Stewart). Of course, the pretty-face-of-the-week probably won't fall into either category. Christopher Lee, according to IMDB, has done voice work in the past, including some video games, so I doubt he's really a bad choice for this game.

      Also, in a movie-based game (which EQ2 obviously is not, but I'm speaking generally here), voices supplied by actors other than those in the actual movie can detract severely from the experience. To use Mark Hamill as an example again, the Rogue Squadron series has had a lot of voice work throughout its existence, but they have yet to actually get Mark Hamill to supply his own character's voice even though he's now a professional voice actor. Whoever they got to play Luke did a terrible impression of his voice. One of the games did feature Dennis Lawson as Wedge, which I really liked.

  38. Try this other game by Animats · · Score: 4, Funny
    It's about items, items, items, guilds, raids, items, buying, selling, items, and becoming more powerful.

    You should try this other MMORPG called "ebay". It's about items, items, items, buying, selling, and becoming more powerful.

  39. Re:Better sound and graphic? So, i don't care. by Anonymous Coward · · Score: 0

    why bother with eq2?

    by that standard, why bother using anything besides windows 3.1??? New things come out for a reason, it's called progress. EQ2 has better features across the board. EQL is 5 year old technology being phased out for the next gen of online gaming. That's why you'd switch.

  40. Re:WoW wins hands down by Edgewize · · Score: 4, Informative

    WoW is hardly a "clusterfuck". You're basing your opinion on two misconceptions.

    1) The rest system is not a big deal. It doubles the EXP for kills for a short while, but it's not a free ride. If you don't log on for a whole week, you might gain enough "free" doubled EXP for a single level. (Also, I disagree with your premise is that the point of an MMORPG is to "work" at the game. WoW is not a level grind to be the first Warrior to hit 60. We'll always have EQ for that.)

    2) The servers are split as follows: Asia, North America, Europe. There is no case where two people from the same continent will be unable to play with each other. The reasons are partly practical and partly business; aside from language barriers and the late European launch, the non-US servers are being run by different divisions and even different companies. Even considering that, Blizzard has publically stated that there will be some way for guildmates to play with each other internationally some time after the European launch.

    Really, these are non-issues. WoW is a very enjoyable game, not a "clusterfuck". I do have some issues with the way that Vivendi is handling the launch, but this is not a SOE-level disaster.

  41. Repetition? by Speare · · Score: 5, Insightful

    Okay, so the voice actor comes into the studio one day, records fifty lines he or she has never thought about before, and leaves. They might sound good the first time around, but these will get so tired, so fast.

    First encounter at the camp: "Once more unto the breach, dear friends, once more; Or close the wall up with our English dead. In peace there's nothing so becomes a man As modest stillness and humility: But when the blast of war blows in our ears, Then imitate the action of the tiger; Stiffen the sinews, summon up the blood, Disguise fair nature with hard-favour'd rage; Then lend the eye a terrible aspect; Let pry through the portage of the head Like the brass cannon; let the brow o'erwhelm it As fearfully as doth a galled rock O'erhang and jutty his confounded base, Swill'd with the wild and wasteful ocean."

    The next day, arriving at the camp. "Once more unto the breach, dear friends, once more; Or close the wall up with our English dead. ... " yeah, yeah, whatever, gramps

    Ten minutes later, walking past. "Once more unto the breach, ..." shut UP already

    Five minutes later, walking past. "Once more ..." mute button

    --
    [ .sig file not found ]
  42. Who? by Anonymous Coward · · Score: 0

    Who is Christopher Lee?

  43. Re:WoW wins hands down by Ancil · · Score: 0

    The servers are split as follows: Asia, North America, Europe. There is no case where two people from the same continent will be unable to play with each other.
    Oh, well, I suppose that solves everything.

    What about guilds where half the members are in Europe and half are in North America? Some of these people have been playing MMOG's together since Ultima Online 6 years ago. Now they're being told they should stop grouping together "for their own good".I wonder why they're so pissed off?

  44. Re:WoW wins hands down by dfiguero · · Score: 2, Funny
    According to Blizzards WoW FAQ:

    How will World of Warcraft differ from other MMORPGs?

    ...Players will be able to complete quests and experience the world at their own pace-whether it be a few hours here and there, or week-long adventuring marathons...


