I didn't RTFA but I can only hope and assume that disbarment is an exciting new medical procedure where doctors will endeavour to remove the very large stick from Thompson's rectum.
(As an aside, the best Yoda impression I ever saw was a 6'4" Scotsman with a beard like a rhododendron who said that Yoda reminded him of a randy French dwarf in a porn movie. "Take this, you will. Hee hee hmm. On you face, it will be.") That comedian was David Callan, who's actually Irish and a popular Australian comedian.
http://www.abc.net.au/triplej/people/dave_callan.htm
Similarities with the work of Shigeru Miyamoto
on
The Importance of Portal
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· Score: 4, Informative
I noticed a similarity between Portal and Super Mario Bros DS insofar as it is a relatively simple game where the story mode can be blitzed through quite quickly... but the real meat is in taking the time through each stage to clear it 100%
Okay... the story mode in Portal is short... really short... I think I clocked in under 3 hours on my first run.
But if you add the second run through the story to get the "Camera Shy" achievement (which is a friggin nightmare!)... then the third run through to get all the commentary (which took my already massive appreciation for both the game itself and the passion and attention to detail of the people at Valve to even greater levels) that adds a significant amount of play time. The commentary run won't take long but that Camera Shy one will.
Then you have the six advanced maps which, with the exception of the last one, are reasonable enough that most players should get through them without too many headaches.
Cue the challenge levels... seriously... they are absolutely ridiculous. For those who don't know... the challenge maps take the latter levels of what I'll call the Aperture-sanctioned tests and impose restrictions/goals on them: "Least Portals", "Least Steps", "Least Time"
That's where the next 40 hours of my Portal gametime are going to be spent... trying to nut those out. The bronzes are going to be pretty easy for anyone who can clear the story mode but silvers are quite a lot harder and some of the golds I can't even conceive solutions for.
My point? Yeah, this game might only be 2-4 hours to get through the story but if you want to 100% this game without a walkthrough... you're talking serious flighthours.
Even once all that is done... notice that maps can be imported... wait for the new challenges and maps Valve will surely put out to satisfy demand... and then wait until the map-making community get onto it. I can't wait to see some of the user-created content for this game.
Portal is like turning a Rubik's Cube into a video game.
So have Adam Internet, which I'm running through (Rather be through internode though, I didn't get the call, however).
Weird that we should get the hook-up before any of the US providers.
Another odd thing is that Telstra isn't actually choosing to provide DSL2+ as part of its service. Their own BigPond service will stay at 10Mbps cable or whatever. They will allow other companies like Adam and Internode to install their own equipment in the telephone exchanges to allow for DSL2+ though.
I went from 64kbps (throttled from 1500k) to 24Mbps in a day... the human mind just can't comprehend on a scope like that. It's like Paris Hilton inventing a cure for cancer, and moreso, one that doesn't involve simply killing them with STDs instead.
On the topic of Pixar I have a little piece of insider info that may or may not be common knowledge yet... I don't know.
The new Pixar movie will be entitled Gnomeo & Juliet...
A girl's love of one particular open-source desktop environment?
No, sadly it's about a girl's love affair with a man of small stature... It'll be like Shrek but she sticks with Farkward and there won't be an Ogre but a gnome that's also the man of small stature and...
Well you know... if the formula works, a love story at any rate.
I don't buy this whole "it's for security reasons" crap about blocking 3rd party clients... MSN's security isn't *that* bad.
My call would be it's to keep direct control to monitor its users and distribute ads.
What I want to know is why a company like Microsoft needs to support adware for revenue?
Call me paranoid.
I beg to differ...
Recording, publishing, distributing and advertising CDs is an expensive process.
Some of the best bands in the world would never get off the ground if publishers hadn't 'discovered' (read: agreed to exploit) them because they would never have had the money to get off the ground.
I think it's nearly a case of the ends justifying the means.
