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PSP Not A Sellout Hit

MilenCent writes "We're starting to see our first mainstream media reports on the PSP's (lack of) sales performance, from the Seattle Times: "But while Sony is touting the rollout as a success -- and many retailers did sell their entire stock -- the event might not have been the complete blockbuster that was expected." In summary, the article says that more systems were sold than not, that dedicated gaming stores were more likely to sell out than department stores like Target, and that the biggest reason gamers didn't pick it up is likely its price -- which wasn't helped by some retailers' sale condition that customers also purchase games, which could raise the price to nearly $350. Will demand pick up once the unit is out there and seen by people, or will it take a price cut before the system sells satisfactorily?"

241 comments

  1. Not surprising... by ivan256 · · Score: 5, Insightful

    They bundles a ~$180 piece of equipment with a crappy carying case and a tiny memory stick and added $70 to the price. There's at least 30 of them in the case at the local WalMart here, but most people I know are waiting for the non "Value" Pack version to come out.

    1. Re:Not surprising... by LordNimon · · Score: 4, Insightful

      I agree. Amazon.com's game bundle, for instance, comes with five games: Wipeout Pure, Twisted Metal, NBA, Ape Escape, and World Soccer Tour. This is the only way you can buy a PSP from Amazon.com. The problem is that I can't imagine any single person wanting all five of those games.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    2. Re:Not surprising... by ivan256 · · Score: 4, Funny

      The WalMart in Hudson MA has a full case of PSPs and there's a big sign on the window: "Due to extreme demand, PSP sales are limited to one per customer."

      The guy I talked to said they've only sold 10-12 so far, out of their initial shipment.

    3. Re:Not surprising... by justforaday · · Score: 4, Interesting

      I was in my local Target last Friday afternoon and overheard two of the clerks talking. Out of the 100 they received, they had sold 3.

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    4. Re:Not surprising... by Jumbles · · Score: 1

      Yeah Everywhere I looked the PSP was in some kind of stupid Bundle, Im just waiting for the PSP to be sold by itself, I do not want to have to buy extra crap I dont want

    5. Re:Not surprising... by blueskatz · · Score: 1

      Our Wal-Mart here in Lewisville (just north of Dallas) had those signs up too, even though they had around 25 PSP's in the display case. I went back a couple days later and the signs were gone, but not the PSP's.

      Oh well, I'll get one once the price goes down.

    6. Re:Not surprising... by devnull17 · · Score: 1, Interesting

      There's a reason for that, BTW. From what I understand, distributors were forcing retailers to buy 5 PS2 games with every PSP they ordered. (I've heard that similar things happen with each console's launch.) It's a slimy way of offloading stale inventory at inflated prices, and the cost gets passed directly on to us.

    7. Re:Not surprising... by theraccoon · · Score: 1
      My local Best Buy has them caged up in the front of the store, surrounded by three tables worth of games. At _my_ last count, they had over 60 left, although I don't know how many were initially ordered.

      I'll likely pick one up once they release a game I can't live without. Having a huge game launch is great, but when all the games are PS1 ports and crappy sport titles, I'm inclined to pass.

  2. cost? by negative3 · · Score: 5, Insightful

    I think the PSP is very cool, but damn is it expensive! Think about it: $250 for the thing, $50 for a game. That's how much a PS2 costs! I can't see paying prices on par consoles even if it is the greatest handheld gaming platform ever.

    --
    "Physics is to math what sex is to masturbation." - Richard Feynman
    1. Re:cost? by GeckoX · · Score: 1

      Do you remember what the PS2 cost when it was released? Early adopters obviously are having no problem swallowing $250 for this while the rest of us can wait as the price drops.

      --
      No Comment.
    2. Re:cost? by mausmalone · · Score: 2, Interesting

      Actually... the PS2 is $100 cheaper than that.... and that's the new slim one even.

      Even though I'm a 20 year Nintendo customer, even I can see that the PSP is not a commercial failure like people are saying now. It isn't the New Crack that most magazines and newspapers made it out to be, but it's no N-Gage either. I think this is yet another example of over-hype and too-high-expectations.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    3. Re:cost? by UWC · · Score: 1, Insightful
      Nintendo fan here, too. I made it a point not to buy into the hype, and repeatedly cited the overhyped flaws and high price as reasons I'd wait a while before thinking about buying one, but a friend convinced me to buy one, and I'm very impressed with it. Square button feels fine, UMDs stay where they should, and I have just one stuck subpixel. It's easily worth my $250. While I wouldn't have paid more than that for it, it feels like a much more expensive piece of equipment, and I wouldn't argue with all the people claiming that Sony is taking pretty big losses on each unit.

      I think word of mouth and impressed friends of owners will continue to increase sales numbers for a while before any price drop happens.

    4. Re:cost? by roche · · Score: 1

      I find it amusing everyone complaining about the price. Most of these people are the same ones that are willing to throw down 400-500 dollars for that top of the line video card when one that goes for 150-200 would work just fine.

      --

      roche
      Bah Humbug!
    5. Re:cost? by darthtrevino · · Score: 1

      Because you know them?? You should make generalized statements like that. I think the PSP is damn expensive for a handheld and I won't consider it for a while. As far as computer gaming goes, I also have an older-Dell computer that doesnt see much gaming-wise. Consoles are far more cost-effective than PC upgrading.

    6. Re:cost? by Doomstalk · · Score: 2, Informative

      If I wind up getting one, I'm waiting until at least the first or second hardware revision. I've seen way too many friends get burned (literally in the case of the PS ;p) by crappy first-gen SCE hardware. I'm especially nervous about the drives. The PS2 isn't even portable, and the first generation of drives had tons of problems with laser focus. Of all the people I know with first-gen machines (quite a few), almost all of them have had to have theirs fixed/replaced. The one who hasn't complains about skipping and stuttering. Knowing this, it doesn't take much imagination to come up with serious doubts/concerns about the PSP's robustness.

    7. Re:cost? by hunterx11 · · Score: 1

      That would be "sutsupido Americansu." You remind me of that guy who hated Arabs so he attacked a Sikh. If there's anything I hate more than racism, it's inept racism.

      --
      English is easier said than done.
    8. Re:cost? by TechniMyoko · · Score: 1
      I hate more than racism, it's inept racism

      I was watching Just For Laughs about an hour ago. This Korean comedian talks about how she went to Alabama and someone called her a Chink. She gives him this nasty look and shouts "Im Korean dumbass, that makes me a Gook. If you're going to be racist, get it right. Go buy the RedNeck's English Dictionary"

    9. Re:cost? by C0rinthian · · Score: 1

      How many of those people line up to buy that video card on release day?

      I wasn't expecting blowout sales on the PSP on day one because of it's real target market. $250 for a handheld is a bit expensive, and people will hesitate to buy the thing. Plus, it's aimed at an older group than Nintendo's handhelds. People less prone to impulse buying. I'll more than likely own a PSP by the end of the week after seeing the one a co-worker bought, and I'm sure many other potential customers will be the same way.

      I think the PSP will do very well with consistent sales.

    10. Re:cost? by Jarlsberg · · Score: 1
      Here in Norway, the PSP costs NOK 2990, which is roughly $450, and that's *without* any games ( http://www.komplett.no/k/ki.asp?sku=307715&cks=SER ).

      Games start at NOK 450 ($70).

      I certainly won't be buying either a PSP or a game for the PSP at those prices.

      In comparison, the Nintendo DS sells for NOK 1599 (roughly $250). An Xbox costs 1200 ($190).

    11. Re:cost? by Anonymous Coward · · Score: 0

      That would be "sutsupido Americansu." If there's anything I hate more than racism, it's inept racism.

      If there's anything I hate more than inept racism, it's inept corrections. Even if we ignore the fact that Japanese speak Japanese (and it would therefore be "baka na Beikokujin"), your "corrected" version of Japanese pronuncuation of English is still incorrect. Try "suchupiddo Amerikanzu" or "sutexupiddo Amerikanzu".

    12. Re:cost? by Anonymous Coward · · Score: 0

      ...and yes, I do know that "pronuncuation" is not a word. Cut me some slack, my English is still better than your Japanese... -_-##

  3. For $350... by KinkifyTheNation · · Score: 2, Informative

    .. you could buy a regular console and still have plenty left over.

    1. Re:For $350... by superpulpsicle · · Score: 1

      Seriously I like technology, but that price range is way out there. How about releasing them in different colors too.

    2. Re:For $350... by Palshife · · Score: 4, Funny

      I could decide against buying a car because I could buy a banana and have plenty left over.

      --
      Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
    3. Re:For $350... by KDR_11k · · Score: 2, Insightful

      It's more like not buying a Ferrari because you can get a family car and have enough left to feed said family.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:For $350... by Anonymous Coward · · Score: 0

      And how many consoles come with their own screen and fit in your pocket and don't need wires to play? I bought a PSP and it's pretty cool. My friend also bought one and we can play games with each other using the built in wireless network. Theres a lot of technology packed in the thing for only $250.

    5. Re:For $350... by MonkeyBunker · · Score: 1

      Getting that regular console and your TV on the bus or subway in the morning, and all the way to work is going to require a really long extension cable though. How much will that set you back?

    6. Re:For $350... by KinkifyTheNation · · Score: 1

      Even if I did buy the PSP, there's no way I would bring it with me in public, let alone keep it in my pocket. It would be lucky to ever leave the house. Kinda like me, I guess. :(

    7. Re:For $350... by TechniMyoko · · Score: 1

      I remember when GBA SP's came out, costing $50 more than GameCube.

    8. Re:For $350... by prockcore · · Score: 2, Insightful

      Funny.. but the OP is correct. Who is the target audience for the PSP? The older crowd. The older crowd doesn't really have time to play games when they're not at home. And when they are at home, a console is much better.

      Sure there are your standard plane trips and waiting at the DMV, but really, do you spend so much time at the DMV that you'd spend $350 for the PSP and 2 games?

      I can't play at work, and when I'm not at work, I'm at home or out socializing. I'm not going to be playing the PSP in a bar.

      Sony's target market has very little need for the PSP.. which is why it isn't selling well.

    9. Re:For $350... by Anonymous Coward · · Score: 0

      ...you could buy 350 tacos!

    10. Re:For $350... by timftbf · · Score: 1

      If you can walk or drive to work, maybe. I have a little shy of two hours a day on the train to get to and from work (when they're working, three hours or more when they break), and I'm *very much* looking forward to my PSP. When DVD Box Office decide they have some to ship to Blighty :(

      TTFN,
      Tim.

    11. Re:For $350... by stanmann · · Score: 1

      for $350, I could get a palm, ce, zaurus or even nokia device that would do all the PSP does and also keep track of my personal contacts.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    12. Re:For $350... by kannibal_klown · · Score: 1
      Sure there are your standard plane trips and waiting at the DMV, but really, do you spend so much time at the DMV that you'd spend $350 for the PSP and 2 games?


      I have coworkers that have to regularly make business trips. They're either taking a 4 hour Acela Express from NJ to MA or 7 hour flight from from NJ to Europe. Some of these people make 2 trips a month to one place or another.

      If I had to travel as much as some of these people do I'd buy a handheld unit in a heartbeat. The company laptops are too slow for anything really and are locked pretty tight so that only some of us can install software as it is. So the only options are read a book (been doing that), listen to music, or watch a DVD.

      Fortunately I only go on like 4 trips a year and they're usually just the train rides. But when these rare trips come up I'm always tempted to buy something (either Nintendo DS or now the PSP).
  4. Games by sycomonkey · · Score: 3, Informative

    Having good games other than Lumines might help. Also, having games that don't cost $40. The DS at least had backwards compatibility on it's side, which is probably why it did so well despite also having a weak launch lineup.

    --
    --The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
    1. Re:Games by Pxtl · · Score: 1

      Speak for yourself - I like the launch titles. Particularly WipeOut and Twisted Metal - I've always been a fan of both of these series on the PS1. Plus, DarkStalkers was one of Capcom's best 2d street fighter clones. Any Playstation fan is loving the launch titles - they're remakes of the PS1's greatest hits. While the PS1 games like WipeOut and Twisted Metal didn't get the kind of massive hype-machines associated with them that Nintendo branded or X-box titles get, these are incredibly good games (well, TM2 got a bit). Still, I'm waiting on the Armored Core title to come out before I consider buying one.

    2. Re:Games by tepp · · Score: 4, Interesting

      I'm a PS fan, but these are not the games I'd buy.

      I'm a female gamer, and I prefer games with stories, games with plots and twists. I loath straight out racing games and "sports" games. I don't like fighter games either - too much boring button mashing. I like games that make me think, games that rely on figuring out solutions rather than memorizing "super combos" or memorizing a track.

      Plus, the price of the system is a bit high for merely a portable system!

      That being said, I would've bought it had it only had Katamari Damacy on it! The ability to roll stuff up while on the bus, or at work.... mmmm. Rolling.

      Other PS games I would've paid for - and bought it for - any Final Fantasy game, including FF strategies and other older ones... any Silent Hill game... any Grand Theft Auto, or Prince of Persia (1 or 2).

      --
      Tepp
    3. Re:Games by lysander · · Score: 1
      Katamari Damacy might be tricky, since the PSP only has one analog-ish stick.

      Personally, I'm waiting for someone to write a NES/SNES emulator for it. It'd be especially cool to have those old games working with wireless two-player action.

