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Half-Life 2 Causes Nausea, Looks Good in Doom Engine

BrookHarty writes "There is a large number of users reporting nausea while playing Half-Life 2. There is a thread on the Steam powered forums that talks about the wide spread problem. Some other sites are actively talking about the motion sickness, PlanetHalflife, 3DGPU, usenet group comp.sys.ibm.pc.games.action has an active discussion, and gaming IRC network Gamesurge on channel #Halflife2." In related news from people with too much time on their hands, Jacques Chester writes "Folks discussing the visual merits of the Source and Doom 3 engines might want to look at this. The goal is to see what Half-Life levels might look like in Doom 3. An eerie result."

131 comments

  1. Finally... by spezz · · Score: 5, Funny
    It'd been ten minutes or so since the last HL2 article.

    1. Re:Finally... by justforaday · · Score: 4, Funny

      Maybe so, but I'm starting to have withdrawal symptoms from not seeing an iPod article in a while...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    2. Re:Finally... by th3walrus · · Score: 1

      Looks to me like 4 hours 42 minutes.

      NEED THE FIX!

    3. Re:Finally... by Flunitrazepam · · Score: 1

      just think, if you were a subscriber, you could get the next story before the current one!

      --
      1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
    4. Re:Finally... by Anonymous Coward · · Score: 0

      How is the above a "troll" while the grandparent post si +5 Funny? It's almost the exact same fucking comment, but about the opposite game... Dumbasses.

  2. News? Bah! by Gothic_Walrus · · Score: 4, Insightful
    How is this news?

    FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.

    Remember, kiddies: Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...

    --
    Goo goo g'joob.
  3. Re:News? Bah! by antifoidulus · · Score: 4, Funny

    Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...
    As can porn...but I don't really think that will stop anyone

  4. Wide scale problem by obsid1an · · Score: 5, Informative
    How is this news?

    FPS games have been making people sick for years. Ever since Doom exploded onto the scene, this has been an issue for some people. Of course, it's worse in some games than others - Descent is a perfect example - and I haven't heard about wide-scale problems in a huge release such as HL2 before.

    This is a much more rampant problem. I noticed it too when playing and this has never been a problem for me before. I then come look and see EVERY forum has a thread about this. The problem seems to be the very low fov HL2 uses - 75. Most games use at least 85-90. This is of course changable inside the game.

    1. Re:Wide scale problem by sweetooth · · Score: 4, Interesting

      I was just going to point out the same thing. I have never gotten motion sick from any game I've played, and certainly not any FPS's. There have been several times when playing HL2 though that I noticed something not quite right about the FOV and that it made me a little dizzy. In some places it's really apparent and looks like you are viewing the scene through a wide angle or similar lense.

    2. Re:Wide scale problem by Anonymous Coward · · Score: 4, Interesting

      I normally hate games that take place in high structures that you can fall off of. It's usually not to the point where it makes me react physically, though. Games like Quake 3 Arena with the space levels and Unreal Tournament 2004's skyscraper map have been the least of my favorites. I hate them because, unlike in real life, it's hard to tell how close to falling off and dying you are. In real life, I can easily judge by my surroundings - as well as my feet - how close to the edge I am. In these games, you have to be very careful because one short keypress could be just a bit too hard and you can misjudge and vwoop! there you go - off the structure and dead.

      But with those games in the past, I never had an "oh my god" reaction to it. Half-Life 2 is the first game where it actually hit me in a more tangible way. When I was a little kid, we went to Astoria and climbed the spiral staircase inside of the Candlestick. I'm not sure how high it was, but it was probably only 80 feet - give or take. At the top, you only had a small ledge (perhaps two people-wide at best) and a rickety steel gaurdrail that seemed like it would give if you leaned on it.

      I was so shaken once I was there (my first experience at being uncomfortable at great heights) that I clung to the doorway/arch and refused to go fully outside it - and couldn't wait to go back down. I didn't want to look up. I didn't want to go out and walk freely. I didn't want to lean against the rickety railing. I just wanted to go back inside and walk down and get the hell out.

      A couple portions of HL2 (well, the bridge and the final level were the only two places really) made me feel those same sensations. It was uncanny and new.

    3. Re:Wide scale problem by Anonymous Coward · · Score: 0

      There was some mention the FOV is set to 70 in HL2 not the normal 90, no t sure if its true.

    4. Re:Wide scale problem by CoreyGH · · Score: 1

      The problem seems to be the very low fov HL2 uses - 75. Most games use at least 85-90.
      If this was the issue then we'd be hearing the same "rampant problem" from halo and halo 2 players. Halo also uses a FOV of 75. It is NOT changeable inside the game.

    5. Re:Wide scale problem by ultramk · · Score: 1

      When I was a little kid, we went to Astoria and climbed the spiral staircase inside of the Candlestick. I'm not sure how high it was, but it was probably only 80 feet - give or take. At the top, you only had a small ledge (perhaps two people-wide at best) and a rickety steel gaurdrail that seemed like it would give if you leaned on it.

      Yeah, I went there when i was 8 or so... my parents wouldn't come inside, so i was left to go up by myself. I made it about 3/4 of the way up, and had to come back down because the staircase was freaking me out so much. Really narrow, steep steps, constantly shaking.

      I haven't thought about that in years. A few years back I went to Chichen-Itza, near Cancun on the Yucatan peninsula (my honeymoon). they were still letting people climb to the top at that time (not sure if they still are). It's about a 45 degree angle, and I tell you... the most vertigo-inducing experience of my life. ...but this time I made it to the top. :-)

      m-

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    6. Re:Wide scale problem by Anonymous Coward · · Score: 0

      You should see the steps to my old bedroom if you think the pyramid is steep. From bottom to top the stairway is about 4 feet in depth. The good thing is, if you fell you could grab the opposing wall since it was right there.

    7. Re:Wide scale problem by igrp · · Score: 1
      The fact that Halo is usually played on big screen TVs and very few people play HL2 on anything other than their computer monitors might have something to do with this.

      I can only speculate since neither game makes me naseous or dizzy. A slight headache after playing too long, yes but that's normal, I guess.

