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User: Vaevictis666

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Comments · 396

  1. Yesterday's News. on 'Something' Cleaning Mars Rover · · Score: 4, Informative

    Dupe from Yesterday

  2. Re:The GPL/LGPL worries me.... on Revising the GPL · · Score: 1
    2) The LGPL is all based on object "linking". What the hell is the legal definition of "linking"? The idea of linking will become increasingly irrelevant in the future; it's like a 1980's OS-specific license.

    To me, the definition of "linking" in this case is one where you compile the LGPL'd project into an external library, and with no changes access it as an external library. Once you start compiling it into your binary directly, I wouldn't consider it linking, but some may.

    Of course, things get complicated when you start using interpreted languages rather than compiled, but the spirit is the same - if you use it unmodified, using the public access methods only, you should be fine.

  3. Someone needs to learn their words... on MMOG Economies Examined · · Score: 1
    The write-up was *anything* but short.

    Highly interesting though. I do agree that WoW needs some more high-end entertaining money sinks, but since I'm only lv25 I don't need to worry that much :P

  4. Re:SP only? on Nintendo to Counter PSP Media Features · · Score: 0, Troll

    Where do you get the SP Only bit from? Both the summary and the article state that it works with both the SP and the DS.

  5. Re:Yarrghhhh on gEDA (GPL'ed Electronic Design) In EE Times · · Score: 1

    what, you mean like this?

  6. Re:Common Definitions on New Open-Source Tabletop RPG · · Score: 1
    Armor does not evade blows, it distributes impact to mitigate potentially lethal damage. Yet even the latest computer RPG's, such as World of Warcraft, use armor as a means of calculating a "to hit" target number. There's no reason it has to be this way.

    Actually, if you mouse over your Armor rating in WoW, its purpose is to mitigate damage. It will tell you that fighting a mob of your own level, your armor will block 15.3% of the damage (for example).

    The to-hit stat for WoW is (IIRC) Agility.

  7. Re:Slightly on-topic... on Open Source Multimedia Center For Windows · · Score: 4, Informative

    Xbins runs an FTP that you can download latest XBMC from, join #xbins on efnet. Otherwise, try looking for a torrent of it (there's usually a weekly one on suprnova)

  8. Play against people on Best Go Resources for a Beginner? · · Score: 4, Informative
    Best way to learn Go (once you know the hard and fast mechanics) is to actually play people. The general rule of thumb is to expect to lose your first 50 games. If you can find people willing to review the game with you once you're done (it's apparently bad form to do live reviewing when you should be playing :P) I've found even a few games like that is really instructive.

    I play online on KGS, which has as its client CGoban2 - it's written in Java, is a really nice client, runs under mac/linux just fine.

    Alternately, find a game between equal level players a bit higher than you (10 ranks maybe - a new player starts at rank 30k and goes to 1k, so look for a game between high teen kyu players) and just watch what they do. Save the game when you're done and then use CGoban to edit it and play through. The suggestions I've seen say to first guess where you think they will play (hard at beginning, but not too difficult once the fighting gets heavy) and then, whether right or wrong, try to understand why they played there. Then find a game between some dan level players, watch that, and repeat.

    Most of all though, the best way is to play against people your own skill, and KGS (and others such as IGS) do automatic rankings so it's pretty easy to find a game most of the time.

    Once you get around 25-20 kyu, then start looking more at the theory. I recommend Kogo's Joseki Dictionary - a dictionary of openings that you can load up in CGoban (among other clients).

  9. Re:Not forgetting... on SNES Audio Unit As Stand-Alone Player · · Score: 1

    Except that System didn't do it. Can't hunt down the page in a few minutes, but I found one a while back that listed the commonly misattributed songs floating around Peer to Peer networks - most of them are incorrectly labelled Weird Al, but the System of a Down Zelda one is also incorrect.

  10. Re:On the Written Word on Top Ten Persistent Design Flaws · · Score: 4, Informative

    This also notably applies to Japanese and Chinese - typically the characters jusr run on and on. Any spaces added are typically a modern addition (I believe japanese newspapers space their words)

  11. Yay b0rked link on Nintendo Going Online, Releasing New Games · · Score: 1

    the link labelled "upcoming Gamecube games" appears to just redirect to whatever the current page is :P

  12. Re:subscription cost question. on Vivendi Jilts WoW CE Pre-order Customers · · Score: 1

    Not as far as I'm aware. If you get the prepaid play cards ($30 for 2 months) from EB or wherever, you shouldn't need a credit card at all. But you may need to find some way of providing an address or something.