    As long as it is not as bad as Lineage 2 where you have to:

    spend two or three 8 hour days to level up and a week to upgrade equipment.

    download 1/3 of the game when there's an update.

    scammers & farmers dominate the game.

    2 hours server maintenance turns into 8 hours.

    We'll be fine.

    --
    My penguin ate my sig
  45. Re:WoW wins hands down by Edgewize · · Score: 3, Insightful

    Ahem: Blizzard has publically stated that there will be some way for guildmates to play with each other internationally some time after the European launch.

    Nobody claimed it was a perfect solution. The European launch will be much later than the US launch, probably delayed by 4-5 months. I'm not exactly thrilled about that. No doubt that Vivendi has something to do with that.

    But, all you need a North American billing address to play the US version of the game. It shouldn't be too hard for trans-atlantic guilds to figure that one out.

  46. UO by genner · · Score: 1

    Still doesn't beat the original Utlima Online, in
    the days before they runined it with a series of
    everquest clone patches.

    1. Re:UO by scheuri · · Score: 1

      I have to agree...

      Ultima Online might not have that eyecandy 3d-graphics or earcandy sound...but its still my favourite as well.
      IMHO it has depth and the possibilty to make real RP, the other (granted, I never played them or at least not really long) didnt really appeal to me.

      Origin made a breakthrough (I am aware, there were some before Origin) and brought MMORPG to the masses.
      And before someone just thinks about arguing that UO is only "l33t roXor wtf n00b"-stuff...there are really good Freeshards out there (something that will be possible with the upcoming MMORPGs?) and the newer games will end up like that as well (even start with it)...

      so...imho...UO is still a go...;)

  47. Single Use! by Laebshade · · Score: 3, Informative

    If you would take the time to read the EQ2 dev chats/journals, you would realize that for music they intend to play it once to set the mood. For example, whenever you enter a zone, it plays a music score once, then fades it out. I imagine (haven't checked for sure) they'll be doing a similar thing with voices; you hear it once, then the rest of the time is just text. That way it NEVER gets old.

  48. Re: if it was Bollywood by ChozSun · · Score: 1

    mmmm... hot Indian girl (drools)

    --
    ChozSun
    ChozSun.com
  49. Reward for slacking makes sense... by Anonymous Coward · · Score: 0

    When there is enough band width problems with online Multiuser gaming. Why spoil the game for new people, because someone with a macro-robot and a t1 line close to the server thinks he is badass for whupping neophytes with his amazing "no better use of time need to get a life" superpowers?

    Let the actors talk, it will allow more players to actually interact, rather than whack off by whacking others.

  50. Christopher Lee by David_R · · Score: 2, Funny

    I bet they cut him out of the sequel.

  51. Re:Christopher is dead by The+Ultimate+Fartkno · · Score: 1

    Good thing you AC'd that, since you've just hoisted yourself on your own "retard".

  52. No contest for mac owners by jkabbe · · Score: 0, Troll

    since I haven't read anything suggesting EQ2 is coming to the mac I know what MMORPG I will be buying......actually none since I don't think I'll have time to play while in law school
    *DOH*
    But if I did....it would be WoW all the way!!!

  53. Christopher Lee as Lord Lucan? by The+Ultimate+Fartkno · · Score: 1

    So what happens - he disappears ten minutes into the game and never comes back?

  54. Not the first such game by snoopy75 · · Score: 2, Interesting

    Kingdom Hearts, the big RPG collaboration between Square and Disney, has several pretty-well-known voice actors in it:

    Haley Joel Osment - Sora
    David Gallagher - Riku
    Hayden Panettiere - Kairi
    David Boreanaz - Leon
    Mandy Moore - Aerith
    Christy Carlson Romano - Yuffie
    Lance Bass - Sephiroth
    Sean Astin - Hercules
    Dan Castellaneta - Genie

    I guess this would be the first MMORPG with Hollywood actors, though. Doesn't seem like a real big deal to me.

    1. Re:Not the first such game by Cosmik · · Score: 1

      There was no statement in the story that this was the first game with Hollywood actors. But yes, it is the first MMORPG to do so.

      And besides, Wing Commander 3 - another game known for Hollywood actors - was before Kingdom Hearts.

