Sony Announces PSP Launch Date
Today we have word that Sony has announced a U.S. launch date and price for their upcoming PSP handheld. The date? March 24th, and the unit will retail for $249.99 when it hits the street. From the article: "the PSP Value Pack contains ... [a] 32 MB Memory Stick, headphones with remote control, battery pack, AC adaptor, soft case and cleaning cloth, movie/music/game video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment."
To be in that first Million?
I assume they are shooting for a niche market, and therefore will not have to compete with the Nintendo DS (at least not yet). If they can get a foothold in the handheld market, this may be a way for a top down sort fo approach.
That's steep. I would grab one for $150 unbundled. $250 is too much for a console, much less a handheld.
including multiple non-interactive game demos
Wow... I never thought a marketing drone would be able to come up with such a convoluted way of saying 'commercials'.
So 25th will be the return date for me.
...does it still spit discs? Does the square button still get stuck? Does it suck batteries like a vampire? And, most importantly: does it run Linux?
Circumcision is child abuse.
fixed their japanese launch problems
(like "launching" disks and the flakey square button)
I don't feel the need to preorder... I'll wait for the 2nd generation.
At $250 it sounds a bit steep (one would think they'd charge less at first and ramp the price up as more games are released) but hopefully someone will circulate a petition to get Linux ported to this thing! Besides, people pay that just for portable DVD players...
Try not. Do or do not, there is no try.
-- Dr. Spock, stardate 2822-3.
I thought they were going for about $179 to be competitive with the Nintendo DS. Looks like it'll be a year or two before I even consider getting one of these bad boys. Besides, it's best off not to be an early adapter--hold back and wait for a decent game library to develop.
Taking guns away from the 99% gives the 1% 100% of the power.
Nowdays, very few people use handheld game consoles. Will sony be able to rejuvinate the interest of masses towards portables? I for one definitely think so...here goes my next paycheck :)
Some intrepid explorer has travelled to the US and has posted a pretty thorough (and glowing) review of the aforementioned device.
n y_psp/
http://www.theregister.co.uk/2005/02/01/review_so
"The dew has clearly fallen with a particularly sickening thud this morning"
Here is the link. Unfortunately the UK price for the basic version is £180 or about $340. :-(
Omnis amans amens
A $250 portable. I'm sorry.
I try not to get too excited about new toys (especially now that I'm in my 30's) but the PSP has put a spell on me. I think this will be the first portable that doesn't make any excuses (nice screen, fast processor etc.). Now if I can only convince my wife that I need an early birthday present...
Cheers,
_GP_
... We haven't gotten any product konwledge yet. I will say that we won't be able to get it until day one here in the us. I personaly haven't touched a handheld device since my OLD SCHOOL original gameboy. But, this has promise, and with the recent release into the consumer channel of an affordable 1GB memory stick, I could actually see myself buying one. Gasp, I might actually own a portable gaming device. Hmmm.. one quesiont for the masses, would you prefer this device or a portable media center....???? feed back apreciated.
Hmmm... Technology... anyone have a match?
I heard that after the japan release, the PSP had a real problem that if you applied a twisting motion to it, the cd can pop out. I wonder if they have fixed this for the US release, other then that, 250$ would put it up with the prices of the old xbox's right? At least they had hard drives ;)
The second million people receive a small note with a B&W picture of spider-man reading "You didn't buy fast enough. FOOL!."
It just doesn't seem very comfortable or thought out. In a time when systems are getting smaller, more portable and comfortable to hold, this looks like something designed in the 80s. It may have great games, but how is it going to sell if it doesn't look cool? Maybe I'm suffering from too much iPod exposure, but there is definitely something to good packaging, and my $0.02 says that the PSP just doesn't have it.
The CB App. What's your 20?
...or is it still appallingly low?
and what about the flying carts of death issue when you put a little twisting force on the console? fixed, or did they just attach a warning sticker to stay away from PSP players?
Metal Gear Acid: Best Played While Tripping.
So then, really, this is nothing new, just a new package made by marketing as a new way of selling accessories that have been on the market for years? And why is this being advertised as a "story" on Slashdot? I don't remember reading about Tide's new 64 oz bottle, with New Easy To Pour Handle (tm)
Huh? What's new is that Sony announced official pricing and a launch date for their new game system that is not yet on the market in NA. That qualifies as "news" to me, you know, considering that nobody knew it before.
Sheesh.
How much are the games? 50-70$? I think I might just stick with my outdated gameboy at prices like that. Tetris has served me well for almost a decade and I think that is value Sony will be hard pressed to compete with.
This is going to be one piece of hardware I don't purchase on the launch date.
...and there aren't any launch titles that appeal to the RPG addict in me.
It's not backwards-compatible with any older technology like the DS was (it plays GBA games great, and is easier to hold than the GBA SP)
I'm going to wait for at least the first hardware rev and a price drop.
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1. Video Out (how cool would an S-VIDEO port on there be). Hook up an S-VIDEO --> RCA adapter, and hook it into any TV, and play full screen. Oh how life would change.
2. WiFi instead of IrDA. Come on, what were they thinking? IrDA sucks, WiFi has so much more going for it. IMHO that was a poor choice.
3. Drop Memory Stick Duo and use Compact Flash. Lets face it... I'm a Clie owner myself. CF is the better of the two. It's price per MB is much cheaper. Not to mention you can buy them anywhere, and they are improving in capacity and speed.
I'm sure it will be a success regardless, but if it had those 3 things, it would be the ultimate killer device. A must have for anyone.
I'm curious how long it will take until someone gets Linux running on this thing. Sounds like a good device for it. Then we could (perhaps) use a WiFi or Bluetooth USB adapter!
Beware! :-o
--- Ban humanity.
Sony is reading all of these comments and producing nifty flowcharts and pie graphs based on them. They seriously want to know what the geek community thinks of their latest folly.
Well, here's what we're thinking:
- Does the PSP have to cost as much as a console?
- Why do we have to spend even more after buying it to get at least one game?
- Why don't they specify on the packaging that the battery life is intolerably poor?
- Are we going to be able to modify it to run our own power-concious operating system such as Linux?
- Will the UMD discs eject during board meetings, leading to your co-workers shouting "BUSTED!" at the top of their lungs?
- Will the copy of Spiderman 2 that comes with the first x number of units be so grainy that we'll be reminded of how bad Sewer Shark was for the SegaCD system?
