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Inside the PSP

fogez writes "We have seen numerous hacks for the PSP in the last couple days, but have you see what is inside this marvel? This might scare off many new PSP owners, but if you are curious and want some direction, this article is a good place to start. See the PSP laid bare, from LCD to wireless network card. BTW, any attempt to imitate will result in a void warranty :)"

320 comments

  1. Criminal... by wyldeone · · Score: 5, Funny

    Am I the only person who feels that this is almost criminal?

    --
    In the beginning the universe was created. This made a lot of people very angry and is widely considered as a bad move.
    1. Re:Criminal... by Anonymous Coward · · Score: 2, Funny

      yeah, destroying a perfectly good device is anarchy in action.

    2. Re:Criminal... by TimeTraveler1884 · · Score: 5, Funny
      yeah, destroying a perfectly good device is anarchy in action.
      It's like book burning when you think about it. Except without the fire... and without the books.

      Those crazy anarchists, PSPs are for kids.

    3. Re:Criminal... by Guppy06 · · Score: 2, Funny

      Yeah, they should have waited until the PSP was of legal age before exposing its naughty bits.

    4. Re:Criminal... by Lehk228 · · Score: 4, Funny

      Am I the only person who feels that this is almost criminal?

      nah they haven't bought that law.... yet.

      --
      Snowden and Manning are heroes.
    5. Re:Criminal... by senatorpjt · · Score: 2, Insightful

      yeah, according to the DMCA, it is almost criminal.

      Reverse engineering. Maybe not, but I'm sure they could claim it as "intent to reverse engineer."

    6. Re:Criminal... by Anonymous Coward · · Score: 0

      Huh? Reverse engineering is legal. Protected under the DMCA, no less.

      Its the circumvention of a copyright enforcement device (Not the exact wording) thats illegal.

      IANAL, but that bit did come from one.

    7. Re:Criminal... by maxwell+demon · · Score: 1

      To look into the Program Segment Prefix? No, I don't think that's illegal ... :-)

      --
      The Tao of math: The numbers you can count are not the real numbers.
    8. Re:Criminal... by Anonymous Coward · · Score: 0

      As if the meth problem wasn't enough now we've got articles encouraging our kids to 'get inside' with PSP.. Someone should go after sony for making PSP so widely available, when I was a kid, you had to know a chemistry genius to get your own PSP.. Now they sell hits of it for $250 cleverly desguised as a 'portable gaming device'!

  2. Sudden popularity by Look+KG486 · · Score: 4, Funny

    I can't believe how much run Paint Shop Pro is getting lately.

    --

    "Play is the only way the highest intelligence of humankind can unfold." -- Joseph Chilton Pearce

    1. Re:Sudden popularity by SpookyFish · · Score: 2, Funny

      Yeah, I mean, WTF?! Hello, everyone knows g1/\/\p r00lz over all

    2. Re:Sudden popularity by Anonymous Coward · · Score: 0
      Partido Socialista Popular!

      Viva la revolution!

    3. Re:Sudden popularity by Anonymous Coward · · Score: 0

      I can't believe how much run Paint Shop Pro is getting lately.

      I know what you mean. I was amazed when Sony released its Play Station model before this one, there seemed to be a sudden interest in IBM's old PS/2 systems... : )

    4. Re:Sudden popularity by claygate · · Score: 1

      I've been using Paint Shop Pro since version 3. It is great, its not Photoshop, its not for high dollar editing houses But since everyone just pirates Photoshop, Paint Shop Pro never had a chance since free is better than cheaper.

      I digress

    5. Re:Sudden popularity by nmb3000 · · Score: 1

      Digressing is fun.

      Paint Shop Pro really came into it's own in version 9. It can do just about everything Photoshop can, and I think it has a better UI. One place it still could use some work on is it's vector graphics, but they got a huge boost from v8 to v9.

      But hey, for 1/5th the cost of Photoshop (1/10th if you upgrade), it's an amazing deal.

      --
      "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
      /)
    6. Re:Sudden popularity by JesseStu · · Score: 1

      It makes me upset that so many people have pirated copies of Photoshop here in the college dorms. I would love a copy, just like everyone else and their brother already has, but I also prize integrity.

    7. Re:Sudden popularity by Infinite+Entropy · · Score: 2, Insightful

      Dude, as long as your not making any money with it, don't lose any sleep over it. Adobe is just asking for it to be heavily pirated when they charge 700 bucks for it. They make plenty of money off of the people who have to pay for it.

    8. Re:Sudden popularity by KDR_11k · · Score: 2, Insightful

      That's how it works with all high-cost apps (e.g. 3D Studio MAX), let the amateurs pirate it and make them prefer it, once they become profesionals someone will buy them the software legally.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Sudden popularity by Anonymous Coward · · Score: 0

      Bah, the Program Segment Prefix was PSP long before that.

    10. Re:Sudden popularity by AaronLawrence · · Score: 2, Insightful

      Pretty dissappointed to see Corel has bought [them|it]. I hate it when productive small companies get absorbed into corporate monstrosities who then try to pretend that it was their product all along. (Connectix VPC would be another)

      --
      For every expert, there is an equal and opposite expert. - Arthur C. Clarke
    11. Re:Sudden popularity by CastrTroy · · Score: 1

      The question is, if you aren't making money with it, do you actually need to be using Photoshop. If your work is so good that you absolutely need photoshop, then you really should be selling it, and you really should be paying to use it. Otherwise, GIMP will probably fulfill all your needs.

      If tomorrow, pirating suddenly became impossible, I think you'd see GIMP usage skyrocket. Of course, software companies don't want to make it impossible, because otherwise nobody would use their software.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    12. Re:Sudden popularity by Khuffie · · Score: 2, Insightful
      The question is, if you aren't making money with it, do you actually need to be using Photoshop. If your work is so good that you absolutely need photoshop, then you really should be selling it, and you really should be paying to use it. Otherwise, GIMP will probably fulfill all your needs.

      Your logic is a bit flawed. No design company would request "Experience with GIMP". Most expect/require you to know how to use Photoshop. Hence your work doesn't have to be 'good' to justify the use of Photoshop; you can think of it as training ;).

    13. Re:Sudden popularity by CastrTroy · · Score: 2, Insightful

      Well, if you are doing training in order to get a career using a certain product maybe you should shell out for a licensed copy. You've decided to put your livelyhood into something that requires a specific program. $US 649 (From Adobe's Website) isn't that much when you look at it. I've spent that much on single semester's worth of textbooks. Some CASE tools cost $2000 or more. I didn't ever pay for a CASE tool like this, but my school had a bunch of licenses that I could use, but then again, I wasn't planning on using these CASE tools in my future career.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  3. Why I don't like the PSP by Dancin_Santa · · Score: 0, Troll

    The main problem that I've had with the PSP is that games which I already own are not playable on the PSP. The disks are different sizes. There is no current easy way to get a hold of blank PSP disks and copy my current games to it for play.

    That and the PSP disks look just like birth contol pill disks.

    Anyway, these things have been out forever, just not in the U.S., I guess.

    Here's a link to the whole article without having to click Next every 5 paragraphs.

    1. Re:Why I don't like the PSP by Joe+Random · · Score: 1
      There is no current easy way to get a hold of blank PSP disks and copy my current games to it for play.
      It wouldn't matter if there were blank discs, since the PSP isn't backward-compatible with the games for any other Playstation system.
    2. Re:Why I don't like the PSP by Anonymous Coward · · Score: 0

      Why are you even commenting? Here's an important part of the original post that you left out:

      The main problem that I've had with the PSP is that games which I already own are not playable on the PSP

    3. Re:Why I don't like the PSP by Anonymous Coward · · Score: 0

      By backwards compatible GP meant that even if you could get the software on a disk, it still wouldn't run. Did you hear any reasonable people complaining that they couldn't play their old reel to reel tapes on their Ipod?

    4. Re:Why I don't like the PSP by Anonymous Coward · · Score: 0

      But they can play them. Just transfer the data from one media to another. In your example, reel-to-reel to digital mp3.

      But it's not possible to play old PS/PS2 games on the PSP. They are not binary compatible, they are not media compatible.

    5. Re:Why I don't like the PSP by Joe+Random · · Score: 0, Troll
      Why are you even commenting? Here's an important part of the original post that you left out:
      The main problem that I've had with the PSP is that games which I already own are not playable on the PSP
      It would seem that you need to work on your reading comprehension. Please go back and read the entire original post. Dancin_Santa makes it clear that he thinks that the only reason that his original PS[1|2] games won't work is because they're on different sized discs, and there's no way to burn them to a UMD.
    6. Re:Why I don't like the PSP by Anonymous Coward · · Score: 0

      Shouldn't that be more along the lines of "forward compatible" given that the PSP is a lot less powerful than the PS2? And don't keep trying to kid yourselves, the graphics don't look great on the PSP. Your eyes just need adjusting. They look like original Playstation games with texture filtering and put on a tiny display.

    7. Re:Why I don't like the PSP by TechniMyoko · · Score: 1
      PSP is a lot less powerful than the PS2

      False, it's actually more powerful.

      Developers are already saying it's much easier to develop for, and it's multiprocessor usage is MUCH easier to take advantage of than PS2s Vector units

      It does have a lower polygon count, but so does cube. The difference is, Cube renders 8 effects in one pass, where PS2 would have to render 8 polygons to make it look like 1 of Cubes. The same for PSP. Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP.

      PSP even uses the same texture compression as Gamecube

  4. um no by NoGuffCheck · · Score: 4, Funny

    but have you see what is inside this marvel?

    I havent seen, im so excited... is it.. um.. electronics?

    --
    serenity now!
    1. Re:um no by Anonymous Coward · · Score: 0
      but have you see what is inside this marvel?

      I havent seen, im so excited... is it.. um.. electronics?
      No, it's the X-Men, come to kick your smart-aleck ass.

    2. Re:um no by Anonymous Coward · · Score: 0

      your sig has a typo

    3. Re:um no by CMRichar · · Score: 5, Funny
      is it.. um.. electronics?

      *Bzzzt!* Sorry, you're wrong. If you had bothered to RTFA, you would know that the PSP is actually powered by 14 extremely tiny, very angry weasels. Noone is sure how Sony has managed to harness the power of the weasels for good, but I, for one, welcome our new micro-weasel overlords.

      But, as a parting gift, I give to you the knowledge that the people have been sacked. And I, for one welcome our new posting overlords!

      --
      "Good night, good work, sleep well, I'll most likely kill you in the morning." - Dread Pirate Roberts
    4. Re:um no by ikkonoishi · · Score: 3, Funny

      So that means that the dead pixels are micro-weasel poop?

    5. Re:um no by planetoid · · Score: 0

      It's actually pieces of midget fingernail. It's a Mafia thing. Shhhhh.

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
    6. Re:um no by Anonymous Coward · · Score: 0

      Looking at the inside of the PSP must be the same feeling people get when looking at females naked! omg!

    7. Re:um no by White+Roses · · Score: 1

      Actually, the weasels aren't any more angry than any other regular sized weasel. It's a side effect of the compression.

      --
      Do not touch -Willie
  5. Obvious? by Upaut · · Score: 5, Insightful

    "Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided.""

    Not much of a legal threat. I take it this simply mean the obvious - that Sony voids the warranty if we start moding. Outlaws might of been a bit strong in this context, prohibits would of been a bit better. Not that Sony will have a black van show up in front of a teenager hackers door...
    Nice pice of technology, all things considered. Next all we need is for someone to tinker with the buttons to increase the sensitivity of the leftmost button on the right side, which I hear from many is significantly less sensitive then the rest, which adversely affects game-play.

    --
    3 degrees of separation from Vladimir Putin
    1. Re:Obvious? by MilenCent · · Score: 1

      I thought the button sensitivity thing only affected Japanese systems?

    2. Re:Obvious? by be-fan · · Score: 1

      Have you actually used one? I don't notice it on mine, and the reviews never mention it (see ArsTechnica's review on its main page), but I always see it on Slashdot.

      --
      A deep unwavering belief is a sure sign you're missing something...
    3. Re:Obvious? by DarkMantle · · Score: 1

      It is deffinately not sensitive. I currently work at Best Buy Canada, while looking for a real job. There is a known issue that the button is not lined up perfectly with the pad underneeth.

      I bet if you took apart your PSP and left those 4 buttons off when putting it back together you'd see the sensor pad is off centre of the hole for that one.

      What's weird is listening to the sales staff offer the PSP on their PSP

      --
      DarkMantle I been bored, so I started a blog.
    4. Re:Obvious? by John+Courtland · · Score: 2, Informative

      Yeah, the square button is not directly above the sensor/microswitch or whatever is down there. It has a little standoff and you can feel it when you push on the edge of the button; it has a sort of 'flex' to it that the other buttons don't have.

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
    5. Re:Obvious? by Infinite+Entropy · · Score: 1

      How the hell can a thing like that get past quality control? It's just unthinkable.