  55. Re:WoW wins hands down by Elsebet · · Score: 2, Funny


    See the main flaw in your argument is you consider clicking buttons and staring at an MMORPG window for hours on end to be "working your ass off". :)

    --
    Sacré-bleu! Where is me mama?
  56. WoW will destory EQ2 by SnapperHead · · Score: 3, Insightful

    Why ? Look at what Sony is putting there money in. Actors, fancy graphics and marketing.

    Mean while, there combat, quest system, (no PVP) are all badly under developed. EQ2 is Alpha quailty marked with Beta. This game would not be ready for at least another year and a half.

    Sony and there great ideas, have decied they are going to release EQ2 on the same day as WoW, ready or not. They don't care if the game works or not. They are going to pull another SWG.

    Blizzard on the other hand, is making it right the first time. They aren't going to release until the game is ready, end of story. So far, WoW (yes, I am in the beta) has a serious edge on EQ and EQ2. They fixed all the serious MMO problems. For example: Instead of killing the same mob all day, for 2 weeks straight in order to get 5 levels, you get most of your exp from quests. PVP already works 50 times better then EQ PVP. (I played on SZ for 3 years)

    The biggest problem Sony has is QA and customer service. It takes them 8 - 10 hours to respond to an ingame ticket. Meanwhile, Sony cuts there GM force down by half ... AGAIN. They really don't care what people think, or problems with the game.

    Blizzard DOES care. I get a response from a GM within 2 mins. The listen to the customers on what they would like to see. Hell, I have personally suggested at least 5 large changes that made it into the game.

    With EQ1, there are large problems with the game that have been there for over 4 years. They KNOW how to fix it, they just don't care.

    This is why I could careless about EQ or Sony. They will continue to release shit until the end of time.

    --
    until (succeed) try { again(); }
    1. Re:WoW will destory EQ2 by yomahz · · Score: 2, Insightful

      Blizzard on the other hand, is making it right the first time. They aren't going to release until the game is ready, end of story

      Yes, because Blizzard has such a great track record with their online games. /em thinks about Diablo I & II and shudders

      --
      "A mind is a terrible thing to taste."
    2. Re:WoW will destory EQ2 by therealking · · Score: 1

      Blizzard DOES care. I get a response from a GM within 2 mins.
      Probably because your in the beta. duh.

      I will bet good money both EQ2 and WoW have plenty of issues the first couple weeks they are open.

      Sony has a huge advantage over WoW though that they have real experience running 3 high population MMO games. So while there will be issues, they have the background to address them quickly.

      WoW is Blizzards first foray into MMO games and I anticipate they will hit the same issues that everyone except Mythic has hit(except with ToA).

      --
      Gadget News at Gizmo.com
    3. Re:WoW will destory EQ2 by Anonymous Coward · · Score: 0

      I'm not sure what you mean.
      The story behind everquest seems pretty well established to me. Ok, so parts of it don't make sense but I don't really see how WoW will somehow get rid of it.

      Oh. You meant destroy, not de-story.

    4. Re:WoW will destory EQ2 by Cosmik · · Score: 1

      Ah, yes. B.Net's fabulous servers.

      Not to mention putting item data on the client for it to be modified.

      Yes, Blizzard has certainly shown it knows how to run online games.

  57. Actually... by curtlewis · · Score: 3, Insightful

    That's Christopher REEVE who died recently. Not Reeves.

    First, Superman could fly. Then, Superman couldn't even walk. And now, Superman can fly again. Peace be with you, Christopher.

  58. EQ2? Oh, you mean EverQuest 2! by lavar78 · · Score: 1

    As shocking as it may seem, there are people who don't know what EQ2 means... even ones that read Slashdot. Maybe it's because I've had a long day or because I'm part of the "games are for consoles" crowd, but I had no idea what game that is until I read some comments. It wouldn't hurt to mention it's the sequel to EverQuest in the summary if the official name of the game is EQ2.

    --
    "Dave, I stand still--the conclusions jump to me!" - Bill McNeal, NewsRadio
  59. Re:WoW wins hands down by curtlewis · · Score: 1

    "...Players will be able to complete quests and experience the world at their own pace-whether it be a few hours here and there, or week-long adventuring marathons..."

    Yeah, we've all heard that before. All it means is you're a wimp compared to the no life junkies that play 12 hours a day who own the server and all it's content, holding you back even more.

