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User: Reapy

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  1. Re:It is news when it happens this much... on Half-Life 2 Causes Nausea, Looks Good in Doom Engine · · Score: 1

    Were you able to play jedi outcast? I had the same problem with jedi outcast when it came out. I am the same as you, played pretty much every good fps since wolf 3d and then boom, I can't play jedi outcast. Only in the 1st person view in single player. So the first half of the game was rough till you go the light saber, then in 3rd person I could play without getting sick.

    In multi, maybe because you use the saber so much and guns for short burts of time, I never got sick. It was wierd. I think it had to do with the refresh rate, even though I tried enabling vsync and various other means to boost the refresh rate.

    In asherons call 2 i had the same issues, until I unlocked the refresh from 60hz to something higher. So in hl, maybe they lock at a lower refresh rate and that causes the problems. I havent played hl2, but from the screenshots and movies, no offence, I dont think it's anywhere near being "so real" your brain gets confused.

  2. Re:Don't Buy It, Stupid on Steam Registration Servers Overloaded · · Score: 1

    Same here, except I fear it'll be a while. Having to download a patch is sorta like verifying over the net, you still need the net connection to play it. If I wanted to just patch, i'd download the crack and that'll be the same thing as a valve patch.

    Basically we need a new boxed copy, preferably dvd, that doesn't require activation for single player. I'll be a long ass time until we see something like that. But I can wait :)

  3. Re:This happened to me last night on Steam Registration Servers Overloaded · · Score: 1

    Thank you. Everytime someone says "what if I don't have an internet connection?" Someone replys with the system requirements.

    Remember when it was a big deal when a game like quake 3 came out requiring the internet the play it? Oh wait, the internet only game still had an offline bot mode. I mean, very rarly a game will put up that you need the internet as a requirement. The thing is, half life 2, and it's primary selling point for most, the single player, which doesnt talk to the internet, and isn't an online game, needs the net? Why does this sit well with people?

    What if I move and don't have a net connection for a while. I want to install half life 2 again, probably a very fun single player game, and oh woops, look at that, I don't really own the product since I can't install it. What a crock of shit.

    Really I'm disgusted with this whole online activation bs. I was going to buy half life till I read about this steam crap, now, I don't think so.

    I mean what is it with pc gaming lately? There's a reason that pc games are all shoved in the back of the stores on little tiny shelves and consols are up front.

    When's the last time you saw a game come with spawn installs for lan play? 4 player support is almost standard on most consol games. When's the last time you needed to connect to a fucking server to play an offline fps game? When's the last time your consol game wouldnt start up cause it detected evil emulation software (doom3). And still wouldn't start up after the emulation software was uninstalled? Whens the last time a consol game installed "protection software" that didn't get removed when the game was uninstalled?

    Maybe that's the reason I havent bought a new pc game since doom3, and before that, months and months. This whole year hte copy protection scemes are outragious. I'd rather go back to page 1, line 2 word 7 starting with a B in the manual.

  4. Re:Just Imagine on Students Tracked By RFID · · Score: 1

    I think it's a case of good teachers vs bad teachers in that situation.

    In a lot of my hs physics and math classes, I remember the teacher taking the time to show us another technique that was different then what we did. I think another student had been doing her math differently and he asked her about it after class or something and then came back after the talk to show us real quickly an alternative method to solving it to show there isnt just one way to do it.

    So it's really a case of having good, open minded teachers. A really good teacher can wiggle the system to work in additional information for the kids who get things quicker then the slower ones.

    I was always a slow learner though, so that was never me :)

  5. Real on Manhunt Murder Attorney Speaks · · Score: 2, Insightful

    Is that really the guy's email address? Either way it could be that he just didn't have time for a small website he's never heard of before. The first email he sent to the guy was pretty short. If i was asking for a huge favor, and interview that would bring big hits to my site, I would at liest have drafted a few more lines to the email instead of the short thing.

    It could be the guy was just being dismissive to the guy asking for the q&a. Well either way the guy does use gaming as a spring board for publicity and obviously doesnt mind climbing over the back of dead bodies to get his name out there, so I think I can agree that the guy is an ass.

  6. Re:4D Sports Driving on History of "Gods Eye View" 3D Game Perspective? · · Score: 1

    I don't know if I ever did their driving game, but I sure as hell liked 4d sports boxing and tennis. The boxing one was my favorate until EA's fight night 2004. Took them a while to make one good enough to compete :)

  7. Re:Stunts on History of "Gods Eye View" 3D Game Perspective? · · Score: 1

    haha yeah, this game was the best! Is there any track building games like this out now a days? Something called track mania maybe, but id ont think its exactly the same.