      --
      GET YOUR WEAPONS READY! --DR.LIGHT
    4. Re:Games by pnice · · Score: 1

      That is one good thing about the DS...the pseudo-announcement that Katamari Damacy is coming to Nintendo handheld sometime in the future...at least according to Nintendo Power. http://ds.ign.com/articles/597/597740p1.html

    5. Re:Games by Pxtl · · Score: 1

      WipeOut isn't quite a straight-out racing game (like Need for Speed) - it's more like a cross between Podracer and Mario Kart.

      But yeah, they should've gotten Final Fantasy Tactics or something to appeal to a wider base - most of their titles are action titles. I think that launch list might be to distance themselves away from the GBA, which I found pretty terrible for action titles. Most of the original GBA games I encountered were either time-wasting puzzlers or time-wasting treadmill RPGs (or remakes of classic platformers). Advanced Wars is nice, but takes too long for me to really enjoy.

      My GBA was a horrible disappointment - I pretty much ended up sticking to Mario Kart and Monkey Ball Jr. because of the weak library. The PSPs library is far more to my liking.

      Still, I'm waiting at the edge of my seat are some real PC strategy games on the handheld - like StarCraft, Z, X-Com, or Orion 1 or something - the NinDS would be ideal for such titles.

    6. Re:Games by Anonymous Coward · · Score: 0

      I'm a female gamer, and I prefer games with stories, games with plots and twists.

      I'm a female gamer

      female

      I hope you're prepared for the thousands of lonely nerds about to look for your contact info.

    7. Re:Games by owyn999 · · Score: 1

      I don't know if you have heard but there has been an announcement from Microsoft corroborated by IGN that Age of Empires is on it's way to the DS... Now all we need is some Starcraft especially when Nintendo drops the bomb with saying we are enabling our Internet connection in the DS with this game.... could you see 16 people in the same building beating on each other zerg rushes and all...

      --
      Where's that cap to the Decanter of Endless water???
    8. Re:Games by tepp · · Score: 1

      Heh, I already found a geek of my own to love. :)

      The only problem is sharing the XBOX. So far, I'm winning this war by getting home first and loading up The Sith Lords before he can put in Halo 2... but it's a close call.

      I probably should have married a non-gamer, as we're going to have words next week when Midnight Club 3 comes out so close to the next Spliter Cell....

      --
      Tepp
    9. Re:Games by dar · · Score: 1

      Marriage is all about working things out. Which is why you should buy a second XBOX - or maybe a PS2 or GC.

      --
      My other Slashdot ID is much lower.
    10. Re:Games by Frodo+Crockett · · Score: 1

      I'm a female gamer, and I prefer games with stories, games with plots and twists. I loath straight out racing games and "sports" games. I don't like fighter games either - too much boring button mashing. I like games that make me think, games that rely on figuring out solutions rather than memorizing "super combos" or memorizing a track.

      One word: Lumines.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    11. Re:Games by EggyToast · · Score: 1

      Just FYI, they're releasing Katamari Damacy DS for the Nintendo DS before the end of the year.

    12. Re:Games by Pxtl · · Score: 1

      Hm. Imho Age of Empires is a weak, derivative, and uninteresting RTS - but its better than nothing. Rock on.

    13. Re:Games by HAKdragon · · Score: 1

      Well, for what it's worth, Katamari Damacy has been announced for the DS.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    14. Re:Games by Christopher+Cashell · · Score: 1

      If you *are* shopping for a portable, I'd suggest the GameBoy Advance SP, or DS.

      Katamari Damacy has been announced for it, and they released FF Legends (FF1 & FF2) for it a little while ago.

      For the price, you can't beat a GB SP right now, although the DS has the advantage of compatibility with more future games.

      --
      Topher
    15. Re:Games by Anonymous Coward · · Score: 0

      You're a gamer yet you play that buggy unfinished The Shit Lords? For shame.

    16. Re:Games by Anonymous Coward · · Score: 0

      Got any sisters? :)

    17. Re:Games by tepples · · Score: 1

      I haven't played KD. Does it really need analog control? Or can it make do with the Robotron/Smash TV method, which uses the (digital) buttons under the right thumb as a second analog pad?

    18. Re:Games by tepples · · Score: 1

      My GBA was a horrible disappointment - I pretty much ended up sticking to Mario Kart and Monkey Ball Jr. because of the weak library.

      Weak? Then you haven't tried TOD. True, it's a time-wasting puzzler, but it has a gimmick that will bend your mind.

      Or play Halo 2 on your GBA ;-)

    19. Re:Games by lysander · · Score: 1
      I haven't played KD. Does it really need analog control?

      I think it'd feel all wrong. You really want to be able to make smooth movements to pick up items laid out in a curve. "Charging up" to make a dash would be awkward -- it involves alternating, opposite up/down motions on the analog sticks.

      Basically, the whole game has a great feel with two analog sticks. Maybe they could pull it off with just one analog, using the buttons for sharp turning and the like. I don't think faking the right analog stick with the digital buttons would work to my satisfaction.

      --
      GET YOUR WEAPONS READY! --DR.LIGHT
  5. My Checklist Before I'll Buy It by Anonymous Coward · · Score: 3, Interesting

    1. Max price of $150.
    2. No more ninja star discs.
    3. No more nubs falling off.
    4. Square button no longer sticking.
    5. Square button sensor under Square button and not to the right of the Square button. It's only one of the most used buttons.
    6. No more dead pixels.
    7. More games that I'd actually want. So far - none.

    Think that about sums it up. If all those get cleared up, then I'll think about getting a PSP. Until then, I'll stick with my GBA SP, which already has games I enjoy for it.

    (It's worth noting that I'm also not getting a DS, either.)

    1. Re:My Checklist Before I'll Buy It by CYDVicious · · Score: 1

      I'd like to also add to list to make it a top 10: 8. Higher Refresh Rate 9. Relocate the analog a little higher up on the unit. 10. Homebrew application

      --
      //Nothing to see here, please move along.
    2. Re:My Checklist Before I'll Buy It by -kertrats- · · Score: 1

      As far as I know, numbers 2 and 4 have already been covered before it was even released in America, and number 7 is a matter of preference-Lumines, Ridge Race, and Wipeout Pure are all getting excellent reviews.

      --
      The Braying and Neighing of Barnyard Animals Follows.
    3. Re:My Checklist Before I'll Buy It by xgamer04 · · Score: 2, Insightful

      6. No more dead pixels.

      So you're never going to buy a laptop? It's also worth noting that my GBA SP has a dead pixel, but I just sorta accept that...

      --
      When you look at the state of the world, how can you not become a radical, liberal anarchist?
    4. Re:My Checklist Before I'll Buy It by Anonymous Coward · · Score: 1, Informative

      My laptop has no dead pixels. My GBA SP has no dead pixels.

      But that's already been covered, it's absolutely unacceptable for a screen the size of the PSP to have any dead pixels.

      But it doesn't really matter, since I'm not really in the market for a new hand-held right now. My SP suits me just fine.

    5. Re:My Checklist Before I'll Buy It by focitrixilous+P · · Score: 1
      It's also worth noting that my GBA SP has a dead pixel, but I just sorta accept that.

      Sony is currently not replacing PSPs for dead pixels, though the seem to be wavering on that. Nintendo will replace it for ONE dead pixel any time in the first 12 months you own it.

      Nintendo return form

      They'll apparently pay for the shipping through FedEx as well, so they are trying their best to get rid of dead pixels. Sony's policy is currently "deal with it" which is kind of bad for a system that costs 100 bucks more.

      --
      SAILING MISHAP
    6. Re:My Checklist Before I'll Buy It by xgamer04 · · Score: 1

      They'll apparently pay for the shipping through FedEx as well,

      Yeah, I had a good experience when my Cube started giving disc read errors. They gave me info, I packed it up and shipped it out. I wasn't aware of Nintendo's return policy...I should've checked it out earlier (I've had my SP for over a year now ;( )

      --
      When you look at the state of the world, how can you not become a radical, liberal anarchist?
    7. Re:My Checklist Before I'll Buy It by Anonymous Coward · · Score: 1, Informative

      What's this, a FUD checklist? Apart from the price and the games (which are obviously a matter for you and you alone), all the other items have been proven to be untrue:

      2. Ninja star discs are a hack people do deliberately by applying considerable force to the eject mechanism. They never happen spontaneously or by accident.
      3. Nubs falling off? Not even heard of this one.
      4. Square button sticking was confirmed to be a mfr fault and they are replacing the small number units with this problem.
      5. Square button sensor position is just a lame reason the internet community invented for the above problem. Actually it was glue in the wrong place.
      6. They've announced they'll replace all LCDs with dead pixels.

      So you're down to 2 reasons - too expensive and not enough games. Well, I guess you're not what we call an "early adopter" then. That puts you in the center 80% of the bell curve, as you might expect.

    8. Re:My Checklist Before I'll Buy It by Anonymous Coward · · Score: 0
      2. No more ninja star discs.

      Doesn't happen.

      3. No more nubs falling off.

      Doesn't happen.

      4. Square button no longer sticking.

      Doesn't happen.

      5. Square button sensor under Square button and not to the right of the Square button. It's only one of the most used buttons.

      It is under the button. Just off to the side a bit, not all the way. The button still works fine.

      6. No more dead pixels.

      Not gonna happen, ALL LCDS HAVE THIS PROBLEM

    9. Re:My Checklist Before I'll Buy It by Anonymous Coward · · Score: 0

      The GBA NES SPs were recalled due to the abnormally high dead pixel count.

    10. Re:My Checklist Before I'll Buy It by Anonymous Coward · · Score: 0

      No, they weren't.

  6. Price kept me away by radiopillows · · Score: 1

    I like the PSP. If they released one that was just the unit and a memory stick, I'd get that in a heartbeat. I don't intend on using the included Sony accesories (Logitech has much nicer ones)so I'd rather not pay for them.

  7. Yes, I wanted a PSP by rocjoe71 · · Score: 4, Interesting
    Sure I wanted a PSP, but there was so much hype about the waiting lists and how hard it was going to be to get one leading up to March 24th that I didn't bother looking because I figured I wasn't going to get one if I did.

    On the bright side, lower than expected sales usually leads to price cuts so I'm glad the big hype machine failed.

    --
    Height: 38U, Weight: 0 Newtons, Eyes: #0000FF, OS: Gray Matter 1.0 (Alpha)
    1. Re:Yes, I wanted a PSP by ivan256 · · Score: 1

      I went into EB about two weeks before the PSP release to buy Xenosaga Ep. 2, and the cashier was harassing me to pre-order. When I responded with my typical "I don't pre-order *anything*" comment, he went on and on about how I'd never be able to get one for months after they came out if I didn't pre-order right then...

      I've since been back to the store to taunt him.

    2. Re:Yes, I wanted a PSP by Oliver+Wendell+Jones · · Score: 1

      I was at EB yesterday and they are sold out and have a ton of pre-orders awaiting their next shipment, so if you plan to only shop at EB Games, then he was mostly correct...

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
    3. Re:Yes, I wanted a PSP by Anonymous Coward · · Score: 0

      Sure not being able to find them at EB for months is one thing..

      You can still go to 100 other places to get it easily with out waiting months.

    4. Re:Yes, I wanted a PSP by Anonymous Coward · · Score: 0

      They were probably either late pre-orders (after the store was allocated its shipment) or the store wasn't actually allocated a lot to begin with. I know my store didn't sell out at all...we still had as of yesterday people with reservations who had yet come to pick them up (some who paid for it in full before hand...go figure).

      Its a common practice for game stores to tell customers that they won't get the game or system or whatever unless they reserve it. We were told to tell people asking about the PSP that we only had one or two left when we had more than that.

      The main thing about the PSP is that people are interested in it until you tell them one thing...it costs $250 bucks. You wouldn't believe have many people think even 150 bucks is too much. Everyone has probably gotten used to the cheap prices of the regular consoles and the DS.

    5. Re:Yes, I wanted a PSP by CMiYC · · Score: 1

      I had the same experience at Gamestop. So later that day when I was in Target, not only did they have plenty of PSPs, but also a good selection of games available.

      I've never pre-ordered anything and have always been able to purchase something on release day that I really wanted it.

      When Game-store employees start harassing about pre-ordering, I have found pulling out my credit card (or cash) tends to end the conversation. In my PSP situation, the clerk went into bashing the portable and all of its hyped-flaws. I didn't feel the need to continue with him.

  8. Sell Out by Botia · · Score: 5, Insightful

    I find it funny that there are complaints about supply when they sell out and worries about systems failing when they don't sell out. How does a gaming system manufacturer win?

    1. Re:Sell Out by badasscat · · Score: 3, Interesting

      I find it funny that there are complaints about supply when they sell out and worries about systems failing when they don't sell out. How does a gaming system manufacturer win?

      Probably by neither over-promising nor under-delivering. It's really not all that difficult.

      Sony apparently assumed from their experience with the PS2 that they wouldn't even be able to produce enough units for the demand no matter how many they made; that there was simply an insatiable demand for the PSP. Obviously, they're learning that that's not the case. Hopefully, this will be good for gamers in that:

      a) they will tighten their QC (no doubt some people, like myself, are staying away partly due to the screen issues)
      b) a non-value pack will be released at a lower price... $150 is the maximum I would ever pay for a handheld and if Sony wants to keep the value pack on the market they're gonna need to cut it by $50 too, IMO

      I'm interested in the PSP but not for $250 and not with this obvious dead pixel problem. Sony just completely over-estimated the handheld market, IMO - it is not the same as the home console market in terms of what people are willing to pay, the build quality people are willing to accept, and the types of things people want to do with a portable game machine.