    WOWs graphics look chincy. EQ2's kick it's butt to hell and back. And while there are loads of Blizzard fans, I'm sure as hell not one of them. Warcraft=Starcraft=whoever masters the building algorithm wins. No battle tactics or 'chess games' here. The original warcraft was fun until it just became a battle of the building, then it was boring beyond belief. Same for Warcraft 2, 3 and Starcraft. Only the sprite have been changed to protect the guilty.

    And Blizzard has ZERO experience with RPGs. One person here said WOW was already a better game than EQ was after 3 years. Considering WOW wasn't in development until EQ was 3 years old isn't saying much. EQ broke new ground. WOW is just an also ran in a saturated market now.

    MMOs have hit a brick wall because developers don't get it. People WANT to slay the dragon without having to play 12 hours a day. Stop holding everyone back with ridiculous chokepoints! Hire more people to create content and people will keep playing and be MUCH happier because they'll feel they can accomplish something.

    It shouldn't have to take 5-8 hours to organize a boss raid. You shouldn't need 70 people to kill the boss mob. I sure as hell only need 5 to 7 of my friend when I played D&D so many years ago and we killed all kinds of major stuff. And when we finished that, did we diss the DM and never cancel our game sessions? Hell no! It only got us rearing up to play MORE.

    I haven't heard anything about WOW that excites me. The graphics look weak and I know several jerkwads from my old EQ server that moved to WOW, so that's reason enough to avoid it to me! :-)

  60. Re:Slashdot Mozilla problem by Anonymous Coward · · Score: 0
    Quick google search reveals that is common problem with Slashdot.
    Go to cookie manager and clean your Slashdot related cookies.
    That should help.

    Jasmin.

  61. Re:WoW wins hands down by Enucite · · Score: 1

    Blizzard must be doing a great job if these two "problems" are the best reason critics can come up with to justify avoiding the game.

    1) If you played the game you would know this is a non-issue. At most you get an extra bubble bonus (total) from the first few kills after being offline all night. It's just an incentive to log out at an inn.

    2) It's an issue with the way billing is handled. From what I understand they don't have the infrastructure set up for international billing (outside of the native country for the server farm).
    Blizzard reps said that they will get it set up, but not in time for launch. Also, they noted that if you have a way to pay for the account with a US billing address you are free to do so and play on the US servers (and vice versa with Euro servers I assume). It's just a matter of being able to do billing correctly.

  62. Re:Older news... by Anonymous Coward · · Score: 0

    Unfortionatly, these features are making the game itself HUGE..

    In the beta right now, the client download is like 3 gigs..


    Dude, I know. I remember when Wing Commander 2 came on FOURTEEN floppy discs, while normal games came on maybe 2 to 4 - and that was before add on speech packs. There's no justification for a game being that big!

    Of course, that was a 28mb install, when most people had 40-80mb hard drives. EQ2 is, what, a 3gb install when 120gb drives are $60 in the weekend ads.

    Wing Commander 2 is remembered by gamers of the era as one of the great games. Yes, it took up a lot of space - but it was worth it to have a game that pushed new technology and ideas.

    EQII is simply following in its footsteps - 3gb seems huge now. Moore's law tells us that, in ten years, the innovations are what we'll remember, not the 3gb install that we could copy ten times over on to our removable storage media, let alone our 100tb hard drives.

  63. Evil Lord voice? by Anonymous Coward · · Score: 0

    Christopher Lee is doing the voice for the Evil Lord Sir Lucan D'Lere, leader of the city of Freeport

    When I read "Evil Lord", I immediately thought of Christopher Walken.

    Please, children, scootch closer. Don't make me tell you again about the scootching. You in the red, chop-chop.

    He'd be great for the role as long as he doesn't start demanding more cow-bell.

  64. Re: if it was Bollywood by teh*fink · · Score: 1

    don't forget the 300 random red & yellow jumpsuit dancers that pop out of nowhere and being instantly teleported to snowy mountains, green fields, and downtown mumbai in the space of 2 minutes

    --
    "I DARE you to make less sense!"
  65. text/plain by DuncMan · · Score: 1

    I'd *love* to hear/ watch the Christopher Lee interview, but I'm using a web browser which correctly does what servers tell it to do (I know of only one which doesn't, and I don't have access to it).

    The interview is apparently in plain text (the server says "text/plain") so my web browser displays it. It's gibberish, certainly not plain text. What is it? I don't know, and why should I know. Why isn't their server telling me what it *really* is?