      Another factor might be the way people play. Consoles are usually in people's living rooms and hooked up to big screen TVs. That means you'll probably be sitting on a comfy couch, at least several feet away from your television. Very few PC gamers use their TVs to play (for obvious reasons). So if you're playing HL2, chances are you're basically sitting at your desk, sometimes literally just a few inches away from your monitor.

    8. Re:Wide scale problem by erasmus_ · · Score: 1

      I can verify that they're still letting people climb to the top at Chichen-Itza, as I just went there for my honeymoon as well in August. I would characterize myself as being mildly scared of heights, but this experience didn't seem too bad. And I appreciated the fact that they didn't have some stupid out-of-place guard rails once you got up there, and that it was just as it had been constructed. The scarier experience was actually going up the stairs inside the pyramid to the inner room, for which you actually have to wait in line. Really narrow, similarly steep stairs, except also really slippery as well.

      --
      Please subscribe to see the more insightful version of th
  5. I wish there were "control" pictures also. by artifex2004 · · Score: 2, Interesting

    But even without something to compare to, I think the Doom3 pictures look cool. Ironically, I was thinking about trying FPS games again(I've never gotten into them before), but the pictures on the back of the HL2 box looked pretty unrealistic from a graphics standpoint. Now I'm thinking this Doom3 with HL2 textures looks cool, even though there are complaints that the textures are pixellated? What's the best looking game out there, then?

    1. Re:I wish there were "control" pictures also. by Anonymous Coward · · Score: 0

      Even with a super high end system, there's a lacking amount of realism graphically. Not everything is perfectly round, smooth and looking like a photograph or real life. I agree that the game looks good, but it isn't a revolutionary new jump in spectacular graphics. I didn't play the game and think "OH MY GOD IT IS SO BEAUTIFUL".

      But, the physics and sound add to the experience and make it more realistic than you might be expecting. Especially when you get out into the open and start driving around. And the AI is pretty good so fighting the bad guys is enjoyable.

      HL2 is a game which is about more than just "hey look at our pretty widgets". And I suspect Valve is going to make more money by licensing their engine to other developers than they will off of HL2 directly.

    2. Re:I wish there were "control" pictures also. by theclam159 · · Score: 2, Insightful

      Half-Life 2's graphics are excellent but not especially remarkable. The water looks the best I've ever seen in a game. Doom3 has a better engine, visually. However, Doom3 looks worse than Half-Life 2 because Valve appears to have a higher caliber of artists than iD does. Doom3 looks as good or worse than the screenshots. Half Life 2 looks better than its screenshots because screenshots don't give you the awesome physics engine. When you throw a grenade, things fly around realistically, looking amazing. Doom3 has some physics effects, but nothing even nearing the realism of HL2.

      If you didn't like FPS games before, but want to try them again, Half Life 2 is the best choice. It's been hailed as the best singleplayer FPS ever released and I completely agree. I wouldn't worry too much about the box art. Both games are among the best ever released visually.

    3. Re:I wish there were "control" pictures also. by Anonymous Coward · · Score: 0

      It doesn't hold a candle to System Shock 2 storywise, but that's another argument.

  6. I just want to see how Doom ... by jkujawa · · Score: 1

    Handles the huge outdoor maps from HL2.
    I think this is where the Doom engine completely falls on its face.

    1. Re:I just want to see how Doom ... by alphaseven · · Score: 3, Insightful

      Are HL2's maps really that huge though? Like on the outdoor maps you'll hit a loading screen pretty quickly, and the maps look larger than they really are because of a "3d skybox", a low polygon model that's enlarged to 16 times (or something) and placed around the map. All those hills and buildings around in the distance look great but you can't actually reach them.

    2. Re:I just want to see how Doom ... by dzym · · Score: 2, Interesting

      Indeed. Each individual HL2 "maplet" is way smaller than any given Doom 3 map. A quick lookthrough in the SDK for example: some of the maplets are like a single curve of tunnel.

      And again, "outdoor" maps are just regular maps with a skybox to the engine, nothing special.

    3. Re:I just want to see how Doom ... by JimmehAH · · Score: 1

      You can have absolutely huge maps in HL2 but there's a limit to how many entities you can have.
      So you can either make a small to medium interesting map or you can make a huge, barren map. Might still be quite fun blasting about with the buggy, but that's another matter :)

      I would think that similar limits apply to the Doom 3 engine.

    4. Re:I just want to see how Doom ... by Lisandro · · Score: 1

      Maps in Doom 3 *are* huge, just not outdoors. Bigger than HL2's, in fact, as most of the time maps are loaded entirely a single time instead of loading chunks of it constantly.

      Check this image for example; the red arrow points a single zombie, so you get an idea of the scale of it.

    5. Re:I just want to see how Doom ... by Mike+Rubits · · Score: 1

      And you would be wrong

  7. I can report nausea as far back as Doom 1 by Alpha27 · · Score: 1

    When I first played the game, I experienced nausea. Same for Quake and a few others. The main thing that worked to alleviate the nausea was being in a room cool enough to keep me comfortable. That was the ONLY thing to offset nausea for me.

    So if I experienced nausea as far back as Doom 1, does that make me cooler, or just more weaker when it comes to FPS playing?

    1. Re:I can report nausea as far back as Doom 1 by Baikala · · Score: 1

      This is true. First, I'm a long time FPS gamer since the days of Castle Wolfstein 3D, but I don't remember feeling nausea since Doom I, I think my mind just get used to it.
      I can play UT2k4 for hours! I even remember a 6 hour session just a few weeks ago when Counter Strike: Source Beta was made available to ATI Bunddle holders like myself: No nausea whatsoever!
      My first HL2 session came allrigth the first 2 hours, just after that I begun feeling nausea wich I attribiuted to my not so fresh lunch. After an hour of the nausea I finally gave up and take some pepto and went to bed.
      In the next session I played for an hour and reached the canals chapter, just 15 minutes of slider acction make myself sick! So I begun to connect the dots, this time there were no chance the food was to blame. The admosphere in the game is pushing the limits of inmersion, it's some kind of cool to feel the nausea like in the old doom days.