    6. Re:Obvious? by ajs318 · · Score: 1
      "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."
      But that's completely unenforcible anyway! If you paid money for the device, it's your property and you're within your rights to do almost anything you like with it {as long as you aren't infringing anyone else's property rights. For instance, throwing it through someone else's window would clearly be infringing the property rights of the window owner}.
      --
      Je fume. Tu fumes. Nous fûmes!
    7. Re:Obvious? by Zigg · · Score: 1

      Simple. Because it's the most beautiful thing in the world!

    8. Re:Obvious? by be-fan · · Score: 1

      It's not a QC issue -- it's off-center by design. If you look at an open PSP, you'll see that moving the contact any further to the left (to line it up with the button), is impossible because the screen is in the way. Moving the button pad further to the right would put it too close to the edge, so you'd have to make the PSP larger.

      --
      A deep unwavering belief is a sure sign you're missing something...
    9. Re:Obvious? by DarkMantle · · Score: 1

      How the hell can a thing like that get past quality control? It's just unthinkable.

      This is Sony after all. Remember in Japan Nova ranks up there with such brand names as IOGear, and Sylvania. Basically, they're viewed as the cheap alternative. Only in North America is Sony viewed as a great company with quality products, and that's mostly because of years of being told that, and not wanting to see that there are better quality items out there.

      --
      DarkMantle I been bored, so I started a blog.
  6. Rights by deutschemonte · · Score: 4, Interesting

    How long do you think it will be before hacking/reverse engineering like this is made illegal DMCA style?

    --
    The preceding message was based on actual events. Only the names, locations and events have been changed.
    1. Re:Rights by LewsTherinKinslayer · · Score: 1

      How long do you think it will be before hacking/reverse engineering like this is made illegal DMCA style?

      As soon as some sort of modification allows you to play illegally downloaded games on your PSP. Which I imagine won't take too long; my friend gets xbox games before they're even released.

    2. Re:Rights by Total_Wimp · · Score: 5, Insightful

      I doubt it will ever be illegal. We're a nation of tinkerers. Your dad and mine took apart their cars. Our grandfathers took apart their houses. We take apart our computers.

      People will be able to convince the old timers that reverse engineering code ("you mean like spies?") is criminal and they'll be able to convince our dads that copying and selling a patended machine is criminal, but our dads and grandpas wont stand still for a law the won't let them take the cover off of something they own. They may not understand electronics, but they understand ownership. They may not want to take the cover off of their TV but they'll be damned if someone trys to tell them they can't.

      TW

    3. Re:Rights by NoGuffCheck · · Score: 1

      I think it will happen immediately after the government makes it illegal to incorrectly follow a cooking recipe.

      what? you cant put green peppers in spagetti bolognese... you must learn to respect my AUTHORITAH!

      --
      serenity now!
    4. Re:Rights by Anonymous Coward · · Score: 0

      I know, the DMCA passed and stranger things have happened but how could they make something illegal that is about the equivelent of dropping it on the concrete from a height of several meters.

    5. Re:Rights by InfiniteWisdom · · Score: 1, Insightful

      Unfortulately we are much more a nation that is electing "representatives" that are wholly owned and operated by various corporate interests, and have showm more than once tht they're willing to throw away individial rights, innovation and anything else that comes in the way of corporate profits.

    6. Re:Rights by ikkonoishi · · Score: 1, Funny

      Hah thats nothing. My friend gets xbox games before they are even developed.

    7. Re:Rights by deander2 · · Score: 1

      Our grandfathers took apart their houses.

      haha. am i the only one who did a double-take after reading that as "horses"? :-P

    8. Re:Rights by Anonymous Coward · · Score: 0

      Yeah, and even today some manufactuers hold their diagnostics codes near and dear, so that their dealerships (the only ones able to afford the specialized tools) are protected from the tinkerers, and independent mechanics.

      All in all, it's not exactly unlike the DMCA.

      The US used to be a great country, but they're hell bent on fucking it over.

    9. Re:Rights by prockcore · · Score: 5, Funny

      Our grandfathers took apart their houses.

      My grandfather helped take apart the german war machine. If that isn't a DMCA violation, I don't know what is.

    10. Re:Rights by killjoe · · Score: 1

      "Our grandfathers took apart their houses. We take apart our computers."

      Yes but look at how much the US has changed since then. During the lifespan of your grandfather there was a global war against terror, homosexuals could not marry or join the military, and evolution was being litigated in the courts.

      Er um never mind.

      --
      evil is as evil does
    11. Re:Rights by Lectrik · · Score: 1
      Our grandfathers took apart their houses.

      My grandfather helped take apart the german war machine. If that isn't a DMCA violation, I don't know what is.


      Well, my grandfather did blow a wall out of the garage once... but I don't think that qualifies as a house
      --
      --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
    12. Re:Rights by DerWulf · · Score: 1

      actually, given the choice (in the past) between my father taking apart the house or the horse, I'd pick the horse ;) ... it rains a lot where I live ^^

      --

      ___
      No power in the 'verse can stop me
    13. Re:Rights by Anonymous Coward · · Score: 0

      My grandfather used to take apart his wife and kids. I don't think that is in the DMCA, but it is not very PC these days.

    14. Re:Rights by Anonymous Coward · · Score: 0
      Probably.

      May I recommend you change your font, upgrading your graphics to something anti-aliased if possible?

      Generally serif fonts are easier to read than San-Serif. Try something like Palatino, though Times Roman is never a bad choice. Also enlarge the font - this is going to be especially important if you're not using AA, but it's a good idea anyway.

      I hope this helps,

    15. Re:Rights by Anonymous Coward · · Score: 0

      My grandfather died in a concentration camp.

      He fell out of a guard tower.

  7. Hardware Hacking warning. by sanityspeech · · Score: 0, Redundant
    Not to rain on the parade of the hardware hackers, but the introduction to the article warns:
    ...One small slip and your PSP will be a $200 paper weight...
    For the fearless in the crowd willing to part with a few Benjamins (if need be), there is one more issue that may be of some concern. The conclusion of the article states:
    "While taking apart the device is not technically reverse-engineering, Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."
    IANAL, but this sounds like tampering with the hardware could lead to serious static. That is, static with Sony lawyers.

    fogez remarks may have been tongue-in-cheek, but... you have been warned. :)
    1. Re:Hardware Hacking warning. by Anonymous Coward · · Score: 0
      "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."

      I don't have the entire text in front of me, but I notice they say "no authorization", not "prohibited". So they seem to be saying they don't authorize you to do it, but they don't prohibit you from doing it.

    2. Re:Hardware Hacking warning. by damiam · · Score: 4, Informative

      All it says is "no authorization is provided". You don't need authorization to take apart a device you bought and own. They can void your warrenty, but they have no legal recourse whatsoever (and they don't seem to be claiming that they do).

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    3. Re:Hardware Hacking warning. by jon855 · · Score: 0

      *DROPS THE PSP* Drat! That's the third time I've dropped it due to the bad LCD screen I've it to scare me. Hmmies. More Paperweights, Now only if they would paint it red just like the Stapler in my office.

      --
      May /. rule the /.ing realm
    4. Re:Hardware Hacking warning. by Esion+Modnar · · Score: 1
      ...One small slip and your PSP will be a $200 paper weight...

      Bah. Cheap for a paperweight. And probably prettier than this one.

      At that price, you could get several.

      --

      They say the first thing to go is your penis. Well, it's either that or your brain. I forget which...
    5. Re:Hardware Hacking warning. by Anonymous Coward · · Score: 0

      If only they managed to change the rules of hardware to match the rules for software... that is, you are only "licensing" the copy of software you think you are buying and that the shop clerk thinks he's selling to you. In the case of software, this allows the vendor to think up just about any silly restrictions on what you are allowed to do with the stuff you thought you bought.

      I don't see any reason why the same practice couldn't be done with hardware, beyond the fact that it has been customary to truly sell and buy stuff for millennia. But if the customer was only licensed to have limited access to the hardware, in exchange for paying money at a shop, hardware vendors could do any kind of shenanigans.

      The fact that there currently is such a distinction between buying a copy of software and a piece of hardware shows that a large part of law is about maintaining the status quo. When something new like software comes up, the rules are suddenly up for grabs and we end up with absurd anomalies.

  8. Helpful Information by LewsTherinKinslayer · · Score: 5, Funny

    BTW, any attempt to imitate will result in a void warranty :)

    First off, thank you Captain Obvious.

    1. Re:Helpful Information by zaxios · · Score: 5, Funny

      And thanks for pointing out that it was obvious, Captain Obvious.

    2. Re:Helpful Information by Anonymous Coward · · Score: 0

      Thank the American-lawsuit-happy culture for these obvious statements.

      Caution: The coffee may be hot.

    3. Re:Helpful Information by NitroWolf · · Score: 1

      Thanks so much for pointing out how obviously obvious it was. If not for you, I would have missed it, Captain Obvious.

    4. Re:Helpful Information by jotaeleemeese · · Score: 1

      I think it is not obvious anymore. What was this all about?

      --
      IANAL but write like a drunk one.
    5. Re:Helpful Information by Anonymous Coward · · Score: 0

      I need to point out more obvious things if I ever want to be promoted from 2nd Lieutenant of the Obvious.

  9. Easy to read and print by anandpur · · Score: 3, Informative
    1. Re:Easy to read and print by nonother · · Score: 5, Funny

      All hail the genius who clicked the Print Format on the original link.

    2. Re:Easy to read and print by citizenr · · Score: 1

      a beer for you it is

      --
      Who logs in to gdm? Not I, said the duck.
  10. Now that we've seen the PSP nude, by syntap · · Score: 4, Funny

    How do we get nudes on the PSP?

    1. Re:Now that we've seen the PSP nude, by Anonymous Coward · · Score: 3, Funny

      well, this is how I do it:

      1. mount /dev/sda1 /mnt/psp
      2. mv ~/.pr0n /mnt/psp -R :)

    2. Re:Now that we've seen the PSP nude, by Anonymous Coward · · Score: 0
      Take off all your clothes stick game in slot and play.

    3. Re:Now that we've seen the PSP nude, by zaxios · · Score: 3, Funny

      bash: syntax error near unexpected token `)'

      :( Can anyone help me here, I really need pr0nage on my PSP!!!!!!!1!!!

    4. Re:Now that we've seen the PSP nude, by michaeldot · · Score: 4, Informative
    5. Re:Now that we've seen the PSP nude, by kwoo · · Score: 1
      How do we get nudes on the PSP?

      If I recall correctly, there was an article on browsing the web on the PSP a day or three ago...

    6. Re:Now that we've seen the PSP nude, by Anonymous Coward · · Score: 0
    7. Re:Now that we've seen the PSP nude, by dokkeri · · Score: 1

      Oh that's just great. We are now going to see a dramatic increase in car accidents with drivers paying too mutch attention to the "hydraulics" on their PSPs...

      --
      This sig is funny.
    8. Re:Now that we've seen the PSP nude, by Anonymous Coward · · Score: 0

      I don't have a slot, you insensitive clod!

  11. First line of the article by bonch · · Score: 5, Insightful

    The PSP has redefined handheld gaming.

    Uh...it has? Because it plays movies/music and browses pictures?

    What aspect of handheld gaming has been "redefined" because of this?

    Not only have these things been done before, but the PSP hasn't redefined anything other than the idea of selling PS1 games I already own. I'm sure it's a nice system. But it's not redefining handheld gaming, other than redefining the phrase "customer service" (Sony says you're shit out of luck over dead pixels, unlike Nintendo who will happily fix your unit).

    I heard these same overhyped comments about the DS, which actually does do some pretty cool things (which also had been done before).

    1. Re:First line of the article by LewsTherinKinslayer · · Score: 2, Informative

      It hasn't redefined anything, I agree. I'd say its refined the style of handhelds, but nothing new.

      Also, they will fix dead pixels; don't believe you read on slashdot. You have to jump through a lot of hoops with customer service though.

      The DS didn't revolutionize anything either, and so far its title base is pretty weak. The stylus is novel and fun, but I prefer the sleek design of the PSP better. (And Lumines is addicting as hell.)

      All my statements are unqualified, I work in a game store. ;)

    2. Re:First line of the article by Total_Wimp · · Score: 5, Insightful

      Uh...it has?

      Yep, it has, just like the iPod. The iPod was little more than a copycat product as far as technology was concerned, but it delivered just about exactly what people wanted, which was something that had somehow eluded previous products.

      The PSP does almost exactly the same thing. High quality 3D gaming, a bigger screan, better controls, more expandability and more media do not, in and of themselves, make this product genre redefining. Delivering almost exactly what people are looking for does.

      The real proof will be in the demographic numbers. If Sony hits a big market beyond kids then it will be a redefining product by definition. If it cuts into the handheld DVD market then it will be a genre redefiner. If Nintendo files chapter-11 then it will be a redefiner. If none of these things come to pass then it was just a really cool product.

      TW

    3. Re:First line of the article by NanoGator · · Score: 0, Redundant

      "What aspect of handheld gaming has been "redefined" because of this?"