You know that the above list goes on forever, don't you Sony? After all, we're geeks!Sure, I might be nitpicking a little bit, but with all the recent press, Sony has an uphill battle in my book. Be it the "twist-and-shoot" problems with the UDM slot, the fact that the square button isn't as responsive as the rest do to a "design decision", 2 hour average battery life, or the general issue that this is a 1st generation product from Sony, I will take a wait and see approach.
Plus, I still can't get over the fact that the games are going to cost practically the same price as those for the full size consoles. To be honest, this is an issue I have with the DS as well. The reason I didn't include it up above, though, is that this seems the direction the hand held market is going and I will probably have to grow to live with it.
Bryan R.
The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
Too bad you feel this way. The Metroid demo that was included with the unit is awesome. I have played so much multiplayer with that thing, I have lost count. Your loss.
The grandfather poster probably doesn't realize that PSP != PS2
...which cannot be used with the PSP?
This is not the Playstation 3. The PSP is a portable media player designed to play last-generation games in a compact form factor. Compare it to the Nintendo DS.
Assuming you knew this already, I suppose you meant that Sony will port older games to the new architecture? PS1 games may be ported to PSP, but licensing issues and a general lack of funding tend to limit the selection of titles.
The code may be the same, but the media format is different.
liqbase
Nintendo SNES has already pwn3d home consoles for 5 years, PS1 is too little, too late. Too bad, so... Wait? What!?
This rating is Unfair ( ) ( ) Fair (*) Funny
Sigh... If only. Modding would be so much more fun.
$250 isn't a bad price considering what the system can do, but where it starts to hurt is the memory sticks that it uses! 1GB Sony Memory Stick is ~$200USD 4GB Sony Memory Stick is ~$900USD those prices are insane where as you can buy and entire PVP, MP3 player, and handheld game system (NDS) for cheaper cost per GB of storage if they brought their memory costs down this would be a killer piece of hardware
With all that bundled in, it would be nice if it came with an actual game. I am not buying the PSP to watch Spiderman.
Looks to me like they are marketing this as a portable mini-entertainment center. By including the Spiderman 2 movie, they are differentiating themselves from other handhelds.
I'm wondering how much the UMD disc movies will cost. Will people really want to buy yet another version of their favorite movies for $19.99 (price amount is just a guess)?
Sig cancelled due to lack of interest
...movie/music/game video sampler UMD disc including multiple non-interactive game demos...
So for $250 you get a portable game system with game demos that you can't even play. It seems like you should at least bundle something that people can play with. What good is a game demo that you can't play?
--
Join the Pyramid - Free Mini Mac | Free Flat Screens
infested with jello like fishes no melotron wishes
This is the same price as it's going for in Japan. the system is $200 and the bundle is $250 which includes the types of accessories you usually buy separately (which probably would cost $50+ on their own). I've played the import model and it really is incredible. Sure, we'll see some rehashed PS2 titles, but the ad-hoc WiFi network gaming is huge. PS2 has some awesome titles that couldn't reach their full potential because networked gaming game along so late. Games like Wipeout will simply kick ass on the PSP.
I wondered the same thing, but if the UMD disc format is opened up and cheap enough, then you could burn things to those. That kind of eliminates the need for a large memory stick. Maybe that is their plan...?
My beliefs do not require that you agree with them.
How does Sony expect to compete against MS Paint?
- Minimum of $250 for system with memory stick, headphones
with remote control, battery, ac adaptor, soft case, cleaning cloth,
and a demo disc.
- First 1,000,000 buyers also get a Spider-Man 2 movie that plays on the PSP.
- Launch titles that are mostly franchises and remakes, including a whole pile of EA Sports games.
- Low-end games cost $40, with others presumably costing more. (Wal-mart's online store shows $49.92 for many games.)
That prices me right out of the market at $250, even with all that bonus crud thrown into the box. But that's not the worst of it, since the big stores, the ones most likely to have anything to sell, will be selling bundles that include two or more games and other needless crud. As of right now, EB Games has one way to buy the PSP and it's a bundle that costs $400. GameStop's got bundles that range from $380 to $480.Look, all I want is basic system with a charger, a (small) memory stick, and one game. I don't need headphones or a remote control or a soft case or a cleaning cloth or a demo disc. I don't have any desire to tote around Spider-Man 2 to show off to friends. I don't doubt that the folks who can afford the PSP will think it's the bee's knees, and I'll even envy them their new toy, but I've got better uses for my gaming cash. With the robust used GBA game market, I'm going to get a much better fun-for-dollar return sticking with my 'burning GBA.
Sorry, Sony, you lost me on this one.
Curmudgeon Gamer: Not happy
Sony owns Paint Shop Pro!?
Yes, let's compare two different generations of consoles to the same generation of handhelds. There must be a correlation.
Why don't they include USB capability to use an iPod as a hard drive? Now THAT would ROCK!
I'm wondering how much the UMD disc movies will cost.
I'm expecting that within a week, somebody will have a process that will Rip the contents of a DVD, convert the content into a (MPeg4?) format that is appropriate for UMD and provide a process for burning a UMD compatible optical disk.
The question is, will it be Sony? If Sony really wanted to knock MS and Nintendo out of the building, they would provide the ability to Rip a Sony/Columbia DVD into a UMD disk without an additional licensing cost.
Unfortunately, we all live in the real world where Sony will see the UMD drive as an opportunity to charge a customer two licensing fees for the same bit of content. Sigh.
myke
Mimetics Inc. Twitter
Dear Slashdot
h tm
Apparently Metrowerks already has an SDK out:
http://www.metrowerks.com/MW/Develop/Games/PSP.
Unfortunately you traditionally need the blessing of Sony themselves to develop games for their platform. I wonder how much this right-to-code will cost for the PSP.
Sigless in Singapore
Yea, Nintendo DS is fine, if you're a TEN year old. What a load of crap.
Well, as a 50+ year old gamer, I see it exactly the other way around. The DS offers some real innovation, with features such as dual screens and touch/stylus control that aren't available elsewhere. The games aren't all just rehashes of console games. And it looks like it will have a good mix of 3D and 2D games, especially since it plays GBA games (in fact, you can have a GBA and DS game plugged in at the same time), while the Metroid demo demonstrates that its 3D capabilities are good.
