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User: TechniMyoko

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Comments · 587

  1. Re:Movies on UMD Sales Top 100K · · Score: 2, Interesting

    Actually UMD video is recorded at a resolution higher than PSPs LCD screen

  2. This was solved ages ago. on New Model Solves Grandfather Paradox · · Score: 1
    That 'theory' doesnt work. The universe does not have safeguards like that, as it would imply God gives a rats ass

    The one that does work was actually explained in DBZ. You can go back in time, and kill yourself. A new timeline will be created where you're dead, and the old timeline will still exist, but be inaccessable. Now since the timeline you came from still exists, so do you. But if you go to the future, it'll be one where you're dead.

    Then there is the continuous timeline theory where there is only 1 timeline, and all time travel has already been done the first time. If you're going to go back in time and meet yourself, there will be no timeline where you havent met yourself. You'll meet, you'll know about it, and then later you'll go back and meet yourself again

  3. Re:HA! on Consumers Prefer Movies At Home · · Score: 1
    Although I guess that's 'fixable',

    Its called BitTorrent and a TV out card.

  4. Re:HA! on Consumers Prefer Movies At Home · · Score: 1
    The CRTC should pass a law to keep them occupied at the same time as being useful (for a change): no company is allowed to pass an ad for more than ONE YEAR. That should force a few companies to actually spend money on actual advertising instead of constant, non-stop, brain-dead brainwashing...

    But then all those moronic toy companies at christmas using the same ads from a decade ago would go bankrupt, we don't want that now do we? /sarcasm

  5. Re:"Xbox media center" on Spy Girl In Game Stores · · Score: 1

    PS2 also has a media center under the gameshark/action replay name

  6. Re:Useless waste of time on Mame Working on the PSP · · Score: 1
    Considering the PSP has less CPU power than PS2

    Actually it has more power.

  7. Re:real use? on Linux For Cell Processor Workstation · · Score: 1

    The problem with your bullshit is, its IBM touting cell, not sony.

  8. Re:They only need to do ONE thing to make me happy on More Twilight Princess Details Emerge · · Score: 1

    Ages had past/future. Seasons had the four seasons ala light/dark world

  9. Re:Better AI: do you really want it? on A Gamer's Manifesto · · Score: 1
    it's making the computer dumb enough that the player can win

    The makers of Perfect Dark said they actually had to dumb down the AI to make it fun

  10. Re:Extremes... on Review: Star Wars Episode III · · Score: 2, Funny
    Why do driod have to talk amongst each other? They are ROBOTS, couldn't they, you know, wifi it or soemthing?

    Thats what I always wondered, ever since hearing a transformer yell out commands to himself

  11. Re:Sweet! on Matrix 3D memory is World's Smallest · · Score: 1

    These are the people Nintendo employes to make DS cards

  12. Re:Mobile Gaming on PSP UMD Format Cracked · · Score: 1

    But with PSP you can use the memory stick that came with it

  13. Re:Orson Scott Card on No Need For Trek Anymore · · Score: 1

    That's how it happened for me, I was raped as a child now I'm afraid of men. I'd like to be normal, but...

  14. Re:Title is incorrect. on Collectors Snap Up Early MP3 Players · · Score: 1

    Neither does PSP. It has dual 333 mhz processors which are just set to run at 222.

  15. Re:It's all about genres, actually on Nintendo Revolution Under Wraps Past E3 · · Score: 1

    It was also a much different game. OOT isnt comparable. N64 would not have had the space for all the areas in FF7. It did not have 5 minute cutscenes for attacks, and those didnt take up much space. All the pre-rendered backgrounds and FMV did. Many developers will tell you they cant make a decent game without lots of space. And at this point it stupid to deny it. We moved to CD/DVD for a reason, to eliminate the largest bottleneck of them all

  16. Re:It's all about genres, actually on Nintendo Revolution Under Wraps Past E3 · · Score: 1
    Sony stole Square away from Nintendo by paying them a TON of money

    No, they needed CD. You can do only so much with, what did N64 have at launch, 8 megabytes?

  17. Re:Hmmm... on Nintendo Revolution Under Wraps Past E3 · · Score: 1

    I havent found PSPs games to be expensive. Only $10 more than DS games, and you get what you pay for.

  18. Re:DMCA prevents Nikon from making money... on DMCA Prevents Photoshop Support of Nikon Camera · · Score: 1
    Really dumb move Nikon.

    D'uh, they encrypted white balance data. Why?

  19. Re:PEPSI?! on NYT on In-Game Advertising · · Score: 1
    I'm a fan of Pepsi. I prefer it. But drinking Pepsi for health points is probably the worst idea ever!

    Dont play Parasite Eve 2, you drink coka cola at some points to get health

  20. Re:PSP as Wifi detector? on PSP Hacks and the Mainstream · · Score: 2, Insightful

    $40 for a wifi detector is too much $250 for a portable video, audio, jpeg, game player and wifi detector, is different

  21. Re:Hmmm.... on Sony Patents Matrix-Like Game Technology · · Score: 1

    Works for immersion

  22. Re:For $350... on PSP Not A Sellout Hit · · Score: 1

    I remember when GBA SP's came out, costing $50 more than GameCube.

  23. Re:cost? on PSP Not A Sellout Hit · · Score: 1
    I hate more than racism, it's inept racism

    I was watching Just For Laughs about an hour ago. This Korean comedian talks about how she went to Alabama and someone called her a Chink. She gives him this nasty look and shouts "Im Korean dumbass, that makes me a Gook. If you're going to be racist, get it right. Go buy the RedNeck's English Dictionary"

  24. Re:PSP can execute from the MS drive on Inside the PSP · · Score: 1
    The ability to execute data on the memory stick

    the option is right in PSPs main menu.

  25. Re:Why I don't like the PSP on Inside the PSP · · Score: 1
    PSP is a lot less powerful than the PS2

    False, it's actually more powerful.

    Developers are already saying it's much easier to develop for, and it's multiprocessor usage is MUCH easier to take advantage of than PS2s Vector units

    It does have a lower polygon count, but so does cube. The difference is, Cube renders 8 effects in one pass, where PS2 would have to render 8 polygons to make it look like 1 of Cubes. The same for PSP. Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP.

    PSP even uses the same texture compression as Gamecube