      Price?

      --
      "Derp de derp."
    4. Re:First line of the article by Anonymous Coward · · Score: 0

      the idea of selling PS1 games I already own

      Looking at the games list, I don't see many, if any, PS1 games. Sure, they might have been on PS1 about... ooo... 7 years ago, but they are new games/versions.

    5. Re:First line of the article by Anonymous Coward · · Score: 0

      You haven't held one yet, have you? I'm never seen a piece of gear that so instantly converted the naysayers. It is huge.

    6. Re:First line of the article by Anonymous Coward · · Score: 0, Redundant

      Well, if you're going to be totally pedantic then I suppose it doesn't redefine handheld 'gaming'. On the other hand, a more sensible interpretation reveals some truth to the statement. The PSP is the first handheld game machine to use high capacitiy media, i.e. UMD. The use of UMD also makes the PSP the first handheld game machine to offer high quality movie playback. No other handheld game machine can claim that, and it does count as a significant improvement, even though it's not actually 'gaming'. The display is easily the best looking of any handheld game machine, and contrary to your claims, Sony will repair/replace units with stuck pixels. If you actually take a look at the machine it is clear that Sony has raised the bar in several key respects, and that's what the author was implying. (No, I don't own one, I just don't like obviously biased people (para 4) with wrong information getting modded up.)

    7. Re:First line of the article by CronoCloud · · Score: 0, Troll

      I doubt that Nintendo will go Chapter 11 because of the PSP.

      Getting out of the hardware business and going software only is a different matter.

    8. Re:First line of the article by Anonymous Coward · · Score: 1

      Sorry, but the DS revolutionized touch screen game input with the thumb-pad. It's a plain fact.

    9. Re:First line of the article by reustp · · Score: 1

      I'm curious, what demographic currently own the majority of GBAs? The PSP is a well built machine, but it seems like the primary market for the product would be different from the GBA (I have no clue what the DS is aiming for).

      For one the $250 price tag is going to turn off quite a few people shopping around for presents for their kids. It also doesn't seem well built for travel, I'm not talking about battery life, but durability. I would not want to drop this thing any distance, it just doesn't feel nearly as solid as a GBA or DS (especially since it has moving parts). I read something on IGN the other day that summed up what I thought nicely. The PSP is the better overall system, but the DS is the better handheld.

      All that being said, I'm enjoying both the DS and the PSP. The DS is currently pretty weak on games, but there are a lot of games coming out for it that I am looking forward to. I think the PSP will take some of Nintendo's handheld market and pull in others that weren't interested before, but I don't think it will put a serious dent in Nintendo's marketshare.

    10. Re:First line of the article by Storlek · · Score: 1

      I'm never seen a piece of gear that so instantly converted the naysayers.

      What, you haven't seen an iPod?

      Seriously, I have yet to meet the person who's played with my iPod and hasn't wanted to get one afterward.

      --
      Bears don't normally eat things that talk and move backwards.
    11. Re:First line of the article by LighthouseJ · · Score: 1

      What aspect of handheld gaming has been "redefined" because of this?

      Sounds just like someone that hasn't seem the PSP in action. I got to try out the PSP a couple days ago playing Dynasty Warriors and I was blown away. The graphics are so crisp and beautiful. I also played the DS a little in Target once. The DS doesn't stand a chance when put up against the PSP. A review featured here on Slashdot earlier before the PSP release, we should wait for Nintendo's response to the PSP because the DS wasn't designed to go head-to-head to the PSP.

      Try actually experiencing something like this first hand before posting asinine knee-jerk comments like this. Like someone else mentioned, the PSP is similar to the iPod in the fact that isn't the newest handheld game device, but the designers created something much better than another iteration of a handheld game device.

    12. Re:First line of the article by bonch · · Score: 1

      That might be a valid point with regards to the iPod comparison if the PSP was selling extremely well. However, as Slashdot's article last weekend showed, sales are "lukewarm."

      The iPod hit a sweet spot in simplicity and design coupled with an online music store that people actually liked. The high quality 3D gaming of the PSP is really PS1 games many people already own, on a system priced at $250. I can buy a new Playstation 2 for less than that. Sony won't be hitting a market beyond kids, because most of the older gamers grew up with Nintendo and appreciate the traditional 2D gaming of the Gameboy Advance, not to mention the Gameboy Advance SP is smaller and easier to take on quick trips.

      It won't be cutting into the handheld DVD market because it doesn't play DVDs; it plays a proprietary format that will require you to rebuy your movie collection or spend the time burning it all yourself.

      I just don't see this thing taking off. Even the weird Nintendo DS sold 1.4 million last year. If the PSP had been designed to take the actual discs of the Playstation 1, this thing would have been a mega-hit.

    13. Re:First line of the article by bonch · · Score: 1

      I see. Anyone who disagrees that the PSP isn't "redefining handheld gaming" is merely "posting asinine knee-jerk comments." Are you a Sony fanboy or something? I didn't say it wasn't a technically nice system. If gamers loved it so much, sales wouldn't be lukewarm. Just because it's technically nice doesn't mean everyone is going to spend $250 to make it a success. And it doesn't mean it's redefined anything in gaming.

      There's a big graveyard of technically superior handhelds with pretty graphics and extra abilities that have come and gone during the Gameboy's lifetime. What makes this one so redefining?

    14. Re:First line of the article by Queer+Boy · · Score: 1
      The real proof will be in the demographic numbers. If Sony hits a big market beyond kids then it will be a redefining product by definition.

      Because everyone knows only kids have Gameboys. All ~200 million of them.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    15. Re:First line of the article by master_p · · Score: 1

      The PSP has redefined handheld gaming. Uh...it has? Because it plays movies/music and browses pictures?

      Well, as the post above says, you can carry your prOn collection with you...guarranteed 'handheld gaming' all the way, baby! :-)

    16. Re:First line of the article by dave420 · · Score: 1
      "little more than a copycat" - that's pretty funny, considering the only other hard-disk based MP3 players out in 2001 were MASSIVE and didn't have (and usually still don't have) firewire. Not to mention the UI and design which are still being copied today.

      Is it suddenly cool to bash the ipod? I don't imagine why. It was a LOT more than a copycat.

    17. Re:First line of the article by Total_Wimp · · Score: 1

      Not bashing. At all. I was just pointing out that there was nothing revolutionary about the technology involved, but rather the iPod won out because of it's finnese. They had very ordinary technology, done extraordinarily well.

      If you think using firewire, which had been around for a while, and shrinking the size of the unit with off-the shelf hard drives is somehow miracle tech, then think again. It was evolutionary, not revolutionary. But that is totally ok, and, in fact, desirable. Something new wasn't needed; something better was.

      I will bash you though. My post was a compliment to the ability of Apple to piece regular tech together to make it more than the sum of its parts. For you to take it as in insult is just stupid. Hint: people who knock compliments are less likely to hear them repeated.

      TW

    18. Re:First line of the article by Jace+of+Fuse! · · Score: 1

      Sony says you're shit out of luck over dead pixels

      They would have to say that otherwise they would be replacing almost half of those 1 million units shipped, or pretty close to that.

      I went through three units (taking them back to Wal-Mart) until I finally got a good one. The first three had solid pixels near the center of the display (One of them was hot pink -- I was calling the system the PSP = Pixel Stays Pink). One of them had fingerprints on the INSIDE of the screen. The third one had a bunch of large lint inside on the LCD. The 4th unit only has one errant pixel, and it's not so bad. It stays gray on solid black displays, other than that it's normal, and it's all the way along the left side so I hardly notice it. I wouldn't have found it at all had I not been looking for it so I'll just live with it.

      I personally think the PSP is a cool machine, much cooler than I expected, though there is a serious lack of good games for it. At least on the DS I still have my entire GBA library to play with, and Mario 64 was worth playing again just to get the new stars (I got my 150! HA HA)

      On the whole I'd have to say the PSP didn't redefine handheld gaming. It's not a "GBA" killer. It's a next generation handheld, and a damned good one. But it's not the be all end all, and until it starts to come close to having near the quality or selection of games available for the GBA, a next gen system with cool extra features is all it is.

      Considering the DS is still selling quite well and the PSP isn't really selling as great as they had hoped (in the US anyway) anyone with delusions that the PSP is/was going to kill the GBA or DS overnight are sorely mistaken.

      If the PSP doesn't fix it's serious quality issues (and fast), it might find itself going the way of the Game Gear, Turbo GraFX Express, Neo Geo Pocket, and the Atari Lynx.

      Not everyone is willing to spend $250 on a game machine, and even fewer would tolerate having to keep returning them just to get a good one.

      For anyone else willing to take the dive, I give you this advice: Buy one at a respectable retailer that has a good return policy, and keep your receipt. To prevent trouble repackaging it later on, I suggest only taking out the system and the battery (which has just enough charge to give it a good test). Test it before unpacking everything else or undoing any of the wire ties.

      Upon first turning it on, the menu screen will be white until you configure it at which point it turns green. From the main menu you have the ability to select an option "About PSP" which will go to a black screen. Between the white, green, and black screens you should be able to get a really good inspection of the pixels.

      Even if you aren't as picky as I am, it would be nice to know early on if you're going to have to deal with a solid white or pink pixel. If you can find out immediately before spending any time fiddling with it then that is just the sooner you can replace it with a (hopefully) perfect unit. Plus repackaging everything in the box is easier if you've left most if it untouched.

      I admit, mine isn't 100% perfect, but after 3 returns I just felt like I was starting to appear to be anal to the people at the service desk. After all I can live with one slightly off pixel that can only be seen when it's black.

      My experience has put off several of my friends, and they're "going to wait" until the quality improves and the price comes down. At least by then, more (and better) games will be out.

      I half wish I had waited.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    19. Re:First line of the article by Anonymous Coward · · Score: 0

      You don't get it. The PSP isn't targeted at kids. That's what the DS is for. It's easy, follow along...

      Nintendo DS - Children
      Sony PSP - Adults

    20. Re:First line of the article by Anonymous Coward · · Score: 0

      That might be because at the time, Firewire was non-standard. Nowadays, with the superior USB 2.0 spec, it's just crap.

    21. Re:First line of the article by Anonymous Coward · · Score: 0

      It's not redefining anything really. It's just more of the same. It's like the Nomad was. Plays games just like on the home consoles (the very same in fact), back then there were tv tuner add-ons instead of movies (for obvious reasons) and well, the Nomad was really a nicer kit except for two areas: battery life and battery life.

      The Nintendo DS is the only device that actually redefines anything. It's easy to poke fun at the two screens, the microphone and stylus. But once you've actually used it, it's amazing how they've brought an incredible level of control to handheld gaming. Playing Metroid Hunters feels like playing on a PC with a mouse, when you use the thumb strap.
      But look at everything Nintendo did right:
      1. long battery life
      2. wifi (PSP got this too)
      3. built-in screen protection
      4. sturdy cabinet (not worried about dropping a DS - would be if it were a PSP and not just because of the price difference)
      5. price
      6. Easy to clean screens
      7. Backwards compatibility. You can actually have two games in the unit at the same time. That's a nice detail.
      8. NEW games. And by new I mean new. Something we haven't seen before. Even the rehashes are redone (Mario DS offers lots of minigames and lots of stuff to play with). Third party line-ups look pretty weak at the moment except SEGA's offering though.

      Games on the PSP are at the moment either mildly interesting (Lumines, Mercury) or just clones of what we already have on consoles. I already have a PS2 (and all other consoles). Why would I want to pay to play the almost exact same thing but on a smaller screen?
      Yes, it's portable, but not terribly portable (battery life, screen).
      I think the PSP is the new Nomad. It will sell to hardcore gamers and perhaps some geeks (not this one though). The PSP doesn't have the advantage that it plays all your current PS2 games though. But the big markets will most likely ignore it and Nintendo will be right there to reel 'em in.

    22. Re:First line of the article by Anonymous Coward · · Score: 0

      No, no, you got it wrong.

      Nintendo DS - everyone

      Sony PSP - angsty teenage boys without girlfriends who want to pretend they're grownups

    23. Re:First line of the article by Zigg · · Score: 1

      Sounds just like someone that hasn't seem the PSP in action.

      Hey, I did!

      For something that's reputedly the be-all and end-all of handheld graphics, I sure as hell didn't expect jagged-edged polygons, for one.

      I also thought the analog "stick" was a bit off. It reminded me of something, couldn't remember what. Later that day I remembered that I owned a horrifically beat-up N64 controller whose stick had springs abused to hell and back. That's what the stick reminded me of.

      Finally, there certainly wasn't anything on there that hadn't been done before. I think that's the defining factor.

      All that said? It'll sell. There are plenty of angsty teenage boys with mothers who will give them anything they ask.

    24. Re:First line of the article by Zigg · · Score: 1

      I have.

      If it's "converting" anyone, they obviously had a suppressed desire for one anyway.

      Me? I'm unimpressed.