A portable PS2 missing one of the analog sticks just doesn't excite me. I don't do that much gaming on the go, and if I want to play PS2 style games, I'll play it on my big screen TV and PS2 at home. Nor am I all that interested in watching movies on that little tiny screen. If I want to watch a DVD while traveling, I'd rather watch it on my laptop, which at least has a decently sized screen. But I think that the PSP will sell well with the kiddies. Features like movie play that aren't that appealing to adults will be more successful with kids who don't have their own TVs, laptops, and DVD players. I can imagine a parent setting a kid up with a movie on a memory stick to keep him quiet on a long auto trip.
People are willing to spend $250-400 on an iPod because its : A) looks cool, B) is cakewalk to use compared to other mp3 players and C) because you don't look like an idiot for staring at a 6 inch screen trying to select the right playlist. Compared to the PSP which : A) looks like the GBA (not SP) hence looks like a toy, B) plays video games (again childish) and C) plays movies? Whos gonna hold the screen upright to eyesight level for 90-120 minutes at a time? This isn't a portable DVD player where you can tilt the screen or a TV thats generally unmoved.
Forget it. No way am I paying $250 for a portable game system. Maybe if they let you write your own UMD carts then maybe it might be worth that price (portable movie player). But at $250 for device then $50 or so per game no way.
Tell that to the 65 million owners of a GBA.
Or, you could get yours now for only $20 more...
PSP Playstation Portable.
"When the president does it, that means it's not illegal." - Richard M. Nixon
The PSP sold in Japan for ~$185 USD right?
So Sony is charging $65 for a pair of headphones I don't want or need, and a memory stick that's too small to be useful?
I'm not at all impressed.
The DS has *already* been a success.
The PSP will have some success. The $250 is too much though.
Heck, ebgames is trying to get $400 for it.
Gizmondo? Huh? You can't be serious.
It would be nice it they did. From:
http://cgw.1up.com/do/newsStory?cId=3137897
~jeff
It is usually 13 year olds that say they want "mature" games.
Which is really a hoot.
"Mature" being defined as "has a lot of blood and guts" or "shows girls boobies!"
I've never heard anyone over the age of 21 talk about "mature" games.
Do the games come with region encoding, or could I (for example) pick one up from the US and play games sold in Europe / Japan etc.? Same question as per movies if / when they get released.
PSP looks like it'll have better developer support than the GameGear ever had, and a huge leap in graphics over Big N's current offerings. I might just have to get a new portable game platform.
Do not touch -Willie
Sheesh, this thing is ALREADY selling like hotcakes on ebay and a few import sites.... at over $400.00 a pop!
/., but they sure as hell *do* have a market.
Apparently Sony ain't marketing this to people posting on
Also, on the Memory Stick... isn't that a Sony-developed technology (like MD and BD)? If so that alone explains why they used that instead of CF.
-Pie
Hello, im new, so yeah im on slashdot :). Well anyway to respond to this, i would have to say i will not be buying a psp, for a couple of reasons, well ok i have owned just about every nintendo console, and handheld, i have never had any problems with them. Heck i still have my nes working great. OK well i have owned a PS,PS1 (the small ones) and my brother owns a ps2. well ok i have had to replace my ps 3 times because of the spinner/eye peice problems. My brothers ps2 he bot it last year and already its showing signs of wear and tear, really it doesnt play hardly any dvds and if it does it has a skipping problem. I has trouble playing alot of games without freezes, plus their is a weird problem with the controller, it will give me warnings while playing a game that my controller isnt plugged in, or the controller will just stop responding. I think i will never buy a sony product again. This has happen alot, actually with sony products, i mean, my father bot a sony vcr, and it lasted a week, i bot a sony boombox lasted about 2 weeks before the headphone plug-in went bad. I bot sony headphones, well i have had them for about 3 months then i wanted to check the quality of the sony headphones vs my audio technica headphones, wow i dont know why but the sony headphones really lost quality, from either being used so much or what i dont know. (note i did check the quality when i first bot them and they were great...dont know how they can just lose quality over time.) So my whole point to this is, i dont trust sony's products...i mean, i personally believe sony builds their stuff to break...(panasonic is just as bad). 250 bucks without any games and with only a 32 meg stick please...OH also since sony is hell bent over for microsoft good luck seeing linux on it..im sure it can be done but, i think that sony will find a way to stop it. plus also, if this thing can get onto the net i mean by me being able to play people from home with my psp, isnt their a chance for viruses...i mean would be a great script kiddie tool :).
About the discussion going on here is that at least it's not entirely full of hypocrites. A lot of people eagerly lambasted the N-Gage for its various flaws, which just like the PSP seem to include price, key functionality, media issues and size while totally ignoring its best features. Looks like Sony's getting the same shake from this community. Now that the final tally is rung, it apparently isn't what people were expecting and the sentiment is appropriately tempered. I, for one, am not surprised that the PSP did not turn out to be perfect.
:P
For what it's worth, I wish the PSP had a phone...
~Someday, I hope to be an aspiring author.
The screen is NOT tiny. You get a good angle of view when held normally, quite good for watching movies, in fact. Quality is really superb, picture size is 480x272 pixels. Sound quality is surprisingly good, too.
That was classic intercourse!
You can do that now. There are tools that rip a DVD and convert it into the correct video format. You then store the movie on a Memory Stick and watch it on the PSP.
I highly doubt they'll offer a UMD burner, but if you have a Memory Stick you can watch all the movies you want.
