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User: Reapy

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  1. Re:A more creative take on sports games is needed on In Depth Reactions to EA / ESPN Deal · · Score: 1

    Along those same lines, I'd like to see a rpg type sport game. Start out as the QB in pee wee football (A whole pee wee football would be a funny title all in itself). You basically build stats for your guy and recruit a team to yourself as you grow up. Go on to high school to college to a pro league of some sort. Would be great to see people you "know" from peewee being opposing qb's or to recruit them for your team on the pro league. This way you grow a charcter and move on from different settings up until you hit the big times.

    Another thing would be to have a pro league, where anybody can enter a team. This is where you start with a selection of cruddy guys, grow their stats, and recruit new players, until your team is at the top.

  2. Re:And so it begins on World of Warcraft Suffers More Downtime · · Score: 1

    Finally a voice of reason :)

    The longer you wait to play a "successful" mmorpg, the better the game gets. I say successful because bad ones fold like earth and beyond.

    But really, you have a super popular game released around the christmas season, of coarse the thing is going to get slammed.

    People are ALWAYS going to complain, ALWAYS. It just depends what the topic of the week is.

    Myself, I chose to start playing now because I felt 2 months was long enough for the game to get going. I still expect problems, and the only thing I've seen so far has been a 10 minute queue to log into my server. I think I can manage to find something to do for 10 minutes.

    Again, you are right, the more ANGRY people get at issues, the more hooked they are on the game. I CANT LOG IN!!!! OH MY GOD!!! I HATE BLIZZARD!!! HOW COULD THEY DO THIS TO ME??!!!

    Well hoperfully lots of people will quit over this so it'll free up the server queues :)

  3. Re:I quit, but not for technical reasons. on World of Warcraft Suffers More Downtime · · Score: 1

    I've found the pvp server to be pretty friendly. Nothing brings together a bunch of alliance by having some horde on the loose in contested areas.

    Dieing is soooo painless in this game I don't understand why you wouldn't want to play with the added threat of pvp. Yesterday I was kind of board soloing some 17 mobs (17 myself) when after I had just taken one down a rogue unstealthed and 2 shooted me. I thought it was funny he took two hits to kill me. Meanwhile, I took all of 30 seconds to run back to my body, didn't see him around anymore, so resed and got back to playing.

    But then sometimes you see something funny like a hoard at the acution house in Ironforge, or last night there was a 26 in westfall taking on a group of 14ish characters when a friendly 50+ rogue came out of stealth and ganked the guy. You just don't get random stuff like that on the regular servers.

    As for l33t speak. I see people complain about this all the time, and if people are too stupid I just turn off general chat. You can really do without it, since you can solo a lot of the game. The best way I've found groups are to go to where I have to do my quest and find other players there looking to do the same thing. We'll team up and go a head and do it. Then we might go on for something else after that, who knows.

    The game is what you make of it though, and if you aren't having fun with it, there is no sense in you paying for it and trying to force yourself to play.

    A lot of people do that with mmorgps, keep playing them when they aren't fun. So break teh cycle and move on to another game or activity! Just keep yourself entertained :)

  4. At Liest be Good at what you Do! on G4 Drops TechTV Name · · Score: 4, Interesting

    If g4 is for gamers, why is it so lame? I understand techTV is dead and phased out and it is all about games, but the shows are still incredibly bad.

    I haven't cought them all since I don't watch tv too often and I can only stomach G4 for so long at a time. But the review show is terrable. There is one guy who actually makes sense on it, but he keeps getting talked over by his annoying co-host who yells out things like "YEEE HAWWWWWW". I am sure he's told to act like a jack ass, but I want to hear about the game they are reviewing, not all the guys stupid comments and bad jokes.

    Why don't they give gamers what they want? We don't want to watch some no names play video games against each other. They showed some people playing Call of Duty and SOCOM against each other. I don't know the games, so all I see are random people killing eachother at unknown points in an unknown map.