    25. Re:First line of the article by harrkev · · Score: 1

      And how is that significant? At a local game store, I tried out the new Metroid title. You have to tap the screen to shoot? And how is that an improvement over a simple button?

      I can see a touch-screen being useful in a FEW circumstances. But it sounds like a solution in search of a problem. And game makers have to make SOME use of the touch screen just because it's there -- even if it makes no sense. I invoke the wookie defence now.

      Note that I am not a Nintendo basher. The only game machines that I own is a GameCube and a GBA (well, and my PC and the commodore-64 stick).

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    26. Re:First line of the article by darc · · Score: 0, Troll

      It would have also been rather big and unholdable, ala the DS. I personally don't think it's the 2d gaming appreciation so as much as the ridiculous price point. If it was $100, i'd already have one. But at this price... hell, save the cash for the PS3's opening price. (By opening, I mean 2 weeks later, AFTER the scalpers are done.)

      --
      Tired of legitimate data sources? Try UNCYCLOPEDIA
    27. Re:First line of the article by Anonymous Coward · · Score: 0

      Nobody gives a shit about firewire.

    28. Re:First line of the article by Anonymous Coward · · Score: 0
      What aspect of handheld gaming has been "redefined" because of this?

      The processing power and medium space of the UMD allow developers to make games differently then on any handheld before it. The same thing happened when we moved to CD on consoles. The low capacity solid state mediums such as carts/cards were very limiting on developers. They had to keep everything lores, losized, and cut tons of stuff just to make the size limitations. PSP is EXTREMELY different from every handheld before it, and if you cant see that you are clearly not a gamer

      Sony says you're shit out of luck over dead pixels

      Actually you're full of shit

    29. Re:First line of the article by Anonymous Coward · · Score: 0
      the DS revolutionized touch screen game input with the thumb-pad

      Bull shit

    30. Re:First line of the article by Anonymous Coward · · Score: 0
      No, no, you got it wrong.

      Nintendo DS - angsty teenage boys without girlfriends who want to pretend they're grownups

      Sony PSP - everyone who is actually grown up

    31. Re:First line of the article by Anonymous Coward · · Score: 0
      The Nintendo DS is the only device that actually redefines anything

      Bull shit

      PSP actually does what HASNT been done in a handheld before. PSP is the redefinition of handheld gaming. Not the DS. The DS is still limiting developers to poor hardware and low space restrictions. PSP on the other hand, has extremely easy-to-develop-for-hardware, extremely advanced hardware, and extremely large space (UMD). It changes how portable games are made and played. DS, doesnt.

      As an example, how the hell is this redefining handheld gameplay?

    32. Re:First line of the article by Jakeypants · · Score: 1

      "a bigger screan"

      Aaaaaaaaaaa! This screen is huge!

  12. batter upgrade? by etheriel · · Score: 3, Interesting

    What are the chances of upgrading the battery on this thing? Or better yet, can I expect sony to improve the battery life if i wait a while? If so, how long should I wait?

    1. Re:batter upgrade? by Anonymous Coward · · Score: 1, Insightful
      If so, how long should I wait?

      How long is a piece of string?

      Knowing Sony they will probably release 4 different types of batteries and 3 revisions of the PSP itself. All with incremental changes and all costing a pretty penny, while locking you further into a proprietary hardware scheme.

    2. Re:batter upgrade? by Anonymous Coward · · Score: 1, Informative

      If you were to upgrade the battery, you would first need to know some specs.

      I haven't seen any upgrades on it, but you might be able to hack something togeather that would work.

    3. Re:batter upgrade? by Lehk228 · · Score: 1

      until Nintendo comes out with the next Game Boy line product?

      --
      Snowden and Manning are heroes.
    4. Re:batter upgrade? by be-fan · · Score: 1

      How is the PSP any more proprietory than the DS?

      --
      A deep unwavering belief is a sure sign you're missing something...
    5. Re:batter upgrade? by reustp · · Score: 1

      Who said it was?

    6. Re:batter upgrade? by Anonymous Coward · · Score: 2, Funny


      batter upgrade?

      vegetable oil tends to work better if you deep fry, make sure your mix is nice and fresh, plenty of eggs and a good flour
      walnut oil is the best if you can afford it, plus it gives a nice nutty taste !

    7. Re:batter upgrade? by be-fan · · Score: 1

      That was the implication of the score-0 post I replied to.

      --
      A deep unwavering belief is a sure sign you're missing something...
    8. Re:batter upgrade? by KDR_11k · · Score: 1

      Not everyone who dislikes the PSP likes the DS. Many people consider both not worth your money.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:batter upgrade? by Anonymous Coward · · Score: 0

      Only in your head. The post never mentioned Nintendo or the DS.

    10. Re:batter upgrade? by Anonymous Coward · · Score: 0

      Just get a 3.6V 3000mah battery from your local rc hobby shop, run a wire from the + side of the battery to the + battery connector on the psp, then do the same for the - side. If the battery won't fit in the psp just use longer wires and shove the battery in a pocket, preferably your own.

    11. Re:batter upgrade? by larryj · · Score: 1

      There are rumors of a new battery release by Sony.

      http://www.joystiq.com/entry/1234000590032020/

      --
      What if the Hokey-Pokey really is what it's all about?
  13. You're right! by Anonymous Coward · · Score: 1, Funny

    You are not a lawyer.

  14. Re:Ads by rokzy · · Score: 1

    that site had ads?

  15. Waiting for this by nate+nice · · Score: 1, Funny

    I'm waiting for this guy to throw this in a bag and bring it back to the store and claim it came like this. HAHAHAHA.

    --
    "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
    1. Re:Waiting for this by rworne · · Score: 4, Funny
      Why do that? Replace it with a bag of dirt in a ziploc bag with "puto" written on it. Then return it to Best Buy.

      /me wonders if anyone remembers that story.

      --
      I tried every decent and legal way I could think of to resolve the issue w/the business before I rented the chicken suit
    2. Re:Waiting for this by swv3752 · · Score: 1

      Boy, that is a lot more ballsy than swapping hard drives and returning them.

      --
      Just a Tuna in the Sea of Life
  16. Amateurs don't carry static charges? by TexVex · · Score: 5, Funny
    From TFA:
    If you are a professional, then you might want to ground yourself using a static strap to prevent any sudden static discharges from killing your PSP.
    Because your skill in hardware hackery determines how much of a static charge you can build up?
    --
    Fun with Anagarams! LADS HOST, SHALT DOS. HAS DOLTS. AD SLOTHS, HATS SOLD. ASS HO, LTD.
    1. Re:Amateurs don't carry static charges? by Rosonowski · · Score: 1

      No, but it does determine how likely you are to have that kind of thing laying around. Still silly to exclude others in that statement, but it does still parse.

      --
      01101001 01100001 01101101 01101110 01101111 01110100 01100001 01101100 01100001 01110111 01111001 01100101 01110010
    2. Re:Amateurs don't carry static charges? by appleLaserWriter · · Score: 1

      nah, there is a shortage of skilled Engineers in the USA. Don't believe me? Read today's wall street journal. There was a whole long article about how successful engineers can't get their kids to study the stuff ("but daaaady, the math is too hard!").

      Amateurs are expendable.

    3. Re:Amateurs don't carry static charges? by Greggen · · Score: 1

      If we get the entire readership of slashdot together, we could probably harness the power of lightning and take over the world!

      Nerd utopia, here we come!

    4. Re:Amateurs don't carry static charges? by poot_rootbeer · · Score: 1

      Actually, the opposite is probably more true -- if you are NOT a professional, you should ground yourself with a static strap.

      Someone who works with electronic guts for a living is more likely to understand the risks of static discharge and ground themselves manually before going in and poking at stuff.

  17. PS1 emulation? by tepples · · Score: 1

    It wouldn't matter if there were blank discs, since the PSP isn't backward-compatible with the games for any other Playstation system.

    The PSP isn't backward-compatible with PS1 games only because no PS1 emulator has been ported yet. Whether homebrewers will crack the Memory Stick is still up in the air.

    1. Re:PS1 emulation? by Joe+Random · · Score: 1
      The PSP isn't backward-compatible with PS1 games only because no PS1 emulator has been ported yet.
      I suspect that such an emulator might have some issues. I mean, PS1 emulators are pretty robust these days, but the PSP isn't a general-purpose computing device, and its processor is quite a bit underpowered compared to a desktop PC. I have to wonder if it has the "oomph" needed emulate an entirely different system.

      Remember, too, that the PS2 can play PS1 games not because it emulates the PS1, but because it actually has the original PS1 processor as its I/O processor.
    2. Re:PS1 emulation? by tepples · · Score: 4, Informative

      the PSP isn't a general-purpose computing device

      Turing say what? Or are you referring to signature requirements?

      and its processor is quite a bit underpowered compared to a desktop PC.

      333 MHz for PSP vs. 33 MHz for PS1 looks like it'd have the required tenfold margin of speed difference for interpretive emulation. Video (GPU and GTE cores) can be virtualized, as in PocketNES on GBA. True, the PS2 doesn't run PS1 games in emulation, but a 300 MHz PC managed to run at least some N64 games in emulation during the days of UltraHLE.

    3. Re:PS1 emulation? by Anonymous Coward · · Score: 0

      Turing say very little.
      Turing be decomposing for over half a century.

  18. Sony still focusing on the wrong things by briankoenig · · Score: 3, Insightful

    This comment is probably doomed to "Troll" status, but I am merely trying to start civilized discourse.

    I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console. Sure, the PSP is complicated inside, and draws "Ooohs" from people that see the big screen, but that isn't what gaming is about. From an engineering standpoint, Sony made several stupid decisions, starting with the whole idea of using the PSP as a launching point for the UMD. Developers are already complaining about the slow transfer rates, and the load times are VERY long compared to other handhelds. The physical placement of the square button sacrifices gameplay for aesthetics, something which former-sony-head Ken Kutaragi admitted. Thirdly, the short battery life is a major downside, which is related to the UMD itself. Finally, the system spits out the UMD when you slightly twist the console, so be careful in public places or anywhere there is a distance between the system and the ground. Obviously, the design team focused on the system's aesthetics at the great expense of gameplay, usability, and battery life.

    A console is made popular by its games, and so far all the PSP games are just watered-down ports of PS2 games. They're fun to play, but designed for a TV-console setting. Whereas the DS and GBA already have many games perfect for on the subway or between meetings/classes when you only have 10-15 minutes, none of the current or announced PSP games have shown any innovation at all or any design choices aimed at handheld gaming other than "we'll let you save and pause wherever you want to."

    While the PSP is destined to be more of a nerd status symbol because of its sleek metal case and high price (the article mentions $200, but they aren't available outside of $250 bundles around here in the LA area), I don't think that Sony is going to attract and new gamers or fulfill any serious gamers' desires, and I think they made several design flaws that will keep the system from ever feeling completely natural.

    1. Re:Sony still focusing on the wrong things by be-fan · · Score: 5, Informative

      There are a number of inaccuracies in your post.

      I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console.
      Yes, because Sony was *so* off base with the PS2...

      Developers are already complaining about the slow transfer rates, and the load times are VERY long compared to other handhelds.

      There are already games in Japan (Tales of Eternia), that have no load time. The PSP has a large amount of RAM. Developers *can* use it to minimize load time.

      The physical placement of the square button sacrifices gameplay for aesthetics, something which former-sony-head Ken Kutaragi admitted.

      I have a PSP in front of me right now. The square button feels the same as every other button. It was a problem in the Japanese consoles, but it's fixed in the 1001 revision.

      Thirdly, the short battery life is a major downside, which is related to the UMD itself.

      The UMD, if it is descended from the Minidisc, is not the problem. I have a minidisc player that gets 40 hours on a single AA battery. The UMD disc is even smaller and lighter, and should thus use even less power. It's the heavy-graphics that cause shorter battery life (see IGN's battery-life review). Of course, if you want longer battery lives, you can always play games with DS-level graphics.

      Finally, the system spits out the UMD when you slightly twist the console, so be careful in public places or anywhere there is a distance between the system and the ground.

      No it doesn't. Again, I have one right here. The PSP is very rigid --- I just tried to twist it, and nothing happened. If you really do manage to eject the disc by twisting it, then you're doing it hard enough to cause serious damage to the console. There is no way you can get that sort of torsion in regular use.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:Sony still focusing on the wrong things by Chuck+Chunder · · Score: 1
      Finally, the system spits out the UMD when you slightly twist the console
      Every review I've read suggests that rumour is untrue. Is this something you've experienced?
      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    3. Re:Sony still focusing on the wrong things by Anonymous Coward · · Score: 0

      Let me guess, you don't have a PSP. I assume this because of the large amount of inaccuracies in your post.

      Although it may have been a problem with the Japanese Launch version, I don't have a problem with the square button. It's logically placed with the rest of the buttons and does not feel any different.

      I grip my PSP pretty hard, and I've not had a problem with it ejecting UMDs.

