I continue to be amazed by the number of screwups I continue to hear about where someone says "I never got [such and such] email."
I think you'll find that that's not so much due to email being unreliable, but rather due to email providing such an excellent opportunity to cover up a screwup by saying "I never got [such and such] email."
Usually if a project is canceled, it's because it was no fun to play anyway, so don't feel like you're missing out or anything!
Indeed. I was working on a game based on quite a high-profile license, which had quite an internet fan community waiting for the release. It got cancelled, and I'm sure a lot of people would have dearly loved to see the work-in-progress leaked. But frankly, it was cancelled because it didn't work, there were bugs and performance problems that were just too great for the publisher to have any confidence in continuing. Some great artwork, but no, you would not have had a fun experience if you'd gotten hold of the game and tried to play it.
I fail to see what being a fan of Drizzt has to do with being a moody kid. Considering that about half of them have made the NYT bestseller list, R.A. Salvatore's fan base is likely considerably larger than you think it is.
Actually, the fact is, the population of moody emokids is considerably larger than you think it is.
There really isn't a lot of press coverage for when baseless accusations are proven to be nothing
There can be. See http://en.wikipedia.org/wiki/Lindsay_pamphlet_scandal for a story from last year's Australian federal election where the revelation of a falsehood became an enormous story just before polling day, and is believed to have definitely hurt the government in the polls.
Every time demos ever get discussed, you always get a bunch of Second Reality fanboys coming out of the woodwork. Yes, I know that demo was a glimmering of hope in your sad PC-owner lives, the first hint that maybe one day the reapidly advancing raw power of the PC platform would overtake the elegance of the Amiga's hardware. And yes, eventually that did happen. But Second Reality, in and of itself, was rubbish, far far below the standards of the demo scene at the time - and mark my words, the Amiga demo scene WAS the demo scene at that time. The PC scene was just a mediocre group of wannabes.
You want a classic blend of quality design and absolute top-shelf "impossible" code? Try "Arte" by Sanity.
If you're sued, DON'T DESTROY EVIDENCE! It eliminates any credibility..
Oh, I dunno, if I'm looking for torrents, I'm certainly going to be keen to check out a website whose operators are willing to destroy evidence if they are sued. That's a credibility BOOST in my book.
It's lucky it's the game over music, not the start of game music, because it is physically impossible not to let go of the joystick and frantically air-guitar along with it.
Hmm, I've quit a few different programming jobs (sometimes to a competitor, sometimes to a different industry) and never been marched out the door. I wish that would happen, but oh no, it's always "hope your Word skills are fresh, mate, you're going to be spending every minute of the next four weeks writing documentation". It's enough to make you not switch jobs!
Obviously Valve will do whatever they feel they must to fight piracy, but come on, relative "ease" or "difficulty" ceased to be an issue when anyone in the world could type "Half-life episode 2 torrent" into Google and instantly find a source for a pirated copy. Being able to legally download the game has no bearing.
And yeah, like I said, I know Steam does allegedly have an Offline Mode. But it involves being Online to switch to that mode (so it's only useful for planned outages, like for taking laptops away from the network), and also, frankly, I tried it again after posting in this thread, and I just could not make it work. Followed Valve's instructions to the letter but attempting to start Half-life 2 without a network connection still gave a "This operation cannot be completed when Steam is in offline mode" error.
I'm sure it could be coaxed into working with some assistance from Valve's tech support. But sorry, it's a broken product which they have deliberately broken in the name of fighting piracy (hmm I wonder how the 7000 people connected to the first torrent Google revealed are getting on right now?) and my dollars have voted by staying in my wallet. I look forward to seeing more stories like this one regarding more miseries Valve have brought upon themselves with Steam.
I bought Half-life 2 via Steam, and at the time, I was really happy with the experience. Buying a hot new-release game from the comfort of my chair, and the conversion from $US to Australian dollars meant that it was actually quite cheap.
But then a year or so later, I suffered a prolonged internet outage. At the time I was well addicted to World of Warcraft and thus was jonesing for a gaming fix. "I know! I'll bust out Half-life 2, get some single-player action!". No. While I gather that it is possible to configure it to run offline (although I never succeeded, neither then nor since), it is NOT possible to set it up that way without connecting to the Steam servers. i.e., if you have an unexpected internet outage, it is NOT possible to play the single-player game you spent a bunch of money on.
So screw you Valve. You took my money and gave me a broken product. I bought Half-life, I bought Opposing Force, I bought Blue Shift, I bought Half-life 2. And that's it. You'll never see another cent from me as long as you continue these acts of hostility towards your paying customers in the name of fighting piracy.
"Pong" is a little before my time, I've only got about 23 years of experience as an avid gamer. And, in my opinion, this is just bunk.
Back in the good old days? There were fantastic, innovative, fun games, and there was also immense quantities of absolute garbage.
And now? There are fantastic, innovative, fun games, and there is also immense quantities of absolute garbage.
Any claim that games were "better" in the old days is just so much nostalgia and selective memory. Think a bit harder, you'll remember those games you pirated on the C64 that were so bad that you'd spend 2 minutes waiting for the game to load and then only 30 seconds playing it before you tossed the tape back in the case.
I've only made a few (3 or 4) edits to articles, always to fix minor typos or spelling errors I've seen while reading. Every time I have done so, it has been rolled back within minutes
I probably shouldn't admin this for fear of making my workplace look like an attractive target, but DAMN, there is no way that anything even remotely close to 20% of our IT budget is spent on security. I'd be surprised if it was 2%.
