Do you know what Prada is? It's for people that are better than goths, punks and gangstas, and in fact are better than children or the people who have them. And they're also better than racial minorities. And people who are twice as smart as them (a.k.a., the average person).
In this specific case that's not an issue at all, I think. But in other cases, I think it wouldn't be a problem at all. It's not as if the system somehow restricts you from buying different things, and it doesn't actually communicate with you directly, it uses another human to do that -- who would understand if you just told them about any change in preference. And, ideally, would be able to signify that in the database, but I don't think it would make a big difference. Maybe one or two instances of somebody not knowing what you want for a few seconds.
Well, of course, the major difference, besides the insane pervasiveness that has in the movie (that may only be a matter of time, of course) is that this device is a card, that you optain or carry as you please. In MR, they scan your freakin' eyes, man! When you wake up in the morning, it's not like you're gonna say, "Well, I don't think I want to bring my eyeballs with me today, I'll just leave them here on the nightstand."
Razor distrubuted far more games than apps. The two realms are totally different. I can't believe that OSS could ever possibly be a solution for commercial games.
I'd like to agree with the rest of the things you said, though. Except I can't. Because it would make me a terrible hypocrite.
Yeah, the current generation is no different than people, say 100 years ago. Except they didn't have crack, and we do. And they didn't have video games, and we do.
No, I don't think it's a stretch. You take me off games for three days (Say, to do a huge project) and I will go fucking nuts. At least I never got the urge to kill somebody in real life, though. That was kind of surprising.
In order to stay on-topic, I agree that a fine is not an appropriate deterrent. But I have to stress even more that it's not an appropriate punishment. Think about it. The fine should be equal to or greater than the value of the damage done. The damage that could be attributed to this one person, even if you split the value of each release and download by the number of people in the group, is EASILY in the hundreds of thousands. The truth is, for those who don't know (not that I do...) is that Razor has gotta be one of the top three release groups for rips. Name a game released in the last, oh, I'll say seven years, and they've probably ripped it and distributed it. The courts don't issue, or estimate the value of, fines that big. They just lock you up for a bit.
In addition to what the others have said, Nintendo has always tried to please everybody with a console. You know, it's always worked for them, too. And though, as has been stated, the problem with going for universal appeal is only applicable to individual games, Nintendo's best games were those that could be played and loved by anybody. Pretty much every mainstream Mario game comes to mind. There are others of less significance, like Pikmin (and perhaps even Metroid Prime) of the latest generaton.
Somebody always gets money out of it, even is the model isn't as simple as 'make program, sell to users.' Humans are not that altruistic. Or, usually, even that bored.
Sure, fine with me. As a student. Who professors hate. (Look, if I get good grades on the damn tests without your help, don't expect me to come to class!)
Why should I care, really? People putting their thoughts about me on a public site doesn't make them more or less true. It doesn't make me feel bad, because I know that either the things written are basically true, in which case I really see no cause for complaint as long as I'm honest about those truths, or they're false, in which case I don't care. Really, if somebody believes something just because somebody says so, I'm not likely to be too concerned with any of their opinions about me.
My GameCube and DVD player could fit twice in even a PS2, let alone an XBox. DVD player was also less than $50 and has some nice features you won't find in a non-dedicated device.
So I think that in this case it's better in the short run too, really.
Irony: Microsoft's Sidewinder series of PC joysticks and gamepads (also includes wheels and headsets) are some of those most comfortable controllers ever. They fit your hand every bit as well as the GameCube controller, except nobody would be able to complain that they're too small.
And instead of following in that tradition, they decided to take inspiration from forest wildlife when it became really important to have a single, great controller design.
God...I'd buy like 4 copies. Out of gleeful insanity. One of the complaints I have with pretty much any complex handheld game is that the control is almost always a bit clumsy. I tiny screen means room for less stuff, few buttons mean annoyances in navigation. I don't fault the games, I think it's more of a limitation of medium.
Plus, would anybody complain about seeing those sweet fighting moves in 3D? I wouldn't. I mean, it's not important, of course. But give it to me. Now.
Oh, man, I laughed so hard when I read the comparison between Luigi's Mansion and Resident Evil--because as messed up as it seems, I actually manage to consistently confuse the two when I think about them. I think I was playing through both of them at the same time or something. I'll be thinking about RE and remember some scary room, then remember that a big cartoon Luigi was in it.