      (Oh, and Sony also needs to admit that it is a portable game machine, not a half-baked multimedia "swiss army knife" that does nothing particularly well.)

      btw, I will take back some of my comments if Sony's rumored UMD burner in the PS3 turns out to be fact.

    2. Re:Sell Out by Anonymous Coward · · Score: 1, Funny

      poor, poor gaming system manufacturers. will no one cry for them?

      who will cry for the gaming system manufacturers?

  9. $249 is too much by vasqzr · · Score: 5, Insightful


    I'll save another $50 and buy an Xbox 3 this Christmas.

    $249 is a lot of money to some people.

    1. Re:$249 is too much by xyu · · Score: 1
      I'll save another $50 and buy an Xbox 3 this Christmas.
      Do you know something that I don't?
    2. Re:$249 is too much by LordNimon · · Score: 1

      The consensus is the Xbox 2 (not Xbox 3) will be out this November. However, it will probably cost at least $100 more than the PSP.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    3. Re:$249 is too much by DA_MAN_DA_MYTH · · Score: 1

      I agree there's been two times where I've held the PSP box in my hand, and just thought it was to expensive.

      Besides the only game I play now is WoW anyways. Too expensive, drop it to $175 maybe I'll pick it up.

      --
      "It takes many nails to build a crib, but one screw to fill it."
    4. Re:$249 is too much by Datamonstar · · Score: 1

      Play it while you're playing WoW. I used to play handhelds and pen n paper while I was playing Everquest.

      --
      The eternal struggle of good vs. evil begins within one's self.
    5. Re:$249 is too much by Anonymous Coward · · Score: 0

      WoW is a no where near as boring as EQ and games like it. You'd have absolutely no time to play the PSP while playing WoW.

    6. Re:$249 is too much by SunFan · · Score: 2, Funny

      I'll save another $50 and buy an Xbox 3 this Christmas.

      But the trailer to carry the XBox 3 Portable Edition is another $600 and is available only at Lowe's hardware stores. The 2" ball hitch is extra. Not really a bargain, IMO.

      --
      -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
  10. Sexy Portable? by Dash'n'SlashDot · · Score: 1

    With a price point like that, you really have to wonder what one has to do to gauge a portable's sex appeal. I mean, did they put a few on street corners and see how many men(or ladies) picked one up and took her home for an hour or two?

  11. bad ideas for launch by Tumbleweed · · Score: 4, Interesting

    In order of biggest problem to least, IMO:

    1) LCD quality control & dead pixel policy. Horrid.

    2) Only selling the 'value' pack. Worst. Idea. EVER. There is already a great selection of third-party add-ons which make the 'value' pack absurd.

    3) High price of games. $40-50 per game. Ouch.

    4) No demo units in stores. You want to sell a $250 machine? Have demo units.

    5) Some stores selling only bundles. Out of the 5 stores I went to opening day, only 1 was doing that in the Seattle area (KB Toys).

    6) High price of UMD movies (when they arrive). Silly; they shouldn't try selling UMD movies to the public; this should really be targeted at rental places, especially airport locations.

    All these problems aside, most of this can get better, if not much better. Quality control will increase over time, and they're already addressing the dead pixel policy. Hopefully they'll come out with the base edition, sans 'value' soon. $50 in third-party add-ons goes a long way.

    The biggest hope I have is that they'll either change their business model, or make a PSP-like PDA platform with a modular bay where the UMD drive is. I live in breathless anticipation.

    1. Re:bad ideas for launch by Anonymous Coward · · Score: 0

      1) Sony's whole attitude towards customers are times is their own worst enemy.

      2) The "value" pack was a stupid idea. Not only were the included accessories cheap (of course) but people don't want them. A lot of people want to wait until its just the system itself (although it won't be around 150 bucks like people also think it will either).

      3) The high game prices certainly won't attract too many out of the Game Boy Advance crowd with its cheaper games. But there are a lot of console players who have never used a handheld and have no problem shelling out 50 bucks for a game and then trading it a few days later for 20 bucks. So far that is what most of the PSP buyers at my store have been like.

      4) There are no demo units, true. I am not surprised though. We were never told a word about demo units, and quite frankly my store wouldn't have the room to put one anywhere. Also, the nice and flashy look of the PSP with its big screen would easily be so screwed up by little kids playing it all day because they're parents dropped them off at the store. It would be ruined and look like crap before its all said and done.

      5) We didn't sell a bundle except for the value pack. There are some people though who didn't have a problem spending 350 bucks for the system and two games (or one memory stick). I upset one customer who planned on using it for playing MP3's when I told him it would be far cheaper just to buy an iPod. You could probably buy an iPod and a PS2 and come out cheaper.

      6) The whole UMD movie idea is silly. It hasn't quite hit people either. Alot of people have the impression the PSP plays PS2 games and DVD movies.

      And once more...no one is saying anything about what Nintendo will do next with the true successor to the GBA. I seriously doubt Nintendo will let Sony best them with the PSP. We will see what happens though.

    2. Re:bad ideas for launch by Merk · · Score: 1

      There's also the reported problems with the square button. If they couldn't get that right, it makes me wonder what else they got wrong. I'm tempted to get one, but I think I'll wait for a hardware respin, assuming there's enough demand for that.

      I also wonder if some enterprising person will manage to put games on the memory sticks. The proprietary-CD-thingy seems like an awful mistake to me.

    3. Re:bad ideas for launch by Tumbleweed · · Score: 1

      I'm told the square button problem was fixed for the US launch; I've not heard anyone reporting that problem exists with the US machines.

      I was thinking about the UMD, and everyone has a problem that it's not some other format, but think about the specs of it for a bit: 1.8Gig, and very small (smaller than miniDVD - a miniDVD disc is wider than the PSP is; and some are complaining that the PSP is too big already). The MiniDisc format holds 1Gig, 80% less than the UMD. I dunno what the power requirements are of those two formats, but that's a LOT less capacity, so the MD is out. What else could they have used?

      I don't see anyone bitching about the format of Nintendo DS cartridges, so WTF?

      I think Sony's new leadership is definitely a good sign, and even before that, they had already decided to open up their audio platforms to play mp3, which is a great sign. I'm hoping that new mindset, and the new leadership will combine to someone realizing that opening the PSP to running apps off the memory stick would be a fantastic thing.

      They also have an opportunity to sell quite a few Sony-priced UMD-R drives for computers, if they have enough vision to do so. Plus the market for UMD-R discs. I smell profit here, and I'm hoping Sony does, too. Time will tell...

    4. Re:bad ideas for launch by SetupWeasel · · Score: 1

      The sticking was fixed, but the sensor is still not alligned so the square button is still less responsive.

    5. Re:bad ideas for launch by harrkev · · Score: 1
      They also have an opportunity to sell quite a few Sony-priced UMD-R drives for computers, if they have enough vision to do so. Plus the market for UMD-R discs. I smell profit here, and I'm hoping Sony does, too. Time will tell...
      This will never happen. If people can actually write to those discs, that opens up the door for modchips and piracy. Note how it took Sony a few years to grudgingly admit that MP3 players might be something that they ought to sell -- and that is only because others were filling the market quite nicely. They took the "If you can't beat them, join them" option -- but it took several years of trying to beat them.

      I cannot see a 3rd party releasing a UMD-R drive anytime soon, and Sony WON'T be the first. In this case, there will be no "them" to beat.
      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    6. Re:bad ideas for launch by Jakeypants · · Score: 1

      I live in breathless anticipation of your next awkwardly ended post.

    7. Re:bad ideas for launch by MilenCent · · Score: 1

      That PDA application would be swell. Rumor has it that both Sony and Nintendo are working on PDA applications for their systems. (Sony in that controversion update which touted a word processor, Nintendo in their "V-Pocket" trademark and rumored deals with Palm.)

      I'd get a PSP if it had PDA functions, and if they reduced the price. It would make it a no-brainer for me, and open up entire new markets for the device, though it might hurt Sony's profits in the same way that the PS2 had trouble being profitable at first due to people buying it to use as a DVD player only.

    8. Re:bad ideas for launch by TyrionEagle · · Score: 1

      Oh for crap's sake! The sensor IS aligned, it's just not centered on the button.

      Have a look at This Pic from Lik-Sang. The sensor is perfectly aligned under the button pip, it's just that neither are in the centre of the button.

      --
      -- I like the cut of your thinking, young man. - me.
    9. Re:bad ideas for launch by Anonymous Coward · · Score: 0
      3) High price of games. $40-50 per game. Ouch.

      On average, that's only $10 more than GBA games. I find it to be worth it considering how utterly crappy GBA games are in comparison

    10. Re:bad ideas for launch by Ucklak · · Score: 1

      I just wanted to add:
      Back in 1990, I bought the Atari Lynx without seeing a demo unit. They didn't have demo units back then like they do now (I worked at Toys R Us). The demo units back then were modified consoles(can't play normal games) with scripted cartridges sent by the manufacturer and all this behind a glass case.
      We would sell more if we opened up a regular console and put in a hot selling title and let that demo run, then people would ask to open up the case and play the game. At least we sold more then. We always made sure that we had it removed when the rep came by on Tuesdays.

      It wasn't until the Game Boy had staying power that the 'demo' unit came into play like it is today.

      Come to think of it, Vectrex had a playable demo unit.

      But back to the parent, for $250, a demo better be available.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    11. Re:bad ideas for launch by Tumbleweed · · Score: 1

      Another bad idea about the PSP design (though good for Sony's bottom line, most likely): the battery. I'm not going to continue the griping about battery life, as it seems to be fine for most people, BUT, it should never have been an issue in the first place. It looks to me, judging by pictures, that the battery pack is about the size of, what, 2 or 3 AA batteries? It seems like the energy density of this proprietary battery pack is about 1/4 or 1/3 of what 2 AA PowerEx or Maha rechargable batteries would have. Designing the PSP to use AA batteries would've paved the way for much better battery technology to be used (AA battery designs are extremely mature), plus made it easier in case of being on a trip and out of reach of an electrical outlet to recharge - just get some regular AAs from the gas station. Too bad Sony chose to go with the low density Sony-designed weird battery format. *shrug* Could be worse, but could've been SO much better.

      At least that third-party company is coming out with the double-life replacement battery pack.

    12. Re:bad ideas for launch by gimpynerd · · Score: 1

      Seems to me that the games are much better, just not as pretty in your opinion. You must not like old systems or emulators either. Wait a minute...you're just a casual gamer with no idea what he's talking about.

  12. This is surprising? by turbopunk · · Score: 5, Insightful

    I completely agree with this. I was surprised when i went around town doing my normal errands the day after release and saw 15 at best buy, 50 at walmart, etc etc etc. I mean, i'm in a pretty hefty geek town.

    GameStop and EBGames both told me "Pre-order, or you're not getting one until the 22nd century." If that was the case, then I must still be dreaming.

    Truth be told, I think the DS sold out for the reason everyone thought it would. It was different. It came froma company that traditionally gets things right the first time.

    The PSP is nothing "new" and comes from a company with a bad track record of first releases. I'm pretty sure most people, myself included, said they'll wait for the bugs to get run out of the first run before investing.

    1. Re:This is surprising? by antifoidulus · · Score: 1

      Well, technically this wasn't(unlike the DS) a "first run", it's been out in Japan for a few months now(unlike the DS, which actually hit NA a few days before Japan). They worked out some issues before the NA release. Not defending Sony or anything, but calling it a "first release" is a bit misinformed.

    2. Re:This is surprising? by Anonymous Coward · · Score: 0

      Truth be told, I think the DS sold out for the reason everyone thought it would. It was different.

      Coming out in November (in the US) didn't hurt sales, either.

    3. Re:This is surprising? by turbopunk · · Score: 1

      OK, this is true, and I did know this. I also know that Sony refused to fix issues with the early run of the Japanese PSP, so the informed consumer probably did know that there could be problems going into the initial launch.

      It seems Sony has made a habit of releasing to Japan first, ignoring all the feedback the Japanese consumer report on a product, and release the same think to North America. Only after North America slams the product do they take action.

    4. Re:This is surprising? by Anonymous Coward · · Score: 0

      of course there is also the fact that:

      1) Nintendo is the king of hand helds.
      2) DS came out before Xmas
      3) PSP costs $100 more than the DS
      4) PSP games cost $10-$20+ more than DS games
      5) DS backwards compat. with GameBoy Advance

      All the extra things the PSP can do? Who the fuck cares. If you want to play music you'll probably need to buy a much larger memory card (another $100-$150).

      Who the fuck wants to buy movies that can only be watched on the PSP? Thats the most retarded thing ever.

    5. Re:This is surprising? by Anonymous Coward · · Score: 0

      hey, if you think about it Nintendo has never released anything broken, ever. I guess that says a lot for the official Nintendo seal of quality. While originally created to stop people from selling Nintendo games without Nintendo's permission its still there today and carries a different meaning. It says this thing is guaranteed to be 100% bug free.

    6. Re:This is surprising? by Eil · · Score: 4, Insightful


      Not only that, but it seems to be the status quo now where a new system's success is measured not by if it sells out in major outlets, but rather how quickly. Even the very day of the PSP launch, the mass media was producing stories saying that by noon, many retailers still had plenty of systems left? Excuse me? Still?

