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User: UnknownSoldier

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  1. Re:Dangerous Precedent. How about CD sales? on eBay Delisting All Auctions for Virtual Property · · Score: 1

    So who *owns* your account?

    If its not "legal" to sell it, why not? Who's paying for it?

    If its a service, why can't you resell a service?

  2. Re:Nickels I know, but you have farthings?!!! on US Pennies To Be Worth Five Cents? · · Score: 1

    > Those are not legal tender, and it is in fact illegal for anyone except for the Federal Gov't to print money.

    Uhm, NO.

    1) That only applies to inter-state commerce.
    2) Go learn what a BARTER system is.
    3) Now go learn about LETS -- Local Exchange Trading System

    If a group of people decide to use a common object amongst themselves, that is PERFECTLY legal and valid, as long as people don't try to claim it as being "legal tender" -- of which ONLY 1) Gold, and 2) Silver are. Calling something "money" is just an abstract name for what is really going on: "a common medium for exchange of goods or services." The government does not have the power to regulate PRIVATE CONTRACTS (I will give you X for y), when no rights or life have been threatened by the parties, regardless of what it is called.

    I recommend you watch the Copyleft 2003 Canadian Documentary Money by Isaac Isitan , (65 mins)

    --
    Income Tax and Fractional Reserve Banking are examples of some of the the world's greatest Ponzi Scams ever pulled.

  3. Re:Rule #2142 of start-up business... on How Do You Get a Board Game Published? · · Score: 1

    Have to agree!

    Ideas are a dime a dozen. Good ones worth a little more. But it's IMPLEMENTATION that is worth their weight in gold.

    Cheers

    --
    Why do modern MMORPS still have no concept of rock-climing, swimming, or ballooning?

  4. WTF? on Norway Outlaws iTunes · · Score: 2, Interesting

    While I don't agree with DRM, and don't support it (financially), why does the government need to regulate a vendor that has lock-in features, when other companies do the same thing?

    --
    Plays For Sure .. unless your MS and can't even get that right!

  5. Re:Good stuff but short lived maybe? on Elebits and Warioware - Bad Wii and Good Wii · · Score: 1

    Still can't play Virutal Cop on my SS & plasma :-(

    But cool site. Appreciate the link. Thx!

  6. Re:HP 48GX on The Best Graphing Calculator on the Market? · · Score: 1

    I hear you -- still prefer the keyboard layout of the HP48SX, over the GX, but since the GX has more RAM...

    Anyone done any game writing on the both calcs? Programming in "Saturn" assembly is definately an experience with memory being nibble based! I'm curious how hard the TI-* camp is.

    We now cue obligatory HP vs TI flamefests... ;-)

    --
    Its 2007, and Emu48 STILL doesn't recognize the CAPSLOCK, and SHIFT keys as valid modifiers without a custom patch. Booo

  7. Re:What about PC series on 7 Game Franchises They Drove Into the Ground · · Score: 1

    Glad to see someone else mention Rainbow Six, and Ghost Recon! I only played it for the co-op multiplayer aspect, but it was a fine, fine game before it jumped the shark. I wish there was a to mod the games, cuz the AI really stinks, and balance some of the guns.

    I *really* wish I had time to write

    * a Thief Engine - so we could play all the Thief 1 & 2 maps.
    * a Rainbow 6 Engine - so we could play all the of the maps, and expansions with one executable
    * a Need for Speed Engine - so we could race all the tracks, and the cars from the series
    * a Re-Volt engine - a fun little game; want to make new tracks, and cars

    Cheers

  8. Re:Good stuff but short lived maybe? on Elebits and Warioware - Bad Wii and Good Wii · · Score: 1

    > Almost everybody with a PS2 has at least one light-gun.

    Uhm, NO -- light guns don't work on Plasma TV's, which I found out to my disappoint after trying to play "Virtual Cop" on my Saturn.

  9. Re:Leave out "Mathematical" on Does Mathematical Tuning Make Games Better? · · Score: 1

    > Bunny-Hopping is a VERY specific thing, related to the HL engine

    It was in Quake 1 first. Since Half-Life is a hybrid of Q1 and Q2, I'm not surprised it exists in HL.

  10. Re:Oh well... on Blu-ray Protection Bypassed · · Score: 1

    Hypothetically speaking, if a person wanted to learn how to set this all up, what site, or search terms would you look for?

    Cheers

  11. Re:Innovative on WoW Expansion Sells 2.4 Million, New MMOG Planned · · Score: 1

    WC2 didn't have 2 new characters. It introduced the concept of "Heroes."

