However, this also illustrates the biggest challenge to be faced by Revo developers, IMHO. In all current games, your characters have canned animations to represent your moves. You press the A-button or whatever, and the sword swipe animation playes. It's pre-rendered, beginning to end. Revo games will have to do realtime skeletal animation, so that you can begin swiping your sword, check it mid-stroke, and block with your shield. If you use physical movement to trigger canned animations, it will feel surreal, and you'll quickly give it up because it won't be responsive. You'll start to swipe your sword, and the game won't respond for.5 sec while the animation finishes. In effect, now you're just talking about mouse gestures in 3D space. If the on-screen avatar doesn't track your movements accurately, smoothly, and convincingly, then you're just memorizing gestures to trigger a move--and that would be physically tiring with not much reward, and we'll go back to pressing buttons.
Indeed, but the waters get murky when you also take into account the incidents committed by Westerners against Iraqis, military and civilian both (such as that video a few weeks ago, of the security consultants shooting other vehicles on the roadway, and the cremation / desecration of bodies by the military). I think I mean to say that the population there may be polarized between two similiarly unwanted groups, and neither is clearly the 'virtous force' to the whole population.
This is interesting - I have my doubts about this "magnet" theory. The hostile act (invasion and continued occupation) may itself be catalyzing the creation of terrorists. Like your comment about the "virtous force", their cause may receive enough support from the general population to keep the vicious cycle going.
But you are right, the dust will take decades to settle before we can see clearly (by which time I fully expect another 'incident' to come along... but that's just me being cynical).
... and doesn't need a new motion input each time.
I'd have to say that each time you power up the system, it will either ask you to put the controller in a certain position (say on your knees, while sitting) or wave it around in a certain way, so it knows the relative positions and angles. There'd have to be an in-game option to do this, since you might have to get up and change seats mid-game.
You could post a story that is nothing but random letters and still generate 100+ comments.
Yes, definitely the first time. Especially from bored wannabe crypto-breakers. Maybe even get a few dozen +5 Insightfuls. But how many times could CmdrTaco post gibberish and still get that many comments? That's the real question.
Take two bullets and fire them in opposite directions from identical guns. If you measure the distance of bullet #1 at time t, you will find, amazingly, that bullet #2 has traveled exactly the same distance, but in the opposite direction. Hopefully that doesn't strike you as an amazing result.
What both of our thought experiments say is that if you establish a correlation in a composite system (the two bullets, or your two coins), and you expand the system without doing anything to mess the correlation up, then, amazingly (not!) the correlation will be preserved no matter how large the system gets.
What QE involves is something different: it says you can create a correlation after you have expanded the system, and in less time than it would take any kind of signal or force to cross the distance involved (in fact, instantaneously as far as anyone knows). The correlation can't be used for communication because you can only verify the results of the correlation by communicating the results of measurements on the two parts of the system, which, of course, you can only do at the speed of light.
You didn't finish your analogy! Please tell us the analogy between the bullets and "creating a correlation after expanding the system". I want to understand this, I really do.
Indeed - that is exactly what I get from the summaries of quantum entanglement. What does it matter that until you measure the value of a property on one particle, you can't infer the value of the property on the other partice, when both had been involved at some point in the past? Unless the non-observed particle changes in behaviour before and after the measurement on the observed particle, there's nothing spooky about it.
Hahaha, awesome. I thought of that one almost straight after reading the story.
I was going to link to some awful video site though. Huzzah for google video!
Totally. If Nintendo gets the tech right the first time (accuracy, sensitivity, smoothness) then we can expect some big changes in the gaming industry.
What really excites me though, is the possibility of wielding two pointers at once, one in each hand. Suddenly you have twice the control - you could play a boxing game in first person, control skis independently, play virtual drums, maybe even manipulate puppet strings. (hmmm... if they're fairly durable, you could tie them to your legs and play DDR without a mat...)
It's no suprise Nintendo wanted to wait until Sony and MS made their specs public - this is the major advantage they have over the other consoles.
mis: I've noticed there are a few thrillingly exotic looking integrated modules on this machine that I've never seen on any console before. What is this first one on the left here labeled "internet?"
Sony: Whaa? Are you a stupid man? It isa internet in the port!
mis: So you mean, you can plug a phone line into it, and play multi-player games online, like with the Dreamcast?
Sony: Dreamcast? Ha ha, funny stupid yankee! You dishonor me with your mention of this Dreamcast. The Praystation 3 does not connect to internet, Praystation 3 CONTAIN the internet. You prugga in the computer to the port, the internet isa all there. We copy it inside machine for fast access.
mis: Wait, so you're saying that you copied every single file on the internet into this box? That doesn't even make any sense! The internet is a constantly changing network of millions of individual machines. How does the PS3 update its so called "internet" if it has no connections to the real network?