      --
      16,777,216 comments ought to be enough for any forum!
    2. Re:I can report nausea as far back as Doom 1 by Anonymous Coward · · Score: 0

      "So if I experienced nausea as far back as Doom 1, does that make me cooler, or just more weaker when it comes to FPS playing?"

      Weaker. Only losers got sick playing an FPS. Kinda like Wendel on the Simpsons.

  8. Ofcourse by Ninjy · · Score: 3, Funny

    We all know it'd look somewhat similar to Doom 3 itself.

    1. Re:Ofcourse by BrookHarty · · Score: 5, Funny

      MY ISP is going to kill me but.

      D3 vs HL2 vs Farcry vs World

    2. Re:Ofcourse by Anonymous Coward · · Score: 0, Funny

      A funny post which got moderated Funny? What's wrong, Slashdotters?!

    3. Re:Ofcourse by euxneks · · Score: 1

      Hey dude, I get a "Forbidden" when I try to access your site.. Just thought you would like to know.

      --
      in girum imus nocte et consumimur igni
    4. Re:Ofcourse by Anonymous Coward · · Score: 0

      It is working for me.

    5. Re:Ofcourse by euxneks · · Score: 1

      Well, originally, the site wasn't working, but the image was. Now both are working .. =)

      --
      in girum imus nocte et consumimur igni
    6. Re:Ofcourse by Psychotext · · Score: 1

      Excellent post, nice one. :)

      --
      People that believe in their opinions don't post AC.
    7. Re:Ofcourse by Anonymous Coward · · Score: 0

      ROFL!

      Am a doom3 fan (haven't seen HL2, and given their anal stance with steam and "win-only", I probably will never. But found your image very funny.

      Tels

  9. My nausea experience by addie · · Score: 3, Interesting

    I don't have too much to say on this topic, except for the fact that I can only play HL2 for about an hour or so before having to stop from motion sickness. A good 30 or 40 minute break and I'm all good to go.

    The strange thing is that I have never experienced this in all my years of gaming. From Wolfenstein to Doom, Quake, Unreal, and the original HL and CS, I have never had any motion sickness problems. I have heard reports that it's to do with the narrow FOV, but I'm still unsure how to change that (anyone?) and other people say it has to do with jitters in the gfx, but from what I can see it's running silky smooth.

    Anyway, this does at least make me feel better, that I'm not the only one with the problem. Any suggestions would be helpful (anything is better than the post on the steampowered forums: "Grow some balls and stop getting sick from playing video games" great advice.. thanks)

    1. Re:My nausea experience by WolfWithoutAClause · · Score: 1
      I had the same problem. In my opinion the problems are bugs/features of the engine- I had similar problems in HL1.

      The Half Life engine seems to pause quite often- always has AFAIK. If that pause happens as the player is turning, that means your brain thinks you are rotating, and then you stop, and then you carry on rotating. It's very strange, and causes sickness in susceptible people.

      I had it extremely badly initially, but in my case I found turning off the hardware support and using software emulation on the sound got rid of the very worst of it.

      --

      -WolfWithoutAClause

      "Gravity is only a theory, not a fact!"
    2. Re:My nausea experience by theclam159 · · Score: 1

      There are a few solutions. Make sure your maximum fps is set so that there aren't large variations in framerate. I believe the console command is "fps_max" or "max_fps." Set it to something reasonable, like 50. Try changing the field of view: sv_cheats 1 fov 90 Make sure your monitor refresh rate is as high as you can get it. Sometimes it will automatically force itself low again. Use the RefreshForce program to fix that (google for it). I like to play at least at 85hz.

    3. Re:My nausea experience by dapendragon · · Score: 1

      http://www.evl.uic.edu/spiff/class/cs426/Notes/Per ception.ppt is good presentation from the University of Illinois in Chicago, that explains why some people suffer from motion sickness and seizures in games, and gives a few suggestions on how to avoid it.

  10. It is news when it happens this much... by BrookHarty · · Score: 5, Interesting

    I've already seen the posts (This isnt anything new!) posts start, so since I submitted the story I'll respond.

    The problem is more people are reporting sickness from this game than the past. I started feeling sick myself, and my friends also reported it. I'm an active gamer, and play in Cyber leagues, local gaming events, and lan parties. Not a n00b in the gaming department in any stretch. I've played almost every FPS since wolfenstien 3d.

    What is strange, is CounterStrike Source isnt making people sick, but Half-Life 2 is. The theory so far is Half-Life 2 is so visually perfect to the real world, that its starting to trick peoples mind causing nausea.

    Really, don't mod these guys +insightful, its not the normal level of people getting motion sickness. It's lots more. Do a google search, its everywhere.

    BTW, I still play, just have only doing 1 hour at a time. About 2 hours and I also start feeling the same as other posts. I only posted when I saw the steam forums, planet half life forums, usenet groups and even people on IRC, way too many people saying the same thing.

    1. Re:It is news when it happens this much... by Anonymous Coward · · Score: 0

      I don't know why you'd have to limit your play to an hour at a time? It's not visuaually real-enough up close. Only at a distance. For example, sitting in a room talking to someone - or even running on foot in the open spaces, shouldn't make you sick... but dealing with the bridge or that part where you're jumping from spot to spot on the side of a cliff is real-enough. Everything looks much more realistic (especially the whole bridge thing) from a distance.

      For instance, if you were standing on the beach, it looks very videogame-ish. But if you're up in the bridge girders, looking around - the fog, beach, water, wind, sound, rattling and even the movement of the birds are quite realistic and smoothed-out.

      Then again, I guess those are two different things. Motion-sicness != vertigo from heights?

    2. Re:It is news when it happens this much... by Anonymous Coward · · Score: 0

      You've just made my mind. I will buy the game ONLY te find out weather I am vulnerable or not!

    3. Re:It is news when it happens this much... by cookiepus · · Score: 1

      BTW, I still play, just have only doing 1 hour at a time. About 2 hours and I also start feeling the same as other posts

      Why not stop? My friend used to play doom3 and throw up, or nearly so. Why? Just do something else for fun, rather than suffering through some game.

