The AP article you linked: "Our national leaders are sending them out on a task that is from God," she said. "That's what we have to make sure that we're praying for, that there is a plan and that plan is God's plan."
The full quote: "Pray for our military men and women who are striving to do what is right. Also, for this country, that our leaders, our national leaders, are sending them out on a task that is from God," she said. "That's what we have to make sure that we're praying for, that there is a plan and that that plan is God's plan."
The AP totally changes the meaning of the quote by starting it in the middle of a sentence.
Rage uses lightmapping on the environment. The only thing that really moved in the Rage trailer was the cars. The cars cast a shadow even if they are inside another shadow (from the same light source)
I'm sure Carmack is a great programmer, but his engines are specialized at doing one thing well at the expense of general flexibility. And the one special feature of the engine isn't even carried on to the next generation.
Quake 3 had curved surfaces, no other major engine since then has had curved surfaces.
Doom 3 had a unified lighting model, Rage does not. The unified lighting caused some pitch black areas and made it harder too make large outdoor type levels.
Rage has unified texturing, which makes it harder to use specialized shaders on some surfaces. Other than the texturing and the much better development tools, I don't see much new?
I rented the "Stranger than Fiction" DVD from Blockbuster on the DVD release date. I could not see any flaws on the physical surface of the disc. One portion of the movie wouldn't play correctly (horrible artifacts, skipping around). A co-worker who rented it the same day had problems with the same part of the movie. I ended up skipping those 5 minutes of the movie.
Will Sony send me a coupon for a free rental for the hassle they caused me?
Mario tried to go on a short vacation, in Super Mario Sunshine, but an impersonator framed him, and he had to clean up the mess. I prefer Mario to be in the Mushroom Kingdom. But they are changing up the formula some... I've never played a platform game that uses a pointing device and an analog stick at the same time. (Mario Galaxy)
I understand, but I am just looking at it from a different point of view.
The DS is a large upgrade over the previous generation of handheld console (the GBA}, even if it isn't as fast as the PSP The Wii is not a large upgrade to previous generation consoles (xbox/ps2/gamecube)
The PS2 and Xbox are close enough in power that often, the same game can be made for each system. I haven't used a PSP, so I'm not sure how it compares to the DS.
On the other hand, I think the ps3/Xbox360 generation of systems is the least significant generational upgrade we've seen. They add to graphical capabilities, but not as much to gameplay potential.
What's with this comparison to the DS? The DS is a large upgrade in processing power over the GBA, equivalent to the difference between the N64 and SNES . A touch screen GBA wouldn't have had the success the DS has.
If you swing past your opponent's sword, you can't recoil your sword until you move the wiimote back past the point of contact (in all three planes)
The Wiimote doesn't know it's absolute position. If you aren't using it to control a cursor, the Wiimote only knows the orientation of 2 tilt axes absolutely, and that is only when if it is being held relatively still. Everything else is just relative forces on 3 axes.
From what I understand, the $500 PS3 includes all the features the $400 XBOX 360 does, plus a higher capacity disc format. And because all PS3s have a hard drive built in, it will be more likely to be used. To me, the systems offer similar value per dollar. I'll likely get a Wii and a good computer, though.
I own the Sands of Time game (I think it came with a video card). I stopped playing very early on. I found it boring because there is only one sequence of moves that can get you through the platforming portion of each level.
In Mario 64, you can chose your own path through all of the levels (Even some of the more linear ones, such as the Bowser levels, give you some choice). You also get a quite large variety of moves, and you can use the ones you are most comfortable with.
The important difference here is that Audiophiles and Videophiles listen to and watch the same content as all other users, and mostly use the same formats, too (CD and DVD). Game consoles have exclusive content (many of the best games are exclusives).
The analogy works with PCs, but not consoles.
[H] bragged about benchmarking games with real world settings. I dislike that for two reasons.
All of the benchmarks except one had average framerates below 60FPS. I personally prefer to turn graphics settings way down and play at a constant 60FPS than have eye-candy at an inconsistent framerate. I like V-SYNC.
If I buy this CPU, I'll be using it for a few years, not just for current games. I want to know how it will perform when games get more CPU hungry.