    I remember hitting the crevice just right a few tiems on jumps and things with the indy car and having it launch straight up in the air. Truely awesome! Saved all those replays :)

  8. Re:Bungie's Stats are REALLY Cool on Are Game Stats Important to You? · · Score: 1

    The best was in myth when you could actually see the other teams chat when watching the replay. It was fricken hilarious watching one teammate get mad at teh other when they were losing. Of coarse, when we lost, my friend and I said some pretty funny stuff back and forth to each other which i'm sure otheres enjoyed reading. Good stuff, miss that game :)

  9. Re:blind droolers on Halo 2 Released · · Score: 1

    I dunno if I agree with this. I'm usually not big into waiting around for things. I pre ordered gta sa and found there was a 25ish minute line to get it, but still stuck around to grab it. I went to a midnight showing of the first lord of the rings movie and waited around for it a bit.

    It's a pretty fun experience being in that first round of movies. For one thing you know everyone there loves the same thing you do, because they took time out of their life to come to the movies on a weekday. That's an instant ice breaker, and really makes it much easier to start talking to random people about the movie.

    You also get a great viewing experience, because the audience is really into the story, so they will applaude certain scenes in the movie, but quickly stop so that nothing is missed, and then remain dead silent for the rest of the time. No cell phones, no comedians yelling out one liners, no group of loud teens hanging out in the theator cause they cant anywhere else.

    As for waiting on line, i havent done that ever, but from people I know who have, it's quite an experience. My friends younger brother went and campped out overnight on the sidewalk to get into a saturday night live taping. He had a bunch of stories about being on line and the people he ran into on line.

    So waiting on line for something is more then just "I need to be first!!" it is the culimination of following a game for YEARS (cause they all take years to make), and it finally being here, and getting online and meeting people who are equally as interested as you, then rushing home to play, unwrapping the game and watching it boot up in the consol/install int he pc, whatever. It's a fun experience.

    But wait, I guess this guy would be more productive and happy if he went out to a bar, tossed back a few drinks with his buddies and watched a football game on tv for 4 hours and came home wreaking of smoke.

    Maybe he has to go out to a club instead and go dancing, surely dancing is less mindless consumerism, you know, paying 10 dollars to go somewhere that plays music from a radio station you could tun into at home and is so crowded you don't even have room to dance properly.

    I guess I just hate how people are so quick to call others midless consumers because they want to take part in something that invovled marketing in any way shape or form. I mean, what DOESNT involve marketing now a days? Even going to a college or the army involves marketing and hype.

    Maybe people actually do what they like to do, and aren't mindless? Did that ever occur to you? Oh my god, this person WANTS to wait online for a game overnight they've been following for the past 3 years. Waiting online is an experience, it's a break in the monontony of work and sleep and darel and carol on the weekends. It's FUN.

    There's no need to get get mad at someone every time they decided to listen to a music group played on the radio and read a best selling book or wait on line for a game or movie.

    To be an individual, to be true to yourself, you do the things that make you happy, and enrich your life, whether that's going to a LARP event, playing in a punk band, going to a britney spears concert, waiting online for a game overnight, climbing a mountain, or having a party while watching the season finallie of your favorate tv show.

    Be true to yourself, and don't limit yourself because it's cool to be anti consumer. People are different then you, really different, and like spending a lot more money then you could concieve on things you think are absolute crap. But to them it isn't and there is no way you can prove that what you like is better then what they like.

  10. Re:Nonsense. 1 million is a lot of money. on Employee Stock Options? · · Score: 1

    Yeah right, and if you get 5% intrest on that its like 40k a year, for doing nothing. That's more then a lot of people I know make. Let me try my hand at 1 million please :)

  11. Re:Heather G. Interview on Everquest 2 Launches · · Score: 1

    I agree. I winced several times reading that review. On top of her answers, which appeared like she didn't even want to be there, the interviewers questions were pretty cappy all in themselves. But I guess it's hard to interview someone who doesn't really care. They didn't even put a screen shot of the character she was voice acting for.

    But yeah, article was definatly a fluff piece looking for some clicks from the name and images.

  12. Re:It's not the same old grind. on Everquest 2 Launches · · Score: 1

    Fucking thank you for that.

