Everquest 2 Launches
Though it's being drowned out by the Halo 2 news, Everquest 2 officially launches today. RPG Vault has a review available for perusal, GamerFeed has a hands on look, and if you're looking for crunchy, low fat coverage Gamespy has an interview with Heather Graham about her role in the game. If you're already tripping the light fantastic in Qeynos check out GamerGod's Qeynos Quest feature, or just cut out the middle man and look forward to the first content on Allakhazam. Finally, F13 provides usefully cynical commentary about the beta and launch of the game.
Suddenly drops 72%.
Coming Soon! Our EQ2 site should be up before the game launches.
In the meantime, feel free to chat on our EQ2 Forum.
Too late.
Let me warn most of you who were not in the Beta that this game is far from ready. They rushed it to market to beat out WoW.
I've been telling most people to wait till the beginning of next year to play it after a few patches...
This live launch will basically be like a "paid beta". Expect to see alot of server downtime for a few months as they fix the things they didn't get to in time to beat WoW.
On the other hand I just shutdown my EQ1 account after the announcement that despite Beta tester's please they decided to rush it out the door. And decided to not follow through with my preorder of EQ2.
4 years... time to go see what the outside world looks like I guess.
"why don't you just slip into something more comfortable...like a coma!"
Despite the obligatory misleading text in the Slashdot header (patent pending)... The RPG vault article is NOT a review. Heck, they aren't even willing to call it a preview. Its a "first first impression piece" and very low on content.
Now I can really have no life at all!
I think I will wait till sony has the bugs and all the nerfing worked out for the 'game balance'. But even then I will likely stay with EQ1 as they are supposed to compete against each other as separate business units of SONY. -Zazerzing Wizard 50 seasons, Bertoxxolus
The Everquest 2 website says there are still 17 hours left.
Though if I lived in Japan it would be available today, but it won't launch there until later, so I'd have to travel to the US to pick up the game, but then it would no longer be today it would be yesterday.
Time travel is so confusing.
D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
There will be a mass almost RTFA as all the geeks hit the link to perv, I mean study the Heather Graham pics.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
Can anyone who plays tell me what the appeal is? Every other MMORPG has had a better community, better gameplay, better customer service. What about this game drives parents to neglect their children and children to neglect their studies?
By a coincedence, Ive been looking at the warcraft game today, dreaming about playing it. Probably dont have the time or money at the moment, but it looks pretty shiny.
But answer me this: Everquest 2 will, one would assume, appeal to all the EQ addicts already out there. But the EQ addicts are already playing EQ: so whats this trying to achieve? Why should I play this over, say, world of warcraft or city of heros (which ive heard is meant to be excellent)
I have no doubt that this will be massively popular, but honestly whos the intended audience? Do old EQ players get to transfer their characters over, or is it start again from scratch for all?
does it run on Linux (with Cedega)?
It seems the progressquest authors were to first to streamline the gameplay enough to remove the tedious parts and remove the tedium from the user that cames in this category suffer from.
Hehe, there goes the neighborhood.
My Web Log
Firefox 1.0 gets released November 9th. You're off by a day.
I found out last weekend that WoW will run pretty well on my two year old laptop with rather unspectacular video hardware. The integrated video hardware has some 3D accelleration and 32 MB of memory on it. That machine can't run Star Wars Galaxies, and no way will it run EQ2.
Fun with Anagarams! LADS HOST, SHALT DOS. HAS DOLTS. AD SLOTHS, HATS SOLD. ASS HO, LTD.
after all these years... does no one have a sense of compitition anymore? i'm going to go play WoW, Guildwars, etc...let the griefing begin... -Frozen Whitwood, New Age United (aka Elba) Proud Pirate and Elbanaught For Elba!
I'm not always the brightest pixel in the stream
I was in the Everquest 2 beta, and I have to say this: Its not ready !
