It meats 2) Goodies (Games, notes, scheduling, contacts) 3) Display, 4) Playlists (iTunes generates playlists based on YOUR needs) and 5) Size. So the iPod matches 4 of 6. 4 is greater than 0.
Except Sony NEVER claimed PS2 would render Toy Story quality, their exact words were CG quality, and their proof was a tech demo of FF8's FMV being rendered real time
Metroid Prime didnt eliminate load times at all, there were long elevator sequences, and you waited long periods of time for doors to the next level to open
As for massive enemy counts, Timesplitters 2 for PS2 supports 4 players, and 12 AIs
Actually PS2 does have texture compression. ITs also designed to need less RAM for textures since you can transfer them from the main RAM at an ungodly rate
or that the PS2 will be able to render Toy Story in real time, all like Sony promised?
Sony never promised that, they promised PS2s graphics would look CG quality, and they proved that time and time again. They even had a tech demo that rendered the FMVs from Final Fantasy 8 IN REAL TIME. THATS why they said it. PS2s were even used for a few scenes in the FF movie.
It was placed up on accessible servers for distribution onto the internet, and was accessible without any special security to prevent the downloads
False, it was placed on a server that PSP is NOT programmed to access. YOU have to program YOUR DNS to point to the other server. PSP does NOT access the site on its own, YOU force it to by spoof attacking it. It's not Sony's fault YOU pointed YOUR DNS at the wrong site.
Isn't is possible that the GTA game is going to be top-down like the first two and the recent GBA game were?
No, the article had a quote from the developers saying PSPs advanced hardware is allowing them to do things they've never done on a portable. They've done 2D on a portable. The game will be 3D.
Except Nintendo has yet to release 2 seldom used addons for a system, then 2 failed consoles in a row. (Last I chekced, N64 and Cube did better than Saturn and Dreamcast) I think Nintendo will be able to hold out for a while longer.
False, the option is right in PSPs main menu.
It allows developers to make games not previously possible on a handheld, the very definition of innovation.
It meats 2) Goodies (Games, notes, scheduling, contacts) 3) Display, 4) Playlists (iTunes generates playlists based on YOUR needs) and 5) Size. So the iPod matches 4 of 6. 4 is greater than 0.
Worst feature imaginable
You can get an equally sized tv for less than a quarter of that price, thats the problem
Except Sony NEVER claimed PS2 would render Toy Story quality, their exact words were CG quality, and their proof was a tech demo of FF8's FMV being rendered real time
Game sharing is single disc multiplayer. Its spawning a network copy. Thats exactly the same thing.
Actually it does, it's called 'Game Sharing' in the main menu
Where did I say poly counts? I said enemy counts.
If you saw Gran Turismo 4 you'd say PS2 is still putting out amazing graphics
As for massive enemy counts, Timesplitters 2 for PS2 supports 4 players, and 12 AIs
Actually PS2 does have texture compression. ITs also designed to need less RAM for textures since you can transfer them from the main RAM at an ungodly rate
You can watch what you want on PSP, thanks to the memory stick
Note: None of the original chipset or technology from the Nintendo/Sony SNES add-on was used in the Playstation that we know today. The new 32-bit console was re-designed from scratch.
yes, it does
Sony never promised that, they promised PS2s graphics would look CG quality, and they proved that time and time again. They even had a tech demo that rendered the FMVs from Final Fantasy 8 IN REAL TIME. THATS why they said it. PS2s were even used for a few scenes in the FF movie.
Actually its a STRATEGY game.
No one has heard of GameAxe
ah, ok. *Appologizes and runs off*
False, it was placed on a server that PSP is NOT programmed to access. YOU have to program YOUR DNS to point to the other server. PSP does NOT access the site on its own, YOU force it to by spoof attacking it. It's not Sony's fault YOU pointed YOUR DNS at the wrong site.
No, the article had a quote from the developers saying PSPs advanced hardware is allowing them to do things they've never done on a portable. They've done 2D on a portable. The game will be 3D.
75 million under certain conditions, which it does under those conditions. The same conditions 3D card maufacturers use. Next question?
Except Nintendo has yet to release 2 seldom used addons for a system, then 2 failed consoles in a row. (Last I chekced, N64 and Cube did better than Saturn and Dreamcast) I think Nintendo will be able to hold out for a while longer.
Actually, it does support id3 tags, and album art
Nintendo replaces cards affected by this for free. I'd say let us never speak of this again, but the DRE debate rages on...