    But they can fix this so easily. First off, go talk to the major "pro leagues" for gaming, go to the cpl, go over to korea, whatever, get the people actually out there winning money to play games, who you know are really good. Now, film them playing.

    Except, for the big final games, give me the whole experience. I don't want a 30 second recap of watching someone die. I want to see the whole match, how he set up, where he moved. I want an announcer to point out to me the clever things he did to get where he is, and how he set that guy up for the kill. How close was he to dieing. So show me the whole game, not a meaningless string of people shooting each other.

    So this pro show is great, because you can probably cover a match in 30 minutes, and there are lots of pros in lots of important matches in a variety of games. Call it "Pro MatchX" (X for extreeM!!!)

    Next they need a show about teaching you to play games better. Take a multiplayer game, they hang around longer then singleplayer ones, so the show can get out while people are still playing the game. Then, get to showing me how to win pub servers. I didn't get what was going on in call of duty. So, pick a map, show me where I spawn in on a map, show me where to go for choke points. You can go one of these three routs to the other guys flags. When you run this rout, bad guys start appearing at these sections. The stairs here are a choke point. Show me these things, from start to finish. Show me where people camp. Show me great places to plant mines to trick people.

    So there are two shows I'd watch. Ones that tell me how to get better at a multiplayer game, and run through some maps. Another showing me the worlds best playing games, with real coverage of the game and not just some joe schmoe at the point of the kill message. Create some suspence for the kills at liest and do it half a second before it happens.

    I don't think these shows would be any more difficult to create then what they already have, and would make a lot better gamer television.

  5. Re:The real reasons the population died... on PlanetSide Community Takes Action to Market Game · · Score: 1

    I don't think pcs and the internet is ready for mm games yet. I have yet to see a "MM" themed game with 200+ players in the same area not lag or completly crash to desktop. The first game I saw with a huge crowd like that was daoc and my pc would give me a slideshow. The next game I tried was sb, and that just crashed to desktop. Planetside actually handled it the best so far, but the game was just a resource hog.

    I had a p1.5, 512 ram and a geforce 3 when it came out and couldnt play the game. I got another 256 ram and saw a pretty big improvement. The latest pc, an amd64 3200+, 1024 ram, 9800pro, finally runs it at an acceptable fps. Amazingly with the new hardware I started killing people, amazed that everyone didnt jump around on the screen.

    But planetside NEEDS client side hit detection. No way the server can handle all of that at once. Planetside NEEDS no body specific hit locations because there is no way the servers can handle that.

    Technology isn't ready for 200 vs 200 players.

    But if you are a gamer, get a squad, get voice, and just try planetside for a month. There really isn't anything else like it out there. But you do need a squad, as the joy is in moving around and finding conflicts with a unit.

    It gets old very quick, and there are only a few base designs repeated on every continet, which means you'll fight over the same real estate all the time.

    But it's worth trying once if you like fps games. It's a great preview as to what we can hopefully expect in the future.

  6. Re:Griefing within the rules on Player vs. Player Play Examined · · Score: 1

    Why is he griefing? I don't play swg, but to run this faction quest, you probably go pvp for a reason. The reward you are getting isn't supposed to be free. They probably enable pvp so people like him can kill you. I doubt the guy even waited for you specifically and just wanted to pvp with anybody running this probably very popular faction quest. If the game turns you pvp, obviously one of the challenges is avoiding other players out to get you.

    As a side note, pvp in level up games is lame and always will be. There is just no way to ever deal with the situation where one person has lower level skills then the other person. Either you have to softcap a players power early on, or just remove the level/skill barrier and keep everyone equally. Otherwise you are just stuck with a guy who put more time into his char then you who's going to win no matter what you do, which is no fun, even if you are the higher level player.