I'm still anti-RIAA but you can't say that music publishers are all bad, in every way, and shouldn't exist.
Rectum? Damn near killed'im.
I noticed a similarity between Portal and Super Mario Bros DS insofar as it is a relatively simple game where the story mode can be blitzed through quite quickly... but the real meat is in taking the time through each stage to clear it 100% Okay... the story mode in Portal is short... really short... I think I clocked in under 3 hours on my first run. But if you add the second run through the story to get the "Camera Shy" achievement (which is a friggin nightmare!)... then the third run through to get all the commentary (which took my already massive appreciation for both the game itself and the passion and attention to detail of the people at Valve to even greater levels) that adds a significant amount of play time. The commentary run won't take long but that Camera Shy one will. Then you have the six advanced maps which, with the exception of the last one, are reasonable enough that most players should get through them without too many headaches. Cue the challenge levels... seriously... they are absolutely ridiculous. For those who don't know... the challenge maps take the latter levels of what I'll call the Aperture-sanctioned tests and impose restrictions/goals on them: "Least Portals", "Least Steps", "Least Time" That's where the next 40 hours of my Portal gametime are going to be spent... trying to nut those out. The bronzes are going to be pretty easy for anyone who can clear the story mode but silvers are quite a lot harder and some of the golds I can't even conceive solutions for. My point? Yeah, this game might only be 2-4 hours to get through the story but if you want to 100% this game without a walkthrough... you're talking serious flighthours. Even once all that is done... notice that maps can be imported... wait for the new challenges and maps Valve will surely put out to satisfy demand... and then wait until the map-making community get onto it. I can't wait to see some of the user-created content for this game. Portal is like turning a Rubik's Cube into a video game.
"A thank you card would be good, as would a fruit basket" Because you are what you eat.
Uphill both ways? You lived inside an MC Escher drawing?
So have Adam Internet, which I'm running through (Rather be through internode though, I didn't get the call, however).
Weird that we should get the hook-up before any of the US providers.
Another odd thing is that Telstra isn't actually choosing to provide DSL2+ as part of its service. Their own BigPond service will stay at 10Mbps cable or whatever. They will allow other companies like Adam and Internode to install their own equipment in the telephone exchanges to allow for DSL2+ though.
I went from 64kbps (throttled from 1500k) to 24Mbps in a day... the human mind just can't comprehend on a scope like that. It's like Paris Hilton inventing a cure for cancer, and moreso, one that doesn't involve simply killing them with STDs instead.
You idiot! You've just leaked the story for Doom 4!!
On the topic of Pixar I have a little piece of insider info that may or may not be common knowledge yet... I don't know. The new Pixar movie will be entitled Gnomeo & Juliet... A girl's love of one particular open-source desktop environment? No, sadly it's about a girl's love affair with a man of small stature... It'll be like Shrek but she sticks with Farkward and there won't be an Ogre but a gnome that's also the man of small stature and... Well you know... if the formula works, a love story at any rate.
How the hell do they live with themselves? I bet they sleep like fucking babies at night.
That's just the ones with skills above 50... The ones below just say things like "I haven't played in 6 months because >blah blah blah"
It's like they've combined Rogue Squadron II with Rebel Assault II... Why tamper with success and go GTA style (pedestrian as well as vehicle)... :(
I don't buy this whole "it's for security reasons" crap about blocking 3rd party clients... MSN's security isn't *that* bad. My call would be it's to keep direct control to monitor its users and distribute ads. What I want to know is why a company like Microsoft needs to support adware for revenue? Call me paranoid.
I beg to differ... Recording, publishing, distributing and advertising CDs is an expensive process. Some of the best bands in the world would never get off the ground if publishers hadn't 'discovered' (read: agreed to exploit) them because they would never have had the money to get off the ground. I think it's nearly a case of the ends justifying the means. I'm still anti-RIAA but you can't say that music publishers are all bad, in every way, and shouldn't exist.
They don't want your sympathy... they want your money.