  13. Re:Cool! on Northern Lights Goes Nuts In Nebraska · · Score: 1

    These were done on a tripod with 50 second exposures to start, and most of the later ones at 25 seconds.

  14. Re:from the =-NE-== dept. on The State of Natural Language Programming · · Score: 1

    = NE ==

    = (the assignment operator) is not equal to == (the boolean equality operator)

  15. Re:Great Game. Some annoyances. on Review: Evil Genius · · Score: 1

    Don't look for WinTTD, or TTDWin - look for TTDX or Transport Tycoon Deluxe (minor updates and such).

  16. Re:Great Game. Some annoyances. on Review: Evil Genius · · Score: 4, Informative

    Transport Tycoon Deluxe has some "extra" patches and stuff available, and as far as I'm aware OpenTTD improves upon them, that help automate a lot of stuff.

  17. Re:Long suspected, finally proven. on Origin of Cosmic Rays Revealed · · Score: 1

    Gee, and here I always thought that the blue sky was due to light refracting through water vapour in the atmosphere. And sunsets going red due to the change in position causing a different wavelength of light through...

  18. Re:For those who did not RTFA... on Coating Promises Scratch-Proof CDs, DVDs, LCDs · · Score: 1
    What is a caddy? Why would I want to avoid them? What does golf have to do with disks?

    A caddy is a little plastic case that the DVD or whatnot is stored in to protect it from scratches. Back in the early days of CD-roms, they were openable and you actually had to swap out the CDs because the drives relied on the caddy.

    If you want a comparison, 3 1/4" floppy disks are similar - hard plastic shell surrounding sensitive insides.

  19. Re:Video games have NO place in the classroom. on The Role of Video Games for Children · · Score: 4, Insightful
    Ah, so hand-eye coordination, analytic thinking, history, math and spelling ability (from the reader rabbit etc. series), etc. don't qualify as learning? And that's off the top of my head without reading the article - when I was in elementary school we had games in the computer lab that taught all those things.

    Kids + games = interest. Mavis Beacon Teaches Typing has a racecar driving mode, and from what I recall (going back 10-15 years) that's what most of the computers were doing during typing, rather than the boring screen plus keyboard. Anything you can do to learning to help make things *fun* for the kids is an important step towards getting them interested and motivated on the material.

  20. wheelbarrow? on MySQL AB Calls v4.1.7 Production Ready · · Score: 3, Interesting

    Ok, I'll bite. Why is the Databases icon a wheelbarrow?

  21. Originating Article link on Possible Half Life 2 Troubles in Australia · · Score: 3, Informative

    Wow... /. links to site that links to site that links to original. No wonder nobody reads the article these days...

  22. Re:Whaaaaa! on Online Game Event Sparks Player Riot · · Score: 4, Informative

    Not that I imagine that anyone will read this this far into the discussion, but for the record - The trader involved came from outside of Egypt, and it's not a strech to go back 2000 years and find places not that far from ancient Egypt that most definitely held this world view.

  23. Re:ZSNES, I chose you! on Video Game SDK in Hardware · · Score: 2, Insightful
    Anyone know how this hardwre stacks up against a Super Nintendo? I bet a lot of emulation fans would love to program one of these to run old game ROM's.

    I'm not sure about this Micro Edition, but the one they were planning back in the day was somewhere between NES and SNES in power. If you want to do SNES roms stick with a modded XBox. Nes emulation would likely be difficult (not to mention complicated with all the video modes) but I'm sure "classic" consoles like the Atari and ZX Spectrum could probably be emulated.

    Of course, the purpose is to give a good platform and supporting documentation so individual hobbyists can get a feel for what it was like to code for consoles in the NES era, when often it was one coder plus one artist (if not just one coder doing it all) working on a game, trying to get the absolute most out of the system.

  24. Alex Who? on Video Game SDK in Hardware · · Score: 2, Interesting

    Who is this Alex Varanese person? I've been watching the XGS since back when it was due out for XMas last year, and I thought it was mostly just LaMothe behind it... Book, Hardware, Site, and all.

  25. Re:Obviously on Microsoft Won't Charge More for Multicore Licenses · · Score: 4, Informative
    As mentioned on The Register, they're not doing this so much for the OS side of things, but for the server software. Oracle charges per core, but is MS SQL Server charges per processor, that's half the cost right there. If Oracle or whoever switched models, that's more or less half gross revenue from that product gone.

    Suggested reasoning for this was that we didn't charge more when processors increased in speed by upping the clock rate, so why do it when processors increase speed by adding more cores on the die?