    This kind of sloppiness puts me off a company's products. Bye, Sony.

  66. Re:Better sound and graphic? So, i don't care. by ThousandStars · · Score: 2, Funny
    I run this on an iMac G3/266, with the highest possible graphics setting, and the game never slows. Best of all, those graphics are amazing.

    The story rocks, too.

  67. Re: if it was Bollywood by BitterAndDrunk · · Score: 1

    yeah but I figured nobody would believe that sort of stuff happens in movies and I'd get modded down for flamebait or troll. ;)

    --
    You better watch out, there may be dogs about . . .
  68. At Sony headquarters... by aaandre · · Score: 2, Funny

    Sony Executive: You were selected to do the voiceover for the new everquest game. Are you excited?
    Hollywood celebrity: Are you shitting me? No fscking way I do the voice of a troll!
    Sony Executive: Look at your contract. You are my bitch.
    Hollywood Celebrity (looking at contract): Hey, wait a... I know what I'll do! I'll change my name to the symbol "%&$()*&" and you won't own me anymore!
    Sony Executive: Sorry, this is already taken by Matt Damon. You are starting tomorrow.
    Hollywood celebrity: arrrrrrgh!
    Sony Executive: That's the spirit!

  69. World of Warcraft and EQ2 by Everguide · · Score: 1

    I have about 400 hours (16 some days) in my World of Warcraft character and must say it is the first game I have been excited about since the original EverQuest. I have played just about every MMORPG that has come out in the last few years and really have to say that the lower level (particularly alliance side) portion of the game is brilliant. The higher levels of the game don't have the same polish and "magic" as the lower levels (most likely due to the push for a Christmas release) but WoW is leaps and bounds above any MMORPG on the market. Although I love World of Warcraft the more I played the game the more I noticed that it is nothing really new or revolutionary. World of Warcraft is "evolutionary not revolutionary". It took what worked with MMORPG's and put it together well, but appears a bit rushed (compared to the lower level content) at the higher levels (yet still huge strides over other MMORPGs). Recently I have not been enjoying WoW as much as I once did possibly due the slightly rushed current higher level content (no raid content in the game yet) and the fact that I am in the process of writing a few player guides for the game (which quickly causes burn out). It could also be the fact that my main character (a mage) went from being overpowered to a bit underpowered. Blizzard tends to nerf and fix things with large sweeping changes until they find a proper medium. I have yet to really look at EQ2 yet just because I was tired of the EverQuest world and its unfortunate decline over the years. EverQuest 2's main audience is the 2 million people who have played EverQuest over its lifespan (and quit for numerous reasons). EQ2 and WoW are the most anticipated MMORPG's ever. It will be interesting to see how they play out, but either way new players will want new guides and GameGuidesOnline http://www.gameguidesonline.com/ staff will cover both games.

  70. Re:WoW wins hands down by Anonymous Coward · · Score: 0

    Did you even read the rest of the post? It stated that guildmates from across the world will be able to play together eventually.

  71. Re:WoW wins hands down by genner · · Score: 2, Insightful

    Yeah because the whole Diablo series has never been a time sink.
    Sniker..Sniker

  72. Re:WoW wins hands down by genner · · Score: 1

    Or you could always go and get yourself a copy o Sacred. My first impression of it was that it was
    a shameless Diablo rip offand then I realised it fixed everything I hated about Diablo2.

  73. About the so-called EQ killers.. by humankind · · Score: 1

    It seems every few months there's another buzz about the next big MMORPG destroying Everquest. This was said about AO, SWG and DAOC and of course WOW. So far, none of EQ's competitors have lived up to the hype. I don't expect WOW to be any different.

    In fact, I don't expect EQ2 to be an Everquest killer either, even though it is supposedly the "next generation."

    This reminds me of all the hype about so-called "superior products" that never caught on, from NeXT to the Betamax. It's more than just higher-resolution or more features. If you don't have a robust community that rallies around your new product, it doesn't matter how "superior" it may be.

    It's also accepted in this area, that many of those who are hyping up the next EQ-killers are ex-EQ players that quit in frustration because a GM wouldn't spawn a mob for them, or couldn't get into the uber guild, or were banned for doing something dumb. When SWG came out, a lot of EQ'ers jumped over, got bored with the "superior game design" and came back.