    Seriously. That's whave I've been saying all along. Rip the god damn levels out of a game.

    And for people who say "skill based" f that too, those are the same as levels.

    If I'll ever pick up an mmorpg again, it'll be in the form of something you mentioned above. Guild wars is reaching for something like that by the way, but I don't know if it's going to appeal to me at all.

    I saw a great pvp system in the mud Achaea. Basically they had a bunch of status effects and cures. Besides the usual I smash you technique, you could get a status lock on somebody and kill them. Basically you'd throw effects at them in such a way that they were unable to cure themselves. I never got into the game too much to know a good example, but it would be something like, you need to smoke x to cure a poison. So you first cast something that prevents them from smoking, then cast the poison, then cast something to prevent them from curing the thing that blocks smoking. So now they are poisoned and cant smoke and cant cure the non smoking effect and are basically f'ed.

    The skill comes from knowing the cures and curses backwards and forward. But then theres another level of being able throw the effects at your opponent in such a way that they can't prevent the lock, or you trick them and sneak a lock by them. That would be really interesting in a graphic setting.

    I would love to see an action mmorpg, but I don't think a massive game could be twitchy enough with lag issues. I think a game that focuses on smaller groups of 4 would be great. I'd love to actually dodge my character away from a swing and strike him while he is recovering, or block it with my shield while a companion sneaks around behind the monster. Things like that actualy played out in an action sequence would be great.

    But anyway, I'm glad someone has reconginzed that mmorpgs are flawed in that they'll always be a grind. I LOVE exploring new ones, because I love fantasy settings and fantasy architecture. But once all that's discovered, the game in itself is boring.

  13. Re:spirit vrs body on Bartle to MMOG Players - Newbs! · · Score: 1

    I don't know if anybody else will say so I'll just go right ahead.

    Cool Idea! I like it a lot. This article got me thinking, how do you really make a world work when everyone is immortal?

    This is a great way to make it work. Players are the dead spirits and they interact with the world by binding thier spirits to living creatures to touch on it for a few moments. Great Idea :)

  14. Re:Death on Bartle to MMOG Players - Newbs! · · Score: 1

    I agree with you here. I think that PD CAN be a good idea, but the whole system needs to be reworked to make it worth it. You are exactly right in that no one in their right mind would find it fun to constantly have to kill the same set of bats and bugs and snails and orcs to level back up. And you know you'd be stuck grinding the whole way up the same way every time in the same place cause it would be the "best" way to do it.

    MMORPGS just need a big ol redesign with a fresh shot at everyhing. But I seriously doubt anyone will want to take a risk like that.

  15. Re:No more accounts on World Of Warcraft Open Beta to Start Next Week · · Score: 1

    Fileplanet blows. I might suggest gamespot.com . I pay for them for the reviews and movies and what not of games. I think new content is free but the older stuff they charge you for. Either way, it works nice since most patches get up on gamespot pretty quickly and they have some good bandwidth. So on top of the reviews, having a non clobbered place to get patches and a cheapy discount on ebgames.com purchases makes the 20 bucks a year sound pretty reasonable.

  16. Re:Um... on History of Grand Theft Auto · · Score: 1

    I thought it was a well known fact that they are the same person. Vice city is supposed to be what happens before you ever got to vice city to start your reign of crime there. Same main character in the 80's before the start in liberty city.

  17. Re:Liars on No Online/LAN Co-op for Halo 2 · · Score: 1

    Yeah seriously. I mean the fact that you can at liest do co op at all is phenominal. What's the last first person shooter to allow co op play besides halo? Serious sam? Doom 2? Co op is a rare rare feature that a lot of people leave out. But my friend and I will pick up a lot of games just for the fact that they are co op and we can enjoy playing through them together.

    Were they supposed to redesigne the whole core of their game just so they could do co op over a lan, a feature that not many people would use, instead of just saying, looks like you'll have to go split screen? Besides, what's wrong with split screen? If it is too small just go get a bigger tv :)

  18. Re:Depressing? on Computers Win at Man vs Machine Championship · · Score: 2, Insightful

    Exactly, why is this depressing? I mean, human's built the computers. They created every part of the machine, designed the algorithms used to search for moves, populated the database it uses to think, and hell, invented the game of chess.

    Getting upset at being beat by a chess computer is like getting depressed about a forklift being able to lift more then you.