      If these units where anything other than a video game system that sold out, most folks would stop to ask themselves why a particular retail chain didn't do their market demand research before placing such a miniscule order. They'd also ask how a company could spend millions or billions preparing for a product launch and then somehow simply forget a few zeros when they told the manufacturer how many to produce.

      I tell you why the PSP didn't sell well. People are sick of the artificial scarcity tactic. The last five video game systems to be released all carried the same spiel and nobody's buying it anymore. They know full well that two or three weeks from now, you'll be able to waltz into any Walmart and grab one out of the dozens in stock.

    7. Re:This is surprising? by AlexMax2742 · · Score: 0, Flamebait

      I'd like a cut of your jib. The price is what killed it for me, plus all the propritary formats and the fact that I have no idea where any Wi-fi hotspots are around my hometown. Lumines did sorely tempt me, though. I'm a sucker for puzzle games.

      --
      I'm the guy with the unpopular opinion
    8. Re:This is surprising? by Anonymous Coward · · Score: 0

      It's not "I'd like a cut of your jib." It's "I like the cut of your jib." It means the first impression he made is similar to seeing a friendly ship, back in the days when you might recognize a ship by the cut (shape and size) of its jib (the small sail on the front).

    9. Re:This is surprising? by Anonymous Coward · · Score: 0

      How did your post get modded as flamebait?

      Anyways, Mizuguchi worked on both Lumines for PSP and Meteos for Nintendo DS. They were parallel project, announced at the same time in Japan.

      Meteos looks really cool. I'm seriously anticipiating its North American release.

    10. Re:This is surprising? by Anonymous Coward · · Score: 0
      The PSP is nothing "new"

      Bullshit. It's like no handheld before. It's huge screen, advanced hardware and high capacity UMD allow games that weren't possible before. Thats makes it new, that makes it innovative, that makes you Nintendo's PR's bitch. It doesnt need to have a new input device to be innovative. AND THE TOUCH SCREEN IS NOT NEW

    11. Re:This is surprising? by Anonymous Coward · · Score: 0
      if you think about it Nintendo has never released anything broken

      NES's cartridge connector slot broke down in 90% of the systems. Virtual Boy broke the eyes of 90% of the users. Must I remind you of the After burner mod that made GBA viewable? Or the lack of a headphone port in GBASP? The craptacular backwards compatability of the DS?

    12. Re:This is surprising? by Anonymous Coward · · Score: 0
      All the extra things the PSP can do? Who the fuck cares

      Everyone who bought one.

  13. Re:nah by Anonymous Coward · · Score: 0

    I know you're probably not serious, but really, what good would a mod chip do you? The games aren't region locked like PS2 games are, so you don't need a mod chip to play imports. And there is no way to write a UMD disc so you can't play pirate copies. Maybe you could net boot or load off a memory stick, but with no way to get the data off a UMD disc and onto a PC (currently), that wouldn't work either.

  14. the problem by muel · · Score: 2, Interesting

    When the PSP first hit, I was inches away from buying one. The launch lineup was pretty damn nice, and I felt like this thing had some serious developer support. Then I looked at the list of upcoming releases and gasped - what a barren wasteland! I didn't see a single upcoming game with any buzz around it that didn't have the word "PORT" written all over its face. Grand Theft Auto and Gran Turismo are probably the only interesting titles, and they're basic ports, and they aren't coming out for monnnnnths. I see no reason to pay $350 for only two exciting games right now (WipeOut and Lumines). I figure, if I'm gonna pay that kind of cash for two games with no guarantee for future quality, I'll buy a fricking DDR setup for the house. For now, I'm waiting to see if other quality titles come out of the woodwork, and judging by sales, enough other hardcore gamers are in agreement.

    1. Re:the problem by Anonymous Coward · · Score: 0

      Wrong...

      I have a freind working for Rockstar coding the new GTA game for the PSP. It's not a port, it's an entirely new game. However getting any details out of him apart from that is like trying to get blood out of a stone

  15. A season for all things by superultra · · Score: 5, Insightful

    A main reason why I think the PSP hasn't done as well as expected is that it's the wrong timing. Summer is _the_ season for portable game machines, because parents buy them for kids when they go on trips. At the EB where I worked, we would have to put the gameboy section at the front of the store come every May.

    But the PSP doesn't really hit that crowd. The target audience, 18-40 males, doesn't have a summer off (or is driving when they do). The PSP might perform better come winter and Christmas, particularly if they drop the price $50.

    1. Re:A season for all things by nunchux · · Score: 1

      Well, college students do have the summer off.

      Anyway, Christmas is the only time you can really pull off the massive-rollout-with-shortages-and-screaming-and-c lawing fans campaign... Which is often more media hype than anything else, and of course has everything to do with parents wanting to placate their kids. In March, the need to get-the-new-thing-right-now isn't there... And a purchase like the PSP can wait a week or month or two.

      I expect the PSP to do well and for the platform to last, but expecting the rollout to be bigger than the Beatles is just folly.

    2. Re:A season for all things by Manuel+Lafond · · Score: 1

      I agree that the timing is real bad...
      as you say, normal people (a group which I don't consider I'm a part of, BTW) don't play portable games in summer, except for those who plan a long trip in the backseat of a car or in a plane for the vacations
      but who'd want to pay like 350 $ just for that

      also, most portable-fan people I know already bought their Nintendo DS a while ago and are pretty impressed with it
      who would want a PSP after playing games with a tactile interface
      there's no point in having both a DS and a PSP
      the timing was just plain bad

      --
      you slashdot geeks only criticize people...finally a community where I'm not different
    3. Re:A season for all things by Anonymous Coward · · Score: 0
      who would want a PSP after playing games with a tactile interface

      Everyone who's used the touch screen. Frankly it sucks ass. Its only used well in games that consist mainly of minigames (or worse) and the normal games that use it, use it in ways like castlevania to draw a capture circle, which I'd rather do without.

      Also, DS's touchscreen, is technically not a tactile interface. As it offers no tactile feedback. For it to be tactile, it would have to have a surface that the game could raise parts of to make it feel like you've pushed the right button without looking at the screen.

  16. Maybe the market they target doesn't have the time by eamonman · · Score: 5, Insightful

    I like Sony. Have for years. I even got to see and play with an import one back in November. However, I don't have the time for the PSP. Sony talks about opportunity gaming, where you play something because you have time in between things to stop and play with {X}.

    But you know what? I don't have that kind of time. I can't play my PSP when I'm stuck in traffic (I tried to with my new cell phone, but that was rather risky). I can't play my PSP at work (well, I could try). I can't play my PSP playing basketball, or golf or whatever. And I suspect that other 18-39 year olds that have jobs may not either. And by putting it at a price point so high that you really have to have a lot of 'opportunity' times to play. Unless they market this to kids, but somehow those commercials don't look kiddy to me.

    I do have time when I get home however. But then, why would I pay money to look at a small little screen when I can just watch DVD's on any of my TVs. Or play my PS2.

    They should really try to market to kids. Hell, when you have no job and people are driving you to places you don't really want to go to, there's opportunity-time galore.

    --
    0- Eamonman Proud member of DNRC
  17. Picked one up afterall by octover · · Score: 1

    I picked one up after all. The price was kind of high, but I dig the value pack. I wouldn't want to carry around the PSP without something to protect the screen, and really a 32MB card is perfect for good starter memory card. I haven't decided if I will buy any bigger ones for media. Spider-man 2 was the perfect price, included. I won't be buying any UMD movies, I'll pay $15-25 for the movie on DVD that I can watch with other people on the TV. Maybe if I could get a bundle of the movie on DVD and pay a few bucks more for the UMD perhaps. As it is I am much more likely to lay down money for memory card(s) convert my DVDs for portable viewing (probably only when going on vacation).

    When I decided to buy I was at Circuit City, they would only sell it with Twisted Metal. I just wasn't that interested in it, so I went next door to Target where they had probably two dozen units. I ended up back over at CC since Target had sold all their copies of Lumines though.

    1. Re:Picked one up afterall by ayersrj · · Score: 1

      I was actually pleased with the value pack as well. The case and the memory card are nice. The extra video is fine. It's not a huge deal to me. My only gripe is that they didn't have a playable demo disc with it which was disappointing.

    2. Re:Picked one up afterall by Anonymous Coward · · Score: 0

      just a note, "picked one up" is a euphomism for buying shit you don't need. i noticed it's used on IGN a lot.

    3. Re:Picked one up afterall by Anonymous Coward · · Score: 0

      You're really on to something with that observation, man. Now I think about it, it's so true. It's how people describe buying things they are slightly ashamed of liking. "So, on my way home, I picked up a case of beer and a PSP".

      Kudos!

    4. Re:Picked one up afterall by dootbran · · Score: 1
      I ended up back over at CC since Target had sold all their copies of Lumines though.

      Ah, Lumines selling out.. Now THAT should have been the news for the PSP launch weekend. Its the only game everyone talks about and I had to go to 4 stores before I found a copy. Never expected a puzzle game to get this kind of reaction.

      Definitely worth the effort to track down though :)
  18. Problem of perception by igrp · · Score: 4, Interesting
    You raise some very interesting points.

    3) High price of games. $40-50 per game. Ouch.
    Personally, I think that is going to be Sony's biggest problem down the road.

    If you think about, $40-50 isn't really that much money for a game you'll get countless hours of enjoyment out of. Well, at least if you're a working adult, it isn't. That's especially true if you compare it to a night out a the movies or a decent meal for two. Both of those will cost you around, or upwards of $50. That is not how it works in the real world though.

    Few people think rationally about a product's price tag. And people perceive $50 to be a lot of money (and rightfully so). Dropping fifty bucks on an item you need is okay, wasting fifty bucks on an item you know you or somebody else will enjoy (say a Christmas present or - to stay on topic - even a video game that allows you and your buddies to kick back, watch a football game and play before and after) - sure. Selling the idea of spending $50 on an item you're only using to amuse yourself for a short period of time is a whole lot harder because it doesn't quite feel right.

    If games were, say, $30 a piece, it would feel more like picking up a CD on your way home after work. Something most people wouldn't feel guilty about at all - after all, you're rewarding yourself and it's "just $15". And whilst $30 is certainly more than most people would pay for a CD, it doesn't feel wrong for a portable video game because most average middle-class Americans still perceive $30 is "inexpensive", whereas $50 is still an investment of sorts (think about it: don't think twice before you hand someone a $50 bill whereas handing someone a $10 just feels natural).

    Add financial constraints to the mix ("gotta pay the bills"), and $50 just doesn't like your getting your money's worth. Sure, a lot of hardcore gamers won't mind plucking down $50 for a game. But that's not necessarily Sony's target audience -- if they want to be profitable, they need to target a broader demographic. And a $50 a pop, people will think twice about buying your product. These days, very few people make $50 impulse buy decisions...

    1. Re:Problem of perception by aderack · · Score: 2, Insightful

      What the hell kind of movies do you go to, that it costs fifty dollars? It costs five dollars a person where I go. A good meal is ten to fifteen dollars a person. Even that is expensive, when I can just make my own meals.

      --
      -- Aderack. Usually.
    2. Re:Problem of perception by petsounds · · Score: 4, Interesting

      If you think about, $40-50 isn't really that much money for a game you'll get countless hours of enjoyment out of.

      Well that's exactly where the problem lies. You see, in general the publishers and game studios aren't being *honest* with customers about the quality of their respective titles. If they were, there would be much more granularity in the pricing structure of games. But as it is, they market every game as if it's a AAA title (even though internally they know very well which ones suck and which are mediocre), and so they have a fixed price point for every game. This leads to a situation where consumers have to wade through endless amounts of marketing BS to find the truth about a game. If they were willing to sell a mediocre console game at $25, people would be much more willing to buy it. But they aren't willing to be honest. ESPN was honest with their sports games. And then EA bought them out to shut them up.

      To speak more to your point though, I believe publishers vastly underestimate how complicated consumers are in their game purchase decisions. I think for a lot of us, the "worth" of a game is determined by a mix of longevity, fun factor, and style. If this is some action game that we can blow through in 8 hours, do not expect us to throw down $50 for it. I have to give Namco props here for releasing Katamari Damarcy for $20. I think this exactly proves my point. If you nail the price point correctly, people will buy it in droves, whereas it might otherwise languish on the shelves and in three years be talked about by game journalists as a cult classic that got overlooked.

      I think in the end a flexible pricing structure would serve to benefit both the publishers and the consumers. Lying to your customer base by saying every game is amazing and worth $50 only serves to piss people off, and after so much marketing shrill (and don't think I'm not also pointing the finger at you for this, IGN et al), people start to just tune you out completely. I think that is exactly what is happening with the PSP. Sony got greedy and thought people would buy a portable system as if it was a third Playstation console. But Nintendo has already set a different price expectation for consumers, and that will be very difficult to overcome.

      So to borrow a note from Jon Stewart: publishers, stop hurting the game industry. Just stop. We know that next-gen games cost more to produce, but charging more money isn't necessarily the answer.

    3. Re:Problem of perception by Anonymous Coward · · Score: 0

      Compare that price to what hand held games usually cost and then keep in mind that you can get a game for the PS2/xbox/cube for the exact same price or even cheaper......

    4. Re:Problem of perception by Anonymous Coward · · Score: 0

      You're not comparing apples to apples here.

      Nobody denies that you get greater bang for the buck buying a $50 video game versus taking your family to dinner and a movie.

      It's the fact that console and computer games cost the exact same price and you get probably twice the game for the same cost.