    4. Re:It is news when it happens this much... by Babbster · · Score: 2, Insightful
      Why not stop? My friend used to play doom3 and throw up, or nearly so. Why? Just do something else for fun, rather than suffering through some game.

      Good advice. The same thing happened to me the first time I was exposed to Steam. This is why HL2 will not darken my PC until there is a Steam-free version, a version that won't make me vomit.

    5. Re:It is news when it happens this much... by Reapy · · Score: 1

      Were you able to play jedi outcast? I had the same problem with jedi outcast when it came out. I am the same as you, played pretty much every good fps since wolf 3d and then boom, I can't play jedi outcast. Only in the 1st person view in single player. So the first half of the game was rough till you go the light saber, then in 3rd person I could play without getting sick.

      In multi, maybe because you use the saber so much and guns for short burts of time, I never got sick. It was wierd. I think it had to do with the refresh rate, even though I tried enabling vsync and various other means to boost the refresh rate.

      In asherons call 2 i had the same issues, until I unlocked the refresh from 60hz to something higher. So in hl, maybe they lock at a lower refresh rate and that causes the problems. I havent played hl2, but from the screenshots and movies, no offence, I dont think it's anywhere near being "so real" your brain gets confused.

    6. Re:It is news when it happens this much... by Anonymous Coward · · Score: 0

      ...the theory so far is Half-Life 2 is so visually perfect...

      Please, the Source engine looks like crap. It's probably the FOV being too low.

    7. Re:It is news when it happens this much... by ed1park · · Score: 1

      agreed. I have NEVER experienced nausea from any 3d game, and I have played them all since Wolfenstein. (doom2 12 hours straight, quake, unreal, farcry, etc.) In fact, I have never gotten nauseous from any game. There is something very peculiar about Half Life 2 because I feel nauseous within an hour of playing everytime. I'm going to try playing with the refresh rate and see if that fixes things. But low refresh rates only give me eye strain and headaches... However I do get seasick easily. hmmm....

  11. whatever, DOOM made me sick, QUAKE too .. by torpor · · Score: 1

    .. even Spectre VR.

    virtual reality is not all its cracked up to be .. its good to go outside, i rarely ever barf up lunch out there ...

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  12. Heights? by Anonymous Coward · · Score: 1, Interesting

    I haven't yet read the article, so I'm not sure what they mean by "motion sickness". The only motion is you running/walking, you in a swamp boat and you in a dune buggy. Not a big deal and no different than any other game out there. I mean, really - even graphically, those sections (though great) are no more realistic than most of today's modern console based racing games.

    However, if they're talking about motion sickness from the heights- I will concur. It is natural to fear great heights and most people do - this game takes advantage of that. Near the beginning, there is a part of HL2 wher eyou have to cross a large iron bridge, but you have to do it *under* the bridge, using the steel girders and broken mesh catwalks. The birds as they fly around, the sounds, the wind, the shaking of the structure and the realistic portrayal of height literally had my palms sweating and my vision narrowing. In fact, I eventually had to stop playing the bridge level and ask my younger brother to get past it for me, because it bothered me so much.

    Unfortunately, heights play a large part in this game. ARGH. Still, I can't see it being enough to make you feel outright nasuea.

  13. Re:News? Bah! by Anonymous Coward · · Score: 0

    I managed to fix this by dumping the FPS below 30 by turning on 4x AA. and turning everything up as high as it would go, this caused thefluidness to go away and the nausia and cold sweats as well.. lol stupid game makes me sick.

    Now if only they could fix the securom copy protection on the retarded disc version of the game, I am seriously thinking of shipping it back to them for a refund as it has eaten my DVD +/- R Drive. As in destroyed the hardware. Go Vivindi go.. right to hell..

  14. DIMS Cures? by MBCook · · Score: 1

    I've suffered from DIMS for years. Does anyone out there have any good tips or ideas for curing (or reducing) the problem of motion sickness? With all the upcomming games that I'm worried will cause it that I want to play (Halo 2, Metroid Prime 2, HL2, Doom 3, etc), I'd love to know.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:DIMS Cures? by GR1NCH · · Score: 1

      I used to get motion sick with Quake when it first came out, and the more I played it the less often I would get motion sick. I havne't been motion sick from a game since then until HL2, and it seems like that is also going away as I play the game more. So maybe just playing the games until you get used to them will get rid of the problem. It sounds weird, but it seemed to work for me.

    2. Re:DIMS Cures? by incom · · Score: 1

      Exposure fixed me up. A couple years ago a PS2 game would make me totally ill, now I've been gaming a bit heavier and I'm fine.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    3. Re:DIMS Cures? by WoodenBoy · · Score: 1

      Have you tried motion sickness wristbands? They just put pressure on a specific point on your wrist, but they've helped me in the past while on boats.

    4. Re:DIMS Cures? by -medeakun- · · Score: 1

      It seems a lot of people are encountering this problem for the first time. I've had it as far back as Quake, since then, a few games have given me it. Some things I've noticed -

      The oncome of motion sickness seems to be much quicker if I am tired.

      The problem isn't just with the pc, medal of honour on the playstation had me talking to God in the big white telephone.

      Sitting back from the monitor and getting a full view of the screen and part of the surrounding region helped immensely. Smoking is particularly helpful I reckon as the cigarette is nicely in my field of view. :)

      Motion sickness pills are said to work. Wonder if gaming would be sufficient enough reason to get them on the NHS?

      You do become somewhat immune to it over time and it barely bothers me now, I had no problems with HL2.

    5. Re:DIMS Cures? by pragma_x · · Score: 1

      Dramamine is supposed to help with sea-sickness... which is a form of motion sickness. I am not a doctor, but I think it might help.

      As for an actual cure, you got me there. :(

  15. I don't think so by dshaw858 · · Score: 4, Interesting

    I don't think that it's motion sickness or other such stuff in the game. I think it's the graphics.