Ape Escape®: On the Loose, Sony Computer Entertainment America
ATV Offroad Fury®: Blazin' Trails, Sony Computer Entertainment America
Darkstalkers Chronicle(TM): The Chaos Tower, Capcom
Dynasty Warriors®, KOEI
FIFA 2005, Electronic Arts
Gretzky(TM) NHL®, Sony Computer Entertainment America
Lumines(TM), Ubisoft
Metal Gear Acid(TM), Konami
MLB(TM), Sony Computer Entertainment America
MVP Baseball, Electronic Arts
NBA, Sony Computer Entertainment America
NBA Street Showdown, Electronic Arts
Need for Speed(TM) Rivals, Electronic Arts
NFL Street 2 Unleashed, Electronic Arts
Rengoku(TM): Tower of Purgatory, Konami
Ridge Racer(TM), Namco
Smartbomb, Eidos Interactive
Spider-Man 2(TM), Activision
Tiger Woods PGA TOUR®, Electronic Arts
Tony Hawk's Underground 2 Remix, Activision
Twisted Metal: Head On(TM), Sony Computer Entertainment America
Untold Legends: Brotherhood of the Blade, Sony Online Entertainment
Wipeout® Pure, Sony Computer Entertainment America
World Tour Soccer, Sony Computer Entertainment America
youre all being absolutely ridiculous saying that the DS, priced at $180, is better than the PSP at $250. I've owned both systems and the DS simply has nothing on the PSP right now. It doesnt have a single game or anything good coming out down the line. I owned my DS for like 3 weeks and then put it up on eBay. I've had my PSP for a few days and I'm blown away by it. The screen is huge and bright, the games use REAL 3d, the speakers are loud and crisp, the interface is simple and elegant, it plays Mp3 audio and Mp4 video flawlessly and the design is fantastic. I've got Hot Shots Golf and Ridge Racers and both of these games have already given me several hours of fun. I'm looking forward to Metal Gear Acid, Gran Turismo and some great looking 3d platformers. The Nintendo DS has NONE of this. I wish it did. I'm an old school Nintendo guy who has bought every Nintendo system since the NES, but seriously, Nintendo is gonna have to really work to win this battle. The PSP is just that much better than the DS. I think Sony's only flaw here is in not announcing a bare bones package with just the system. Mine cost 19,000 yen which works out to around $180 and I certainly didn't need a small 32MB card or a set of headphones.....
The sales for 2004 (from here appear to agree fairly well with the overall numbers the previous poster had, with the PS2 just barely outselling the GBA (note: you'll have to add the GBA and GBA SP sales yourself) in 2004, and both of them putting the smack down on everything else.
System - Sales this week - Total this year
Nintendo DS - 221,625 - 889,400
PlayStation 2 - 112,970 - 2,503,532
PSP - 85,059 - 245,078
Game Boy Advance SP - 80,271 - 2,340,693
GameCube - 29,991 - 588,528
Game Boy Advance - 1,270 - 194,148
Xbox - 499 - 36,379
Swan Crystal 70 - 7,388
PSone 40 - 13,939
Overall numbers for the year are available here and agree with what the previous poster had:
Worldwide Hardware Sales (End of 2004)
PlayStation 2 - 81.39 million
Xbox - 19.9 million
GameCube - 18.03 million
Game Boy Advance - 65.74 million
Nintendo DS - 2.84 million
Sony PSP - 0.51 million
N-Gage - 1.3 million
PSone - 101.73 million
I'm too lazy to cut and paste any more, but everything I turned up from a quick google search seemed to agree fairly well. Overall-- PS1 is in the lead, PS2 is in second, GBA is third, followed by the Xbox and the Gamecube.
PSP - Initial Price $250 Games $45 (Average) Battery Life - Depends on what you are doing, but never too long lasting. Pushes graphics over game innovation. Inferier Wireless Technology. Expensive Movies and Extras Nintendo DS - Initial Price $150 Games $30 (Average) Battery Life - Usually a constant 6 or more hours Pushes Innovation over Graphics Standered Wireless Technology Lack Of Movies and many Extras For Me the biggest thing is price and innovation. I dont want to spend money on a PSP movie I already own on DVD only to have to charge the system right after the movie. Innovation is also a big factor. Nintendo is realizing that pushing graphics can only get you so far. Sorry Sony, unless you change your prices and approach I think Nintendo Has your Number.
Out of the three I think the PSP is the most likely to succeed. Sony's strategy is very similar to that of the first playstation, they don't want Nintendo's market, they want to open up handheld to a new more mainstream demographic.
The problem is when you say "mainstream" here you don't mean "mainstream", you just mean a different demographic niche than the SP targets. Specifically, XBox owners.
Meanwhile, the DS is targeting new groups of its own in the same sense. Did you actually read any of the mainstream media coverage when the DS was released? And no, I don't mean EGM or whatever, I mean the real mainstream, like USA Today. Almost all of them reacted in a very interesting way-- they said, "oh, ok, it's a PDA crossed with a game boy".
The look of the DS might not impress the group that, in my opinion at least, you have mistaken for "mainstream": 20somethings who are willing to buy appliances that make them feel cool. However, these people would very likely be buying video game systems anyway-- you aren't "opening up" the market one bit by appealing to them. However the DS's style does seem to be impressing the 30something set (at least the ones who work in the media), to whom the DS"s supposedly angular and clunky design just looks dignified and businesslike, and the stylus functionality seems natural and comforting. This is still a niche, but it's possibly something closer to the mainstream mainstream, and it's certainly a new market.
Sony might possibly have something on their hands with the whole "uh, it's a media device, really" thing, since lots of people who wouldn't be so interested in a video game system would be interested in a portable music player. But that doesn't really work since their "convergence" of an mp3 player and a handheld game system costs about as much as an equivalent mp3 player and a handheld game system would separately-- and isn't much physically smaller. This is why the price is a problem. For the $250 price of a PSP you could get a $150 Nintendo DS and a $100 iPod Shuffle-- and if you did, you'd actually be able to play mp3s, which you wouldn't with the PSP value pack (you'd have to shell out a nontrivial amount more for a memory stick, the value pack's 32MB stick won't cut it). I do not think the general market will fail to notice this.
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
it'll be the first handheld to really take advantage of object-oriented development methodologies.
Could you elaborate? Does this sentence mean, "I read some hype about a C++ compiler for the PSP and I thought it was a new thing" (it's not), or does it mean "I want attention and think I can get modded up by dropping buzzwords"?
ARTHUR:
It is King Arthur, and this is my my Knights of the Round Table. Whose castle is this?
FRENCH GUARD:
This is the castle of my master, Guy de Loimbard.
ARTHUR:
Go and tell your master that we have been charged by God with a sacred quest. If he will give us food and shelter for the night, he can join us in our quest for the Sony PSP.
FRENCH GUARD:
Well, I'll ask him, but I don't think he'll be very keen. Uh, he's already got one, you see.
ARTHUR:
What?
GALAHAD:
He says they've already got one!
ARTHUR:
Are you sure he's got one?
FRENCH GUARD:
Oh, yes. It's a Japanese... (I told him we already got one.)
FRENCH GUARDS:
[chuckling]
Personally, I'd compare it to any of the various video players out right now.
Well, probably not the DVD players, since UMD doesn't have exactly a certain future.