I wouldn't say he's losing it, my man. You listed his greats, so list his recent less-greats:
Wind Waker? I thought it was fantastic, myself! Maybe no OoT, but certainly better than Majora's Mask was.
Pikmin? Hey...you know what, that was a hell of a lot of fun! And it was...weird. Almost creepy in its weirdness. I like that.
Luigi's Mansion? My sister loved it more than me, but I still had a lot of fun with it.
Sunshine? Takes too much heat if you ask me. It was better than 64 was, based purely on gameplay, it was just less innovative.
Those are all the ones I've really played extensively. And you know, with the exception of Sunshine, I'd say this is his most innovative crop yet!
Also, it's not as if every game he's ever made has been up there with Super Mario Bros. Even within my favorite franchise ever, Zelda, there are certainly versions that are only good, and not great.
I really see no cause to fret, even if 128 isn't as great as you could hope for. Though I sure hope it is, too.
That's interesting...I was at a LAN with 11 people, and we had 100% network functionality. Sharing files and all. All running various versions of XP....am I magic? Seriously. I believe you. But I believe me too.
I mean, this guy is a lawyer. He doesn't have loyalties! Or ideals! Or morals! Or a soul.
So he worked for Microsoft. Because they gave him money. That, really, doesn't mean much about his own ideas. Lawyers are paid to put aside their own ideas, and sometimes even the truth, in order to make their own point.
Quite often, people on/. say I should switch to Linux and use Wine to run all my games! Yeah, okay. Sure. Write me a Wine that's good enough and I will. In a given DAY, I will play probably five to eight different games! And they vary from day to day! Call me crazy if you want to state the obvious, but it's what I do, and I need to be able to support this ridiculous addiction!
Okay, also want to make clear that I'm not joking. This is how I live.
Yeah, and I, in turn, find myself in your post. Games are how I live. I play games so often that I actually replaced my Linux partition with a little extra storage. I never booted to Linux, there was no point. I don't get 20 minutes without starting a game. Hell, right now I have Silent Storm actually running...
But I hate it when people say I'm a stupid Windows user, just because they don't understand my needs.
Yeah, not wanting to look like a moron is great motivation for all things, no matter how it comes about. I have two friends who worked on their spelling like mad after their friends all made fun of them for the mistakes they made in IM conversations.
Then there's the friend-of-some-friends whose spelling is so bad (and funny) that people actually send things she types to me so I can laugh too...yet nobody ever tells her she's wrong.
That last bit has nothing to do with anything, really. I just think it's funny.
Actually, I don't think you can twist it that way. Height, vertigo is a sensation that some people can't deal with. Simulating that does nothing more than acclimate you to it.
Now, if you do as you say and 'replace Y with doing violent acts,' then the person must start out with having a problem--specifically, fear--of comitting violent acts anyway. Which, in the modern world, I'm inclined to think might even be a good thing to fix, since it's a crazy crazy place and who knows what you'll have to do at some point in the future?
But that's still irrelevant. The real difference is the moral component. Height is so simple! It's a stimulus. Doing violent acts is not just a stimulus. It is actually a choice that you make. It affects other people. There's no comparison.
Of course, violent games do acclimate people to violence, I think. But, as I said before, this world is a crazy place and plenty of people have more trouble than they need dealing with everything that goes on -- by people who have never seen a video game, so let's not go down that circular path, anybody.
First of all, you really started to piss me off when you said that kids who play GTA talk like little rappers. That's a wrong thing to say in more ways than one. And, also, means absolutely nothing, because as you say, they are not talking about the game they are talking about the fantasy world within it, and that has no bearing on what they think about the real world. Except maybe make them avoid the streets a bit more.
As for playing evil in an RPG being sick...um..it's a game. You honestly believe humans are, at the deepest levels, pools radiating light and altruism and goodness? Hah, no such species would have made it this far. Your average person DOES have pretty sick fantasies. I thought this was pretty common knowledge. Games are outlets for those feelings, feelings that are NOT caused by the game itself, as you're playing.
Do you know what Prada is? It's for people that are better than goths, punks and gangstas, and in fact are better than children or the people who have them. And they're also better than racial minorities. And people who are twice as smart as them (a.k.a., the average person).
In this specific case that's not an issue at all, I think. But in other cases, I think it wouldn't be a problem at all. It's not as if the system somehow restricts you from buying different things, and it doesn't actually communicate with you directly, it uses another human to do that -- who would understand if you just told them about any change in preference. And, ideally, would be able to signify that in the database, but I don't think it would make a big difference. Maybe one or two instances of somebody not knowing what you want for a few seconds.