    And no, I'm not kidding or being sarcastic at all. When I play the game, I often get nausious looking at the overly-realistic monsters (such as those nasty things on the ceiling). Last night it got so bad that I literally had to quit the game and lie down. Playing Half-Life 2 doesn't make me sick cause of motion sickness; I don't get motion sick- it's the graphics.

    - dshaw

    1. Re:I don't think so by Anonymous Coward · · Score: 0

      The 2 theories so far are..

      * FOV is too low
      * Detail is too perfect or too high.

      Maybe people who never gotten motion sick before, are now. Really strange.

    2. Re:I don't think so by Deorus · · Score: 1

      About FOV, Deus Ex had a low FOV of 75 too, and I don't recall people getting sick because of that.

    3. Re:I don't think so by Anonymous Coward · · Score: 0

      Maybe you need glasses.

    4. Re:I don't think so by IncohereD · · Score: 1

      The only game I've ever stopped playing for that reason is Hitman 2. Very disturbing.

  16. the solution by islisis · · Score: 0

    from the steam forum: "In fact it seems I only get sick playing DirectX games."

  17. A few more reasons, and a suggestion by Nomihn0 · · Score: 4, Insightful

    I know, this story was not news-worthy, but I do appreciate it. I do not usually get sick while playing fully immersive games. With Half Life 2, though, it is another story.The games in which I do not get sick tend to be low geometry, high FOV, reflex shooters. This obvservation leads me to agree with the parent poster. My Half Life 2 sickness may, in part, also be due to the very low FOV. Another thing that I noticed, while playing through the video test, is that the textures are not static. You may say "wha?", but I mean from the viewer's perspective. I could see the equivalent of scanlines at tricky points of geometry on a single object. This wasn't an antialiasing artifact, mind you, this was something entirely different. As I've never seen it before, I cannot do much better in describing it. However, I feel that it might account for some of the nausia that people feel in game.

    Lastly, the player's perspective feels disproportionately small compared to the environment, especially at higher resolutions. As a player, I feel as though I am swimming through an environment all to large for me. This messes with my frame of reference, especially when picking up objects (which then float several feet in front of me) and completing puzzles (in which the perspective is very misleading). My biohazard suit doesn't fit me like a glove. Not even the gloves.

    If you haven't invested in Pfizer yet, now might be the time. I'm predicting a 27% spike tommorow when investors realize that several million gamers are planning on buying several cases each of Dramamine for Thanksgiving weekend.

    1. Re:A few more reasons, and a suggestion by Anonymous Coward · · Score: 0

      I know, this story was not news-worthy, but I do appreciate it

      How many people getting sick does it take to make it news worthy? The reason this is news worthy is the large amount of people getting sick.

      The guy should be market +troll.

    2. Re:A few more reasons, and a suggestion by elmegil · · Score: 2

      I'm betting there are lots of people who don't know that their monitor refresh should be at 72 Hz or higher too. If it's at 60 Hz, it WILL give you a headache and other issues.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    3. Re:A few more reasons, and a suggestion by superpulpsicle · · Score: 1

      YES YES finally an article about this matter. I am telling you the "Boat driving level" made me puke at will. I have played every thing fine in the past from Wolf ET to UT2004 to Call of Duty.... you name it.

      And no, I didn't play for 2 hours either. It was just a shocking experience to know I wasn's immune to this kind of stuff?! Sadly in denial, I thought I was just getting old. Apparently not!

    4. Re:A few more reasons, and a suggestion by dhakbar · · Score: 1

      I play some games at 1600x1200, which my monitor can only do 60 Hz at. I do not get headaches or other issues from it.

      Just remember that it varies from person to person.

    5. Re:A few more reasons, and a suggestion by Anonymous Coward · · Score: 0

      Unlikely. Maybe a CRT, but not an LCD. Almost all LCDs are 12ms which is something like 59hz-60hz.

    6. Re:A few more reasons, and a suggestion by Anonymous Coward · · Score: 0

      The boat level was the best part of the game - though the car driving is fun, too.

    7. Re:A few more reasons, and a suggestion by elmegil · · Score: 1

      Most people I know avoid playing FPS on LCDs because of latency issues. I play HL2 on my laptop, but I use the video out and turn off the LCD.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    8. Re:A few more reasons, and a suggestion by qoa · · Score: 1

      My cheap KDS monitor will not do anything higher than 60hz at any resolution. It seems to bother everyone but me. I play HL2 with no nausea. I changed my fov to 90 though. Now XIII is a vomitron on my pc. 10 minutes of that and I can't function for a few days.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
  18. Re:News? Bah! by PKPerson · · Score: 1

    Is this nausia centerd aroung a group (older people) of is it just for very dedicated gamers. I'm 14, and play on average for 2 hr chunks, and have never noticed any nausia. Mabey this problem effects only older people, or mabey (problably) you need to play for more than 2 hrs at a time, which is not a great idea. Mabey its a reaction for not seeing sunlight for over 48 hours.

  19. Re:News? Bah! by palndrumm · · Score: 1

    s'funny, I used to spend hours playing Descent, and it never caused me any problems at all. Neither did Half Life (haven't tried HL2), Halo, Wolf3D, Doom, Quake or UT.

    But I can't play more than about 20 minutes or so of Timesplitters 2 without feeling deathly ill for hours afterwards...

  20. Re:News? Bah! by FriedTurkey · · Score: 1

    Descent is a perfect example

    Decent is the only game ever to make me sick. I almost hurled once and never played again. Games that require Dramamine to play are not fun.

  21. My HL2 nausea relieved by changing FOV. by jestered1 · · Score: 5, Informative
    FOV == field of view. HL2's default was 75 degrees, which is like walking around with blinders. I upped to to 90 with good results. Add
    +default_fov 90
    to the end of your command line in your HL2 shortcut. Of course, YMMV.
    1. Re:My HL2 nausea relieved by changing FOV. by NeMon'ess · · Score: 1

      I've played many 3D games, but pretty much only FPSs give me nausia. I find the quick jerky movements the most disorienting. Getting higher resolutions, smoother framerates, and more detailed models help somewhat. I've never had the pleasure of trying out an FPS with three monitors, but I wonder if that would help? It seems like the disorientation and compressed FOV would be the problem. I imagine cramming 90 degrees into about 30 of my real-world FOV would make the problem worse.

