That 'theory' doesnt work. The universe does not have safeguards like that, as it would imply God gives a rats ass
The one that does work was actually explained in DBZ. You can go back in time, and kill yourself. A new timeline will be created where you're dead, and the old timeline will still exist, but be inaccessable. Now since the timeline you came from still exists, so do you. But if you go to the future, it'll be one where you're dead.
Then there is the continuous timeline theory where there is only 1 timeline, and all time travel has already been done the first time. If you're going to go back in time and meet yourself, there will be no timeline where you havent met yourself. You'll meet, you'll know about it, and then later you'll go back and meet yourself again
The CRTC should pass a law to keep them occupied at the same time as being useful (for a change): no company is allowed to pass an ad for more than ONE YEAR. That should force a few companies to actually spend money on actual advertising instead of constant, non-stop, brain-dead brainwashing...
But then all those moronic toy companies at christmas using the same ads from a decade ago would go bankrupt, we don't want that now do we?/sarcasm
It was also a much different game. OOT isnt comparable. N64 would not have had the space for all the areas in FF7. It did not have 5 minute cutscenes for attacks, and those didnt take up much space. All the pre-rendered backgrounds and FMV did. Many developers will tell you they cant make a decent game without lots of space. And at this point it stupid to deny it. We moved to CD/DVD for a reason, to eliminate the largest bottleneck of them all
I was watching Just For Laughs about an hour ago. This Korean comedian talks about how she went to Alabama and someone called her a Chink. She gives him this nasty look and shouts "Im Korean dumbass, that makes me a Gook. If you're going to be racist, get it right. Go buy the RedNeck's English Dictionary"
Re:PSP can execute from the MS drive
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Inside the PSP
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The ability to execute data on the memory stick
the option is right in PSPs main menu.
Re:Why I don't like the PSP
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Inside the PSP
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PSP is a lot less powerful than the PS2
False, it's actually more powerful.
Developers are already saying it's much easier to develop for, and it's multiprocessor usage is MUCH easier to take advantage of than PS2s Vector units
Actually UMD video is recorded at a resolution higher than PSPs LCD screen
The one that does work was actually explained in DBZ. You can go back in time, and kill yourself. A new timeline will be created where you're dead, and the old timeline will still exist, but be inaccessable. Now since the timeline you came from still exists, so do you. But if you go to the future, it'll be one where you're dead.
Then there is the continuous timeline theory where there is only 1 timeline, and all time travel has already been done the first time. If you're going to go back in time and meet yourself, there will be no timeline where you havent met yourself. You'll meet, you'll know about it, and then later you'll go back and meet yourself again
Its called BitTorrent and a TV out card.
But then all those moronic toy companies at christmas using the same ads from a decade ago would go bankrupt, we don't want that now do we? /sarcasm
PS2 also has a media center under the gameshark/action replay name
Actually it has more power.
The problem with your bullshit is, its IBM touting cell, not sony.
Ages had past/future. Seasons had the four seasons ala light/dark world
The makers of Perfect Dark said they actually had to dumb down the AI to make it fun
Thats what I always wondered, ever since hearing a transformer yell out commands to himself
These are the people Nintendo employes to make DS cards
But with PSP you can use the memory stick that came with it
That's how it happened for me, I was raped as a child now I'm afraid of men. I'd like to be normal, but...
Neither does PSP. It has dual 333 mhz processors which are just set to run at 222.
It was also a much different game. OOT isnt comparable. N64 would not have had the space for all the areas in FF7. It did not have 5 minute cutscenes for attacks, and those didnt take up much space. All the pre-rendered backgrounds and FMV did. Many developers will tell you they cant make a decent game without lots of space. And at this point it stupid to deny it. We moved to CD/DVD for a reason, to eliminate the largest bottleneck of them all
No, they needed CD. You can do only so much with, what did N64 have at launch, 8 megabytes?
I havent found PSPs games to be expensive. Only $10 more than DS games, and you get what you pay for.
D'uh, they encrypted white balance data. Why?
Dont play Parasite Eve 2, you drink coka cola at some points to get health
$40 for a wifi detector is too much $250 for a portable video, audio, jpeg, game player and wifi detector, is different
Works for immersion
I remember when GBA SP's came out, costing $50 more than GameCube.
I was watching Just For Laughs about an hour ago. This Korean comedian talks about how she went to Alabama and someone called her a Chink. She gives him this nasty look and shouts "Im Korean dumbass, that makes me a Gook. If you're going to be racist, get it right. Go buy the RedNeck's English Dictionary"
the option is right in PSPs main menu.
False, it's actually more powerful.
Developers are already saying it's much easier to develop for, and it's multiprocessor usage is MUCH easier to take advantage of than PS2s Vector units
It does have a lower polygon count, but so does cube. The difference is, Cube renders 8 effects in one pass, where PS2 would have to render 8 polygons to make it look like 1 of Cubes. The same for PSP. Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP.
PSP even uses the same texture compression as Gamecube