True, but doing heroin doesn't give insight as to how to live your life, how to treat those around you and how to deal with life's unforeseen problems.
An observation of the world will certainly confirm that while mankind's many religions may give insights into these matters, they're not very good ones.
After they buy a 99 cent (or $1.39) song from iTunes, people accept that they should pay another 99 cents to be able to have that song play when someone calls them? Why do people keep putting up with this kind of crap?
The radiation from their mobile phones kills brain cells. Surely you've noticed that people who spend all their time yammering on their phones are stupider than people who don't?
Feel free to send an invite to rjpkhsmz@trashmail.net
You know someone with a three-digit Slashdot ID is the sort of fine character who will be a credit to your torrenting community. :-)
Every time demos ever get discussed, you always get a bunch of Second Reality fanboys coming out of the woodwork. Yes, I know that demo was a glimmering of hope in your sad PC-owner lives, the first hint that maybe one day the reapidly advancing raw power of the PC platform would overtake the elegance of the Amiga's hardware. And yes, eventually that did happen. But Second Reality, in and of itself, was rubbish, far far below the standards of the demo scene at the time - and mark my words, the Amiga demo scene WAS the demo scene at that time. The PC scene was just a mediocre group of wannabes.
You want a classic blend of quality design and absolute top-shelf "impossible" code? Try "Arte" by Sanity.
Oh, I dunno, if I'm looking for torrents, I'm certainly going to be keen to check out a website whose operators are willing to destroy evidence if they are sued. That's a credibility BOOST in my book.
The game over music from "Wizball" on the C64.
It's lucky it's the game over music, not the start of game music, because it is physically impossible not to let go of the joystick and frantically air-guitar along with it.
Are you still "as certain as you can be" that "Judgement Day" will come before the end of 2006? [1] [2]
Hmm, I've quit a few different programming jobs (sometimes to a competitor, sometimes to a different industry) and never been marched out the door. I wish that would happen, but oh no, it's always "hope your Word skills are fresh, mate, you're going to be spending every minute of the next four weeks writing documentation". It's enough to make you not switch jobs!
If someone asks for legal advice online without telling us what country he's in, trust me, he's American.
It's deceptive to software - the forged packets cause BitTorrent et al to drop connections.
It's blatant to human observers.
Obviously Valve will do whatever they feel they must to fight piracy, but come on, relative "ease" or "difficulty" ceased to be an issue when anyone in the world could type "Half-life episode 2 torrent" into Google and instantly find a source for a pirated copy. Being able to legally download the game has no bearing.
And yeah, like I said, I know Steam does allegedly have an Offline Mode. But it involves being Online to switch to that mode (so it's only useful for planned outages, like for taking laptops away from the network), and also, frankly, I tried it again after posting in this thread, and I just could not make it work. Followed Valve's instructions to the letter but attempting to start Half-life 2 without a network connection still gave a "This operation cannot be completed when Steam is in offline mode" error.
I'm sure it could be coaxed into working with some assistance from Valve's tech support. But sorry, it's a broken product which they have deliberately broken in the name of fighting piracy (hmm I wonder how the 7000 people connected to the first torrent Google revealed are getting on right now?) and my dollars have voted by staying in my wallet. I look forward to seeing more stories like this one regarding more miseries Valve have brought upon themselves with Steam.
I bought Half-life 2 via Steam, and at the time, I was really happy with the experience. Buying a hot new-release game from the comfort of my chair, and the conversion from $US to Australian dollars meant that it was actually quite cheap.
But then a year or so later, I suffered a prolonged internet outage. At the time I was well addicted to World of Warcraft and thus was jonesing for a gaming fix. "I know! I'll bust out Half-life 2, get some single-player action!". No. While I gather that it is possible to configure it to run offline (although I never succeeded, neither then nor since), it is NOT possible to set it up that way without connecting to the Steam servers. i.e., if you have an unexpected internet outage, it is NOT possible to play the single-player game you spent a bunch of money on.
So screw you Valve. You took my money and gave me a broken product. I bought Half-life, I bought Opposing Force, I bought Blue Shift, I bought Half-life 2. And that's it. You'll never see another cent from me as long as you continue these acts of hostility towards your paying customers in the name of fighting piracy.
"Pong" is a little before my time, I've only got about 23 years of experience as an avid gamer. And, in my opinion, this is just bunk.
Back in the good old days? There were fantastic, innovative, fun games, and there was also immense quantities of absolute garbage.
And now? There are fantastic, innovative, fun games, and there is also immense quantities of absolute garbage.
Any claim that games were "better" in the old days is just so much nostalgia and selective memory. Think a bit harder, you'll remember those games you pirated on the C64 that were so bad that you'd spend 2 minutes waiting for the game to load and then only 30 seconds playing it before you tossed the tape back in the case.
Aha! I read about you in the paper!
Here it is: Area Man Constantly Mentioning He Doesn't Own A Television
[citation needed]
Yeah but we could generally sort that out by asking the real Bruce Perens to please stand up.
I probably shouldn't admin this for fear of making my workplace look like an attractive target, but DAMN, there is no way that anything even remotely close to 20% of our IT budget is spent on security. I'd be surprised if it was 2%.
The first squadron of these planes will be designated..
Zero Wing!
What you say !!