    It's a little known fact, but Blizzard never did the expansion for Warcraft 2. It was done by the (now) defunct Cyberlore. If you check the back of the box, you can see a tiny company logo.

    Jim DuBois and Jesse King were the lead designers; I'll have to ask them who came up with, and who decided what new things went into the expansion.

    Cheers

  12. Re:Another good use for labels.. on Labels Not Tags, Says Google · · Score: 1

    > Why would you sort by genre?

    Because sometimes you're in the mood for
    * ambient (working -- such as Liquid Mind / Enya) that isn't distracting
    * rock or classical (gaming),
    * pop love ballads (loving the wife)

    etc.
    --
    "Q: Does the Windows filesystem suck? Indubitably".txt

  13. Re:A replacement for "folder" on Labels Not Tags, Says Google · · Score: 1

    Agreed. I've already recently posted about this exact same problem, in the article about "The Need For A Tagging Standard"
    i.e.
    Example of why a file system should support tags

    Cheers

    --
    "Windows: Why it's file system was designed by idiots?".txt

  14. Re:Interesting that he's not interested in Wii dev on Gamers Don't Need Vista or DX 10 Says Carmack · · Score: 1

    Not sure where I'll find time between AppleWin, WoW, and the Wife, but sure, I'd love to see what I can help out with.

    Cheers

  15. Re:Interesting that he's not interested in Wii dev on Gamers Don't Need Vista or DX 10 Says Carmack · · Score: 2, Insightful

    For the record, I never mentioned having the -best- hardware, just _basic_, functioning hardware. It's 2007, and we have hardware that _still_ doesn't support stencils?!

    Supporting multiple platforms, all with features sets that vary, with little commonality, is a real PITA.

    Cheers

  16. Re:Interesting that he's not interested in Wii dev on Gamers Don't Need Vista or DX 10 Says Carmack · · Score: 4, Informative

    I can understand John's sentiment. I just started doing Wii development this week. It doesn't have stencil support, pixel shaders, or vertex shaders -- even the PS2 had vertex shaders; which I'm already missing the general "funkiness" of the PS2. Faking the stencil with such hacks as the alpha buffer is getting kind of tiring.

    One of our other developers jokingly called it a "GameCube 1.5" -- which is very appropiate.

    The nunchuck (controller) is cool, and while it would be up to design to come up with some innovate uses, the hardware by itself, just isn't that impressive. Of course, it is always the games (or lack of them) that make (or break) a platform.

    Cheers

  17. Re:a Rose by any other name is still full of crap on IsoHunt Shut Down? · · Score: 4, Insightful

    What tripe. Copy != Stealing.

    Copyright is an arbitrary ARTIFICIAL law -- whose time has come and past. Why is illegal? Because the government says so; and who creates the government? The people, and the people clearely are showing that it's an archaic hold-over when information was a scarce commodity.

    Sharing is caring. That's the best kind of (free) advertising you can get!

    Cheers

  18. Re:Old problem, and you're not going to solve it. on The Need For A Tagging Standard · · Score: 1
    Exactly, Tags are multi-dimensional.

    What really sucks is that no filesystems properly support tags (aka meta-data), and we're left to software to "flatten" the database. (Think of your favorite mp3 player's library) YES, I _want_ my music placed into MULTIPLE genres.

    File systems links are the fore-runner to this, but the creators didn't realize the general principle.

    i.e.
    For every game in my system, I have a screenshots folder

      \game1\screenshots
      \game2\screenshots
      \game3\screenshots


    I would have to manually link each game screenshots folder into a master one:

      \game1\screenshots -> \screenshots\game1\
      \game2\screenshots -> \screenshots\game2\
      \game3\screenshots -> \screenshots\game3\
      \game4\screenshots -> \screenshots\game4\


    BUT what I really want is to be able to browse screenshots without hunting around tons of directories. Inverting the database as above was the the first step towards solving the problem; if the file was tagged, this would make it easier to browse the "complete library" by allowing us to flatten the database one level.

      \screenshots\[game1] screenshot01.tga
      \screenshots\[game1] screenshot02.tga
      \screenshots\[game2] screenshot01.tga
      \screenshots\[game3] screenshot01.tga


    What also sucks, is that I have to manually add tags _into_ the filename, since P2P don't support searching by tags.
    i.e.

    \audio\[Hemi-Sync,Meditation] foo.flac


    I hope people start realizing that we need a better and easier way to start categorizing all our data.