      And the fact that you can get GBA and DS games for 10 to 20 dollars cheaper. Thats a big deal when you buy 10, 20, 30 games or so... If you buy 30 games for $10 more that's $300 bucks wasted.

      Plus you have to remember the price to get in the door. $250... Not exactly cheap. What if you have 2 kids? You could buy 2 ds's for the price of 1 PSP and a game...

    5. Re:Problem of perception by Anonymous Coward · · Score: 0

      movies are $10/ticket universally in this area. if you want any kind of refreshment during, or coffee before or after, $50 comes pretty quick. a "good meal" is subjective. if you are on a date, $15/person is swill. you'll learn that though, when you start dating.
      heck, my fiancee and i just had a good meal, and it came to $66.
      e

    6. Re:Problem of perception by Anonymous Coward · · Score: 0

      if you are on a date, $15/person is swill.

      That depends very much on the quality of the food in your area. I know some places where I can spend about US$8/person for the main course and get great meals, and others where (yes) twice that will get you swill.

    7. Re:Problem of perception by podperson · · Score: 1

      Games are sold like movies (OR books to an extent). Lousy movies don't have cheaper tickets -- they just don't stay in the theater as long, come out on DVD/video sooner, etc.

      For me the question is piracy. If the disks in the PSP can't be easily pirated, then Sony will be able to keep prices high (the way Nintendo does with catridges). If they keep prices high this will stifle the budget games market.

      Frankly, a really neat trick for PSP would have been backwards compatibility with PS1 and either a system for legally copying over your old PS1 games (e.g. via 1GB memory stick) OR a slew of cheap PS1 titles. This might still be in the works.

    8. Re:Problem of perception by tepples · · Score: 1

      What the hell kind of movies do you go to, that it costs fifty dollars?

      How much does the babysitting cost if there are no good PG movies in town?

  19. $149 by DeadBugs · · Score: 1

    Personally I will consider getting a PSP when they sell for $149 and the 1st release has been tested out. Also, the games would need to drop to at least $25. I'm sure this will happen sooner or later, right now I will let the "early adopters" empty their wallets and do all of the bug testing. I'm sure these will sell very well at Christmas.

    --
    http://www.kubuntu.org/
    1. Re:$149 by Anonymous Coward · · Score: 0

      Don't forget the pony! As long as you're askin' and all.

  20. Complaining About Ports? by ayersrj · · Score: 3, Insightful

    As a Nintendo DS owner AND a PSP owner, I find it ridiculous that people are complaining about the PSP only having ports and that being the specific reason that it sucks.

    Has anyone really noticed the majority of the DS library? Super Mario 64, Warioware (pretty much a port), Ridge Racer, Tiger Woods, Madden. I mean aside from Yoshi Touch N Go and Ping Pals, Nintendo doesn't exactly have a ton of original non-port stuff either.

    While everyone complains about ports, I wonder how many people will run to stores and pick up DS when Ocarina of Time ends up hitting it, or when GTA hits a PSP. Face it people, sure we love original games like Lumines, but really the majority of games you purchase for handhelds are portable versions of your favorite home games. Slightly tweaked, but still great games.

    1. Re:Complaining About Ports? by Anonymous Coward · · Score: 0

      except for the fact that the gameboy advance can't exactly port cube games all that well, but the PSP CAN port PS1/PS2 games pretty well..

      The DS has more games look at some of the stuff out in Japan and give it another few months then you'll see.

      I'm trying to figure out what game Nintendogs was ported from? Hmmm..

      Besides it looks like most people here aren't complaining about that AT ALL..

      It looks to me like most people are complaining about the PSP costing $250 dollars plus $40-50 dollars per game and another $150 for a decent sized memory stick.

    2. Re:Complaining About Ports? by ayersrj · · Score: 1

      Nintendogs is just a knock off of Dogz and Catz on the PC ;)

      I totally think there will be original games for both. Nintendogs, Kirby Touch! and Meteos to name a couple. But what DS games are people really waiting for? Gasp. Mario Kart and Animal Crossing.

      People have gotten so accustomed to the GBA that they totally forget that a ton of GBA games are just ports of SNES games.

      A ton of DS games will be ports of N64 games, and I can see a lot of PSP games being ports of PS1/PS2 games no doubt.

      The price is definitely high, but then again you're getting a PS2 in a handheld, not an N64, and not a GBA. I'm really really surprised they didn't push to $300 at first. But I'm sure people will get their wishes shortly and a price drop will happen. Hopefully games will get cheaper as well. I think we've all been very spoiled from the wonderful price drops of GBA games to a standard price if $19-$22 new, that's for sure!

    3. Re:Complaining About Ports? by Anonymous Coward · · Score: 0

      Yeah but these days NES and SNES games are like.. nosalgic.. they're actually pretty fun to play again.. some times its nice to get away from the millionth quake clone

    4. Re:Complaining About Ports? by Anonymous Coward · · Score: 0

      i no rite the reason i got my advance was because it DIDNT have 3D games

    5. Re:Complaining About Ports? by timetokill · · Score: 1

      You act like using a franchise more than once means it's the same game. It's not. People anticipate Nintendo making gameplay changes that make the games fun. No two Mario Karts are the same, for example.

    6. Re:Complaining About Ports? by KDR_11k · · Score: 1

      If I hadn't already posted in this discussion I'd have modded you Troll for calling Wario Ware a port. Sequel? Yes. Port? No. It has the framework from Wario Ware but the actual gameplay is vastly different, mainly because of the input methods. A port is a game that's modified to run on different hardware and you need to be braindead (no Terri jokes please) not to notice the differences between Wario Ware and Touched. SM64DS is an enhanced port, Ridge Racer is a port, Asphalt is a port but WWTouched is an entirely different game.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Complaining About Ports? by ayersrj · · Score: 1

      My bad. I have Wario Ware, I've played the hell out of it, I've opened up all of the extras. I guess I called it a port because it didn't do anything remarkably new except for using the stylus, a majority of the games were the same, just, well, modified to run on different hardware. Instead of pressing a button for the light gun, I'm tapping on clay pigeons. Instead of using my controll pad to tilt something, I used the stylus. Anyhow Twisted! should be a blast. A little tough with the DS but fun.

    8. Re:Complaining About Ports? by StocDred · · Score: 1
      The difference occurs when the ports add in new content that can only be utilize with the DS's unique features. Like the stylus-based minigames of Mario 64DS, driving with your finger on Ridge Racer, or tracing plays with Madden. I'm not saying those are all grand, sweeping, vital gameplay changes... just the kind of stuff that makes people consider DS games a little better than simply "ports."

      And did you notice the second screen? That also helps.

      And WarioWare Touched is about as much of a port as Tomb Raider 2 is a port of Tomb Raider 1.

    9. Re:Complaining About Ports? by aderack · · Score: 2, Insightful

      No they aren't.

      Maybe you do; I don't have that kind of money. And I'm not that easy to please. If I'm going to spend money on entertainment, it will be for an experience I've never had before. Something to give me new insight. And further, something that's actually designed for the platform in question.

      What ports are you talking about? I don't even see them on the DS. I'm not paying attention. What I see are Another Code and Meteos. Even the games that come from an established series will be diffrent, beause of the nature of the DS. Animal Crossing with a stylus, wifi, and a second screen? Hell yes. That's just perfect. And have you seen how gorgeous the new Castlevania is?

      The PSP cannot, by nature, offer me an experience I could not find elsewhere.

      --
      -- Aderack. Usually.
    10. Re:Complaining About Ports? by MilenCent · · Score: 1

      Plus: Wario Ware is certainly not a port. (It's not as good as the original, but it's just not a port, all the minigames are new and there's more variety.)

      Minus: Ping Pals is overrated if you aren't in third grade and have a bunch of friends who also have DS's AND wouldn't rather just use the built-in Pictochat. It's a cool idea (and from a company I like), but it's not worth it.

      Yoshi, however, I'm really enjoying. Ocarina of Time probably won't be hitting the DS any time soon, they already rereleased that twice on the Gamecube recently. (And I, ah ha, I have both, and I'll be in the corner all this week for people to come over, point, and yell "GEEK!") I think it's more likely we'll see a 3D Zelda with the Wind Waker style first on the DS -- I heard somewhere that the DS has support for cel shading....

    11. Re:Complaining About Ports? by Anonymous Coward · · Score: 0
      I'm trying to figure out what game Nintendogs was ported from? Hmmm

      I say the same thing about a lot of PSP games, hasnt stopped all this 'port' bullshit.

    12. Re:Complaining About Ports? by Anonymous Coward · · Score: 0

      A port is a port of course of course, unless Nintendo ports it, then its new of course.

    13. Re:Complaining About Ports? by ayersrj · · Score: 1

      Haha! Ping Pals was just a BS throw in to stir the pot.

      Kirby looks like it will be a very solid game, so I have a feeling if you like Yoshi, you'll really enjoy it.

    14. Re:Complaining About Ports? by MilenCent · · Score: 1

      Yeah, I was wondering about the Kirby game, it looks like it's got a similar playstyle, though without the egg-throwing, but with more of a kinetic feel to it.

      I can see Ping Pals being cool in a certain (Pokemon-loving) context. It's just not a context that includes myself.

  21. I will have bought GTA, 3 times by linzeal · · Score: 1

    This will be the latest incarnation I will have to dole out money for. If they do not make next generation platforms interoperable with last generation games I am going to build a mame/emu cabinet in my home and in my car for roadtrips and city camping and never buy a game again.

    1. Re:I will have bought GTA, 3 times by Tumbleweed · · Score: 1

      I'm tellin' ya - if someone can make the PSP run MAME, it's all over for Nintendo for me, no matter what their next-gen mobile platform is like. That'd just be too sweet for words.

    2. Re:I will have bought GTA, 3 times by buffer-overflowed · · Score: 1

      Except nintendo has a patent on emulation on handheld video game platforms. So don't expect it coming out on the PSP without some lawsuits and shennanigans.

      If you want emulation(NES, SMS, some MAME stuff), you're better off with an SP(or DS, but really) and a flash cart.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:I will have bought GTA, 3 times by KDR_11k · · Score: 1

      Think outside the box. There are systems not made by the big three. The GP32 can run MAME.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  22. PSP Figures from Best Buy in NJ? by pnice · · Score: 2, Interesting
    Someone posted on the PSP gamefaqs.com message board what seem to be legit sales information from the Best Buy stores in his area (NJ)

    Here is the link: http://boards.gamefaqs.com/gfaqs/genmessage.php?bo ard=918340&topic=20123040

    ..and here is just the store name and the number of units they had in stock at these particular stores (as of 3/30/2005 10:19:01 AM)

    400 - HOLMDEL NJ 8
    344 - PARAMUS NJ 8
    388 - MANALAPAN NJ 6
    456 - WOODBRIDGE NJ 2
    457 - ROCKAWAY NJ 37
    468 - W PATERSON NJ 9
    472 - UNION NJ 2
    473 - E HANOVER NJ 10
    475 - BRICK NJ 31 31
    544 - BRIDGEWATER NJ 13
    578 - PRINCETON NJ 11
    598 - EAST BRUNSWICK NJ 4
    887 - PARAMUS NJ 3


    So not one of those stores sold out according to this guy. More detailed information can be found at the link above (although he didn't format it worth a damn)
    1. Re:PSP Figures from Best Buy in NJ? by AzraelKans · · Score: 1

      RSS

      Location Avail On Hand Total On Hand On Order In Transit Current Sell Avg. Wk
      Unit Sales Avg. Wks
      of Supply Calc. Wks
      of Supply

      OK Two things.
      1.-a gamefaqs thread is definetily not a very strong source to quote.
      2.-Avail on Hand On Order In transit. is a very confusing label for an order. It means they are either in the store, on the warehouse or in transit either means they are currently being shipped from Japan (or wherever they make Psps) or they are currently being delivered to another place (another store perhaps), plus the date of the order suggest is from an incomming batch not a current one.

      Anyway you have got nothing.

      --
      Go ahead MOD my day!
      More opinions here
    2. Re:PSP Figures from Best Buy in NJ? by falcon5768 · · Score: 1

      its interesting brick sold 31, pretty sure this is likely because of the fact that Brick is the only BestBuy in the area, while those other stores have another best buy within 20-30 minutes away. Also brick has practically nothing to do durring the winter, the area is really a summer area only booming durring the shore months.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    3. Re:PSP Figures from Best Buy in NJ? by Anonymous Coward · · Score: 0

      a gamefaqs thread is definetily not a very strong source to quote.

      As opposed to the elaborate list of sources that you cited in your original post, right?

      Avail on Hand On Order In transit. is a very confusing label for an order.

      That's because they're six different labels, idiot. Didn't you wonder what all those extra numbers were for?

    4. Re:PSP Figures from Best Buy in NJ? by pnice · · Score: 1

      I agree about gamefaqs not being the best place for good information but it seems like he got the information from somewhere. From what I could tell, it should be formated like this:

      If the information is valid you can just go by the first three columns


      Location: 400 - HOLMDEL NJ
      Avail On Hand: 8
      Total On Hand: 8

      That seems easy enough to me. I've never worked in retail but if the total on hand is more than the available on hand couldn't it be exchanges for units without dead pixels/broken/etc?

      Where are you getting the date of the order? I posted 3/30/2005 because that was when the message was posted. I think it's current information and has nothing to do with an incomming batch.