The graphics are fine, the gameplay oddly like World of Warcraft, and some of the quests are quite nice (I was particularly fond of the reference to '8-bit-theaters' sword chucks in a quest in Freeport...) Yet the zones are to big for the servers, the lag too familar, and the stability - not so good. My opinion: The game cannot currently support the great numbers it is sure to attract.
If your fond of the pain of lag, the bitter load-time, and being overly clunky, go right ahead and buy EQ2. If you like a smooth, sweet, and overally tasty mmorpg, wait a few more weeks and get WOW.
3 degrees of separation from Vladimir Putin
It is November 9th.
I already warned my future ex-girlfriend that this was coming out. I was there on week one of Everquest. Sold my account 18 months later for $2,250. You gotta get there early to get the good stuff before they turn off the overpowered items drops.
Will this "Everquest" help me in getting an Open Beta CD-Key for WoW from the duct-taped together webserver that is FilePlanet.com? Or perhaps assist me in my perilous presuit of refreshing "signup.worldofwarcraft.com" every 5 seconds in hopes of grasping -- ever so quickly -- that final bliss-filled orgamsmic joy of actually getting to play?
/Already got CD-Key suckers
Now, that being said, Fileplanet is out of beta keys, and so I'm wondering if anybody has details on when I'll be able to get into the open beta. Damn fileplanet and them leeching off every fun thing that used to exist with games.
Buy Steampunk Clothing Online!
Part of the fun of online games is doing things for the first time. If you wait a year, yes you may avoid a few bugs but you will be missing out on the most interesting time of the game when everything is new and exciting.
Where it takes a real time year to get from level 1 to 50? (As opposed to a the month it should take)
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
I think we all know why they wanted Heather Graham *NSFW* involved with EQ2. People are tired with elves. I wonder how long until the nude patch is leaked.
For those of us who don't pre-order EQ2, our chances of surviving and reproducing just went way up.
Sadly however, ongoing interest in online RPG is doomed in the face of the Halo onslaught. Why are people so keen to use guns rather than brains in a game?
Move your system clock ahead 17 hours and refresh the page
Sorry.. but World of Warcraft is simply going to destroy EQ2.
EQ2 only took almost 6 years to be released after the original - way too long, imo. I hear it isn't ready, and they rushed it to compete with WoW. Sony is probably nervous.. and for a good reason.
Blizzard is poised to win big with this game. They've had HUGE success with Warcraft, an extensive fanbase, and the MMO really does immerse you. I was part of the limited beta(s) and it's been quite a trip.
The graphical stylings of WoW (and the sheer attention to detail) really make it a contender. Sorry to come across sounding like a fanboy, I probably won't play due to the fact that i'm broke and i've got other things on my plate. But if I had the time & money, i'd be on my troll shaman right now.
I urge any MMO fan to give Blizzard's new project a shot, it's worth your cash. Oh, and play on Sargeras, cause I said so.
And while EQ1 may have been they game that ruled them all (for a while) EQ2 is hopefully going to be a major failure for SoE.
Why? Well in game play terms its a massive step backwards...locked encounters, limited number of classes (basically 4 with a bit of flavouring to make it look like more),poor options for solo play, no pvp etc. etc.
I couldnt help but feel that the game was designed by SoEs accounts and customer service departments with the sole purpose of minimising the main reasons for CS calls....Oh but it IS visually STUNNING and almost up there with morrowwind in the audio department, but even so I couldnt help but feel it was the most shallow gameplay experience I had in many years.
Not in my universe
no it's november 8th, you probably have the same crappy watch i have that doesn't do months correctly.
Snowden and Manning are heroes.
I can hear the paperwork of divorces and welfare being shuffled across the desks of america already.
According to my clock and calender, it is Tuesday, November 9th, 9:00 AM. Is this release not global or something?
everquest player has killed himself after realising his pc would refuse to run eq2.