  7. Re:I remember . . . on Player vs. Player Play Examined · · Score: 1

    haha t20 wasn't a griefing area, it was an awesome cluster fuck, 25-7. It was like, everytime you log on, if you wanted, you just find a t20 freq, get a port down into the safe zone and continue to spam bullets at each other. Freqs would war, just like you did, for control of the save zone. It also made for a fun place to spam bombs from a20 and get a few kills. Occasionly you could take your ship down there and see how long you could survive among the mess of bullets and shrapnel and players before someone eventually killed you.

    One of the reasons I miss an alpha with 80 people in it. I wish ss had the playerbase it once did, it's still fun with enough people playing svs settings. Only thing left is 30 person chaos or 4v4 league play, or go over to a super zone like trench. Blah.

  8. Re:The cynical/conspiracy theorist... on Guy Game Results in Lawsuits and Injunction · · Score: 1

    I hate that we have to think of ourselves as perverts for liking nude women.

    Sort of like growing up thinking I had to not let anybody know that I like pc games.

  9. Re:Something for the adults? on Year in MMORPGs Reviewed · · Score: 1

    Amen, well said, perfect, agree with you 100%, said better then I ever could have.

    I think the biggest barrier right now is bandwith. You can't really do massive action based combat like you can do with forced ticks like in current games. Planetside uses client side hit detection and it suffers for it. It's a quirk of the game, and works, but it wouldn't work too well if you wanted to do melee combat.

    Game companies just need to cut out leveling. It's the most evil concept in multiplayer gaming ever. It cuts you off from your friends. It limits who can experience content that developers add to the game. It makes any compatition unfair unless you've maxed your character.

    I'd just like to see something done with twitchy action ala jedi outcast made for a group of 2 to 8 players at a time. Do it diablo style and let you have your own pc chars or have an offical one stored on a server somewhere. Everyone is powered up fine. You can move around and swing a sword or shoot a bow and arrow like normal. You can block with a shield. You could have short little halfling run under a big giant while your buddies try to distract it to steal a treasure.

    Bah, why torture myself? Just have to wait for someone to come along and write that game. :)

  10. Re:Perhaps a tiered pricing structure? on Pay-As-You-Play MMORPGs? · · Score: 1

    If most mmorpgs did that, I would probably keep them on my system and play them more often. When I pick and mmorpg to play I make sure my schedule of games to play is clear, because if I'm going to start paying 15 a month, I want to make sure I'm milking it for all it's worth.

    What you describe would be perfect. Just set a cap where you pay per hour, until you reach the cap, you pay the full fee for unlimited hours. That way you could keep your account alive, or just play a few hours, and not worry about being charged when you don't play.

    I wonder though, if they used that pricing method, most people would not cancel their accounts, and they would have to maintain their charaacters indefinatly. At liest when people cancel, they can delete old characters as they are left idle.

    Still, I think that would be the best pricing option for those games.

  11. Re:For some reason on History of Star Wars Video Games · · Score: 1

    The game would have been great had they left it like 1.02 fighting, except change the dfa so you couldn't swivel it in the air and when you hit the ground. That would have been great.

    With he 1.03 they nurfed everything and the only strong kill move was the backswipe, and you usually didn't have to bother getting someone on their back for it to work.

    Also, you could defend against pull by having a level 3 pull yourself, facing your target, and making sure your force powers were high up. If someone pulled behind you, you would be off your feet in an instant. But if you faced them with full force power, you'd just lose a fraction of an itch "defending" it. You could also throw your saber at the guy, pull, and when his hand went up to "defend" the pull attack, it would drop his saber, allowing you to get a free hit. Sorta lame I guess.

    But for the most part I really really enjoyed ffa's saber only or full on weapons.

    I stopped after the 1.03 ass fighting patch, tried 1.04 but by that time the only people left were role players, so you couldn't find a ffa anywhere. I've never seen that happen before in a "quake like" game. God damn role playing on every server. "I have my saber down, don't hit me!! You have no honor!!!111"

    I guess some people forget they were playing a game to see who got the most kills in a time period or first to 50 kills.