    Cheers

    --
    "Windows: Why it's file system was designed by idiots?".txt
  19. Re:Quit your whining... on John Carmack Discusses 360's Edge, Considers DS · · Score: 1

    Actually, it gets "curiousier and curiousier"...

    Apple is now using x86 hardware (desktop), and Microsoft PPC (XBox 360)

    Complete switcheroo!?!

  20. Re:Quit your whining... on John Carmack Discusses 360's Edge, Considers DS · · Score: 5, Insightful

    > At any rate, it's trendy to bash the PS3 lately. It really is a leap in console capabilities (and I don't even like/buy/use consoles period), but all the negative comments about developers avoiding the PS3 are creating a self-fulfilling prophecy. The problem is people viewing it as a hurdle rather than an opportunity.

    I'm a PS2 programmer; as "bad" as the PS2 is to program for, the PS3 is FAR worse; getting any sort of decent performance out of the PS2 involves utilizing each processor, and now our job is (at least) 7 times harder on the PS3?! Only a masochist would want to program on that thing. Give me ram, lots of it, and not fragmented into tiny little pieces. And few, but faster processors, then many, and slower. There are only so many tasks that can be parallized.

    Even on the XBox, MS's tools were miles ahead of Sony's. Most of Sony's PS2 tools haven't been updated in ~4 years, and you wonder why developers are avoiding the PS3?!

    And you have the gall to tell me and others it's a self-fulfilling prophecy, when people, like me, are saying the PS3 is "hard, dam hard" _based on past experience_, when you've never even programmed the PS2? Boy, are you naive!

    Maybe _you_ want the "opportunity" of staying up late chasing down DMA bugs, trying to figure out why the hell your streaming engine isn't loading some data fast enough (guess what -- streaming is even MORE troublesome 'cuz we have 4 times the memory to fill, but yet the DVD transfer rate has only increased by 2 on next-gen consoles), trying to debug VU code when one of your models isn't skinning properly, trying to figure out where you're going to fit all the game assets in memory, etc, but I've jumped through enough hurdles, that I don't want or need any more then necessary, because I have better things to do (such as implementing the game), then fighting broken, and limited hardware. The principles are indeed the same, but the devil is in the details, and frankly, we're getting tired of having to spend such insane amounts of time on them.

    And yes, I do actually love programming the PS2. The risk/reward ratio is very fulfulling. The XBox (1 or 360) even more so. But people aren't bitching when they are stating facts -- "Programming the PS3 is hard. Period." The risk/reward ratio is out of line compared to other consoles -- and we have to ask "Why? Why does it have to be so difficult?"

    Maybe Sony will wise up, and realize that "when you make it -easy- to develop on your system, people will -want- to, and be are more then happy to spend the time expirementing. It's all about minimizing the cycle: code new feature - compile - link - export assets - convert to native format. Make it easier on the developers and we will love you -- make it harder and we will hate it. It's not rocket science, only computer, and social science.

    Anyways, I've rambled on long enough.

    Cheers

  21. Re:Ah ha! on Pillars of Creation Destroyed · · Score: 1

    Go learn your history ...

    1) The 10 Commandments come from the Egyptian Book of the Dead, Spell 125
    1) Why do you worship the false god of Jesus, when there is no 'J' in Hebrew, Aramaic, Greek, or Latin; the glyph wasn't invented until the _17th_ century; AFTER the 1611 KJV.
    2) Why don't you learn what 'Christ' actually means -- and how he became begotten at his baptism; Acts 13:33

    I agree with the AC -- trashdot isn't the place to discuss ridiculous myths.

  22. Re:Ah ha! on Pillars of Creation Destroyed · · Score: 1

    Sigh. When are Christians going to learn to think critically;

    - Why Day 2 of creation is not called Good, and
    - Why there are numerous contradictions in the 2 accounts of creation [*]

    before teaching others about their ignorance about the Bible? The Bible is ALLEGORY.
    - Gal 4:24 "Which things are an allegory: for these are the two covenants; ... "

    To take it literally, shows a lack of reasoning -- no wonder the Atheists have a field day.

    - Jonah 4:11 "And should not I spare Nineveh, that great city, wherein are more then sixscore thousand (120,000 !) persons that cannot discern between their right hand and their left hand; and also much cattle?"

    - Mat 8:22 "But Jesus said unto him, "Follow me; and let the dead bury their dead." (How do the dead do anything, let along bury others?!)