Sony: Thasa right. No connections. Praystation 3 get internet from outerspace.
Physics-wise, is it conceivable that regular matter could be "flipped" into antimatter, without having to input large amounts of energy?
I mean, could you take an atom, turn it into energy, then reform that energy into an atom of antimatter?
Law enforcement is starting to feel like a good option to me.
Don't get too comfortable with it.
For a law like that to be effective, you would have to outright block that traffic from non-enforceable locations. From there it's only a small step to a nationwide firewall.
With regard to giving other species information about technology and such, I don't think it would be a great concern until that species could effectively support the transmission (and creation?) of memes / abstract ideas. And when that happens, we'll have bigger problems.
High speed trains make at least as much noise as a low flying aircraft. The bow shock from the train is quite substantial too. Few are willing to reserve the space for an airfield, but most don't think twice about carving huge rights of way to mitigate the noise a train makes.
You can't put up sound-damping walls around aircraft flight paths.
I wouldn't be suprised to see some major new interface tech within the next decade - just based on that monkey that learned to use a third robotic arm. I imagine some sort of standardized neuron-to-wireless implant, maybe power it off blood sugar. Not sure if that monkey could get tactile feedback from the arm, but feedback on the same system as the output would be real nice.
I really doubt the quality could ever get high enough to enable Matrix-level immersion (let alone directly integrated sight & sound), but basic physical control over a ragdoll would be awesome in itself.
I don't think this sort of tech could be used as a replacement for reality, it would be too hard to disconnect the default senses without permanent damage.
I wonder if human neurological systems are flexible enough to handle "plug & play" virtual limbs... If they are, there would be so many applications (driving a vehicle, operating a buttonless PDA or laptop, the obvious gaming applications, operating actual mechanical limbs...) all from one implanted device. Awesome.
However, this also illustrates the biggest challenge to be faced by Revo developers, IMHO. In all current games, your characters have canned animations to represent your moves. You press the A-button or whatever, and the sword swipe animation playes. It's pre-rendered, beginning to end. Revo games will have to do realtime skeletal animation, so that you can begin swiping your sword, check it mid-stroke, and block with your shield. If you use physical movement to trigger canned animations, it will feel surreal, and you'll quickly give it up because it won't be responsive. You'll start to swipe your sword, and the game won't respond for .5 sec while the animation finishes. In effect, now you're just talking about mouse gestures in 3D space. If the on-screen avatar doesn't track your movements accurately, smoothly, and convincingly, then you're just memorizing gestures to trigger a move--and that would be physically tiring with not much reward, and we'll go back to pressing buttons.
Don't sweat it, Inverse Kinematics is pretty popular these days.
REVERSE THE POLARITY!!!
Astrochicken!
"written in brainfuck": 885
masochism at work?
Indeed, but the waters get murky when you also take into account the incidents committed by Westerners against Iraqis, military and civilian both (such as that video a few weeks ago, of the security consultants shooting other vehicles on the roadway, and the cremation / desecration of bodies by the military). I think I mean to say that the population there may be polarized between two similiarly unwanted groups, and neither is clearly the 'virtous force' to the whole population.
All very complex.
This is interesting - I have my doubts about this "magnet" theory. The hostile act (invasion and continued occupation) may itself be catalyzing the creation of terrorists. Like your comment about the "virtous force", their cause may receive enough support from the general population to keep the vicious cycle going.
But you are right, the dust will take decades to settle before we can see clearly (by which time I fully expect another 'incident' to come along... but that's just me being cynical).
"I must go, the Joker is at it again."e =20051202
http://seattlepi.nwsource.com/fun/Bizarro.asp?dat
... and doesn't need a new motion input each time.
I'd have to say that each time you power up the system, it will either ask you to put the controller in a certain position (say on your knees, while sitting) or wave it around in a certain way, so it knows the relative positions and angles.
There'd have to be an in-game option to do this, since you might have to get up and change seats mid-game.
You could post a story that is nothing but random letters and still generate 100+ comments.
Yes, definitely the first time. Especially from bored wannabe crypto-breakers. Maybe even get a few dozen +5 Insightfuls. But how many times could CmdrTaco post gibberish and still get that many comments? That's the real question.
Take two bullets and fire them in opposite directions from identical guns. If you measure the distance of bullet #1 at time t, you will find, amazingly, that bullet #2 has traveled exactly the same distance, but in the opposite direction. Hopefully that doesn't strike you as an amazing result.
What both of our thought experiments say is that if you establish a correlation in a composite system (the two bullets, or your two coins), and you expand the system without doing anything to mess the correlation up, then, amazingly (not!) the correlation will be preserved no matter how large the system gets.