    Jedi academy was worse. It had some neat stuff, and powerduels were a really interesting idea. Unfortunatly, I had trouble again finding a non rp'ed out server. The idiots would boost force power recovery to max. So you could just spam the butterfly move on the staff all day and own everything. One ffa, I swear to god I had like 120 kills after an hour and the closest guy had like 40. It was just crazy stupid how easy it was to spam that move and win. So it didn't suck me in, even though it had a lot of potential.

    I think they ought to whip out a more duel centric online only jedi game. There would be a big demand for that if they balanced it out and made it fun and threw on some pretty light and sound efects and let people throw things across the room with the force powers. Drop all the silly things like dark rage and absorb, and stick to what you see in the movies, crap getting tossed around with the force and fancy acrobatics, and you got a fun game.

  12. Re:Emulation is a godsend on Emulation and the Video Game Industry · · Score: 1

    Ahh xenogears... I'm having issues with that game curretnly.

    I had always wanted to play it, so I finally got it used somewhere, and had been playing through it off of my ps2. My ps1 is really old and the motor is pretty much shot and it periodically dies whenever it loads things. Xeno has a lot of instantces of that during cinimatics so it tends to crash.

    Anyway, I got up to a certain part with a long sequence where you couldn't save the game. It takes about 30 minutes to power through. Anyway, at one scene, the game freezes on me. Same on eeverytime. I played through the 30 min sequence to lock in the same place like 4 times. So much for the ps2's emulation.

    I pulled out the ps1. It crashed before it even got to the place the ps2 was crashing.

    I finally went online to find an emulator. Unfortunatly the one I tried didnt play xeno correctly. The opening in game cut scenes were coming up blank. I gave up in frustration and am waiting for a friend to pick up his old ps1 from his closet the next time he goes home.

    I'm going to try the emulator linked above though, maybe that one will work better.

  13. Re:zonk on Editorial: On the SpikeTV Video Game Awards · · Score: 1

    Eating disorders have nothing to do with a person's weight, that is just the outlet for other things.

  14. Re:Real money or fake money? on Virtual Island Sells For $26,500 · · Score: 1

    Hrm yeah, after the article finally loaded up, it said it was bought with ped. You never know how the guy got the ped, maybe from looting and playing a lot. So we really are just looking at a guy who spent a lot of ingame cash on something. The game says there is this active conversion from ped to USD, but could he just bank out his PED and get a check for 26,500?

    I doubt some guy punked down a 26,500 USD check for the land, and just payed with the ingame fortune he already had. Sill article blurbs....

  15. Re:From TFA on Virtual Island Sells For $26,500 · · Score: 4, Insightful

    No one here knows about the game and how alive the economy for this game is. I would like to know.

    Obviously the guy bought this island as an investment, with the potential to make more money then he payed. I bet the guy knew the risks invovled, that the game may go down, that the company pretty much decides to make a change that fucks him over, that the owning company is pretty much thier god. He is probably betting on the fact that their game will work and make more money, the more people like him can make money, and are hoping that they'll act in his best intrest.

    Who knows what the potential return on this could be? Maybe the guy took a calculated risk with his "investment" and decided hes going to do whats "stupid" and potententially make buckets of cash. Or he could go down in flames. Maybe the guy's got enough money that it doesnt matter if it all falls through, but can afford to exiriment.

    I mean, we don't know anything about the guy, or the game, to know if hes made an idiotic decision.
    I just think before anybody calls him an idiot they should at liest know the details of the risks hes taking, and maybe they actually will turn out to potentially have a great return at a high risk, and he can afford that type of gambling.

    I mean, couldn't I buy 26000 in a stock like lucent and exect that it would be worth something in the future, right, it couldn't all just dissapear on me... What did I just buy? A bunch of paper. What's the real value of that paper? It's whatever value people put into it. How is buying a stock any different then buying a virtual island? The value of the island is there as long as people are willing to pay for service from it.