    * Here are the 2 accounts:

    1) The First Account (sometimes called the Priestly, or Elohim Account), from Gen 1:1 to 2:3
    2) The Second Account (sometimes called the Jehovist, or Yahweh Elohim Account), from Gen 2:4 - 3:24

    Some of the absurdities in it...

    - In Genesis 1, humans are created after the other animals; in Genesis 2, they're created before them ?!

    - Genesis 1:27 says that the first man and woman were created at the same time; yet Genesis 2:18-22 says man was created first, then the animals, then woman, from Adam's rib ?!

    - There were day and night, but the sun wasn't made until the forth day ?!

    What did the Church Father Origen write?
    "What man of sense will agree with the statement that the first, second and third days in which the evening is named and the morning, were without sun, moon and stars, and the first day without a heaven. What man is found such an idiot as to suppose that God planted trees in paradise in Eden, like a husbandman, and planted therein the tree of life, perceptible to the eyes and senses, which gave life to the eater thereof; and another tree which gave to the eater thereof a knowledge of good and evil? I believe that every man must hold these things for images, under which the hidden sense lies concealed"
    - (Origen - Huet., Prigeniana, 167 Franck, p. 142).

    --
    Is this guy putting the fun back in fundamentalism!

  23. Re:Ah ha! on Pillars of Creation Destroyed · · Score: 1

    > 1) that nothing exists but natural phenomena (matter),

    So TIME is now classified as matter?!?! Who knew!

    > 3) and that death irreversibly and totally terminates individual organic units.

    The NDE proves that this is false.

    Unless you personally have experience this, you have no frame of reference of understanding.

    --
    Atheists are like a blind man saying there is no color. Based on his _experience_ his conclusion is _valid_, but not sound.

  24. Re:It doesn't matter on Mac OS X Versus Windows Vista · · Score: 1

    I'm an Apple emulator developer, and I hear ya. I still have half of the 6502 opcodes memorized. AD 10 C0 ;-)

    But such complexicity grew gradual.

    With more memory, we could do more things. With faster CPU's we could again do more things. Audio & Video processing is probably the biggest things to blame, but when people realized computers really were general purpose devices that could do all sorts of neat things -- thats when all hell broke loose. Notice that the majority of computing is spent getting data into/outof the digital domain, manipulating/calculating it, or communicating it. I think that covers the basics of where computers have come, and it points the road where they will go. How long do we have to wait before we get rid of such antiquated hardware such as this archaic keyboard, and build a computer that read/scan our brain waves for input? When will we get fast enough computers where we can actually use the render data for physics calculations, and have "proper" real-time light and sound progration instead of the hacks of RGB, etc. Peole don't appecriate how complicated reality is until you start trying to simulate it.

    Do you want to go back to unprotected mode where any stray pointer can kill another process?

    Do you want to go back before there was an API for joysticks, sound cards, video cards, scanners, printers, networking?? Ugh.

    That's the price we pay for abstration -- more layers of complexicity.

    IMO, there are only 2 reasons to upgrade an OS these days
    - security patches
    - support new devices (and to a less degree functionality)

    The basic functionality of an OS has been with us, since, what, 1980-90 ?

    I agree though -- we need a new language (something like D) and a new OS that is designed with the user first, programmers second.

    Why do File Systems not let me use ':' -- the computer is a tool for the USER to use. Why not treat '\' and '/' similiar for folders? Because they were desiged when nobody was aware of the consequences, and we're stuck with their bone headed decisions, such as upper and lower case filenames being different files?!

    I would agree that it's time to throw all this crap out, and start fresh. At least OS X is heading in the right direction.

    --
    Why can my old 8-bit Apple support 32 character filenames but it took until 1995 for Dos/Windows to do the same?? Whoever designed the 8.3 filesystem should be forced to teach database design to kids.

  25. Re:So let the flame wars begin! on The Birth of vi · · Score: 1

    Both suck.

    I want to use the Arrow keys to move the cursor, Shift-Arrows to select characters, and the standard Ctrl/Option C,X,V to paste -- not learn a different keystroke combination for every editor / app.

    I want an insert key to toggle between insert and over-write, and an OS that doesn't hardwire CAPS, so that I can bind it as a key.

    I want an editor that is small, fast, supports syntax coloring, has macro suport, extendable, and is cross platform.

    One that doesn't have broken regexp and can search for '\n\n' and replace it with '\n'

    Is that too much to ask for in _2007_

    I'm open for options...

    --
    Windows Explorer still sucks. Try renaming a file to start with '.' ...