      ...and I didn't say I had "anything" at all. I was just sharing what seemed to be legit info (in my opinion, I just thought it was a tad more creative than the average gamefaqs poster could come up on his own)

    5. Re:PSP Figures from Best Buy in NJ? by pnice · · Score: 1

      Actually, if I'm reading it correctly, the Brick store has 31 PSP systems in the store, left over from the launch date. The only store that has more units on the shelf is Rockaway. The guy was posting that information to show the initial poster how many units each store in his area had sitting there, waiting for someone to pick up and buy.

    6. Re:PSP Figures from Best Buy in NJ? by Anonymous Coward · · Score: 0

      Why are you even arguing with this guy? Look at his post history; he's obviously an idiot.

    7. Re:PSP Figures from Best Buy in NJ? by Randar+the+Lava+Liza · · Score: 1
      I know the Woodbridge store sold out (I live in Woodbridge and tried to get one two nights ago). Union had a ton in stock still as of last night.

      Personally I LOVE my PSP. It's gorgeous. There's only two good games though, and I didn't want to buy it in a bundle so I got it from Best Buy. Only Lumines and Wipeout Pure are worth purchasing though.

      --
      Life shrinks or expands in proportion to one's courage. - Anais Nin
    8. Re:PSP Figures from Best Buy in NJ? by Whyte+Panther · · Score: 1

      Total on Hand over Available on Hand could also be for preorders that haven't been picked up.

    9. Re:PSP Figures from Best Buy in NJ? by falcon5768 · · Score: 1

      ohhhh then what i said still stands, sept the oposite, no one bought it BECAUSE there was no one around >.>

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  23. -sigh- the psp crusade. by AzraelKans · · Score: 1, Flamebait

    Seriously guys, you are taking this too far. It seems slashdot is in a holly crusade to make the psp look like second to dirt. First the dead pixels issue (heres a hint: 80% of the people wont even notice the dead pixels and YES sony is fixing them) , that article about "retracting new users" because someone disassembled one. (big deal!) the other "lukewarm welcome" what are you talking about? the system sold out in several stores. (the DS didnt sold out in any store here or in Japan that I know of) there were people freezing in the cold to get one, there is a strong following for the psp. Weither you like it or not.

    The only real "crime" the PSP has commited is to become a BEATING competitor for the Nintendo handhelds (yes the PSP has more sales than the DS) so what? the DS still has enough sales to keep Nintendo not worried and working on DS games (And even GBA) besides (and Ive saying this all year) the PSP is not meant for kids, so thats a huge target that N is still strong for.

    Besides why the heck are you worried about the DS? Nintendo for better or worse is releasing a new handheld by the end of this year. So the "handheld king tittle" remains to be disputed.

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:-sigh- the psp crusade. by Anonymous Coward · · Score: 1, Interesting

      I'm pretty sure the DS sold out in a lot of stores in japan. There were tons of pre-orders so nobody was in a hurry to wait in line to grab one when they didn't have too..

      On the other hand PSP had very few units to sell and NO PRE ORDERS so the ONLY way to get one was to wait in line in the freezing cold.. FUCKING DUH?!?!

      The DS sold out ALL of its units when it hit the shelves in the US.

      Show me the numbers where the PSP is selling more than the DS? The DS will have sold over 6 million by the end of this month. How many has the PSP sold?

    2. Re:-sigh- the psp crusade. by pnice · · Score: 2, Funny

      Keep in mind that slashdot also had an article about Dead DS Pixel issue and what Nintendo was going to do about it. http://games.slashdot.org/article.pl?sid=04/11/24/ 1451248&tid=207&tid=137

      It's hard to tell which system will end up winning in the end and there is so much contradicting information that points in one direction or the other that our best bet is to wait and see...and in the meantime, buy whichever system you prefer (or better yet, if you can afford it, buy both!)

      Japanese Retail Favors DS http://ds.ign.com/articles/567/567985p1.html
      Sony almost sells out of PSPs on the first day http://psp.ign.com/articles/572/572696p1.html
      NDS Launches in Japan (Gamers sleep in due to bitter cold) http://ds.ign.com/articles/569/569911p1.html?fromi nt=1
      DS reaches half million mark in just four days in Japan http://ds.ign.com/articles/571/571189p1.html
      DS Half a Mil and Climbing http://ds.ign.com/articles/568/568983p1.html
      Nintendo Expects Five Million DS Systems http://ds.ign.com/articles/568/568983p1.html
      PSP Launch: Retail Report http://psp.ign.com/articles/598/598794p1.html
      PSP Launch: Hot or Not? http://psp.ign.com/articles/599/599156p1.html


      It's like:
      The DS is what the Japanese want not the PSP!!!
      PSP almost sells out the first day in Japan!!!
      NDS launch sucks in Japan!!
      NDS sells 500,000 in four days in Japan!!!
      NDS expects to sell 5,000,000 by March 2005!!!!
      PSP launches in US, stores selling out like crazy!!
      PSP launch...not as sold out as people thought!!!

      "Mortal Kombat for Sega Genesis is the best game ever.
      I disagree.....Mortal Kombat is a good game, but I think Donkey Kong is the greatest game ever.
      Donkey Kong sucks!
      You know something? You Suck!"

    3. Re:-sigh- the psp crusade. by vitaflo · · Score: 2, Funny

      the DS didnt sold out in any store here or in Japan that I know of

      Then you're not paying attention. There were stores where the DS sold out.

      yes the PSP has more sales than the DS

      Actually no, it doesn't.

      Nintendo for better or worse is releasing a new handheld by the end of this year.

      Again, they're not. I have no idea where you've come up with this stuff, but you're blatently wrong. Honestly, who modded this "interesting"?

    4. Re:-sigh- the psp crusade. by Lynxara · · Score: 1

      The DS was a sellout, but mostly because of widespread reports of Nintendo underproducing. So you'd have things like a store with 50 pre-orders, and they actually got 10 units shipped to them. And thanks to the software shortage for the DS, you're starting to see a lot of them sold back to specialty stores, and the value of the system on sellback is falling.

      Personally, what makes me worry for the DS's well-being is the rumored release of the Game Boy Evolution by the end of this year. For better or worse, consumers wanted the DS so badly because they perceived it as the next Game Boy. If Nintendo releases a "for real this time!" next Game Boy inside of a year, people aren't going to be happy. People already became unhappy when they realized the DS' backwards compatibility with the Game Boy Advance only worked correctly for one-player games, thereby making it useless as something to play Pokemon with.

      As for the PSP... facts are facts: it undersold, which is as close to failure as Sony has gotten in the games industry in the last decade. It's not beating the Game Boy yet, although a lot of people are excited about it. It could very well end up being the Sega Master System of this handheld generation, only holding on to about 20% of the US market.

    5. Re:-sigh- the psp crusade. by Lynxara · · Score: 1

      I will be entirely amused if both of this generation's handhelds both become marginal systems, still struggling behind the Game Boy Evolution. But saddened, too: if both the DS and PSP fail, then it's really gamers who lose out in the long run.

    6. Re:-sigh- the psp crusade. by CableModemSniper · · Score: 1

      the DS didnt sold out in any store here

      The DS was sold out in several stores near me. (Brooklyn)

      . I still managed to find one on launch day though.
      --
      Why not fork?
    7. Re:-sigh- the psp crusade. by Anonymous Coward · · Score: 0

      Well there are talks about a new gameboy to replace the Advance, but who knows when it will be out.

      Too lazy to find links right now sorry.

    8. Re:-sigh- the psp crusade. by Bastian · · Score: 0, Troll

      Besides why the heck are you worried about the DS?

      I, for one, am not.

      The moment I heard about the DS and the way the touchscreen would be used (Metroid, anyone?), I decided that it is doomed (or designed, if you ask me) to be a short-lived gimmick system, like the Virtual Boy or the 32X. Trying out the demo system in stores confirmed that for me.

      No matter what way you cut it, the Game Boy DS is _not_ Nintendo's next-gen handheld, whether Nintendo wants it to be or not.

    9. Re:-sigh- the psp crusade. by Yosho · · Score: 3, Insightful

      Wait, Game Boy DS? Do you mean the Nintendo DS? Nintendo has already stated that the DS is not intended as the next system in the Game Boy line.

      Also, what did you not like about how the touch screen was used, especially in relation to Metroid? I (and all of my friends who have tried it) agree that the way the touch screen is used in Metroid Prime: Hunters is easily the best control system for a FPS game short of a standard mouse and keyboard (and face it, you're never going to get a mouse and keyboard with a handheld gaming system).

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    10. Re:-sigh- the psp crusade. by Anonymous Coward · · Score: 0

      You have not played Metroid Prime Hunters using the thumbpad on your right thumb and the d-pad with your left thumb.

      If you had, you would realize that this is the only way console & handheld FPS should ever be played from now on. Headlook with an analog stick pales in comparison, and you come away from the experience wishing every console FPS could be played this way, in lieu of keyboard/mouse. Personally, I like it just a little bit more, even, given the simple nature of console FPS.

      So scream gimmick all you like, Nintendo has done something here that many gamers have already come to appreciate.

    11. Re:-sigh- the psp crusade. by MilenCent · · Score: 1

      Besides why the heck are you worried about the DS? Nintendo for better or worse is releasing a new handheld by the end of this year. So the "handheld king tittle" remains to be disputed.

      That's only a rumor, and likely a false one at that. Not only has Nintendo already released a new handheld recently, but the GBA SP is still selling well, and they'll be gearing up for Revolution's next year as well.

      The GBA SP, in fact, may remain the handheld king for a while to come, it's much cheaper than either the DS or PSP, it's really durable, it has full multiplayer support for GBA games, and will even play any games going back to the original Gameboy you have lying around.

    12. Re:-sigh- the psp crusade. by Anonymous Coward · · Score: 0
      If you had, you would realize that this is the only way console & handheld FPS should ever be played from now on

      EWWWWWWWW GROSS! It's like using a laptop touchpad instead of a mouse. Worst control style possible, second only to a trackball.

      (Mouse+Keyboard) > Analog > Touchpad/screen

  24. Living in a vaccuum by lezerno · · Score: 1

    Me: 40 something would never buy one, don't play games, love tech so I know all about the PSP. Nephew: 16, has game boy, xbox, Halo addict, has rich parents. We were watching NCAA basketball game and PSP comercial comes on. He turns to me and asks what the comercial is about. I am shocked that he hasn't heard of it. Give it some time and it will be flying off the shelves.

  25. Woooo expensive! by whitetiger0990 · · Score: 1

    At a bestbuy near me they had bundles ranging up to $480! I mean... who really needs a napster gift card thing with it. When they lower the price, get more games, lower the price of the games, solve the problems I've been hearing about it. THEN maybe I'll buy it.

    It sounds like I'm waiting for the ideal communism.

    --
    You have been warned.
    1. Re:Woooo expensive! by MegaManXcalibur · · Score: 1

      You want some real devine irony. If you bought the bundle with the Napster gift cards you couldn't even play the songs you purchased on your PSP.

      Take a look at the specks page...

      http://www.us.playstation.com/consoles.aspx?id=4

      The only music formats it can play are MP3 and Atrac3Plus (and PCM via UMD). So those fine Windows Media Format files from Napster won't even work on a PSP, talk about a deal!

  26. Yet another platform to buy for by cjmnews · · Score: 1, Insightful

    Yes the price point is a bit high.
    Yes the bundle pack makes it more expensive.
    I think that the game prices are right along the prices for other platforms. I don't see why people would complain about that.

    The problem I have with it is that there is no compatibility with anything. If you get one of these, you can't play games from other platforms.

    My PS2 plays PS1 and PS2 games, and has the eyeToy accessory. My Gamecube plays GC, GBA and GBC games. The Gameboy Advance SP plays GBA, GBC, GB, and e-reader games. Heck even the DS plays GBA games too.

    I'm not saying that I don't want one, just pointing out it is a system that does not really have any compatibility with anything else. Kind of like the xBox. It's hard to justify purchasing a system that only does one thing, especially at that price.

    --
    You can lose something that is loose, so tighten the loose item so you don't lose it.
  27. Sony doesn't understand the market by Anonymous Coward · · Score: 0

    Sony isn't trying to produce a decent "portable gaming device" they're trying to produce the "walkman of the 21st century"

    Personally I buy gaming devices to play games on; not to watch movies on or to listen to music. I want to feel safe that even if I loose it I can replace it (at $450 canadian I can't), and I want to be able to [after an hour and a half commute to work in the morning] play games on it on my commute home at night (which you can't with the poor batery performance).

    When sony understands the "portable gaming market" it may stand a chance of releasing a successful device for it.

  28. Re:nah by KDR_11k · · Score: 1

    Maybe you could net boot or load off a memory stick, but with no way to get the data off a UMD disc and onto a PC (currently), that wouldn't work either.

    And it didn't occur to you that this is where modchips come in handy?

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  29. $99 The sweet spot for ANY videogame console by Metroid72 · · Score: 3, Interesting

    After > 20 years in gaming, I've learned a few lessons:
    a) Early adoption is just a hip factor. Other than being first and hip the oportunity cost is negative. As you grow older it's easier to have a console accumulating dust. I'd rather have a $99 idle console than a $399 one.
    b) Optical media based-consoles actually improve in quality as iterations of the hardware are released.
    c) Maturity of the Software Lineup. Why? Well.. when a console reaches $99 it's probably in the last year of its lifetime and all the greatest hits are out around $20. Not only that, there's no complains about weak 1st gen lineup or lack of knowledge from the developers (ahem.. PS2, GC, DS...)