WoW started their open beta test today. Play WoW for free. The signups are down tonight, but should be up tomorrow.
http://www.worldofwarcraft.com
occultae nullus est respectus musicae - originally a Greek proverb
I haven't played EQ2 but I played EQ1 enough to know SOE has no problem launching a product before it is ready. The fact that EQ2 has been in development for 6 years and it is just now being released two weeks before WoW tells me this is another one of those times.
omgomgomgomgomgomgomgomgomgomg
rolleyes dot gif
... Duke Nukem Forever has announced that they "would like to rescind the comment about DNF being released before EQ2."
Food for thought:
"Duke Nukem Forever is a 1999 game and we think that timeframe matches very well with what we have planned for the game." - George Broussard, 1998
"Trust us, Duke Nukem Forever will rock when it comes out next year." -Joe Siegler, 1999
"When it's done in 2001." -2000 Christmas card
"DNF will come out before Unreal 2." -George Broussard, 2001
"If DNF is not out in 2001, something's very wrong." -George Broussard, 2001
"DNF will come out before Doom 3." -George Broussard, 2002
The Voyager 1 spacecraft has travelled approximately 2.5 billion miles since the announcement of Duke Nukem Forever.
The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development.
The majority of the children who were entering high school the school year following Duke Nukem Forever's announcement are now eligible to drink.
And last but not least:
"We're confident that DNF will be one of the greatest, if not the greatest, game of 1998. And this confidence is not misplaced." -Scott Miller, 1997
Indeed, I would have to agree. When DNF finally does come out I'm sure it will blow the games of 1998 away. Or, at least, I sure as hell hope it does.
(Sources were from all over the net, mostly the DNF forums)
I've been playing FFXI since the US PS2 release, and it's very solid. Very solid economy, connections, etc. The only real issue I can remember is the report of people having trouble connecting during an update, and that was supposedly fixed. Of course you have the occasional lag-disconnect, or lag in areas with a lot of action, but that's the nature of the network.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
Re:Firefox 1.0? (Score:2) by Lehk228 (705449) on Tuesday November 09, @12:50AM (#10761048) no it's november 8th, you probably have the same crappy watch i have that doesn't do months correctly. absolutely...
I have to say that this game just isn't ready for prime time.
I found the CD to be dry and tasteless. There wasn't even any salt on it. If Sony is going to ship CDs that are so completely devoid of flavour they should at least ship it with a nice salsa or a cheese sauce.
And one other thing. I serious doubt that CD was biodegradeable. Don't ask me how I know. I'd rather not talk about it.
Everquest aka Evercrack
uh ya like totally cool, NOT!
Did anyone else waste 10 seconds of their life and read that sorry misuse of internet bandwidth? I was expecting at least one good question or answer, Heather reads like a 10 year old girl, GameSpy shouldn't of posted that tripe.
i'm pretty sure mozilla is based in the US
Snowden and Manning are heroes.
"...Though it's being drowned out by the Halo 2 news, Everquest 2 officially launches today...."
Personally, Halo 2 doesn't excite me at all -- There are already too many 1st person shooter games out there, and not enough true RPGs.
I remember playing EverQuest back when it use to be called Dragon Warrior -- the memories. I even managed to download copies of the versions only released in Japan, and Emulate them on my PC with a translator.
PS: EverQuest 2? EverQuest 2 was released in Japan for the SNES a long time ago -- What gives?
I have never played EverQuest. However, I am an old-school RPG fan. I really miss the old D&D games like Secrets of the Silver Blade. The graphics were bad, but the game play and story were great. Most of the modern day "RPG" are not even close to being a real "RPG", they are just click-a-thons. Does EverQuest allow for turn based combat so you can plan your attacks, or is it just another click-a-thon? I would love to play a modern-day RPG that was not all about online gaming and clicking-as-fast-as-you-can.
If Tyranny and Oppression come to this land,
it will be in the guise of fighting a foreign enemy. -James Madison
Link to ClicheQuest! The best in MMORPG satire!
www.blademistress.com
Let Evercrack Round 2 begin.
according to my Computer, CD-alarm clock, CD/Radio, and Cel phone (hey, who needs a watch?), it's Monday, 08 November 2004. And 5pm. Come crying to us in about.. mm, 15 hours. that'll be 8 am pacific time.