What QE involves is something different: it says you can create a correlation after you have expanded the system, and in less time than it would take any kind of signal or force to cross the distance involved (in fact, instantaneously as far as anyone knows). The correlation can't be used for communication because you can only verify the results of the correlation by communicating the results of measurements on the two parts of the system, which, of course, you can only do at the speed of light.
You didn't finish your analogy! Please tell us the analogy between the bullets and "creating a correlation after expanding the system". I want to understand this, I really do.
Indeed - that is exactly what I get from the summaries of quantum entanglement. What does it matter that until you measure the value of a property on one particle, you can't infer the value of the property on the other partice, when both had been involved at some point in the past? Unless the non-observed particle changes in behaviour before and after the measurement on the observed particle, there's nothing spooky about it.
Hahaha, awesome. I thought of that one almost straight after reading the story.
I was going to link to some awful video site though. Huzzah for google video!
Totally. If Nintendo gets the tech right the first time (accuracy, sensitivity, smoothness) then we can expect some big changes in the gaming industry.
What really excites me though, is the possibility of wielding two pointers at once, one in each hand. Suddenly you have twice the control - you could play a boxing game in first person, control skis independently, play virtual drums, maybe even manipulate puppet strings. (hmmm... if they're fairly durable, you could tie them to your legs and play DDR without a mat...)
It's no suprise Nintendo wanted to wait until Sony and MS made their specs public - this is the major advantage they have over the other consoles.
http://www.misinformer.com/archive/2001/01/15/
an excerpt
mis: I've noticed there are a few thrillingly exotic looking integrated modules on this machine that I've never seen on any console before. What is this first one on the left here labeled "internet?"
Sony: Whaa? Are you a stupid man? It isa internet in the port!
mis: So you mean, you can plug a phone line into it, and play multi-player games online, like with the Dreamcast?
Sony: Dreamcast? Ha ha, funny stupid yankee! You dishonor me with your mention of this Dreamcast. The Praystation 3 does not connect to internet, Praystation 3 CONTAIN the internet. You prugga in the computer to the port, the internet isa all there. We copy it inside machine for fast access.
mis: Wait, so you're saying that you copied every single file on the internet into this box? That doesn't even make any sense! The internet is a constantly changing network of millions of individual machines. How does the PS3 update its so called "internet" if it has no connections to the real network?
Sony: Thasa right. No connections. Praystation 3 get internet from outerspace.
mis: And its power?
Sony: It run on love.
haha http://www.verylowsodium.com/fanimutation/exuberan ce.php
Hey thanks! I thought there was an anime about old people in robots, but I couldn't remember the name. Now, to find it...
But the glow! It has to glow! That alone puts the bling factor through the roof!
Physics-wise, is it conceivable that regular matter could be "flipped" into antimatter, without having to input large amounts of energy?
I mean, could you take an atom, turn it into energy, then reform that energy into an atom of antimatter?
Law enforcement is starting to feel like a good option to me.
Don't get too comfortable with it.
For a law like that to be effective, you would have to outright block that traffic from non-enforceable locations. From there it's only a small step to a nationwide firewall.
Search around the net for the early 1908s discussions of the TCP Bakeoffs if you want to see how serious we were about it.
Hah! Back in my day we didn't have fancy schmancy ovens! We had to roast our TCP over the latest forest fire to get our data through!
Are we really so arrogant as to believe that our society today is reaching the peak of human achievement?
Depends if said arrogance will obstruct research into (now) unknown fields of knowledge.
With regard to giving other species information about technology and such, I don't think it would be a great concern until that species could effectively support the transmission (and creation?) of memes / abstract ideas. And when that happens, we'll have bigger problems.
High speed trains make at least as much noise as a low flying aircraft. The bow shock from the train is quite substantial too. Few are willing to reserve the space for an airfield, but most don't think twice about carving huge rights of way to mitigate the noise a train makes.
You can't put up sound-damping walls around aircraft flight paths.
Damn. That's pretty well written, do you write scripts often?
I wouldn't be suprised to see some major new interface tech within the next decade - just based on that monkey that learned to use a third robotic arm. I imagine some sort of standardized neuron-to-wireless implant, maybe power it off blood sugar. Not sure if that monkey could get tactile feedback from the arm, but feedback on the same system as the output would be real nice.
I really doubt the quality could ever get high enough to enable Matrix-level immersion (let alone directly integrated sight & sound), but basic physical control over a ragdoll would be awesome in itself.
I don't think this sort of tech could be used as a replacement for reality, it would be too hard to disconnect the default senses without permanent damage.
I wonder if human neurological systems are flexible enough to handle "plug & play" virtual limbs... If they are, there would be so many applications (driving a vehicle, operating a buttonless PDA or laptop, the obvious gaming applications, operating actual mechanical limbs...) all from one implanted device. Awesome.