    Well with stocks you have more protection from fraud then you would with this investment, but still, the concept is still there, the viritual property has value as long as people are willing to pay for it.

    But in this whole sceme, i'd like to be the game devs who can create 26,000 dollar property at whim. Well, I guess they couldn't as the more they made it would reduce the value, but still, we shouldn't write it off without more details.

  16. Re:Even better once you open the box - on Wing Commander 3 Reaches Ten Year Milestone · · Score: 1

    Yeah, I miss all of that. They could even fit stuff like that in the microboxes too, but no one seems to want to write anyhing like that. I remember games like battle of britton and secret weapons of the luffwaffe coming with huge spiral bound books talking about the history of the war and the planes and menuvers.

    I especially loved thumbing through the field guides for wing commander when I didn't have time to get on the pc to play (was my dad's pc).

    Now a days you open up the box and you get paper slip covers with your cd's in them. Pretty lame if you ask me.

  17. Re:Wake me up.. on BZFlag goes Platinum · · Score: 1

    Think panzer generals in a fantasy setting. Very well made game.

  18. Re:Wow on New Open-Source Tabletop RPG · · Score: 1

    It'll probably never die, but it was never true to begin with.

  19. Shadowbane fixed yet? on Two New MMOG Expansions Released · · Score: 1

    I plaed sb around release, and I must say the game had a fantastic twist on what most mmorpg games give you by allowing free pvp playing. I have to say leveling up in the beginning made it easier since htere weren't as many people with high level characters who were bored and killing lowbies. But anyways, the reason I left was the game was crap. Not for the play mechanics, but for execution. If there were like 100 people on the screen, the game would crash to desktop. That, and a slew of other bugs, would lead to client crashes ALL the time.

    If you did try to participate in a big pk action, the challenge would be getting your group to the site of the action without them all crashing along the way. Then when you got there, people would crash anyways.

    Then the world had no content. You could run for 45 minutes and not run into anything. When you did find a monster zone, there were only like 5 zones in the game, they just copied them to other locations. Really lame on their part. Anyway, it still blows my mind they were creating expansions and actually charging people more money for their broke ass game, and not fixing the crashes.

    Does anybody know if this game has been fixed? Sad as it is to say, I enjoyed my time playing it, and wouldn't mind giving it another shot if the crashing issues have been resolved.

  20. Could this be Legal? on Arrests Made Near D.C. Over Modded Game Consoles · · Score: 1

    Let's say I own a store and I purchased a hard drive, mod chip, xbox, and 15 games.

    I open my xbox, put in the mod chip, add the hard drive, and preload the game images. Then I break the cd's that contained the game and throw them away.

    Now I sell my xbox for 500 dollars. Is this illegal?

    What if I sold my xbox and 15 games still in the box to someone over ebay, is that legal? What if I sold all the parts together, unassembled, that's legal too, right? I mean I can walk into ebgames and sell them my games. I can unload my xbox over ebay no problem.

    So what if I charge people a service fee for fixing xboxes. Do you need a special microsoft license to work on xbox's?

    I guess big question is, is modding the xbox illegal? These guys could have sold "super xbox kits" with a hard drive, mod chip, 15 games, and an xbox unassembled, would that be legal?

    I highly doubt the people bought 15 games for each super xbox they sold, but if they had, would it still have been illegal?

  21. Re:Experience is key... on How Important is a Well-Known CS Degree? · · Score: 1

    It depends on the teacher and the classes and the university what you get. At my school I got gyped on the broad cs education in return for a fantastic programming education. I started in c++ freshmen year and finished in C++ senor year. Most of the core classes were programming and algorithm classes.

    I felt like I came out as a strong programmer and am able to figure out how to write an effecient program for most problems thrown at me. I don't know many languages, but when I do need to learn a new one, picking it up is easy. Starting to write in it is easy, catching and debugging my code is easy. I can read about a language, see what it can do, look at the tools it has, and start working on my problem right away.