    2. Re:My HL2 nausea relieved by changing FOV. by Anonymous Coward · · Score: 0
      I've played many 3D games, but pretty much only FPSs give me nausia. I find the quick jerky movements the most disorienting.

      Turning on the mouse filter generally helps with the jerkiness. What it does is average the mouse movements so that the viewpoint moves more naturally. Half-Life 1 used to have a boolean preference called m_filter which did the trick. Maybe it still works in HL2.

  22. Feeling Sick? by Anonymous Coward · · Score: 4, Funny

    Gee I only feel sick when I remember what I paid for my video card .....

  23. Re:News? Bah! by BrookHarty · · Score: 1

    How is this news?

    Someone who didnt read the articles would post that. The problem is the amount of people getting sick. Most people who never have gotten sick are NOW getting sick. The increase is the news.

    Remember, kiddies: Playing HL2 can also cause epileptic seizures or carpal tunnel in addition to the nausea. Just like every other game out there can...

    You can do a simple google search and see how many people are getting sick. This isn't people who normally get sick, we are talking hard core FPS players.

    Not sure how you got modded +insightful, its pure flaimbait.

  24. That sounds like a games.slashdot story! by superultra · · Score: 1

    "It has officially been eleven minutes since the last Half Life 2 story..."

    1. Re:That sounds like a games.slashdot story! by fbjon · · Score: 1

      11 minutes of Half life 2-less slashdotting, GUARANTEED!!

      ..As soon as you wade through 10 articles about Doom 3!

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
  25. Re:News? Bah! by br0ck · · Score: 1

    I completed Descent 1 and 2, completed Doom3, and currently play UT2004 for up to five hours at a time and have not gotten even the slightest bit sick from any of these, but driving the boat in HL2 gave me instant nausea to the point that I felt like I was hungover and about to throw up. I even tried ditching the boat and swimming, but finally hit a point where radioactive waste made a tunnel impassable. After numerous half-hour sessions over the weekend, I finally made it past the boat sequence last night and was able to play for several hours with no problems at all.

  26. Re:News? Bah! by Idealius · · Score: 3, Informative

    Well, I'm 22 and have no problems.

    I love the HL2 engine.

    Also, FOV stands for field of view for those who don't know.

    I work with graphics, 3D specifically, a lot both in modeling and coding so I would assume I'm immune to just about anything a computer monitor can display, well -- except goatse.cx...

    I also do very well on spatial relationship or mechanical tests. You know, tests on gears and such.

    Just looking at the game engine itself I've noticed that the shadows and lighting in general is botched. It all seems to be from the same angles, or at least: the wrong angle(s). Obviously it's no Doom 3 engine-wise when comparing light or shadow realism. I haven't seen much testing yet to determine how Half-Life 2 does shadows. Seems because people can't recognize the fault consciously, they must do it unconsciously =)

  27. that's nothing... by Run4yourlives · · Score: 1

    Have you looked at the colour scheme of this site yet?

  28. Bill Van Buren @ Valve about FOV... by antdude · · Score: 3, Informative
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  29. who knew by kupopo · · Score: 1

    Who knew that HL2 would cause unintentional bulimia. Will reports of weight loss be next? ;)

  30. Re:News? Bah! by Anonymous Coward · · Score: 3, Funny

    Descent 1/2/3/Mercenary rock so much it's worth playing them through the nausea. Just keep a bucket beside you. Eventually you'll run out of vomit, and then you can keep playing until your brain melts out your ears and your eyes turn to red-veined yellow bricks.

  31. Tunnel Vision by rgf71 · · Score: 2, Interesting

    I'm reading all these posts on steampowered and here and, well.. all over the place, and I started wondering why I am not getting nausiated also.

    Then it occured to me. Since I have tunnel vision (around 18 degrees), I'm USED to the narrow FOV. Go figure... a disability coming in quite handy!

  32. Re:News? Bah! by UranusReallyHertz · · Score: 3, Funny

    If the porn your looking at makes you nauseous... thats REALLY kinky.

    --
    Smoking is an expensive, slow, and unreliable method of suicide.
  33. But older games were like this too by Anonymous Coward · · Score: 0

    Older games as far back as Doom, Heretic, and Rise of the Triad also had this weird "fishbowl" view, yet it didn't make me sick.

    1. Re:But older games were like this too by yRabbit · · Score: 1

      Neverwinter Nights seems to have a low FOV (if I zoom/pan in behind the character's head, can't see things to the side well at all).
      On the other end, Aliens vs Predator (1 and 2) have a high (zoomed out) FOV if you play an alien.
      I think I even played Quake with a low FOV just to try it..
      I haven't become naseous from any of these games, though. I wonder if HL2 would..

    2. Re:But older games were like this too by Teogue · · Score: 1

      Even the Vomitorium in ROT? I still get nightmares about that thing.

      --
      Quando Omni Flunkus Moritati
  34. Re:Heights? ... not the same ... by BugBlatterBeast · · Score: 1

    I've experienced motion sickness (car & boat) and the sensation you get from the FPS games is quite similar. I also don't like heights, and that feels quite different. The simulated heights in games have never been a problem, more the Blair Witch-style movement. And different games have affected me to different degrees.

    --
    If you steal this sig, the only people who will profit are professional criminals.
  35. Nausea and what do do about it. by Tycho · · Score: 1

    Nausea is not just limited to Half-Life 2, I have been playing Vampire the Masquerade: Bloodlines, another Source engine game, and after playing that game for a while I feel a little nauseous. In VtM:B if one is in first person before entering combat, entering combat causes the camera to enter into third person, that may be what is causing my nausea. Then again, maybe the low fov in first person on VtM:B may be causing it too.

    When I played No One Lives Forever 2 a while ago, which is another low fov game, and which gave me nausea too initially. After playing the game a while I just got used to the motion of the game and I no longer had any nausea when I played to NOLF2.

