Stuffy? Hardly. Pompous? Not particularly. Retard? Perhaps, in context, this might apply.
Do you really believe that your acerbic comments add to the discussion at all? Or do you just enjoy stirring the pot, scouting for a flame war?
As for your observation about the parent poster in question, I disagree. You need only be able to remember something that you read 15 minutes earlier. Perhaps it's out of vogue, but I try hard to remember what I've read, and I suspect that others do likewise.
You have made a valid point about my sig. While I do have extreme viewpoints about some subjects, I am a reasonably well adjusted person. I will update it shortly to more accurately reflect my beliefs.
I feel that I must ask, "why would you make such a vicious and unsubstantiated comment?" You have cast aspersions on the parent poster, when all that they are guilty of doing is fleshing out a karma whore...
Your sig states, "Mention 'Occams Razor' one more time & I'm gonna slash you a new dot with it." What is 'Occams(sic) Razor'? Do you mean 'Occam's razor'? Are you aware that your comment to the parent poster violates the rule of Occam's razor?
It's too bad that you weren't awarded the "Troll" modifier.
Warning, this post contains satire...
on
Dark Matter Exists
·
· Score: 1
In further news, the server hosting the "Dark Matter Exists" article was "slashdotted". Experts suggest that this proves the existance of a much more volatile substance, "Dork Matter".
Volume sales will, in general, lower the price of a commodity. Assuming that there is demand for the product, lower price will result in greater accessibility and, potentially, faster adoption rates. As there is demand for product, companies hope to innovate to win market share. In this case, Dell's lower prices and [reasonably] consistent quality has led manufacturers to compete with innovative products.
Of course, I may have taken too much cold medicine...
You know, if you have a little time on your hands, you could:
1. Throw together a database framework for characters, monsters, rules, etc.
characters have blah characteristics
(include a history for audit purposes)
monsters have blah characteristics
(include history of monster spawning / random encounters, etc.)
rules are blah
DOCUMENT how to add more characters, more monsters, or revise rules 2. Define a method of creating a map (to allow more than just the starter map) in the database framework
dimensions
paths
random encounters
DOCUMENT how to add more maps, so that future DM's will actually use the product 2. Write a web interface in to allow you to see a map (or portions of it) with a large "you are here", allow you to see some information about the other players, etc. It could include a history of the last 10 moves for each character. Allow for irc and irc history. 3. Recommend a voice chat app to go with it 4. Profit!
My imagination has some limitations - here's what I was thinking...
If your MMORPG has 1000 paying players your server would need to provide n number of y monster/enemy races at any given time.
If a player character kills a creature, it would respawn (the same as a player character) somewhere else.
If a new player joins the server, a variety of monster/enemies may need to be spawned simultaneously to offset. For every level 10 player, you may need 100 level 10 monster/enemies. The reason for this being the need to escalate your level by defeating these monster/enemies.
As you increase in level, an appropriate number of those monster/enemies would escalate as well
As your player logs in, that number (not necessarily the same as you faced previously) of monster/enemies would "awaken" and join the world. When you log out, that number of enemies/monsters would seek shelter until someone of the same level logged in. This would prevent a user being swarmed an slain if he's the only one currently logged in to that world.
Depending on the type of game, you may be able to ally with some of these AI characters to have a guild war or some such. If you have been a player killer, perhaps you are limited to aligning with a selection of races, while if you have been a "team" player, perhaps you would be limited to aligning with a different selection of races.
The bulk of the people that I know use their home computers for gaming and for editing photos or creating videos (live or animated - depends on who it is).
I can't help but question what you consider a mainstream user? Surely not my grandfather who hasn't graduated far beyond finding the power button and launching Hearts...
You have partially misunderstood me (my fault entirely).
8 core on the desktop for RPG 8 core on the server farm for MMORPG
While it's true that it wouldn't require display, it would still require AI, as a virtual player would, in theory encounter mobs, would lose health (potentially die), require healing, etc.
It's a theory that is not, in my opinion, fundamentally flawed. It's just not there yet.
Imagine an RPG that has multiples (100's) of 'computer' competitors that are "developing" along the same lines as you and your character(s). Or perhaps an MMORPG with thousands of players, competing against 100's of thousands of virtual characters that are developing along the same lines as your and the mmorpg's characters. Say goodbye to random encounters with stale NPC's - and hello to enemies with unique names and playing styles - all due to the computer's ability to handle such incredible virtualization.
Adding more RAM and a minor increase in speed wouldn't help in either of these scenarios. Bring on the cores, man, and don't stop at 8...
Sure, sometimes I, too, believe that Dvorak might have difficulty finding his a$$ with both hands and a map, but many of his articles help me to understand how laypersons interpret technology.
I have my collection of CD's ripped to disk, as well as having most of them sitting in my Sony jukebox.
I only have one location (my house). I don't feel comfortable paying co-location fees to store my music collection... BUT, I would feel more comfortable with a copy of my music sitting elsewhere...