      My PSP lasts for 4 and a half hours plus while playing games. Does anyone have a commute or wait around for longer than that and is not near a power outlet? I submit that if you do, you may want to look at your schedule.

      When it comes to the PSP games being mostly PS1-2 ports, Nintendo never did anything like that with their portable consoles, now did they?

      Besides, have you played Lumines? The game is amazing.

    4. Re:Sony still focusing on the wrong things by briankoenig · · Score: 1

      Here is a video : http://digg.com/gaming/WARNING_-_If_you_twist_the_ PSP_a_certain_way,_the_UMD_drive_opens._(video) And I haven't done it myself, since I don't own a system, and my friend wouldn't let me purposely twist his :-).

    5. Re:Sony still focusing on the wrong things by Deliveranc3 · · Score: 2, Informative

      Disc twist also fixed in later revisions.

    6. Re:Sony still focusing on the wrong things by omeomi · · Score: 1

      I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console.

      Yes, because Sony was *so* off base with the PS2...


      Not that I agree or disagree with the original statement, but popularity does not necessarily equal quality.

    7. Re:Sony still focusing on the wrong things by Dash'n'SlashDot · · Score: 1

      That isn't the point either. It is only indirectly that the quality of a product determines its success. Sony, by far, has sold more consoles and supports a more diversified selection of games than any of its competitors. The success of their ventures is PROVED by their popularity and profits. There has been a ton of quality hardware(Sega Dreamcast, anyone?) that has completely failed in the marketplace for various reasons, the greatest of which is usually timing. Sony has come pretty close to mastering that aspect. They released the Playstation and PS2 at the times that have maximized there sales and therefore ensuring a large market share. As for this current run of portables, the big test is going to be for the Nintendo DS which is lacking serious mainstream attention.

    8. Re:Sony still focusing on the wrong things by dave420 · · Score: 1
      Troll is as troll does, mate. You be trollin'.

      No-one can ever say Sony is doing a bad job with consoles. Who won the console war of the 2nd generation? Sony. By miles.

      Sony has done an incredible job on their first handheld. They've managed, with their very first effort, to make a handheld that looks very sharp, compared to the nintento DS that looks like some fisher price teaching aid.

      I own neither a Sony or Nintendo. I've never owned a games console, so I'm from neither camp. My games are on my PC, so I feel I can add a little input here.

      FUD, folks... more FUD. It seems slashdot is now FUD central. madness.

    9. Re:Sony still focusing on the wrong things by Jace+of+Fuse! · · Score: 1

      Nintendo DS which is lacking serious mainstream attention.

      Sales figures, and more importantly the key demographics of those buying the system, would tend to disagree with you.

      The DS has SOLD very well, and continues to sell well. The part that people are having the hardest time trying to understand is why such a large percentage of those people buying the DS are typically not game players, and older than most previous groups of game players.

      The PSP isn't selling as well as Sony had hoped, but considering it's high price tag for a handheld, that's not a shocker. The PS2 launched when the US economy was doing a whole lot better, and it launched after a whole lot of fanfare. It also had a huge library of games ready to play on it. The high price, lack of quality games, and high defect rate are all working against Sony this time. That isn't to say that the machine won't overcome all of this on it's own merit in time.

      However, considering the Nintendo DS has already sold numbers that the game developers consider "Critical Mass" and the PSP hasn't even shipped that many yet, I would say the DS is slated to do just fine.

      (Just for the record, I know dozens of DS owners, most of which not even considering a PSP yet.)

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    10. Re:Sony still focusing on the wrong things by Zigg · · Score: 1

      The square button feels the same as every other button. It was a problem in the Japanese consoles, but it's fixed in the 1001 revision.

      It may feel the same to you, but it does not feel the same to everyone. How can it? Its contact is off-center.

      I can't help but think that Sony really pulled off a PR coup by loudly announcing they'd fix the "square button problem" when what they really fixed was the top cover -- making it so that the square button wouldn't stick because its center was off.

      They most certainly did not fix the sensor problem. To do so would require -- as Kutaragi admitted -- redesigning the system entirely. Shrinking the screen, making the system longer... something. It will not be fixed.

      But that won't stop the PSP apologists from saying it already has been.

      As for the rest? All fixable and probably fixed. I would be very surprised if they were still shipping units with defective UMD latches, for example. That would be pretty bad even for Sony.

    11. Re:Sony still focusing on the wrong things by poot_rootbeer · · Score: 1

      Yes, because Sony was *so* off base with the PS2...

      Well, you certainly can't say they knocked one out of the park with it. If the PS2 had been a better console, the Xbox would not have been able to gain a foothood in the market.

    12. Re:Sony still focusing on the wrong things by ostermei · · Score: 1
      A console is made popular by its games, and so far all the PSP games are just watered-down ports of PS2 games.
      That's just not true. While there are a lot of games that are portable versions of PS2 games, I don't understand how you can say that they ALL are. At least two games that are out now, at launch, are completely different than anything I've seen on the PS2. First you've got Metal Gear Ac!d, a turn-based card battle tactical espionage game. Show me one game on the PS2 that fits in that genre. Sure, it's Metal Gear, and so if you're looking to make an ignorant sweeping statement about the PSP only having "watered-down" PS2 games, it's easy to include it, but a quick check of any review/preview of the game would tell you that it's something completely new.

      My favorite, though, would have to be Lumines, a puzzler unlike any other I've ever encountered. If you think back to the original Game Boy, there was one title that really hooked everyone: Tetris. To quote the Gamespot review linked there: "In fact, between the beautiful presentation, the innovative gameplay, and the excellent single-player and multiplayer modes, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself." Personally, I'm digging it more than Tetris itself, but that's obviously personal preference. Again, I challenge you to point out which PS2 game this is a watered-down version of.
      --
      "Outside of a dog, a book is man's best friend. Inside of a dog, it's too dark to read." -- Groucho Marx
    13. Re:Sony still focusing on the wrong things by manut · · Score: 1

      Actually if I'm not mistaken that video is when it came out on Japan. I believe they already corrected that error.

    14. Re:Sony still focusing on the wrong things by Anonymous Coward · · Score: 0
      I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console

      Because making games easier to make, better looking, better playing (faster framerates, better AI, better physics, bigger levels), easier to see, cheaper to make (DS's cards cost 115 times more than UMDs cost/megabyte)

      I'd say Nintendo is focussing on the wrong things, it's like they are a bunch of old men trying to keep movies in the silent movie era. Fighting tooth and nail against technological advancements like optical data mediums, the ability to see clearly, and voice.

      Developers are already complaining about the slow transfer rates, and the load times are VERY long compared to other handhelds

      And on the DS they are complaining they don't have enough space, the hardware is utter crap. The bloody thing doesnt even have enough VRAM to double buffer.

      The physical placement of the square button sacrifices gameplay for aesthetics, something which

      Doesnt bother me. I own a PSP. The button works fine.

      Thirdly, the short battery life is

      Not a problem. I own a PSP. 5-6 hours is good enough. Better than any/most laptops.

      Finally, the system spits out the UMD when you slightly twist the console

      Now you're just spouting crap, you're a flocking troll.

      Obviously, the design team focused on the system's aesthetics at the great expense of gameplay, usability, and battery life.

      False on all three counts. The hardware was designed to have better gameplay than all handhelds before it. It's extremely usable. (Especially when you compare the touchscreen on the DS) And they have a lot of features in the PSP to maximize battery life

      I don't think that Sony is going to attract and new gamers or fulfill any serious gamers' desires

      You're full of shit.

      I think they made several design flaws that will keep the system from ever feeling completely natural.

      And you're wrong

    15. Re:Sony still focusing on the wrong things by Jakeypants · · Score: 1

      "they aren't available outside of $250 bundles around here in the LA area"

      Weird, I got the impression that they were free based on every Slashdot user's sig.

    16. Re:Sony still focusing on the wrong things by be-fan · · Score: 1

      Of course XBox was able to gain a foothold in the market. Microsoft is a $40bn a year company! Even still, Microsoft still doesn't have a foothold in the Japanese market, which is a huge portion of the overall market. By any measure, the PS2 is a smashing success. It has sold 80 million units worldwide, and is projected to top 100 million over its lifetime. The XBox has only sold 19 million units to date. That's a huge difference.

      --
      A deep unwavering belief is a sure sign you're missing something...
    17. Re:Sony still focusing on the wrong things by be-fan · · Score: 1

      But that won't stop the PSP apologists from saying it already has been.

      Why bother apologizing? I've got one, I just played Wipeout for 2 hours, and I didn't notice it *at all*. From the ArsTechnica review: "The buttons are responsive and have a nice click to them, although the square button still has a slight catch where it hits the screen. I only notice it when I look for it though, and contrary to reports, it doesn't feel any less responsive than the others." The Gamespot review doesn't mention it, the PC World review doesn't mention it, EGM doesn't mention it.

      Have you even used one? The only people I hear bitching about the square button (in the US), are the people who don't even have one.

      --
      A deep unwavering belief is a sure sign you're missing something...
    18. Re:Sony still focusing on the wrong things by be-fan · · Score: 1

      I never said it does. The OP claimed that Sony had a trend of focusing on the wrong things when designing a game console. That cannot be true, because the PS2 was so popular, and popularity is exactly what Sony *should* focus on when designing a console, since popularity equals sales.

      --
      A deep unwavering belief is a sure sign you're missing something...
    19. Re:Sony still focusing on the wrong things by omeomi · · Score: 1

      Popularity might equal sales, but that doesn't necessarily mean that they're focusing on the "right things"...depending on your perspective. To a business-oriented person, popularity equals sales equals focusing on the right thing. However, to many, focusing on the right things would mean focusing on developing quality games with good gameplay, or rather, ensuring that games released for their system are of high quality with good gameplay. One way to sustain sales, especially over an extended period of time, is to develop a quality system with quality games, but this clearly is not the only way, nor is it the easiest way. Another way could be to have a vast array of crappy games to give the impression that quantity is more important than quality.

      To be clear, I'm not saying that Sony does not focus on the right things, I'm just saying that the PS2's popular doesn't necessarily mean that Sony designed it well. I happen to think that it is designed well, but that's not the point.

      To take an example from another medium, Jessica Simpson is popular, but musically, she's uninteresting. She generates sales just fine, but to me, anyone investing in her is focusing on the wrong things.

    20. Re:Sony still focusing on the wrong things by be-fan · · Score: 1

      The whole point of designing a game console is making money. If your design decisions lead to making more money, then you focused on the right things.

      To use your example: the whole point of investing is to make money. If your investment makes money, you focused on the right thing.

      --
      A deep unwavering belief is a sure sign you're missing something...
    21. Re:Sony still focusing on the wrong things by omeomi · · Score: 1

      Perhaps, but some would say that games are an art form. The game console is a carrier of that art. "Focusing on the right things" could be defined as focusing on things that advance the art form. Art is certainly influenced by money, but making money is not necessarily the goal of art.

      Yes, many people would say that the idea is to make money. I don't disagree with that. However, the fact that many highly skilled game developers work long hours for little pay seems to hint at the fact that there might be something other than money that is important to games. Of course, the fact that many game companies exploit their workers tells us that they don't agree. While any business exists primarily to make money, people tend to expect a bit more than a money-making agenda in businesses. Look at the rampant /. hatred of Microsoft, or the love for Google, a company the professes not to be evil. Both companies have made an extraordinary amount of money, but one did it in a way that garnered resentment, the other, devotion.

  19. I Got Yer "Authorization" Right Here... by ewhac · · Score: 5, Insightful
    "While taking apart the device is not technically reverse-engineering, Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."

    Very funny. Fortunately, as we all know, Sony does not have the right to make, much less enforce, this request. "Authorization" for opening and/or modifying the machine is embodied in the receipt from the retailer. Sony can void your warranty, of course, but you knew that when you started unscrewing the thing.

    Let us not take such histrionics seriously; it gives people the wrong idea.

    Schwab

    1. Re:I Got Yer "Authorization" Right Here... by Richard_at_work · · Score: 1

      Sony has to put that line in there in this litigous day and age. Otherwise they would be under threat of a lawsuit when they void the warranty on an opened PSP because the owner thought it was authorised because it explicitly didnt say otherwise.

      Its not a case of Sony trying to take liberties, its simply a CYA on their part.

    2. Re:I Got Yer "Authorization" Right Here... by swv3752 · · Score: 1

      It goes one step further. The device uses amongst other things, a MagicGate Memorystick. We are talking DRM encryption folks. Guess what bypassing and access control and posting details gets you? That's right, you face penalties for violating the DMCA.

      I do find it funny that Sony is playing both sides of the fence. You can purchase UMD movies or just rip your own. You can jump through hoops to use SonicStage (and use a 128mb or less MS) or just copy MP3's. The official way is a pain in the rearbut the unofficial way is pretty easy provided you have a minimum of technical saviness.

      --
      Just a Tuna in the Sea of Life
  20. Re:Linux? by SilentChris · · Score: 4, Funny

    Forget Linux -- how about getting the system back together again? Did you see what he had at the end of the article? A pile of parts.