But if you're right, and we shouldn't be comparing the PSP to the Game Boy, then the thing we should be comparing it to is the Tapwave Zodiac.
The Zodiac's original model costs about the same as the PSP (the newest model is $100 more), but the memory upgrades cost much less than the PSP's and both come with the same amount of memory, 32MB. The Zodiac plays games, mp3s and video that you load from your computer, it has a more centrally-positioned analog stick, and it seems to be slightly smaller than the PSP. It definitely doesn't seem to be as powerful for games as the PSP and the screen definitely isn't as nice, but it has a vastly larger feature set since it's a fully functional PalmOS PDA and the screen supports stylus input.
In this case the PSP doesn't at all compare poorly to the Zodiac but it doesn't seem it would be automatically be one's first choice of a buy between the two either.
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
I see many problems with the DS suceeding.
Product Positioning
It's stuck between the GBA-SP and PSP. The GBA SP may be too popular for the DS's own good. I'm not talking games, I'm talking form factor and design. People almost universally agree it's an outstanding design - tiny with the perfect feature set. Meanwhile, the DS is very bulky in comparison - certainly isn't going into my top jacket pocket, and even may be bulky in my jeans pocket. Meanwhile, the PSP offers pure style and power. As Ridge Racer comparisons show, the DS simply does not compete graphically. It's really embarrassing for the DS, and it's only going to get worse. Why?
Third Party Developers
I doubt major game developers will do anything neat with the second screen, as the vast majority of games are multi-platform. Just like in cross-platform computer applications, when this happens the unique features a system may offer are almost always underutilized - here, the DS's second screen and touchpad. However, developers WILL use the PSP's graphics - that might as well be free to them - they know how to do it from years of console experience, and it's much easier to design a good game for the PSP and tune down the graphics for the DS. Meanwhile, I highly doubt many will give more than lipservice to the DS's second screen and touchpad. Nintendo will doubtless do some great first-party games (it's why I have a Cube), but even from them, all we really have so far is maps on the second screen, and some occasional minigames. That is NOT the revolutionary platform Nintendo would like us to think this is, and is worrisome.
Usability
I've played on a DS - I can't watch two screens at once. The stylus, while potentially very interesting, so far seems to be a crutch for the lack of analog control. Anyone who's played a racing game will tell you that nothing can replace analog control. Not to mention, how can you use all of the controls and stylus at once? It seems to make for games where most action occurs using the standard controls, and then different sections that use the stylus, whereas the analog controls can be used seamlessly. But the DS doesn't have it - the PSP does.
Rehashes?
Why does the PSP get such a bad rap on rehashes? Because it looks so much like a PS2? That should be a compliment. Meanwhile, the DS is offering us N64 and GameCube rehashes, scaled down to the DS's capabilities with some minor changes. Mario DS (Mario 64 with added characters and some levels), Animal Crossing DS, Metroid Hunters (not terribly different other than a poor multiplayer mode - haven't tried the stylus versus analog control yet). Rehashes. So why does the PSP get such a knock and the DS does not?
The DS is an interesting concept but ultimately not very compelling, especially when stuck between the minute perfect-ness of the GBA-SP and the sleek power of the PSP. I really see little to no market for it.
Time will tell, of course.
I don't know what kind of crack I was on, but I suspect it was decaf.
Thanx for the reply, I didn't think of using the memory stick.
Just doing a quick search, the UMD Drive is 1.8 GB and Sony has announced a 2.0 GB memory stick became be available late last year. Right now, it looks like the 1.0 GB and 2.0 GB memory sticks are around $350 and $700 each, respectively.
I think this means there is still a market for a UMD disk burner.
myke
Mimetics Inc. Twitter
The screen is NOT tiny. You get a good angle of view when held normally, quite good for watching movies, in fact. Quality is really superb, picture size is 480x272 pixels
Remember that I was comparing it to my laptop, which has a resolution of 1280 x 854. In terms of number of pixels, that means that the PSP screen is about 12% of my laptop. I think "tiny" is a reasonable characterization. I'm simply not likely to want to want to watch movies on the PSP.
I announced this on the 6th of this month and people accused me of lying... See?
I am scientifically inaccurate.
I just glanced through the PSP specifications and features listing and saw this in the Codec section:
[Video]: "UMD": H.264/MPEG-4 AVC Main Profile Level3
[Video}: "Memory Stick": MPEG-4 SP,AAC
[Music]: "UMD": linear PCM,ATRAC3plus(TM)
[Music}: "Memory Stick": ATRAC3plus(TM),MP3(MPEG1/2 Layer3)
UMD video is H.264/MPEG-4. Everyone here remember the weird Sony president cameo at Macworld? And if you haven't already read Bob Cringley's article regarding the future of the Mac Mini, do so. I wonder if there might be some further connection with Apple & Sony and video playing using Sony PSP as the portable hardware. Steve Jobs doesn't want to have any part of the portable video player game, so maybe he'll let Sony have it, as long as Apple gets the digital content distribution rights. How long before UMD burners become available?
Nobody knew the launch date? I was close. I said I'd heard that it was in March. Ahem.
I am scientifically inaccurate.
If the developers of GTA3 had had to create all of the game's graphics on an assembly-based sprite coding level, as well as everything else, it would have taken much longer to make the game. They might also have rushed out a crappy product to meet launch dates. OO coding doesn't improve the gamer's experience at all, but it may produce higher-quality games that feature all sorts of nifty hidden stuff (like GTA3 did) because the developers had time to spare after the main engine was done.
I am scientifically inaccurate.
It's stuck between the GBA-SP and PSP. The GBA SP may be too popular for the DS's own good. I'm not talking games, I'm talking form factor and design. People almost universally agree it's an outstanding design - tiny with the perfect feature set.
The way I see it, the DS offers most of the advantages of the GBA-SP, such as the built in lid and backlight, with the capability of playing even more games and the availability of wireless multiplayer. I think it will appeal to a lot of owners of the original GBA who weren't willing to shell out again for the same system in a better package.
I doubt major game developers will do anything neat with the second screen, as the vast majority of games are multi-platform.
I'm not interested in playing scaled down versions of multiplatform games on a handheld; I'll play those on console with a large-screen TV, which is really what they were designed for. I'm interested in titles that are designed specifically for the hand-held format. Nintendo is always the big draw for a Nintendo console. I have no doubt that they will find good uses for the second screen. I was very impressed by how well the supplied Metroid game plays with both screens. I imagine that more creative 3rd party developers will also come up with good uses for the second screen.