    In doing some research on this post, one article suggested that no to do the activity that causes the nausea on an empty stomach. The article also suggested that it may help to eat a small, low-fat meal before the activity.

    --
    Impersonating Tycho from Penny Arcade since before there was a PA.
  36. Slashdot strikes again by complete+loony · · Score: 1

    "The Steam Forums are temporarily offline", anyone got a cache?

    --
    09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  37. Re:News? Bah! by Anonymous Coward · · Score: 0

    It's spelled "maybe". And your first sentence makes no sense at all. Maybe you should pay a little more attention during English class.

  38. Steam Questions by big+daddy+kane · · Score: 0, Offtopic

    Can you install hl2 on two computers with the same liscense?

    1. Re:Steam Questions by dzym · · Score: 1

      Yes, you can even play both copies at the same time using the same account.

      The only limit comes in when you try to play the same multiplayer game with the same account at the same time. Currently.

  39. Diddy Kong Racing makes me sick by Macgrrl · · Score: 2, Informative

    Any game with a hovercraft mode is guarenteed to make me motion sick.

    Beyond Good and Evil has been making a good attempt at it also.

    I remeber getting woozy playing Descent years ago, could be one reason I don't play FPS much.

    --
    Sara
    Designer, Gamer, Macgrrl in an XP World
    1. Re:Diddy Kong Racing makes me sick by inio · · Score: 1
      I remeber getting woozy playing Descent years ago
      Last time I checked, the entire purpose of Decent's existence was to make people sick. The human brain has spent far too much time evolving with 4DOF to expect it to handle 6DOF in any way other than thinking it ate the wrong mushrooms.
    2. Re:Diddy Kong Racing makes me sick by Motherfucking+Shit · · Score: 1
      Diddy Kong Racing makes me sick
      Puffy has to be racing to make you sick? You must have a high tolerance. For me, all he has to do is rap, or drink Cambodian breast milk on TV!
      --
      "BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
  40. Re:News? Bah! by Anonymous Coward · · Score: 0

    shut the fuck up you stuck up ass (literally).

  41. Windowed Mode! by sjwoo · · Score: 2, Interesting

    I also had nausea issues playing HL2 -- I've had it to lesser degrees with other FPSes, like Doom 3, Quake 2/3, and Max Payne 1/2. HL2 is much nastier, though; after the first hour, I really thought I was gonna hurl.

    So is there a solution? Here's mine: don't play in full screen mode. I run 1280x1024, so I'm currently playing it at 1024x768, and it helps a lot. Seeing it in a window seems to do the trick.

  42. Re:News? Bah! by 33degrees · · Score: 1

    Why I find strange is that I'm usually very susceptible to motion sickness (I get it playing the natural selection mod for halflife1), and I haven't experienced any playing halflife2. Could it be because my ancient video card doesn't allow me to play any higher than 800x600 (which is very playable btw)?

  43. Re:News? Bah! by NanoGator · · Score: 2, Funny

    "If the porn your looking at makes you nauseous... thats REALLY kinky." ... said 'UranusReallyHertz'.

    --
    "Derp de derp."
  44. Re:News? Bah! by Babbster · · Score: 1

    I know it wasn't the point of your post, but I thought I'd offer a tiny addendum to your note on potentially having epileptic seizures whilst playing Half-Life 2. With PC games, you have the advantage of being able to adjust the refresh rate. This means that if the monitor is refreshing at 60 Hz and causes a seizure, changing it to 75 Hz or 85 Hz or whatever could (should?) fix the problem entirely. As an additional aside, raising the refresh rate also improves the sound of the cheap radio I have sitting next to the monitor. :)

  45. Re:News? Bah! by Gunsmithy · · Score: 1

    It was the pirate babes, seriously. I get seasick. :-\

    --
    Kids these days. They don't know the difference between classic, and just plain old.
  46. Re:News? Bah! by C0rinthian · · Score: 1

    HL2 seems to use traditional shadow techniques. Basically, it fakes it pretty well. Lighting in HL2 isn't real time like the lighting in Doom3.

    Personally, I'd love to combine the lighting of Doom3 with everything else from the Source engine. THAT would make some awesome gaming.

  47. Re:News? Bah! by KH · · Score: 1

    I'd add my voice to those who said this is newsworthy because the problem is widespread. I'm also one who never got sick for playing games but get sick by playing HL2. In about 20 to 30 mins. I begin to feel quite uncomfortable, and can't play longer than an hour, which might actually be a good thing.

    To add my experience, proposed solutions from changing the fov (I even tried 120), to setting high refresh rate (I had already set it at 85hz) to disabling AI in ATI CCC to dsiabling AA, did little to solve the problem. I still get sick and sort of decided not to play any more. (I was in the Ravenholm.) As some other posters mentioned, the problem may in fact be in the way the textures are drawn.

  48. Bad thing? by CatsCradle · · Score: 1

    Doom3 managed to scare the shit out of me at many occations and I loved every minute of it.

    It seams HL2 has the ability to scare the shit out of people's mind's and bodies. That's twice as scary imo and all the more exhilerating because of it.

    --
    --- CatsCradle
  49. Re:News? Bah! by tod_miller · · Score: 1

    a lemon friend of mine couldn't play jaguar xj220 - because he got driving sickness.

    Just because he always lost. That was a great game, needs a new update.

    --
    #hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
  50. Simpsons Hit N Run Causes Nausea for me. by gumbysworld · · Score: 0

    Simpsons Hit N Run Causes Nausea for me.

    Great game but playing it is very hard. I strugled through lots of it but could not get past 1/4 of the game.

  51. pc seasickness... by Axis+of+Weasel · · Score: 0

    holy cow i thought it was just me needing new glasses or something

    --

    this sig has been discontinued.
  52. Hyper-real by {tele}machus_*1 · · Score: 1

    I emailed the second picture in that set of HL2/Doom3 screenshots to my wife and asked her: "What do you think this is?" She called me up and said, "A picture of a basement hallway." I asked if by picture she might mean a photograph, and she said, "Sure." When I told her that the picture was from a 3D rendering engine, she was surprised. She thought it was real. That's some damn impressive technology.