There doesn't need to be any calibration, because it has nothing to do with the TV. Everything will use a crosshair.
Moving the controller to the left will have the same effect as rotating it to the left. Moving the controller upwards will have the same effect as rotating it upwards. Pulling it back will look the same as moving the controller so it looks at the sensor bar from a side.
If you don't move around too much, the controller should give you three pieces of info: The position of the LEDs in the sensor's view, the rotation of the LEDs, and how far apart they are from each other.
Of course there are also the accelerometers. They have similar issues in not being able to differentiate between lateral and rotational movement.
The Wii-mote has a CMOS sensor behind the IR filter in the front. The "sensor bar" has a few IR LEDs on each side that the Wii-mote sensor can see. The Wii-mote is able to read two positions from these LEDs and determine their positions in a 1024x768 area.
The company that provides the sensor technology also makes sensors for optical mice. Those sensors "analyze every image to figure out which way the thing was pointing". And optical mice can last a lot longer than 60 hours on two AAs while providing their own light source.
All the times I've tried Linux it has worked right out of the box... easier to install than XP. My problem is when I want to install new software or update a driver. With Windows I can usually just download the installation file, double click it, and hit next or OK a dozen times. With Linux I just see a bunch of stuff that makes no sense to me: APT GET, YUM, emerge, recompile the kernel, dozens of support packages I have to install first.
The day or two before the release of the new name, there were at least 3 new games announced and there was renewed speculation on what the other hidden feature could be. Now I just think about wanting the silly name to go away.
I think the Wii logo/animation is cute... but they could have used the same animation to promote wi-fi.
My sister and dad know what DRM is, now that iTunes suddenly started to give an error message when they try to burn a CD with music they bought from the iTunes music store. If the files weren't DRMed, I could simply show them how to use another program to burn the CDs.
The AP article you linked:
"Our national leaders are sending them out on a task that is from God," she said. "That's what we have to make sure that we're praying for, that there is a plan and that plan is God's plan."
The full quote:
"Pray for our military men and women who are striving to do what is right. Also, for this country, that our leaders, our national leaders, are sending them out on a task that is from God," she said. "That's what we have to make sure that we're praying for, that there is a plan and that that plan is God's plan."
The AP totally changes the meaning of the quote by starting it in the middle of a sentence.
Toy Story 2 isn't ray traced.
The first time I played through that level in Portal, I was carrying the turret when the voice said "remember, android hell is a real place"
I had thought that holding the turret while walking through there had triggered the android hell statement. I thought it was hilarious.
I was a bit disappointed when I found that the quote was said to everyone who walked through that area.
Rage uses lightmapping on the environment. The only thing that really moved in the Rage trailer was the cars. The cars cast a shadow even if they are inside another shadow (from the same light source)
I'm sure Carmack is a great programmer, but his engines are specialized at doing one thing well at the expense of general flexibility. And the one special feature of the engine isn't even carried on to the next generation.
Quake 3 had curved surfaces, no other major engine since then has had curved surfaces.
Doom 3 had a unified lighting model, Rage does not. The unified lighting caused some pitch black areas and made it harder too make large outdoor type levels.
Rage has unified texturing, which makes it harder to use specialized shaders on some surfaces. Other than the texturing and the much better development tools, I don't see much new?
I'm using the Google cache version of Pandora. Wish I had thought of that while I was at work...
I rented the "Stranger than Fiction" DVD from Blockbuster on the DVD release date. I could not see any flaws on the physical surface of the disc. One portion of the movie wouldn't play correctly (horrible artifacts, skipping around). A co-worker who rented it the same day had problems with the same part of the movie.
I ended up skipping those 5 minutes of the movie.
Will Sony send me a coupon for a free rental for the hassle they caused me?
Mario tried to go on a short vacation, in Super Mario Sunshine, but an impersonator framed him, and he had to clean up the mess. I prefer Mario to be in the Mushroom Kingdom. But they are changing up the formula some... I've never played a platform game that uses a pointing device and an analog stick at the same time. (Mario Galaxy)
I understand, but I am just looking at it from a different point of view.
The DS is a large upgrade over the previous generation of handheld console (the GBA}, even if it isn't as fast as the PSP
The Wii is not a large upgrade to previous generation consoles (xbox/ps2/gamecube)
The PS2 and Xbox are close enough in power that often, the same game can be made for each system.
