Dimmu Borgir, a Norwegian Black Metal group, ripped a song from the Amiga game "Agony", composed by Tim Wright. The original was a beautiful piano piece that you could listen to in the title screen. The band stole the melody and used it in the song "Sorgens Kammer" ("The Chamber of Sorrow" in Norwegian).
They never acknowledged the ripoff, simply substituting the song with another one in the album. Pathetic.
What does the laptop have to do with the Montessori method? If the Montessori method is inferior, why has a 2006 study proven that Montessori students averagely perform better?
Half-Life's story is about videogames. More specifically, it can be read as an insight in the life of a videogame character. Note that Gordon Freeman is resurrected "on request" and placed inside the context of the game without any recollection of the previous years. Also note that the G-Man always appears to help Gordon/The Player continue through his quest. Gordon Freeman never speaks, an empty shell that encases an external entity. Furthermore, the G-Man is the only person that can pierce the fourth-wall and reach the player.
At the end, the player is left with a very important question: "Who is Gordon Freeman?".
I wish there were more games with stories like these.
When you enter the room in which you find the flashlight, it is pinned to tailor doll with the clothes of the wife of James. You'll notice their resemblance if you look at the picture that James has in his wallet.
Normally, you use the the flashlight to illuminate and reveal monsters in the game. This time, the flashlight is pointed towards you, revealing the true nature of James. For his wife, James was a monster because he killed her. It is a very subtle hint at the reality of the events, that will be explained only at the end of the game.
Screw the movie and get the second game in the series. Play it. Trust me, you will be impressed.
Silent Hill 2 has the single greatest moment in the history of gaming ever. It happens in the apartment where you pick up the flashlight and no movie could ever replicate it. I won't spoil it for you, but if you understand its meaning it will send cold shivers down your spine.
Brilliant.
When I first heard about this project, I wouldn't have given them a chance. This news really suprised me: a MOD team that actually keeps their focus through 5 long years and finishes the project successfully.
This argument stills keeps coming up in KDE debates and STILL keeps getting modded up. It really makes me sick.
Dude, stop being a slashbot and do some research before posting another worthless commentlike this one. KDE can be installed bare-bones, with only the WM KWin and the basic framework if you so desire. Not even Konqueror. You keep installing bloaty applications because you don't have an idea on what KDE really is and how its structured.
Read this to see how a minimalist install is done on Gentoo.
>The Vatican and Catholics in Italy were outraged by this marketing stunt and Sony has since ceased the ad campaign. (...) in Italy has generated quite a stir for its use of religious imagery/symbolism.
Actually, the ad had zero to none resonance here in Italy. Granted, I'm an Atheist, but apart from what we call the "Bigot's Monthly", the Catholic Magazine "Famiglia Cristiana", everybody else didn't give a flying fuck about Sony's marketing stunt, and we'd like to keep it that way.
The national media's coverage of the whole affair is insignificant and will be long forgotten when the PS3 finally becomes available here. Then, what will really matter will be the quality of the games available.
Dimmu Borgir, a Norwegian Black Metal group, ripped a song from the Amiga game "Agony", composed by Tim Wright. The original was a beautiful piano piece that you could listen to in the title screen. The band stole the melody and used it in the song "Sorgens Kammer" ("The Chamber of Sorrow" in Norwegian).
They never acknowledged the ripoff, simply substituting the song with another one in the album. Pathetic.
http://www.limpninja.com/acidjazz/glenn_acidjazz.m p3
Needless to say, I like GRG's version better.
but what about us DOS users?
What does the laptop have to do with the Montessori method? If the Montessori method is inferior, why has a 2006 study proven that Montessori students averagely perform better?
EMAIL??! Boy, you had it easy!
In MY days, we had to walk 10 miles to the telegraph, in three foot snow, for our dashes and dots. Uphill. Both ways.
And we LIKED IT!