    As I understand it, SOE isn't letting existing EQ players appropriately migrate to EQ2. As an EQ player since beta, with multiple high-level characters and years of online play invested, there's no way I'm going to EQ2 and have to start over. I don't care of Antonia gives me a free massage with release, I picked my hamster wheel and I'm not getting on another one, and I know many fellow players who have the same opinion.

    Ironically, the next generation of MMORPGs may have more realistic graphics, but the high-end players tend to turn many of these features off in favor of better in-game performance.

    My prediction is that EQ2 will have the same type of impact as SWG had. People will check it out and then come back. SOE won't be able to parallel EQ's success with EQ2 and will have to either upgrade EQ to EQ2 or create a migration path from EQ to EQ2 where players aren't starting back over from the beginning. This is of course, assuming that Christopher Walken doesn't end up doing the voice of Fippy Darkpaw. That might make me change my mind.

    1. Re:About the so-called EQ killers.. by WuphonsReach · · Score: 1

      It seems every few months there's another buzz about the next big MMORPG destroying Everquest. This was said about AO, SWG and DAOC and of course WOW. So far, none of EQ's competitors have lived up to the hype. I don't expect WOW to be any different.

      There's no need for another MMORPG to come and destroy EverQuest.

      SOE is doing quite alright at that already.

      Plat duping, rampant farming for real life cash, accounts being traded left and right (again, for cash), no customer service.

      Did I forget to mention the ability to change your name for a small fee so you can buy an account, change the name on it, and then pretend it's one that you leveled up?

      Or how about that since they made travel completely free that only the highest ZEM zones get played in? Kinda removed the need to explore from EQ, didn't it? Why go visit Lake Rathe or Crypt of Dalnir?

      EQ died 2 years ago when the developers came out with Shadows of Luclin and started catering soley to the power-gamers and e-bayers.

      --
      Wolde you bothe eate your cake, and have your cake?
    2. Re:About the so-called EQ killers.. by Squozen · · Score: 1

      The difference is that none of the EQ competitors were actually any good. AFAIK Blizzard was the first developer that didn't hide their beta behind NDAs before launch, and the public KNOWS the game is already more polished than EQ ever was. Those of us lucky enough to play in the stress test have experienced it first hand. Open beta starts very shortly.

    3. Re:About the so-called EQ killers.. by humankind · · Score: 1

      The difference is that none of the EQ competitors were actually any good. AFAIK Blizzard was the first developer that didn't hide their beta behind NDAs before launch, and the public KNOWS the game is already more polished than EQ ever was.

      With all due respect, what a ridiculous assertion. The game isn't even in beta. There's no way to tell how robust the game is, much less how the playable the game will be once it goes public. There's virtually nothing that's been said about WOW that wasn't hyped up to the same degree about flops such as DAOC and AO. In fact, I predict that WOW is going to choke on its own mega-hype and prove to be nothing special.

      Look, I have no reason to defend EQ. I think the game does indeed have its problems. I've been designing and playing online RPGs since before there were PCs (pre-internet, on systems such as CDC's PLATO and earlier).

      WOW may turn out good, but to date, nobody has been able to do what Verant originally did with EQ. It is light years ahead of all other MMORPGs, to the point where the world of Everquest has inherited a host of real-life-type problems that are more the result of its success than the game design. WOW could only hope to have the problems Everquest has.

      That notwithstanding, I do think there are some killer-MMORPGs out there, but WOW is *not it*. SWG's engine shows more long-term potential than WOW. However, I share the tech public's general consensus that big corporations, or George Lucas have any clue and can make the most out of that property, so something else will come along, but it's not going to be WOW IMO. Feel free to save this message and prove me wrong later, but I doubt I'm wrong about this. The next MMORPG will most certainly NOT be based around the same, tired, boring medieval theme.

    4. Re:About the so-called EQ killers.. by humankind · · Score: 1

      SOE is doing quite alright at that already.

      Plat duping, rampant farming for real life cash, accounts being traded left and right (again, for cash), no customer service.

      Did I forget to mention the ability to change your name for a small fee so you can buy an account, change the name on it, and then pretend it's one that you leveled up?

      Or how about that since they made travel completely free that only the highest ZEM zones get played in? Kinda removed the need to explore from EQ, didn't it? Why go visit Lake Rathe or Crypt of Dalnir?