  19. Re:My eyes are filling with tears for the labels.. on Wal-Mart Squeezing Record Labels to Cut CD Prices · · Score: 1

    I guess it varys from store to store. Like i said from my experience, the walmart in pittsfield, MA, payed more then any other retailer in the area. Also, I worked closing shifts, so I often had to work overtime, and couldn't leave until the manager let us go, which sucked. But I was also payed time and a half for any time after 10pm.

    I only worked part time, so I don't know what kinds of benafits varios retailers have, so they might suck. Also, once walmart drives other retailers out of buisness, maybe they are lowering salleries and doing whatever else. I don't know.

    I was just mentioning my personal experience as to those two facts.

  20. Re:My eyes are filling with tears for the labels.. on Wal-Mart Squeezing Record Labels to Cut CD Prices · · Score: 1

    What's with all the minimum wage comments? Do you guys blast mcdonalds, burger king, target, kmart, ames, bradlys, stop and shop, price chopper, food town, a&p, acme, edwards, and whatever other giant company that pays teenagers shit for cash to do shit for brains jobs? If you work in "retail sales" you get minimum wage. Are you supposed to get 50k a year ringing a register?

    What's funny is in high school I worked part time at a stop and shop grocery store for minimum wage for 2.5 years before college. I had to pay 5 a month to be part of a union that I didn't care about at my age. I got something like a .75 cent raise every year or some shit like that. One woman had worked there 5 years, and at the end of my first year I was almost making as much as she was because the state minimum wage was increased, overwriting her raises.

    I came back from my first year of college to work there the summer. I would have had to start over with my "sallery" and union dues. So instead of making around 5.50 an hour I got a job at walmart doing the same thing for 7.50 an hour and longer hours and even a stock purchasing plan. On top of that, I was able to go on a leave of absence while I was at college, come back and pick up at my increased sallery range for the next summer.

    But jesus, why do you think they call them minimum wage jobs? Cause it's work that mentally handcapped people can do just as skillfully as you can, it's mindless, boring and repetative. On top of that, you have to deal with jackasses who want you to kiss their asses because they're a "long time dedicated customer".

    So ok, maybe walmart is bad for the economy and we don't like superstores putting shitty mom and pop stores out of buisness by offering more products and cheaper prices, but it's not a sweatshop. It's teh same as every other giant retail chain out there.

  21. Re:Latency on Why Are There No Sports MMO Games? · · Score: 2, Interesting

    I was thinking they could have zones of control. I guess that rules out man to man, but have the zones as a toggle. Basically you say that a certain player in a certain position can only move his player with in a certain box. This would force pub teams to more or less play their positions and let newer players get to learn where they should be. More advanced games could have these rules turned off. Or you could maybe tighten or relax the size of the boxes. Maybe have a coach option where you can create your own zones of control on the field for positions.

    That actually sounds pretty interesting. It'll still be boring if the ball/puck/whatever never comes your way. But games like soccer, hockey or volleyball tend to cover the whole field for the most part.

  22. Some Problems and Ideas on Why Are There No Sports MMO Games? · · Score: 1

    I think everyone has pretty much nailed all the problems.

    -Technology lacking, not enough bandwith to handle the control needed.

    -Boring, who wants to play right field?

    -Pub jerks, Xfool goes offsides, 5 yards. Xfool goes offsides, 5 yards. Xfool goes offsides, 5 yars...

    -Coordination, Can't run any plays without lots of practice.

    There are some ways around the bandwith limitation. You could run the sports game like some of those old tecmo games. Where you have a menu and the game pauses when the ball gets to you. Actually could play it somewhat like the blitzball in final fantasy X. This way you could have a lot of people around, then have a menu come up for 5 to 10 seconds to let you pick out what to do, pass the ball to players close by, try to move up the field ect. On the pause, everyone else could try to pick out what they want to do, move forward and signal for a pass, on defense, decide to move up and steal or keep your distance. Things like that, if well thought out, could make a somewhat fast paced game interesting game. Stats can determine how well you do at making tough passes or intercepting other passes.

    Or you could use a small game. Beach vball would be a great candiate, only 4 players need. Get more massive with 6 on 6 vball. There's a good chance the ball will come to you or you'll get to do something on your side. Six's would be hard to coordinate though.

    Make up a small sport that has 4 on 4. Play it full on. I think by now people with good cable and dsl connections can handle 8 people without much lag and jumpping around.