- Herzog Zwei : Genesis - Windjammers : Neo Geo - Neverwinter Nights Coop : PC - River City Ransom : NES - System Shock 2 Coop : PC - Double Dragon 2 : Arcade - Pro Evolution Soccer (any version): PS2 (my friends play this all the time) - Gauntlet 2 : Arcade / Amiga / Genesis - Spy vs. Spy : C64 - Gran Turismo (any version) : PSX / PS2 - Goal! : Amiga - King of Fighters (any version) : Neo Geo and, of course... - Bubble Bobble!
Betamax has WON!!!
people like me found the PC dude much more amusing and likeable than the scruffy, elitist asshole Mac guy?
However, all the candle smashing to retrieve floating hearts is historically correct as will be portrayed in the movie...
does it run Linux?
> and will feature 23 "degrees of freedom" of motion
you mean as in "freedom fries"?
Also, do french robots only move backwards? (hey wait, weren't those italian robots? my bad...)
... as long as nobody farts on my meringues. Thanks.
Half-Life's story is about videogames. More specifically, it can be read as an insight in the life of a videogame character. Note that Gordon Freeman is resurrected "on request" and placed inside the context of the game without any recollection of the previous years. Also note that the G-Man always appears to help Gordon/The Player continue through his quest. Gordon Freeman never speaks, an empty shell that encases an external entity. Furthermore, the G-Man is the only person that can pierce the fourth-wall and reach the player.
At the end, the player is left with a very important question: "Who is Gordon Freeman?".
I wish there were more games with stories like these.
Ok ***SPOILER ALERT***
When you enter the room in which you find the flashlight, it is pinned to tailor doll with the clothes of the wife of James. You'll notice their resemblance if you look at the picture that James has in his wallet.
Normally, you use the the flashlight to illuminate and reveal monsters in the game. This time, the flashlight is pointed towards you, revealing the true nature of James. For his wife, James was a monster because he killed her. It is a very subtle hint at the reality of the events, that will be explained only at the end of the game.
Screw the movie and get the second game in the series. Play it. Trust me, you will be impressed. Silent Hill 2 has the single greatest moment in the history of gaming ever. It happens in the apartment where you pick up the flashlight and no movie could ever replicate it. I won't spoil it for you, but if you understand its meaning it will send cold shivers down your spine. Brilliant.
Most importantly, why Trillian and not GTalk?
... wow!
When I first heard about this project, I wouldn't have given them a chance. This news really suprised me: a MOD team that actually keeps their focus through 5 long years and finishes the project successfully.
Congrats to the entire team!
This argument stills keeps coming up in KDE debates and STILL keeps getting modded up. It really makes me sick.
Dude, stop being a slashbot and do some research before posting another worthless commentlike this one. KDE can be installed bare-bones, with only the WM KWin and the basic framework if you so desire. Not even Konqueror. You keep installing bloaty applications because you don't have an idea on what KDE really is and how its structured.
Read this to see how a minimalist install is done on Gentoo.
"Dude, where's my Polar Lander?"
From the article:
>The Vatican and Catholics in Italy were outraged by this marketing stunt and Sony has since ceased the ad campaign. (...) in Italy has generated quite a stir for its use of religious imagery/symbolism.
Actually, the ad had zero to none resonance here in Italy. Granted, I'm an Atheist, but apart from what we call the "Bigot's Monthly", the Catholic Magazine "Famiglia Cristiana", everybody else didn't give a flying fuck about Sony's marketing stunt, and we'd like to keep it that way.
The national media's coverage of the whole affair is insignificant and will be long forgotten when the PS3 finally becomes available here. Then, what will really matter will be the quality of the games available.
Cyan ain't dead, they're just migrating their servers to FreeBSD.
sorry then, my bad.
but really, does a geforce 2 mx really need a fan? absurd!
does it run linux?
is the beer free as in beer?
can Tux be my bartender?
The Geforce 2 MX card series don't have fans.
Introversion