Here's what I'm considering... I'll offer, at no charge of course, to store an "archive" copy of my brother's music on my system, if he'll offer to do the same for me. It's a sure fire way to ensure that I'll always have access to my music, while performing the same service for my brother.
Here's the impending problem with that idea... It's illegal. Sure, I'll never listen to his collection (including Marilyn(sp?) Manson and Emminem), and he won't listen to my collection (Mozart to Ella Fitzgerald to Green Day), but the law is the law. Peer 2 Peer file sharing of copyrighted material, even for the purpose of protecting ASSETS that I have a right to, is illegal.
For what it's worth, cars would not have exorbitant price tags, were it not for the flamboyant abuse of the American legal system.
One side effect of the lawsuits has been the addition of components that have been added to keep you safe from poor choices made either by you, or another driver on the road. These compete to raise the overall cost of vehicles on the market today. The other side effect of the lawsuits has been a substantial increase in the overhead for automobile production. Surely you don't expect that the settlements are paid for without that cost being passed on to you?
If people would just take responsibility for their own actions, rather than taking advantage of the legal system to gain major windfalls from vendors, maybe they'd discover that (in general) production costs wouldn't be quite as exorbitant.
Re:Dungeons and Dragons Offline?
on
DDO Goes Solo
·
· Score: 1
When you play Monopoly(TM), do you start by owning all of the properties? When you play RISK(TM), do you start by occupying all of the territories? When you watch Jeopardy, do you start by revealing all of the questions?
The purpose of computer games, in most cases, is the advancement based on your ability to solve problems/puzzles, or discover hidden elements. Why buy a game of this genre if the basis for the genre doesn't interest you?
In terms of OS, I tend to be fairly neutral. I generally write tools to report on the status of a machine. I don't care what it is, or what it's running, as long as I can talk to it.
It is my belief that people who feel the need to reference a 9 year old news story are harboring a great deal of resentment towards Microsoft for this investment, or a great deal of resentment towards Apple for accepting it.
Stuffy? Hardly. Pompous? Not particularly. Retard? Perhaps, in context, this might apply.
Do you really believe that your acerbic comments add to the discussion at all? Or do you just enjoy stirring the pot, scouting for a flame war?
As for your observation about the parent poster in question, I disagree. You need only be able to remember something that you read 15 minutes earlier. Perhaps it's out of vogue, but I try hard to remember what I've read, and I suspect that others do likewise.
You have made a valid point about my sig. While I do have extreme viewpoints about some subjects, I am a reasonably well adjusted person. I will update it shortly to more accurately reflect my beliefs.
Perhaps it will say something about karma.
Remember, you reap what you sow.
Yes officer, that was 'User 956'.
And I'm not just calling because he beacause he fragged me...
And the circle continues...
I feel that I must ask, "why would you make such a vicious and unsubstantiated comment?" You have cast aspersions on the parent poster, when all that they are guilty of doing is fleshing out a karma whore...
Your sig states, "Mention 'Occams Razor' one more time & I'm gonna slash you a new dot with it."
What is 'Occams(sic) Razor'? Do you mean 'Occam's razor'?
Are you aware that your comment to the parent poster violates the rule of Occam's razor?
It's too bad that you weren't awarded the "Troll" modifier.
In further news, the server hosting the "Dark Matter Exists" article was "slashdotted". Experts suggest that this proves the existance of a much more volatile substance, "Dork Matter".
6 very small rj45-db25 adapters from Lantronix (about 1.5"x1.5"x.5" each) in a box that was roughly 3'x2'x2'.
Ouch!
What is more important?
Honest to the customer that buys your product?
Honest to the investor that buys your stock?
It's really too bad that it must be an "either/or" kinda thing.
Volume sales will, in general, lower the price of a commodity. Assuming that there is demand for the product, lower price will result in greater accessibility and, potentially, faster adoption rates. As there is demand for product, companies hope to innovate to win market share. In this case, Dell's lower prices and [reasonably] consistent quality has led manufacturers to compete with innovative products.
Of course, I may have taken too much cold medicine...
That should have read:
2. Write a web interface with [insert your favourite CGI programming utility here - I recommend perl] to allow you to see a map...
You know, if you have a little time on your hands, you could:
1. Throw together a database framework for characters, monsters, rules, etc.
characters have blah characteristics
(include a history for audit purposes)
monsters have blah characteristics
(include history of monster spawning / random encounters, etc.)
rules are blah
DOCUMENT how to add more characters, more monsters, or revise rules
2. Define a method of creating a map (to allow more than just the starter map) in the database framework
dimensions
paths
random encounters
DOCUMENT how to add more maps, so that future DM's will actually use the product
2. Write a web interface in to allow you to see a map (or portions of it) with a large "you are here", allow you to see some information about the other players, etc. It could include a history of the last 10 moves for each character. Allow for irc and irc history.
3. Recommend a voice chat app to go with it
4. Profit!
My imagination has some limitations - here's what I was thinking...