    Sports don't need to go MMO because I can't think of any sports that have teams of 150+. But they sure could do with a little bit of online presence. Pick out some sports that have a low number of people, let you make an avatar with stats, let you train up the stats, that may or may not apply to all or one of the sports, then let you go pick which sport to play, run tournyments with stat limits set, keep a global ranking going, whatever.

    I'd try something like that.

  23. Re:Why I dislike Halo (and all modern console game on Halo 2 Goes Gold · · Score: 1

    The lure of consol games is that they don't all exist on the pc. I've always had a pc and consol to play games on. I've always tended to play more games on the pc though.

    I really enjoy good 3rd person action games. There aren't very many of them on the pc, and driving the character with mouse look doesnt feel as right as driving them with a good analog joystick.

    I know you have trouble with the analog stick on the consols. It might be that you need to spend time with them to get familiar. When quake came out, I struggled with controling it. I had played wolfstien with a joystick, then with doom, doom 2, I got really familiar with the keyboard and holding down the alt key to straf.

    When duke 3d came out, I did pretty good using some other keys to look up and down and could still play pretty decently. But then when I got quake, forget it, I sucked, the game was pretty impossible to play with just the keyboard. It took me a lot of time to figure out how to use asdw and the mouse to move around. It was awkward, I hated it, and thought it was just plain dumb.

    Years later, the asdw and mouse layout is the prefered layout for me for as many games as I can apply it to. So spending time with a game you like enough to get over hating the joystick, and you might come to love it.

    It wasn't made for fps games, which is true, but after a lot of halo, I can manage them pretty well. But I have my consol for 3rd person action games, sports games, and consol rpg games.

    It's in the game, find a game you like that is only for your consol, and you'll learn the controller in no time.

  24. Re:Fan Faire on Gamers and Their Avatars Photography Exhibition · · Score: 1

    Probably a good thing to do. I chatted with someone online pretty frequently for about 5ish or so years when she just happened to be in the area visiting a relative instead of across the us. I went up there with my gf (now wife) to go meet her. She looked and sounded nothing like i had imagined (never exchanged pics or anything), but we got along tremendously well. It was a very strange experience to be talking with a stranger, cracking jokes about things that had happened to both of us with in the past 5 years. It was about as comfortable as visiting with any of my "real" friends.

    I'm normally pretty uncomfortable around people but we just hit it off and conversation just went naturally and wasn't awkward for more then the 10 seconds it took to take in the other person's appearance. So go, it's not wierd, and you might meet some great friends that you already know.

    Seriously, let me just reiterate. Anybody I've talked to online frequently for more then a year (usually gaming with them), i've been able to talk to them on the phone or in person just as easily. If you two can talk online easily, you can talk in person easily, and can hang out easily. Go meet em.

  25. Re:Elder scrolls. A great series (cue laughter) on The Elder Scrolls IV Formally Announced · · Score: 2, Interesting

    I agree, but the scrolls were different for trying to make a whole world for you to explore rather then a tight plot for you to follow. I liked both for good reasons, but elder scrolls suffers from becoming boring.

    The main problem for me has been the world looking too similar. In daggerfall you had just a couple city styles, snowy, desert, normal, volcanic ect. The dungeons were the same pieces slapped together differently.

    Morrowind fixed this somewhat, but the whole world still looked dark and dreary. Building construction had the same style to it, sure it was "different" but still felt the same. I didn't play either expansion so maybe they fixed this.

    I think they need to keep on the same path they are now and do a few more things to really help the game out. They need to vary the enviroments up a bit, I want to see a tree top town in one spot, a cave town in another, a few typical fantasy towns and outpost settlements, some squat dessert towns, a port town and whatever else they can think of. Make them all different in some way.

    But bigger then that, is they need to breath more life into the world. But walking around morrowind for the most part felt dead. I'd like people to react to your character without having to talk to them. If it's been known that you are a violent killer, or maybe you can dress the part of a violent killer, I want to see people look your way and cringe, or notice you and turn and walk the other way.

    The towns need a life to them. They already do a pretty good job with npcs and having some walking around at certain times and having a day/night cycle to the town. But if I break into someone's locked door I want them to scream in fright or run away and get help. Do it in a way that the npc has a bubble around them as they run to the guard station and anyone who hears her crys for help will try to protect her or head for the guards or try to knock her out and rob her.

    I guess the more they can do to steer it away from what we know rpg's to be, the better. We don't need plot. We need to walk into a town and not have to talk to everyone, aquire some fetch/kill quests and get some rewards by going back to them. Breath some life into it the town somehow.

    Easier said then done though.