I've played on a DS - I can't watch two screens at once. The stylus, while potentially very interesting, so far seems to be a crutch for the lack of analog control. Anyone who's played a racing game will tell you that nothing can replace analog control.
I don't have any trouble watching two screens. I drive, and am in the habit of monitoring the road ahead and 3 mirrors, so two screens both in my immediate field of view is trivial. As for analog control, I am really impressed by how much better the touch screen works that an analog stick. In many respects, it seems closer to a mouse than a joystick. FPS games have never appealed to me on console because the joystick control feels so clumsy, but Metroid with the stylus actually seems to work. And I really appreciate not having to switch back and forth to the map, or having a "head-up" map obscuring the action.
I am particularly interested in Atari's re-releases of some of their old arcade games with trackball or knob controls. I have a feeling that this may be the system of choice for Tempest. I want to play Reactor, as well. If somebody comes out with Arkanoid or Tailgunner, I'll really be happy.
On the other hand, playing a racing game on a handheld seems like a very bad match to me--I'll stick with Ridge Racer on console.
Why does the PSP get such a bad rap on rehashes? Because it looks so much like a PS2?
No, because most of us already have a PS2. To rope me in, it has to offer me something different. So far, I've seen little indication of that.
That should be a compliment. Meanwhile, the DS is offering us N64 and GameCube rehashes, scaled down to the DS's capabilities with some minor changes.
As it happens, I don't have a N64, so versions of N64 games have some appeal to me. I'm interested in finding out how Mario DS plays with the touchpad. Console games have gone more and more into impressive graphical effects. I like that on a big screen where I can fully appreciate it. On a small screen handheld, I want games with clear action. I've been happy to see classic 2D Castlevania and Metroid series find a home on the GBA, and I see even more potential for such games on the DS.
IIRC, flash memory is not designed to be constantly read. I believe it has a limited amount of flashes, so you wont be able to watch movies from a memory stick.
Let's not forget the primary reason for young kids dominating the handheld scene: Sex. After all, computer gaming has a rather serious geek factor.
Before puberty, it's kinda ok to be nerdy in public - afterwards, you'd rather keep your gaming in your parents' basement. This is going to be a semi-major hurdle to climb for Sony with the PSP...
(This is of course why cell phones are such great gaming platforms - they're stealthy!)
Sorry, but I don't think the handheld market is ready for a footheld gaming platform.
There is already a footheld gaming platform for the PS1 and PS2; why not make a foldable one for PSP?
[A joke is] the gamecube market share
Because of the dearth of exclusive titles designed for the Japanese culture, the Xbox is selling poorly in Japan. Even the PS1 outsells it. And this more than makes up for Xbox's alleged slight edge over the GameCube in North America and Europe.
Think how often your PS2 (if you have one) has been the DVD player to use when friends come over.
I'll use my $60 Apex DVD player to play DVDs, thank you very much. I want to be able to use a DVD player on one TV and a console on another TV so that the younger kids don't get bored when someone else in the house wants to watch six Meg Ryan movies in a row.
All it means is that you can compile C++ code for it.
Unless it means that Sony put some actual effort into improving some C++ compiler's MIPS code generator, as Nintendo did with contributions to GCC's ARM7 backend.
Flash is relatively inexpensive [...] Hell, not everyone can afford those homebrew kits they made available for the PS1, or PS2 Linux.
The PS2 Linux kit wasn't priced very much higher than a single seat license for Macromedia Flash. I guess I'm bitter about Flash because I'm a have-not.
People are buying PSPs all over the world for $400 and $500 is it that surprising that some sony executive decided to price it at $250 instead of the rumored $150?
Lets all thank E-bay in chorus!
Thanks E-Bay! (and Lik-sang!)
Go ahead MOD my day!
More opinions here
OO does not incur any noticable performance hit.
In practice, common implementations of OO give you just enough rope to hang your throughput with. Too many C++ programmers abuse virtual methods and RTTI.
Metal Gear Acid: Best Played While Tripping.
GBA beat PSP to it. Try Tetanus On Drugs.
Although Kutaragi stated that about 4800 units have been returned for this behavior, he insisted that it was not a design mistake and that the location was precisely according to specification.
It may not have been a MANUFACTURING mistake, but it most certain WAS a huge design mistake.
You missed out on the fact that it has wireless, and everyone missed out on the fact that you can stream video over wireless.
I think sony would be smart to create a wireless streaming adapter for this so you can be playing on the PSP and wathing on the TV with no wires at all!
- sweetjesus
The flashing is done when the disk is written, not read. There is a virtually unlimited read capacity for flash disks.
I am scientifically inaccurate.
Sony's bundling Spiderman 2 with the PSP to combat the exact kind of thinking you're presenting in your post - which is to say, that the PSP is a gaming machine.
But won't Spider-Man make you gay?
Do you know how many Gameboys are out there being used? Have you looked at how much space Gameboys take up compared to your average console? Very few? I dont think you realise how huge of a market handheld gaming is, and how much cash Nintendo makes from it.
Yes, I know you can dim the screen, turn the volume down, whatever to make it last longer, but it's crazy talk suggesting someone does this to get an extra hour out of a system.
Hey that's my Birtyday! Thats great timing on their part.
In Soviet Russia, Trojan exploits YOU!
Still, console development kits are much more pricy.
Perhaps for the three major TV-top consoles. But if you have a PC running Windows and an Internet connection, you can get a fully functional GBA development kit for under $200. Just buy a GBA SP and an EFA flash card, and download devkitARM and VisualBoyAdvance.
TheBeno joined slashdot just to post in this thread. He's never posted before.
Can you say "Sony Shill?"
TheBeno's never posted before this thread.
I'll wager he'll never post again outside of other PSP threads.
TheBeno is a shill.
If the PSP pricing has dissapointed you (or at least has confirmed that you cant afford it) I suggest to wait for E3 before taking any decisions.
Theres a big rumor about a new GBA coming our way,GBA Evolution using technology similar to the PSP (bad for PSP users AND mostly DS users due to a possible shortenned lifetime), talk about a price drop for the DS and/or a bundle with metroid Hunters (in order to compete with the PSP release!) and the posibility of a surprise/bundle title for the PSP: GTA PSP no less!