If your MMORPG has 1000 paying players
your server would need to provide n number of y monster/enemy races at any given time.
If a player character kills a creature, it would respawn (the same as a player character) somewhere else.
If a new player joins the server, a variety of monster/enemies may need to be spawned simultaneously to offset. For every level 10 player, you may need 100 level 10 monster/enemies. The reason for this being the need to escalate your level by defeating these monster/enemies.
As you increase in level, an appropriate number of those monster/enemies would escalate as well
As your player logs in, that number (not necessarily the same as you faced previously) of monster/enemies would "awaken" and join the world. When you log out, that number of enemies/monsters would seek shelter until someone of the same level logged in. This would prevent a user being swarmed an slain if he's the only one currently logged in to that world.
Depending on the type of game, you may be able to ally with some of these AI characters to have a guild war or some such. If you have been a player killer, perhaps you are limited to aligning with a selection of races, while if you have been a "team" player, perhaps you would be limited to aligning with a different selection of races.
Who knows?
The bulk of the people that I know use their home computers for gaming and for editing photos or creating videos (live or animated - depends on who it is).
I can't help but question what you consider a mainstream user? Surely not my grandfather who hasn't graduated far beyond finding the power button and launching Hearts...
You have partially misunderstood me (my fault entirely).
8 core on the desktop for RPG
8 core on the server farm for MMORPG
While it's true that it wouldn't require display, it would still require AI, as a virtual player would, in theory encounter mobs, would lose health (potentially die), require healing, etc.
It's a theory that is not, in my opinion, fundamentally flawed. It's just not there yet.
See, here's where I have to disagree.
Imagine an RPG that has multiples (100's) of 'computer' competitors that are "developing" along the same lines as you and your character(s). Or perhaps an MMORPG with thousands of players, competing against 100's of thousands of virtual characters that are developing along the same lines as your and the mmorpg's characters. Say goodbye to random encounters with stale NPC's - and hello to enemies with unique names and playing styles - all due to the computer's ability to handle such incredible virtualization.
Adding more RAM and a minor increase in speed wouldn't help in either of these scenarios. Bring on the cores, man, and don't stop at 8...
You and me both :)
It's going to take me an hour to scrape the muffin off of my monitor and out of my keyboard...
Sure, sometimes I, too, believe that Dvorak might have difficulty finding his a$$ with both hands and a map, but many of his articles help me to understand how laypersons interpret technology.
Interesting thought here...
I have my collection of CD's ripped to disk, as well as having most of them sitting in my Sony jukebox.
I only have one location (my house). I don't feel comfortable paying co-location fees to store my music collection... BUT, I would feel more comfortable with a copy of my music sitting elsewhere...
Here's what I'm considering...
I'll offer, at no charge of course, to store an "archive" copy of my brother's music on my system, if he'll offer to do the same for me. It's a sure fire way to ensure that I'll always have access to my music, while performing the same service for my brother.
Here's the impending problem with that idea...
It's illegal. Sure, I'll never listen to his collection (including Marilyn(sp?) Manson and Emminem), and he won't listen to my collection (Mozart to Ella Fitzgerald to Green Day), but the law is the law. Peer 2 Peer file sharing of copyrighted material, even for the purpose of protecting ASSETS that I have a right to, is illegal.
Damn.
- Av
For what it's worth, cars would not have exorbitant price tags, were it not for the flamboyant abuse of the American legal system.
One side effect of the lawsuits has been the addition of components that have been added to keep you safe from poor choices made either by you, or another driver on the road. These compete to raise the overall cost of vehicles on the market today.
The other side effect of the lawsuits has been a substantial increase in the overhead for automobile production. Surely you don't expect that the settlements are paid for without that cost being passed on to you?
If people would just take responsibility for their own actions, rather than taking advantage of the legal system to gain major windfalls from vendors, maybe they'd discover that (in general) production costs wouldn't be quite as exorbitant.
+1 funny :)
(sorry, no mod points)
When you play Monopoly(TM), do you start by owning all of the properties?
When you play RISK(TM), do you start by occupying all of the territories?
When you watch Jeopardy, do you start by revealing all of the questions?
The purpose of computer games, in most cases, is the advancement based on your ability to solve problems/puzzles, or discover hidden elements. Why buy a game of this genre if the basis for the genre doesn't interest you?
- Avron
Ironic? No. Sardonic? Perhaps. Incongruous? Definitely. Off topic? Indubitably. - Av
Raw spot? Not particularly.
In terms of OS, I tend to be fairly neutral. I generally write tools to report on the status of a machine. I don't care what it is, or what it's running, as long as I can talk to it.
It is my belief that people who feel the need to reference a 9 year old news story are harboring a great deal of resentment towards Microsoft for this investment, or a great deal of resentment towards Apple for accepting it.
Either way, it's old news.
Not sure about suberb, but it was definitely cromulent.
That was 9 years ago. NINE!
Sheesh...
Do you still have bullets in your pocket?
I'll warrant those last few steps to Hawaii are a might bit tought... ;)