Well, of course, the major difference, besides the insane pervasiveness that has in the movie (that may only be a matter of time, of course) is that this device is a card, that you optain or carry as you please. In MR, they scan your freakin' eyes, man! When you wake up in the morning, it's not like you're gonna say, "Well, I don't think I want to bring my eyeballs with me today, I'll just leave them here on the nightstand."
Argh. Now I made it more creepy.
Razor distrubuted far more games than apps. The two realms are totally different. I can't believe that OSS could ever possibly be a solution for commercial games.
I'd like to agree with the rest of the things you said, though. Except I can't. Because it would make me a terrible hypocrite.
Yeah, the current generation is no different than people, say 100 years ago. Except they didn't have crack, and we do. And they didn't have video games, and we do.
No, I don't think it's a stretch. You take me off games for three days (Say, to do a huge project) and I will go fucking nuts. At least I never got the urge to kill somebody in real life, though. That was kind of surprising.
In order to stay on-topic, I agree that a fine is not an appropriate deterrent. But I have to stress even more that it's not an appropriate punishment. Think about it. The fine should be equal to or greater than the value of the damage done. The damage that could be attributed to this one person, even if you split the value of each release and download by the number of people in the group, is EASILY in the hundreds of thousands. The truth is, for those who don't know (not that I do...) is that Razor has gotta be one of the top three release groups for rips. Name a game released in the last, oh, I'll say seven years, and they've probably ripped it and distributed it. The courts don't issue, or estimate the value of, fines that big. They just lock you up for a bit.
In addition to what the others have said, Nintendo has always tried to please everybody with a console. You know, it's always worked for them, too. And though, as has been stated, the problem with going for universal appeal is only applicable to individual games, Nintendo's best games were those that could be played and loved by anybody. Pretty much every mainstream Mario game comes to mind. There are others of less significance, like Pikmin (and perhaps even Metroid Prime) of the latest generaton.
Somebody always gets money out of it, even is the model isn't as simple as 'make program, sell to users.' Humans are not that altruistic. Or, usually, even that bored.
It would never recieve mainstream acceptance until major networks and the servers on them are 100% reliable.
Now: Oh, damn, internet connection's out of commission. I'll just run some other program while I wait.
With...that thing you're talking about: *Stares at screen.*
If it's not commercial you're relying on people with nothing better to do than write software for you.
w4t do3s 'l1t3r4te' m34n?
What are we talking about, here, like 250, 300 pounds?
I'm really sorry. I couldn't help it.
Sure, fine with me. As a student. Who professors hate. (Look, if I get good grades on the damn tests without your help, don't expect me to come to class!)
Why should I care, really? People putting their thoughts about me on a public site doesn't make them more or less true. It doesn't make me feel bad, because I know that either the things written are basically true, in which case I really see no cause for complaint as long as I'm honest about those truths, or they're false, in which case I don't care. Really, if somebody believes something just because somebody says so, I'm not likely to be too concerned with any of their opinions about me.
My GameCube and DVD player could fit twice in even a PS2, let alone an XBox. DVD player was also less than $50 and has some nice features you won't find in a non-dedicated device.
So I think that in this case it's better in the short run too, really.
Irony: Microsoft's Sidewinder series of PC joysticks and gamepads (also includes wheels and headsets) are some of those most comfortable controllers ever. They fit your hand every bit as well as the GameCube controller, except nobody would be able to complain that they're too small.
And instead of following in that tradition, they decided to take inspiration from forest wildlife when it became really important to have a single, great controller design.
Man, it's just a name. No reason to get all attached to it. Some people would rather keep a few peoples' lives easier and come up with a unique name.
Funny thing is, when a Japanese person says 'Godzilla,' it really comes out much closer to 'Gojira.' Was that planned?
God...I'd buy like 4 copies. Out of gleeful insanity. One of the complaints I have with pretty much any complex handheld game is that the control is almost always a bit clumsy. I tiny screen means room for less stuff, few buttons mean annoyances in navigation. I don't fault the games, I think it's more of a limitation of medium.
Plus, would anybody complain about seeing those sweet fighting moves in 3D? I wouldn't. I mean, it's not important, of course. But give it to me. Now.