    I'm not saying you need a degree for all of this, I'm just saying that my degree wasn't a waste of time. No boss I run across could teach like some teachers I learned from, and it would take a heck of a lot longer for me to pick up on a lot of the stuff tought to me in college while I was on the job with a deadline.

  22. Re:Big Surprise on Halo 2 Sells 5 Million Units · · Score: 1

    I'm another one with an xbox that wasn't excited. Halo 1 was fun for me only for co op, and was good for a few lan parties on the pc, but that's about it. I really like how the game uses its physics to do stuff, and I enjoy a lot of the marine weapons, but I definatly wasn't waiting around for hl2.

    I got to play it at a friends house and it really didn't do anything to excite me. No way the cutting edge consol fps games can overshadow the looming cutting edge pc fps games that were coming out.

  23. Re:old-fasioned on PC Setup for Small House with Child? · · Score: 1, Insightful

    My parents never hit me when I grew up (25 now). When I annoyed my mom when I was really little she had a sliding window of punnishment time for me. I i just mildly ignored her she tell me to go to my room for 5 minutes. If I didnt get up and go immediatly and argued with her shed move it to 10, 30 minutes 1 hour, 2 hours and kept building up the more I argued with her. It sure hit home after 5 minutes upstairs that I could be down playing with my toys by now if I had just shut up and taken the easy punishment.

    But for the most part I was pretty quite and didn't have many friends growing up. Later in my middleschool days I started getting a few friends, and when one of them punched my arm that really shocked me. Friends aren't supposed to hurt their friends. I eventually figured out the whole thing but I just wasn't used to the idea of being struck by someone you are close to.

    So there wasn't much physical violence in my upbringing. I think in terms of the type of person I am, I consider myself very polite and respectful towards other people. I learned this differently then having it beat into me. I spent 2.5 years at a grocery store in HS, so whenever i'm around other kids and people working those type of minimum wage jobs, I know how much it sucks and how much you don't give a rats ass about the company you are working for, and don't get mad at them when the store has a shitty policy. It's not heir fault.

    I'm not saying that hitting is wrong. I think certain people need to be tought different ways. For some kids, maybe the only way to get through to them is a hard strike to the ass as punishment. But some kids don't need that. I have no clue what makes them different.

  24. Re:Who cares? on Managing the Online Teenager? · · Score: 2, Interesting

    Same boat here except slightly forward. 24 here, married, had a study job for the last 2 years after getting out of college. Never went through a rebellious phase, but did have an older sibling who did that.

    Basically I never talked to people till I got online. I found kali for gameing online in dos and pretty much did that with all my free time. I got a job around 16 years old, worked there part time for 2 1/2 years during highscool and quit when I went to college.

    Every free second of time outside of work went to getting online and playing war2 on kali and chatting with people. During the summer I was up until almost 6 or 7 am everynight playing. I made a few good online buddies I still talk to now, almost 10 years later.

    During that time I also had a gf I met at work and we dated till about college.

    So being online is just one more way to waste your time. I didn't do parties, and I didn't do after school activities, but I got my homework done, worked part time, and managed to have my fun with my gf. I also put in an insane amout of time chatting online, and it really helpped me start to develop socially, sad as that my sound.

    So just make sure they take care of responsabilities, then let them do what they want in their free time, well minus all the illegal stuff they could be doing :)

  25. Re:Geeks? on Managing the Online Teenager? · · Score: 1

    I thought linux was as easy to get going and install as windows? That's what everyone keeps telling me. Why is it more of an accomplishment to install linux go download gaim or jabber and run that? If anything, it's probably more challenging for them to learn how to navigate windows withouth turning it into a spamhole.

    Sure learning linux is neat, but if you just had always started with linux, it would be as easy as windows. I guess versatility is good, but don't put them out there not knowing windows backwards and forwards. They'll have a fat chance in hell at finding linux machines on campus outside a cs major.