    I mean, I don't mind that (I'd take the same tack with him -- see if I could hack better Wi-Fi, new input devices, etc.) but I can imagine the average guy getting to step 6 with a pile of parts on his desk reading "tune in next week...". *AW CRAP!*

  21. Hmm, now why does this seem familiar by mcc · · Score: 4, Informative
    1. Re:Hmm, now why does this seem familiar by Anonymous Coward · · Score: 0

      that would be a valid comment about a dupe, except for the post explicitly states that they know it has been discussed before.

    2. Re:Hmm, now why does this seem familiar by mcc · · Score: 1

      This story isn't a dupe.

  22. P acronym city by michaeldot · · Score: 2, Interesting

    Yes, it is necessary to read headlines carefully these days. At a casual glance it's easy to confuse:

    PSP, P2P, PS2

    (which refer respectively to the release of PlayStation Portable, the Supreme Court case of peer to peer sharing, and the PlayStation 2 patent infringement, all big topics in the news this week).

    1. Re:P acronym city by i_m_sane · · Score: 2, Funny

      Yep, good news for the dyslexics.

      --
      Adam Sane sanity is a dirty job, but somebody has to do it.
    2. Re:P acronym city by FireFury03 · · Score: 2, Interesting

      PSP, P2P, PS2

      Not to mention anything relating to old IBM PS/2 machines :)

    3. Re:P acronym city by spuzzzzzzz · · Score: 1

      And to make matters worse, we're studying the Personal Software Process in software engineering this semester.

      --

      Don't you hate meta-sigs?
    4. Re:P acronym city by Cyno01 · · Score: 2, Informative

      'P', its the new 'i'.

      --
      "Sic Semper Tyrannosaurus Rex."
    5. Re:P acronym city by Anonymous Coward · · Score: 0

      PWNED!

    6. Re:P acronym city by justforaday · · Score: 1

      P, it's the new "ahhhhh"

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
  23. Pixels deader than Johnnie Cochran by Anonymous Coward · · Score: 2, Interesting

    Awesome. Can we learn how to fix dead pixels next?

    I spent $150 and all I got were 4 dead pixels out of the box, another 5 after two days of play, and $100 of GameStop store credit. I could have just given GameStop $100 and kicked an LCD monitor while playing Dynasty Warriors 2 for a couple days and been as well off.

    1. Re:Pixels deader than Johnnie Cochran by Anonymous Coward · · Score: 0

      Did you try an exchange or did you go there trying to be joe cool and spout of about some pixel theory. It should not matter really but I have found a good presentation is the key to a successful return.

      I had a Sanyo phone die on me. The first Sprint store refused to replace it because the pink/red ink red dot sticker behind the battery (check your own phone, it probably has one as well) showed the phone had been "wet" and they refused to touch it. I agrued that it had not been whcih it really was not for quite some time but they did not budge. At the next Sprint store they stated the same thing and instead of arguing about wether it was wet or not, I played stupid and stated ohhh.. I was reading through the manual and it suggested cleaning the battery contacts if there was a problem with the phone, I cleaned them with a little rubbing alcohol on a qtip and the phone still does not work. I must have got some of the alcohol on the sticker as well (which is really only a few mm's from the contacts and is very possible). They agreed and the phone was replaced under warranty.

  24. Re:Linux? by Anonymous Coward · · Score: 0

    U know, I enjoy slashdot's little recurring jokes as much as the next guy, but how the FUCK is that still getting modded up as funny?!

  25. Well... by Anonymous Coward · · Score: 5, Funny

    "What aspect of handheld gaming has been "redefined" because of this?"

    "Reasonably Priced" for one.

  26. Re:In case of slashdotting by Anonymous Coward · · Score: 0

    break glass.

  27. Re:Ads by InterruptDescriptorT · · Score: 2, Funny

    The number of pages in the article is probably proportional to the number of PSPs they destroyed in trying to successfully take one apart...

    --
    Karma: Excellent Birds (mostly as a result of listening to Laurie Anderson)
  28. Wishful thinking by Rew190 · · Score: 1

    I highly doubt the /. crowd will be quick to click any link that ends in a ".cx"

    1. Re:Wishful thinking by WormholeFiend · · Score: 1

      doesnt matter, imageshack doesnt seem to like slashdot referrals. all links cancelled. :/

  29. Redefining Handheld Gaming? by billstewart · · Score: 4, Insightful
    Let's see, you're holding a small thing with a screen on it, twitching your thumbs for a long time, and making noises unless you use a headset. To me that sounds like you're following the *same* definitions of hand-held thumb candy that have been around for a long time, but the picture's better :-)

    Wireless is potentially a real change - if it's doing things with multiplayer games that you couldn't do before in the handheld space, that's somewhat new, though they've been done with console/pc-based games, so the main new feature is that you can play them from somewhere other than at home, as long as there's a WiFi connection you can use. I assume it's supporting downloadable games as opposed to just cartridges, though they could do things with Memory Stick if they wanted, and that's a bit of a change, but as long as the prices are similar, it's not really much change.

    Cell-phone wireless data standards would be more revolutionary (if less compatible) - you could do game things like EA's Majestic or whatever it was that have location-dependent clues or interaction, or could do things with nearby people or provide portable games that let you talk to the people you're fragging\\\\\\\\cooperating with the way wired games let you do, or you could exchange pictures of where you are when you're somewhere other than your basement.

    But building tools that can be used for cool games is one problem - writing games that actually turn out to be cool, or turn out to be popular, is a much different skill, and can be a lot harder to get right.

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
  30. Re:mod 04 by Anonymous Coward · · Score: 0

    and this makes sENsE how? maybe if you're shroomimg

  31. I always end up behind that guy... by mykepredko · · Score: 1

    Seriously, it always happens when I'm returning something like an extra cable that it turned out I did't need, still in the packaging and with the receipt in hand.

    As part of the experience, I bet he will claim that his two year old got a hold of it for just a few seconds and managed to disassemble it and he not only wants to return the PSP but complain to Sony and tell them they should have designed the unit to be more robust. This will take an hour ending with a manager will show the "Void if Removed" sticker has been broken but they'll give him a break "this time".

    I usually spend this time thinking pleasant thoughts like how they would have dealt with his kind in the dark ages.

    myke

  32. Old news and better site for this - lik-sang by gorim · · Score: 4, Informative

    Lik-sang tore a PSP apart back in mid-December.

    Here http://www.lik-sang.com/psp.html/

    Less annoying adds and page flipping. Everything is on one page.

  33. Anarchy isn't crime or destruction by billstewart · · Score: 4, Insightful
    Using the hardware for something new and creative that the designers never thought of is anarchy in action. Finding ways to use it that escape the "intellectual property" model the games companies want is also anarchy in action.

    Disassembling somebody *else's* PSP is criminal. Disassembling your own is merely art. Or Boredom in Action.

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
    1. Re:Anarchy isn't crime or destruction by mshawatmit · · Score: 4, Funny

      Disassembling somebody *else's* PSP is criminal. Disassembling your own is merely art. Or Boredom in Action.

      "Disassemble! No!!!! Number 5 no disassemble."
      I think we just killed a PSP--hope it wasn't alive

    2. Re:Anarchy isn't crime or destruction by omeomi · · Score: 2, Insightful

      Using the hardware for something new and creative that the designers never thought of is anarchy in action.

      Really? Taking apart a PSP will result in the dissolution of any governing political authority? That's fascinating. It's not "anarchy in action" at all. "Subversion in action", maybe, but even that is a bit tenuous given that there aren't really any rules against taking it apart--it merely voids the warranty.

    3. Re:Anarchy isn't crime or destruction by izakage · · Score: 0

      Considering that Im writing this on a PSP, Id say that this kind of stuff is good for people at Sony. Tomorrow, I'ma tell my friends and colleagues about my new ability to (among other things) post to /. from bed. Positive publicity! First psp post?

    4. Re:Anarchy isn't crime or destruction by Jace+of+Fuse! · · Score: 1

      "Disassemble! No!!!! Number 5 no disassemble."

      I am on my 4th PSP because the first three had unacceptably dead screens. Thank goodness for Wal-Mart's return policy.

      If for some reason I do have to return this one, I think I will do just as this guy has done before I return it.

      FUSE: "I'd like to return this."
      DESK: "What seems to be the problem sir?"
      FUSE: (Pours a pile of parts onto the counter) "It just stopped working."

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:Anarchy isn't crime or destruction by harrkev · · Score: 1
      Disassembling somebody *else's* PSP is criminal. Disassembling your own is merely art.
      Nope. That plastic case is a copy-protection feature. Bypassing it is a violation of the DMCA. A screwdriver is now considered to be a circumvention device. Turn in your screwdrivers to the nearest police station, or face procesuction (maybe persecution).
      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    6. Re:Anarchy isn't crime or destruction by karnal · · Score: 1

      Wal-Mart has a talking desk?

      I always thought it was a talking brick wall. At least it usually is like talking to one.....

      --
      Karnal
  34. God that's detailed by Manuel+Lafond · · Score: 5, Funny

    basicly, all this article says is "take your screwdriver, find the screws and unscrew them" it actually changed my life

    --
    you slashdot geeks only criticize people...finally a community where I'm not different
    1. Re:God that's detailed by Anonymous Coward · · Score: 0

      Soon, you too will be taking apart all sorts of expensive of electronics, posting the pictures on the web, and having your server ./ed.

  35. better and closer look, check the link by digitalquake · · Score: 0, Redundant

    http://www.lik-sang.com/psp.html You can see more inside stuff there.

  36. Re:Linux? by Anonymous Coward · · Score: 0

    How is the PSP a "marvel"? I'm still not impressed and it's still not going to sell well.

  37. Images from a .cx machine? No Thanks.... by Anonymous Coward · · Score: 0

    I'll let somebody else decide if they're the goatse guy and mod them down....

  38. I resent that remark by Dancin_Santa · · Score: 0, Troll

    I find this attitude that "if someone is complaining about lack of system freedom it means they are a pirate" highly offensive and ignorant. As a law-abiding citizen, I have never downloaded any copyrighted work illegally. All games that I own I have acquired legally.

    There are many uses of computers and media which come under Fair Use, not the least of which is copying for the sake of backing up.

    I ought not be responding to anonymous trolls, but when I see it modded up Insightful, I have to wonder what the hell is going through the moderator's mind.

    1. Re:I resent that remark by Greego · · Score: 1

      I ought not be responding to anonymous trolls, but when I see it modded up Insightful, I have to wonder what the hell is going through the moderator's mind.

      The OP's no longer modded insightful, but judging from your comment's current score, I think the "what the hell is going through the moderator's mind" question still stands.

      --
      I wash mah-self with a rag on a stick.
    2. Re:I resent that remark by grolschie · · Score: 1

      Love the sig, but shouldn't that be "I wash mah-self with a rag on a stee-ick"?

  39. Re:Ads by Anonymous Coward · · Score: 0

    Funny you mentioned that but I actually had to go back and look the pages again to see if there were ads. There is. I did not notice a single one of them the first time.

  40. Ah hah! by ramblin+billy · · Score: 1


    From the article:

    "If you are a professional, then you might want to ground yourself using a static strap to prevent any sudden static discharges from killing your PSP."

    As a complete amateur, I've suspected there was SOMETHING different about The Pros. Turns out their brain waves are leaking. Who'd have thunk it?

    billy - who doesn't NEED a tin foil hat, it just makes him feel better

  41. Re:Ads by phrasebook · · Score: 1

    You still see ads while web browsing? How quaint.

  42. Re:Linux? by t0ny747 · · Score: 3, Funny

    Did you see what he had at the end of the article? A pile of parts.

    Just take it back to Walmart and tell them it came that way.

    --
    Taco?
  43. Re:Images from a .cx machine? No Thanks.... by MyDixieWrecked · · Score: 1

    you know, cx is a real tld. There's no reason to avoid a link only because it's a .cx...

    hell, I own spike.cx. sheesh.

    --



    ...spike
    Ewwwwww, coconut...
  44. I've never seen snuff porn by John_Booty · · Score: 2, Funny

    But I bet that watching it feels a lot like reading that article.

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  45. DMCA! DMCA!! by LesPaul75 · · Score: 1, Funny

    Who the hell does this author think he is? You cant take apart hardware! You might accidentally learn how to circumvent some form of copy protection! What -- do you actually think you own that hardware just because you paid for it? HAHAHA, not in my country, you COMMUNIST!

    The lawyers are en route to your house, big boy. Let the bending and grabbing of ankles commence.

    1. Re:DMCA! DMCA!! by Anonymous Coward · · Score: 0

      Hah, you used the expression "en route", adopting the language spoken in communist France.

      Nobody is going to take you seriously as a true patriot if you don't get your act straight.

