I think the author forgets kids completely (however, he is predicting a crash, not that games will go away).
What do parents buy there kids? They buy them the same sorts of things that they played with when they were a kid. Now that child has an appreciation for games.
Even more now than ever I bet, parents are getting their kids video games. Why? Because they were the first generation! And other parents are just lazy and don't want to parent their kids. (ha)
The only trick from companies is to keep the quality level equal or to increase it, and to make games that speak to their new audience. Characters with baggy pants and poor grammar, games about pokemon cards and spinning tops- you get the picture.
You are neglecting to look at arcade dollars too. Supposedly Japan and other places in southeast asia are huge on arcades. Some people have said there is an arcade on every block in Japan. And companies like Sony adapt some of their games and consoles for arcades (like Virtua fighter).
He didn't say he wouldn't pay for the games.
A 21" monitor is closer up and has a much sharper image.
The rest of your points are a matter of preference, though I'd agree with you.
The free/old version was excellent! I played it for a day or two straight and finally beat it (that is, the levels that came with it!). The 3d one isn't quite the same, and I prefer the 1st, but it's even more challenging.
This is partly in reply to the other poster at your level too- just some stats.
A windows 2000 upgrade CD (all you need to install, though you will need to get service pack 4 at 100 megs or so) is around 280 megs. You can then slipstream the service pack onto the CD, partially automate the install process, and dump applications and drivers onto the disc as well.
Windows 2000 installed minimally from the upgrade disc and updated with service pack 4 is 1 gig. Inside is a directory called something like 'servicepackfiles' which may be optional (can't tell, but I doubt it) and is 200 megs.
Oh and there are multiple desktops for Windows. There is a ported blackbox I believe, litestep, some other one, and that proprietary one (from some people who released a space-themed game). Lots of good open source software runs on Windows too.
It's not all that big. And with the know-how you can make a nice desktop windows setup. Throw in a firewall and virus scanner and you're secure.
So now all houses will be made out of concrete? What about the earthquake considerations? I suppose this will have this places, but it doesn't sound like it will be oozing out the houses of the future.
A couple books (not free, per se- you can find them of course online):
> Programming Applications for Microsoft Windows (Richter) - explains many design things about windows, with less emphasis on how to actually write windows programs (odd but it really seemed that way).
> Inside Windows 2000 (Solomon, et al) - much more in depth. Learn to use a debugger too.
> Programming Windows (Petzold) - a pratical 'how to program windows applications' book. Dated, but if you don't know to do these things you probably should.
There is `Assembly Language Step-by-Step' too which you'll probably need if you don't already lots of assembly (once you can debug others' programs and see all that asm code and know what's going on, you've succeded). It also teaches lots of computer fundamentals which is important. Probably the best book to start on.
`Hacking- The Art of Exploitation' is not necessarily windows specific (I haven't gotten to read it), but it's supposed to be one of the best books about software security and stuff. As such, it goes into some internals- stacks, probably the heap. Looks good, but optional reading.
www.anticrack.de - A nice site with intelligent individuals, and soon it should be a great academic place for learning about anything computer science related. The emphasis is of course on reverse engineering. Reverse engineering is probably the best way to learn how windows really works.
http://www.woodmann.net/forum/ - A good RCE forum.
http://www.exetools.com/forum/ - Another good RCE forum.
Those are probably enough resources. There is Iczelion's site and the win32 assembly language forum. IMO, you just need to dive into assembly (a pretty good fundamental skill), then see where it takes you.
I've run Windows 2000 on a machine with 32 megs of ram, and Windows 95 on a machine with 8 or 16 megs of ram. In both cases, it was very slow, but possible!
There is sci.lang.translation, whose folks probably wouldn't mind you asking for help on short translations (they are professionals). There is sci.lang.Japan I think, which no doubt has some people who can correct your mistakes. And from animesuki.com you can find the irc channels of anime translation groups; they probably wouldn't mind chatting and talking translation (though I don't know at all). You could even join a project.