Oh, man, I laughed so hard when I read the comparison between Luigi's Mansion and Resident Evil--because as messed up as it seems, I actually manage to consistently confuse the two when I think about them. I think I was playing through both of them at the same time or something. I'll be thinking about RE and remember some scary room, then remember that a big cartoon Luigi was in it.
Yeah, I'm messed up. Go ahead and laugh.
I wouldn't say he's losing it, my man. You listed his greats, so list his recent less-greats:
Wind Waker? I thought it was fantastic, myself! Maybe no OoT, but certainly better than Majora's Mask was.
Pikmin? Hey...you know what, that was a hell of a lot of fun! And it was...weird. Almost creepy in its weirdness. I like that.
Luigi's Mansion? My sister loved it more than me, but I still had a lot of fun with it.
Sunshine? Takes too much heat if you ask me. It was better than 64 was, based purely on gameplay, it was just less innovative.
Those are all the ones I've really played extensively. And you know, with the exception of Sunshine, I'd say this is his most innovative crop yet!
Also, it's not as if every game he's ever made has been up there with Super Mario Bros. Even within my favorite franchise ever, Zelda, there are certainly versions that are only good, and not great.
I really see no cause to fret, even if 128 isn't as great as you could hope for. Though I sure hope it is, too.
That's interesting...I was at a LAN with 11 people, and we had 100% network functionality. Sharing files and all. All running various versions of XP. ...am I magic? Seriously. I believe you. But I believe me too.
I mean, this guy is a lawyer. He doesn't have loyalties! Or ideals! Or morals! Or a soul.
So he worked for Microsoft. Because they gave him money. That, really, doesn't mean much about his own ideas. Lawyers are paid to put aside their own ideas, and sometimes even the truth, in order to make their own point.
Quite often, people on /. say I should switch to Linux and use Wine to run all my games! Yeah, okay. Sure. Write me a Wine that's good enough and I will. In a given DAY, I will play probably five to eight different games! And they vary from day to day! Call me crazy if you want to state the obvious, but it's what I do, and I need to be able to support this ridiculous addiction!
Okay, also want to make clear that I'm not joking. This is how I live.
Yeah, and I, in turn, find myself in your post. Games are how I live. I play games so often that I actually replaced my Linux partition with a little extra storage. I never booted to Linux, there was no point. I don't get 20 minutes without starting a game. Hell, right now I have Silent Storm actually running...
But I hate it when people say I'm a stupid Windows user, just because they don't understand my needs.
Yeah, not wanting to look like a moron is great motivation for all things, no matter how it comes about. I have two friends who worked on their spelling like mad after their friends all made fun of them for the mistakes they made in IM conversations.
Then there's the friend-of-some-friends whose spelling is so bad (and funny) that people actually send things she types to me so I can laugh too...yet nobody ever tells her she's wrong.
That last bit has nothing to do with anything, really. I just think it's funny.
Actually, I don't think you can twist it that way. Height, vertigo is a sensation that some people can't deal with. Simulating that does nothing more than acclimate you to it.
Now, if you do as you say and 'replace Y with doing violent acts,' then the person must start out with having a problem--specifically, fear--of comitting violent acts anyway. Which, in the modern world, I'm inclined to think might even be a good thing to fix, since it's a crazy crazy place and who knows what you'll have to do at some point in the future?
But that's still irrelevant. The real difference is the moral component. Height is so simple! It's a stimulus. Doing violent acts is not just a stimulus. It is actually a choice that you make. It affects other people. There's no comparison.
Of course, violent games do acclimate people to violence, I think. But, as I said before, this world is a crazy place and plenty of people have more trouble than they need dealing with everything that goes on -- by people who have never seen a video game, so let's not go down that circular path, anybody.
First of all, you really started to piss me off when you said that kids who play GTA talk like little rappers. That's a wrong thing to say in more ways than one. And, also, means absolutely nothing, because as you say, they are not talking about the game they are talking about the fantasy world within it, and that has no bearing on what they think about the real world. Except maybe make them avoid the streets a bit more.
As for playing evil in an RPG being sick...um..it's a game. You honestly believe humans are, at the deepest levels, pools radiating light and altruism and goodness? Hah, no such species would have made it this far. Your average person DOES have pretty sick fantasies. I thought this was pretty common knowledge. Games are outlets for those feelings, feelings that are NOT caused by the game itself, as you're playing.
Bah, your self-righteousness sickens me.