I haven't used a PSP, so I'm not sure how it compares to the DS.
On the other hand, I think the ps3/Xbox360 generation of systems is the least significant generational upgrade we've seen. They add to graphical capabilities, but not as much to gameplay potential.
What's with this comparison to the DS? The DS is a large upgrade in processing power over the GBA, equivalent to the difference between the N64 and SNES . A touch screen GBA wouldn't have had the success the DS has.
The PS3 is only $100 more than the XBox (the $400 Xbox and the $500 PS3 have basically the same feature set, besides the disc drive)
The $300 xBox is an icomplete system, because it doesn't allow you to save games. Who chooses the option of never saving?
From what I understand, the $500 PS3 includes all the features the $400 XBOX 360 does, plus a higher capacity disc format. And because all PS3s have a hard drive built in, it will be more likely to be used. To me, the systems offer similar value per dollar. I'll likely get a Wii and a good computer, though.
I own the Sands of Time game (I think it came with a video card). I stopped playing very early on. I found it boring because there is only one sequence of moves that can get you through the platforming portion of each level.
In Mario 64, you can chose your own path through all of the levels (Even some of the more linear ones, such as the Bowser levels, give you some choice). You also get a quite large variety of moves, and you can use the ones you are most comfortable with.
The important difference here is that Audiophiles and Videophiles listen to and watch the same content as all other users, and mostly use the same formats, too (CD and DVD). Game consoles have exclusive content (many of the best games are exclusives). The analogy works with PCs, but not consoles.
[H] bragged about benchmarking games with real world settings. I dislike that for two reasons.
All of the benchmarks except one had average framerates below 60FPS. I personally prefer to turn graphics settings way down and play at a constant 60FPS than have eye-candy at an inconsistent framerate. I like V-SYNC.
If I buy this CPU, I'll be using it for a few years, not just for current games. I want to know how it will perform when games get more CPU hungry.
There doesn't need to be any calibration, because it has nothing to do with the TV. Everything will use a crosshair.
Moving the controller to the left will have the same effect as rotating it to the left. Moving the controller upwards will have the same effect as rotating it upwards. Pulling it back will look the same as moving the controller so it looks at the sensor bar from a side.
If you don't move around too much, the controller should give you three pieces of info: The position of the LEDs in the sensor's view, the rotation of the LEDs, and how far apart they are from each other.
Of course there are also the accelerometers. They have similar issues in not being able to differentiate between lateral and rotational movement.
The Wii-mote has a CMOS sensor behind the IR filter in the front.
The "sensor bar" has a few IR LEDs on each side that the Wii-mote sensor can see. The Wii-mote is able to read two positions from these LEDs and determine their positions in a 1024x768 area.
The company that provides the sensor technology also makes sensors for optical mice. Those sensors "analyze every image to figure out which way the thing was pointing". And optical mice can last a lot longer than 60 hours on two AAs while providing their own light source.
All the times I've tried Linux it has worked right out of the box... easier to install than XP. My problem is when I want to install new software or update a driver. With Windows I can usually just download the installation file, double click it, and hit next or OK a dozen times. With Linux I just see a bunch of stuff that makes no sense to me: APT GET, YUM, emerge, recompile the kernel, dozens of support packages I have to install first.
Zelda:TP was developed for the Gamecube. If it had started development as a Wii game, there very well could have been more polygons in Link's hat.
Time magazine just revealed Wario Ware Revolution and a Tennis game. http://groups.google.com/group/rec.games.video.nin tendo/browse_frm/thread/0c34d048d64a8afd/1a7d18802 7394f91#1a7d188027394f91/
You are right.
The day or two before the release of the new name, there were at least 3 new games announced and there was renewed speculation on what the other hidden feature could be. Now I just think about wanting the silly name to go away.
I think the Wii logo/animation is cute... but they could have used the same animation to promote wi-fi.
My sister and dad know what DRM is, now that iTunes suddenly started to give an error message when they try to burn a CD with music they bought from the iTunes music store. If the files weren't DRMed, I could simply show them how to use another program to burn the CDs.