I built a controller (two joysticks, 18 buttons) for about $200CAD after all the tax, and shipping & handling fees.
But be warned! Building the box was actually pretty difficult! Something I wasn't prepared for. I used a bandsaw (because I always did as a kid), but the blade would keep twisting to a side and I couldn't control it. Every cut was jagged, and so when I sanded it down to removes my wavvy cuts, it threw off all my measurements. Still nailed and screwed everything together though. What a mess - but you don't really care once you start playing.
I-Pac, and Happ controls are what I bought (needed a special bit to cut the holes, but didn't have to pay). Someday I'll rebuild the box. No need for laminate/plexiglass cover if you have a smooth piece of wood. It's a good idea to round the edges or slant it I think: mine was a bit uncomfortable to rest your hands on.
Joust, bubble bobble, and bomberman are my favorite games by far. But there were a couple of hundreds I didn't look at yet.
Then I moved to college and left the controller at home so I could study. I'm so lonely now.:)
It's very possible that LoTR will be popular much further than 50 years into the future. Things can only develop so far and so quickly. So 50 years from now, the only thing better about movies will be better CG.
It's not as if we're going to discover how to use colour and sound in our moving pictures, and then forget about anything without them.
Because they have so many nerves to control (at least that's partially it).
Offtopic? It's an implicitly given reason as to my grandparent being an ass.
Damn I make a point about poor grammar, and then I glance at the post after it's been submitted and see "there" instead of "their."
I think the author forgets kids completely (however, he is predicting a crash, not that games will go away).
What do parents buy there kids? They buy them the same sorts of things that they played with when they were a kid. Now that child has an appreciation for games.
Even more now than ever I bet, parents are getting their kids video games. Why? Because they were the first generation! And other parents are just lazy and don't want to parent their kids. (ha)
The only trick from companies is to keep the quality level equal or to increase it, and to make games that speak to their new audience. Characters with baggy pants and poor grammar, games about pokemon cards and spinning tops- you get the picture.
You are neglecting to look at arcade dollars too. Supposedly Japan and other places in southeast asia are huge on arcades. Some people have said there is an arcade on every block in Japan. And companies like Sony adapt some of their games and consoles for arcades (like Virtua fighter).
He didn't say he wouldn't pay for the games.
A 21" monitor is closer up and has a much sharper image.
The rest of your points are a matter of preference, though I'd agree with you.
http://www.happcontrols.com/industrial/trackballs/ trackballs2.htm
I haven't used one personally, but they are supposed to be quite durable.
How is it a problem to send that sort of mail on 'normal' servers? Double-byte characters are made of two single-bytes. :)
Is it a 7-bit byte versus 8-bit byte? I don't how the protocol needs to know anything about your e-mails content.
Now I know never to borrow a pair of socks.
There is a solid microsoft underground. Just last week I downloaded Windows 2003 and Office 2003!
(not really)
The free/old version was excellent! I played it for a day or two straight and finally beat it (that is, the levels that came with it!). The 3d one isn't quite the same, and I prefer the 1st, but it's even more challenging.
This is partly in reply to the other poster at your level too- just some stats.
A windows 2000 upgrade CD (all you need to install, though you will need to get service pack 4 at 100 megs or so) is around 280 megs. You can then slipstream the service pack onto the CD, partially automate the install process, and dump applications and drivers onto the disc as well.
Windows 2000 installed minimally from the upgrade disc and updated with service pack 4 is 1 gig. Inside is a directory called something like 'servicepackfiles' which may be optional (can't tell, but I doubt it) and is 200 megs.
Oh and there are multiple desktops for Windows. There is a ported blackbox I believe, litestep, some other one, and that proprietary one (from some people who released a space-themed game). Lots of good open source software runs on Windows too.
It's not all that big. And with the know-how you can make a nice desktop windows setup. Throw in a firewall and virus scanner and you're secure.