    I'm actually waiting for the PS2 and Xbox to hit $99. On each instance I'll go with $300 and pick up the 10 best games of each console (good games are timeless). I might actually save some money with the XBox (other than Halo/Halo2 they might not reach 10 must have timeless titles).

    1. Re:$99 The sweet spot for ANY videogame console by Anonymous Coward · · Score: 0
      b) Optical media based-consoles actually improve in quality as iterations of the hardware are released.
      That's not always true. For example, Nintendo has removed the progressive scan outputs from recent Gamecubes and SEGA removed the ability to read ordinary CDs from later Dreamcasts (which affected things like Bleem!)
    2. Re:$99 The sweet spot for ANY videogame console by Metroid72 · · Score: 1

      My original post refers to quality (yes, I'm thinking Sony as I write this)

      And yes, I do agree with you. Newer Xbox iterations are harder to Mod and the dreamcast was crippled.

      I don't see the rationale for Nintendo to eliminate the PScan from the GCube.

      On the same token, newer PS2s have the Ethernet port built-in, 2nd gen and up xboxes have the revised controller and the newest probably have the fire hazard bug corrected.

    3. Re:$99 The sweet spot for ANY videogame console by Anonymous Coward · · Score: 0

      AFAIK, Nintendo removed the digital video output from the gamecube, to keep the price of the GC in Japan. They had to pay like a couple of dollars extra in a new tax, so they took out something that cost them just that, and they kept the same price.

  30. Re:Maybe the market they target doesn't have the t by timetokill · · Score: 1

    I'm pretty sure when they said, "Opportunity Time" they meant "Loading Time," because based on the games I've seen, once the thing is done loading everything, your "opportunity time" is all but spent.

  31. Most impressive gadget in some time by vincecate · · Score: 1

    The screen on the PSP is really really good. When watching a movie you can't even see any pixels. Everyone I showed mine too was very impressed with the screen. The ability to: 1) Watch movies 2) Play games 3) Surf the web / read email (with DNS hack) means you have 3 big functions in a very small package for $250. I have a Nintendo DS as well, and the DS seems like a cheap toy while the PSP seems like some high end electronics. Mostly just from the screen. I think the PSP is a very good deal and will sell well as word of mouth starts to work and people get to try it out. Also, once there are more games and movies it will make more sense too. So far I can only find a few movies for it.

    1. Re:Most impressive gadget in some time by Anonymous Coward · · Score: 1, Funny
      When watching a movie you can't even see any pixels.

      Wow, I had heard there were screen problems, but I had no idea it was that bad.

    2. Re:Most impressive gadget in some time by Anonymous Coward · · Score: 1, Insightful

      A toy is exactly what these things are. They are for playing games. They're fucking toys.

      The ability to play movies is a much more USELESS gimic than the touch screen on the DS..

      I mean seriously who is going to pay full price for a movie that can only be watched on a PSP..

      You can get a good portable DVD player and MP3 player for cheaper than a PSP + memory stick and still have money over to buy a GBA.

    3. Re:Most impressive gadget in some time by wheany · · Score: 1

      Yes, but then you would have portable DVD and MP3 players and a GBA instead of a PSP.

      Can't play many PSP games with portable DVD and MP3 players and a GBA.

    4. Re:Most impressive gadget in some time by Anonymous Coward · · Score: 0

      Yeah but if you go on a long trip that isn't too much of a problem. You'd probably be better off with a portable DVD player because you can watch your existing collection of movies instead of having to buy a new collection. You'd probably want an mp3 player that can hold more than a few songs (unless your willing to spend even MORE money for 1 gig memory and even then it doesn't hold a candle to a good mp3 player)

      If its a short trip then you probably wont need mp3/dvd/game all in one combo because you'll probably only do one of those 3 things.

      I can understand the MP3 player in the PSP but movies? Thats just retarded. I predict it won't take off much at all and that only Sony movies will be made in the format.

    5. Re:Most impressive gadget in some time by wheany · · Score: 1

      So only Sony releases UMD movies. What exactly is the loss there? It's just a feature of the machine tha never gets used. It's not like it makes PSP a worse gaming machine.

  32. Re:Maybe the market they target doesn't have the t by superstick58 · · Score: 2, Insightful

    There could be a significant urban audience that you are missing. In an urban setting, people will have plenty of time to play the PSP, either walking destination to desination, riding the bus or taxi, or just sitting outside in a park rather than in the home. Also, the PSP would be attractive to the young professionals who do a lot of airplane travel.

  33. Magic numbers and bad timing by kingsmedley · · Score: 2, Insightful


    There is a psychological barrier that transcends economic conditions, a point at which something simply feels too expensive for the majority of consumers. For handheld videogames, that number is $100. And for game consoles, it is $200. Below these price points, there is mass market appeal.

    The DS, thanks to years of Gameboy momentum, has surprised many of us by having an impressive launch despite the $150 price tag. People could look at recently $100 GBA-SP, then at a DS, and see a lot of hardware added to a system that keeps on delivering great entertainment. It made the price point acceptable, if still a bit high.

    Then along comes the PSP, priced much higher than a full blown PS2 and yet clearly not as powerful as one, and the mass market chokes. Clearly it is a beautiful, even elegant machine, but $250?!? Holy crap!

    But we shouldn't ignore timing. Nintendo rolled out there new baby in time for the Christmas holidays. When many people are not only running about in a frantic orgy of consumer spending, but are also contemplating the long winter months of indoor confinement. Sony, on the other hand, launched the PSP when many people are preoccupied with their tax bills, and those with extra cash are looking forward to fun in the sun during the impending spring and summer months ahead. If anything, I'd say the Easter launch window was just as bad an idea as the $250 price point.

    --
    Must... think up... something... clever!
    1. Re:Magic numbers and bad timing by Anonymous Coward · · Score: 0

      100% I agree.

    2. Re:Magic numbers and bad timing by Anonymous Coward · · Score: 0

      I agree that launching the PSP in the U.S. during tax season was a bad move, but waiting until the Christmas buying rush would have meant ceding a one year lead to the DS. It would have meant giving Nintendo time to get some potential hits on the shelves, not to mention launching against two of the DS's most anticipated games: Mario Kart and Animal Crossing. I don't think there actually was a good time to launch the PSP in the U.S. this year, but Sony didn't have the production capability to launch any sooner. Indeed, judging by the way the dead pixel issue is working out, Sony probably could have benefitted from more time, but then we go back to the other timing issues I mentioned.

  34. well by Sv-Manowar · · Score: 1

    As the price decreases, and more hacks are found in the software, the PSP will gradually spread. It currently has the teething problems of any new console - not enough games, price too high, competition from other consoles (in this case the DS)

    I'd say give it time to grow.

  35. Missing the point by sbszine · · Score: 1

    You know, it is possible for them to both be a bad purchase right now. IMO, there just aren't enough good games for either system right now. I own both a PS2 and a GBA, so I should be the target market for both of these systems, but I'm going to hold off on both the PSP and the DS until I see a) compelling games and b)lower prices.

    --

    Vino, gyno, and techno -Bruce Sterling

  36. Re:Maybe the market they target doesn't have the t by EggyToast · · Score: 2, Informative
    Not with the 3-4 hours of battery life.

    Those with lots of time to play something like this will likely skip over the thing that doesn't give them much time to play with it.

  37. I wonder why it doesnt have impulse sales? by AzraelKans · · Score: 1

    DUH? Guys the whole article is pointless. Of course you are not going to sell a psp out of the blue! is a $250 machine! have you ever walked to a store, looked at a computer and say, "hey nice desktop computer! Im taking one home!" (if you have then I feel nothing but envy for you)

    There are several stores reporting than the initial batch were sold out. that means those who wanted one bough it and those who still want one are buying them as we speak. (even at bloated prices)

    Evidence: I just talked to a friend of mine he has a ds, I casually told him "hey I saw a PSP on a store and they offered it me a psp at $300." Friend Reaction : "WHY DIDNT YOU BOUGHT IT!?" as If I had commited a serious crime against nature. I responded almost timidly " er.. because I didnt had $300 and I wasnt planning to buy one at the time?" Friend calming himself down "where was the store?" (as a side note: I dont live in the US)

    Anyway people do want PSP's maybe those who havent bought one yet are those who dont have the $250 at the time?

    I agree that maybe is about the locations they interviewed? I mean if they start selling cluster racks half price at k-mart they probably wouldnt sell as well as if they do it on a computer store?

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:I wonder why it doesnt have impulse sales? by Anonymous Coward · · Score: 0

      learn to speak english...

    2. Re:I wonder why it doesnt have impulse sales? by MilenCent · · Score: 1

      Why doesn't it have impulse sales? The answer is simple.

      No. Demo. Units.

      The DS was on demo at our local WalMart running Metroid First Hunt for two months before its release. On the other hand, I've yet to see a PSP out of its box.

    3. Re:I wonder why it doesnt have impulse sales? by Anonymous Coward · · Score: 0

      Congratulations! you just made yourself look like a complete racist/facist/moron in front of a huge internet international community! (international means is read by other countries other than the USA!) If you have problems with people who dont have perfect english skills I suggest you dont post here anymore, or in any other forum for that matter. Here's two words in perfect english just for you: Fuck you!

    4. Re:I wonder why it doesnt have impulse sales? by AzraelKans · · Score: 1

      A:"No demo units"

      good answer.

      Probably considering the huge number of preorders they've got. The stores thought they werent going to have units to show. But now that they are seing that casual gamers are not buying, they will probably set up some for display. They are already doing that where I live.

      --
      Go ahead MOD my day!
      More opinions here
    5. Re:I wonder why it doesnt have impulse sales? by Anonymous Coward · · Score: 0

      Do you, like, think before you post? Or consider the validity of what you say? It seems like all you do is throw wild speculation out there and rabidly defend it as fact...

    6. Re:I wonder why it doesnt have impulse sales? by MilenCent · · Score: 1

      Selling out is no excuse. It's *one* demo unit that's needed, it's not going to hurt sales that much to put one on display. Evem when the DS sold out in various places, they still had demo units on display.

      I suspect that Nintendo actually sends dedicated demo units out to stores (which would explain why the DS was playable in stores a couple of months before its release) while Sony simply neglected to do so, or assumes stores will use one of their stock for that purpose. Which would be a mistake on Sony's part -- if the PSP had been on display ahead of time like the DS was, things might have turned out differently.

  38. Re:Maybe the market they target doesn't have the t by Anonymous Coward · · Score: 0

    "I can't play my PSP when I'm stuck in traffic"

    Take transit. Stop polluting the air I breathe, please.

  39. Sigh... by incom · · Score: 1

    Don't you all hate that whole "sigh... mod me up" BS? Every troll does it nowadays. And yes, he is a troll. The truth is, MANY people are bothered by dead pixels, only the meek fanboys would stand by a screen with more than 2, most people wouldn't put up with 1 on a 250$ peice of new hardware. And the psp is in no way "BEATING" as he puts it. The DS has more sales, period. Sure the psp has more sales in japan since january, but those are ridiculous terms for determining dominance, the DS has more sales total than psp in japan, and worldwide. So to recap; DS has more total sales, regardless of region specified, than psp. Dead pixels ARE noticeable on such a small screen. And finally, to further condemn the parent as a troll, observe thier comment about nintendo being kiddy, hmm, is that there to inflame maybe? sigh...

    --
    True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  40. Bad Comparison by Anonymous Coward · · Score: 0

    You could buy a DVD Player for $100 that plays MP3 CDs instead of an iPod and still have plenty left over.

    Different markets.

    1. Re:Bad Comparison by Frodo+Crockett · · Score: 1

      You could also buy an MP3 CD player for $100. Of course, it's not gonna fit in your pocket. *sigh* If only Sony used MP3 for their MD units instead of ATRAC.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
  41. Re:Maybe the market they target doesn't have the t by urbaer · · Score: 1

    Take transit.

    Damn trains. Took my DS with Yoshi Touch and Go on the train this morning. Tried to play it, but because the train makes so much noise the DS reacted as if I was constantly blowing into the mic (therefore making the game unplayable on the train). Sob...

  42. Sony screwed up a number of ways by iamghetto · · Score: 1

    In Canada, the PSP lauch not being a "homerun" doesn't really surprise me, and as far as I'm concerned, so far practice or trade laws are also being broken. :)

    Some points.

    1) The price point in theory should fine. The base unit would've retailed for $250 CDN. The nintendo DS launched at $200 and sold well. The PSP offer an entire generational leap in graphics (think n64 to PS2) & added functionality that more than justifies the extra $50.

    2) However, Sony screwed North America by only offering us a "Value Pack" model, forcing us to buy $50 extras with it, that by all accounts were viewed as junk from the original Japanese launch. That raised the price to $300 CDN.

    Not only is that more expensive, but its rather alienating to the consumer when they're being -forced- to buy things that japanese consumers weren't.

    3) The forced additional awful bundles on us. At large electronics retailers like Electronics Boutique, Future Shop & Best Buy were FORCED to not only by the valueless Value Pack, but also two additional games;Wayne Gretzky's Hockey and Twisted Metal: Head-On. This raised the cost to $400 CDN!!!

    Now instead of buying a PSP for $250 and picking up a game of my choice, I'm forced to buy the value pack and two games that I'd never ever buy... for the bargain price of $400!!!

    I -really- wanted this system, but I'm not picking one up on principle alone. I'm not going to have Sony tell me how I'm going to spend my money.

    Sony screwed themselves by taking away one of the basic rights we have as consumers, CHOICE!