"It takes a very long time to count to 2 in binary." ~'Fourlegged'
I was in EQ2 Beta, and I've been in WoW beta for.. forever it seems.
WoW is a much more polished game. Six months ago, WoW was more stable, playable, and finished then EQ2 was at the end of the beta this past Friday.
However, I just couldn't get into WoW. I tried. I've played for many long nights and I still find the game lacking. Some of it has to do with the graphics; the towns are too cookie-cutter, the NPC's are fairly generic, and the overall graphics engine just doesn't come close to EQ2. Of course, it doesn't crash as much as EQ2, and it runs much better - EQ2 looks great but the game engine is slow.
I roamed around. I found some quests and did them. I grouped with some people, explored around. Killed a few more mobs. Killed a few more.
With EQ2 you're immediately confronted with small quests, things to do, and places to see. The game puts you on the track from the beginning. In WoW, you'd dumped off in town and that's that. Both approaches have merit, but the EQ2 approach of pulling you into the game from the start seems more immersive.
EQ2 is very similar to EQ. Don't let anyone try to say otherwise. It's really almost exactly the same when it comes to a LOT of things. Group dynamics are identical, the classes are the same although there's this illusion that they are very different from EQ. But this doesn't signify a bad thing - EQ2 expands on EQ'2 successful grouping tactics and makes each class more valuable to the group then they were before with new special abilities, buffs, and offensive capabilities.
Unfortunately, I do believe they spent too much time trying to avoid all the problems in EQ. While I've always thought that Complete Heal was a mistake and I'm glad to see it gone, but they've really gone far and wide to stop twinking, muling, power leveling, and buffing non-grouped players. Fortunately though it doesn't get too much in the way of normal gameplay, but it is there.
Then there's the age group thing. WoW has and will attract a much younger crowd. If you like that, then it's perfect for you. But if you like an older crowd, you'll probably find it in EQ2. There's a ton of folks that have played EQ for years, and that generally means they've grown up a bit. The average EQ player is in the mid-20's or older. The biggest initial group of people to play EQ2 will be many of these same players. This isn't to say that there's not a fair share of 13 year old kiddies in EQ, but from what I've seen it's a lot less then WoW.
EQ2 isn't ready for release, but they will release it anyways. It's not like $50 is a huge investment, and neither is the monthly fee for a few months to decide whether you wish to continue to play it or not. It will be "ready" enough to play the game and do 95% of the things there is to do. I don't like it, but it's the way things go with computer games sometimes. You have a choice of whether you want to play now, or in four months when many of the bugs will be fixed.
We've all spent a lot more then that on completely stupid crap, so I don't see why one can't try both games and decide which they like more for themselves.
- It's not the Macs I hate. It's Digg users. -
move along
... but after reading all the reviews and observations of EQ2, I seriously thinking that I may have lost that 5 bucks.
The more and more I read, it reminds me of all the horrors of MMORPGs: no player driven stories, no player driven conflicts, no human DMs controlling and driving the world. No control whatsoever.
MMORPGs are nothing more the a competition to see who can get to the top level the fastest. If I want to compete online, I could play any sport or FPS game. I want RPGs for the story, plot and character development. Apparently that is too much to ask for.
Why can MMORGPs be like PnP RPGs?
ChozSun
ChozSun.com
That games like Evercrack are called RPG's is simply a misnomer, unless the R stands for "roll" or "rand()". These games are devoid of the concept of "Role".
Everquest 2, Halo 2, Firefox 1.0.... it's like christmas a month and a half early!
--You will rephrase your request for me to go to hell. Goto statements are not acceptable programming constructs
you should be ashamed of yourself. the parent post is simply trying to drive people to amazon using his referall ID to earn money from any potential sales.
use the following instead if you don't wanna halp out this creep:
Everquest II DVD
Everquest II Collectors Edition
Game Guide
...it just seems like most of these other games out there are visually so unappealing and flat. I'm used to real shadows, bump-maps, and dynamic lighting everywhere. I check out those screenshots and I think I've been spoiled. Reality can't be suspended by such lack-luster sights anymore.