      EQ died 2 years ago when the developers came out with Shadows of Luclin and started catering soley to the power-gamers and e-bayers.


      Another whine-fest from a disgruntled gamer. What did you expect? A personal servant to appear when you logged in and hand you phat lewt?

      I completely disagree with you on the travel issues. It's still not very easy to get around the world. They've made means to move around more easily but this is due to the necessity of facilitating group game play so that raids don't take an hour to get all the people together. No matter how big the world becomes, you're still going to have people cluster in specific areas. I'm not sure how that could really be dealt with in an ever-expanding world.

      I could write a long diatribe about the issues I have with Everquest, unfortunately the points you've brought up would not be in any of such a diatribe.

  74. Re:Better sound and graphic? So, i don't care. by Anonymous Coward · · Score: 0

    I run this on an iMac G3/266

    Wow, and they say there aren't any games for the Mac! Counting the little number puzzle game, that makes at least 2 games you can play on your Mac! Ain't life grand?

  75. Re:Better sound and graphic? So, i don't care. by Anonymous Coward · · Score: 0

    Christ man, why the fuck do you bother? That's not fun, it's just work.

  76. Nikki Nova voice? by Anonymous Coward · · Score: 0

    Or the likes?

    I could use a real-fantasy fantasy girlfriend. Sure would make it easy for me to avoid falling prey to all the dudes who masquerade as women in these games!!!!!

  77. Blizzard does NOT necessarily care. Look at D2. by MSantiago · · Score: 1

    Blizzard has repeatedly ignored problems and lied to its customers. For a very long time they denied that duping was possible in Diablo II. In spite of numerous duped "uber" items, Blizzard insisted that its client/server model eliminated cheating. It became laughable after a while. Customers knew that cheating was rampant, and Blizzard knew that cheating was rampant. Maybe they were lying to themselves or maybe they were just trying to save face, but it took them quite a long time to even acknowledge the existence of duped items.

    I played WoW in the recent stress test. There was a running contest that promised to award closed beta slots to people who reached high levels in their respective character classes. The contest looked good on paper, but Blizzard kept amending the rules and changing the deadlines. Should I keep competing? Is the contest over? Under one set of rules, I think I've won, but this other set of rules says otherwise--which is it? Is this contest being extended yet again? Your guess was as good as mine Blizzard didn't bother to answer (and in the cases where they decided to, it was often days late and ambiguous at best). Communication on the part of Blizzard devs and moderators was piss poor, and a number of people who were competing for these beta slots were left hanging and had no idea what was going on. In the end, they issued a notification that the contest would be ending only *one hour* before it actually did.

    In the end, was the contest snafu a big deal? Maybe to you and me it wasn't, but to the people who were in the running for the competition it was. It was handled extremely poorly and let a lot of people down. If this and the prior Diablo II customer relationship is any indication of Blizzard's post-release attitude, then there are certainly dark days ahead.

    Really, people like Blizzard because they put out games that are fun and are nicely balanced. But that's only half of the equation in a MMORPG. Communication and customer relations are just as important. Blizzard has never put out a game based on a subscription model and people's faith in them right now is based solely on their track record with less complicated games like Starcraft and Warcraft. WoW is a different ballgame, and the "just trust Blizzard, they won't screw it up" chant doesn't hold up any longer. Is WoW fun as a game? Sure. But if the level of communication we see during beta carries over to release without any significant improvements, we're in for a disappointment in the long run.

    1. Re:Blizzard does NOT necessarily care. Look at D2. by Anonymous Coward · · Score: 0

      Dude, as far as the stress test contest goes, If you would have won the contest under EITHER set of rules (the rules changed once), you would have gotten a slot in the closed beta. The let in far more people then they said they were going to by a large amount - confusion about the rules is no excuse for not getting in.

      However, I do think it was pretty stupid that they held a contest rewarding pathological behavior (gaming 16 hours a day for nine days, or whatever some people did).

    2. Re:Blizzard does NOT necessarily care. Look at D2. by SnapperHead · · Score: 1

      The point of the contest was to test how fast someone could level ... so, they can tune it for release.

      --
      until (succeed) try { again(); }
  78. Could have been much worse by Anonymous Coward · · Score: 0

    Imagine a city presided over by Tubgirl!

    Link not provided because, well, eww.