    1. Re:Sony screwed up a number of ways by sdhankin · · Score: 1

      Agreed. As the owner of a PS2, GameCube and Xbox, and a fan of Sony for years, I went out last weekend in search of PSP's to look at and try out. Nada. None available to look at. My only option was to buy one sight-unseen. Not likely.

      1) I don't buy bundles. Period. Don't tell me what I need/want. I know what I need/want.
      2) I don't buy game systems if I can't at least try them out in the store. Every other system was there to demo - except the PSP.

      I have no doubt that both of these problems will go away over time. When they do, I'll probably get one.

      Keep in mind, folks - if bundles continue to sell, the stores will continue to bundle. Don't buy bundles!

  43. Time of year by Spleener12 · · Score: 1
    I'd say it's partially due to when they launched it- more specifically, that they didn't launch it in the fourth quarter (which is when every single system that's ever had a massive shortage at launch was released). The fact that they launched it a few months after of one of the biggest holiday seasons for games ever also has a factor, most likely (gamers just spent $300+ on video games a few months ago.)

    And for those who bitch about the launch lineup- come on, no console in the history of console gaming has ever launched with more than 1 or 2 good games. If there's nothing you like yet, don't buy until there is.

    1. Re:Time of year by Corngood · · Score: 1

      You bring up an interesting point. Perhaps they learned something from PS2, and they don't want a shortage this time. We'll have to wait and see, but I bet we'll learn that a PS2 style launch isn't neccessarily an indication of success.

      If you think about it, you have two big rushes to buy a new game machine. The first is the one surrounding the release. These are mainly people who have been planning to buy the device, and are going to buy it regardless. The second, possibly more important rush happens in the 'holiday' season. These people are going to buy _something_, and if your device is out of stock they will get something else. If you release in that peak season, you compound the supply problem by having both rushes at once, and you risk losing the casual sales.

  44. Wrong by Anonymous Coward · · Score: 0

    See, you haven't played Metroid Prime Hunters First Hunt on a Nintendo DS using that control scheme, either, and it shows.

    I have played various PC FPS on a laptop trackpad and I have played MPH First Hunt on the DS, and there is no comparison. You aren't using your thumb in anywhere near the same way for both methods (that is, if you're using your thumb on a trackpad at all instead of an index finger, like some laptop gamers without mice do). D-pad subs for WASD, right thumb does headlook/aim, index fingers fire, weapon selection is on-screen, double-tap jumps. It works well, because the dimensions of the DS touchscreen are a known constant, unlike the various laptop trackpads. I have never had to do a thumb lift in using the touch screen on the DS, for example, and it is head and shoulders above analog stick control in terms of speed and accuracy. That's a promise from a long-time PC FPS player who's been playing console FPS since the SNES days.

    1. Re:Wrong by Anonymous Coward · · Score: 0
      See, you haven't played Metroid Prime Hunters First Hunt on a Nintendo DS using that control scheme, either, and it shows.

      WTF are you talking about, I have played it. You obviously havent if you think my comparison is wrong, so STFU

      I have played various PC FPS on a laptop trackpad and I have played MPH First Hunt on the DS, and there is no comparison

      Bull shit. I place my thumb on the track pad, move it left, the character looks left. Its the same flocking way in Metroid.

      You aren't using your thumb in anywhere near the same way for both methods

      Changing the position of your fingers doesnt make it so there is "no comparison". The exact same movements of my finger cause the exact same reaction in the game, there is a comparison. And it sucks.

      Any respectable PC gamer wouldn't play the DS for FPSs anyway.

    2. Re:Wrong by Anonymous Coward · · Score: 0

      You're a retard.

      Using the touch screen is nothing like using the touch screen on a laptop.

      For one it's much larger and in a much better position for gaming. You can hold it and use your thumb to look around instead of your index finger. That makes a HUGE difference.

      Using your thumb with the thumb piece on the touch screen is hardly any different than using the analog control. It just has a lot more freedom and a lot more control. You can look around at what ever speed you want. It's a lot like using a mouse. If you had ever tried it (which you aren't fooling anybody by saying you have) you'd know exactly what I was talking about.

  45. PSP the media joke by MMaestro · · Score: 1
    1. Forget 'the people.' Dead pixels are turning Sony into an electronics joke. They sell a system for $250 in a bundle with dead pixels?! This isn't 1998 when LCDs cost more than your own computer and getting less than 10 dead pixels was considered to be 'lucky'!

    2. No, Sony isn't fixing them straight out. Theres a Walkthrough/FAQ on GameFAQs explaining step-by-step on how to bypass Sony's wall of BS. Not exactly a shining example of customer support.

    3. If people have to disassemble their non-PC gaming systems to get it to work the way it should, something's wrong.

    4. Considering there are stores in the U.S. that recieved less than 10 units and others recieved over 100, I have two words for you. Bad logistics.

    5. In Japan, pre-orders were forbidden because they didn't want people pre-ordering them just to resell them at inflated prices online. Which happened anyway. Just like with the PS2.

    6. The PSP sales are pale compared to the DS's. Sony didn't launch a Halo 2-like marketing blitz so unless the Japanese are buying them as fast and they can manufacture them, theres no way the PSP is outselling the DS.

  46. Publishers don't look at individuals by cgenman · · Score: 1

    I don't think I've ever heard a publisher talk in terms of individual purchasers. Whether an average consumer would want to buy something at X amount of money, to them, is beside the point.

    The equation that the publishers are optimizing for, is "starting at 50 dollars and lowering the price every month, how can I maximize revenue." Games always start at 50. You always get a crowd of early adopters who really want the game, no matter how bad the game is, and so you always start at that high price to sell to them. At some point, sales start declining as the early adopters leave... but because your price started out so high, you've earned 1/2 of your expected income already. Now you start incrementally lowering the price, smoothing along a curve in an attempt to get the maximum number of people buying at any given price point along the curve until the game hits a stable price point or dies. Unfortunately because you're game is already "going down" and is therefore less glamorous, it quickly becomes abandoned by the publisher in terms of sales and promotion.

    Equally unfortunately, nowhere in that description did the words "Launch at 20" come out, a strategy that worked wonders for Katamari and a few other games.

    I still remember the price drop in Playstation days... Back then all games sold for 50 dollars by Sony mandate, period. However one Christmas Crash Bandicoot 2 came out while Crash Bandicoot 1 was still on the shelves. Because of this, Sony authorized a lower price on Crash 1... 45 dollars instead of 50. Crash Bandicoot 1 that Christmas sold as well as Crash 2, proving that the market wanted lower price games.

    Sadly, publishers don't "get" that there is something fundamentally different about launching a 50 dollar game and abandoning it when sales slack and they start dumping it at 30, and launching a title at 30 with the full backing of their advertising. In one case you're blowing your chance to reach people at a price they're willing to accept, and in the other you're missing your chance to milk the early adopters, but you can sell a product at a price people will pay without the mar of being a bargain-bin game.

  47. Rabid fans... by Anonymous Coward · · Score: 0

    ...probably bought everything they could get their hands on, then ran out of cash to actually buy the thing.

  48. Re:Maybe the market they target doesn't have the t by Juanvaldes · · Score: 1

    I had much fun killing my buddy when i got the game the other day. I looked at him and said this would suck on a windy march day outdoors. Hours later when he left and I finally got to play my game I discovered you can turn up/down the mic sensitivity under options.

  49. Great by Yer+Mom · · Score: 1
    They push back the European release date so that you guys won't have shortages, and then you don't even buy all the damn things.

    Can we have the leftovers, please?

    --
    Never mind Spamassassin. When's Spammerassassin coming out?
  50. Ahem by TheBot · · Score: 1

    I have a PSP and I have no issues with bad pixels, no issue with the Square button, and like the games that've come out for it at release. It has great potentional as well. Homebrew is right around the corner, as well as a keyboard.

  51. Before you think the psp is done for... by AzraelKans · · Score: 1

    Im not completely sure (because it was a long time ago) but I remember the PS1 (Psx) had pretty much the same reception when it was released. It was initially expensive ($300!) there were almost no games for it. So just a few hardcores bought it, six months (or a year?) later Tekken 3, RE2 and FF 7 were released and the unit dropped the price to almost a half... you know the rest.

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    Go ahead MOD my day!
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  52. The manager of my EB reports... by Anonymous Coward · · Score: 0

    EBCanada was 80% sold out by 10 am March 24
    EB was given more units than any other store
    EB was given enough units to cover every pre-order and have some left over
    13 seperate robbery attempts (on the PSP) were foiled on the spot
    They have been taking massive DS returns in exchange for credit towards PSPs
    Sony is ecstatic.

  53. One word: UMD-RW by mikew03 · · Score: 1

    You want to sell me a PSP, then sell me a UMD-RW drive for my PC first. You would crush the competition in a variety of markets if I had the UMD's capacity with my own MP3s and videos on them.

  54. Where are the Actual Sales Figures? by robbway · · Score: 1

    The article doesn't cite a single sales number, making it of dubious credibility. First off, Sony did sell out. The retails didn't. Second, was the original shipment 1 million? Or did they release 1.2 million, 1.5 million? Also, nobody expected more than 800,000 sold. DS sold 800,000 in one week. At higher price, the PSP should only sell 400,000 to 500,000 in its first week.

    PSP was released during a rather weak gift-giving holiday. Most older generation folk, 30's and up, didn't give gifts at Easter, just candy. The real test will be Christmas. I doubt you have to do anything with the price of the system until 2006. The hype at Christmas will sell them all at a premium. The best move for Sony would be to check sales records on the PSP for the first 10 days after Thanksgiving. If sales aren't strong, drop the price $50.

    As for cost, each DS was a minimum of $200. You had to buy a game to even operate it. Same with PSP, you can only watch Spiderman 2 so many times. You must spend a minimum of $300 to even play a game. I personally don't think you should sell bundles. A la carte will sell itself. It increases the demand for games. Bundles seem obscene.

    Unfortunately, the Memory Sticks are expensive, and yet cheap (Sandisk, not Sony) considering the memory sizes. You have to truly appreciate the music, photo, and movie capabilities to really justify another memory stick.

    For the record, my initial system (EB didn't require a bundle in the stores) was $420: Value Pack, two games, and a 512 MB stick.

    It takes no time at all comparing the DS with the PSP that the PSP is superior in every aspect, except for the touchscreen.

    1. Re:Where are the Actual Sales Figures? by hognutz · · Score: 1
      Hi. I'm the reporter on that story.

      The reason why I didn't have any sales numbers in the story is because official numbers didn't yet exist.

      In fact, despite Sony's promise of an official tally, there is still no hard data.

      But American Technology Research just released a report today on PSP sales that estimates that while Sony has probably shipped all 1 million of the PSPs that were promised for the North American launch, only 475,000 to 575,000 have been sold. About 250,000 to 300,000 are still out there on store shelves. Hope that helps.

      Victor Godinez
      The Dallas Morning News
      (FYI, you can read my original story here: http://www.dallasnews.com/sharedcontent/dws/bus/st ories/032905dnbuspspsales.905f0.html

    2. Re:Where are the Actual Sales Figures? by Anonymous Coward · · Score: 0

      You should do an article on the way fans of video game systems will become increasingly desperate in their attempts to deny reality in order to justify shelling out money on an expensive failure. I've seen this happen with every failing or "also ran" system out there and I can't think of a comparable phenomenon. Maybe fans of a losing sports team going out of their way to say, "It was rigged, the ref was blind."

    3. Re:Where are the Actual Sales Figures? by robbway · · Score: 1

      That truly was the best answer I've ever received on a post. Thank you, very much.

    4. Re:Where are the Actual Sales Figures? by hognutz · · Score: 1

      No problem.

  55. seeing is believing by The+Brawny+Man · · Score: 1

    One thing that would defiantly help the PSP right now would be in-store displays. Seeing is believing, and I know from personal experience that one of this system's major selling points is the system itself. If they would just put the thing next to the DS in stores, people could see the difference in quality. If they could see how beautiful Ridge Racer and Wipeout look on that screen, they would be sold. I say give it some time. Word of mouth will help this system a lot. Lowering the price just a smidge would help too, though I will be gladly slapping down the money when I can afford it.

  56. In Sweden games are 60-80usd by PromANJ · · Score: 1

    Well, a regular new game for a consile is 400-550 SEK, or higher if you walk into the wrong store. The american dollar is currently less than 7 SEK, it used to be 11. 40 bucks would be budget bin here.

  57. PSP by DemonREA · · Score: 1

    I geuss thats one way to sell a product, RAISE the price. Whos running marketing over there?

    --
    One day.
  58. Cartridges vs. UMD by Merk · · Score: 1

    Cartridges are fast and battery-efficient. Discs are slow and inefficient. If they're going to use something proprietary, why use something slow and battery draining?

    1. Re:Cartridges vs. UMD by Tumbleweed · · Score: 1

      I think it might've been a storage issue, too. UMDs hold (I think) 1.8Gig of storage. For the cost of a tiny optical disk, what's the cost of a comparable cartridge?

      I just saw a photo layout someone did where they completely disassembled a PSP; it made me think - what type of connection does the UMD have to the PSP? Is it something _electrically_ standard like ATA or SATA? If so, that could open up some nice hacking possibilities once the machine is cracked to allow running of whatever software you want. Remove the UMD, insert smaller 1.8" HD or CF slot or something. That might be a worthy project for someone with a PSP machine with a bunch of dead pixels and more time and knowledge than I have.