  46. I'm glad you said it. by Inoshiro · · Score: 1

    Everything you say is true, although to my sensitive thumbs, the NA region [] button is still not on-centre compared to the rest for its spring and what not. I haven't had any problems with any games yet, but I've mainly been playing Lumines, which isn't exactly hard on the [] button.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  47. I Got Yer "Authorization" by TubeSteak · · Score: 3, Funny

    Sony is so going to send a team of ninjas after your ass.
    How's that for enforcement?

    --
    [Fuck Beta]
    o0t!
  48. Inside the PSP.....with a 3ft baseball bat ! by Anonymous Coward · · Score: 0


    you wanted to see inside one right ?

    clicky (15.6mb mpg)

    there's your dead pixels ! and to think the submitter thought taking the back off invalidated your warranty

    weak

    1. Re:Inside the PSP.....with a 3ft baseball bat ! by Anonymous Coward · · Score: 0

      coral cache of the video (ouch)

  49. what's scary? by Anonymous Coward · · Score: 0
    This might scare off many new PSP owners

    After browsing the article, I don't see why I should be scared of owning a PSP.

  50. Stop! by plutonium83 · · Score: 0, Troll

    Gah! Stop with the PSP news already! I dont care!

  51. Why are they bundling spiderman 2 anyway? by 3770 · · Score: 2, Interesting


    I mean, who in the target customer group of the PSP hasn't already seen it?

    --
    The Internet is full. Go Away!!!
    1. Re:Why are they bundling spiderman 2 anyway? by Anonymous Coward · · Score: 0

      Aw, don't mod the lad down - he's just upset they didn't bundle his favorite, the Princess Diaries, with it.

    2. Re:Why are they bundling spiderman 2 anyway? by Anonymous Coward · · Score: 0

      well, me for one

    3. Re:Why are they bundling spiderman 2 anyway? by gribbly · · Score: 1

      To show you how great the screen looks when watching movies. You really have to see it to believe it, and I've heard several reports of people who didn't think they'd want to watch movies on a portable device change their minds after seeing Spiderman 2 on the PSP.

      grib.

      --
      maybe
    4. Re:Why are they bundling spiderman 2 anyway? by Anonymous Coward · · Score: 0

      Don't underestimate the power of a wet shirt. Or was that the first one?

    5. Re:Why are they bundling spiderman 2 anyway? by aoty · · Score: 1

      Makes sense really. If a large portion of the target customers have seen SM2 (and likely own a copy of it on DVD), bundling the film costs them fewer sells, and they get to show off the capability of the screen.

    6. Re:Why are they bundling spiderman 2 anyway? by Anonymous Coward · · Score: 0

      Not to mention that it SUCKED.

  52. Remakes? by MMaestro · · Score: 2, Interesting
    Twisted Metal? Wipeout? Darkstalkers? Ridge Racer?

    If shrinking them down into handheld size and/or adding new 'content' counts as new games/versions, then Half-Life 2, Doom 3 and Halo 2 were revolutionary. New content (maps, skins, models), new engines (either updated or brand new), new graphics (feel free to look up polycounts), new features (gravity gun, flashlight that isn't a worthless gimmick to show off lighting effects, dual wielding). Hell with the right advertisement, change the title name and the storyline/character's name(s)/setting and you got yourself a brand new guaranteed-to-succeed franchise right there!

    1. Re:Remakes? by Anonymous Coward · · Score: 0

      I wasn't saying that the games themselves are revolutionary, but you can hardly say that THUG2 is the same game as TH1, hence the grandparent is a twat for saying that the games on PSP are just PS1 games on a handheld. Or that GTA: San Andreas is the same as GTA: London 1961 - it is not. they are the same type of game, but different games.

      I think that using the word "revolutionary" in any current gaming sense is a load of marketing crap.

      Anyway, I stand by my point - these are different games, maybe of the same type/name/production house as your PS1 games, but they *are* different.

  53. editers? by Anonymous Coward · · Score: 0

    have you see

    ...wear our tha editers?

  54. lik-sang did this months ago. by Anonymous Coward · · Score: 0

    and better.

  55. Re:Ads by gr3g · · Score: 1

    Microsoft anti-spyware
    this might help remove all those ad links.

    --
    "It has always been this way and it won't change, god bless the fucked up USA" The Briefs
  56. He can afford a PSP ... by bergeron76 · · Score: 1

    ... but he can't even afford a decent Husky micro screwdriver as apparent in the bottom right corner of this picture.

    --
    Don't think that a small group of dedicated individuals can't change the world. It's the only thing that ever has.
  57. Wow... flamebait by LesPaul75 · · Score: 0, Offtopic

    Ok, I guess I should have put the "" tags around that post. Wow. I wasn't actually coming out in support of the DMCA... I was trying to make the point that the DMCA is idiotic, but apparently the moderators didn't get it. My apologies. I will aim lower with the political satire next time.

    The sad truth is that this author may actually be in violation of the DMCA.

  58. PSP website by ksaville00 · · Score: 3, Informative

    I started a website to help combine all the information that has been coming out. http://www.winbeforeyouplay.com Check it out..I am trying to update it frequently and more updates are coming soon.

    1. Re:PSP website by Anonymous Coward · · Score: 0

      I checked out the website, not bad, its a start...looking forward to updates

  59. Professional ??? by Liquid+Len · · Score: 2, Informative

    If you are a professional, then you might want to ground yourself using a static strap to prevent any sudden static discharges from killing your PSP.

    A professional ? You'd better to do that any time you want to take an electronic device apart, professional or not...

  60. Don't kid yourself by phorm · · Score: 1

    The preceding generations could often be marked about how they fought for their rights. Ours can likley be marked by how many we let slip away.

  61. No, however by phorm · · Score: 1

    Depending on what modifications you do, it's possible that posting a howto for them can still land you in legal hot water. Modifying for self use==ok, giving instructions seems to be less so nowadays.

    1. Re:No, however by Fizzl · · Score: 1
      giving instructions seems to be less so nowadays.

      Here, have some FUD and propaganda. You seem to be eating it up like a good god fearing citizen.
  62. length of a piece of string by LighthouseJ · · Score: 1

    How long is a piece of string?

    This one is easy...

    It's twice the length from the middle to the end.

  63. PSP is not a DVD player. by DM9290 · · Score: 2, Insightful

    If it cuts into the handheld DVD market then it will be a genre redefiner.

    Considering the PSP can't play DVD's this will be difficult.

    I don't know how many people are going to repurchase all of their DVD movies again in some proprietary format with inferior picture quality just to watch them on a PSP.

    --
    No one has a right to their *own* opinion. They have a right to the TRUTH.
    1. Re:PSP is not a DVD player. by Anonymous Coward · · Score: 0

      that's true, but there might be more bundles with Sony pictures and games, like there already is with Spiderman and the first mil systems.

      Just another cool thing, you know? A 50 dollar movie/moviegame? Sounds like a great way to go.

      I hate watching movies anyway. It does show that screen off beautifully.

    2. Re:PSP is not a DVD player. by Hast · · Score: 1

      DVDdecrypter + PSPvideo9 (or any other similar tool) and you have a re-code in about an hour or so.

      I bet you'll start seeing torrents with re-encoded movies as well.

    3. Re:PSP is not a DVD player. by Anonymous Coward · · Score: 0

      If it's any indication as to the future, there is already a torrent for a PSP version of the Star Wars III trailer here.

  64. Why? by Cliff.Braun · · Score: 2, Interesting

    Why would anyone dismantle something that just cost them $250, I could understand when it was an ipod shuffle, and they got it for free, but if you pay $250 and are willing to take the risk of breaking it just to see what's inside, send it to me instead, I'll send you pictures, and then tell you that it broke and keep it.

    1. Re:Why? by kiddygrinder · · Score: 1

      He's probably got the cash to... erm... splash. Just cause $250 is a lot to you doesn't mean it is to him

      --
      This is a joke. I am joking. Joke joke joke.
    2. Re:Why? by Anonymous Coward · · Score: 0

      Taking apart consumer electronics is not dangerous (except for CRTs with high-voltage capacitors). You just need to apply some common sense, and remember which part goes where, and it will be a snap to put it back together. Basically, it is just some extra entertainment in return for the money you paid!

    3. Re:Why? by Distortions · · Score: 1

      Thats the dumbest thing I've ever heard.

      Thats like saying "you shouldn't open the hood on your car because it costs $80,0000."

      I took apart my month-old dual-proc G5 that costs $2000.
      If you have no idea what the f*** your doing, then that is a different issue altogether.

      g5.bhmm.net

      --
      Talent hits a target no one else can hit; Genius hits a target no one else can see.
    4. Re:Why? by Cliff.Braun · · Score: 1

      That's not true, hoods are designed to be open, as are G5's PSP's aren't.

  65. It ain't going tobe $250 dollars forever by Anonymous Coward · · Score: 0

    I mean, I sure as hell didn't pay opening price for any of my game systems.

    the car I drive is on it's fourth owner, so most of us didn't pay opening price either.

    It's going to settle down to 150 before most of it's buyers buy in. by then production cots will have settled too, of course.

    this is such a cooler 'thing' than the Nintendo GBA or DS. thsoe systems just aren't as cool.

    Or rarified, perhaps. I wonder if the PSP4 will have as much novelty, but the first one is a big deal. I think its already on most people's want lists. I never really wanted any of the game boys since the pocket one came out a decade ago.

  66. Revolution will be in network enabled media device by mike3411 · · Score: 2, Interesting

    I think the most signficant advances of the PSP may be in the increased network connectivity. Depending on how easily software is written for the device, I can imagine users downloading or streaming tv shows, movies, news, or other user-created content over publicly accessible wireless networks, sharing that content with other nearby and remote users, all in a completely portable and fairly straightforward manner. While laptops are certainly capable of doing all of this, for $200 a user could have portable access to unlimited media content, and the possibility of other network-enabled applications is very significant. The slew of apps designed for palm pcs and personal organizers could find a new niche here, becuase with Sony's market there would be a huge number of users on a standardized platform. It remains to be seen, however, how open Sony will be with content developers, how much of the PSP can be modified, and to what extent users will be able to easily utilize these features.

    --
    Mod me down, and I will become more powerful than you can possibly imagine!
  67. Yes, but.... by Lectrik · · Score: 1

    But When are they gonna get Linux running on a PSP?
    I wanna turn mine on to some happy penguin action.
    Portable tux racer?

    --
    --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
    1. Re:Yes, but.... by Anonymous Coward · · Score: 0

      Definately, because Gran Tourismo sucks

      Yes, that is the sound of my eyes rolling

    2. Re:Yes, but.... by Anonymous Coward · · Score: 0

      Really, I mean it's an entirely closed, proprietary system. How can any single person here even admit to owning or wanting one before they are able to gut all the proprietary crap and put Linux on it?!?!?

  68. DUPE CITY by btnheazy03 · · Score: 0

    hasn't lik-sang done this before? so /. is now duping other websites as well?

  69. Linux?! by Anonymous Coward · · Score: 0

    Sure I can take it apart ...But does it run Linux?

  70. Interesting... kind of pointless... but interestin by whitetiger0990 · · Score: 2, Funny

    I really don't see major point in all of this. What good could come out of this? It's not exactly dinner table talk...

    "So Jimmy, what did you do today?"
    "I took apart my PSP"
    "You mean that $250 toy we bought you?
    "Yup that's the one"

    --
    You have been warned.
  71. wow by Random.Casualty · · Score: 2, Interesting

    $0m&|30|)y $#0u1|) !n$7@11 1!nux 0n !7 @n|) c@11 !7 |>|206|2&$$...

    1. Re:wow by Anonymous Coward · · Score: 0

      I'd call typing in English progress...

    2. Re:wow by alc6379 · · Score: 2, Funny

      My eyes have just melted. Thank you.

      --
      I don't moderate anymore. Karma penalty for 90% fair mods? Can I mod that unfair?
  72. Re:Linux? by Anonymous+Luddite · · Score: 3, Funny

    >> how about getting the system back together again? Did you see what he had at the end of the article? A pile of parts.

    I kind of saw that coming when he wrote on page three:

    I wasn't sure at first where to start, but eventually trusted my gut instinct and went with the brute force method.

    heh. good choice. always go with brute force. especially when dealing with electronics....

  73. Re:Revolution will be in network enabled media dev by mrchaotica · · Score: 1

    There are two fatal problems with your idea: One, Sony will be too stingy about the DRM -- no sharing. Two, there's not enough storage on the unit. It needs at least a microdrive's worth to be useful for TV shows and movies.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  74. Gameboy icon by GothicX · · Score: 1

    How about use a Sony icon stuff to post the article ? A Gameboy for PSP is really cool... :-)

    --
    Music is the sedative for mind...
  75. This could be a base for making a PSP more secure by Bruce+McBruce · · Score: 1
    A while ago a friend of mine practically filled up all the extra spaces inside his laptop with silicon. Working on slightly the same principle, I reckon this guide could be used to create some form of reinforcement for the PSP's case, maybe making it a bit more durable.