  79. Re:WoW wins hands down by Anonymous Coward · · Score: 0

    Well, you don't need 70 people to slay bosses in EQ2. Raids are limited to 24 people, which is very reasonable for a 50-75 person guild.

  80. Great, But.... by Orcspit · · Score: 1

    I'll still never buy another Sony MMOG again. After playing EQ for a year and then SWG for 6 months I can't stand the way that company runs things.

  81. Substance over style by Lord_Dweomer · · Score: 1
    This whole thing really comes down to substance over style.

    Blizzard has a long track record of focusing on gameplay gameplay develo....err....gameplay whereas Sony has proven time and time again that they will throw lots of money into flashy graphics, this new voice talent, lots of marketing, etc.

    Both games will attract different and similar crowds, but I think the mature gamers will appreciate the depth of WoW whereas the younger people who have all day to spend camping and powerleveling will stick to EQ.

    Frankly, this isn't such a bad thing. I've been enjoying the recent trend of niche market MMORPGs and hope they continue to be developed as more and more people will find the game thats right for them, which will have the pleasant side effect of getting rid of a lot of the people that they typically don't enjoy playing with for various reasons.

    I predict both will do fine, even if for different reasons, although in the end if I ever do pick up another MMORPG, it will most likely be WoW over EQ.

    --
    Buy Steampunk Clothing Online!
    1. Re:Substance over style by Anonymous Coward · · Score: 0

      Actually the forums for both games are proof that quite the opposite is true. WoW is attracting the younger crowd, while EQ2 has been getting older players. The therory is that this is largely due to WoW's Player vs. Player focus (1337 gr13f3r5), where EQ2 is Player vs. Environment.

  82. Re: ProgressQuest by Anonymous Coward · · Score: 0

    This is the ultimate game for the MMORPG throngs who strive only to acquire power, riches, and equipment.

    It's great, I play 24x7! I'm so good, I play while I'm asleep and I still persevere!

    Check it out:

    http://www.progressquest.com

    I even play it at work. If you have your own windows box you could to I'd bet. No native linux "client" though. :-(

  83. Re:WoW wins hands down by C0rinthian · · Score: 1
    1) They are implementing a rest system which rewards people for not working at the game. In otherwords, the people who are casual gamers should be able to keep up with the hardcore gamers. Sorry but there should be some reward for working your ass off. Instead, they reward you for slacking.
    You would LOVE Lineage II.

    Personally, I prefer a game that lets me enjoy it without dedicating full 8+ hour shifts just to grind XP on mushrooms.
  84. Re:Better sound and graphic? So, i don't care. by ThousandStars · · Score: 1
    I think it's only fair that count Photoshop and Superbreakout too.

    Yes, I can make fun of my own OS choice, even with stereotypes that aren't true.

  85. Christopher is better than Heather. by chris411 · · Score: 1

    Sorry for Heather Graham fans out there, but as pretty as she is, she never struck me as being a great actress. And as a voice actress, it seems to me that she loses a lot of her appeal.

    Christopher Lee, on the other hand, is a legend. And he has a fantastic voice.

  86. cute fluff by Grimwiz · · Score: 1

    I viewed the sony release about the new items in EQ2 and it just seems to be that they're adding cute fluff that is irrelevent to the reason that many people play EQ. The adventure is happening in our minds and the EQ environment is just a catalyst to help us visualise it.

    I play EQ after the kids are in bed. I have found that I have to play it with the sound off to avoid disturbing the rest of the household. Also, as I often play 2 characters at once I found running two sound streams simultaneously to be irritating and problematic.

    It doesnt bother me that I play in silence, and the only in-game downside is that I miss the odd unique sound made by "named mobs" that spawn which lets the other party know theres something exciting around but that hardly ever happens.

    The current everquest world has thousands of players online over 120+ zones. Whilst I have only got a selection of people in my friends list and have only visited about 60 zones in the last 4 years I feel these are two of everquests main points that keep me returning to the game.

    If there was a "sociable tourist" class that'd be me.

    Whilst I'd admit that some of the old content is due for rebalancing and rework. It seems that the new everquest is just adding cute fluff and eye candy whilst reducing the content and community.

    I wish they spent their money/effort on EQ1. I'd be more likely to keep my $20/month going to them than some prettyier newcomer.

    --
    -- Don't believe everything you read, hear or think