Damn I thought I was looking at the main thread... now i'm out of place and probably redundant.
So now all houses will be made out of concrete? What about the earthquake considerations? I suppose this will have this places, but it doesn't sound like it will be oozing out the houses of the future.
A couple books (not free, per se- you can find them of course online):
> Programming Applications for Microsoft Windows (Richter) - explains many design things about windows, with less emphasis on how to actually write windows programs (odd but it really seemed that way).
> Inside Windows 2000 (Solomon, et al) - much more in depth. Learn to use a debugger too.
> Programming Windows (Petzold) - a pratical 'how to program windows applications' book. Dated, but if you don't know to do these things you probably should.
There is `Assembly Language Step-by-Step' too which you'll probably need if you don't already lots of assembly (once you can debug others' programs and see all that asm code and know what's going on, you've succeded). It also teaches lots of computer fundamentals which is important. Probably the best book to start on.
`Hacking- The Art of Exploitation' is not necessarily windows specific (I haven't gotten to read it), but it's supposed to be one of the best books about software security and stuff. As such, it goes into some internals- stacks, probably the heap. Looks good, but optional reading.
www.anticrack.de - A nice site with intelligent individuals, and soon it should be a great academic place for learning about anything computer science related. The emphasis is of course on reverse engineering. Reverse engineering is probably the best way to learn how windows really works.
http://www.woodmann.net/forum/ - A good RCE forum.
http://www.exetools.com/forum/ - Another good RCE forum.
Those are probably enough resources. There is Iczelion's site and the win32 assembly language forum. IMO, you just need to dive into assembly (a pretty good fundamental skill), then see where it takes you.
What about *knowing* how to use your other knowledge?
I suspect people with low intelligence probably aren't memorizing the right things.
The question is, what version will Mandrake be at in 10 years?
I've run Windows 2000 on a machine with 32 megs of ram, and Windows 95 on a machine with 8 or 16 megs of ram. In both cases, it was very slow, but possible!
Saying we'll speak in binary is like saying we'll speak with human phonetics. You still need to follow a standard!
There is sci.lang.translation, whose folks probably wouldn't mind you asking for help on short translations (they are professionals). There is sci.lang.Japan I think, which no doubt has some people who can correct your mistakes. And from animesuki.com you can find the irc channels of anime translation groups; they probably wouldn't mind chatting and talking translation (though I don't know at all). You could even join a project.
It helps to cut out the 'excess,' a little bit.
... disfigures ... any ... note ... with intent to render such item(s) unfit to be reissued, shall be fined ..."
"Whoever
If you don't know already, arcadecontrols.com is the place to go. Lots of experiences to read about.
I built a controller (two joysticks, 18 buttons) for about $200CAD after all the tax, and shipping & handling fees.
:)
But be warned! Building the box was actually pretty difficult! Something I wasn't prepared for. I used a bandsaw (because I always did as a kid), but the blade would keep twisting to a side and I couldn't control it. Every cut was jagged, and so when I sanded it down to removes my wavvy cuts, it threw off all my measurements. Still nailed and screwed everything together though. What a mess - but you don't really care once you start playing.
I-Pac, and Happ controls are what I bought (needed a special bit to cut the holes, but didn't have to pay). Someday I'll rebuild the box. No need for laminate/plexiglass cover if you have a smooth piece of wood. It's a good idea to round the edges or slant it I think: mine was a bit uncomfortable to rest your hands on.
Joust, bubble bobble, and bomberman are my favorite games by far. But there were a couple of hundreds I didn't look at yet.
Then I moved to college and left the controller at home so I could study. I'm so lonely now.
Because anecdotal evidence concludes any argument... (rolling-eyes smiley here)
It's very possible that LoTR will be popular much further than 50 years into the future. Things can only develop so far and so quickly. So 50 years from now, the only thing better about movies will be better CG.
It's not as if we're going to discover how to use colour and sound in our moving pictures, and then forget about anything without them.