    If it doesn't get any more durable, it doesn't really seem to matter because the warranty's so particular chances are if you break your PSP, that's it.

  76. Do we really need a warning? by Rooked_One · · Score: 1
    I mean, I hope slashdot readers havn't degraded to the point where we need a warning before taking apart *insert cool thing here*

    I thought slashdot was for the more tech-savy of us - i'm not trying to be a troll, but jocks don't hang out at the chessclub.

    1. Re:Do we really need a warning? by Anonymous Coward · · Score: 0

      Well it might have been that way once... years ago.

      But man, look around, the 'tards outnumber the normals here about 10:1.

      And no, pointing out facts is not a troll!

  77. Re:Revolution will be in network enabled media dev by kyojin+the+clown · · Score: 1

    This is the biggest failing of the device in my eyes, leaving a microdrive out. sure, Sony would never have put one in because of the piracy aspect, but if i could dump even 4/5GB of mp3 and movies/TV on there, i would go buy one right now. having that fantastic screen and no way of putting any serious quantity of video on it, thats a tragedy. 1GB memory sticks are simply outrageously priced and too easy to lose. however i read somewhere (sorry, I can't remember where) that UMC are basically small DVDs in funky cases - ie: it follows the DVD 'pit' format. if this is true, it may be that someone starts selling the cases, and I start buying mini-DVDs to feed my burner. if anyone can confirm/refute this rumour, i would be very grateful, as would sony, as they would win £200 from me.

  78. PSP can execute from the MS drive by bindster · · Score: 4, Interesting

    I was at the Game Developer's Conference a few weeks ago, and the guys at the Sony booth were showing off the PSP. One of the things they had there was the dev-kit, which appears to be a regular VAIO desktop with a UMD drive. It also comes with a special PSP which has an umbilical to the desktop and subsequently, has no UMD drive.
    I asked one of the guys if the unit can execute code off a memory stick and he confirmed that this is possible. He then went on to add that this functionality is disabled in the consumer unit. Fascinating.

    --
    WARNING: DO NOT LET DR. MARIO TOUCH YOUR GENITALS. HE IS NOT A REAL DOCTOR.
    1. Re:PSP can execute from the MS drive by TechniMyoko · · Score: 1
      He then went on to add that this functionality is disabled in the consumer unit.

      False, the option is right in PSPs main menu.

    2. Re:PSP can execute from the MS drive by bindster · · Score: 1
      False, the option is right in PSPs main menu.

      The ability to execute data on the memory stick, i.e. allow that data to be copied into memory, then allow the CPU's program counter to point to that data, is definitely not enabled on consumer models.

      You are thinking about accessing the data on the stick and feeding it to some media viewer. Not the same thing.

      --
      WARNING: DO NOT LET DR. MARIO TOUCH YOUR GENITALS. HE IS NOT A REAL DOCTOR.
    3. Re:PSP can execute from the MS drive by CronoCloud · · Score: 0

      No, Really. The option is right there in the menu. Select it and it says: There are no games on this stick.

    4. Re:PSP can execute from the MS drive by TechniMyoko · · Score: 1
      The ability to execute data on the memory stick

      the option is right in PSPs main menu.

  79. PSP modification outlawed? by karstux · · Score: 4, Interesting

    Disassembling your own is merely art.
    Well, I wonder about that. Using common sense,I'd be inclined to agree, but TFA says:

    Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."

    Can they really do that? Is there any legal basis for this? With software, it seems to be like this: when you purchase a program, you don't own the program, but are merely granted a license to use it. As such, the licensor can set limits to what you are allowed to do with the software.

    However, the medium you buy the software on, as I understand it, is entirely your property.

    So how does this translate to a hardware purchase, like the PSP? Of course, the hardware design is Sony's intellectual property. As is the firmware and all other software stored on a PSP. However, the PSP itself ought to be my property, and it should be within my rights to do with it however I may please. Including any modification and extension of it.

    --
    Don't whistle while you're pissing.
    1. Re:PSP modification outlawed? by kin_korn_karn · · Score: 5, Interesting

      IANAL

      This kind of thing is a manipulation of the common-law system that results in, basically, legislation being written by the Sony corporate legal department.

      The USA uses common law, which works almost entirely by precedent. If a new issue (such as a new license, like the PSP's) comes up, the first court ruling a judge enters to address it is considered to be the law until it's legislated by the government or overruled by a higher court.

      Sony (and other companies that have done this such as MS) write a license agreement that they would like to see as a law, find the most business-friendly jurisdiction in which to sue someone, and wait for someone from that jurisdiction that can't afford to appeal to violate it. They sue them, the judge gives them their precedent, and voila, instant legal credibility for this sort of corporate fascism.

    2. Re:PSP modification outlawed? by Anonymous Coward · · Score: 0
      IANAL either, but I think you're reading too much into this.

      Laws on computer misuse always make the distinction between authorized and unauthorized access, because if it's authorized it's not illegal.

      Sony are merely future-proofing the PSP's legal protection. If the unauthorized disassembly of such a device does become illegal, they want to make very clear that access is unauthorized.

    3. Re:PSP modification outlawed? by amigabill · · Score: 1

      So I can't hack the thing into a car dash mount and move the controls to either a wired joypad setup or build them into the dash as well?

      I don't get into piracy, I just like to fiddle with things. If I want to add a cellphone to a PSP, I'll mess it up seeing if it can be done. If I want to try and use it for a universal TV remote, I will.

      I'll treat that page hidden in the middle of the user manual like I treat any other hidden terms that a manufacturer tries to spring on me after they have my money. If you didn't tell me before I paid for it, then it's void in my opinion. Will that ever get me in trouble with the courts? Time will tell.

      But Sony will sigh a huge sigh of relief to know that I don't have the money or interest to buy a PSP. They don't have to worry about me actually trying to merge it with my car or a cellphone, and I don't have or want a cellphone either. They need not fear that the PSP they would otherwise like to sell to me would be messed with in any way. (I never had or wanted a Gameboy either)

    4. Re:PSP modification outlawed? by coreymichaelbarr · · Score: 1

      The USA uses common law, which works almost entirely by precedent. If a new issue (such as a new license, like the PSP's) comes up, the first court ruling a judge enters to address it is considered to be the law until it's legislated by the government or overruled by a higher court.

      Not entirely. There are fifty states and thirteen federal circuit courts. An issue of "first impression" can be decided 63 different ways, and that's if you assume that each court follows the binding precedent set in its own jurisdiction, which doesn't always happen.

      Case in point is the EULA jurisprudence. Just because the 7th Circuit has been favorite to EULAs doesn't mean any other circuit is necessarily going to follow their logic. And since a EULA is a contract, they're essentially governed by state law, and a state's supreme court has the final word on what state law means (and then the federal courts must follow that precedent regarding the state's laws).

    5. Re:PSP modification outlawed? by kin_korn_karn · · Score: 1

      You're correct, of course, that's what I get for posting half asleep :)

  80. Python? by Dogtanian · · Score: 1

    Hah thats nothing. My friend gets xbox games before they are even developed.

    Pah! That's nothing. I play all my games on an XBox 4 that won't even exist for another 15 years.

    And it were uphill both ways and we had to work 27 hours a day and pay for the privilege. Tell that to kids nowadays and they won't believe you...

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  81. Tell that to Sony by SpooForBrains · · Score: 1

    from TFA:

    Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided.

    I'm not sure this counts as outlawing, and in any case this is a fair use issue, if you bought the console, you bloody own it, you can do with the hardware what you like. Wouldn't like to be the test case though ...

    --
    "The dew has clearly fallen with a particularly sickening thud this morning"
  82. Stand down... by flynns · · Score: 1

    ...Stand down, son.

    --Commodore Obvious

    --
    'If you're flammable and have legs, you are never blocking a fire exit.'
  83. Um... No. by El+Camino+SS · · Score: 1

    I think the most signficant advances of the PSP may be in the increased network connectivity. Depending on how easily software is written for the device, I can imagine users downloading or streaming tv shows, movies, news, or other user-created content over publicly accessible wireless networks, sharing that content with other nearby and remote users, all in a completely portable and fairly straightforward manner.

    So you're telling me that something playing Ridge Racer is going to start the new digital revolution that is going to change the world and productivity?

    I call bullocks. The darn thing is a freakin' hopped up gameboy. Let's try to curb the otaku enthusiasm, shall we?

    1. Re:Um... No. by Anonymous Coward · · Score: 0
      The darn thing is a freakin' hopped up gameboy

      Let's try to curb the Nintentroll bullshit shall we?

      What you said is as dumb as claiming PS2 offered nothing different than the GBA. Which could ONLY be true if GBA was capable of every single thing PS2 did. No since GBA basically was the corner stone of the sidescroller industry, what you said is a plain and simple lie. PSP is totally new. Not a suped up gameboy. DS on the other hand, is a palm pilot with a line in the middle of its screen

  84. Me by maynard · · Score: 1

    And I haven't bothered to see it on my PSP either. Just not interested. I would have vastly prefered a copy of Lumines bundled with the PSP instead. --M

  85. Not at all by phorm · · Score: 1

    So you're saying that nobody has been sued for this? Maybe not sued successfully?

    We live in an age of lawsuits... technology lawsuits for discompilation and hacking of hardware are part of this...

    1. Re:Not at all by damiam · · Score: 1

      Links?

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  86. Re:Revolution will be in network enabled media dev by mrchaotica · · Score: 1

    It all hinges on whether Sony lets people extend the platform. Considering their track record of proprietariness (Memory Stick, MiniDisc, ATRAC3, etc.) I don't have high hopes.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  87. I agree with a lot of what you say... by Anonymous Coward · · Score: 0

    I used the original JPN PSP, and overall the button, twisting, etc. wasn't a problem.

    But I think you're off-based on the UMD stuff.

    Load times cannot be always avoided by adding more RAM, well, I mean it can be by adding enough RAM to fit the entire game in RAM. But then someone may just make a bigger game. In the end, the only way to be sure of having no load times is to have as much RAM as you have UMD storage. And the PSP doesn't have that.

    As to the UMD not being the power usage problem, you may be right, but your logic doesn't work. The UMD drive in a MD player doesn't use much power because of the low data rates. It only loads about 16K of data per second of play due to the music compression. That means for 4 minutes of play only uses about 4M of data. Now, when you play a game, they need to load a lot more data, a lot of textures and such. The data rates are certainly at least 3X higher. If it has 32M of RAM and uses it all for a 5 minute "level" of play, then that's 6M/minute instead of 1M/minute.

    Also note that a single AA alkaline battery has a lot of capacity in it. It probably has about 4000MWh of power capacity. The battery in the PSP only has about 6500MWh of power capacity, and it's a fairly large battery too.

    Despite that, I think the biggest power user is the backlight. Well, that's the biggest unavoidable power user.

    The other big power user is developer waste. The CPU and other processors are very powerful in the PSP. So if you use it a lot, it will eat the battery. So it is critical that developers be careful to not use any excess CPU they don't need. It's one thing to use that CPU to bring better gameplay or graphics to a game, it's another to just waste it away through poor programming.

    Game writers are not used to taking steps that preserve the CPU. They are used to spin loops and things that waste power.

    To make the PSP and future powerful consoles successful, developers are going to have to adapt. And game console makers are going to have to be more selective of their developers. First party efforts will be come more important.

  88. Warning to those who attempt this! by Lewcifer · · Score: 1

    I also disassembled a PSP (knowing that I may never be able to use it again if I screwed up putting it back together). Guess what? I killed it.

    Now a word to the wise:

    Make sure to pay close attention to how all the parts are oriented, placed, and how snug they are. When you put the PSP back together you will need to make sure that all the buttons are perfectly aligned with their contacts, and that all the parts are tightly placed. Otherwise, when you put the faceplate back on, the buttons could make imprecise connections and the LCD screen could have excessive pressure placed on it. This is where I screwed up. The LCD screen wasn't placed down firmly enough and when I reattached the faceplate the bottom right corner cracked the screen, which caused part of the LCD to bleed across the screen. D'oh!

    Other useful tidbits:

    The reason that some people can twist their PSP and have the UMD tray pop open is because the tray holding the LCD screen needs to be placed directly in the center (or slightly to the left). Otherwise the tray catch will not slide under the UMD tray far enough.

    I didn't have a problem with the square button, but since I didn't align the components/LCD tray far enough to the left I had connection problems with the right D-pad button. I would imagine that the same problem would occur with the square button if the components were placed too far to the left.

    Oh yeah, and wear an ESD strap. It's just common sense.

  89. Re:This could be a base for making a PSP more secu by brain1 · · Score: 1

    Unfortunately the silicon compound outgasses acetic acid as it cures. That will turn all the components into corroded goo. IOTW... Dont try this. If you must, order some commercial potting compound.

  90. Re:Images from a .cx machine? No Thanks.... by Anonymous Coward · · Score: 0

    Nice plants ! Keep up the good work !

  91. Re:Ads by Anonymous Coward · · Score: 0

    And you're proud of this? What a dick.