Some of these rumors look very pausible so no matter what side you are on. It might be a very sensible thing to just wait and see what happens first.
Go ahead MOD my day!
More opinions here
I think what is missing here in the discussion is the fact that there is hardly any commute for most US folks. If i were in NYC or SF or DC i can see myself recording shows that I miss or couldn't catch from TV on my tuner card, running a script to encode it, and take it on the go in the morning. If you target a 20+ demographic they will find uses for a decently built machine that is in essence a wifi capable portable media device. In due time someone (probably some /.-er) intelligent enough will probably be able to hack it to run some form of *nix on it. currently the wifi is implemented by NetBSD c/f here
Can we put linux on this thing?
"The biggest reason the 15-25 male demographic has been the "big" demographic in video games has more to do with the relatively short history of video gaming in general than anything. You're seeing so many 15-25 year-old males because they're the ones who were playing Nintendo and Sega Master System back when video games really were considered toys for little boys--and by and large the only people playing them were little boys. Now that video games are becoming more mainstream--now that they're no longer seen as the exclusive domain of small children and nerds--you're going to see a much broader market for this kind of thing."
I too disagree with this. I grew up with and Atari 2600, and then a Commodore 64, I have a Playstation and a gaming PC. I'm a gamer. I seriously considered buying a Gameboy about 5 years ago, but after fiddling with one at an in-store display, I decided it was a kid's toy and I've never bought a portable.
This PSP merits some consideration by me, but I'm a little turned off that all my old Playstation games won't play in it.
Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
Yes but again you compare two different things. Next time you can put your laptop in your pocket, power it up and play content or use it without going through a "long" boot process please come back to the table.
I didnt think flash memory was designed to have constant reading though.
Yes but again you compare two different things. Next time you can put your laptop in your pocket, power it up and play content or use it without going through a "long" boot process please come back to the table.
The PSP is a bit big for my pocket. I could fit it into my carry-on bag when I travel, but that is one more thing to carry in addition to my laptop. And it doesn't have a flip top like the DS, so it'll need some kind of case to protect the screen from scratches.
I don't know what you mean about a long boot process. Maybe this is something that you do with Windows laptops? Mine is a Mac running OS X, so there's really no reason to ever reboot it. You just flip it open and it's ready to go.
Since the PSP has a usb port would it be possibe to use thumb drives on it?
There are other worlds than these.
The psp has enough power to run mame, gba and many other emulators :)
What a sweet deal it would be if Tivo and Sony would partner so you could stream from your Tivo to your PSP!!! Anyone have inside contacts that they can push this direction????
oh yeah, the triangle and the square really threw me off, I don't know what they were thinking. I almost gave up on gaming right then and there. I resorted to writing letters on the buttons with a sharpie.
The PSP continues the trend of gaming devices that the manufaturer looses money selling. Pretty soon, we will all have $5 PSP3s, Nintendo Gameboy FXs, and Xbox Minis, whilst the big three game hardware producers vie for the top spot of who lost the most money selling units.
Preface: I own a DS, and will probably buy a PSP (although the price looks pretty steep after games and a mem stick).
Anyway, the reason the PSP is going to be a huge success for Sony is that they can show it on programs like 'The Today Show' and have people immediately understand it. Sony is targeting a high-end market of older men who have paid big bucks for Blackberries and the like, and they can immediately see how this fits their lifestyle. It's sexy like an ipod, and does good gaming like the PS2, something many people are familiar with.
The movie features should really be viewed as a bonus since I really don't think this small a device is suitable for much movie watching. However, some may think so.
The DS, on the other hand, is a completely different not only from other handhelds, but also from other gaming platforms, due to the stylus/touch screen, microphone, and dual screen layout. Developers are still trying to figure out what to do with those screens and the stylus.
All that Sony is really missing is the 'Killer App' for the system. If they manage to release something like GTA:Wireless where you can go near any WAP and play GTA with a few hundred others the battle is won.
The bottom line is that you can show a PSP on a few TV Shows and it will instantly become a media darling, giving it that 'must have' conspicuous consumption quality. To anchor this image, think what would happen if Friends were still on and Joey was seen playing a PSP a few times. Or how about if one of the challenges on 'The Apprentice' somehow involves selling PSPs? You wouldn't be able to keep them on the shelf. While the DS would benefit from these similarly, it is a much more abstract concept to sell. Even now, it is marketed more for what it can do than for what it does.
As long as Sony releases some good games fairly quickly, this will severely hamper the DS's market share. I still say there is room for both in the handheld market, but Sony may just get a bigger slice of the pie.
-- I have fans? Wow.
If it's $250 w/ the goodies... how much without?
The PSP is a bit big for my pocket. I could fit it into my carry-on bag when I travel, but that is one more thing to carry in addition to my laptop. And it doesn't have a flip top like the DS, so it'll need some kind of case to protect the screen from scratches.
I don't know what you mean about a long boot process. Maybe this is something that you do with Windows laptops? Mine is a Mac running OS X, so there's really no reason to ever reboot it. You just flip it open and it's ready to go.
But, but, but....
So.... if this is the value pack for $250 can I assume that there will be a "tight-ass" normal pack for say $200 or $137.54?
Support Liberty, Support Ron Paul
By including a media stick and internet upgradeable firmware (if the speculation in the article is correct) It will be a matter of time before you can kick you xvid flicks over to your Memory Stick and watch them, I can already see a PSP Media Center on source forge :D, and not to mention a 4GB Memory stick is likely to hold a few games with the UMD maxing out at 1.8 GB, they wont be hundreds of dollars for that long :P I personally am picking one up ASAP the 1st revision is typically the easiest to hack.
By the way I have nothing against Nintendo. They make some killer software, Metroid, Zelda, Mario all awesome games; I own a gameboy advance, and I hate all that is Microsoft.
My friend waited out in line for 90 minutes in the cold and finally got one the day it came out (in Japan.) His hopes for a cool portable system were dashed when:
- He found out that the PSP uses a slower LCD than the Nintendo DS (for example) thus causing unwanted blur in games like Ridge Racer.
- The left shoulder button sticks. When pushing it down, it tended to get stuck under the top of the PSPs body, and required flicking to get it back into the 'up' position.
He presented it to the store with his reasons and they quickly refunded his money.