Why bother.
I ordered two copies of the Collector's Edition (one for me, one for spouse) from Sony at $90 a pop and paid for next day delivery.
Not only will I be getting it after the folks at EB Games (which is okay), but I probably won't be getting it tomorrow, either. And probably not even Wednesday. As far as I can tell, Sony haven't shipped it yet. All they can offer me is an email address to apply for a refund on the shipping charges.
What a nice way to treat your loyal customer base, Sony!
I'd like to cancel the order right now, but they won't let me.
Sure. Why not? Everyone else does, or are you new here? By the looks of your UID it appears you are. Oh, and I've already ordered the game via my link. I might as well since I've been following the status of the game for months now and am personally excited it's out. So take your creep comment and troll moderation over to someone that deserves it.
I've had a chance to play both EQ2 and WoW.
IMHO EQ2, while it still has some bugs in it, is a good overall game.
SoE made alot of interesting decisions this time around.
First off, the graphic engine is designed to be flexible and able to be upgraded as time and new developments in video come along. They say that EQ2 will still look top of the line in five years.
Secondly, the game itself is supposed to be able to scale up to Level 200 (only the first 50 levels are in now, and more will be added as expansions are made). This gives them a chance to really expand the mobs, gear, and abilities if they really have thought that far out. EQLive has just reached Level 70 with its latest expanion "Omens of War", and it just seems like a serious case of mudflation in the type and amount of items that are coming off of "yard trash" (ie the common mobs that spawn all over the zone).
Every Online Game can and should be considered a "Paid Beta", since from Day One they will be patching, fixing exploits (no team of beta testers, even fanbois, will find every exploit -- they will come), adding new features and features that should of really been there at launch but were put on the back burner, and more content (quests, mobs, zones, etc) which may or may not break code somewhere else and will need even more patching.
EQ2 is not perfect, but I'm looking forward to their overall story arc.
When I had a chance to beta test WoW, I was impressed with what Blizzard has done. I was never a real-time strat game fan, but I have played some Warcraft and I enjoyed Diablo I and II. I know that Blizzard can write a good story and does have a long history of good games as well as support (both patches and new content) that is second to none outside of the Online Game Industry.
WoW has gone a completely different way with its graphics. It went for more of a cartoony look than EQ2, and it is a freshing change of pace. The graphics are sharp and clean as well as being able to perform well on older machines.
The play is just what you would expect from any MMORPG -- make character, get quests (can be optional), fight mobs, loot mobs, get more powerful. But WoW makes it alot easier to find out who has quests for you -- there is a glowing question mark above their heads. I find it nice to be able to see who has quests as compared to having to talk to every NPC in the zone to find them.
Both games will appeal to a different crowd. To those who are long time fans of Warcraft, while WoW may not scratch the itch of RTS'ing, it will keep them in the story line and I can see tie-ins to new Warcraft games easily coming out of WoW. EQ2 has alot more depth in my opinion. It was made for those who really want to explore a world and delve deeper into its mysteries. I really feel that it was designed for the long haul and will not really come into its own until further down the road when the major story arcs start to play out. But even until then it will be an interesting experience.
T
Sony is so terrified of World of Warcraft that it thinks the only way it's going to succeed is to push the game out just like it (OK, Verant) did with original EQ to "hook 'em young". If Sony were confident in its ability to compete with WoW, it would not have jumped the gun like this. So, Blizzard, take the compliment for what it's worth: Sony knows WoW is going to kick EQ2's ass.
Ohh, but it's not true.
While there's the standard exp bar in EQ2, you don't get experience like you do in EQ.
In EQ, you basically sit in a corner, and wait for the tank to pull a mob, you kill it, repeat. Kill mobs over and over and over and over.
EQ2 on the other hand has two ways to get experience.