  53. Just wondering by hrieke · · Score: 1

    When some bright person while develop a tool that will allow you to convert the maps automatically between HL2 and D3 and vice versa.

    If you own both, I see no issues with such a gizmo.

    --
    III.IIVIVIXIIVIVIIIVVIIIIXVIIIXIIIIIIIIVIIIIVVIIIV IIVIIIIIIVIII...
  54. Half Life 2 is making you throw up!? by Anonymous Coward · · Score: 0

    Sue Valve today!

    And the nvidia and ati (those guys are guilty too).

    Hey, in the worst case, every game will put a warning when they load.

  55. FPS and nausea... by lpangelrob2 · · Score: 2, Insightful
    I agree with the general direction of these posts, except I've always gotten sick when playing first person shooters (except Wolfenstein 3-D, for relatively obvious reasons). It's strange because I don't get carsick. However, if I'm watching video taken from a moving car, I do get carsick. The same with any movie that resembles the Blair Witch Project... that's why I didn't think that movie was very good. But I digress.

    Lately I've just played Roller Coaster Tycoon 2 a lot and made other people sick instead of me. :-)

  56. That's what's great about Far Cry by mindaktiviti · · Score: 1

    You can basically reach any point in Far Cry. See a mountain? Why not scale it! It's usually possible unless it's the edge of a map.

  57. Re:News? Bah! by mutewinter · · Score: 1

    Amusingly HL2 does not make me sick -- but playing Doom and other old FPS shooters such as Wolfenstein 3D and Descent do. Even more strangely I was able to play those games all day way back when. Now I try playing Doom for 3 minutes and I feel sick.

    New games don't bother me, but I have had some problems with the original Unreal Tournament. The government seems eager to spend lots of money right now maybe they should have a study on first person shooter sickness.

  58. could it be due to CRT? No problem w/ my LCD by SpecialAgentXXX · · Score: 1

    I've played the latest games FarCry, Doom3, Half-Life 2 all at 1600x1200 @ 60Hz on my 21.3" LCD via DVI and never had any issues. Maybe it's the CRT. I remember when I used to have a 21" CRT and GTA:VC was locked @ 60Hz. I would have a headache after an hour or so of playing due to the flickering. But I can play Half-Life 2 for hours w/o any headaches, other than the rest of the family complaining that they haven't seen me in a few days. :-)

  59. Wow, those cross-engine pics... by Lisandro · · Score: 1

    It's remarkable how good the HL2 levels look in the Doom 3 engine, and how awful the Doom 3 levels look in the Source engine. Of course, you have lighting and bump-mapping to consider, but even so, the artists behind HL2 did a damn fine work with the much more limited engine (graphically).

    Not that the Doom 3 crew didn't, i just think they had things easier :)

    1. Re:Wow, those cross-engine pics... by hkmwbz · · Score: 1

      The Doom 3 textures wouldn't look awful if applied correctly. The D3 textures you see in the source engine aren't really full textures. They are just one part of it. So obviously it's going to look worse, since the HL2 textures are the actual textures, while with the D3 textures, there's much more to them, and whoever put them in the HL2 engine didn't get all the parts.

      --
      Clever signature text goes here.
  60. I know 20,000 people who want to sure Valve:) by gumbysworld · · Score: 0

    I know 20,000 people who want to sure Valve:)

  61. Re:News? Bah! by natx808 · · Score: 1

    No other FPS has given me nausea or headaches before HL2. For me when I pan around quickly on certain levels, it would make me sick to my stomach. I was kinda bummed that I had to stop playing after an hour of play the day I got it. For me it had to do with a combination of things: 21 inch trinitron 1280X1024 resolution sitting about 2 feet from the monitor mouse sensitivity too high FOV too low I've been playing FPS games for more than 10 years, and don't suffer from motion sickness, fear or heights, anything afaik. I'll try the +default_fov 90 trick and see how I react.

  62. peripheral vision? by mattr · · Score: 1

    I haven't played these games so can't say for sure. But a similar problem happened to people in a planetarium that ran a demo (racing down a highway) meant for an ordinary screen. Apparently you get sick when you have lots of stuff racing on the sides of your peripheral vision (and presumably not locked to your body spatial sense, otherwise you would get sick just running).

    A well lit room is good but possibly the game itself is fundamentally the culprit.

  63. Poisoning? by RedLaggedTeut · · Score: 1

    My idea of motion sickness is that the brain thinks it has been poisoned, and so tries to barf the poison out.

    I was only motion sick once in a computer game ages ago, and thought it was because the graphics had unnatural colors to them. Greenish/teal that is. You also had the option to make your character bob up and down like you do when walking, but increasing or reducing the bobbing did nothing to reduce the nausea.

    I also didn't get accustomed to the game. In fact, I felt like a got sicker much quicker later on. Maybe I just noticed the symptoms earlier, I don't know.

    So maybe if you play with color filters you could reduce the nausea.

    --
    I'm still trying to figure out what people mean by 'social skills' here.
  64. Mother of All Nausea by advocate3942 · · Score: 1

    It's odd that thus far noone has mentioned the unquestioned king of upset stomach and dizzy headache FPSs (Turok). I've played FPS since Wolf and very rarely get nauseous but every Turok title does it. http://firstpersonshooters.org/ (soon to be down)

  65. RETURN THIS GAME!!!!!!! by Anonymous Coward · · Score: 0

    I am returning this game and I reccomend you all do the same if you are as disappointed as I am with HL2's performance.

    I cannot play for more than 30 minutes without feeling nausous (and I've adjusted the refresh and Fov).

    The stupid "loading" screens are completely unacceptable.

    Valve responded to my request for return by stating that their policy is to not accept returns. WTH??? I bought this thing online, downloaded it online, cannot play unless online. Let me return it you THEIVES!!!!

    I have already started American Express disputing this charge for this defective product. I suggest you all do the same.

    And if these needs are not satisfied, we need to get a Class Action lawsuit going against these THEIVES!!!