I'm not sure if this is an isolated issue or not, but it remains to be seen if any other complaints surface. I imagine though, that it's not impossible as there's been a lot of grumbling recently about Sony's products.
I guess I should have re-read that last sentence. :-D "start playing some of..."
You've neatly contradicted yourself here. Flash memory does have limited WRITE cycles, usually in the neighborhood of 10,000 writes before failure, and failures are usually handled by a bad-block recognition and marking scheme so it is pretty much transparent to the user.
You can read from it forever.
I ain't evil, I'm just good looking.
I've ready many replies writing off the DS and hailing the PSP, most of which are easy conclusions to draw but unfortunately for the PSP I think they are the wrong atittudes to take when trying to feel out this situation.
The reason the DS is already succeeding is because it IS appealing to nontraditional gamers. It's appealing to them like no other system I've ever seen.
Where I work I have been surrounded by people who generally think I waste my time with video games. They used to even tease me when I brought my Gameboy SP in to work.
Here lately, something unpredictable has happened. Men, ages 25-40 have been sitting around beating each other up in Mario 64DS. They've been playing the puzzle games, and bragging about their stars.
Where I work, almost none of these people are gamers. Yet, in my immediate department there are 6 people alone who already have one (not counting myself) and several others who swore they will be buying one!
These are people who DON'T EVEN PLAY VIDEO GAMES!
Many of the sited reasons are how cool the touch screen is, how well the wireless works, how there are already thousands of games available for it (Advance compatibility) and (the most often quoted reason) the upcoming Mario Kart DS.
I'm not saying the PSP is doomed to failure, and I certainly will be buying one myself. But Sony will lose the first couple of rounds against the DS because an entirely unexpected niche has been filled, and it's a huge niche. By now Nintendo has already sold almost 2 million DS units, and it's this phenomena is viral. What starts out as two people huddled around beating the crap out of each other turns into 10. Being able to play off of one cartridge is also a major selling point.
I've never understood the whole anti-Nintendo atittude. People refuse to acknowledge that dispite their fun-loving non-hardcore non-adult-oritented attitude they still know how to make something fun, yes, even for adults. Everyone who writes them off unjustely is denying themselves some of the most innovative and entertaining games in the industry.
Fortunately for the DS it's appeal is to an audience that had no pre-existing "kiddie-oriented" view of Nintendo.
It cracks me up to hear 40 year old men arguing over who gets to be "The blue guy" and calling Wario "Fat Ass" because they don't know his name.
Sony has yelled out loud and clear that they want another section of the gaming market overtaken and polluted with drab and uninspired shovelware and cheap knockoffs, but the DS, I believe, in the end will scream out loud and clear, "DENIED!"
"Everything you know is wrong. (And stupid.)"
Moderation Totals: Wrong=2, Stupid=3, Total=5.
*shorter battery life
*Non-interactive technology demos
*Maybe a movie
*10 mp3 storage space.
*one screen
I'm not convinced it is worth the extra money. At least the DS came with a game you could actually play, which is why a person would buy a portable gaming system.
SAILING MISHAP
IOW..reports that this thing collects fingerprints like Mario collects coins are true...and SNE figures without the cloth, everything looks "CSI:-themed". I'm dissapointed that they settled on the "looks real nice till you actually pick it up" design.
Reading flash memory (at least the kind used in a flash drive) is far less stressful on the memory cells. Writing tends to involve a significantly larger electical charge passing through the cells, while reading is mostly passive.
I am scientifically inaccurate.
I want to find the damned asshat who modded this. Don't just mod that "Flamebait"; there was nothing flaming about it. Do you think someone writes something that long and involved as flamebait? If I'm wrong and full of it, then tell me - how about addressing some of the main points?
1) Both the DS and PSP are full of rehashes, just from different platforms. Why do people call Metal Gear Acid a rehash and Mario DS innovative? Both are rehashes.
2) Third-party developers will have a harder time writing games for both systems and using the unique features of the DS effectively. The unique features of the PSP (graphics power) are relatively easy to code for, whereas the unique features of the DS (different interface/screen layout) are not, requiring reworking of the game layout and design. Not going to happen on cross-platform titles.
3) The GBA-SP was so popular most people in the market for a handheld system have one. This leaves only people who have held out, people who want 3D in a system, and people who are willing to buy a new system. I would posit that the latter two groups are unlikely to choose a DS over a PSP as the PSP has far greater capabilities.
I don't know what kind of crack I was on, but I suspect it was decaf.
I can't as a gamer say that any of that really sounds like a good thing. Just imagine, if you will, a larger number of generic non-gamers driving off the DS, not because the PSP was better, but because the PSP was the 'cool' system that they saw on a TV show. These people probably wouldn't care much about quality games, they would just want pretty graphics, lots of blood and movie tie-ins, just like all the other people of this type who play console games. If the market started to focus more on these people, games would start to grow less and less fun, innovation in gaming would decline, and gradually those people would get bored and stop playing games, leading to a possible collapse of the gaming industry... Which would be very ironic, when you think about it.
I can't help but feel that selling an item mostly on it's looks can't be a good thing, I suppose. I'm probably just being paranoid.
Mac OS X 10.0.0 was released to the public on March 24, 2001.
Stop by EB, or Gamestop, or wherever you get games.
Look at the Gameboy section.
Try to find a game you'd actually want to play, you know, being over the age of 13.
There are indeed a couple. Some Castlevanias, the new Final Fantasy. Mario and NES remakes, if you like. But not nearly enough.
Nintendo has a real problem with the whole "my voice has broken, can I please play something fun now" crowd. Fantastic battery life ain't going to help with that, and neither is Feel The Magic XX XY.
--Dan
LoL!
Yea, Nintendo DS is fine, if you're a TEN year old. What a load of crap.
Looks like someone's still stuck in high school where they think that image is everything. If you were a bit more mature you'd realize that gaming is more about fun factor then looks. I play Nintendo games because I get a fun and enjoyable and memorable experience. Almost every other game I've played I play through it once and never touch or mention it again to anyone because they were a nice play through game but the fun value wasn't as good. Every Nintendo game I've played made by them I remember and mention it to people when we're talking about games that are good. For example, 5 years down the road and someone asks me what games were good back then, I won't be thinking about Halo or Final Fantasy, I'll be talking about Zelda, Metroid Prime, Mario games because those will stick out in my mind first. These games stick out in my mind because they were worth the price spent on them because they were just that damn fun.