One, obviously, is killing monsters. But it's not the same. EQ2 mobs won't chase you forever, a tank can't pull everything to the group. If you run from a mob too long you also break the encounter, so no exp can be gained. What ends up happening is the group is forced to actually explore zones, move in, go deep. A lot of people aren't comfortable with it; they like the EQ style of very easy (but very long and boring) exp. I like dungeon crawls, and EQ2 really pushes you into doing them. Respawn is pretty quick and you gotta keep moving. It's actually pretty fun, and all the experience zones I've been to have a bunch of little side things, quests, NPC's, etc, spread througout the zone.
The second way to get exp is to finish quests. While there's physical rewards such as money and items, exp is a big part. Quests are also colored according to level - the more difficult the quest the more experience you get.
Even at level 25, which is half-way to the end, experience wasn't too slow. If you ONLY did quests, or ONLY did mob killing, it would be slower. But the game is designed to allow you to do both things at the same time, so it's really not the same grind you're used to in EQ.
Also, "con" levels are pretty restrictive. At level 22, a level 18 mob is a "no exp" mob. I'm sure the gap widens in the higher levels, but probably not too much. This promotes further exploration into the game, instead of hanging around to get the easy exp.
I won't say there's NO level grinding, but it's a lot smoother. And I'm not exactly sure what game could exist without some sort of leveling system. Obviously, everyone can't start out at "Master" levels so I really don't see an alternative. And, you want to accomplish something when you play, and that means enhancing your character in the game, while doing quests and having fun with some acquaintences.
There's a few other small things in EQ2 that tend to help out the casual players as well, but I'm not going to get into all of it right here.
Without "leveling" in some way or form, the game becomes a very pretty chat room.
About your comment about people being obsessive and compulsive, well, unfortunately I don't see any way around that besides limiting play time. There's always going to be the kids that play any game for 14 hours a day. That's a given. But they don't really affect me, I play at my own pace - they can do whatever they want and I don't obsess about THEM.
EQ2 is NOT perfect and there's a ton of stuff that annoys me. But there will be those elements in every game, so you just have to decide what's really important in a game for you.
- It's not the Macs I hate. It's Digg users. -
I'm so suck of Furor and his cronies making so much noise that people believe their propaghanda.
Just because some of the Fires of Heavon people are WoW fanboys, doesn't mean they represent the majority of EQ players. Being still fairly involved with many of the end game players of my EQ server, I think it's quite the contrary. Most players are going to give it a shot. Some people will like it, some won't, and some will be retards that say anything SoE does is junk.
Personally, I'm glad to not have a Furor around EQ2. FoH cares about one thing and they always have: FoH. Ohh, he goes on with some sob stories about some level 35 paladin that can't get a group or whatever BS he's spreading at the moment, but everything they've bitched about in the past and present has been about their own personal desires, not the needs of the majority of the EQ player base, or even the majority of the high-end EQ player base. Furor would like people to believe he's "for the players" but he's always been "for the players of my guild."
You give it 6 months after game release. He'll be bitching about WoW in the same way.
- It's not the Macs I hate. It's Digg users. -
That's all that needed to be said. Why do you feel the need to be such a jerk about it?
"Heres" -> here's
"after though" -> afterthought
"there games" -> their games
"more then" -> more than
"then EQ" -> than EQ
"durring" -> during
"there own" -> their own
"langauge" -> language
"not change how it works differently" -> ?
"habbit" -> habit
"thigns" -> things
Any good developer/architect will have already worked out the server load months in advance of any beta period starting. They will have profiled the code and performed simulations to determine server load per user. The beta period is usually to check the *entire* product is stable, but by the time you reach beta you should have a stable product and a server farm to support it. I think I'll wait for a company that can get it's servers up and running, and with a history of good service...
All those moments will be lost in time, like tears in rain.
Set 500 years after EverQuest, EverQuest II is a new and different game experience in a world marred by a series of massive cataclysms.
More than anything this is probably the part I find the most intriguing. I wonder how deeply they will be tying the two games together. Wouldn't it be cool if for example some important event that occurs in EQ I alters the timeline for EQ II. Perhaps there could even be some quests in EQ I to prevent the prophesied upcoming cataclysm! Alternatively the quests to prevent the cataclysm actually cause it!!
Hey guys,
If you're interested in checking out Everquest 2, the November LAN Party in Newbury from Multiplay (12-15 Nov) will have an area dedicated to showing off the game from Sony.
(Halo 2 multiplayer will also be there, shameless plug)
Just found the link to Tome of Destiny on the EQ II site for those interested in the lore of the game.
when was i a jerk about it?
Snowden and Manning are heroes.
The software developers have their deadlines synchronized under the Corporate Christmas Timeframe. According to the Corporate Christmas Timeframe, Christmas starts on October 12th and ends January 8th.
It would be cool if it didn't suck.
A friend of mine sent me this excellent criticism of EverQuest 2 written by an EverQuest MVP Beta Tester. The thread is long but the writer is well spoken and she goes into great depth about all aspects of game play, their strengths, and their [numerous, critical] flaws:
http://eq2.forums.thedruidsgrove.org/showthread.ph p?t=7973&page=1&pp=15
This is a must-read thread for anyone even remotely thinking of dropping money on this game.
Actually, all of your equipment takes 10% damage when you die and repairing it gets expensive fast. I've been playing for a few weeks and love it. I bought EQ1 and never played it after my initial 30 days. I got really tired of killing rats. Maybe that was because I bought the game a year or 2 after it was released and it was already pretty established. Maybe if I knew someone who could help me power level I would think differently. As it was it didn't matter how "big" the game was because I never got far from the steps of qeynos. EQ1 didn't seem to have room for the casual gamer. Maybe EQ2 does, but without an open beta I guess I'll never know.
Nintendo DS launches November 21st.
Some people already got their hands on one.
Woot!
...unfortunately no one can be told what The Mat^H^H^HGoatse is...they must experience it for themselves...
"I meant what I said and I said what I meant, an elephant's faithful one-hundred percent."
-Horton Hears a Who
You have some terrific ideas.
I am glad you think your UID makes you a better person. Your life must be sad.
Oh yes. It will be mine.
I'll admit...I love these games. But my most recent problem comes from the fact that I pre-ordered the collectors edition quite some time ago and now the game is coming out...yeah! But I pre-ordered from SOE's Station store. OOPS!!! Big mistake!
Don't let me EVER order form the Station Store again!!! I know I didn't choose the quickest shipping option, but since November 5th my order has been in the "Currently being filled" status and the charge has been sent to my credit card (I think). I still don't have an email confirming shipment, I still don't have a tracking number, I now don't have any hopes of getting this game by the end of the month.
I also noticed that the collector's edition is listed as "out-of-stock" in the Station Store. Hhhhmmmm...did they ship off all of their inventory to Fry's, EB, and Best Buy and leave nothing in their own store? Is my order not filled yet because they don't even have any in stock to send to me?
Meanwhile...some of my friends got their copies yesterday at one of the local stores. The rest are getting theirs today. Me? I'm starting to think of finding a way to cancel my order and just forget this game.
Nah! I'll wait it out...but I'm not happy and I'd like to know WTF is going on with my order.
If you are reading this, then you are one of those people whom I just can't take seriously.
= fantastic way to break up level grinding. For example:
EQ Player: Die MOB! *Click**Click**Click**Click*
MOB: That's the 1,000,000,000th time today! YARGH! *Dies*
EQ Player: w00t! I got the Carbuncle of Doom! I can complete my quest now!!!!!1111one *Zones to City*
Heather Graham NPC: You have found the carbuncle of Doom for me! You are such a brave....strong....handsome adventurer. I will reward you in my own special way...
EQ Player: *Fap* *Fap* *Fap* *Fap* *Fap* *Fap*
Respect It.
Well according to people actually playing the retail game, the servers are great. No lag at all.
eom
Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
This guy has referal links in his URLs also! Geez!
Because its actually insightfull not flamebait.
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating