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Games Fail To Portray Gender and Ethnic Diversity

eldavojohn writes "A new study has found that game characters tend not to reflect cultural diversity. According to the paper from researchers across four universities (PDF): 'A large-scale content analysis of characters in video games was employed to answer questions about their representations of gender, race and age in comparison to the US population. The sample included 150 games from a year across nine platforms, with the results weighted according to game sales. ... The results show a systematic over-representation of males, white and adults and a systematic under-representation of females, Hispanics, Native Americans, children and the elderly.' The researchers also note that games 'function as crucial gatekeepers for interest in science, technology, engineering and math,' and that without these groups represented properly, 'it may place underrepresented groups behind the curve.'"

590 comments

  1. Pyro is a female! by Shikaku · · Score: 5, Funny

    Mmmrhmhmhmrhrmhmrmhm!

    1. Re:Pyro is a female! by Larryish · · Score: 4, Funny

      So that means we should develop a game where Cherokee kids shoot old Chinese women?

    2. Re:Pyro is a female! by davester666 · · Score: 1

      Master Chief is gay!

      --
      Sleep your way to a whiter smile...date a dentist!
    3. Re:Pyro is a female! by Anonymous Coward · · Score: 1, Insightful

      of coarse they dont.

      Intelligent players dont like playing the ignorant thuggish type.
      ignorant thuggish club whores dont like playing snobby intelligent people.

      You cant make a character thats intelligent and thuggish. You could.. but it doesnt happen in real life.
      so its best to just avoid the question in the first place and make a generic avatar.

      as far as "race" diversity.
      Asians make games with asians in them quite often.
      White guys make white guy games.
      as soon as intelligent black guys start to program games (to a higher degree, because im sure some already do), then they will be more popular.

      It has nothing to do with dislike. Its not that I dislike certian races, I just have a preference for "self style".
      You tend to "like" things that are "similar" to yourself.

    4. Re:Pyro is a female! by The+Ultimate+Fartkno · · Score: 1

      What's all the fuss? Duke Nukem is one of the best-selling game franchises ever, and she looks like every third girl down at "The Bearded Clam."

    5. Re:Pyro is a female! by BikeHelmet · · Score: 1

      Well, I'm doing my part to help female representation. Every chance I get, I choose Zoey! ;)

    6. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      ... Lara Croft is a female (though in a later incarnation of the Tomb Raider franchise, she was made a little less 'female').

    7. Re:Pyro is a female! by BakaHoushi · · Score: 3, Insightful

      I mostly have to agree with the parent. I've noticed when I play the Sims, I tend to make pale white characters. And yes, I'm whiter than sour cream. This does not mean I hold anything against any other races (though that statement sure sounds like the beginning of such an admission). It just means I make characters that visibly, I find more attractive/I can relate to more.

      How many Japanese games feature a purely American setting? (I can think of a few, like Dead Rising, but it's in the minority) Most Japanese developers feature their games in a clearly Japanese setting. Similarly, American developers rarely feature games outside an American (or at least Westernized) setting. It's not racism, it's merely a case of "write what you know."

      That being said, with games often offering a great deal of customization these days, is it really an issue at all?

    8. Re:Pyro is a female! by iampiti · · Score: 1

      yes, Lara is a female but that's wrong because they made her too beautiful. Well, I really have to give this one to the PC whiners since male videogame heroes are completely average guys: skinny and ugly

    9. Re:Pyro is a female! by Brian+Gordon · · Score: 1

      Oh, I'm sure most of slashdot has a few female MMO characters.

    10. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      http://en.wikipedia.org/wiki/List_of_Star_Control_races#Mmrnmhrm ?

    11. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      I'll play this one. Asian Granny with 'tude fights back.

    12. Re:Pyro is a female! by Sumbius · · Score: 1

      So we need more ugly females?

    13. Re:Pyro is a female! by MaskedSlacker · · Score: 1

      How else did he put up with Cortana for so fucking long?

    14. Re:Pyro is a female! by MaskedSlacker · · Score: 1

      If you want feminists to not bitch that your game is misogynist, then yes. Me, I just pop the headphones in and enjoy Lara's T&A, giggling at the feminazis' futile whining.

    15. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      I play a female Draenei. Now how is having blue skin, horns, hooves and a tail not diversity?

    16. Re:Pyro is a female! by Anonymous Coward · · Score: 1, Insightful

      Generally agree that you write what you know. But it is a little concerning that American developers dont experience the diversity in the USA. Cause you know, only about half of Americans are white. Speaks a lot about the self segregation in our current society. And i'll admit I'm a part of it too, I'm a dev with mostly white friends, though I'm asian.

    17. Re:Pyro is a female! by lemmywrap · · Score: 2, Insightful
      Except that the typical american settings is not all-white....and the research was not about japanese games vs american and global ethnic diversity. (we'd need a lot more Indians in games then, i see no mention of that)

      The results show a systematic over-representation of males, white and adults and a systematic under-representation of females, Hispanics, Native Americans, children and the elderly.'

      This suggests to me that they did specifically compare games with a US setting to the actual ethnic distribution in the US, and found that some ethnic groups where underrepresented. If it truely is a case of "write what you know" then the developers/designers should get out more often. Honestly though, i think ignorance does play a part, but that it's probably also marketing related. If say 50% of your target audience is a white male, and the remaining 50% is everything else, then it's no surprice that 90% of games focus on that 50% of the target audience, it's the easiest, largest group to target.

    18. Re:Pyro is a female! by SnEptUne · · Score: 1

      I thought the problem is that American developers do not create games based on real American settings.

    19. Re:Pyro is a female! by dreampod · · Score: 1

      You are absolutely right that people tend to make video game characters like themselves. Which is why these results shouldn't be surprising to anyone, given the disproportionate number of white men from middle or upper class backgrounds in the game making business. There is nothing inherently wrong with white male characters other than the fact they are viewed as the 'default' character and their prevalence seems to be a form of mild ethnocentrism. 'Writing what you know' turns into a problem of racism when the only people getting to write are from a single group, it isn't like there aren't extremely skilled writers and designers that aren't white that the business' that sell games could hire.

      Besides which, games that are set in the U.S. or Western Europe ought to feature significant numbers of non-white characters if they are intended to be representative as they make up significant percentages of the population (Non-Hispanic Whites are only around 60% of the U.S. population). However while games with large amount of customization allow for non-white characters the NPCs remain predominantly white, except for in games that feature crime and violence.

    20. Re:Pyro is a female! by Anne+Thwacks · · Score: 1
      Here in Europe, we think Americans are over-represented in Video games.

      How about elderly Chinese women cockle pickers using Kung Fu on thieving Rumanian gypsy children?

      --
      Sent from my ASR33 using ASCII
    21. Re:Pyro is a female! by bestalexguy · · Score: 1

      as soon as intelligent black guys start to program games (to a higher degree, because im sure some already do), then they will be more popular.

      As soon as gigantic high-leaping white guys start playing better basketball, we'll have more Caucasians represented in this sport.
      I mean, we must face the possibility this will never happen. Just let everyone follow their own preferred (or more suited) path in life and talent.

      I take the risk of digressing, but I think the only gap we should really focus on closing is that between everyone's achievements and her own potential.

      If we accept the idea that we should improve the performance of just some, or not every group (currently, the poorest performers), we are on a slippery slope: someone might come up and say that we should actually devote more resources on making the best people even better instead; this would maximize the benefit for society as a whole. In fact, everyone's quality of life (including health) is improved thanks to the work of geniuses, not that of janitors who succeed in becoming clerks.

    22. Re:Pyro is a female! by kamapuaa · · Score: 1

      You are absolutely right that people tend to make video game characters like themselves. Which is why these results shouldn't be surprising to anyone, given the disproportionate number of white men from middle or upper class backgrounds in the game making business.

      Are you kidding? If the average game developer wrote about the environment they lives in, half of them would be asian. Additionally the game characters would all be at work until 11 pm on weekends, they would subsist on a diet of pizza, and not one of them would have known the sweet touch of a woman.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    23. Re:Pyro is a female! by MasterOfDisaster · · Score: 1

      I lost my virginity at the age of 15, you insensitive clod!

      ...then a few years later I started developing games and found that sadly women don't find that nearly as cool as I do.

      But the rest of what you said is spot on.

      --
      The opinions in this post are ficticious. Any similarity to actual opinions, real or imagined, is purely coincidental.
    24. Re:Pyro is a female! by BakaHoushi · · Score: 1

      There is some truth in what you say. These days, you hear about plans to raise grades in school. But when they say that, they don't mean across the board. They mean helping the students who would otherwise flunk out or almost flunk out of school. Very little attention is given to the "gifted" students, who naturally do well. As a result, often their own talents are left unrefined and don't develop as well as they could have simply because they were already "good enough."

    25. Re:Pyro is a female! by blahplusplus · · Score: 1

      "Most Japanese developers feature their games in a clearly Japanese setting."

      Actually most anime characters do not look like japanese at all. I think Japan has a pretty healthy mix of diversity in their art styles.

      Case in point, the recently released street fighter 4 Ryu and Ken look pretty "americanized" while they may have japanese artistic undertones, Guile or Ken would hardly be "japan only" or what about dhalism?

      I think this is more of an issue of lack of imagination IMHO and while you might create "white sims" people, I think when it comes to media AESTHETICS is paramount, what if certain ethnic groups are better looking aesthetically universally to all people? It has little to do with race and more to do with standards of style and beauty.

    26. Re:Pyro is a female! by tepples · · Score: 1

      How many Japanese games feature a purely American setting? (I can think of a few, like Dead Rising, but it's in the minority) Most Japanese developers feature their games in a clearly Japanese setting. Similarly, American developers rarely feature games outside an American (or at least Westernized) setting. It's not racism, it's merely a case of "write what you know."

      The North American localization of the original Animal Crossing added several U.S. holidays. They returned in Animal Crossing: City Folk, the third installment, and in fact, each region got several exclusive holidays.

    27. Re:Pyro is a female! by AftanGustur · · Score: 2, Informative
      Although your comment has been moderated "funny" it has probably been so because people find the idea rediculous.

      And it is.

      Someone with more time on his hands than me will maybe dig up the study but I remember seeing a study of what kids are willing to play as a character in a game.

      It turns out that both boys and girls will play a boy/male hero in a game, but if the choise is only a female/girl character then the girls continue playing but the boys loose interest.

      So the answer to why game characters don't represent the same proportions of ethnics groups and sexes as the population's, may be purely for the purpose of getting people to play the games.

      --
      echo '[q]sa[ln0=aln80~Psnlbx]16isb572CCB9AE9DB03273snlbxq' |dc
    28. Re:Pyro is a female! by sortius_nod · · Score: 2, Interesting

      As a male I tend to play female characters. I figure if I'm going to be looking at my character during play time I'm going to want something attractive to me.

      Maybe I'm just odd like that, but big burly guys really don't do it for me.

    29. Re:Pyro is a female! by asCii88 · · Score: 1

      I'm happy I'm not alone in this. I do this specially on mmorpgs, where you have a choice.

    30. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      Oh, fuck you.

      Those so-called 'Japanese' games feature characters that LOOK WHITE. Period. It doesn't matter if the character's name is Suzuki Hayabusa or Johnny B. Goode, in anime, manga, and JRPGs, those characters look white. Therefore, the vast majority of kids watching and playing this crap can 'relate' to anything they see from Japan (hence so many white Japanophiles). Over in Japan, their 'minorities' are Chinese, Korean, and especially Indian characters (that's why the 'dark' characters are usually Indian).

      Yes, it's an issue. Just because it's not an issue to Mr. 'I'm-Whiter-Than-Sour-Cream' or the ridiculously-stupid parent poster doesn't mean that other people don't exist. Oh, and we really don't care if you or the parent 'don't hold anything against other races'. We really don't give a shit, and you don't get a cookie.

      Get over yourself, please.

      And as far as 'intelligent black guys' from the parent post - what the hell does that mean? Specifying that tells us that you see that as an exception for some reason. So, screw you too - I worked at several places in IT where there were nothing BUT 'intelligent black guys'.

    31. Re:Pyro is a female! by BakaHoushi · · Score: 1

      1). I said the SETTING was strictly Japanese, not the characters. The culture, the atmosphere. There's more to a setting than the people, you know.
      2). I don't recall saying non-whites and non-asians don't exist. I asked why is this an issue. I can identify with blacks. I can identify with females. Not always on specific issues related to them, personally, but at least intellectually and in a manner that we are ALL human. Cut them, bleed, etc. If I merely don't understand, enlighten me. You say I'm acting high and mighty, I say you're calling the kettle black.
      3). As I said, many games these days let you CREATE a character. If this is a case, perhaps it's not as bad as the article suggests?

    32. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      I never lost interest in the Tomb Raider games I played, Oni, Mirror's Edge, Metroid, etc.

      Many of my favorite characters in fighting games happen to be female.

      I tend to choose male characters if only appearance is affected. In my experience, female gamers are more likely to choose female characters in instances where only appearance is affected. Maybe that's why female gamers still choosing male characters was observed? Because the female characters in the games used in the study sucked?

    33. Re:Pyro is a female! by CrashNBrn · · Score: 1

      Yeah Dungeon Siege had pretty much every skin tone you could think of. Too bad DS2 was so pisspoor of a sequel.

    34. Re:Pyro is a female! by bigngamer92 · · Score: 1

      Dude,America Wins.
      I mean seriously were the f'in US of A! We saved all your European behinds from the Nazi's! So kiss our feet! /sarcasm

    35. Re:Pyro is a female! by Ihmhi · · Score: 4, Funny

      Most Japanese developers feature their games in a clearly Japanese setting.

      For those who don't know much about Japan: Mushroom Kingdom, Dinosaur Land, Hyrule, and Zebes are all provinces in Japan.

    36. Re:Pyro is a female! by eonlabs · · Score: 1

      I don't buy it.

      I think it's important to note the WoW effect. In 3rd person games, you will often see a large number of players taking on female characters regardless of their gender. There's a combination of "who would you want to be" in the game and "who do you want to look at." Also, weighting by sales invalidates the results. Are they figuring in the buying population as well? If 70% of games are sold to white males who are 18-24, I would not be surprised to see a correlation. They need to introduce a counter weighting to reduce the effect of the buying population consuming games where they can play as someone they relate to.

      --
      I wouldn't consider the mad hatter mad. Just reality impaired. He sure can make a mean cup of tea.
    37. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      LOSE interest.

      LOSE = cant find

      LOOSE = slack

      FFS

    38. Re:Pyro is a female! by thunderclap · · Score: 1

      Sure, and then watch as you are called a racist. This study is so full of BS, its amazing. People make what they are comfortable with and because of all this PC stufff about (Like the Prof, Gates affair) no you aren't going to have those. and besides its a game!

    39. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      How many Japanese games feature a purely American setting?

      Are most anime characters supposed to be Asian? Because they all look white to me...

    40. Re:Pyro is a female! by LoRdTAW · · Score: 1

      "write what you know."

      Exactly! That and the fact that most game developers are in fact, white males. Sure there are Asian/Black/Hispanic developers but they tend to be in the minority (especially the latter of the two). If there were more non white developers or studios founded by non white people then we would see more diversity in games. Look at how Portal featured what looks like a non white (Hispanic?) female character, the project lead was Kim Swift, a girl.

      Also another problem is too many times non whites are stereo typed. Blacks don't have to jive talk or sound like they are from the projects. Hispanic characters don't have to sound like they just came off the boat. And Asians are no where to be found most of the time in western developed games. Maybe I don't play enough games but this is how I perceive the industry.

    41. Re:Pyro is a female! by Supurcell · · Score: 1

      But Japanese people, when it comes to dressing up like anime characters, look more accurate than white people.

    42. Re:Pyro is a female! by Supurcell · · Score: 1

      And the Simpsons all look yellow to me.

    43. Re:Pyro is a female! by True+Vox · · Score: 1

      Yeah, if I'm expected to sink 1 month of my life (real time, over the course of a year, to attain max level (I was slow)) into an MMO, you can bet your sweet bippy that I want to be looking at a fine ass for those many hours.

      --
      "Gratuitous complexity is akin to chaos" - True Vox
    44. Re:Pyro is a female! by TerranFury · · Score: 1

      Sometimes the same here. It depends on the game though.

      For instance, I always play as Xenia in Goldeneye (yes, I still play that with friends occasionally!), since she strangled a guy with her legs in the movie. Which is kind of impressive. That and the proportions of the polygonal model of her are so over-the-top as to be comical...

      In games where I want to identify more with the character I'll admit I tend to play as male characters though. But in the end I frankly don't care a ton. I'd have loved Deus Ex just as much if it'd starred a cyberpunk-girl as the bionic-dude it did.

    45. Re:Pyro is a female! by kklein · · Score: 1

      Me too. I always play as female if there is a choice, both for the reason you mention, but also because I think female action heroes are cool. Ripley in the Alien movies, Starbuck in BSG, Sarah Connor in Terminator 2. These are cool, interesting characters.

      My Shepard in Mass Effect was a black woman with a buzzcut. She was awesome. Also, BTW, the female voice actor for that game blows the male out of the water. The best voice acting I've ever heard in a game, ever.

    46. Re:Pyro is a female! by Minwee · · Score: 1

      And it's a well known fact that 80% of Japanese women have blue hair, while 20% of a Japanese male's height is in gigantic spiky hair.

    47. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      I noticed in Shogun: Total War a complete lack of Afro-Americans, Native Americans and White folks being represented. Let alone any representation of Australian Aborigines, Inuits, South Americans, Chinese, South East Asians, Indians (from India), or green plastic army men. In fact, everyone in the game looked Japanese and a complete lack of children and a very low emphasis on Japanese ladies.

      As someone who has seen 'Kill Bill' at least once, I think more blond haired, white, eye patched females should have been in this game!

    48. Re:Pyro is a female! by Netwoman · · Score: 0

      Haven't we had enough Political Correctness? Isn't this the exact behavior that has gotten us into this mess? PaaaaaLEASE!

    49. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      How much animated/cgi Japanese media features Anglo protagonists that way outnumber the even vaguely Asian (black hair, medium-value skin, brown eyes) protagonists? Most are stuffed full of blonds, light brunettes, and redheads, because when there's a layer of animation abstraction between character and audience, a pack of Japanese folks all look alike (you've usually got about 4 different ways in anime to draw eyes, and about as many variations on face shape, the inhuman ones aside). I'll go ahead and accept that blue and purple cartoon hair is supposed to be a conventional variation on "black;" I'll even buy that white hair isn't supposed to mean "old" or "albino." But pasty pink skin and round, blue/green/hazel eyes? Come on now.

      That being said, some other perspectives that might be interesting to include in a game, purely from an immersion/gameplay perspective. How about playing an older/mature woman who has to do something important in an RPG? 500-year old magically-immortal perky teeny-boppers don't count. She could be a badass granny spellcaster, practitioner of old fart fu, or some kind of grizzled earth mother type, whatever, but I can't think of one off the top of my head. There are a few old guys in games now and again, but usually they're Obi-wan to young Luke, not the main event themselves. I think the ageism in games (and, heck, in media in general) is WAY stronger than any racial charges.

    50. Re:Pyro is a female! by iampiti · · Score: 1

      I forgot the tag. I'd sworn I had put it though

    51. Re:Pyro is a female! by shnull · · Score: 1

      yes, we also know that the next spider AND superman AND batman will be black ofcourse, we have to think about all those slaves they took from africa umm ... and the children ofcourse and em ... well, never mind

      --
      beware he who denies you access to information for in his mind, he already deems himself to be your master (SMAC-ish)
    52. Re:Pyro is a female! by Anonymous Coward · · Score: 0

      " The researchers also note that games 'function as crucial gatekeepers for interest in science, technology, engineering and math,'"

      Yes, that would be it! That must be the explanation for third worlders' complete failure to reach the same level as the 'evil' white people whose countries they are busily INVADING, along with their complete lack of gratitude, of course...

      What a load of utter bullshit.

      Non-whites are less intelligent than whites. Non-whites are more criminal than whites.

      There, fixed that for you.

      If non-whites want to appear in computer games - how about they start writing their own games! Oh, the humanity! They're too stupid to do that, and everybody knows it, including the Marxist traitor who wrote the article...

      And while we're at it, since it's okay to have games where we go around shooting German people (otherwise known as 'evil Narzees'), can we have a game where we go around shooting Jews, or are their lives somehow worth more than yours?

    53. Re:Pyro is a female! by elrous0 · · Score: 1

      The solution is simple--more European developers. Personally, I would love to see more Western developers. Two out of the three consoles are dominated by Japanese developers. The fewer annoying androgynous heroes with bad hair and cutesy Pokemon type games, the better. "Sacred 2" is an excellent game that just came out of Germany, and I wouldn't mind seeing more titles like it.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    54. Re:Pyro is a female! by Grail · · Score: 1

      And to think that I consciously chose to customise my EVE Online avatar to be an African-Chinese female.

  2. Ahh the social sciences. by gandhi_2 · · Score: 5, Insightful

    The only "science" that starts with the answer and works backwards from there.

    1. Re:Ahh the social sciences. by Hacker_PingWu · · Score: 0, Troll

      Yeah... "studies" such as this are why Psychology is NOT a science, and not quickly advancing to become one.

      Psychology isn't a science, it isn't debatable. It doesn't meet the formal definition of a science on several grounds,
      falsifiability, honoring of the null hypothesis, and lack of rigor in experiments all being among them.

    2. Re:Ahh the social sciences. by jcr · · Score: 4, Funny

      That would be precisely why it's so popular as a basis for public policy.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    3. Re:Ahh the social sciences. by Hacker_PingWu · · Score: 1, Flamebait

      =S That isn't science either, and global warming isn't happening. The studies presented to the people attending the Kyoto Protocol conference were from a group of two scientists, only. The data and conclusions presented by said scientists were soon after examined by other scientists and shown to use inaccurate, outdated data and selectively omit much other data. The mathematical means for calculating their "L shaped graph" demonstrating a massive upsurge in global temperature was also shown to be fraudulent, and has been contradicted by almost every other study done on the subject... more recent among them coming out of Cal Tech, UC system schools, and MIT demonstrating that warming and cooling cycles fluctuate based on solar cycles/based on our star system's position in the milky way galaxy over time, and that the overall trend is toward another ice age/cooling period, not the opposite. Not all things purported as science, or commonly called science, are honest or "good science". Unfortunately, there seems to be a scarcity of good science while misleading, business driven, controversy driven and fraudulent "science" seem to be running amok. =(

    4. Re:Ahh the social sciences. by Rozine · · Score: 1

      I think you're confusing Psychology with something else, or you're just misinformed. There are tons of evidence-based treatments out there now. Or are you just trolling?

    5. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      Uh... physics? Don't get pretentious. Science is all about working backwards from the "answers". In this case I think a clear explanation would be that it costs additional money and time to add billions of races and kid models, textures, and animations.

    6. Re:Ahh the social sciences. by Nightspirit · · Score: 4, Insightful

      You are correct, all the research that comes out of neuro and social psychology is completely worthless as it isn't real science, despite the fact that it actually has everything you mentioned. But don't let facts stop your baseless accusations.

    7. Re:Ahh the social sciences. by fightinfilipino · · Score: 3, Interesting
      wrong.

      just like any "hard" science, social sciences also start with hypotheses based on observations. then, those hypotheses are tested in the field, using rigorous methods developed in the social sciences. while these methods might not be as "exact" as self-labeled hard scientists might be comfortable with, they are no less valid than the procedures carried out by a grunt in a lab.

      frankly, hard scientists (computer scientists in particular) are too uncomfortable with science that does not follow rigid binary results. if anything, that just shows a dogmatic, unimaginative approach to science which too many scientists sadly follow.

      as for this study, they're right. outside of the fantasy/sci-fi realms, think about what protagonists are out there in mainstream video games today, at least those sold in Western markets. the GTA series is a good example: except for one game in the series (where the black protagonist was a thug gangsta of all things, the rest of the main protagonists were white.

      expand that to the larger games market. while there are stand-out exceptions (Mirror's Edge, Beyond Good and Evil, and a slew of Japan-origin games), the majority feature a white, male lead character. it's kind of obvious when you think about it.

      and you also have the chicken and the egg problem. some might argue that "diverse" games haven't been made because there's no market for them. but how can there even be a market if gamers of all colors see only 1) games with white male leads and/or; 2) games that reinforce bad stereotypes.

      we're talking about the same industry that pulled the "acts of lust" shenanigans at Comic-Con, fer chrissakes.

    8. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      There are people who truly believe mathematics is the only "pure" discipline.

    9. Re:Ahh the social sciences. by QuoteMstr · · Score: 2, Insightful

      Will you guys just stop it already?

      Face it: your side lost. Anthropogenic global warming is established fact. Do you also subscribe to Lamarkism, phrenoloy, abiogenic petroleum, and the luminous aether?

      It's easy to poke a few isolated holes in any theory. You've made real progress when you're able to posit a theory that better explains the facts. Until then, you AGW deniers are behaving just like the other children in the room, the "intelligent design" advocates.

      Put up or shut up.

    10. Re:Ahh the social sciences. by Fex303 · · Score: 5, Interesting

      Alright, I'll bite.

      Yeah... "studies" such as this are why Psychology is NOT a science

      The four authors of this study are assistant or associate professors from the schools of communication or departments of media of their various institutions. They are not psychologists. This makes your little outburst particularly pointless and makes you looks like someone who started with a rant and worked back from there.

      Psychology isn't a science, it isn't debatable. It doesn't meet the formal definition of a science on several grounds, falsifiability, honoring of the null hypothesis, and lack of rigor in experiments all being among them.

      Bullshit. Each of those points is incorrect. You've clearly got an axe to grind, but I have no idea what you're talking about with regard to falsifiability - psychology has had thousands of theories tested, some of which have been vindicated, some have been dismissed, and some are still being debated. This isn't a bad thing.

      The null hypothesis is the absolute baseline in psychological research. It's built into the way that statistics are used in psych - looking for a statistical difference at a p

      As for lack of rigor - I'm sure this is case in some studies, as it is in all branches of science. But there's been plenty of extremely solid research done in psychology over the years, and it has led to a much better understanding of how our brains work and how we work in society.

    11. Re:Ahh the social sciences. by QuoteMstr · · Score: 2, Insightful

      The low-level, theory-side parts of psychology as are scientifically rigorous as it gets. (Ever hear of B.F. Skinner?) Psychologists working in these areas run experiments, compute correlations, and test hypothesis like anyone else.

      On the other hand, the application side (i.e., therapy) is still chock full of "qualitative" research, unsupported speculation, and subjective interpretation. Psychological theory informs clinical work quite a bit, but there's inevitably a fudge factor involves when taking generalized results and apply them to individuals.

      Still, patients (err, clients, or whatever the word is this week) ask for help, so psychologists are forced to fill in the blanks left by our rather incomplete theories using non-scientific methods. That's the core of OP view that psychology isn't a "real science". In reality, it is: it's just that therapy (by necessity) uses non-scientific ideas in addition to the results of psychology-the-science.

    12. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      The only "science" that starts with the answer and works backwards from there.

      You forgot about Intelligent Design.

    13. Re:Ahh the social sciences. by Anonymous Coward · · Score: 1, Funny

      frankly, hard scientists (computer scientists in particular)

      Ahh, that made for a good laugh.

    14. Re:Ahh the social sciences. by eltaco · · Score: 2, Insightful

      there's a grave difference between psychology and sociology. For this post, I'm going to assume you meant what you typed and know the difference between the two, although the alternative is more likely.

      you are absolutely correct that psychology cannot ever offer corporeal results ("the capture of the invisible", Moravia 1983). Psychology can easily offer empirical evidence though. (certain) methods of testing give statistical probabilities and reinforce or deny a theory. I don't use the term "theory" lightly here - psychological research, when done properly, is as stringent as physics or maths. In fact, maybe even moreso, as we do not deal with corporeal results and thus (dis)proving something on a chalk board is very hard for us (I might be punching over my weight here, I have little knowledge of applied physics, plus I'm thinking more of mechanical physics than quantum physics..). furthermore, of course psychologists understand and use the null hypothesis. disregarding or using a null hypothesis as grounds for research is the dumbest idea I've ever heard! we use the same formal defintion of theory as the physicists and chemists, just fyi.

      the formal definitions of psychology are:
      - applied science
      - theoretical / formal science
      - and has roots in the humanities.
      (I apologise for the language barrier - it might not be technically accurate for the english language)

      blabbering that psychology isn't debatable and lacks rigor in experimentation is laughable, at best. we get papers over papers of psychologists citicizing each other over the smallest mistakes, loopholes and possible inconsistencies. if you'd like to see a shit storm a psychologist (well, behaviorist) started (nowadays, more or less the status quo [makes /. arguments look bland tbh], although less public) check out W. James ( http://en.wikipedia.org/wiki/William_James ) or Darwins later years (yeap, many of his works fall into the category of psychology. He did a lot for evolutionary psychology.).

      disclosure: I study cognitive science (to put it bluntly, a mix of CS and PS http://en.wikipedia.org/wiki/Cognitive_science) of which one main field of application is R&D (yeah, the skynet guys :-\ ).

      p.s. tbh, whoever modded you up most likely got triggered by your yellow press style. just to formalise my point; you are incredibly wrong. see above why.
      I'll answer any questions.

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    15. Re:Ahh the social sciences. by Naznarreb · · Score: 1

      Way to totally dismiss not only the entire study, but the whole academic discipline in which it resides. You're right, tho, just dismissing it out of hand is way easier than actually reading the study (20 frakin pages! Who has time for that?) or discussing any of the points it brings up.

    16. Re:Ahh the social sciences. by jipn4 · · Score: 2, Funny

      Psychology isn't a science, it isn't debatable. It doesn't meet the formal definition of a science on several grounds,
      falsifiability, honoring of the null hypothesis, and lack of rigor in experiments all being among them.

      Most modern experimental psychology papers do exactly that.

      There is a science that often doesn't worry about falsifiability, honoring the null hypothesis, rigor in experiments, and repeatability. It is... computer science.

    17. Re:Ahh the social sciences. by eltaco · · Score: 1

      us psychos need to make the time :\
      eventually you get an idea which pages you need to read though.

      totally agree with you criticism btw

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    18. Re:Ahh the social sciences. by Repossessed · · Score: 2, Interesting

      Depends on the branch of psychology. Psychoanalysis still gets taken seriously despite numerous unfalsifiable claims (and many others that have been completely falsified).

      I don't understand the why either. Yes Freud's contributions are important, but we gutted his theories of everything useful and moved on. You don't see physicists clinging to newton's alchemy work, why do Psychologists do this (not just freud either really, there are fringe elements clinging to all the major contributors).

      --
      Liberte, Egalite, Fraternite (TM)
    19. Re:Ahh the social sciences. by Bacon+Bits · · Score: 1

      The only reasonable counter-theory to AGW (and it's not truly a counter) is that we're in a period of increased solar activity. More solar activity, more output from the sun, and thus, the Earth is receiving more energy than normal. The test of the hypothesis is to determine if the average temperatures on the other planets is similarly increasing. I've seen a few articles that say it seems to be. (No, I no longer have links.) I don't know if this will change now that the dearth of sunspots has ended, or even if those are related.

      In any case, the basis of AGW -- that changes to Earth caused by human activity can cause global climate change -- is not really up for argument. The argument is now simply how much human activity versus other factors may be causing climate change, as well as how much the climate is going to change as a result of these factors. Ultimately it's almost a moot point if it's our fault, because it doesn't matter if the temperature increase is caused by human activity or if it's solar-system-wide. If the Earth is rendered uninhabitable by humans, who really cares if it was our fault or the Sun's?

      --
      The road to tyranny has always been paved with claims of necessity.
    20. Re:Ahh the social sciences. by eltaco · · Score: 1

      I wasted like 5 paragraphs on that troll. I have much to learn from your charm, eloquence and dry humour. personally, I always take such a boring scientific approach. But you summed it up in one! kudos!

      please don't mod him funny, afaik it doesn't add to karma. mod him insightful / informative / etc instead.
      great post!

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    21. Re:Ahh the social sciences. by Anonymous Coward · · Score: 1, Funny

      Bullshit. The only government sanctioned theory counter to AGW might be solar output, but fucking ice cores show global warming has happened before, in a much larger scale then we see now. Occam's razor holds. The simplest solution is that this happens routinely. Glaciers in Ohio, palm trees in antartica. Yup, there are clearly cycles. You've drunk the coolade

    22. Re:Ahh the social sciences. by elrick_the_brave · · Score: 1

      Politically Correct - Because when everybody is happy, nobody is happy!

      --
      (1st sig) If this were a snappy sig, you'd be reading it right now. (2nd sig) I'm a karma whore. >Insert FUD here
    23. Re:Ahh the social sciences. by johncadengo · · Score: 1

      Plenty of science uses that type of reasoning. Have you ever watched House? Read Sherlock Holmes? It's called detective work. Sometimes you know how, but you want to find out why. And other times you know why, but you want to find out how.

      Some guy once said, "The art and science of asking questions is the source of all knowledge."

      And someone else once said, "To ask the right question is harder than to answer it."

      --
      My page.
    24. Re:Ahh the social sciences. by eltaco · · Score: 1

      I do not believe your summary of clinical psychology - if indeed this is what you're refering to - to be accurate.

      furthermore, resting your case on one sole psychologist is pretty demeaning to those that work in this field. Any and all serious psychological research is peer-reviewed. just like any other science.
      I will give you this though; people do not like psychology. it's like the female of science. men only reluctantly give her the right to vote. there's another more interesting metaphor about our societies in there.
      I take solace in the fact, that I can manipulate a common audience better than any politician.

      people who visit freudian leaning psychiatrists have essentially only themselves to blame.
      I know the states, for instance, are very big on Freud. what the general public doesn't know, is that apart from depth-psychology and psychoanalysis (which are important but not major parts of clinical treatment), Freud was essentially a Fraud.
      yeah yeah, freudian slipped and can't get up. spare me.

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    25. Re:Ahh the social sciences. by The+Grim+Reefer2 · · Score: 0, Troll

      Anthropogenic global warming is established fact.

      It is? When did that happen? I agree, it's a compelling theory, but not a fact.

       

      Do you also subscribe to Lamarkism, phrenoloy, abiogenic petroleum, and the luminous aether?

      And most of those were compelling theories at one point and were regarded as facts by many as well.

       

      It's easy to poke a few isolated holes in any theory.

      I'd say there have been more than a few and it would be much harder to do so if it was a "fact".

       

      You've made real progress when you're able to posit a theory that better explains the facts.

      Very true. But you seem to be saying that no one can debate the validity of what you are saying unless they have a better all encompassing theory that you are willing to accept. This is where I have a problem with arguments on both sides. The planetary ecosystem is terribly complex and frankly it's awfully arrogant to think we totally understand what's going especially with the vast amount of data and how it can be used to pretty much show anything you want it to.

      A little while back there were reports that the polar ice was returning at a faster rate than was thought possible. Immediately people said that this disproved GW. Then advocates for it said this was a function of GW after years of saying that it was the cause of the melting in the first place. The only fact I took away from this incident is that we really don't know what the hell is going on.

       

      Until then, you AGW deniers are behaving just like the other children in the room, the "intelligent design" advocates.

      Put up or shut up.

      With the above statement and "Face it: your side lost.", I have to ask, who is acting childish? Honestly I find your stance a hell of a lot more closed minded than that of intelligent design advocates. I have to say I find your attitude to be more like the catholic church during the crusades. If I can't prove beyond any doubt that there is no global warming god in the sky, then obviously it must be there.

      I would like to have a little more information before I jump to any conclusions. You see, when I was a kid the big scare was that we were heading for the next ice age.

    26. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      >Your side lost.

      You are a fool.

    27. Re:Ahh the social sciences. by coaxial · · Score: 1

      I don't think any modern psychologist or psychiatrist seriously follows Freud. The most common response I've heard from psychs was, "That guy really wanted to fuck his mom, and it colored everything he did."

    28. Re:Ahh the social sciences. by tgv · · Score: 1

      It's not the method that causes the problem, it's the hypothesis. There is some weird, unwarranted reasoning in going from "in a perfect society, gender, race, religion, etc. don't matter" to a null hypothesis that says that the number of male and female characters in a video game should be equal, or any other assumption about distributions. Firsty, the original starting point is not hard (as in gravity or DNA), but subjective. Secondly, the connection between the real world and a video game is superficial at best.

      We can also discuss methods, of course, if you feel more comfortable (think representative sample, not being able to manipulate the variables of interest, etc.), because one thing I've learned in my 20 year career in the social sciences is that method is often considered more important than proper reasoning and experimental set-up, usually because that tends to get in the way of obtaining easily publishable results.

    29. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      It's easy to poke a few isolated holes in any theory. You've made real progress when you're able to posit a theory that better explains the facts.

      What about the fact that all of this can easily be explained by fluctuations in the solar cycle?

    30. Re:Ahh the social sciences. by eltaco · · Score: 1

      it's not really my branch, thus I am confused and interested;
      could you describe why psychoanalysis is not to be taken seriously by modern psychologists / scholars? (I'm not taking a bite at you, I'm genuinely interested). what about depth psychology? (I'm not sure if this is the proper term)
      I know most of the sh*t freud spewed is close to fraud nowadays, but (tbh, without having done the research) I thought psychoanalysis was one of the things one could actually attritube to him and was worth working with (judging by my implied knowledge stemming from professors that are way behind, not my field work).

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    31. Re:Ahh the social sciences. by RightSaidFred99 · · Score: 1

      Oh bullshit. That's like claiming that because astronomers use the scientific method that Astrology is really some hard core science too.

      The GP's point is that the vast majority of the BULLSHIT that comes out under cover of being "psychology" or "sociology" is just that - bullshit. The hard sciences, like neuroscience and statistical analysis of sociological factors are certainly real science, but even those are wildly abused to come up with unscientific conclusions.

    32. Re:Ahh the social sciences. by QuoteMstr · · Score: 2, Interesting

      Thoroughly debunked. You've proposed your theory, and it's a poor fit for the evidence. Too bad, because solar-cycle-driven climate change is a neat, tidy explanation that doesn't require us to do anything drastic, like raise somebody's taxes. Now we're left with conventional climate models to explain the evidence: care to try again?

    33. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      If the Earth is rendered uninhabitable by humans

      Which is basically impossible. The earth could probably warm another 15 C and humans would live on it just fine. Perhaps a lot less of them, but they'd still be here and likely easily carry on our culture and technology.

    34. Re:Ahh the social sciences. by daredd · · Score: 1

      Right on !
      Social is never about sociability and there is no science.
      It is only used as a weapon to manipulate individuals or groups for another individual or groups purposes.

      Another evil tool for evil people, coming to a neighbourhood near you from the same people who brought you :

      - Fear of Muslims.
      - Fear of flu.
      - Fear of people who's native tongue is not your own.
      - Fear of people of different ethnicity or colour or culture.
      - Fear of losing your job so you work like a slave to keep it and the other 2 jobs you already need to have.
      - Fear of losing your house.
      - Fear of your neighbour.
      - Fear of not being politically correct.
      - Fear of expressing yourself honestly whilst respecting others in case the rules have changed and you can be prosecuted over it.
      etc.

      Like I said, a tool for evil people, only defended by the evil.

    35. Re:Ahh the social sciences. by tgv · · Score: 3, Interesting

      Well, after working in psycholinguistics for 20 years (of which the last 4 in "cognitive neuropsychology"), I have come to the conclusion that not even all data can be trusted, let alone the conclusions. There are many cases of experimenters running dozens of experiments with slightly different conditions before hitting on one that gives them the desired p 0.05. In fMRI experiments, researchers often take more than a year to analyze the results over and over again, changing between different methods of analysis (ROI, threshold, smearing, boxing, statistic, etc.) and then publish the one they (or their supervisor) like best. Or making SPSS return all cross-correlations on questionnaires with over 200 questions and then drawing conclusions from the set of the most significant ones.

      So yes, quite a lot of research from "neuro and social psychology" is worthless. I'd say about 90% of it. The problem is just finding out which 10% is valid. And don't start me on replication. Open any journal on experimental psychology and show me articles that replicate a previous experiment *exactly*.

    36. Re:Ahh the social sciences. by MaskedSlacker · · Score: 1

      I do not believe your summary of clinical psychology - if indeed this is what you're refering to - to be accurate.

      I've met with many clinical psychiatrists (not the same as clinical psychologists--in fact I'm pretty sure there's no such thing as a clinical psychologist, in the sense of M.D.) and none of them ever did me or my hallucinations any good. /s

      furthermore, resting your case on one sole psychologist is pretty demeaning to those that work in this field. Any and all serious psychological research is peer-reviewed. just like any other science.

      If you think that peer-review is what makes something a science, then you do not know what science is.

      Science is a methodology (which varies somewhat depending on the field) derived from a very specific epistemology. This epistemology has certain invariant characteristics, and if your methodology does not follow from those characteristics then it is not science. Period. No amount of peer-review will change that.

      The general features of this epistemology are:

      1)Only externally observable phenomena constitute facts (Sample X has a mass of 10g, the bird pressed the lever four times, Joey bit his foot, Your mom got stuck in the grand canyon, etc.) Facts are things we may agree are objectively true.

      2)Everything else (all inferences, deductions, postulates, etc.) are not facts. We can at best agree that they are contingently true if certain assumptions are valid.

      3)Contingent truths should follow rationally from observable facts based on the smallest possible number of carefully documented and noted assumptions (assume space and time are flat, all electrons are identical and interchangeable, etc.)

      Most examples of pseudo-science fail miserably on count three, others fail outright on count 1 (old Psychology--Freudian, Jungian crap--fails here). It wasn't until B.F. Skinner that psychology began to meet count 1 and could even remotely be considered scientific.

      Freud is NOT very big in the states. That is to say that Freud is not considered relevant in American psychology programs. The only places that Freud is considered relevant are places like art history, or literature programs where Freud's past influence on the arts does matter. But virtually no American university teaches Freudian psychology as anything other than a historical relic (the way Plato's theory of forms might be taught--interesting for the way it influenced others, but pretty much hogwash).

    37. Re:Ahh the social sciences. by MaskedSlacker · · Score: 1

      Face it: your side lost. Anthropogenic global warming is established fact. Do you also subscribe to Lamarkism, phrenoloy, abiogenic petroleum, and the luminous aether?

      That's luminiferous aether thank you very much. It is light-bearing, not light-producing. If you're going to dismiss an entire field of legitimate scientific study with less than a century of quack-hood under its belt, at least spell it correctly! /s

    38. Re:Ahh the social sciences. by MaskedSlacker · · Score: 1

      the GTA series is a good example: except for one game in the series (where the black protagonist was a thug gangsta of all things, the rest of the main protagonists were white.

      Whatever you're smoking to do so little critical thinking, please share. Maybe it'll cure my anxiety.

      Of course the black protagonist was a thug gangsta. So were the white and HISPANIC protagonists of the other games. EVERY protagonist in a GTA game is a gangster. What the fuck did you think the game was about?

      just like any "hard" science, social sciences also start with hypotheses based on observations. then, those hypotheses are tested in the field, using rigorous methods developed in the social sciences. while these methods might not be as "exact" as self-labeled hard scientists might be comfortable with, they are no less valid than the procedures carried out by a grunt in a lab.

      frankly, hard scientists (computer scientists in particular) are too uncomfortable with science that does not follow rigid binary results. if anything, that just shows a dogmatic, unimaginative approach to science which too many scientists sadly follow.

      You're both wrong and right. Computer scientists are hardly hard scientists (some are, but they're really just mathematicians working on practical problems, the rest are engineers, not scientists).

      Your reinvention of what science is supposed to be is utter bullshit. Science is a methodology derived from an epistemology that comes out of the Enlightenment and the contemporaneous ideas of the British Empiricists (science is not strictly empirical in the epistemological sense, but it borrows ideas most heavily from empiricism, then skepticism, and lastly rationalism).

      Inexactness is fine in real science too, in the right places.

      Facts (meaning verifiable, empirical observations that multiple observers would agree on--Sample X has a mass of 10g, Johnny crossed the street at 10am, Game X has a player avatar with relatively dark pixel shades that engages in various criminal activities to advance the plot) cannot be inexact. They cannot be interpretable.

      Conclusions (inferences, deductions, postulations--pretty much every thing not a fact) can be inexact. They can be as inexact as you like. But they MUST be qualified as such, and can never be anything but contingently true--They are true on the basis of facts A & B, and assumption C.

      The problem with soft sciences is that they tend to do a shitty job of handling assumptions compared to hard sciences. Hard sciences rely on mathematics for their conclusions--so the assumptions are already extensively documented by centuries of mathematics proofs. Soft sciences often rely on cultural or linguistic assumptions that are not nearly as well articulated or understood. The problem is, again, that soft sciences do not make the effort (in many cases, some DO) to document and clarify those assumptions.

      Exhibit A: Your conclusion that the black protagonist being a thug gangsta in GTA must be stereotyping relies on an implicit assumption than any manifestation of a stereotype must be active stereotyping (if this is assumption is false, then your observation that the black protagonist is a "thug gangsta of all things" is irrelevant because it is insufficient evidence to support your claim).

      Your treatment of Japanese avatars programmed by Japanese men as being different than white avatars programmed by white men is another--for some reason you are assuming (or so I conclude from your post. Since you make no effort to document or clarify your assumptions I can only guess) the two cases are different.

      My point, if I haven't beaten into your skull enough already, is that if soft sciences want the respect of hard sciences they need to make the effort of documenting and clarifying their assumptions that centuries of mathematics proofs have made trivial for the hard sciences.

      Just to prove that this is possible, I point to the modern study of behavioral and social psychology which have (in less than a century) managed to do just that. When sociology catches up, then I will take it seriously.

    39. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      I guess thanks is in order for deliberately misunderstanding what he was on about.
      also, thank you for not answering the question.

      btw hallucinations are most likely a cause to seek a psychiatrist - clinical psychologists deal with mental issues. psychiatrists deal with physiological issues that affect the mind. but hey, probably all shit and freedom fries to you.

    40. Re:Ahh the social sciences. by dbIII · · Score: 1

      Ok - here it is put simply.
      Various Pentacostal groups feel threatened by the educated so try to belittle science by going after what they see as the soft targets. Evolution was a big one, climate change is the new one. These groups carry a large number of votes so politicians got involved.
      The climate change "debate" is not about science it's about keeping large numbers of paying seats in pews. Babbling about sunspots and pretending the 19th century greenhouse idea that has held up well has no merit are just a smokescreen just like the argument about the complexity of the eye is a smokescreen with the intelligent design angle. We have people trying to work out how things happen versus those that want to pretend that everything has always been the same forever (until next Thursday when the rapture hits).

    41. Re:Ahh the social sciences. by JumperCable · · Score: 1

      Face it: your side lost. Anthropogenic global warming is established fact. Do you also subscribe to Lamarkism, phrenoloy, abiogenic petroleum, and the luminous aether?

      Fact? Try "is a well established theory" or "is the leading theory". Please use your science accurately.

    42. Re:Ahh the social sciences. by khayman80 · · Score: 1

      The mathematical means for calculating their "L shaped graph" demonstrating a massive upsurge in global temperature was also shown to be fraudulent, and has been contradicted by almost every other study done on the subject...

      I got tired of repeating myself on Slashdot, so I wrote an article showing that abrupt climate change is a matter of serious concern. For example, several of your claims are answered here and here.

    43. Re:Ahh the social sciences. by thetoadwarrior · · Score: 1

      GTA: San Andreas featured a black "gangsta" because that is the black equivalent of the Italian mobsters or Chinese Triads featured in other games and yes, there is a GTA game that stars Chinese guy and a whole cast of minorities so this old tired argument about the GTA games only featuring one token minority and he happens to be a gangster is well past its prime but these arguments always come from PC assholes who never played the games enough to understand what is going on in them.

    44. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      Psychologists test for support of their theories. How can they test to disprove when the only thing they have to work with is statistics?

      Meanwhile, I'll have to deal with some identity confused nephews because they are running out of ways to identify themselves online which their associates won't confuse with their real identities!

      Personally, I think most Psychological theiory is extremely biased in favor of White genetics and culture but you don't see me censoring the silly witch doctors over their Rorschach cards. Sometimes an inkblot is just an inkblot, you know!

    45. Re:Ahh the social sciences. by Chris+Mattern · · Score: 1

      the GTA series is a good example: except for one game in the series (where the black protagonist was a thug gangsta of all things

      Well, yeah, he was. Because ALL of the protagonists in GTA were thug gangstas.

    46. Re:Ahh the social sciences. by Chris+Mattern · · Score: 1

      Read Sherlock Holmes?

      Yes, I have. He would be the fellow who said, "It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories, instead of theories to suit facts."

    47. Re:Ahh the social sciences. by YourExperiment · · Score: 1

      My aether is luminiferous, you insensitive clod!

    48. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      AGW is bullshit. It is not established fact. All of the models used to "prove" that AGW exists completely ignore several things:
      1. Water vapor is the largest single greenhouse gas in the atmosphere
      2. Carbon Dioxide makes up less than 1/10 of 1% of the atmosphere, and less than 4% of greenhouse gasses
      3. CO2 is absorbed by things like trees and bushes and grass, where it is turned into oxygen (you know, that stuff we humans and all the animals breathe)
      4. More CO2 is produced by natural processes such as breathing and volcanoes than by all of man's technology ever
      5. Ever heard of the Sun? You know, that giant thermonuclear furnace up in the sky? It produces lots of light, heat, radiation, all kinds of stuff that drive climate here on Earth. And you know what else? The Sun's output varies.
      6. Martian temperatures also climbed similarly to Earth's. I haven't seen or heard of any humans on Mars, let alone SUVs. What could have caused the rise on Mars? (see #5)

      There was a period about 400 years ago when temperatures were higher than today. Where were all the SUVs and coal-fired power plants then? It "is established fact" that CO2 levels usually follow increased temperatures, not cause them. It "is established fact" that temperatures have gone down the last several years, wiping out all of the gains from the previous century. Earth's climate changes constantly, and over geological time scales. Hell's bells, the weatherman can't tell me with 100% accuracy (or even 50%) what the weather will be like 5 days from now; how can I trust what the same models say about the weather and climate 100 years from now? I can't, and you can't either.

      All that to say, what the hell does AGW have to do with somebody whining about games not having enough "racial diversity"? Metrosexual PC pansies. Man up!

    49. Re:Ahh the social sciences. by noshellswill · · Score: 0

      "...psychology has had thousands of theories..." Thousands, eh? hehehe you fool.

    50. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      ...and the luminous aether?

      That's the luminiferous aether!

    51. Re:Ahh the social sciences. by CarpetShark · · Score: 1

      ...after working...for 20 years...I have come to the conclusion that not even all data can be trusted, let alone the conclusions.

      Welcome to life.

    52. Re:Ahh the social sciences. by Repossessed · · Score: 1

      Psychoanalysis refers specifically to therapy using freudianism, instead of modern techniques and theories.

      --
      Liberte, Egalite, Fraternite (TM)
    53. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      I've been thinking about this problem. Basically I think that p-value thresholds are useless for any experiment where methodology, studied variables, study periods, etc. can be cherry picked.

      I feel like this problem plagues non-laboratory sciences. If you have a lab, if your analysis yields inconclusive results, you can run more trials or build a new test apparatus or whatever to get more data.

      I think the solution is going to have to be for these sciences to accept the consequences of having more uncertainty in their results, rather than coming up with ways of giving them the veneer of certainty.

    54. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      ...just like any "hard" science, social sciences...

      Nope, the "hard" sciences are chemistry, physics and math, that is all, everything else is a "study" (i.e. -logy, e.g. sociology).

      So many headlines read "Scientists discover...", when in only about 5% of the stories is any real science actually involved. I see this as a serious public image problem for genuine science.

      I'm sorry, but I do not want sociologists, medical doctors, biologists... lumped in with real scientists. It might already be too late to fix. This lack of understanding has huge philosophical, religious and political implications you see.

    55. Re:Ahh the social sciences. by Repossessed · · Score: 1

      Freudians still exists, if not in huge numbers. It doesn't help that intro psych classes still teach Freudianism alongside modern psych (or as a single session), in intro psych classes though. Even if the intent is teaching history, it still l eaves an impression.

      --
      Liberte, Egalite, Fraternite (TM)
    56. Re:Ahh the social sciences. by Bacon+Bits · · Score: 1

      Personally, I think it's a step too far to claim that AGW opponents are necessarily religious nutcases, and it's unhelpfully insulting to claim that religious nutcases are necessarily being intellectually dishonest as opposed to honestly believing in an (agreeably horribly flawed) opposing viewpoint. In any case, belittling a whole group of people who apparently merely disagree with you -- no matter how much evidence you have or how strongly you believe your opinions to be facts -- is grossly unhelpful and marks you as no better than those you seek to discredit.

      I also think you're conflating intelligent design and AGW opponents, which together with your vitriolic language suggests you're motivated more by disgust and hatred than any scientific nobility. You're merely setting fire to scarecrows.

      --
      The road to tyranny has always been paved with claims of necessity.
    57. Re:Ahh the social sciences. by ioshhdflwuegfh · · Score: 1

      You made up that quote, didn't you?

      Now why don't you lay down and relax, and tell me more about your father.

    58. Re:Ahh the social sciences. by DavidTC · · Score: 1

      Computer science does, indeed, worry about those things. It is, in fact, one of the 'hardest' sciences out there, often being near indistinguishable from mathematics. (This is why computer scientists and mathematicians are the only people who care if P=NP or not.)

      It's just 99% of computer work isn't computer science. 99% of computer work is, at best computer engineering. (Although I have to apologize to all real engineers out there. Possibly it's more like 'computer construction'.)

      --
      If corporations are people, aren't stockholders guilty of slavery?
    59. Re:Ahh the social sciences. by DavidTC · · Score: 1

      *clap clap clap*

      Yes, that's exactly the problem with social sciences. They are assuming a lot of facts not in evidence, and then they make observations and do real 'scientific method' stuff...using those assumptions to reach their conclusions!

      It's just silliness, a mockery of science. Psychologists have not, for example, demonstrated that the 'subconscious' even exists at all, but will happily go around using it in theories.

      Real science is built on observable facts. And, yes, at some point we stop being able to see, and theories go on past that...but psychology started with a bunch of theories that really no one has any evidence for.

      Yes, now there's plenty of observation, but it's observations built on sand. Other sciences might have theories based on sand, but actually have a firm base.

      The exception is behaviorists, like you said, which started their science with 'How do things react to other things?', aka actual observation, and apparently social psychology, which I've never heard of.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    60. Re:Ahh the social sciences. by jipn4 · · Score: 1

      It's just 99% of computer work isn't computer science.

      Well, that "computer work" is taught by computer science professors in computer science departments and published in computer science journals under the heading of "computer science".

      So, in different words, you agree with me then, it's just that you don't like what computer scientists actually call "computer science" these days.

      It is, in fact, one of the 'hardest' sciences out there, often being near indistinguishable from mathematics.

      Mathematics isn't a science, it is only a service discipline for the sciences. Mathematics is only rigorous within its own framework, but it lacks rigor when analyzing the real world.

    61. Re:Ahh the social sciences. by ioshhdflwuegfh · · Score: 1

      the formal definitions of psychology are: - applied science - theoretical / formal science - and has roots in the humanities. (I apologise for the language barrier - it might not be technically accurate for the english language)

      blabbering that psychology[...]

      You sure do know what to blabber means: first you apologize for you poor ability to express what you want to say, and, I'll be frank here, these "formal definitions" that you are talking about make no sense whatsoever, then you quickly proceed to accuse all of those who you perceive to be against of whatever you are defending here of blabbering.

    62. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      Yes, well the girls really do like their science hard!

      So what's the quantifiable measurement in this argument? P, NP or the size of the accolade at the end of your name?

      What you're looking for here is "applied" science vs. "theoretical" science. I suspect that obsession with P=NP is one of the reasons why theorists can't get a real job while a 4 year psych major can always get a job in Human Resources.

      If Psychology ever approaches being an applied science, it will undoubtedly have to reconcile thousands of genetic behavioral algorithms within the human genome. Personally, I like that idea as the thought of ideologues having to eat the idea that they aren't Homo Superior, just Homo Obsessive-Analytical, would probably make them lose a finger in their sphincter.

      Perhaps they can be roomed up with the people who count quotas in computer games.

    63. Re:Ahh the social sciences. by wall0159 · · Score: 1

      One thing I've learnt as I've got older is that there are lots of smart people doing lots of good work; Most things are more complicated than they seem at first, and one shouldn't be too judgmental about that which one knows relatively little.

    64. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      Freud is, as you note, a historical figure. But he was trained as a scientist and as a medical doctor; he was interested in neurology and neural anatomy.

      I think, too, you exaggerate the unity of the epistemology behind science. There are a lot of philosophies of science, and they differ greatly from each.

    65. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      Is mathematics a science? It strikes me that psychology is closer to a natural science in terms of its methodologies than mathematics is.

    66. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      The only "science" that starts with the answer and works backwards from there.

      The Sociological Break = The struggle against blinding self-evidences which all to easily provide the illusion of immediate knowledge. The media theorist is exposed to the ambiguous, ambivalent verdict of non-specialists who feel themselves entitled to give credence to the analyses that are forwarded, to the extent that they awaken presuppositions. But who feel able to contest the validity of theory that they approve of only insofar as it is interchangeable with plain common sense. I know this is Slashdot and critical thinking is thin on the ground but just because you studied Computer Science doesn't make you fit to proclaim on the validity or otherwise of every other discipline.

    67. Re:Ahh the social sciences. by gandhi_2 · · Score: 1

      Hey, no doubt.

      I really enjoyed my anthropology class in college. But something really bugged me. The professor liked to emphasise how it was a science... empirical observation and the dispassionate observer and all, scientific method, blah blah...

      anywho: the textbook talked about the various fields of anthropology. One of which was marxist anthopology. Huh. It explained that it was the field of anthropology that sought to explain progression of peoples and societies in referrence to marxist struggle, to prove that marxism was right. Ok...so here is a "science" that starts with the "answer": marxism is right, and then cherry-picks anthropological anecdotes to further a communist ideology.

      lots of smart people doing lots of work...but in the end, that is not science. What do you suppose are the odds that "marxist anthropology" might conclude, at the end of lengthy empirical observation and experimentation, that marx was wrong? zero.

      This is a legit "social science", legit enough to be in my text book and explained by my professor. Other "social sciences" start with "white males are bad", "gender is a social construction", or "behavior is NEVER attributable to genetics" and then work backward from there. Cherry picking anecdotal evidence that backs them up.

    68. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      The concern of the researchers wasn't that there isn't 1-to-1 equity between white male representations and others in the interest of making a completely-equal Harrison-Bergeron-type society. It's that the absence of other representations discourages women and youth from other demographics from participating as full-fledged gamers, and that this is a problem because computer games are associated with building skills which are useful in pursuing STEM (science, technology, engineering, mathematics) careers.

      I have a problem with some of this narrative, too, particularly the idea that computer games are a gateway to STEM careers. But be fair: their claim of significance isn't based on a "perfect society" ideal, but on specific outcomes.

    69. Re:Ahh the social sciences. by tgv · · Score: 1

      That's even worse. They would first have to prove: 1) women do not "participate" (what ridiculous word is that in the context of gaming anyway, let's call it play), because of the absence of other representations, and 2a) that games in which other representations are absent promote building such skills, and 2b) that games in which they are present do not build such skills, and 3) that such skills are useful in persuing "STEM" careers, and 4) that it is generally desirable that women do so. And that is overlooking the definition of the skill set.

      Ad 1: women don't like FPS and stuff like that, so those games don't matter in the equation. Women like The Sims, where, lo and behold, representation is player determined.
      Ad 2: there is some evidence that certain types of games help develop peripheral vision, but none that male-dominated games build the any other skills, nor that games like The Sims don't build them.
      Ad 3: I followed a STEM career (all 4 letters apply to me) and I started studying when Pong was the most widely available game. I don't know where you got the idea that video gaming somehow turns women into scientists.
      Ad 4: Highly subjective, if not political.

      And anyway, youth has never been discouraged from gaming. I think there are quite some hard-core gamers in the younger population, possibly *because* they are underrepresented. Which 14 year old wants to play a 14 year old?

    70. Re:Ahh the social sciences. by TheVelvetFlamebait · · Score: 1

      Would you consider it dogmatic and unimaginative of me to request that you use capitals?

      Or at least get your shift key fixed.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    71. Re:Ahh the social sciences. by TheVelvetFlamebait · · Score: 1

      Some people simply don't like having their brain (or ones like it) studied. They like it even less if it's understood. It tends to mess with their notion of identity and free will.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    72. Re:Ahh the social sciences. by Repossessed · · Score: 1

      Cognitive science contains far less computer science than it does linguistics. And Cog Sci *does* lack basic rigor, which is why its in the philosophy departments at most universities.

      --
      Liberte, Egalite, Fraternite (TM)
    73. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      1) Games aren't just about the games. They are about participation in a culture of gaming - in reading and writing gamefaqs, participating in forums, by being a recognized part of the market, in socializing over games, etc. That's participating. That women like the games in which representation is player-determined may actually prove their point: there is a chicken-and-egg problem, granted, but you dismiss it much too quickly.

      2) There is more research than you think identifying benefits to game play, but again, the researchers aren't claiming that the benefits of participating in game-culture are simply because of the game play. I do think there are weaknesses to their model in this area (and to the STEM-gateway model in general) but I again think you aren't being fair to their argument.

      3) Obviously, before games were important, they weren't STEM gateways. But see 2). Back in your day, it may have been the Chess club that mattered. I do think that the games -> STEM connection isn't worked out in a lot of this research, though.

      4) STEM careers offer more social and economic mobility than any other. If you're poor, the best chance you have of lifting yourself up comes from getting skills in math and science and pursuing jobs in STEM careers. Women, and especially economically disadvantaged minorities, clearly would benefit from having more opportunity to pursue these careers successfully with a solid foundation in the skills required for them.

      I also feel that the age component was the least logical; no one complains that most fairy-tale heroes are older than the children who are the canonical audiences for them, and one of my complaints about Japanese RPGs is that a lot of the characters are unrealistically young for the circumstances in which they are supposed to find themselves. For gender, race, and ethnicity, however, I think there is reasonable basis to suggest that a lot of players would benefit if there were more avatars - and, importantly, characters - that resembled them.

    74. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      The problem isn't that a black character in GTA would be a gangster. It's that when you find black characters, it's only in games like GTA, where they'll obviously be gangsters.

    75. Re:Ahh the social sciences. by Citizen+of+Earth · · Score: 1

      running dozens of experiments with slightly different conditions before hitting on one that gives them the desired p 0.05

      With p=0.05, they should only need to run 20 experiments to get the answer they want.

    76. Re:Ahh the social sciences. by NonSequor · · Score: 1

      Mathematics is about studying the implications of ideas. In that sense, pure mathematics has more in common with literature than with science.

      You could say that mathematics is concerned with expressing objective concepts while literature is concerned with expressing subjective concepts.

      --
      My only political goal is to see to it that no political party achieves its goals.
    77. Re:Ahh the social sciences. by TerranFury · · Score: 1

      It is, in fact, one of the 'hardest' sciences out there, often being near indistinguishable from mathematic

      ...so it's not actually science at all. It's math.

      I once had a CS professor who insisted that "Computer Science" was the worst name for the discipline as it is neither (a) a science, nor (b) fundamentally about computers. The most-nearly-accurate way to describe it would be as a branch of applied math. But whereas most mathematicians are concerned with the truth and falsehood of statements -- the "what" and "why" -- people in "computer science" are more often concerned with the "how." In other words, it's just a very constructive kind of math.

    78. Re:Ahh the social sciences. by kklein · · Score: 1

      And don't start me on replication. Open any journal on experimental psychology and show me articles that replicate a previous experiment *exactly*.

      Preach it. When I got into this field (I'm in the much-cushier applied linguistics, but I hope to jump to psychometrics for my PhD), my advisor was always bemoaning the lack of replication studies, and I thought, "You know what? I'm going to change that, man!"

      Turns out you can get funding for replications, and no one wants to publish them. That hasn't stopped me from doing them on small scales (i.e. not replicating exactly, unfortunately). You know what? You often don't find the same thing. Hrmmm.

      We have a major publication problem in the human sciences. Personally, I'm just as interested in a study that shows no results as one that does. In fact, I just got done doing a presentation on my last study, which had no results. I was ecstatic, because that's what I wanted. But I don't think I'll be able to get it published anywhere good.

      I have resigned as stat consultant on two people's projects because they literally asked me, "Isn't there something you can do to make this significant?" Um, yes, but I don't do that. If you want to cook your data, you will need to do that by yourself.

      I would like to see--not only in the human sciences, but across the board--full sharing of data. Technologically speaking, that is no longer impossible. The journal can archive data files the same as PDFs. We should be "showing our work." Mistakes happen, other interpretations are possible, and some people lie. These things screw up the entire advancement of human knowledge, and are easy to work around now. Published research should be open.

    79. Re:Ahh the social sciences. by dbIII · · Score: 1

      I didn't say they are religious - many of them are not. They are political and financial groups at heart with a convenient tax free status and enough influence to affect some of the actual religious groups that are less motivated by profit.
      Think back about ten years to when this weird climate change backlash started and where it started. Also think about how all scientific debate on the subject is repeatedly deemed irrelevant. IMHO this is really all about politics and anti-intellectualism with climate change as the soft target that can be scoffed at by any idiot with a daily weather report that does not want to consider the long term.
      It's complicated in the USA because it also became a Republican vs Democrat thing. Elsewhere it is almost completely restricted to what you've called "religious nutcases" above and I would probably call "Godless Christians" only in it for the money and power.
      It is quite disgusting really and is all about manipulation of followers and to try to seperate them from the influence of the rest of society. IMHO that is what the demonisation of science and scientists by these groups is about.

    80. Re:Ahh the social sciences. by tgv · · Score: 1

      Regrettably, they know that, but they don't care. It's probably some sort of cognitive dissonance reduction: yeah, it took me so many experiments that this outcome can be attributed to chance, but I think I'm on to something and it fits so nicely with my predictions! And everybody else does it, so why can't I?

    81. Re:Ahh the social sciences. by tgv · · Score: 1

      In another thread I wrote this about it: "Have you got any idea how difficult it is to refute an experimental outcome, at least in the less exact sciences? It's not only that you can create a gazillion possible deviations between your set-up and the one from the article (making direct comparison difficult), you will also need to run it with a pretty large subject group if you want to have enough power (making it expensive and time consuming), and then you're going to have problems publishing your article (reviewers and editors don't like null effects). In short, there is no profit in it. Most people, and researchers are people, are in it for the money, prestige, whatever, and replicating a study generally doesn't get you funding, prestige, publications. So guess what happens? The world, at least the part that does experimental psychology, gets stuck with 90% junk publications. And that's being conservative."

      I concur with your idea about data sharing. I had thought of it before, but it will only work if researchers share *all* their data, not just the data on which their publications are based. And this data should be accompanied by a standardized description of the experimental situation, stimuli, and subjects. Somehow I think this is not going to happen...

    82. Re:Ahh the social sciences. by tgv · · Score: 1

      Ad 1. How does participating in the forms you describe build any skills that is exclusive to the games from the study? Women participate heavily in e.g. The Sims forums, so they do get the same opportunities as everybody else.

      Ad 2. There is also enough reason to doubt the outcome of these studies. If they could be taken for true, violent games should be banned immediately.

      Ad 3. You're going into a regression there. Why didn't women participate in chess clubs? And is there a relation to interest in science? I can tell you from personal experience that female participation in science is highly culture dependent. E.g., in the former Soviet satellites, the percentage of women in hard sciences was much higher than it is today. In many western countries, the participation of men in exact sciences is much lower than it was 20 to 30 years ago. In contrast, gaming participation has increased from almost nothing to the level of obsession and addiction.

      Ad 4a. That just means that education fails or that some other cultural influence makes these groups avoid STEM.
      Ad 4b. There will always be poor groups. It is unavoidable. When one group gets richer, another gets poorer. If you were to make all poor women and minorities take up math and science, either the value of engineers and scientists would drop (causing a pig cycle and probably deteriorating scientific research), or another group would go socially downwards, which would be tit-for-tat, and cause the need for special programs for this group to gain status, etc.

    83. Re:Ahh the social sciences. by Estragib · · Score: 1

      why do Psychologists do this

      Why do you think they do?

    84. Re:Ahh the social sciences. by Lemmy+Caution · · Score: 1

      The study details a number of theories that address 1. In fact, it is one of the stronger points of the paper. You did look at the paper, didn't you, and aren't wasting my time tilting at phantoms?

      I don't see how your 2 follows at all. It's a complete non-sequitor.

      There is a good point in 3, regarding the perceived cultural capital of the activities which surround the entry to those careers. But you trim 3 letters off of STEM when you make your observation about the change in participation in the sciences.

      Your 4 is also a straw-man. it isn't about making all the poor not poor, it is about increasing access to approach levels that men have access to those careers. Yes, there might be slight downward pressure on wages if more people enter a field, but then that's an argument for ending education for literacy.

    85. Re:Ahh the social sciences. by Anonymous Coward · · Score: 0

      Ah, ok. I can see it now. Is is a little funny.

    86. Re:Ahh the social sciences. by tgv · · Score: 1

      I don't consider sections saying "Because media character demographics and portrayals of social groups may influence players' likelihood of attending to and learning from game characters" or "Many have suggested that games function as crucial gatekeepers to interest in technology" very strong. And this paper doesn't test such theories, it just takes them for granted.

      My point 2 doesn't follow, it's an example: if games can be proven to make their players aggressive, that would demonstrate a clear causal relationship between player and game, right? Tons of studies have tried to prove it, none have been convincing enough to ban such games, and others found no such relation. Such change in behavior coming from games would be rather basic, more basic than a change in willingness to participate in building STEM career improving skills. If the former can't be found, how can you possibly find something so indirect? How can you possibly prove a causal relationship between representation and that change in willingness? This paper doesn't prove anything, except that women (etc.) are underrepresented as characters in the top-selling games (a methodological fallacy that's worth another look, because who buys these games?, but ok).

      Ad 3: I think the key is education and awareness/consciousness. Start teaching basic physics in kindergarten (ok, that's too early, I know my Piaget). Force them into useful studies, because it is clear that one of the basic assumptions is that women and minorities should pursue STEM careers. Don't let them get off the hook if they fail their first math test, but give them remedial teaching.

      Forget about games. Women don't like violent games as much as men do, and that's not because there is a male lead character, but because they don't like the running, the mazes, the shooting. There were games in which you could choose your role (Unreal, I think). Hell!, the most famousest of famous games had a female character: Lara Croft. Did women like to play Tomb Raider that much? Or was it rather 13 yr old Hispanic boys?

      Anyway, the experiment is not hard to set up. Ask EA to produce two different versions of a specific game, one with predominantly male characters, the other with predominantly female characters. Now do a 2x2 design (player gender, game gender), give these people the game and test how well they liked it after one year or so, how often they played it, etc., and see if there is any correlation between that and their results on math exams or their choice of subsequent career.

      Ad 4. You have a point. I tried to say that the "secondary ideal" of having women and minorities take up STEM careers was a subjective/political choice, and got carried away in the possible negative consequences that would go against higher ideals (basic equality, freedom, minimum levels of well-being for everyone, etc.) from which it had been derived. And in fact, I do wish more women would go and study physics and maths, but the sad fact is that students have been brought up thinking "who wants to be a physicist if you can be his (or her?) boss". I should have concluded that this again shows that education is the key, and that society has a problem translating its values into reward. If you can make more money being a fashion reporter for Marie-Clair than working at the LHC, there is something wrong, and it's not gender distribution in games.

    87. Re:Ahh the social sciences. by infinitelink · · Score: 1

      To add to what you've said, I'm a university student who has participated in more than a few studies, starting when I was in a basic psych course, and then more after that. I and most of the class came to insult even the psychologists: the only 'science' where its practitioners have to repeat over and over and over and over and over 'it's science' and 'why it's science'; we also came to the point of openly exhibiting our disgust with them right in class, dissecting their reasonings, explanations, investigating then demonstrating misunderstandings and misapplications of scientific method: they insist, for instance, that because they make some show of supposedly quantifying what they do, that it's science, and that wasn't one that took long for a lot of people to rip to shreds (e.g. science needs objective, not subjective, measurements that are using the same metrics and material, reproducible, etc.); I don't know if we just got lucky that the professors and/or department didn't try to blacklist or destroy us, but they weren't very happy about it: they weren't very happy, for instance, for me arguing one of the professors about portions of psychology being outdated and wrong on the basis of new discoveries about the brain, its plasticity, etc., almost as if he were religious about insisting the truth of those things: I could bring that department the journals and results and lay it out, and they'd refuse it, I think because the things undermindined form or substantiate various PC dogmas found in academe. Needless to say I neither like the thought police and their censures, and prefer the hard[er] sciences, chem (though technically it's not objective, but still inferential), physics, biology, etc..

      In the studies I've participated in (and I still do) I found the questions, etc., use are not only vague or overly vague, but that psychologists in general don't even appreciate how that can affect outcomes of those tests, or necessarily care; on top of it I've been a pain in the arse about figuring-out exactly what they're for just by the nature and content of the tests done in these studies (they don't often want you to know at least till it's over) and realizing much of it is just inappropriate to what they're investigating, and as one comment points-out above, it is a 'science' that likes to start with a conclusion then set-out to prove it: more than a few of us noticed this with regards to the humanism imbued into certain portions of pscyhological 'science': for which 'pre-scientific psychology' like Freud's is sometimes more corroborated by evidence (not all of it, only pieces of it) when more rigorous approaches are utilized.

      One of my favorite writers on the social 'sciences' was that 'old conservative' (not the 'conservatives' that the extreme fringe of the liberals ostracized that began to call themselves conservatives, i.e. guys like Charles Murray, the Republican party as someone mentioned above, much of the the American 'right', etc.) of Columbia U., Robert Nisbet. Harvard asked him to write a Philosophical Dictionary after the pattern of Voltaire (which is humorously commented upon its preface), and I recommend it, it's good reading, titled "Prejudices: A Philosophical Dictionary". Speaking of Charles Murray, I recently saw a meeting of 'Conservatives' who were listening to him about subjects he'd written books on and all that data those books delve into, and they asked him when he'd become conservative, to which his reply was that he hadn't budged from the left for all these years, the left moved further to the left.

      As you can probably tell, I much prefer the traditional left, and traditional right, than the majority/visible modern representatives, something like having preferences of classical liberalism while retaining Burkean Conservatism (interestingly named since Burke was liberal for his day, supporting America's revolution, while observing and critiquing the one that occurred in France). Interestingly, what Nisbet writes on abortion would leave the modern right gnashing teeth (though s

      --
      Intelligent idiots are we. | Evil men do not understand justice.
    88. Re:Ahh the social sciences. by DavidTC · · Score: 1

      'Science' education below a masters degree is not actually science, in any field. It is teaching concepts in the field.

      You want to bitch about comp-sci, you show me a single bit of actual science done inside any other 'science' class at that same level, except maybe physics. They're just teaching people the current state of the art, not teaching them science.

      Oh, the chemistry people are just making weird concoctions and maybe doing a single test at the end to make sure they got the right thing? Isn't that really chemical engineering? The biology people are poking around inside dead animals? Hell, that's not even engineering!

      And I suspect you're never read a computer scientific journal. What is in them is, indeed, science. They have articles with names like 'On Counting Homomorphisms to Directed Acyclic Graphs' and 'Equivalence between Priority Queues and Sorting'.

      And mathematics may lack rigor in 'the real world', but, rather sadly for your point, inside a computer is not the 'real world', but a created framework for math to function in. Math does, indeed, have rigor in there.

      In fact, computer science is literally the science of 'the universe inside a device that can do math'. Asserting it doesn't have rigor is idiotic, computer science inside a computer is perhaps the most rigorous science at all. You can measure exactly what's going on, and predict exactly what will happen.

      It is, in fact, so rigorous that often it's asserted not to be a science, but math, because, in theory, you often don't even have to test it. Which is a fundamental misunderstanding of the concept of 'test'. You do have to test it, but since it is information, you can literally test it yourself without using a computer. Comp-sci is the science of a created universe, and you can create a universe to test in using your pencil and paper. But it is still a science.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    89. Re:Ahh the social sciences. by DavidTC · · Score: 1

      Computer science is a science.

      It is a science that is attempting to understand the universe inside a device that does math. It, like all science, is trying to figure out rules, but it, unlike other sciences, is trying to figure out human created rules.

      And, in fact, creating those rules is part of the science. It's the only science that can tell engineers what sort of universe would be ideal to work in, and have them make it.

      And it is also the only science that can be tested using pencil and paper, which is why it often gets confused with math. It's not math, it's science that lives in a universe where the 'laws of physics' are math, and hence the behavior can be calculated so perfectly using math that computer scientists just go ahead and do that.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    90. Re:Ahh the social sciences. by Dutchmaan · · Score: 1

      Thoroughly debunked. You've proposed your theory, and it's a poor fit for the evidence. Too bad, because solar-cycle-driven climate change is a neat, tidy explanation that doesn't require us to do anything drastic, like raise somebody's taxes. Now we're left with conventional climate models to explain the evidence: care to try again?

      Seems to me that your conclusions were already made by your pocketbook and you went looking for evidence supporting your conclusion to satisfy said pocketbook.

    91. Re:Ahh the social sciences. by Ninja+Programmer · · Score: 1

      The only "science" that starts with the answer and works backwards from there.

      Oh no -- Christian Science works that way too.

  3. Why does this matter? by Anonymous Coward · · Score: 5, Insightful

    Honestly, I'm tired of this bullshit. Someone needs to tell the PC brigade to go fuck themselves. Game developers aren't obliged to fill quotas; all they have to do is make good games. Does anyone really care about what video game characters look like? These folks need to examine their priorities.

    1. Re:Why does this matter? by Nerdfest · · Score: 1

      Exactly. Not every game needs the ability to choose the race, gender, age, height, weight, etc, of the hero(ine!). It's a damn story in most cases, let the writers tell it their way.

    2. Re:Why does this matter? by Nerdfest · · Score: 4, Funny

      I do think it would be hilarious to have a 90 year old woman as the main character in GTA though.

    3. Re:Why does this matter? by Anonymous Coward · · Score: 5, Insightful

      Does anyone really care about what video game characters look like? These folks need to examine their priorities.

      Apparently some people do. And yes they do.

      Because: "There aren't enough people of color in videogames."

      Then: "You can't make a game set in Africa where you kill black zombies. That's racist!"

      and: "You can't make a game set in New Orleans where some of the zombies are black. That's racist!"

    4. Re:Why does this matter? by Anonymous Coward · · Score: 0

      I do think it would be hilarious to have a 90 year old woman as the main character in GTA though.

      "It's the little old lady from San Andreas (go granny, go granny, go granny go)."

    5. Re:Why does this matter? by Anonymous Coward · · Score: 0

      cue the "THATS RACIST" gif

    6. Re:Why does this matter? by Itninja · · Score: 5, Interesting

      In many ways I agree. But the bulk of opinions expressed here are by people who only have know oppression as a literary motive or cinematographic plot device. I doubt many of us have been denied access to a restaurant because of we 'looked disruptive', been pulled over because we 'looked suspicious', patted down at the airport as a 'random search', or asked for our papers because we 'looked like illegals'. but that aside, I think diversity in games will happen in time. Just like black representation in movies slowly evolved from laughably stereotypical to whatever less than that is called.

      --
      I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
    7. Re:Why does this matter? by icannotthinkofaname · · Score: 1

      Game developers aren't obliged to fill quotas; all they have to do is make good games.

      And these days, they can't even get that right. I have to turn to independent development stuff like Touhou project for my "good game" fix. Touhou is awesome. And occasionally, gems like Portal and Left 4 Dead come around, but I've gotta say...wait, I think I'm just trying to invoke Sturgeon's Law here. Disregard this post. It provides nothing insightful, informative, interesting, or funny.

      --
      Let q be a radix > 1. I am in ur base-q, killing 10 d00ds.
    8. Re:Why does this matter? by stu9000 · · Score: 1, Insightful

      This comment gets rated 'Insightful'? To me it shows a complete lack of understanding of how media constructed 'norms' over time influence societies norms. The discussion of race and gender representation in computer games is long overdue and is just as valid as such discussions about film and television, perhaps more so seeing how games are played proportionally more by younger people. If you don't think this discussion is valid then IMHO you don't understand the influence of media in creating role-models.

    9. Re:Why does this matter? by JesseL · · Score: 4, Insightful

      Discuss racial representation in games all you like. Nobody is stopping you.

      Just don't assume that people need to come to the conclusion you might like, or any conclusion at all. Don't even think about trying to use legal force to get game developers to change based on your discussion.

      --
      "Prefiero morir de pie que vivir siempre arrodillado!"
    10. Re:Why does this matter? by Anonymous Coward · · Score: 0

      your head is in the sand.

      as a white person I have
        a) been pulled over without cause
        b) had the "random search" at airports
        c) been asked for papers/passports on the street.

      It doesn't matter, and people who call on it are looking to make trouble where there is none. As a game developer, I know the people making games are as varied as any group you want to point at and look to the story and artists for presentation.

      If these "researchers" are looking for "reality" then they can sh** themselves and walk outside for a change. Video games are not, I repeat, not a vehicle for racial equality or inequality. They may tell stories, and they may enlighten. The "researchers" can do a book review and see how many characters fit their idiotic requirements.

      idiots.

    11. Re:Why does this matter? by JordanL · · Score: 5, Insightful

      I am about as white as you can get. I get 'random searched' every single time I fly because I fly standby, which autoflags you.

      Discrimination is not a bad thing. It's the practice of using a data set to increase the statistical relevance of your sample. It's using unrelated information to discriminate that's a bad thing. For example, during the crusades it would not at all have been bad to be suspicious, cautious and downright hostile towards white people in the Near East if you were Muslim or Jewish. You would be discriminating based on entirely relevant information.

      The article says that it was weighted by sales, which means this study was self-selecting. Who buys most games? White males. What is the predominant findings? Characters are white males. All this shows is that people who buy games are similar psychologically to all other people in seeking out representations closest to themselves.

    12. Re:Why does this matter? by Planesdragon · · Score: 2, Insightful

      Just don't assume that people need to come to the conclusion you might like, or any conclusion at all. Don't even think about trying to use legal force to get game developers to change based on your discussion.

      When the hell was legal force used on movies or television?

      ECONOMIC force, sure. But I didn't ever hear of a law or court order requiring diversity in privately funded media. (Publicly funded media, or "media broadcast over public airwaves", is economic pressure.)

    13. Re:Why does this matter? by Comatose51 · · Score: 4, Interesting

      "Does anyone really care about what video game characters look like? "

      Yes. Anyone here remember the firestorm that ignited when EverQuest made the Erudites black? The smartest race in the game was black. A lot of gamers groaned and complained about that. Or how about gaming companies that provide free games but charge you for unique looks on your game charater? Remember how valuable the black dyes were in UO? People care. It's just that a large segment of the gamers population is white and male. Make a game where the heroes are black or some other minority and see how well that will do. Seriously, I'm not assuming anything. I want to see what happens. Or sell editions of the same game with different skin colors for the character. Charge less for the non-white, non-male version and see which version ends up being more popular. I'm really curious to see what happens.

      --
      EvilCON - Made Famous by /.
    14. Re:Why does this matter? by hedwards · · Score: 1

      It's not about PC it's about the endless reinforcement of a eugenically pure gaming experience. The problem isn't that a particular game doesn't have any diversity, the problem is that most of them don't. It serves to reinforce general stereotypes and resistance people have to tolerance.

      Or in other words it's not the fact that particular games don't have minorities as major characters, it's the games aren't being made which reasonably require minorities and the social harm that it does.

    15. Re:Why does this matter? by Darkness404 · · Score: 2, Insightful

      There are a few things for one, guess who buys the most video games? White (or Asian for Asian games) males. Unsurprisingly, most video games feature them. I'm a lot more likely to pick up a game featuring someone like me. I honestly have no desire to play a random fantasy game as a black person, I'd rather play it as a white person because I'm white. Then there is the fact that you simply can't show minorities being killed. For some reason a game that depicts white people being beheaded is ok, while the same game with the person being beheaded as black would be deemed "racist". For some strange reason if black people are depicted as "bad" that becomes "stereotypical".

      --
      Taxation is legalized theft, no more, no less.
    16. Re:Why does this matter? by Kozz · · Score: 1

      Sometime last week I replied to a slashdot thread in which I began, "Dude...". The hostile reply from the OP was, "Get it right. I'm a dyke!" Many follow-ups suggested that this individual was a bit too hung up on both her gender AND orientation (I'd happen to agree).

      I think if you try, you might find that the complaining parties can't be satisfied. OR some groups may see problems where there are none (Jar Jar Binks was CLEARLY racial stereotype!)

      --
      I only post comments when someone on the internet is wrong.
    17. Re:Why does this matter? by rtb61 · · Score: 1

      So let me get that straight, people who develop games should be allowed to express themselves anyway they want to but other people should be forbidden from formulating their opinion or undertaking any kind of studies that might interfere with, what, the profitability of those games.

      Gees, give it a rest, people will formulate all kinds of opinions, some will publish them, others will attempt studies to affirm postulations, they aren't a threat to your existence they just differ with your opinion and preferences.

      Now just try to get you mind around all the trolls, demons, ogres, dwarfs, elves, harpies, dryads etc. and how they fit into the whole ethnic diversity thing, the mind boggles. So are imaginary beings overrepresented in computer games and should real people feel that are being discriminated against by not being properly represented in all games.

      --
      Chaos - everything, everywhere, everywhen
    18. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Yeah, but I DO care about what races are in video games, because to be fucking honest...I'm tired of killing white people. I want to kill ethnic people every once in a while. It's so fucking racist.

    19. Re:Why does this matter? by Darkness404 · · Score: 2, Interesting

      I really don't see it being useful in film and television either. Guess what? Stereotypes are influenced by the -real world- that is, for every ethnic stereotype out there there have been multiple people to create it and many other people to keep it alive. In most games, the setting is mostly homogeneous, that is it takes place in one main setting that has a distinctive race. However, the people who want to see diversity in games end up failing because they don't want to see any of their race die. So you set a game in Africa with zombies, no problem right? Oh wait, you can't portray black people as zombies that you can kill without being "racist". And guess what? In most countries in Africa people are generally -gasp- African. So that means you can't set the game in Africa without being "racist". The same game wouldn't have been considered "racist" if you were shooting up a European village with all white people.

      It is pointless to find "racism" in games, film, television, radio, or any other media. Stereotypes exist because of how people generally act, it is a generalization. Most of the time, they end up being pretty right.

      --
      Taxation is legalized theft, no more, no less.
    20. Re:Why does this matter? by akintayo · · Score: 1

      If you get "random searched" because you are flying standby, then you really aren't being randomly searched. Rather you are being selected because your behaviour places you in a risk category, kinda like buying your tickets with cash.

      "Discrimination is not a bad thing" ... OK. I take it you have not been at the business end of discrimination and you have no idea what you are talking about.

      I think the report is saying there is a difference between the game playing public and the ethnic makeup within games. They seem to be saying that whenever there is a choice, the outcome is the same ... white male. Personally, I think some variation will improve the quality of games.

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    21. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Make a game where the heroes are black or some other minority and see how well that will do

      How about that 50 Cent game? ( I presume you can't play as Eminem instead )
      What about Chronicles of Riddick ( alright, some think he's not black enough? whatever )
      Perhaps Afro Samurai?

      There's plenty of games where the 'hero' is black or some other minority, that I'm sure you could find review aggregation and sales figures for.

      Then there's the co-op games.. Left 4 Dead, the upcoming Borderlands game... both have black player characters.
      Whether they're 'token black' is up for debate. Both games also feature a girl. Would that be the 'token girl role'? After all, both only comprise 25% of the cast.
      But given that there's only 4 characters in each game, what do the statistics say... are white people honestly less likely to play the black character in L4D and vice versa? Do guys shy away from the female character? Somehow I seriously doubt it.

    22. Re:Why does this matter? by thearkitex · · Score: 1

      Make a game where the heroes are black or some other minority and see how well that will do. Seriously, I'm not assuming anything. I want to see what happens.

      Play GTA San Andreas.

    23. Re:Why does this matter? by JordanL · · Score: 3, Informative

      "Discrimination is not a bad thing" ... OK. I take it you have not been at the business end of discrimination and you have no idea what you are talking about.

      The point went right over your head.

      Discrimination is not a bad thing, discrimination based on irrelevant information is a bad thing. Racial discrimination is by definition almost always irrelevant, but discrimination is simply the process of increasing the statistical relevance of your sample. There is nothing inherently wrong with discrimination, there's just something inherently wrong with people in general.

    24. Re:Why does this matter? by emeiji · · Score: 1

      Of course people care. If you are part of the white majority, you are probably never going to get this, but as a visible minority it is almost a *relief* when you see people who looks like you portrayed in the media. Not that we can't relate to white people and white characters, but there is still a little something missing -- for me, anyway. When I was younger and Asian people were hardly ever seen on TV, we'd yell when we'd spotted one, and the entire family would come running. Doesn't matter what it was, a commercial or whatever. Hell, I watched more of Star Trek: Voyager than I otherwise would have had Harry Kim not been Asian.

    25. Re:Why does this matter? by Anonymous Coward · · Score: 0

      I have to imagine that if they took a cross-section of people who wrote books, theatre, or screen plays, which had the same demographic as the cross-section of game developers we have now, you'd have the same conclusions plus or minus, say, 10%.

      It's creative work. You write what you know. How the hell are you supposed to do otherwise? Write by committee?

      "John, go crawl the streets for a Mexican. We need someone to tell us what it's like to be from a poorer country in the shadow of a richer country, who are looked down upon but are otherwise equal, and why the hell not, we might as well find someone who's actually done it. Mark, go get Sally from the mailroom. I'm sure she has some sort of bull that she'll want to put into this scene that I would never think of. Albert, call my grandpa, I want his advise on how to write a geriatric. We'll reconvene on this scene tomorrow."

    26. Re:Why does this matter? by shutdown+-p+now · · Score: 1

      Game developers aren't obliged to fill quotas

      Yet.

    27. Re:Why does this matter? by TheLink · · Score: 2, Insightful

      > Discrimination is not a bad thing.

      Yep. If I see a tiger on the street, I'll discriminate against it based on the track record of tigers in general. Too bad it was born a tiger and can't do anything about that.

      I'd treat it differently if we meet in a different scenario and find it's not like other tigers.

      It doesn't help the blacks that so many black kids want to be "gangstas" when they grow up, and if black kids do well in school they get accused by their peers of not being black enough.

      Anecdotally I know of at least one African black in the USA who was told by his parents to not to be like the American blacks (especially the "gangsta culture").

      The gangsta culture is a disease that's infecting and weakening the blacks.

      --
    28. Re:Why does this matter? by Anonymous Coward · · Score: 1, Funny

      >I am about as white as you can get. I get 'random searched' every single time I fly

      Get a haircut, hippy.

    29. Re:Why does this matter? by akintayo · · Score: 1

      Apparently it did.

      The problem with the crusades was not the presence of white Europeans in the Middle East, but rather the presence of hostile armies. The ethnicity of the armies really was not that relevant, it was their arms and their hostile intent. So, that can't be your example.

      Enlighten me, of the instance when discrimination was valuable.

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    30. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Yes, most of the comments here seem to be the standard bemoaning of PC and "identity politics" which overlooks the fact that the biggest practitioners of "identity politics" are white men. I'm reminded of the release of GTA:SA, when people were complaining that they didn't want to play a black man, and a number of modders set to work creating white skins for CJ, so that they and others could play someone who looked like themselves. Nobody screamed "PC!" or anything at them. (I personally just thought they were odd, and that it would probably be a good thing for members of the privileged group to try "being" a member of the minority for a little while, but let it go.)

        The idea that members of minority groups might get tired of seeing and playing through people of the dominant group seems to genuinely bother some people, though.

    31. Re:Why does this matter? by akintayo · · Score: 1

      Hmmm ... do you think before you write this? Only black kids glorify criminals? Sopranos? The Godfather Trilogy? That whole Billy the Kid fetish? And I would love to see these wonderful people who value education above all else ... the Intel commercial are funny because they run counter to normal behaviour. I don't think anyone is making movies about C.V. Raman, but there is one about Devi.

      Quoting an African about the behaviour of American blacks seems a bit odd, since I assume you are an American white and therefore you would have more contact with American blacks than an African. Right?

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    32. Re:Why does this matter? by JordanL · · Score: 3, Informative

      The point was that in that case, the invading armies were white, thus ethnicity was a very important and relevant set of information with which to increase the statistical relevance of your results (i.e. your ability to determine your own safety).

      Anytime the data set used to discriminate is relevent to the desired statistical set, discrimination is a productive thing, no matter how offputting that might be to your own world view. The correct response to that is to improve the world so that the data set is irrelevant, not put your fingers in your ears and pretend that discrimination is an issue.

      Discrimination is a method of sorting data. Nothing more. Scientists use discrimination in the scientific process to eliminate non-reproduceable effects. This has the desired effect on the statistical relevance of their results. Discrimination as a method of sorting data doesn't suddenly become bad because we apply it to people, it's just an uncomfortable truth that people aren't as altruistic and helpful as would be implied by a "discrimination free" world.

      Minorities use discrimination to determine that "white people can't understand" their plight. It's the same exact method of sorting data, just on a different set of data.

      And the harsh reality is that you can call it whatever you want, or demonize it how you see fit... but all that does is waste energy running in a circle instead of fixing the issues that plague the "white society" and the "non-white society".

    33. Re:Why does this matter? by akintayo · · Score: 1

      I hear yah. Not Asian, but I watched an amazing amount of crap because of a black cast.

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    34. Re:Why does this matter? by stine2469 · · Score: 1

      Actually, wasn't she from Pasadena?

    35. Re:Why does this matter? by Anonymous Coward · · Score: 0

      I'm white and live in Australia.

      I have been denied access to a restaurant because I "looked disruptive".

      I have been pulled over MANY times because I "looked suspicious".

      I have been patted down at the airport EVERY TIME as a "random search".

      And although I've never been asked for my papers, my citizenship based on my accent has been challenged by police and similar, many times. (I don't have an Australian accent, it's closer to English/American)

      I have several friends who are islander, asian and similar, and although they have gone through one or more problems with those above, I have received as much if not more.

      I think your terrible characterization of what black people go through and what white people go without, is fucking terrible. You're bringing this up and being politically correct, which actually shows you're possibly one of the most racist people here. The presumption that colour is a good proxy for assumptions about any group of people is ridiculous, and the very definition of racist ("2. Discrimination or prejudice based on race." from The American Heritage® Dictionary of the English Language, Fourth Edition
      Copyright © 2009 by Houghton Mifflin Company.).

      Now with regards to the original topic, the game can be created however they want it to be created. If they want to make it more real, they will take demographics and it's distributions more seriously. However, this has nothing to do with "function[ing] as crucial gatekeepers for interest in science, technology, engineering and math" or placing "underrepresented groups behind the curve". However, funnily enough the presumption or idea that this might be, is most likely more counter productive than whether it is or not.

    36. Re:Why does this matter? by Bacon+Bits · · Score: 1

      That's decidedly an anti-hero. The character is a criminal and a gangster. He promotes negative stereotypes much more than promoting any kind of positive diversity.

      --
      The road to tyranny has always been paved with claims of necessity.
    37. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Then: "You can't make a game set in Africa where you kill black zombies. That's racist!"

      Resident Evil 5

    38. Re:Why does this matter? by gaspyy · · Score: 1

      Actually, there was a game I quite liked called Urban Chaos. The main character was a Caribbean black woman, a police officer. Though it wasn't groundbreaking, I enjoyed it immensely.

      If you can pretend you're an orc, elf or zerg, why not a black warrior?

    39. Re:Why does this matter? by skine · · Score: 1

      I'm a lot more likely to pick up a game featuring someone like me.

      Perhaps more importantly, I'm more likely to make a game featuring someone like me.

      Most of the time, writers write from experience. If one tries to write about something he has no knowledge of, it usually descends quickly into stereotypes and fallacies.
      For example, it would be nigh upon impossible for me, a country raised white male to create a story featuring a black girl from Brooklyn.

    40. Re:Why does this matter? by electrosoccertux · · Score: 1

      Because the point of playing an orc or zerg is so you can be evil?

    41. Re:Why does this matter? by akintayo · · Score: 1

      White. Armed. Hostile. Genocidal. Self-centred philosophy. Ethnicity is the important factor, Ok. I will have to disagree with that. Crusaders wanted to "recapture" the "Holy Land", this was the problem at the centre of the dispute. Sorry, but I fail to see how race becomes a dominant factor.

      Of course I will demonize it, ethnic or racial discrimination is stupid. It has been a source of evil in the past, millions or billions of people were slaughtered. Thousands still die today because of it today, and there is no evidence that it is useful. Beyond weak conjecture. A bunch of feudal kings and their pope decide to slaughter people to claim their territory, and you would think it prudent to kill any European ... discrimination is a stupid policy.

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    42. Re:Why does this matter? by BoostFab · · Score: 1

      exactly; i'm tired if this race bullshit; before we know it they are trying to enforce affirmative action into everything.

    43. Re:Why does this matter? by JordanL · · Score: 2, Informative

      A bunch of feudal kings and their pope decide to slaughter people to claim their territory, and you would think it prudent to kill any European ... discrimination is a stupid policy.

      Whoa there, discrimination, as I've now told you many, many times, is a method of sorting data, not a conclusion. Who said anything about killing people?

      I made the point that as a Jew or Muslim, seeing a white person during the crusades, and assuming they were dangerous, was not just discrimination, but smart discrimination. I made no claims in anything I've said in this entire thread about actions one should take. Discrimination is a process of coming to a conclusion.

      A police officer deciding that a driver is unsafe because of ethnicity is discrimination. Pulling them over or arresting them is not discrimination, it is choice. It is an action. Discrimination has nothing to do with what choices you make, it merely has to do with the conclusions you reach.

      Certainly as a Jew or Muslim during the crusades you could decide to kill all white Europeans. But that is not a logical and required extension of the conclusion that "a white person is probably dangerous to me". There are in fact several ways to act on that conclusion, and you may even not act on that conclusion.

      But don't mind me. Apparently I'm racist and lots of other horrible things.

    44. Re:Why does this matter? by foqn1bo · · Score: 5, Interesting

      Has it occurred to anyone that this paper isn't the "PC Brigades"? I'd be willing to be most of you haven't even bothered to read it.

      Nobody is asking anyone to fill a quota. Minorities and women are underrepresented in games for the same reason that they were underrepresented in film and television for so long (and still are in many ways)...because they are socially marginalized. It's more a reflection of the state of our culture than anything else. You're probably not old enough to remember it, but if you look back just 30-40 years, it's hard to even find movies that are shown from a woman's point of view -- one of the biggest critiques of film by early feminists was the way in which female characters were often passive objects, plot devices or romantic interests of the male leads at best. Social researchers are interested in the way our culture reflects the biases we have.

      You probably don't care, and that's fine. Nobody in the game industry is going to read this study any more than the slashcrowd, and if they did it's not going to cause them to rethink their plans. They make the games that sell, just like the moviemakers of yesteryear made the hero worshiping, male-centric films that audiences loved. Games, film and other cultural artefacts will continue to mirror the social gestalt, social change will be gradual, and most people won't notice. Social theorists and scientists (you can put scare quotes around it if you like) will continue to pay attention to these things, because they think, quite rightly, that having a pulse on our culture is a good thing.

    45. Re:Why does this matter? by thearkitex · · Score: 1

      You obviously never played the game all the way through.

    46. Re:Why does this matter? by Anonymous Coward · · Score: 0

      holy shit, you got the reference! congratulation on having a single figure IQ and missing the point

    47. Re:Why does this matter? by keeboo · · Score: 1

      Yup, I remember that discussion, I even replied that as AC in case things turned ugly.

      Regarding games at least, I don't think that trying to please everyone being politically correct is the way to go: you end up being artificial and no one will be satisfied anyway.
      That kind of subject reminds me of certain soap operas produced in the US, where every single person is black (except for one neighboor and, perhaps, the postman). -- I always found that strange, it felt to me like some sort of "happy apartheid".

    48. Re:Why does this matter? by Quiet_Desperation · · Score: 1

      Make a game where the heroes are black or some other minority and see how well that will do.

      You mean like the gazillion selling GTA:San Andreas?

      And, c'mon... how many times in the past ten years or more has the villain- in games, movies or TV- been the "Evil White Businessman" archetype?

    49. Re:Why does this matter? by Dave+Emami · · Score: 1

      I do think it would be hilarious to have a 90 year old woman as the main character in GTA though.

      "Freeze! I'm Ma Baker, put yer hands in the air and gimme all yer money!"

      --

      "The Greens lynched a hacker in Chicago. Last month, but I think the body's still hanging from the old Water Tower."
    50. Re:Why does this matter? by daredd · · Score: 1

      Well put.
      Trying to get one good game a year with a balance of graphics, sound and game-play is difficult enough rather like a Hollywood film without getting neck deep in this crap.
      The quaint I am one colour/color and you are another and I have a willy and you got a pussy crap is so junior school. We are all different by random (sorry Darwin, God et al) generation (AD & D rules :-)) so it is a given that discrimination is going to occur somewhere. Once you start down the route of trying to cater for everyone which is impossible, where do you stop ? Political correctness is for morons, the average person upwards makes these judgements for themselves anyway.

      BTW 'Anonymous Coward' if some people did not get your post then I would give up as they obviously do not have the wit to 'walk and talk' at the same time either.

    51. Re:Why does this matter? by palegray.net · · Score: 2, Interesting

      Loaded question: what's stopping minority groups from making games that have a different diversity level? Please don't hand me any lines about the accessibility of technology; I grew up dirt poor and did most of my learning at the public library.

    52. Re:Why does this matter? by palegray.net · · Score: 1

      BTW, previous query not aimed at you, but the audience as a whole.

    53. Re:Why does this matter? by palegray.net · · Score: 4, Interesting

      Oh, I know about oppression. I'm a 28 year old white male who grew up in Georgia (the US version). I got the crud kicked out of me as a child for befriending a kid who happened to part of one of the first black families to move into my neighborhood. If anything, it made me think long and hard about what race meant in my segment of American culture, with the result being I decided that if getting beaten for my friendships was the asking price, I'd gladly keep on paying it. I paid for it until I left to go live with my father a few years later (as soon as the law allowed me the right to choose where I lived, 14 years of age in GA).

      Frankly, this whole story is ridiculous. If people want to take issue with minority representation in video games, fine. They can go create their own games. This is 2009, and there are virtually no barriers to doing so should anyone be interested. Let's stop inventing problems for the sake of headlines.

    54. Re:Why does this matter? by CronoCloud · · Score: 2, Insightful

      I think the person you responded to was annoyed that you automatically assumed that anyone posting on slashdot is a "dude" We all know the stereotypes of slashdotters: living in their parents basement, surviving on a diet of cheetos and jolt, not being good at social interaction, running Linux, and of course, being male.

      In fact I've seen people who say that they're female in comments be accused of not being so (mostly jokingly) or being assumed to be transgendered.

      I've even been guilty of that myself, I'm no saint, but the thing is, we shouldn't do that. We shouldn't start a reply with "Dude", unless we're pretty darn sure that the person we're responding to is/or identifies as male.

    55. Re:Why does this matter? by CronoCloud · · Score: 1

      I hear ya, it also applies to socio-economic class as well. I liked Roseanne more than I probably would have otherwise because the characters were blue collar and "just getting by"

    56. Re:Why does this matter? by daredd · · Score: 1

      No offence taken.

      I read one of your earlier posts about your upbringing, under 'Why does this matter'. The more people like yourself who desire a normal healthy community the better the world shall be.

      If we all as a world start showing this propaganda of separation and hate the intellectual disrespect it deserves we would all have happier lives.

      Peace out!

    57. Re:Why does this matter? by The+Evil+Couch · · Score: 1

      Dude, the word dude has steadily lost its gender meaning. Anyone getting offended because they were referred to on the internet as a "dude" should grow up.

    58. Re:Why does this matter? by Lemmy+Caution · · Score: 1

      There is no contradiction between the fact that CJ turns out to be a sympathetic and even admirable figure in GTA:SA and that he might promote negative stereotypes.

      Personally, I love GTA:SA and I think that its depictions are thought-provoking and worthwhile, yet it still is a problem that one of the very, very few depictions of a black "lead" videogame character is a gang-member and car thief. What if 95% of all white characters were undereducated rednecks (even if they were admirable undereducated rednecks?)

    59. Re:Why does this matter? by Lemmy+Caution · · Score: 1

      They won't get it. It is invisible to them.

    60. Re:Why does this matter? by Fulcrum+of+Evil · · Score: 0

      Make a game where the heroes are black or some other minority and see how well that will do.

      Half life did pretty well.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    61. Re:Why does this matter? by MaskedSlacker · · Score: 1

      You might want to see a doctor Anonymous Cowardon. I don't think it's healthy to talk to yourself like that...

    62. Re:Why does this matter? by MaskedSlacker · · Score: 1

      Hmmm ... do you think before you write this? Only black kids glorify criminals? Sopranos? The Godfather Trilogy? That whole Billy the Kid fetish?

      Billy the Kid fetish? News to me.

      Godfather Trilogy? Certainly never watched it as a kid.

      Sopranos? Likewise (though to be fair, I wasn't a kid when it came out).

      There's a big difference between being entertained by a story and idolizing a behavior. To think of some more relevant examples in my life than yours, I never dressed like Al Capone, never imitated the speech patterns of Bugsy Malone, and never wanted to get famous the way Bonnie and Clyde did (three criminal icons I was aware of before the age of ten).

    63. Re:Why does this matter? by religious+freak · · Score: 1

      May I be the first to ever say... fuck you wheelchair zombie!!

      --
      If you can read this... 01110101 01110010 00100000 01100001 00100000 01100111 01100101 01100101 01101011
    64. Re:Why does this matter? by thetoadwarrior · · Score: 1

      Yes people do care which is why the Japanese and the European game developers use a lot of white American characters and voice actors in their games rather than making games about their people.

    65. Re:Why does this matter? by bestalexguy · · Score: 1

      You would be discriminating based on entirely relevant information.

      Spot on. I'm looking forward to the day in which we'll be allowed and assisted by the authorities in rationally assessing our risks. I demand the right of knowing if it's safer for me to walk beside an elderly white woman, or should I rather get nearer to the black gangsta-culture guy. Based solely on cold statistics, which are so unsurprisingly hard to get hold of. Much in the same way as an insurance company discriminates 18 years old male drivers against 40 years old married women with children ("No offense, just business"). And believe me, as an Italian talking to mostly Americans about discrimination, I know what I'm talking about. By the way, I think we deserve(d) much of that, since our country is still in deep mafia crap ...

    66. Re:Why does this matter? by Ma8thew · · Score: 1

      That's entirely different, and you're an idiot if you can't see that. You could avoid the random searches by changing your behaviour. People with brown skin cannot. Do not claim to know what it feels like to be casually discriminated against, when you have no fucking clue.

      The most insulting part of your post is the insinuation that discrimination against black people is OK, because they are more likely to be criminals. Setting aside whether that is true or not, consider that maybe treating people as criminals turns them into criminals.

    67. Re:Why does this matter? by JordanL · · Score: 1

      What? Do you have any reading comprehension?

      The point was that people make discrimination an emotional issue (as you just illustrated) when discrimination is simply a process of assessing and sorting information. There is nothing inherently wrong with discrimination, as I said, it is using irrelevant information to discriminate that is wrong.

      If skin color is causualy related to crime risk, or there are common causes for the two, or there are risk factors related to the two, then discrimination based on that is simply deducing the best guess from available data. If, as is often the case with racial issues, skin color has nothing to do with what you're discriminating about, then of course, it makes no sense.

      But that is not because discrimination occurred, as you suggest. It is because you use irrelevant factors to discriminate.

      And further, I do not claim to know the plight of "brown skinned" individuals as you put it. I was qualifying my own statements based on my experiences. Is this one of those topics I'm not allowed to contribute to the discussion on because I was born white? I don't have an updated list lying around, so you'll have to clue me in.

      Your reaction to my post is a great example of nearly every point I was making.

    68. Re:Why does this matter? by AliasMarlowe · · Score: 1

      I get selected for the extra questions and extra search EVERY TIME I pass through an airport in the US. I'm ethnically west/north European (fair skin, light brown hair, etc.) with as anglo a name as you can imagine, and no bizarre features or clothing. Doesn't seem to matter whether I'm flying business or economy, short haul or transatlantic; I get the attention every time.
      Most likely, it's my beard that triggers this "random" selection, even though the beard fairly short and neatly trimmed.

      --
      Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    69. Re:Why does this matter? by jack2000 · · Score: 1

      OK I'll bite. Imagine you are right there in the "holy land". You may be a farmer or an artisan.
      Then along come those nice people of different race armed and some of them on horses. They proceed to massacre the villagers outside the castle walls.
      YOU however survive another day. The NEXT time you see them what will you think.
      Oh it's those nice people who look no-way like me and like to kill shit, OR would you judge them by their agenda which is totally irrelevant to you anyway?

      Condemning discrimination is easy to do when your survival is guaranteed and you're not afraid for your life so hard your bones shake.
      Humans and indeed animals too discriminate the different from them. It's a BASIC survival instinct.

    70. Re:Why does this matter? by Ma8thew · · Score: 1

      Maybe I misunderstood, but it seemed to me that you were equating discrimination based on someone's behaviour with discrimination based on someone's phenotype. In the latter case, this leads to victimisation. Further to your point, maybe if developers included more diversity in their games, they would have a more diverse audience.

    71. Re:Why does this matter? by fiddler.wo.a.roof · · Score: 1

      Pulling them over or arresting them is not discrimination, it is choice. It is an action. Discrimination has nothing to do with what choices you make, it merely has to do with the conclusions you reach.
       

      It seems to me that the conclusions one makes are tied to the actions one does.
      ---
      in-sig-nificant

    72. Re:Why does this matter? by arthurpaliden · · Score: 1

      Unfortunately what else can you do with psych majors, at least it keeps them off the streets. Well I suppose that they could work at McDonalds.

    73. Re:Why does this matter? by Anonymous Coward · · Score: 1, Insightful

      Are you truly that stupid?

      Enlighten me, of the instance when discrimination was valuable.

      Would you read a study wherein they asked a random sampling of the entire world population about what it feels like to be a Cuban immigrant in Florida?

      Discrimination in your behavior is how you (and everybody else) deal with the world. You might get all high-and-mighty when somebody brings up the subject, but you wouldn't walk into an alley with a bunch of guys who were holding malt liquor bottles and making vague leering statements in some slang you don't quite recognize. You're discriminating in choosing an avoidance behavior because you believe that they fit enough of the criteria to be pigeonholed into the cultural group "violent criminal."

      You discriminate against weeds because they destroy the plants you find to be pleasing.

      Playing dumb and making a guy with a good point out to be the bad guy just because he used a dirty word (discrimination) is not going to make you look any more intelligent or morally superior.

    74. Re:Why does this matter? by Anonymous Coward · · Score: 0

      GTA: Rosa Parks

      "Forget taking the back seat- you're getting the whole bus!"

    75. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Since games are products that are supposed to sell to as many people as possible, they are designed to appeal to "target demographics." This means, "the largest group of people who will buy our games."

      The wealth distribution and ethnic makeup of gaming's largest market (United States) is clear: we have lots of white people who have lots of money. I'm willing to bet that game companies want to sell to a group of people who have money. Thus, game characters are designed that the target demographic relates to.

      The focus on symptoms rather than causes of racial inequality is disappointing to say the least.

    76. Re:Why does this matter? by TheVelvetFlamebait · · Score: 1

      The article says that it was weighted by sales, which means this study was self-selecting. Who buys most games? White males. What is the predominant findings? Characters are white males. All this shows is that people who buy games are similar psychologically to all other people in seeking out representations closest to themselves.

      Well, I guess the question comes down to whether we are less likely to play a game if the main character wasn't a white male.

      I wouldn't have thought that I would be "that kind of person", but when I started playing Metroid games, I had no idea that Samus was a woman; I had just assumed her to be male. When I found out, I must admit it felt a little weird for a while. It hasn't stopped me buying the games though.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    77. Re:Why does this matter? by westlake · · Score: 1

      Game developers aren't obliged to fill quotas; all they have to do is make good games. Does anyone really care about what video game characters look like? These folks need to examine their priorities.

      The developer's first priority is sales.

      The U.S. in a very short time will have a Hispanic majority. It will be an increasingly complex multiracial - multicultural - society in which the white is in the minority.

      The Wii prospers in large part because it targets non-traditional gamers. Women, the elderly, and so on.

       

    78. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Voiced by Betty White!

    79. Re:Why does this matter? by Lemmy+Caution · · Score: 1

      Racism occurs in the interpretation. Behavior that, from white or Asian kids, would be interpreted as being rambunctious, lively, "just being kids", wacky hijinks, "boys-will-be-boys" behavior gets interpreted as thuggishness, delinquency, out-of-control behavior when it is engaged by black or hispanic kids. When people of one's own race clearly misbehave, it is treated as a problem of their economic class, or their personal moral defects, or poor parenting; when people of other races misbehave, it is ascribed to their race.

    80. Re:Why does this matter? by MartinSchou · · Score: 1

      Here's a thought: Make the characters random in appearance.

      You draw on statistical information and whenever you need a new background character. It won't work for all characters in a game, as you'd need to have a ton of extra voice work done, but for people to fill in the background or non-speaking parts, why not?

      It'll take a bit of extra work for the animators and modelers, but wouldn't it be sort of cool to get to mow down a random group of people in GTA and notice, just before you plow into them with a truck, that you're about to paint a sidewalk mural with three generations of a mixed race family. Old, young, middle aged, black, brown, red, orange, yellow, green, blue, violet, gray, white, male and female.

      It can't be all that difficult.

    81. Re:Why does this matter? by CronoCloud · · Score: 1

      Perhaps it's only lost it's gendered meaning among the young? I'm 42 and for my sake, Dude is still a gendered word. I read a short story recently where the teenage main characters of either gender called each other Dude all the time and it was jarring to me.

    82. Re:Why does this matter? by Citizen+of+Earth · · Score: 1

      Game developers aren't obliged to fill quotas; all they have to do is make good games.

      As far as I'm concerned, they blew their own argument out of the water with the following quote from the story: "with the results weighted according to game sales". In other words, they game makers are delivering what their customers want, and their customers want whitey.

    83. Re:Why does this matter? by Scrameustache · · Score: 1

      Honestly, I'm tired of this bullshit. Someone needs to tell the PC brigade to go fuck themselves. Game developers aren't obliged to fill quotas; all they have to do is make good games. Does anyone really care about what video game characters look like?

      The solution to this "problem' is simple and already implemented in older media: Tokenism. You simply add one (1) black character, and you don't even have to keep him alive the whole time, he just needs to show up and say something funny and colorful.

      And yes, everyone who has spent time unlocking skins cares what their character looks like.

      So what I'm saying is: Give people skins for their characters.

      --

      You can't take the sky from me...

    84. Re:Why does this matter? by mdwh2 · · Score: 1

      I'll bite. Citation needed - references for where this happened please? Or were you just making up straw men?

    85. Re:Why does this matter? by ElKry · · Score: 1

      And of course, had a friendly and unarmed caucasian male entered Muslim or Jewish territory during the crusades, he would have been welcomed with open arms and a nice meal.

    86. Re:Why does this matter? by R2.0 · · Score: 1

      I think you miss the point. The PC brigade doesn't want games to have "diverse" characters; their wet dream would be to force players to choose minority characters to represent themselves.

      "Select Character"

      [white skater dude]

      "You have chosen "white skater dude" too many times. Please select a different character to enhance your gameplay."

      [white surfer dude]

      "You have chosen a character of the same ethnic background too many times. Please select a character of a different ethnic background to enhance your gameplay."

      [black surfer dude]

      "You have chosen a character of the same gender too many times. Please select a character of a different gender to enhance your gameplay."

      [black surfer chick]

      "You have chosen a character of the same sexual preference....."

      Until every able bodied, white, heterosexual male wishes he was Frida Kahlo, some people will never be satisfied.

      --
      "As God is my witness, I thought turkeys could fly." A. Carlson
    87. Re:Why does this matter? by Grim+Beefer · · Score: 1

      Right, so if minority groups just learned more at the public library, they too could be captains of industry! All they have to do first is learn, then they'll automatically get to own the huge media firms that decide what gets published. Amazing!

      You're simple, yet elegant, solution has singlehandedly solved centuries of inequality and discrimination. Why hasn't anyone else thought of that?

    88. Re:Why does this matter? by gzunk · · Score: 1

      So, Eminem hasn't influenced young white kids? Agreed he's not a criminal, but not entirely a role model either.

    89. Re:Why does this matter? by gzunk · · Score: 1

      It's important to state that the people who care are predominantly USA consumers.

      Let me generalize, Americans don't buy games that don't have Americans in them, preferably as the "hero" character. So, to maximise your sales, you make that kind of game.

      I would love to see games with a Scottish hero, kicking alien ass, but it's not going to happen unless I write it.

    90. Re:Why does this matter? by thetoadwarrior · · Score: 1

      That was my point in another reply. A lot of other countries are fine with seeing different people in their games. Where as Americans are moaning over whether it's black Americans or white Americans in games. Either way, for te vast majority of the globe, the end result is the same.

      Or like RE4, where Capcom used Spanish voice actors which didn't quite work in Spain. But Mexicans will work for less and Americans would know Meixcan Spanish over Spain's Spanish so it would seem more authentic to their largest market.

      It's all well & good to say American developers are white Americans and therefore prefer to see white Americans in their games but even movies, which primarily feature Americans, aren't as bad as video games.

      Game developers just don't try because they feel they can't or don't have to. Of all forms of entertainment, gaming is the most backward form of entertainment and shows no signs of changing. It's not really America's fault. It is those in Japane and Europe that just dont' want to rock the boat that are damaging their nation's chance of shining in gaming.

      There are a lot of things about globalisation that are nice. There are some things that are bad, like companies just appealing to the largest market because everyone else will just fall in line. This desperately needs to change otherwise gaming will never be taken seriously for this, amongst other reasons. Everyone is just too happy to appeal to teenage American boys.

    91. Re:Why does this matter? by palegray.net · · Score: 1

      I don't think you know the first thing about these "huge media firms" you've mentioned. Disregarding that little detail, there's nothing stopping anyone from independently developing a game, seeking their own capital from outside sources if necessary, etc. It's called starting a business.

    92. Re:Why does this matter? by Lemmy+Caution · · Score: 1

      The fact that you don't think they would shows you know almost nothing about the historical demographics of that era.

      Note: a lot of Muslims and many Jews were caucasian during that time, and are today. Medieval Islam was generally more tolerant and hospitable than Medieval Christianity.

    93. Re:Why does this matter? by ElKry · · Score: 1

      Tolerance and hospitality have nothing to do with it. War does. I'm not saying they were any worse than the Christian side, as the Christian side committed a lot of atrocities in that era (and a lot of other eras). I'm saying that, had a typically christian-looking person entered their territory, even if unarmed and friendly, they would most probably not receive him with open arms. They would be stupid to do so.

    94. Re:Why does this matter? by sssssss27 · · Score: 1

      Do a Google search for "Resident Evil 5 racism" or "Left 4 Dead 2 racism."

    95. Re:Why does this matter? by blippy · · Score: 1

      : Honestly, I'm tired of this bullshit.

      Most insightful comment on this thread.

      Game makers attempt to make games that people want to play. Ethnic diversity ... who cares. What's next ... are we going to start complaining about the apalling health and safety conditions that the characters endure. Or the distinct lack of creche facilities in the game?

      Don't these researchers have anything better to do with their time and our money? Get real, people.

    96. Re:Why does this matter? by Anonymous Coward · · Score: 0

      I like PC games, but I think they've got it wrong...

    97. Re:Why does this matter? by Lemmy+Caution · · Score: 1

      Do you know what a "Christian looking person" was back then? You'd be wrong if you guessed it would have much to do with skin color, or even language.

      There were Christians living in that area under Muslim rule, and relatively peacefully, before the Crusades started. And they spoke the local language, etc. And there were Muslims who were European-looking.

    98. Re:Why does this matter? by JordanL · · Score: 1

      You are again missing the point. The point is that discrimination is a method of eliminating false positives, and for the most part it is successful at doing that. The criteria could be skin color, or it could be behavior, or it could be attire, or it could be language, or it could be possessions, or it could be body language, or it could any of a million different factors.

      The important part is not which types of discrimination would have resulted in the most successful outcome, the important part is that they do result in an expected outcome, and do serve a purpose... a survival instinct that is very basic to humans.

      As I mentioned before, discrimination is not the problem, discrimination using irrelevant information is a problem. Pointing out how irrelevant the information is does not prove me wrong, it actually proves the point I was making.

    99. Re:Why does this matter? by Anonymous Coward · · Score: 0

      My ex-girlfriend is an nth-wave* feminist. Take it from me, they do not take kindly to the priorities argument. These issues are all equally important. It's a waste of time to raise awareness and incrementally effect change. Let's make world peace via solving world hunger while erasing corruption by becoming an emancipated society. Hm, told this way, I'm not even sure I disagree.

      * I have to say nth wave because I honestly lost track. I was too busy being egalitarian.

    100. Re:Why does this matter? by Anonymous Coward · · Score: 0

      Actually, you're exactly wrong after the second sentence. The characters are predominately white males because that is the demographic most likely to buy the games. The developers make a 'fun game', but the marketing department picks the characters that are most likely to sell games. Their choices are often the result of what gamers like you say they want in focus groups. In that way, developers are obliged to "fill quotas". Games like Halo3 weren't developed by a guy in his garage; they're built by businesses.

    101. Re:Why does this matter? by Anonymous Coward · · Score: 0

      I'm 45 and to me 'dude' implies a city faggot wearing a cowboy hat, pink boots, chaps and no pants at all.

      'Dude' has to lose it's insult meaning before it loses it's gender specific meaning.

      Calling someone 'Dude' amounts to fighting words where the meaning is remembered.

    102. Re:Why does this matter? by BigBadRich · · Score: 1

      [...]Let's stop inventing problems for the sake of headlines.

      You must be new here.

    103. Re:Why does this matter? by dontPanik · · Score: 1

      If people want to take issue with minority representation in video games, fine. They can go create their own games. This is 2009, and there are virtually no barriers to doing so should anyone be interested.

      That's like if I wrote an article saying the president sucked and then you said, "if you don't like it, run for president, there's nothing stopping you."

      Yeah, technically there's nothing stopping me, but in reality I will never become president. Same for these social scientists, you can tell them to make games, but even if they made games, they couldn't have a real effect on the games industry.

      I don't agree that we should worry about this, but I do see their reasons for making this point.

      --
      "Computers are useless. They can only give you answers." - Pablo Picasso
    104. Re:Why does this matter? by dontPanik · · Score: 1

      I think your comparison is flawed in that movies in the 40s or whatever were consumed by the general population. This is not the case with video games (for now). Right now teenager boys play video games. I almost said teenage white boys, but I feel like the racial barrier has gone down in recent years.

      --
      "Computers are useless. They can only give you answers." - Pablo Picasso
    105. Re:Why does this matter? by palegray.net · · Score: 1

      News flash: the President is a black guy.

    106. Re:Why does this matter? by Grim+Beefer · · Score: 1

      Well I'd say the first thing is that they have names like Microsoft, Nintendo, and EA, and the second thing is that they like to maximize a profit for the risk they take on developing, manufacturing, and marketing a product, but you're probably right. I'm definitely not initiated enough to understand such confusing and arcane subject matter as the logic behind making more of a type of thing that has sold a lot before, and allowing a product to retail through your distribution channel that has a reasonable expectation to sell. I didn't know that big media worked to promote the erudite musings of talented and rugged individuals, regardless of credentials, content, or market forces, not shovel out more of whatever sells the most copies at Wal-Mart, so thanks for clearing that up. I also didn't know that all you need to "level the playing field", as an indie games developer, is a good idea, magical "free time and money", and to get your shitty no-budget game posted up in some backwater realm of the internet. Maybe if you're lucky, some naive kid will do your texture work for free because they think it'll look good in their demo reel, or by the time you're sixty all of your hard work will have paid off enough to hire another person onto your team, or actually pay for some advertising. There's no such thing as market manipulation from above or barriers to entry, especially in the console market, right?

      I think it's you that doesn't know the first thing about American capitalism and reiterates the same tired idea that all you need to make in this world is a healthy dose of determination, and that the people that don't overcome the inequalities and barriers to education and success dealt to them really only have themselves to blame.

  4. No surprise by newsat11 · · Score: 1

    Ethnically homogeneous developers rely on stereotypes. In other news, the sky is blue, water is wet.

  5. I have my doubts. by FlyingSquidStudios · · Score: 5, Insightful

    I'm guessing this is based on locality. From my admittedly limited experience, there are a lot of Japanese games which feature people who are pretty clearly Asian. Many of them don't even get exported out of Japan.

    1. Re:I have my doubts. by Anonymous Coward · · Score: 5, Funny

      Sorry, but... where have all the fat people gone, in american games ?

    2. Re:I have my doubts. by Ash.D.Giles · · Score: 1

      Yeah... Why are the Native Americans and Hispanic singled out? I mean, if you're going to complain about ethnic groups who aren't represented much in games, then what about Persians, Portuguese, Maori, Aboriginal... This smells of a very US-centric perspective taken in the study...

    3. Re:I have my doubts. by phaggood · · Score: 1

      True that - always figured it was the name rather than Falwell that turned Americans off to "Tele-*tubbies*" : way too close to home. Still, tho, I do wonder what we did to force Disney into its current "Black-out". Did we do something wrong? Are we not as entertaining as we were in the late 90's? (Tho personally I think "Cory In The House" doomed us all)

    4. Re:I have my doubts. by ipoverscsi · · Score: 1

      I wish I had mod points. I would mod that funny plus a million.

    5. Re:I have my doubts. by Larryish · · Score: 4, Funny

      Uh... they are busy PLAYING the games?

    6. Re:I have my doubts. by Anonymous Coward · · Score: 0

      "A large-scale content analysis [...] in comparison to the US population."

      Don't RTFA, but at least RTFS.

    7. Re:I have my doubts. by Ash.D.Giles · · Score: 1

      Sure. But why? I understand how they got those results, but why make that comparison? It's a peculiarly short-sighted concern, if in the world's game output, you are concerned if local ratios don't apply...

    8. Re:I have my doubts. by coaxial · · Score: 1

      From my admittedly limited experience, there are a lot of Japanese games which feature people who are pretty clearly Asian. Many of them don't even get exported out of Japan.

      Really? Like what? Mario is white. Hell, everyone in every anime and manga and RPG ever made looks white, unless they're black. Then they're a sambo.

    9. Re:I have my doubts. by Lemmy+Caution · · Score: 1

      When games are designed in Japan for export, one of the principles that is used in character design is "mukokoseki" - the removal of national characteristics. The characters are designed to appear ambiguously undecidable between Asian and white interpretations. This is, more than anything, due to the fact that the American market is less flexible about identifying outside of white characters than the Japanese market is of identifying with non-Japanese characters, and because of what can be called Western hegemony, with the corresponding presumption of "whiteness" as "normal", as the human default.

    10. Re:I have my doubts. by Eudial · · Score: 1

      A morbidly obese protagonist would seriously cramp the gameplay.

      Imagine a shooter where you need to stop every 10 steps to take a pause for a while. And if you dare run 20 steps, you fall over from exhaustion. Also, walking causes sweat to run down the screen. And you can't aim in the upper half of the screen, because your arms are so heavy. And you can't carry any heavy guns. And walking up a flight of stairs takes 10 minutes. .. ladders are out of the question.

      --
      GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
    11. Re:I have my doubts. by Bat+Country · · Score: 1

      Having browsed their methodology section, they took the 150 most popular games across all systems, selected the highest selling titles for the nine major game systems (PC, Playstations, Xboxes, Gamecube and the portables) at the time (March 2005-February 2006) and then compared them against the US population... Not the respective populations of the countries which produced them.

      Ignoring that the top ten is mostly american football and soccer titles, the rest were Star Wars titles, games with no discernable main character (GT4), Pokemon variants and GTA: San Andreas.

      Each game was weighted by the number of copies that it sold, meaning that a game selling 4 million copies figured twice as heavily in the computations as a game selling 2 million copies.

      This methodology virtually ensures that they'll get figures with almost the exact relative composition of professional sports averaged against southern California, as the sports games and Grand Theft Auto: San Andreas outsold nearly everything else by a factor of 5-10.

      Looking at the rest of the huge grossers, we get some more Japanese RPGs (with largely white-ish asian-ish compositions, it's hard to tell with JRPGs), World of Warcraft, and The Sims 2 and all of its variants, all of which skew the results severely as the characters are either created by the people playing them or they are of indeterminate or irrelevant race (Why are the Orcish people of the USA so underrepresented?)

      In short, it's a decent idea for a study, but horribly executed. If they really want to do this for North America, they need to choose their sample better. Or generalize it to studying the markets that produced the titles, then stating how close the diversity of each market's games are to the population of that market.

      --
      The land shall stone them with the bread of his son.
    12. Re:I have my doubts. by gzunk · · Score: 1

      That would require some extreme gaming skill to win, and could prove to be a winner - have you patented it?

  6. Hey that's great! by Anonymous Coward · · Score: 0

    The next time i'll be developing game where you use machine gun down children and elderly by thousands, if the press came down on me, i can claim i'm helping ethnical diversity!

    1. Re:Hey that's great! by Anonymous Coward · · Score: 0

      Don't forget to add in lots of minorities.

      In fact, why not make all of the victims minorities? Maybe then the people doing studies like this will be happy.

      Maybe you could even make the shooter a minority! His name should be Omar and he should be from Harlem.

      If nothing else at least it would stop all of these people whining about the demographics of video games.

  7. Well yeah by davidwr · · Score: 5, Funny

    Normal humans without special powers and skills are so underrepresented in those games. As a normal human whose only special power is the random temporary ability to cast ./ mod spells, I feel left out.

    When the mages and sorcerers get into MIT and I don't, I guess I can blame the games.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
    1. Re:Well yeah by icannotthinkofaname · · Score: 1

      As a normal human whose only special power is the random temporary ability to cast ./ mod spells, I feel left out.

      What is this current working directory of which you speak?

      --
      Let q be a radix > 1. I am in ur base-q, killing 10 d00ds.
    2. Re:Well yeah by Qubit · · Score: 1

      As a normal human whose only special power is the random temporary ability to cast ./ mod spells, I feel left out.

      What is this current working directory of which you speak?

      No, no, that's a quarter note. It's just got a very small head!

      --

      coding is life /* the rest is */
    3. Re:Well yeah by mathfeel · · Score: 3, Funny

      Someone should also publish a paper about the underrepresentation of female characters endowed with regular-sized boobs in video games.

      ...oops...PC police come knocking...

      --
      The only possible interpretation of any research whatever in the 'social sciences' is: some do, some don't
    4. Re:Well yeah by gzunk · · Score: 1

      Yeah, my wife keeps complaining about the use of huge breasts when advertisting games, so when I found the Fallout 3 Nude Mod with A cup breasts I couldn't wait to show her that not everyone was infatuated with huge breasts.

      I don't know why, but she seemed even less impressed with me after I had shown her than before...

  8. You misphrased it. by Moryath · · Score: 0

    The only "sciences" that start with the propaganda point and work backwards to the "answer" from there.

    As always, you can't take any of these "papers" seriously. They're never even close to mathematically rigorous, and always designed merely to attack someone.

    1. Re:You misphrased it. by martas · · Score: 1

      As always, you can't take any of these "papers" seriously. They're never even close to mathematically rigorous, and always designed merely to attract media attention.

      there. fixed that for you.

    2. Re:You misphrased it. by ShakaUVM · · Score: 4, Insightful

      Yeah, the social "sciences" love to pretend they're scientific, but they really aren't. I think Feynman put it best when he talked about them:
      "Because of the success of science, there's a kind of pseudoscience - social science. They don't do scientific research, they don't find any laws, they haven't found anythinig yet. They give you experts that sound sort of scientific, they sit at a typewriter and type something like organic fertilizer is better for you - maybe it's true, maybe it's not true. They haven't proved it... I've realized how hard it is to actually find out something. I know what it means to know something. So when I see how they get their information and see that they haven't done the work necessary..."

      Awesome rant, and still true today.

      http://www.youtube.com/watch?v=_EZcpTTjjXY

    3. Re:You misphrased it. by ioshhdflwuegfh · · Score: 1

      This Feyman's "I know what it means to know something" is a true gem of boundless wisdom.

    4. Re:You misphrased it. by lapsed · · Score: 1

      Look at the work of Burt, Granovetter or Podolny (head of Apple University) and tell me again that sociology isn't scientific. That social network analysis has informed biology and physics and vice-versa speaks to how ridiculous it is to try to divide the hard sciences from the soft sciences. Critique the article on its merits.

    5. Re:You misphrased it. by OeLeWaPpErKe · · Score: 1

      Okay at some point they flirt with being another field of economics, although the difference with "applied game theory" is a bit unclear to me (ie. nonexistent. You'd have to admit, however, that most things you hear about "sociology" are more like "X is racist" or "women are disadvantaged here". As the university Utrecht puts it "Empirical analysis is theory-guided, aiming at deeper explanations (in the Popperian sense) of social phenomena and processes rather than mere descriptions. Structural individualism is a major feature of theory building. This means that social phenomena are explained as a result of purposive behavior of individuals as well as corporate social actors". In practice this means they blame individuals (never themselves, big surprise there) and corporations for society's ills.

      The last court case to make the news made a big illustration as to the usefulness of these type of arguments. A women's magazine was recruiting a writer. They specified that that employee "had to be a man". So they were sued, and some woman got a big turnout. So the magazine did a long article about the court case. Why did they want a man ? Well they had 27 women writers, and 1 man. That man had an accident and they looked to replace him, and they've got several "man's viewpoint" type of columns, so they did so to avoid being a women-only magazine. They had to pay the woman that sued big damages, and had to hire her.

      So in effect, all the "anti-racist" idiocy accomplished exactly one thing : the TOTAL exclusion of one group of the population from that company. Of course, all was done in the name of "anti-racism" and was done by sociologists, paid by the government to fight racism (as opposed to jurists, or just well-thinking people in general).

      Sociologists are a field about how to "redesign society" and seem to go about accomplishing such in the same way as the last group that tried it.

    6. Re:You misphrased it. by Rambling+Paladin · · Score: 4, Insightful

      Did "awesome" suddenly become synonymous with "fundamentally wrong in every possible way"? Since Mr. Feynman isn't here to answer and you seem to agree so strongly with him, I'll simply address this to you instead of him. Full disclosure: I am a social scientist, which is why I'm so curious.

      Do you honestly think that social scientists just sit at a typewriter (computer nowadays) and make shit up? That there's no theorizing, no testing, no data? And then nobody else ever cross-checks this, never tries to replicate results? Have you ever sat down and read a social science publication? Any journals? Any books published for the academic market?

      I ask these questions because otherwise I cannot even fathom how you can draw these conclusions. I don't assume you have any advanced studies in sociology or the like, so why do you assume that you know what they're doing and that they're making things up?

      Let's try the example given in that rant: that organic food is better for you than non-organic food. A basic problem with his argument: who's researching that? Which social science deals with questions of nutrition? I don't mean the social effects of organic farming, I mean who is going to see if organic food is more nutritious than the alternative? I don't think any of them do, at all. Economists might ask about the economic effects of organic farming, or political scientists about the political effects of malnutrition, but neither of them are going to look at whether it's better for people in a biological way. They'll go across campus and ask somebody in the food science department, because those are the people who actually would research this sort of thing. (Or the nutrition department, or the health department, or whatever physical science actually looks at issues of organic nutrition.) Social scientists might use these findings in a study to look at the social effects of organic farming, but that's a different question entirely.

      Some people on /. seem to have a desire to pit the physical sciences and social sciences against each other, but I say that's silly. They look at different phenomena, but each contributes valuable knowledge to the world. Not like those jerks in the fine arts departments. (I'm kidding, please put those instruments down!)

    7. Re:You misphrased it. by ShakaUVM · · Score: 1

      >>I don't assume you have any advanced studies in sociology or the like, so why do you assume that you know what they're doing and that they're making things up?
      >>Do you honestly think that social scientists just sit at a typewriter (computer nowadays) and make shit up?

      Yes. Though they disguise it with stats to make it look scientific, and may even believe it themselves.

      You don't need an "advanced degree" in a social science to see the profound methodological errors in their studies. For example, consider the article posted on here that claimed that road rage is derived evolutionarily from territorial behavior protection. Ok, fair enough. Except the article didn't examine the different rates of road rage between men and women, or between cultures, etc. It made a claim, posted some numbers, and said that it had proved the hypothesis without doing, as Feynman said, the necessary checks or legwork needed to really know if their claim was right or not.

    8. Re:You misphrased it. by Rambling+Paladin · · Score: 1

      This is the article you're referring to, right? http://tech.slashdot.org/story/08/06/17/0148238/Road-Rage-Linked-To-Automobile-Bumper-Stickers?art_pos=2

      It took a little bit of legwork to get the Szlemko article proper, but I do not agree with your assessment. First, it does mention that there was no significant correlation between gender and road rage at the very beginning of the results section (see Journal of Applied Social Psychology, vol 38. p. 1680). Second, the numbers used are derived from a survey completed by a pool of drivers, they aren't made up.

      Mind you, I would question these results. However, it's because I think there's a sampling error of this particular study rather than a categorical dismissal of the entire field.

    9. Re:You misphrased it. by ShakaUVM · · Score: 1

      It's been a while since I read that paper. I'll see if I can find my notes on what was wrong with it.

      >>Mind you, I would question these results. However, it's because I think there's a sampling error of this particular study rather than a categorical dismissal of the entire field.

      I actually work in the social sciences, conducting scientific evaluations of education programs, attempting to assess using statistics if the programs are effective or not at improving student or teacher history content knowledge. I do it legitimately as possible, and *I* wouldn't accept my own results as being scientifically valid. There's just no way to isolate the millions of variables that go into learning and then come to the conclusion "Therefore we conclude (p 0.01) that the program had a positive impact on student history content knowledge".

      With other evaluators, it's even more sketchy. I went to the national TAH conference last year and sat in on evaluation workshops all week, with the following gems:
      1) Having the experimental group write the test that the experimental group and control group would then take.
      2) Only basing "overall content knowledge gains" on post-workshop tests that were then also given to a control group, and not on an annual pre- post-test based on overall American history standards.
      3) Having no controls in the program at all, or conducting significantly different evaluation efforts with the controls than the experimental group.

      And remember, these were presenters.

      But even if you could magically wave a wand and have a perfectly randomized experimental/control setup, where everyone complied with the test-taking (control group teachers that lose the lottery to join the program tend to tell you to go to hell), I'd still not be satisfied that it was the program causing any measured gains, though I would dutifully report the statistical analysis reports back, and demonstrate the differences in gains between the experimental and control groups. There's still too many uncontrolled factors for my tastes. But unless we can lock kids in little cubicles for a year and only do instruction via carefully-controlled prerecorded video (which might raise some ethical concerns) I doubt we'll ever be able to do better than what we're currently doing, which is a lot stats mixed with hand-waving.

  9. Look at the bulk of game designers/programmers... by Mitchell314 · · Score: 3, Funny

    A bunch of white dorky male geeks with no lives.

    I being one of them.

    --
    I read TFA and all I got was this lousy cookie
  10. I have two words for you: by grayshirtninja · · Score: 2, Funny

    Sergeant Johnson.

    1. Re:I have two words for you: by Culture20 · · Score: 1

      Sergeant Johnson.

      Bonus diversity: he's gay for Elites.

    2. Re:I have two words for you: by Anonymous Coward · · Score: 0

      Maybe that was a female elite? There's no way we can really tell and I guess it's still not any better that way...

  11. o'rly? by Anonymous Coward · · Score: 0

    surprise surprise

  12. Color me unsurprised... by kevinatilusa · · Score: 5, Insightful

    Given a choice between creating an representative cross-section of America and an representative cross-section of their customer base, game makers are likely going to go with the people who are paying them money.

    1. Re:Color me unsurprised... by Chees0rz · · Score: 1

      That's Racist(tm)

    2. Re:Color me unsurprised... by mathfeel · · Score: 1

      Given a choice between creating an representative cross-section of America and an representative cross-section of their customer base, game makers are likely going to go with the people who are paying them money.

      And how many of their customers have extremely well build muscle, ideally tanned skin tone, and over-sized boobs?

      --
      The only possible interpretation of any research whatever in the 'social sciences' is: some do, some don't
    3. Re:Color me unsurprised... by AmberBlackCat · · Score: 1

      There are Black people who buy video games. But never mind that.

      I'm not so bothered by the lack of Black people in video games. What really concerns me is the little representation I've seen is so bad. Like the Black guy in Final Fantasy, who spends most of his time cooning. And Balrog, who is big, slow, and dumb. I'd prefer a game with no Black characters rather than games that get it all wrong. The only one I can think of that isn't downright insulting is Jax. One of the problems with the generally negative portrayals if they reinforce stereotypes, just like TV shows. I guess if you're of a majority race, you never have to worry about that. But if somebody says something bad about something you care about, oh sound the alarms.

    4. Re:Color me unsurprised... by Rebelgecko · · Score: 1

      Given a choice between creating an representative cross-section of America and an representative cross-section of their customer base, game makers are likely going to go with the people who are paying them money.

      And how many of their customers have extremely well build muscle, ideally tanned skin tone, and over-sized boobs?

      I don't know about the first few criteria, but for the last one? Most of the male ones

      --
      CATS/Diebold '08- All your vote are belong to us!
    5. Re:Color me unsurprised... by Aladrin · · Score: 1

      Actually, I've noticed that developers -are- spending a lot more time including other races in video games in the last few years. And I think it's a good thing. They were reaching for 'reality' but ignoring a large part of it. Admittedly, they usually just use the stereotypes from other races right now, but that's better than just ignoring them... By a little, anyhow.

      And lately, there have been a lot of games that feature female main characters. Used to be that was taboo... It shouldn't be too much longer before they start pouring on the games that feature non-whites as the main characters, without a choice to switch away. (There have been some lately that defaulted to non-white, but you could change... Like Saints Row 2. But that's not exactly a great example due to the massive stereotyping in it. ;) )

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    6. Re:Color me unsurprised... by Mishotaki · · Score: 1

      Given a choice between creating an representative cross-section of America and an representative cross-section of their customer base, game makers are likely going to go with the people who are paying them money.

      I highly doubt that there is that many hot, underdressed, woman playing their games...

  13. Someone please think of the boobies by PhantomHarlock · · Score: 5, Funny

    Good thing they did not try to compare breast size and hip to waist ratios as compared to real world...

    1. Re:Someone please think of the boobies by grayshirtninja · · Score: 1

      They tried too, but Samus Aran wrecked the curve (tee-hee).

    2. Re:Someone please think of the boobies by Totenglocke · · Score: 1

      Holy crap, I laughed pretty hard when I read that!

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    3. Re:Someone please think of the boobies by icannotthinkofaname · · Score: 1

      Which curves - the ones in her armor, or the ones in her body?

      --
      Let q be a radix > 1. I am in ur base-q, killing 10 d00ds.
    4. Re:Someone please think of the boobies by Shikaku · · Score: 2, Funny

      The one that's now curved in my pants.

    5. Re:Someone please think of the boobies by Virak · · Score: 5, Insightful

      I'm always annoyed when people bitch about the unrealistic portrayal of the female body in video games or fiction in general. It's not like women are unique in this regard, most of the men have bodies that are like finely-chiseled statues that few men in real life are going to match up to (and certainly not ones who play games lots). Do you hear them complaining about that? Of course not. That sort of person doesn't give a fuck about equality, they're just in it for their own benefit and putting up a front of egalitarianism to make them look like less of selfish bastards.

      Not that I'm saying that people in fiction should have realistic levels of attractiveness. It's been like that forever for good reason; most people would much rather prefer attractive people over unattractive people. The only ones calling for 'realism' just can't accept the fact that they, like most people, are average, and cannot match up to people on the higher end of the bell curve. The solution is not to try to prevent any portrayal of anyone superior to them in any aspect, but to stop being so goddamn insecure about themselves.

    6. Re:Someone please think of the boobies by jabithew · · Score: 1

      This was my first thought. Most of the females in games I can think of are pretty over-represented.

      --
      All intents and purposes. Not intensive purposes.
    7. Re:Someone please think of the boobies by arthurpaliden · · Score: 1

      We, meaning guys, should probably start bitching about those imaginary men that populate the romance novels.

    8. Re:Someone please think of the boobies by Grim+Beefer · · Score: 1

      Right...care to back any of your "bitching" up with some evidence? Games are absolutely teeming with unchiseled, unattractive men. They take the forms of villians, NPC's, and very often, player characters. Just compare Mario and Peach, for starters. Men are the only sex allowed to have diversity in video games. Females, even strong females such as Samus Aran or Lara Croft have to be buxom curvacious stereotypes, and at the very least attractive. Can you even name ONE adult female player character off the top of your head that doesn't fit this mold (must be human and not created by the player, sorry)? Alyx Vance comes close, but isn't playable.

    9. Re:Someone please think of the boobies by Virak · · Score: 1

      "Absolutely teeming"? There might be a tad bit more, but it's still by far the minority. And Samus is an odd choice of character to complain about, given that she's in large, bulky armor that makes it impossible to tell her gender or anything else. As for women who aren't "buxom curvaceous stereotypes", plenty come to mind. Terra from FF6, Agrias from FFT, pretty much any female character from a BioWare game (and on this note, lots of other characters from RPGs; probably because they tend to have a lot more focus on plot and character development. I could continue listing more RPG characters, but I think this is enough), Millennia from Kagero: Deception II, lots of characters from the Metal Gear Solid series, and I could go on and on.

      And with regard to your claim women have to be "at the least attractive", as I said, this applies to the men too. You have one single example against this. If you're not convinced, then how about we look at, say, the top 10 games for a few consoles on Metacritic?

      For the Xbox 360:

      1. Grand Theft Auto IV: No horribly ugly male protagonist
      2. BioShock: Same
      3. The Orange Box: Same
      4. Gears of War: Same
      5. Oblivion: player-created characters (which are generally attractive)
      6. Call of Duty 4: Again, no unattractive protagonist
      7. Halo 3: You never see his face, but I'm betting it's at least reasonably attractive
      8. Braid: Still nothing like Mario
      9. Street Fighter IV: Oh hey, finally something! There are indeed unattractive male characters and no unattractive female ones (though the females still aren't "buxom curvaceous stereotypes")
      10. Fallout 3: See Oblivion

      On to the PS3:

      1. GTA4: See above
      2. LittleBigPlanet: Highly stylized and much the same regardless of gender anyway
      3. COD4: See above
      4. BioShock: See above
      5. SFIV: See above
      6. Metal Gear Solid 4: In a shocking development, the same as pretty much everything else so far
      7. Oblivion: See above
      8. Rock Band: More no overweight Italian plumbers
      9. Rock Band 2: Same
      10. Killzone 2: What do you think?

      As for the Wii, I think I've beaten this dead horse enough. There's a couple of Mario games (which you already mentioned anyway), and everything else is just more of you being wrong.

      In short, you're full of shit. I hope this post has enlightened you, have a nice day.

    10. Re:Someone please think of the boobies by Nalgas+D.+Lemur · · Score: 1

      Can you even name ONE adult female player character off the top of your head that doesn't fit this mold (must be human and not created by the player, sorry)?

      Just glancing at the foot or so of my game shelf I can see from here that isn't blocked by my monitor, Jade from Beyond Good and Evil and Chell from Portal, who are each the main character in their respective games and look like normal people.

      Of course, they're sitting next to P.N.03, which is pretty much the embodiment of that stereotype. Heh.

    11. Re:Someone please think of the boobies by Grim+Beefer · · Score: 1

      Late response, but you didn't address what I said at all. Perhaps you should before you deem me "full of shit" and yourself "enlightening".

      It's not just about women being buxom and curvaceous, but women being allowed to be "unattractive", yet still serve a role in the storyline of a game. Men vital to a story or environment are commonly portrayed as being ugly, while women, even those realistically portrayed physically, are not. Supporting roles, or plot points needing to be fleshed out are disproportionately handled by men, which contributes to the exaggeration of femininity in females due to their rarer occurrence (something that also commonly effects racial stereotypes in the games and media). Almost all of the games you mention contain far more men than women, giving the male sex much more room for variety through raw statistics in addition to male-centric game design.

      One single example? Let's take a look at some example from your list a little closer. GTA IV (there are so many ugly men here I don't really need to name them, you're ignoring that Vice City is a perfect example of what you're trying to prove doesn't exist, and almost all the women you encounter, in all of the games, are a different story...), The Orange Box (compare Barney, Dr. Vance, Dr. Kleiner, Dr. Breen, the G-man, and many TF2 characters, to the few important female characters Alyx, Dr. Mossmann, and Chell. Even Valve's realistic portryal of these individuals doesn't mask the fact that the women are undeniably and intentionally more attractive for their age, compared to the men, who are allowed to be ugly for the sake of character. To my knowledge, Half Life 1 didn't contain any female characters, except for those sexy assassin things...), Street Fighter (E. Honda. do I really need to go on?), MGSIV (haven't played this one, but old snake isn't exactly going to win any beauty pagents, along with Psycho Mantis and Revelover Ocelot from the previous games. I do remember a "Sniper Wolf" with huge cleavage, however. Meryl was undeniably calendar girl worthy.), etc, etc. Women are given character AFTER they are established as an attractive human. Your list also excludes many historical big sellers, such as the many, many sports titles (plenty of realistic portrayal of homely men, sorry girls but you're stuck with Dead or Alive beach volleyball), and, yes all of those big selling Mario games. Also important are the countless cookie cutter genre games, whose portrayal of stereotypes are often stronger due to lower, eh, production values. Yes, many of the games you mentioned do contain muscled male stereotypes or attractive men, but they ALSO contain many males that don't fit into those trappings, which was my point. Games have plenty of unattractive men, and very rarely, by comparison, will you see an unattractive woman. This is what leads people to claim that female images are misrepresented in video games.

      Finally, I think I'll expound on Samus, because she is the perfect example of what I'm talking about. You've probably played Super Smash Bros Brawl, where one of the playable characters is "Zero Suit Samus", basically Samus without her Power Armor. Lo and behold, we find a curvaceous buxom blond beneath the suit, reassuring us that even though we usually can't see the figure of Samus through her Power Armor, rest assured that she is hot...

      I'll admit that RPG are usually a little more friendly towards female bodies that the other genres women are portrayed in, but you're still missing the point. All of the adult females in FFVI are portrayed as being attractive (in supporting art materials as well, I might add), in contrast with plenty of important unattractive male characters throughout the game, including the most powerful character in the game, Kefka. Besides that, have you played any of the FF games recently? Do I really need to remind you that FFXII contained a playboy bunny, complete with stilettos and a thong (even in the snowy mountains), as a main character? Ever hear of a game called FFX-2? Alter

  14. So.. by cK-Gunslinger · · Score: 5, Interesting

    .. if someone develops a FPS where you shoot Hispanic 8-year-old females everyone will be happy? I kinda doubt it..

    1. Re:So.. by Anonymous Coward · · Score: 2, Funny

      Well... I would.

    2. Re:So.. by godless+dave · · Score: 1

      Exactly. Why did they even mention children?

      --
      "If it's real, then it gets more interesting the closer you examine it. If it's not real, just the opposite is true." -
    3. Re:So.. by vieux+schnock · · Score: 1

      OK, I can picture a game creator of a war/frag/heavely armed game inviting those reseachers for a focus group session and watch his new realease in action were all protagonists are made of females, Hispanics, Native Americans, children and the elderly.

      After the carnage, he turns on the lights and faces his audience with a large smile: "Well, whadyall think ?"

      1/3 are speechless, 1/3 fainted, and rest are still fighting over the waste basket to belch in it.

    4. Re:So.. by DaveAtFraud · · Score: 1

      .. if someone develops a FPS where you shoot Hispanic 8-year-old females everyone will be happy? I kinda doubt it..

      Actually, that should be an elderly Hispanic shooting eight year-old female Native Americans. Then you would cover all of the under-represented demographics. The only question is, does she yell "Get off my lawn!" in Spanish?

      Cheers,
      Dave

      --
      They that can give up essential liberty to obtain a little temporary safety deserve neither safety nor liberty.
      Ben
    5. Re:So.. by Anonymous Coward · · Score: 0

      Yeah, they weren't too happy with Bioshock, somehow I think shooting minority kids wouldn't go over much better.

    6. Re:So.. by iamangry · · Score: 3, Funny

      Three words.... Daycare: Total War.

    7. Re:So.. by bitt3n · · Score: 1

      .. if someone develops a FPS where you shoot Hispanic 8-year-old females everyone will be happy? I kinda doubt it..

      I'd be careful what you're proposing. I honestly believe that a Latina woman, with the richness of her experience, would insta gib any noob cracker who didn't live that life.

    8. Re:So.. by Anonymous Coward · · Score: 0

      FPS games are maybe the wrong kind for this discussion. But I think that RTS games include very often many different ethnologies, for example in space games when the terran forces fight together against aliens. You'll almost ever have the guy with the german accent, the chinese guy, the black guy etc...

      This study is so pointless. As if I would complain when there aren't any white guys in a chinese RPG...

    9. Re:So.. by Anonymous Coward · · Score: 0

      I'd be pretty fucking happy. I love killing children, even more so for 'Ethnic' children!

  15. Elderly Representation by Anonymous Coward · · Score: 5, Funny

    Somehow I don't think that the average person wants a game where they play a senior.

    No one wants to bend down to get the Amulet of Yendor and not be able to stand up again.

    1. Re:Elderly Representation by Thiez · · Score: 4, Funny

      This is especially true when you are being chased by an incubus.

    2. Re:Elderly Representation by NotQuiteReal · · Score: 1

      I don't know, can I be Clint Eastwood? He's still pretty intimidating.

      --
      This issue is a bit more complicated than you think.
    3. Re:Elderly Representation by Anonymous Coward · · Score: 2, Insightful

      I disagree. Metal Gear Solid IV anyone?

    4. Re:Elderly Representation by Anonymous Coward · · Score: 0

      Ah, but by the time you get the Amulet of Yendor, YOU will be a senior.

    5. Re:Elderly Representation by thetoadwarrior · · Score: 1

      But the your character losing control of its bowels at random times would make up for it.

    6. Re:Elderly Representation by Anonymous Coward · · Score: 0

      Does Old Snake count as elderly representation?

    7. Re:Elderly Representation by Anonymous Coward · · Score: 0

      Metal Gear Soiled? THAT WOULD SO ROCK!!
      /Get off my lawn!
      //Who pooped my pants?
      ///when are my grandchildren going to visit?

  16. Not diverse? by pluther · · Score: 4, Funny

    The game I'm currently playing has four main characters. A Half-orc, a Tiefling, a Yuan-Ti, and a Dwarf. How much more diverse do you want?

    --
    If the masses can keep you down, you're not the Ubermensch.
    1. Re:Not diverse? by Anonymous Coward · · Score: 0

      I'll bet that none of them are black. :)

    2. Re:Not diverse? by ryl000 · · Score: 0

      Someone should institute a Diversity Score. I'll start with the game I'm playing... former Dark Lord of the Sith (+1 Sith, +1 Evil) Jedi Princess (+1 woman) Republic solider (-1 white male) Jedi Cathar (+1 woman, +2 non-human) Gray Jedi (+1 black, +2 old) Wookiee (+2 non-human) droid (+2 non-human) evil droid (+2 non-human, +1 Evil) Mandalorian soldier (-1 white male) Twi'lek (+1 woman, +1 child, +2 non-human) +18... do I win anything? :)

    3. Re:Not diverse? by godless+dave · · Score: 1

      It depends. Are any of them gay?

      --
      "If it's real, then it gets more interesting the closer you examine it. If it's not real, just the opposite is true." -
    4. Re:Not diverse? by bannable · · Score: 1

      I don't think he mentioned any elves, so probably not...

      --
      "If you see a man on a horse, he is likely an enemy. Kill the man and eat the horse."
    5. Re:Not diverse? by ildon · · Score: 1

      Do scales count?

    6. Re:Not diverse? by Morbid+Curiosity · · Score: 1

      Oddly enough, I played that game with a black female protagonist (and not so I could look at her butt all the time), despite being a white male myself. Playing through some of the romantic dialogues was interesting - exploring my character's developing relationship with a guy was actually kind of a refreshing experience compared to some of the "romantic" storylines in various other games I've played. There was a good degree of emotional connection and character establishment in the story. I'm not attracted to guys myself, but with the compelling story I could see why my character would be.

  17. It's true!! by anotheregomaniac · · Score: 5, Insightful

    They also over represent people with big muscles, excellent combat skills and multiple lives. What tripe will be next?

    1. Re:It's true!! by tiger32kw · · Score: 1

      Affirmative action the video game!

      Play as a black, native american, latino, or even a woman!

      Sure they might not be qualified for the task at hand, but at least there is some diversity in your game!!

    2. Re:It's true!! by h2oliu · · Score: 1

      Yeah, and those popular sports games. Only males in football?! How unrealistic is that!

      Talk about skewing the results by picking the data set.

      --
      Ok, I give up, why you?
  18. Console rpgs? by Anonymous Coward · · Score: 2, Funny

    Lack of representation of children? 12 year olds save the world all the time.

  19. minorities... by martas · · Score: 1

    what, you wanted Gordon Freeman to be a black, 6 year old girl? i'm not sure how many people would enjoy battling mutants and enemy soldiers with a little girl as their character...

    1. Re:minorities... by FishWithAHammer · · Score: 1

      They were the ones who bought American McGee's Alice.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    2. Re:minorities... by michaelhood · · Score: 1

      what, you wanted Gordon Freeman to be a black, 6 year old girl? i'm not sure how many people would enjoy battling mutants and enemy soldiers with a little girl as their character...

      This sounds more like a B-title game our Japanese friends would produce.

    3. Re:minorities... by martas · · Score: 1

      freakiest. game. ever.
      loved it.

    4. Re:minorities... by tepples · · Score: 1

      i'm not sure how many people would enjoy battling mutants and enemy soldiers with a little girl as their character...

      Balloon Kid for Game Boy. Or plenty of Japanese RPGs.

    5. Re:minorities... by itsdapead · · Score: 1

      what, you wanted Gordon Freeman to be a black, 6 year old girl?

      At least he's got a black (and inexplicably bulletproof) girlfriend, though...

      Taking Portal into account, I think Valve are probably ahead of the game.

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
  20. Who's the target audience? by mortram · · Score: 1

    Anecdotally, it would be my guess that these minorities are probably over-represented in terms of those who actually consume these games.

    Which leaves open a very large, untapped market to be targeted by game producers who could potentially profit from targeting titles to these under-served groups. I don't expect that market to be ignored for long as gaming becomes a more ubiquitous form of entertainment.

    The question is do women and minorities consume fewer games because they are underrepresented or are they underrepresented because they're generally less interested in that form of entertainment?

    1. Re:Who's the target audience? by michaelhood · · Score: 4, Funny

      Are you seriously suggesting that if more video games were produced in which the protagonist was (f.e.) black, that more black people would purchase the game?

      I don't remember starting up GTA: SA for the first time and being like, "oh man, I'm black - this feels totally unrealistic!"

      That's preposterous.

    2. Re:Who's the target audience? by X0563511 · · Score: 2, Interesting

      No, but I'm quite used to that not being true.

      When I fired up ARMA2 for the first time, I was like "wait, is something wrong with my gamma?" - but nope, you are a not a Standard-Issue-Caucasian.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    3. Re:Who's the target audience? by Anonymous Coward · · Score: 0

      I have no proof that women, in general, want to play PC games, but I think they do. The Wii is proof of that I think.

      But women and men don't have, in general, the same brain composition. Men and women derive pleasure/contentment from (some) different activities and interactions. Men are adversarial, driven to the establishment of different hierarchies in different groups. Men have a (much) more acute 3D vision/sound mental model.

      It's likely one of the factors that women, in general, are not avid consumers of games targeted at and marketed to men. (3D shootem'ups with integrated online ranking? Definitely not targeting the female demographic)

      ("Men" and "Women" in this post was defined as 80% of Men and 90% of Women)

    4. Re:Who's the target audience? by Hal_Porter · · Score: 1

      Men are adversarial

      No we're not.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  21. That'll Be an Interesting Chart by RobotRunAmok · · Score: 5, Funny

    I bet it shows an unusually high percentage of Dark Elves and Orcs, as well as Caucasians. What should we be inferring from that?

    1. Re:That'll Be an Interesting Chart by Chees0rz · · Score: 1

      no mod points. but I had a really good laugh.

    2. Re:That'll Be an Interesting Chart by Naznarreb · · Score: 1

      From TFA: "The study only included visible characters that were clearly human."

    3. Re:That'll Be an Interesting Chart by ShakaUVM · · Score: 3, Informative

      From TFA: "The study only included visible characters that were clearly human."

      Clearly a methodological error if they throw out dark skinned or native American humanoids like drow and orcs simply because they're not "clearly human". Tauren should also count as native American, though they're less traditionally humanoid.

      Just a quick survey of my current games I have played this year:
      Total War: Empire. I played as French, so I guess I'm a white male. But you can play as an Indian as well, though no Asians or sub-saharan Africans are playable. Native Americans are in the game, but not a playable country (though you can recruit them).
      Mass Effect. Pick your own race and gender.
      Dynasty Warriors 6: Empires. Pick your own race and gender, though most are going to look like they're Chinese drawn by a Japanese artist.
      Halo 3: Who knows what Master Chief is?
      Oblivion: Pick your own race and gender.
      Fallout 3: Pick your own race (and gender too, I think).
      Left4Dead: One white chick, one black guy, two white guys. L4D2 will feature undead black people as the primary enemies (progress?)
      TF2: Predominantly white, though there's a black Scottsman and who knows what Pyro is?
      HL2: White guy and African-American chick.
      CoD4 - Modern Warfare: 5 white guys + one arab guy are the playable characters (IIRC)
      WoW: Pick your own gender. As aforementioned, the horde has 2 native American-esque, one white/asian, one afro-Caribbean, and one white-ish race.
      Gears of War 2: Main characters are white and Hispanic men. There's also a pacific islander, a white guy, a black guy, a Korean guy, and some other people of indeterminate race. Like in Halo and other games, their dispatcher is a female.

      So, all in all, there's a predominant trend towards male characters in action games, but there's quite a bit of flexibility these days in picking race and gender, and there's a fairly widespread mix of ethnicities in games these days.

    4. Re:That'll Be an Interesting Chart by Yvanhoe · · Score: 1

      My dwarf fortresses tend to have 50% of females, but I must say, we are biased against goblins and elves. Though not completely, they have their uses : their bones provide raw materials for our beautiful crafts!

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    5. Re:That'll Be an Interesting Chart by SL+Baur · · Score: 1

      WoW: Pick your own gender. As aforementioned, the horde has 2 native American-esque, one white/asian, one afro-Caribbean, and one white-ish race.

      And gay Blood Elf males.

      Now where do the Draenei with blue skin and all the accessories fit in?

    6. Re:That'll Be an Interesting Chart by ShakaUVM · · Score: 1

      >>Now where do the Draenei with blue skin and all the accessories fit in?

      Yeah. I was trying to come up with some sort of analogy or joke for the blue skinned people (maybe a Star Trek reference or something), but I got nothing.

      I think they identify most with Indian (as in India) or arabic cultures. At least based on their dances. And they do kind of look like the genie from Aladdin.

    7. Re:That'll Be an Interesting Chart by Mr.+Slippery · · Score: 1

      Tauren should also count as native American, though they're less traditionally humanoid.

      Dude. Listen to yourself. People who are not white are supposed to identify with game characters who are "less traditionally humanoid"? Whiskey. Tango. Foxtrot.

      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
    8. Re:That'll Be an Interesting Chart by gandhi_2 · · Score: 1

      In CoD4, the playable (and other times, NPC) Marine is a black guy.

    9. Re:That'll Be an Interesting Chart by ShakaUVM · · Score: 1

      >>Dude. Listen to yourself. People who are not white are supposed to identify with game characters who are "less traditionally humanoid"? Whiskey. Tango. Foxtrot.

      For heaven's sake, I'd rather identify with an Orc or a Tauren than with a Blood Elf!

    10. Re:That'll Be an Interesting Chart by Anonymous Coward · · Score: 0

      This is slashdot so nobody plays sports based games where all the main characters are black?

    11. Re:That'll Be an Interesting Chart by omega_dk · · Score: 1

      Slashdot: the only place where people can complain that the social sciences aren't mathematically rigorous enough, only to follow up by countering a survey of all games with anecdotal evidence of the games *you've* played.

      Also, do you *really* think we should count Tauren as being representative of Native Americans when they're half-ton 8 foot tall monsters?

      --
      Just because you don't like the truth, does not make it false.
    12. Re:That'll Be an Interesting Chart by ShakaUVM · · Score: 1

      Slashdot: the only place where people can complain that the social sciences aren't mathematically rigorous enough, only to follow up by countering a survey of all games with anecdotal evidence of the games *you've* played.
      Did I claim statistical rigor?

      I said it was "a quick survey of the games I've played this year". It had the appropriate amount of qualification on it.

      I do think, though, that there's been a strong trend in recent years for games to allow setting your own gender and race.

      >>Also, do you *really* think we should count Tauren as being representative of Native Americans when they're half-ton 8 foot tall monsters?

      Yes. They use iconic Native American symbology in their cities and camps. They're not monsters, either.

    13. Re:That'll Be an Interesting Chart by SlashdottedOnix · · Score: 1

      Left4Dead: One white chick, one black guy, two white guys. L4D2 will feature undead black people as the primary enemies (progress?)

      Left4Dead 2: 4 black people against all races of zombies in New Orleans. Definetely progress.

  22. Gahh... by ceeam · · Score: 3, Insightful

    They should make Duke Nukem (in DNF) a black, homosexual, vegetarian, female eskimo, right?

    I sure wish that people writing these papers would pay from their pockets - in form of investments - for such the games.

    1. Re:Gahh... by genner · · Score: 2, Informative

      They should make Duke Nukem (in DNF) a black, homosexual, vegetarian, female eskimo, right?

      They tried....which is why the project was shut down.

    2. Re:Gahh... by Anonymous Coward · · Score: 0

      don't forget handicapped. Imagine a wheelchair fitted with missiles and lasers and grenade launchers and and...

    3. Re:Gahh... by Anonymous Coward · · Score: 0

      They should make Duke Nukem (in DNF) a black, homosexual, vegetarian, female eskimo, right?

      Don't forgot Jewish.

  23. Mature Titles? by Reilaos · · Score: 2, Insightful

    One reason I believe that children are underrepresented is, at least, partly the nature of mature games. Depiction of violence to children is frowned upon if not flat-out illegal in most countries. For the sake of consistency (why can't I rip off the child's head? It should be easier than the adults!), they're just excluded, I.E. Prototype.

    1. Re:Mature Titles? by davester666 · · Score: 1

      And people freaked out over the 'Shaken baby' app on the iPhone. Is there any wonder why you can snipe babies in Gears of War?

      --
      Sleep your way to a whiter smile...date a dentist!
    2. Re:Mature Titles? by Anonymous Coward · · Score: 0

      Didn't stop Prey, Bioshock and Deus Ex.

    3. Re:Mature Titles? by Kral_Blbec · · Score: 1

      I remember in Morrowind there was a mod that reintroduced children after having been cut before release. I had played for months with out consciously realizing that there were no kids around.

    4. Re:Mature Titles? by Anonymous Coward · · Score: 0

      Funny you should say that. I was just replaying the single player campaign of Warcraft III. During the level in which Arthas "purges" a village which as been infected with the zombie plague, there are children there, and they are killed along with all the rest.

      A few years later, World of Warcraft was released. Children in World of Warcraft are untouchable. They can't be hurt or killed.

    5. Re:Mature Titles? by Taibhsear · · Score: 1

      Plus they generally aren't big enough to effectively body surf on.

  24. They forgot single by wkurzius · · Score: 1

    White, male, adult, and single.

    1. Re:They forgot single by Larryish · · Score: 2, Funny

      Ah, so then Duke Nuke'em should have been a black, homosexual, vegetarian, married female eskimo.

      I concur. Make it so, Number One.

    2. Re:They forgot single by Quiet_Desperation · · Score: 1

      Ah, so then Duke Nuke'em should have been a black, homosexual, vegetarian, married female eskimo.

      I'm as white as they come, and I would totally buy that.

      Hell, *my* inclination is to play characters that are as unlike me as I can get, or *make* them if it's a game with character customization. My XBox Live avatar doesn't look anything like me, and I change it periodically. I had a little mini-Obama wearing a derby for a while simply because it amused me to do so.

    3. Re:They forgot single by Fulcrum+of+Evil · · Score: 1

      Dude, didn't you listen to the song? "I'm the only gay eskimo in my tribe".

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  25. Zog's Nightmare and Resident Evil 5 by ub3r+n3u7r4l1st · · Score: 1

    Two games that represent the best of the best in racial diversity.

  26. researchers, beh! by Nethead · · Score: 1

    The researchers also note that games 'function as crucial gatekeepers for interest in science, technology, engineering and math,' and that without these groups represented properly, 'it may place underrepresented groups behind the curve.'

    Kind of a stretch there Mr. Social Scientist. If it involves a kid using a computer then that kid will grow up to be an engineer. Sure.

    More likely that kid will end up stoned in a dark basement somewhere playing WoW.

    --
    -- I have a private email server in my basement.
  27. There otta be a law! by thethibs · · Score: 1

    Help! I'm being oppressed!

    --
    I'm a Programmer. That's one level above Software Engineer and one level below Engineer.
  28. Reflects entertainment media in general by 6350' · · Score: 1

    I recently was struck by a broader instance of this, in relation to popular media in general. Outside of targeted forms of media (television shows or movies that focus on a specific demographic), I think this trend is as present in TV and film as well. Its as if we've gotten used to a mode of depiction, despite what we see daily at work, on the street, and in our neighborhoods. American is well on the path to be, by around 2040, a "minority majority" country, where the majority of citizens are not white. Despite this, I agree that entertainment media do not currently reflect this.

    I work in the video game industry, and to be honest, the games I have worked on don't even reflect the ethnic or lifestyle-minority makeup of my office, let alone the country at large (the presence of females in my offics vs. the games we have produced, on the other hand, is a different story).

    Speaking for myself and where I work, this isn't any conscious method of producing entertainment - its just a weird (and, I feel, unfortunate) habit of depicting people in games. It reflects work yet to be done, I think, that popular media often has to make a conscious effort to more accurately depict the world around us, and its unfortunate that it takes a conscious effort to do so.

    1. Re:Reflects entertainment media in general by Anonymous Coward · · Score: 0

      Coming from a mostly Caucasian community I don't see why this is a big deal. Let me enumerate the 5 most played games at my house.

      1. Halo 3. Gender is male, but ethnicity is unknown.
      2. World of Warcraft: Gender race and color of skin are customizable
      3. Fuzion Frenzy. Male, Female, Asain, African American, and Caucausion are all represented.
      4. Ice Age: Characters are all animals.
      5. Ninja Gaiden 2: Japanese Male

      I could care less less what color of skin they have. With Ninja Gaiden it makes sense to have a Japanese character and I would be fine with a female as well. In World of Warcraft I get to choose. I choose characters based on their racial abilities not the gender. Halo 3 is a cyborg and I could care less whether it was male or female as I also enjoy Metroid and has similar structure. With Fusion Frenzy my kids play with me and they don't refer to characters by their race they refer to the color of close (i.e The green guy or the pink girl, or yellow girl)

      The bottom line is the people conducting this study made tremendous assumptions without actual links. It is like saying that all colors of paintballs are not represented in an arena, when no one really cares what color of ammo they have as longs it shoots the same. In fact the more "different" the paint color the better. ( Everyone will know who you shot).

    2. Re:Reflects entertainment media in general by gblackwo · · Score: 0, Troll

      I choose characters based on their racial abilities not the gender.

      So you aren't sexist, just racist.

  29. Diversity? And Slashdot cares why? by Itninja · · Score: 2, Informative

    News for NERDS remember? Just do a Google image search on 'nerd' and you will see how diverse the /. demographic is. I count (on the first page of 21 results) only two females and the only non-anglos I see are are three duplicate images presenting them as thugs.

    --
    I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
    1. Re:Diversity? And Slashdot cares why? by jabithew · · Score: 1

      I suppose the most disturbing thing about that is that the

      three duplicate images presenting them as thugs

      are supposed to be promo shots!

      --
      All intents and purposes. Not intensive purposes.
    2. Re:Diversity? And Slashdot cares why? by Anonymous Coward · · Score: 0

      ...the only non-anglos I see are are three duplicate images presenting them as thugs.

      That's the band N.E.R.D.

    3. Re:Diversity? And Slashdot cares why? by Anonymous Coward · · Score: 0

      If you think those N*E*R*D pics reflect the way "thugs" look, I have some bad news for you...

    4. Re:Diversity? And Slashdot cares why? by Macgrrl · · Score: 1

      I've always thought of myself as more of a geek than a nerd.

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
  30. Random question by michaelhood · · Score: 2, Interesting

    I've always wondered this but never had the opportunity to post it remotely on-topic.

    Can someone explain to a non-anime person (myself) why all the characters in Japanese cartoons appear caucasian?

    1. Re:Random question by Anonymous Coward · · Score: 1, Informative

      It basically boils down to the fact that Japan is one of the most racist cultures in the world. As a culture, in depictions, everyone except caucasians are evil. Generally if you see someone clearly asian in an anime or japanese game, they'll usually be the villain. Or for example, Gantz, when one of the characters put on a wig and blackface and murdered a few hundred people and no one recognized him as the killer without the blackface. So basicly, big breast round eyed woman or overly masculine white guy = good guy. Or even a whiny white guy. He'll still be a good guy. But distincly asian? Run for the hills hes going to try to kill you.

    2. Re:Random question by AdamHaun · · Score: 1

      Osamu Tezuka (among others, I'm sure) was inspired by/copied from the American/Disney style back in the late 1940s. See Betty Boop for an example of an American cartoon with a similar look. The Japanese style developed independently from there.

      --
      Visit the
    3. Re:Random question by Darkness404 · · Score: 1

      Because Japan is pretty much ethnically homogeneous. Everyone is basically, well, Japanese. And Japanese people are in general of whiter complexion than that of other nations (Chinese people are more yellow than white for an example). So while they may look Caucasian to us, it looks Asian-ish to them.

      --
      Taxation is legalized theft, no more, no less.
    4. Re:Random question by Anonymous Coward · · Score: 0

      I've always wondered this but never had the opportunity to post it remotely on-topic.

      Can someone explain to a non-anime person (myself) why all the characters in Japanese cartoons appear caucasian?

      I believe it is all in the eyes. Asian eyes aren't very good at showing emotions, so they use big American eyes instead. I could be completely wrong.

    5. Re:Random question by Anonymous Coward · · Score: 0

      The answer to this question is just sitting around on the internet waiting for you to read it -- it doesn't even need to be retyped by some bored slashdotter.

      If you're stumped at how to begin, visit a search engine and start with, "history of Japanese animation." (I know you've mastered using the web -- you managed to register on Slashdot after all!)

      Amazing!

    6. Re:Random question by Anonymous Coward · · Score: 1, Insightful

      Can someone explain to a non-anime person (myself) why all the characters in Japanese cartoons appear caucasian?

      I uh. I don't know many white guys with eyes 1/2 the size of their head with bright blue hair and mouths that go from ridiculously tiny to insanely huge.

      I don't know any race like that really.

    7. Re:Random question by Koiu+Lpoi · · Score: 1

      Except there have been surveys and studies that show that Japanese people actually relate to those images, seeing them as themselves and distinctly non-caucasian, so I think you're reading too much into it. They may be racist, but not in this way.

    8. Re:Random question by Lemmy+Caution · · Score: 1

      You should look at pre-war and war-time Japanese anime. There is a major debt to Max Fleischer all around, but the Disney effect hasn't taken place yet. The stories have a very different pacing to them.

    9. Re:Random question by pbhj · · Score: 1

      If you're talking skin tone then very pale skin is preferred (or was in the past) in cultures where a lot of the population have to work outdoors. Working outdoors usually makes your skin darker. Being pale therefore is a symbol of wealth and oppulence - you don't need to work in the fields with the hoi-poloi.

      This usually applies more to females but certainly in the past has been true for males too.

      In the UK, in common with other western cultures this trend has flipped as most of the population work inside and having darker skin tones indicates you're wealthy enough to afford holidays [abroad] and not be stuck inside all the time.

      As for the other anime stylings, huge eyes and what not, I've never seen anyone who looks like that. Asian girls often appear to me to have large eyes I gather it's an illusion.

    10. Re:Random question by Anonymous Coward · · Score: 0

      They don't, that's the thing; what they appear to be is highly exaggerated and super-youthful (for the most part; I'm talking about the standard Big-Eyes-Small-Mouths "look" here). Caucasians "read" that as being white, because we're socialized to see that as the default, and expect very explicit markers to indicate Asian-ness; but the Asians who make those cartoons aren't socialized in the same way, and they're reading in Asians as the default, instead of Caucasians.

    11. Re:Random question by Anonymous Coward · · Score: 0

      Anime characters look like caricatured humans. It's simply your own cultural bias that makes these characters appear Caucasian by default. You probably unconsciously expect asian and african characters to be portrayed with exaggerated racial traits.

    12. Re:Random question by tecnico.hitos · · Score: 1

      Because the anime's style was originally inspired by western cartoons.[citation needed]

      --
      The good, the evil and the vacuum tubes.
    13. Re:Random question by Anonymous Coward · · Score: 0

      I have wondered about this myself. I believe some of it is because most anime is derived from manga (Japanese comics/graphic novels) that are black and white. So it is easier to draw a white person than someone of a different ethnicity. Also, I think part of the reason could be an effort to make the different characters stand out. It would be harder for the viewer to differentiate between characters when they all have the same skin tone with black hair.

    14. Re:Random question by Anonymous Coward · · Score: 0

      They don't. Their default is Japanese. Your default is Caucasian. You can read more about here.

  31. Why should subjugated people want corporate games? by delirium+of+disorder · · Score: 1, Troll

    [video] games 'function as crucial gatekeepers for interest in science, technology, engineering and math,' and that without these groups represented properly, 'it may place underrepresented groups behind the curve.'"

    Bullshit on that one. I know a lot of boys think they are "good with computers" because they spend a lot of time gaming, but reality rarely lives up to their self perception. The more the white male middle class and upper class potential professionals and potential elites spend their childhoods addicted to games the better. They'll give up their places in the socioeconomic order and unconsciously undermine their own privilege. Let the spoiled pale brat boys squander their minds. Let the female, transgender, people of color, etc feel alienated by corporate developed video games. Maybe they'll pick up a book, join a discussion group, or code their own self-empowering games.

    --
    ------ Take away the right to say fuck and you take away the right to say fuck the government.
  32. Brown People by fuzzylollipop · · Score: 1

    as long as the brown people are the bad guys I think they got it pretty right. :-)

  33. demographics of gamers by Anonymous Coward · · Score: 0

    My gut hunch feeling is that the demographic makeup of game characters reflects the demographic makeup of gamers, which seems OK to me. Hopefully noone is trying to socialize themselves completely through computer games.

    There may be some profound chicken-and-egg thing going on, but I doubt it. If there really were market among females for video games was equal to the market among males, it would be served.

  34. Oblig. Chasing Amy by mfnickster · · Score: 5, Funny

    Hooper: "Always some white boy gotta invoke the holy trilogy. Bust this: Those movies are about how the white man keeps the brother man down, even in a galaxy far, far away. Check this shit: You got cracker farm boy Luke Skywalker, Nazi poster boy, blond hair, blue eyes. And then you got Darth Vader, the blackest brother in the galaxy, Nubian god!"

    Banky: "What's a Nubian?"

    Hooper: "Shut the fuck up! Now... Vader, he's a spiritual brother, y'know, down with the force and all that good shit. Then this cracker, Skywalker, gets his hands on a light saber and the boy decides he's gonna run the fuckin' universe - gets a whole klan of whites together. And they go and bust up Vader's hood, the Death Star. Now what the fuck do you call that?"

    Banky: "Intergalactic civil war?"

    Hooper: "Gentrification! They gonna drive out the black element to make the galaxy quote-unquote, 'safe' for white folks. And Jedi's the most insulting installment! Because Vader's beautiful black visage is sullied when he pulls off his mask to reveal a feeble, crusty, old white man! They tryin' to tell us that deep inside, we all wants to be white!"

    Banky: "...but isn't that true??"

    --
    "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    1. Re:Oblig. Chasing Amy by cptnapalm · · Score: 2, Funny

      Black Rage! Black Rage!

    2. Re:Oblig. Chasing Amy by Anonymous Coward · · Score: 0

      Samuel L Jackson - Jedi bad ass when Vader was a whiney annoying little boyband wannabe.

  35. These people don't know what they want by Anonymous Coward · · Score: 1, Insightful

    When RE5 had black people as zombies in a game set in Africa, that was racist. When Schwarzenegger plowed the female terminator into a toilet head first it was sexist. What the fuck do these people want, do they even know? DO they want kids, women and black people get gored the same as white men or NOT.

  36. Marathon series by russotto · · Score: 1

    For a long time while I was playing the Marathon series, I thought I was playing a black guy (because you could see the character's hands, which were dark brown). Then someone pointed out to me that the character had gloves on. Somehow, as a non-black person, I didn't feel any less oppressed as a result.

  37. Slow news day, eh? by jcr · · Score: 0, Offtopic

    Sorry, this isn't "news for nerds', and it's definitely not "stuff that matters'.

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  38. I Would Expect... by Nom+du+Keyboard · · Score: 1

    I would expect game characters to reflect the characters that players want to play. That doesn't require diversity.

    And when some games don't provide the characters that gamers want to play while other games do, I expect the games that provide the right characters to succeed and the ones who don't provide those characters to fail.

    It's called the free market, folks, and maybe you should worry about it a little bit less.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  39. Next up... by dbet · · Score: 2, Funny

    The demons in Doom don't represent the full list of demons in the various religions in the world.

  40. Yeahbut ... by PPH · · Score: 1

    and a systematic under-representation of females

    ...but each one portrayed is stacked enough to count for two or three average women. So it breaks even.

    --
    Have gnu, will travel.
  41. Working to Correct This by cowboy76Spain · · Score: 4, Insightful
    In order to correct this clearly unfair distribution, I'll keep posing as a female 18 years old cheerleader in games, chats and everywhere.

    I only hope my efforts will be recognized by future generations...

    --
    Why can't /. have a rich-text editor? Editing your own HTML is so XXth century.
    1. Re:Working to Correct This by AliasMarlowe · · Score: 1

      In order to correct this clearly unfair distribution, I'll keep posing as a female 18 years old cheerleader in games, chats and everywhere.
      I only hope my efforts will be recognized by future generations...

      That kind-of depends on what pictures/videos you provide in your personal profile...

      --
      Those who can make you believe absurdities can make you commit atrocities. - Voltaire
  42. More interesting question by Rix · · Score: 1

    Do they reflect the players?

  43. Re:Why should subjugated people want corporate gam by Anonymous Coward · · Score: 0

    More likely they'll just major in bullshit like Women's Studies and produce more worthless studies.

  44. Yes, and? by grasshoppa · · Score: 1

    The gaming industry is a multiBILLION dollar industry. If the studies they've done indicate that more people will buy the white male thing, then that's what they sell.

    Is it PC? No. Does that matter when making money? No.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  45. and yet everytime hispanics are put in games by nedlohs · · Score: 1

    they complain about it.

    More hispanic gangster bad guys and GTA games, that should address this awful imbalance.

    put some females in the game that you can pay for sex and then rob and they complain about that too.

    Developers just can't win!

  46. Cartoon eyes by tepples · · Score: 1

    Can someone explain to a non-anime person (myself) why all the characters in Japanese cartoons appear caucasian?

    In live action, you can tell by their eyes. But not so in manga and anime: cartoon eyes differ more based on the art style than the character's race. For instance, the upper eyelids in Sam Butcher's super-deformed character designs form a characteristic teardrop-shaped eye.

  47. BFD by Runaway1956 · · Score: 2, Insightful

    Big fuckin' deal. Who writes games? Mostly adult white males. Does anyone suppose that an adult white male is going to sit and ponder how a juvenile latin female might thing and act in some given situation? Nope. He don't GIVE A SHIT. Now, if that juvenile latin female wants to go into the game writer's world, and contribute something, then he'll give a shit. If she understands the game engine, and how the graphics work, if she can actually contribute to the (mostly mindless) plot of the story, then he WILL give a shit.

    You want this adult white female to attempt to create a juvenile latin female character? Great - he's feeling both magnanimous and sensitive, he's going to sit right down and create this character, and give her a leading part in the story. The character is going to be one of two things (maybe both at the same time, even). An over endowed little slut who wants nothing more than to bang the hero, OR an over endowed AND over muscled bull dyke who is as mindless and shallow as any female character has ever been.

    Which is the better choice? The bit of fluff, or the hunk of meat?

    Give everyone a break. If you want your group represented in games, or stories, or movies, or whatever the fuck, GET OFF YOUR DEAD ASS AND REPRESENT!!! Stop sniveling, stop whining. (Lest anyone think that I'm picking on the young Sotomayors of the world, no, this goes for blacks, male and female, Asians, Arabs, and even fucking ESKIMOS! Oh, cool, a great game idea, "Mighty Quinn wreaks havoc in New York!"

    While we wait for everyone to go do something useful, I'm intriqued by the idea of an adult male who appears to be white writing a novel from the perspective of a young Mexican girl. I just KNOW that everyone on slashdot will want to read it when I'm finished!! Quick, how do you say "pretty ponies" en Espanol?

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    1. Re:BFD by Anonymous Coward · · Score: 0

      Cheers! Maybe they can start by creating a game where they loiter around in front of game development centers and picket against their under-representation. They can get points by adding more colors to their signs and wielding a rally-whistle + 5.

    2. Re:BFD by LethargicParasite · · Score: 1

      Does anyone suppose that an adult white male is going to sit and ponder how a juvenile latin female might thing and act in some given situation?

      Nope... I didn't even know I had to do that before I ask my artists to place a non-white character in my game.

    3. Re:BFD by Macgrrl · · Score: 1

      Of course we all know that getting into Game Design is as easy as snapping your fingers, so these ethnic and gender minorities who are currently disenfrachised by the industry will find it trivial to get into aposition where they could affect decisions regarding gender and race of PCs and NPCs.

      In case you missed it, yes, I was being sarcastic.

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
    4. Re:BFD by Runaway1956 · · Score: 1

      Actually, I think that grrls don't try. If grrls wanted to create really cool games, there are plenty of open source (free) game engines available, with which to experiment and gain experience. Or, they could hack/crack existing game engines, and start building their games. Instead, grrls just accept the games that are on the market, then whine about the lack of women in the gaming industry because it's fashionable.

      How do you think guys get experience? There's a game builder course at Berkeley?

      Start coding something. If grrls won't play it, then maybe you'll have to admit that guyz have all the cool ideas, huh?

      It's easier for ethnic and gender minorities to get grants and loans from the government to start up a business than it is for white males, after all. Go for it. Put my tax money to good use. I'd rather see you start up a feminine oriented gaming company, than to see a bunch of losers getting thousands of dollars worth of discounts so that they can buy automobiles from a failed induestry.

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    5. Re:BFD by Macgrrl · · Score: 1

      I have 20 something games under my belt from a design perspective - how about you?

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
    6. Re:BFD by Runaway1956 · · Score: 1

      You have designed 20 games? Do something with them. What is stopping you? At the VERY LEAST, get some people playing them to test them out.

      How about me? Zero, zip, zilch. The closest I'm willing to get to most games is to look over my son's shoulders while they play. Then, the wife has her online games that she likes, and I'm no more interested in those.

      But, if you've designed a good game, I'd be willing to alpha test it. I prefer RPG's and space simulations. I do NOT do games where you mindlessly cruise the streets of a realistic city, searching people out to kill them in drug wars and crap.

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  48. villains by TheSHAD0W · · Score: 4, Insightful

    A big part of the problem is, obviously, because game manufacturers are reluctant to use a female or minority character as a villain. "It's discrimination!" the protesters cry! (Yes, I'm serious, look what happened when a Tom Clancy game set in El Paso had Hispanic villains.) That right there cuts minority representation in half, or worse.

    1. Re:villains by Anonymous Coward · · Score: 0

      Or Resident Evil 5 which is set in Africa and was accused of racism because the zombies were black and the hero white. It is just safer for games developers/publishers just to make everyone generically white and male.

      The accusations of discrimination also ignore the demographics of gamers in Western Europe & North America. Most gamers (not just people who play the occasional game proper gamers for whom it is a hobby) are white males aged 15-35. It makes economic sense to cater your games to this demographic. Some games do this buy providing a character customisation facility others do so by making the character a white male. Just like games from Japan tend to have a Japanese main character. If Africa had a big games industry I'm sure most of their games would have a black main character.

    2. Re:villains by carpefishus · · Score: 1

      The villans in all games should be fat, white, American, 50 year old, Christian, head of corporations, rich men. We don't care.

      --
      Facts take all of the premium out of arm waving - T. Reynolds
  49. Who cares? by Hurricane78 · · Score: 4, Interesting

    Except for pseudo-political-correct pathetic people who can't look beyond it.

    If I make a game in some post-apocalyptic Texas-like desert, of course you will see massively more Rob Zombies than Mahatma Gandhis. And actually intelligent people know that this has nothing to to with genders or ethnics.

    When I hire the best 20 people I can get for the job, I do not care if all 20 of them are white conservative males in their mid-50s, or half-Bantu half-grizzly half-swine-flu-victim-zombie girlie midgets in pink snake skin dresses. That's what it being irrelevant means. :)

    Race or gender quotas are really disguised racism. It's just the "other extreme" of the full circle. ;) (Yeah, that really describes it very well.)

    But one way to make you and even the hypocrites happy, is to use only two kinds of persons in your games: 100% average gray mixes of neutrality, and total freaking extremes. What are they going to say? That group chainsaw-vomiting pinky-toe made from knitted sea grass belts was not ethnically diverse enough when they fought that horde of grayish indistinct blobs of dust?

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
    1. Re:Who cares? by RobVB · · Score: 1

      100% average gray mixes of neutrality

      What are they going to say?

      All I know is my gut says maybe.

      --
      I'd rather you rationally disagree than irrationally agree.
    2. Re:Who cares? by jehjr1337 · · Score: 1

      Does anyone care? When fictional books are written about, does the author get scrutinized over what race the characters are? No, so quit bitching over video games.

    3. Re:Who cares? by akintayo · · Score: 2, Insightful

      If no one cares, why not place less white people in video games. If no one cares, why not make the primary character in video games Black, Latino or Indian. After all it doesn't matter, right ? With the exception of historical games, does ethnicity matter ? Would Fable be worse if the main character was non-White? Was Duke Nukem better because the main character was white? What about Crysis?

      I don't understand how you can say that having every character in every game be white is not weird. Even in your example, Texas is almost 40% Latino and more than 50% female ... yet a bunch of white male characters seem normal to you. I really don't get you, to me it seems adding more people and their stories would improve video games ... unless you need yet another game based on Europe in the middle ages.

      --
      Woe be on to them, all who rise against poor people, shall perish in a the end. Buju Banton
    4. Re:Who cares? by Anonymous Coward · · Score: 1, Insightful

      No, no, no.

      For the white male, video games are the last refuge from the actual diversity and matriarchal oppression of real life. Stop trying to screw up 'depictions of real life!!' with some 50-50 mix of sexes. If there's got to be a woman in a game, it should be as a puppet avatar used in the domination of male enemies. Alternatively, since outlets for sociopathy are all the rage, if there are any other females depicted they must be objectified lesbian sex objects or enemy ice-queens/dragon-ladies to be murdered in defiance of the status quo.

      (For a Japanese audience s/white/Japanese/ and s/lesbian/school girl/.)

    5. Re:Who cares? by coaxial · · Score: 1

      Except for pseudo-political-correct pathetic people who can't look beyond it.

      If I make a game in some post-apocalyptic Texas-like desert, of course you will see massively more Rob Zombies than Mahatma Gandhis. And actually intelligent people know that this has nothing to to with genders or ethnics.

      The best zombie movie of all time, George Romero's Night of the Living Dead, features a black male lead that at no point ever acts "gangsta." You'd be hard pressed to find that today. With the notable exception of the ever bankable Will Smith, black actors are either a variation of ghetto-thugs/angry-black-men, or magical-negros. (Morgan Freeman being the most prominent example.)

      When I hire the best 20 people I can get for the job, I do not care if all 20 of them are white conservative males in their mid-50s, or half-Bantu half-grizzly half-swine-flu-victim-zombie girlie midgets in pink snake skin dresses. That's what it being irrelevant means. :)

      Race or gender quotas are really disguised racism. It's just the "other extreme" of the full circle. ;) (Yeah, that really describes it very well.)

      This isn't a fair comparison. You're not placing an ad and then filling a position from some semi-random sample. You're inventing the position, the employee, and the sample of potential employees. Unless you have a random character generator, there's no way to do this without letting your own experiences and biases shape your decision. That is, there is no objective standard for you use/hide-behind when creating fiction.

      It's easy to say, "[just] look beyond it" when it's your ethnicity that's over represented. No one is arguing for quotas, but there is a desire to see people that look like yourself being portrayed heroically.

      Gears of War surprised me when it actually had an Asian male as the squad leader, right up until he gets killed, and then the white guy takes the lead, and his black sidekick explains the ways of the space ghetto to him. Remember Daikatana, and how all the non-whites were stereotypes? The stupid fake accents. The stupid models. The whole thing was like a damn Charlie Chan movie. (Search Youtube if you don't believe me.) Look at the games made today. The black character is some super athletic jive talking "gangsta nigga". The Asian is inevitably the erotic assassin love interest of the white male lead.

      Is this the game studios' fault? Well, they're the one making the games with their own free will. Honestly, I think it's unintentional. The game designers are white, and so are the execs. They unconsciously make the games look like themselves, and consciously make the games look like television and movies, which has a long history of institutional racism. While story goes that Jews run Hollywood, the fact is that many actors and execs changed their names to pass for white anglo-saxon protestants. (Kirk Douglas's name is really Issur Danielovitch Demsky. The Sheens are really the Estevezes. Even Jon Stewart was Jonathan Stuart Leibowitz. Just to name a few.) Why is everyone on television and movies white? There's the idea that audiences won't go for non-white characters, and so by and far whites get leads, non-whites get supporting roles. Then paradoxically those with minority leads, are either not promoted heavily (because of the belief that the work is already doomed to failure), or they're little more than minstrel shows. ("We're going for the 'urban' audience!") Even when stories do have nonwhite leads, they're frequently "white washed." SciFi's production of Ursula K. Le Guin's Earthsea changed the ethnicities of all the characters. The new book Liar, about a black girl, has white girl on the cover. Should this matter? In a perfect post-racial worl

    6. Re:Who cares? by coaxial · · Score: 1

      I'll tell your wife "hello" for you.

    7. Re:Who cares? by coaxial · · Score: 1
    8. Re:Who cares? by coaxial · · Score: 1

      If I make a game in some post-apocalyptic Texas-like desert, of course you will see massively more Rob Zombies than Mahatma Gandhis.

      And how many hispanics would there be? 36%? Would the lead be a Mexican-American? I doubt it. But it wouldn't matter if it was would it? Or would it be "racist" and "politically correct" if that was the case?

      Funny how "it doesn't matter" when it's a white guy, but suddenly it's "racist" when it's not.

    9. Re:Who cares? by Anonymous Coward · · Score: 1, Insightful

      ^^^^^^^^^^^ This.

      Also, nothing prevents these whiny politically correct (dare I say "pinko") sociologists from making a slew of their own games where the mail character is a mixed black/Puerto Rican lesbian crossdresser who also has no life and thus comes up with obvious, but completely pointless studies into video game demographics. Just don't let Al Sharpton or Jesse Jackson read this or before you know it, we'll have video game affirmative action.

    10. Re:Who cares? by lapsed · · Score: 1
      (You can't get high on antibiotics. ) From TFA:

      Many have suggested that games function as crucial gatekeepers to interest in technology, which translates into education and careers in mathematics and science-related fields. If Latinos or any other groups become disenchanted with games due to poor representation, subsequently they may have less interest in technology and its opportunities for class advancement.

      I don't necessarily buy it, but none of what you or anyone else in this thread addresses the article's argument.

  50. Underrepresentation of females? by Toonol · · Score: 0, Troll

    That's odd. There's usually about four-five chicks in every game that fall in love with the hero. They must not be looking hard enough.

  51. Re:Distressing by Runaway1956 · · Score: 1

    Your choices only run from 1 to 4. You don't offer the most accurate choice.

    5. Yeah, there's a problem of sorts, but it isn't our problem. Let the underrepresented minorities sort it out for themselves.

    Now, scroll down and look for my more verbose answer.

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  52. Always the hispanics... by billcopc · · Score: 0

    Why the hispanics ? It's always about them. I, for one, am alarmed at the distinct lack of Canadian NPCs in video games. Everyone has an american accent, they never wear tuques and the only things you meet in a snowstorm are giant alien worms and japanese scientists.

    The reason why these "groups" are underrepresented is simple: there aren't as many of us Canadians (nor you loud hispanics) making the damned games. Do you complain at the distinct lack of hispanic actors in Korean indie films too ? Do you want some benevolent soul to splice random out-of-place content into every production you're not alerady a part of ?

    Of all the things in the world that need rigorous scientific attention, this ain't one of them.

    --
    -Billco, Fnarg.com
    1. Re:Always the hispanics... by Darkness404 · · Score: 1

      They tried to put Canadian NPCs in games, but the playtesters were annoyed by having to hear "Eh" at the end of every sentence.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:Always the hispanics... by billcopc · · Score: 1

      That's just a stereotype, eh?

      "Stay a while, and listen, eh?"
      "War. War never changes, eh?"
      "You are in a maze of twisty passages, all alike, eh?"
      "Look behind you! A three-headed monkey, eh?"

      --
      -Billco, Fnarg.com
  53. New Game idea by russotto · · Score: 1

    A war game, where the teams you can choose from

    1) Maori, in full dress and tattoo
    2) One of several American and Mexican Indian tribes, also in full regalia
    3) The legendary Amazon tribe.
    4) Gurkhas!
    5) Santa Ana's army
    6) Custer's Army
    7) Bowie et al.

    Now, clearly I've stacked the deck against the "white" teams. But if such a game would be made, who do you think would scream the loudest? (besides Jack Thompson)

    1. Re:New Game idea by Merls+the+Sneaky · · Score: 1

      I dunno about stacking of the deck in favour of anyone its more whose turf you on. I'm sure an amazon army would have given custer a run for the money on their home turf.

      Dammit go make that game!

    2. Re:New Game idea by cptnapalm · · Score: 1

      Playing the Gurkha would be pretty damn sweet...

      Ayo Gorkhali, Motherfuckers!

    3. Re:New Game idea by Anonymous Coward · · Score: 0

      Snu snu!

    4. Re:New Game idea by Scrameustache · · Score: 1

      7) Bowie et al.

      Ya know, if the people who inherited the Jim Henson rights weren't such dicks, you could get an awesome game out of Labyrinth.

      --

      You can't take the sky from me...

    5. Re:New Game idea by Morbid+Curiosity · · Score: 1

      Being in New Zealand, I know which I'd hear the most about. Honestly though? It'd be more about how you applied the stereotypes. If you've got Custer in there, don't expect the Maori to be making do exclusively with taiaha and patu when there are perfectly good Snider-Enfields to be used.

  54. Great new adventure game by mrwolf007 · · Score: 1

    Altzheimer Quest - Search for the pants

    1. Re:Great new adventure game by Taibhsear · · Score: 1

      Oh man, wish I had mod points...

  55. Re:Distressing by mano.m · · Score: 1
    How about 'the social studies (Sciences? Spare us!) are bunk and have to stop making a political point out of every situation that lends itself to statistical analysis' ?

    Brown Hindu atheist here, telling all white people to stop blaming yourselves for the sins of (some of) your forefathers. The rest of the world doesn't hate you for being white. That's just racist.

    --
    Karma fed to this user will be promptly burnt. Be warned; be wary.
  56. Re:Distressing by russotto · · Score: 1

    the sooner that you realize that you have a problem with lack of diversity, the sooner you can work on getting it fixed.

    You're assuming that "we" have a problem. It is YOU, the self-designated representative of the PC brigade, who has a problem.

  57. Re:Why should subjugated people want corporate gam by Runaway1956 · · Score: 1

    "Let the female, transgender" - - - - -

    You're right. I never thought about that. Gays should be represented in games too. Next title should be, "Peter Puffer Destroys Las Vegas".

    Oh, man, I can picture it now

    ROFLMAO

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  58. How would you know? by Anonymous Coward · · Score: 0

    Is an 8 year old girl who is into playing violent online games likely to be advertising her age and gender?

  59. who cares? by Anonymous Coward · · Score: 0

    look folks, i know everyone is all up in arms about treating everyone equally but who really gives a shit? no one, that's who. we're all too obsessed with our own existence to care about anyone else's, even within our own race/sex/sexual orientation/religion/hair color/bowel movement schedule/etc. video games are about having fun. if an asexual amish person isn't fun to play in a video game, you're not going to see it. quit yer bitchin and play yer games and just be happy, damnit!

    let's all stop caring about how we're portrayed in the media because when we're portrayed in today's media, it's usually in a bad or at least questionable light and i don't know about you guys but i couldn't care less what color the skin is on my model in a video game. when it comes right down to it, if you don't like it you can change it yourself if you try hard enough (usually).

    my point is, shut the hell up. just shut up, play some games, drink some adult beverages or whatever the hell brings you pleasure and frag some ass or put some blocks together or kill some hookers or whatever it is you like to do in video games. all i ask is that you leave your video games on the screen and not bring them to life (unless you're playing a game with lots of hot women, then bring them to VIVID life :) shut up and have some damn fun!

  60. Re:Distressing by Dragonslicer · · Score: 1

    Is it a really serious problem that there aren't enough minorities shooting other people in video games? And are there really teenagers that are going to think "every person that I shoot in this game is white, so anybody in the real world that isn't white must be inferior"? I'd like to think that nobody here will claim that discrimination isn't a serious problem in society, but I somehow doubt that having more minorities in video games is all that's needed to change anyone's attitudes.

  61. Games are a reflection of their creators by cdunworth · · Score: 1

    A better title would be "Games portray the gender and ethnicity of their creators". Which should be completely obvious. "Write what you know", as the adage goes.

    1. Re:Games are a reflection of their creators by gzunk · · Score: 1

      I disagree. "Games portray the gender and ethnicity of their consumers". You write what sells.

      There are male "Mills and Boon" authors writing bodice ripper romances to pay the bills.

  62. ...really...i mean...really??? by Anonymous Coward · · Score: 0

    "...answer questions about their representations of gender, race and age in comparison to the US population."

    Unless you're playing 'Jury Duty,' I can't imagine how any game could represent the same level of diversity existent in the U.S. while maintaining any level of realism. If i'm walking through Chinatown in a video game, and only 4.43% of the population is Asian then something is wrong.

    I'm a college student, and the thought that tuition dollars go to pay for studies which are so obviously misguided is one of the many things that makes me think to myself: "maybe i shouldn't be a college student."

  63. Half-Life by therufus · · Score: 1

    "Games fail to portray gender and ethnic diversity"? Really?

    Alyx Vance - African American/Asian female
    Eli Vance - African American male with a physical disability
    Father Grigori - A Russian priest
    Judith Mossman - A Caucasian female

    --
    You moved your mouse. Please restart Windows for changes to take effect.
    1. Re:Half-Life by useless4321 · · Score: 1

      Gordon Freeman - White Devil

  64. What do you mean, "fail"? by RobVB · · Score: 1

    Were games supposed to portray gender and ethnic diversity? Keep the Dutch on their side of the border, the girls out of my room and the diversity out of my games!

    --
    I'd rather you rationally disagree than irrationally agree.
  65. This is a research note, not a "study" by ph0rk · · Score: 1

    A research note like this is far more interesting for what it tells us about the tastes of video game consumers than what it tells us about video game developers.

    --
    semantics are everything!
  66. I'd like to have it both ways... by nick_davison · · Score: 1

    You don't feature enough ethnic groups, you're racially insensitive.

    You set your zombie game (Resident Evil 5) in Africa and have huge numbers of black people in it, you're racially insensitive.

    The majority of characters in games are "bad guys" to kill. If you make them [group X] then you're bad for implying [group X] are evil/should be killed. If you don't make them [group X] then you're bad for pushing [group X] in to a disproportionately small grouping.

    Unfortunately, those who're determined to take offense will manage to take it no matter what you do.

  67. Physics by Anonymous Coward · · Score: 0

    It is the science though, not a "science".

  68. Someone will always complain by bjwest · · Score: 1

    They complain about not enough ethnic diversity, but you can bet your ass if there were a game where a young black male in "colors" as the main avatar went around an urban/metropolitan area shooting and looting, there would be screams of racism. Same if it were a hispanic, oriental or asian. Maybe not so much as a Native American, defiantly not as caucasian.

    It doesn't matter what you do or how you do it, someone, somewhere will find something to bitch about.

    --

    --- Keep the choice with the user..
    1. Re:Someone will always complain by Fulcrum+of+Evil · · Score: 1

      but you can bet your ass if there were a game where a young black male in "colors" as the main avatar went around an urban/metropolitan area shooting and looting, there would be screams of racism.

      really? I thought they complained about GTA san andreas for the hot coffee.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  69. A question by allawalla · · Score: 1

    I have been thoroughly amused by a lot of these comments, but does anyone know what the racial makeup is of slashdot readers as compared to the video gamers and the general public?

  70. about time! by Anonymous Coward · · Score: 0

    I say there ought to be more blacks portrayed as criminals!

  71. Left 4 Dead? by Anonymous Coward · · Score: 0

    So in Left 4 Dead, your main characters are a grizzled old guy, a black IT worker, a girl, and a biker. Chances are, they'd complain that the girl isn't black, the black guy isn't old, and the old guy isn't a girl.

    The biker, though, they'd let him pass. Everybody loves Francis.

  72. Heh, it could have just as easily been... by Anonymous Coward · · Score: 0

    "NBA Players Fail to portray Gender and Ethnic Diversity"

    What you won't see is this study "Are taxpayers too white, too male?"

    Heh, it's ok not to be Politically Correct, when you pick on a Slashdot pastime..

  73. Numbers never lie, but liars sure can figure. by mcdonald.or · · Score: 1

    Interesting that they weight their numbers by game sales.

    What this tells me is that people buy games that do not reflect social/racial diversity, not that games do not.

    Like another poster said, social science that starts with the answer and works back from there. It would be interesting to see the stats if the weighting was removed, I suspect the answers would be quite different and would not meet the agenda of the people who sponsored the study.

  74. Three Options by Anonymous Coward · · Score: 0

    You only really have 3 options when it comes to this, and no matter what you do, you're going to offend these people, because they just want to be offended.

    1. Treat everyone fairly equally. See the backlash about kids in Fallout 3, black zombies, etc.
    2. Purposely include minorities just to do so, and try to make them seem flawless while doing so (to avoid #1). See the Magical Negro.
    3. Just do whatever seems to fit; especially common in fantasy games or games with settings precluding 'diversity' in some way. Results in this complaint.


    Since you're screwed no matter how you cut it, #3 seems to be the best option, which is why this type of whining doesn't help anyone.

  75. You mean... by davidwr · · Score: 1

    Someone should also publish a paper about the underrepresentation of female characters endowed with regular-sized boobs in real life -

    everyone in real life has such tiny boobs compared to normal ones.

    There, fixed that for you.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  76. Lets Start a Programming Gang! by Anonymous Coward · · Score: 0

    When the Bloods, Crips, Latins Kings etc.. quit gang banging and start programming, maybe we might get some more flavor in our videa games. But till then it's white honkeys that will put out most of the code, so your going to get cracker heroes. Also can we please quit calling people African-American it drivers me nuts!!! No one else goes by there continent of origin, its LAME!

    1. Re:Lets Start a Programming Gang! by cptnapalm · · Score: 1

      Bloods vs Crips vs Latin Kings... I think we have a best selling game franchise right there.

  77. So THAT'S why... by Imnimo · · Score: 1

    My favorite part is the suggestion that the elderly are under-represented, and that under-represented groups will fall behind in interest in technology. In other words, the reason grandma still has AOL is because she can't find enough video game characters she identifies with. Fantastic.

  78. And someone has deemed this a "problem" because? by PingXao · · Score: 1

    I'm not an advocate of most conservative agendas, but this strikes me as a "who gives a fuck?" issue.

  79. Not the only one. by Anonymous Coward · · Score: 0

    Economic "science" is also like that. That's why there are so many people who believe in the myth of the invisible hand.

  80. Stupid by Sam36 · · Score: 0

    So it really matters when you are not surrounded by people that look and act just like you?

  81. someone can't see past their own biases by iveygman · · Score: 1

    ...and it's the idiot social scientists who came up with this harebrained theory. It's not that they're wrong about under-representation, it's that there's actually a very good reason for it.

    Think about the main audience for current video games. Predominantly young and male, right? Maybe, just maybe, these video game designers realized that these young male fans will want video game characters that they can identify with. Hence why so many protagonists are male! And guess what, a lot of these young male fans enjoy curvalicious women to ogle while they mash buttons, hence why the female characters tend to be so top-heavy and hourglass-shaped. I'm also pretty sure that your average 14 year old gamer doesn't really care about the depth of the big-boobed lady's character so much as he cares about boobs.

    The game industry cares way more about people buying their games than equal representation. As soon as it becomes profitable to have a minority version of Mario, Link or Marcus Fenix, I promise you that there will be one.

    And seconding the other post about Japanese games being very Asian-centric. Even some of the ones that get exported here are obviously so

  82. Stop whining start developing by Fujisawa+Sensei · · Score: 1

    If people are pissed about a particular minority being under-represented in games; stop fucking whining and developing games.

    --
    If someone is passing you on the right, you are an asshole for driving in the wrong lane.
  83. By the same author by Animats · · Score: 2, Informative

    The lead author is on the faculty at USC. By the same author:

    There's much more like this. The papers are competent but mediocre.

  84. Development costs are an issue by PhrostyMcByte · · Score: 4, Informative

    Being able to somewhat believably portray an average white guy is hard enough. Add in females, skin tones, age, and weight, and your cost of development will go up if you try to make them look and act correct.

    Don't want to spend the extra time and money to get it right? Fine -- then you'll get short haired, masculine women, overly shiny or plastic looking skin tones, and overweight people who walk like they're only supporting half their weight. And this is usually what happens in most games that try

    So most games choose to put more time into perfecting gameplay than providing diversity of characters, and try to hide the flaws by using minorities less often.

    1. Re:Development costs are an issue by Anonymous Coward · · Score: 0

      Additional to cost is a principle that Phrosty touched on... portraying the average white guy is hard (coincidentally portraying the average any-race and any-gender is hard), but when the developers look around themselves, who do they see? Usually the average white guy. So, it makes it a heck of a lot easier to portray who they see frequently than who they see infrequently. The articles states "The researchers also note that games 'function as crucial gatekeepers for interest in science, technology, engineering and math.'" If you, like me, are in the science, technology, engineering and math industry, and you look around, who do you see? If I were a game developer, I, too, would purposefully cater my game towards the minority that will buy the game. Duh.

  85. Not enough child characters by shutdown+-p+now · · Score: 1

    So they want more child characters? Well, Fallout (1/2) had that aplenty, and somehow those same people weren't very amused. I mean, yes, so the kids get to be in a "running scared with a ticking dynamite stick strapped to them" role - so what?

  86. Feeding the Flames by Cstryon · · Score: 1

    Is it just me, or is worrying about representing different Races and Cultures what makes this become a problem? I'd rather it be that everyone "not be judged by the color of their skin but by the content of their character." As soon as you start saying things like "I'm so proud to be Irish/Black/Hispanic/insert culture or race here" that's fine. But once you expect to have that recognized rather than let anyone get to know you, than you are being asked to be judged by the color of your skin, right?

    I'm white, born and raised in Arizona, come from a poor part of town. So what? Shouldn't tell anything about me by all that.

    When I was in high school, I had a black friend who quit the ebony club. I asked him why, this is what he said, " I thought it was going to be teaching me about African culture, I really would like to know what my ancestors did. Not just the Civil Rights stuff, or slavery. I want ancient history. Instead, I'm being asked to promote black people. Almost like Black Power!" We decided to try and start an "Ivory" club, the Vice Principal told me it sounded like the KKK.

    It is cool to recognize what my Ancestors did, my people did. It's cool to hear about my ancestors. But what does that have to do with me? I have some stories I can take morals from, but don't assume you know me because I am a White boy from Laveen Arizona. And I would love to be judged by the content of my Character.

    So frankly, I don't care about ethnic or racial diversity in games. When I played TES IV: Oblivion, I made my Character ( A Bosmer), and I made him look like me. So naturally, my Character was a white male. I'll tell you what, those goram guards don't give a damn what race I am, if they catch me stealing. "Halt! You violated the law...."

    --
    Indoctrinate : to instruct especially in fundamentals or rudiments Educate : to develop mentally, morally, or aestheti
  87. Amen on that - Let the Market figure it out by gadlaw · · Score: 1

    The PC Brigade, the FAT/Transfat Police, the Smoking Police, the Drinking Police, they all need to go take flying leaps. It's bad enough in the fiction area most of the novels involve female hero types but whatever, someone must be buying them cause they're all over the place, I'm not buying them. If all the games have burly women with swords/maces/wands as the hero you can play well count me out. But it seems to me that most of the games I play have the choice of male or female characters to play so what's the big deal? I know, it's the PC Brigade trying to make all your choices for you.

    --
    Enjoy your Karma, after all you earned it. Feel your Karma Joe, feel it burn.
    1. Re:Amen on that - Let the Market figure it out by FunkSoulBrother · · Score: 1

      You really shouldn't throw the fat/transfat police in there. That's like expecting the market to "sort out" leaded paint or asbestos ceiling tiles.

  88. [citation needed] by Anonymous Coward · · Score: 0

    "The researchers also note that games 'function as crucial gatekeepers for interest in science, technology, engineering and math"

    Wow this seems like a critical fact in their discoveries having any meaning. I hope they have some factual basis for it. I'm sure a study of science nobel prize winners and scientists in general would discover a significant proportion found their calling beginning with computer games.

    What twits.

  89. Unrepresentative? by Gunslinger47 · · Score: 1

    I was going to make some sort of comment about their data gatherers systematically mistaking stylized Japanese as white people (eg. Naruto isn't white.), but then I saw the bar graph on page 12. Black people in games: 10.74% Black people in US census: 12.3% Wait... A 1.6% difference? Am I the only one who finds this to be surprisingly representative? I was expecting a much more embarassing number. Such as the number of hispanics. X-(

  90. Gender and ethnic diversity is garbage by Anonymous Coward · · Score: 0

    Fuck that bullshit. I'm in the Army, and "gender and ethnic diversity" reads more like "how to let little girls pretend to be soldiers even though its proven to bring down unit morale to dangerous levels", or "watch a bunch of nigger sows and bucks rut themselves to higher pay grades while completely ignoring army values such as loyalty, duty, honor, integrity, etc...'

    Gender diversity can be accomplished: Shave the heads of female recruits, increase their PT standards, let them serve in combat MOS positions, etc. In the gamer world, I would say there is no need for gender diversity, since females don't play games as much as males.

    Nature did not intend for us to be ethnically diverse, so why try and force it?

  91. Exactly ... by Anonymous Coward · · Score: 0

    Any game that portrays any non-white group as anything but the good guys is going to be branded as racist. Ethnic lobby groups will be given a lot of air time saying how this game promotes violence, hate and discrimination against their ethnicity. Law suits will be filed and the developer's name will be dragged through the mud.

    Some companies such as RockStar, makers of GTA, may thrive on controversy, but not all game makers want to go that route.

    Much easier to make the game about white males.

    1. Re:Exactly ... by mdwh2 · · Score: 1

      Help! Help! I'm a white male being oppressed!

      Or we could quit the Daily Mail style hysterics, and perhaps provide some references to support your claims of this happening?

  92. Math is very important..... by Anonymous Coward · · Score: 0

    ...especially when you are about to blast a headcrab that is jumping at your face with a shotgun! :D

  93. wow by Anonymous Coward · · Score: 0

    look at all these angry white nerds!

  94. Alyx Vance by ChuckDriver · · Score: 1

    She is neither Caucasian and (by definition) not male.

  95. Ah, CLEM! by Baldrson · · Score: 1

    Clearly, Bozos are the most under-represented of all.

  96. Get over it. by Anonymous Coward · · Score: 0

    CMONE! These are GAMES we are talking about...GET OVER IT!
    Move along, nothing to see here!

  97. Thanks for proofing you are wrong by SmallFurryCreature · · Score: 5, Insightful

    You say the token black guy was a gangster. HELLO? The entire series is about criminals with absolutely no social value whatsoever. They kill left and right for no other reason then that they are in a hurry. None of the leads are heroes, but this is only bad if he is black right?

    The black guy is no worse then any of the "white" guys. Who by the way happen to be hispanic or slavic as well as western europe white. Or do ethnic groups only count based on the amount of pigment?

    You then mention japanese games as an example... where of course the lead is japanese... but that is all right because a japanese person making a game with a japanese lead is totally different from a white person making a game with a white lead.

    You also happily ignore the countless western games where UNLIKE the japanese games, you can choose your own race. MMO's like WoW and Lotro. The sims. Dues EX. Fallout, all of them. Far cry 2(probably the widest assortment of backgrounds).

    You are indeed a closet racist. Everything whites do is wrong and everything someone else does is alright. Japanese games as an example of racial diversity. I want some of what you are smoking.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Thanks for proofing you are wrong by fightinfilipino · · Score: 1

      You say the token black guy was a gangster. HELLO? The entire series is about criminals with absolutely no social value whatsoever. They kill left and right for no other reason then that they are in a hurry. None of the leads are heroes, but this is only bad if he is black right?

      you're setting up a strawman. i never claimed any of the GTA leads were "heroes". but they are the lead characters in each of their respective games. but with the exception of Carl Johnson, the remainder of the GTA leads are blank-slate white males. they intentionally have little-to-no specific identities; Rockstar left it up to the player to customize the character, right down to the type of music you can play on car radios. but with CJ in San Andreas, he is specifically characterized as a gang-banger. by itself, that's not a problem; creating a character that is true to the setting has merit. but you won't see Rockstar make a GTA game (or other kind of game for that matter) portraying a black lead character leading a non-gangsta type mob, or making references to things outside of hip-hop "urban" culture. CJ's stuck in a stereotype.

      You then mention japanese games as an example... where of course the lead is japanese... but that is all right because a japanese person making a game with a japanese lead is totally different from a white person making a game with a white lead.

      it's...kind of obvious why this would be the case. Japanese developers are creating games for a Japanese market. don't get me wrong; Japan has its own problems, particularly with the way Koreans and Chinese are portrayed in popular media there. but the linked study here apparently focuses on the US game market.

      You also happily ignore the countless western games where UNLIKE the japanese games, you can choose your own race. MMO's like WoW and Lotro. The sims. Dues EX. Fallout, all of them. Far cry 2(probably the widest assortment of backgrounds).

      hey, that's a great improvement. i'm glad game devs are starting to get that the player should be able to customize the main player character. but it's by no means the dominant trend (yet), and in some ways, it ignores the underlying problem: instead of just producing an interesting game with a non-white character as the lead, game studios either go the "safe" route with Generic White Dude A, or they produce a create-your-own-character game, like WoW or Aion or something similar. so why do studios/publishers have such a problem making a game with a non-white character as the lead? this question applies to US popular media as a whole: what is it that prevents TV and movie studios from making a mainstream film that just happens to have a black actor as the lead? or an asian american, or a latino, or some other non-white person in the lead role? outside of maybe Will Smith and Morgan Freeman, there's not much out in the popular market.

      You are indeed a closet racist. Everything whites do is wrong and everything someone else does is alright. Japanese games as an example of racial diversity. I want some of what you are smoking.

      there you go with that strawman thing again, with a bit of ad hominem to boot!

      i'm certainly not claiming that "whites do wrong" or that Japan is the epicenter of all that is culturally diverse. both are unfair arguments, and you know it. what i am asking is: 1) why is social science always dismissed out of hand by the Slashdot demographic, and 2) why do game devs shy away from having a non-white lead in a mainstream game that for once does not rely on stereotypes to get by? if asking those questions makes me racist...then, i'm not sure what to say.

    2. Re:Thanks for proofing you are wrong by init100 · · Score: 2, Insightful

      CJ's stuck in a stereotype.

      As with everything else in GTA.

    3. Re:Thanks for proofing you are wrong by Koiu+Lpoi · · Score: 1

      Lol, way to fly off the handle for nothing (and misspell "proving"). He was pointing out that the only black character was a thug gangster - in other words, hardly representative of actual diversity as it is in and of itself a giant stereotype.

    4. Re:Thanks for proofing you are wrong by NewbieProgrammerMan · · Score: 1

      You also happily ignore the countless western games where UNLIKE the japanese games, you can choose your own race. MMO's like WoW and Lotro.

      WoW? You mean where my choices for human characters are "white guy," "white guy with a slight tan," and "white guy with a dark tan?" They don't have any choice of facial features that make my toon look anything other than European.

      --
      [b.belong('us') for b in bases if b.owner() == 'you']
    5. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 0

      I don't know, the only two GTA games I played were Vice City and San Andreas. In Vice City, the white protagonist often had good reasons for why he was doing what he was doing. In San Andreas, as a black protagonist, you'd murder someone's family because they disrespected your friend's cousin's mom, or for a pair of sneakers or crap like that. San Andreas felt like a hilariously racist parody.

    6. Re:Thanks for proofing you are wrong by thetoadwarrior · · Score: 1

      Japanese games as an example of racial diversity. I want some of what you are smoking.

      To be fair a lot of Japanese game feature white people too. In fact pretty much all of their big series feature white people...generally American white people. That doesn't make them diverse.

      You're right most people do create games based on what they know but a lot of other people also make games featuring boring ass stereotypical white guys with boring ass generic American voices only because American voice actors will work for peanuts, the rest of the world is willing to play games that feature different races but Americans seem hung up on having everyone just like them in their entertainment.

      In the end it would be nice to play more games that feature some sort of difference maybe even like a white guy that doesn't have an American accent. But character diversity won't happen. The business model for gaming is flawed and doesn't allow for the vast majority of companies to be different. So they won't. We're stuck with only a handful of genres featuring games that won't break the mold and characters that appeal to little Johnny America because he plays a lot of games and doesn't like different people.

    7. Re:Thanks for proofing you are wrong by indiechild · · Score: 1

      Thanks for pointing out to everyone what a bigot you are. Are you gonna post a rant about the "reverse racism" conspiracy now?

    8. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 1, Insightful

      Yeah, in general, all of GTA protagonists are thugs. Hardly representative of actual diversity of all human beings.

    9. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 0

      If you haven't ever played a game, perhaps you shouldn't comment. In WoW, you get to be a white person-- period. The most you can do is give your white character a moderate tan.

    10. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 0

      I'd just like to point out how you have only affirmed your own biggotry. You need to reevaluate all the propaganda spoon fed to you by hippy teachers in high school. There hasn't been TRUE racism in America for well over 40 years.

      Where "affirmative action" was once required to overcome to despotism, there is no longer such a need. In other words, everything is equaled out and one's life outcome is solely based on their choices and decisions in life now.

      Any arguments towards "affirmative action" today (2009) is merely favoritism. In other words, it truely is "reverse racism," and solely used to "overcome" the others (and not its intended "equal out" the others).

      I'm sorry, but America has always been people migrating and ASSIMILATING into the culture. (As oppposed to the current trend of changing the culture to suit the new people.)

      Thank you, and honestly rethink your position as your one sentence post screams of biggotry and hatred to anything you yourself are not.

    11. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 1, Interesting

      To anyone who has played those games, it's clearly obvious that you haven't. And if you actually do claim to have played both of those games, then your abilities of perception are roughly equal to those of a turnip.

    12. Re:Thanks for proofing you are wrong by thunderclap · · Score: 1

      Wishes for mod points right about now.

    13. Re:Thanks for proofing you are wrong by Dr.+Impossible · · Score: 2, Insightful

      Gosh, a thug gangster in a video game series where you always play as a criminal. This is an outrage!

    14. Re:Thanks for proofing you are wrong by Dr.+Impossible · · Score: 1

      but with the exception of Carl Johnson, the remainder of the GTA leads are blank-slate white males. they intentionally have little-to-no specific identities; Rockstar left it up to the player to customize the character, right down to the type of music you can play on car radios. but with CJ in San Andreas, he is specifically characterized as a gang-banger.

      GTA3 was the first in the series of 3D GTA games. The protagonist was silent. In Vice City the protagonist had voice acting and a clearly defined personality, and that has been the trend ever since. San Andreas and GTA IV and its expansions all have fully fleshed out protagonists.

      You can listen to whatever radio station you want to in any GTA.

      by itself, that's not a problem; creating a character that is true to the setting has merit. but you won't see Rockstar make a GTA game (or other kind of game for that matter) portraying a black lead character leading a non-gangsta type mob, or making references to things outside of hip-hop "urban" culture. CJ's stuck in a stereotype.

      A stereotype that's simply a reflection of reality, and the protagonist of Vice City isn't any less of a stereotype either. Also, CJ allies himself with people of various races, and as I recall his most trusted friend is hispanic. If he were a complete stereotype he would probably be a racist.

    15. Re:Thanks for proofing you are wrong by Lemmy+Caution · · Score: 1

      The problem is that one of the very, very few black protagonist/avatars in any video game appears in a videogame series where you always play as a criminal. If there were a bunch of black Gordon Freemans, Solid Snakes, Lara Crofts, Links, etc., then CJ wouldn't be such a bummer.

      A couple successful characters worthy of mentioning, though: "Beyond Good and Evil"'s Jade and Zoe Castillo from Dreamfall. Very good characters.

    16. Re:Thanks for proofing you are wrong by Anonymous Coward · · Score: 0

      Define "true racism". Things are not as bad as they were prior to the Civil Rights Movement, but things are nowhere near a non-racist society in the US. People still assume things due to inaccurate stereotypes and still treat people differently according to stereotypes. We won't be anywhere near the ideal you believe is reality until racially based "Guess who's coming to Dinner" scenarios no longer play out in the American dating scene.

  98. this reminds me of wing commander by arugulatarsus · · Score: 1

    In the older wing commander games (WC1) there was a caucasian pilgrim, a scott, a canuck, a japanese woman, a beligian woman, an angolan, an aussie, a maori... it was pretty diverse.
    Then in wing commander 2, they added more flavour.
    Unfortunately, come wc3, the cast was whitewashed. I admit, I missed it, but I understand that 1 char of each race ends up being cliched and a circus look

  99. Solution: No more Blacks, for Females in games. by Jackie_Chan_Fan · · Score: 1

    If we're (and i mean they) are going to constantly check every damn game, or form of entertainment for "diversity" then lets just remove blacks, browns, and yellows from all games.

    This is just getting stupid.

    WHY must everything be looked at in terms of race? This constant need to evaluate everything in life by skin color is becoming racist in itself!

    Even if such research is best intentioned and aimed at making sure we all "GET IT" that judging people alone, on the color of the skin is wrong..... this constant focus on race in everything is exhausting and a self fulfilling fear/problem.

    I thought the entire idea of equality was to STOP prejudging individuals by race. It would seem the opposite has taken place. We just cant stop looking at things in terms of race, even when we're trying to end racism.

    This stupid nonsense has to stop.

    The Al Sharpton and Jesse Jackson's must be rejected from society for they are the racists among us all for they are the ones that only see race in EVERY situation... especially ones that will potentially get them on the evening news, and make them money.

    The solution is to simply remove all blacks, browns and yellows from videogames until we can actually be mature enough to NOT look at everything in terms of race.

    Yes... how ironic... i know. Its even stupid... and its racist... BUT if we're going to look at everything in race.... we might as well have a real reason.

    1. Re:Solution: No more Blacks, for Females in games. by AP31R0N · · Score: 1

      How many times to Jesse and Oprah have to tell you? Only WHITES can be racist!

      And only men can be sexist.

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
  100. I get it by Anonymous Coward · · Score: 0

    This is genius, a bunch of people just used grant money to play video games all day. I congratulate the grad student that came up with this. Good show sir.

  101. well BET isn't representing the white demographic! by Pseudojew · · Score: 1

    correct me if I'm wrong, but aren't most American gamers white adult(or close) males? Sounds like a business decision.

  102. What news ? by Anonymous Coward · · Score: 0

    You know what ? Games do not picture real life, that's a great discovery...

  103. Huh? by Quiet_Desperation · · Score: 1

    Here's my characters from the last eight games I played:

    - An Asian female warrior with a big sword
    - A talking dog with an insane rabbit sidekick
    - A humanoid lizard
    - Half time tarantula/half time scorpion
    - A little burlap sack creature
    - A Mexican wrestler
    - A fuzzy, yellow cat-like alien with a robot sidekick
    - A gust of wind

    Play along at home by guessing the eight games. :-)

    1. Re:Huh? by CronoCloud · · Score: 1

      1. Heavenly Sword
      2 Sam & Max
      3. Oblivion?
      4. ?
      5. Little Big Planet
      6. ?
      7. Ratchet & Clank.
      8. Flower.

    2. Re:Huh? by Quiet_Desperation · · Score: 1

      4. Deadly Creatures 6. Strong Bad's Cool Game For Attractive People

  104. Come on now by Jiro · · Score: 1

    The idea that games have 1.69% Asian primary characters doesn't pass the silliness test; I would guess a correct figure is at least 30%, possibly even 50%. Furthermore, Japan (and for that matter Scotland, where Grand Theft Auto comes from) has a much lower percentage of blacks, Hispanics, etc. and trying to explain why these groups are underrepresented compared to the American population makes no sense.

  105. Not only video games! by houghi · · Score: 1

    Look at chess! OMG! Only two ethnic entities and only one women on each side. No wonder there are so many wars in the past. Chess makes people violent and sexists and racists. The small figures are clearly children who are the first to be killed as if they were mere pawns in a game. Who kills children like that?
    And the self sacrifice is fueling the minds of terrorists.

    I think I am going to propose a law that outlaws chess as it is clearly undermining our society. Everybody who is against that is clearly a sexist, racist, killing, pedophile terrorist ...

    --
    Don't fight for your country, if your country does not fight for you.
  106. Females in GTA by Dan541 · · Score: 1

    Females are well represented in the Grand Theft Auto series.

    --
    An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
  107. Idea for a game... by aldo.gs · · Score: 1

    Someone should make a game in which you play as an... I don't know, something like a Native American. And, um, maybe something involving killing extraterrestrial life-forms. It would be awesome if you got to kill'em on their ship, actually.

    Even better: make it so at the beginning you're in some building and then somehow the whole building ends up on the alien ship.

    Oh, and play Don't Fear The Reaper when you're being pulled into the ship.

    Oh, wait...

  108. You know what... by christoofar · · Score: 1

    this first person shooter game is missing?

    Romanian babies.

  109. Hey, Fuck You by Anonymous Coward · · Score: 0

    .. he leads an "Alternate Lifestyle".

  110. In other news by planetoid · · Score: 1

    In other news, researchers make a misguided assumption that games are obligated in some way, shape, or form to portray gender and ethnic diversity.

    --
    Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
  111. Sounds almost as bad as Hollywood... by Lazy+Jones · · Score: 1

    ... I'm shocked.

    --
    "I love my job, but I hate talking to people like you" (Freddie Mercury)
  112. Re:They forgot ... by AliasMarlowe · · Score: 1

    Ah, so then Duke Nuke'em should have been a black, homosexual, vegetarian, married female eskimo.

    You left out differently-abled, orphan, whistle-blower, and rape-survivor.
    And homosexual married transgender might qualify for an even better job in Ottawa.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
  113. Who prefers shooting children? by robi5 · · Score: 1

    Most game characters are there to slaughter or be slaughtered. Most games are violent and they are more prominent when weighting by sales. I am glad to hear that children are underrepresented. Now I already don't play FPS and gangster games, though they are reported to be a lot of fun with free-roaming worlds, complex AI etc. The violence part is at best an unnecessary distraction.

  114. A better study would be by blanks · · Score: 1

    How many games are created outside of the base gamer market stactics that succeed. I'm gussing very few. This isn't a racial issue or hardely even something that sould use any type of social science since its all based on what market will make the most money. Young white males are the largest group that buy games in the US. If you made games that had an ugly and smart woman with half naked guys everywhere trying to solve quests the game would fail. But if you change the character into a monkey boom! No racial/social/cultural comparisioin. Same goes for a game made in Japan. If a game was released in Japan where the main character was Latino or Native American doing something relating to their culture it would most likely in every case fail.

    If you are a game company and can make a game for 10 million white kids or 1 million black kids which one do you think is going to be made? Its not social/racial/culteral/etc its about money.

  115. The *US* population? by Anonymous Coward · · Score: 0

    "A large-scale content analysis of characters in video games was employed to answer questions about their representations of gender, race and age in comparison to the US population."

    Why on Earth just the 'US population'?
    Looks like the study is failing to take into account the gender and ethnic diversity on Earth.

    If they were only talking about games situated in modern day US, then that'd be one thing, but if they compare games in general, set everywhere from ancient times to intergalactic space, why are they only comparing it to the US?

  116. The US fails to incorporate all WoW gender & r by Anonymous Coward · · Score: 0

    Maybe it's not the game makers that are the problem, but the jerkoffs who refuse to engineer half-cow half-man, half-goat half-bluemangroup, reanimated corpses, manbearpigs, and cross-breeds between humans, monkeys, and patches of sod!

    FFS! this kind of whining is what gives liberals like me a bad name!
    My guild on wow is run by a husband and wife team, and there are other women, black people, germans, and indians in the guild (i KNOW, I speak to them over voice chat!!). NONE of them complain.

  117. Ok, this getting out of hand now. by nurb432 · · Score: 1

    The 'PC' movement needs to shut their face, they are out of control.

    --
    ---- Booth was a patriot ----
  118. examine their priorities by nurb432 · · Score: 1

    Oh, but they have. They know exactly what their goal is, and really don't care how stupid and twisted it might be.

    --
    ---- Booth was a patriot ----
  119. Old Comic Strip by arthurpaliden · · Score: 1

    I can't remember it exactly but it went something like ths...

    First Panel: A young boy is playing a Doom like game.
    Second Panel: Mother is watching from behind the boy and says 'Why are all these games geared towards boys? Why don't they make any geared towards girls sensibilities?
    Third Panel: Boy says, "Maybe the question should be, why do girls not just make the games they want and stop complaining about it". Fourth Panel: Boy is sitting in the corner and his Father is standing behind him and says "When you get out of there come and see me and I will explain the concept of the 'rhetorical question' to you".

  120. What do they expect? by rayk_sland · · Score: 1

    Games are a reflection of cultural stereotypes because stereotypes are easy to understand and therefore facilitate the important thing -- the game play. The goal of game play/design is not "to reflect cultural diversity." Is there any profit in adopting this secondary goal? ----- "I should like balls infinitely better," she replied, "if they were carried on in a different manner; but there is something insufferably tedious in the usual process of such a meeting. It would surely be much more rational if conversation instead of dancing were made the order of the day." "Much more rational, my dear Caroline, I dare say, but it would not be near so much like a ball."

    --
    Jedis are stupid. If they were so powerful, why couldn't they handle counseling for a kid who missed his mom?
  121. Science by chihowa · · Score: 1

    There are many cases of experimenters running dozens of experiments with slightly different conditions before hitting on one that gives them the desired p 0.05.

    I hate to break it to you, but this isn't limited to psychology. As a physical chemist working in a largely biologically-oriented lab, I'm appalled at what passes for science in some cases.

    I put the fault for this in a couple of places. Firstly, the fact that work in science is now just another job draws people to work in scientific fields who are not particularly well-suited to the constant frustration and failure that comes with testing hypotheses until you get it right. These people are more interested in getting positive results than they are in getting true results.

    Secondly, the way that funding is allocated stems largely from a person's track record of getting positive results. While this certainly makes a great deal of sense, it favors people who get the results they are looking for and not necessarily those who do good science.

    --
    If you want a vision of the future, imagine a youtube comments section scrolling - forever.
    1. Re:Science by tgv · · Score: 1

      I know it isn't limited to psychology, and the state of affairs you recount looks very much like the one in social sciences. Partially funding is to blame, partially the editorial process of most journals. In my field, it is hard to get a theoretical argument published, and even harder to publish a null result. I actually once got a rejection of a simple logical refutation of some article's conclusion using the data published in that article on the grounds that it didn't contain new data.

      Funding depends on publications and publications depend on positive results, which skews the whole scientific search towards trivial variations on existing experiments with the sole purpose of supporting one's own pet theory. That brings power to the accountants of science, not to the thinkers or the unorthodox experimenters. I know that not much good comes from trusting someone because he or she is a "deep thinker" or relying on unorthodox methods, but the current process excludes them beforehand, resulting in a limitation rather than expansion of our knowledge.

      I've seen people get director of a Max Planck Institute who got their fame out of experiments that were obviously overinterpreted, only because it fitted the craze of the period (neuro stuff in the 90's). They then went on to raise researchers in their image and guess what: these people now promote ideas that are just small modifications on the ones of their mentor/mentrix as the next big thing, and nobody never ever took the time to do a few simple experiments to counter the criticism against what is perceived by many to be a meaningless interpretation of data.

      Anyway, enough rambling for today. Let's hope that not all proper work is laid to waste and that time will separate the wheat from the chaff.

    2. Re:Science by Lemmy+Caution · · Score: 1

      You should take a look at Bruno Latour's "Laboratory Life: The Social Construction of Scientific Facts" someday for an interesting sociology of science.

      Most of the blowhards railing against the social sciences aren't interested in a critique of science as it is practiced today, though. They have a crude model whereby the natural sciences (which they don't actually practice) are tough, rigorous, and manly, and "real," and all the others are soft, weak, and airy-fairy. And, they're angry about it, because they can't stand people making criticisms of society which leave them uncomfortable.

      I've seen more angry-white-guy rhetoric on Slashdot recently than I have in quite a while. Perhaps the Obama administration has driven them mad or something.

    3. Re:Science by tgv · · Score: 1

      I did start, a long time ago, but I couldn't stand his rhetoric. Scientists are people, so they behave like people. Big deal. But he just wants you to get the idea that he attacks the gods of modern time by suggesting that scientific facts aren't all they're cracked up to be, while at the same time doing nothing of the kind and pretending to be a scientist himself. The first part goes down very well with the post-modern literary folk, but it doesn't contradict scientific outcome itself. Sure, the process has its errors, but, as I said, scientists are only human. The course that the search takes is steered by society, but it is nature that puts bounds on its path. Unfortunately, the bounds are softer in social sciences than in physics. Anyway, Latour never proved any of this hypotheses, so what the heck are we talking about. It's just fabricated anecdotes.

    4. Re:Science by Lemmy+Caution · · Score: 1

      What he discovered is that scientists refer to scientific methodologies without adhering to it, that the method itself is generally a myth that isn't adhered to. If an instrument produces a reason inconsistent with a hypothesis, usually, the instrument is ignored or replaced with something that will produce data consistent with the hypothesis. Insofar as much modern science is really about the interpretation of instrument readings (or computer models), this is kind of a big deal.

      He also observes that appeals to "nature" beg the question; if our claims about nature are themselves statements that we produce through processes that are based on the selective interpretation of readings, then it says nothing to say that nature "puts bounds." Latour is not saying that there is nothing real, only that "nature" as a concept is a product, not an input, into the process.

      He also emphasizes several times that he is interested in areas where there is scientific controversy; he accepts the "closed books" of science as uncontroversial. But where science is still "at work," you can't appeal to "nature."

    5. Re:Science by gzunk · · Score: 1

      I've known a couple of physics phd students. One of them instantly springs to mind. He was an OK sort of chap, likable, but a bit depressed. I found out what he did his phd on, apparently he spent 3 years bombarding a sample with relatively high energy particles (Don't know what the sample was, nor what the radiation was - he didn't say).

      The total result of his experiments were that it did bugger all to the sample. Nothing. No change. He got his phd, and I got my answer to why he was so depressed all the time :-)

    6. Re:Science by tgv · · Score: 1

      It's all word play. Yes, there is scientific fraud, conscious and unconscious, and changing equipment to give the output you want falls in that broad category. Of course, our measurements are only as reliable as the equipment we use and the assumptions you rely on (nice example is the history of the speed of light). At least under certain circumstances, it is possible to eliminate the influence of bad equipment, by counter-balancing the use of equipment in the design of the experiment.

      Interpretation of the output of non-instrumental computer models is different. A computer model can be seen as a specific instance of a theory and as such should be modified to fit the facts.

      Latour's idea about nature is mystical. Nature is the ultimate subject of study. In a normal experiment, we assume that nature simply does what it always does, and that's good enough. If you repeat an experiment, nature will respond the same all over again (modulo fundamental uncertainty). If you don't accept that, you shouldn't be in science. If you do accept it, the conclusion is that nature does put boundaries on our observations, and hence on the course of science, even though people can keep up their belief in disproven theories (e.g. astrology) for quite a long time.

  122. world of Warcraft? by oneplus999 · · Score: 1

    Clearly they didn't count WoW, since it has a huge number of Native Americans (Tauren), as well as Jamaicans (Troll), and the Scottish (as always... Dwarves). Plus, if I'm going to be staring at an ass for months of gametime, it's going to at least be an ass that's pleasing to stare at, so I tended to pick females of the reasonably attractive races (human and night elf... gnome if u're into that sort of thing...).

  123. Rather a racist definition of "diversity" by Anonymous Coward · · Score: 0

    So "racial diversity" now means "features Hispanics and Native Americans"?

    Number of games I have played with Native American leads: 1
    Number of Native Americans I have ever met in my entire life: 0

    That's a pretty good ratio if you ask me.

    What I want to know is, where are the games with heroes from ethnic groups that actually exist in significant numbers, such as people from the Indian subcontinent and people from parts of China other than Hong Kong?

  124. Half Life indeed by Haeleth · · Score: 3, Insightful

    Two episodes now have revolved around a mixed-race female with realistic body proportions and sensible clothes, while the plot has been driven entirely by elderly people, one of whom is both black and disabled.

    They've been critically acclaimed and sold gazillions of copies.

    1. Re:Half Life indeed by dontPanik · · Score: 1

      Yeah the supporting characters in Half Life are racially diverse and diverse in age, but the most important character is the main character, because the main character is what the protagonist plays.

      Gordan Freeman is white and male. White male players (the primary audience of Half Life) can identify as him. Also, he is a theoretical physicist and kicks major ass. This is important because every white guy playing Half Life wants to be Gordan Freeman. Everyone wants themselves to kick ass and be smart and have a romantic relationship with a mixed-race girl. Therein lies the escapist appeal of the game.

      Main characters don't succeed by random chance. They succeed because players identify with them and can use them as escapist vehicles. See Gears of War. Game developers know this.

      Make the mixed race girl the protagonist of the game, and then have Gordan Freeman as an NPC as her significant other. Have the player have romantic moments while being the girl and looking at Gordan Freeman. I don't think Half Life will be as popular.

      --
      "Computers are useless. They can only give you answers." - Pablo Picasso
  125. Not Enough Female Black Aliens, You Racist Bastard by Anonymous Coward · · Score: 0

    Shit like this makes me want to puke. I'm so tired of new "studies" and "research" that friggin' throw the race/gender card out whenever and wherever they can. Holy crap, I mean, we're talking about video games here..this needs to stop. It's like saying, "Oh, there aren't enough black martians or Mexican martians in this space game, they must be racist!" - sweet jebus. I've been doing some thinking though, one race that I really admire and have a lot of respect for are asians. Those peeps never complain about shit, they don't bring crime rates up, they just fucking live and enjoy life without bitching about everything 24/7. (random, I know - eating Panda Express)

  126. As well they should not! by hesaigo999ca · · Score: 1

    Bringing in labeling of different ethnic backgrounds that could lead to factions going at it against each other....
    might...make... WoW...a ...very... oh, never mind.

    "The day we stop our need to put labels on things is the day we lose our humanity"
    "The day we stop reacting to labels we place on things is a day the world will know no war"

  127. Culture Shock by Anonymous Coward · · Score: 0

    Life is about the technologically dominant culture wiping out all lesser culture's. Cultural 'diversity' is a socialist construct where a category of victims must be catered to by others. You are grouping people together based on their sometimes pointless beliefs. In truth, life is about avoiding extinction. And 99% of you aren't going to make it.

    The "culture" that can live somewhere other than this planet wins. Everyone else is going to die. That includes the Africans, the Indians, the Arabs, and every other culture howling at the moon out there. Cultural diversity is racism that gives the people that tax you another level of control. The objective of all culture's and all races should be to advance. The one's that aren't advancing should be killed off by white men. See America as an example of how to do it right.

  128. Fall Out 3 by Anonymous Coward · · Score: 0

    Don't forget Fall Out 3, all our favoritest game. They had missions revolving around children. Hell, if you take the Child At Heart perk, you can manipulate children into telling you confidential information. So not only are children well represented in the game, it also involves exploitation of children.

    That brings me back to my point: if we involved minorities, there would inevitably be part of the game to still object to unless the minorities are Jesus-like characters. In short, it is a pointless argument that can not be won from either side. {/THREAD}

  129. Not just games by ucblockhead · · Score: 1

    All media has this issue. Look at the IMDB top 20 movies. All twenty star white men. If anything, games do much better than movies.

    --
    The cake is a pie
  130. It reflects lack of diversity in VG industry by Anonymous Coward · · Score: 0

    I'd be willing to bet that 99.9% of people with computer science degrees are one of three races: White, Asian, or Indian. There is a stunning lack of Hispanics, African Americans, Native Americans, etc. If you look in the art departments, etc. of the video game companies, I'm sure you'd find a similar lack of diversity. In fact, it seems to be either white people or Asians. No one's saying the video game companies are racist, but yes, white people would typically design white protagonists. I can think of only one white author who's written books about a black lead protagonist: Ernest Tidyman, "Shaft." Then you have the Japanese, who, for whatever reasons, have plenty of white protagonists in their animation.

    So if whites and Japanese are the only two working on character designs in video games, yes, you'd find a lot of white and Japanese protagonists. It's not racism. It just reflects the collective cultural experiences of the industry and the clear racial gaps in our education system. No one's accusing anyone today of outright racism, but yes, this is largely rooted in the racist policies of this country that "ended" in 1964.

  131. Take your time your almost there. by Anonymous Coward · · Score: 0

    Dear /. FUCK YOU! Thanks

  132. kudos to the authors by superwiz · · Score: 1

    finding a way to pass off their gaming as "academic research into diversity" takes more than mere chutzpah. it takes talent.

    --
    Any guest worker system is indistinguishable from indentured servitude.
  133. Somebody post this to CL rant for me by rubberslash · · Score: 1

    The same voices that cry out for diversity in gaming, as well as every part of life are likely the REASON that this even exists. Imagine for a moment that you are creating a game. You are approaching the decision to create the characters and how they must look. True, most games seem to portray a male Caucasian adult. As you begin the task of creating a character, what will you make him/her? White or black? Skinny, fat, or overly athletic? If you create a black character, anything he does that is illegal will have NAACP up in arms.. You create an Eastern Indian character, ah but he is too stereotypical, more angry organizations. You create a female character, ah but her breasts are unrealistic, and she is not representative of a modern American (overweight), more hate-mail. Your game does not have anyone in a wheel-chair, more problems. Your hero uses any type of slang, and now the Dev's are racist towards the group who speaks that way. Any deviation from that white male that we all knew since the inception of gaming is in the cross-hairs. Game makers would have started changing it up long ago, if it weren't for the crying voices that always seem to condemn those who actually step away from the norm. Diversity is coming to America even without your cries for diversity and correctness- maybe if you shut up and watch the melting pot bubble things will be just fine? "These video games don't represent America!" WTH did you just say? These "games" don't represent real life census statistics, because they are games. Why do developers (developers, developers!) stick to the same characters? Maybe because attempting to include everybody when it really should not matter, is just as bad as crying about representation. To say that a game NEEDS diversity is to say that a Mexican guy can't handle playing a game as a pale looking character.. stop coddling the world. If you care about people, go care about the people who are hungry and sleeping on a slab of sidewalk. I'm not a smart man, but I do know what dumb is. With that said, I am not entrenched in this thinking, so if you have a good response, I am glad to entertain it, as I have been wrong before.. that one time..

  134. Re: Oblig. XKCD by ImNotAtWork · · Score: 1
    --
    open source sub sim. I might start coding again for this. http://dangerdeep.sourceforge.net/contribute/
  135. OMG The PC Brigade! Someone Call The Daily Mail! by mdwh2 · · Score: 1

    When the hell did Slashdot turn into The Daily Mail?

    Agree or disagree with the story all you like, but please quit whining about alleged so-called "PC brigades".

  136. actually... by gzunk · · Score: 1

    Help, Help, I'm being repressed!

  137. Crysis Warhead with a British protagonist? by gzunk · · Score: 1

    So question for you - were Americans upset when Crysis warhead had a British protagonist?

  138. OK I'll Bite... by flyneye · · Score: 1

    OK ,I'll bite.
              I've played videogames for many a long time. All your base are mine.
    All the male characters, female characters , All ethnicities at some point. Some characters even reflected religions that do and don't exist.
    So this "study" is coming from some whiner college with a politically correct agenda to regurgitate some lefty dem propaganda and leave their mark on videogames.
    Typical waste of my taxes. Morons! Liars! Who believes you?

    --
    *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  139. Re:OMG The PC Brigade! Someone Call The Daily Mail by Anonymous Coward · · Score: 0

    Can you come up with a better name for the proponents of this nonsense? I hate the Daily Mail as much as you do, but "PC brigade" is a valid term at times.

  140. Black Barbie dolls by hawk · · Score: 1

    The original black Barbie doll was a miserable failure. Black girls still wanted white Barbies.

    The developers had cleverly given her African hair.

    Turns out, playing with the hair was part of the big deal.

    Black Barbie was then given long straight hair, and sold well.

    hawk, avoiding discussing the mental deficiencies of those who think girls get self-image from toys

  141. Megaten games are culturally aware by tecnico.hitos · · Score: 1

    Shin Megami Tensei games spend a good amount of effort to depict beings from diverse mythologies/religions around the world. They even keep a brief description about each of them available.

    It isn't the same as having diverse ethnicity, but it is much more interesting and informative this way.

    --
    The good, the evil and the vacuum tubes.
  142. gender and ethnic by max847 · · Score: 1

    in several games either the devs are lazy or under the thumb of the bean counters they tend to have a standard male. many games ive tried to do one ethnic or another the latest was american indian but everything is so politicly correct EXCEPT white males. if they let you make different races then they become vulnerable to nitpicking lawsuits. we had a very old sign in town that dipicted an indian and it was forced to be taken down I see this happen alot its just easier NOT to identify charactoristics of other races or even things like religious symbols. ask yourself why dont fantacy games have charactors that are part of a church? other than name only. why cant my high level charactor be a pope or bishop or at least head of a local church? its because of american fear and shame of its own identity. in my opinion.

  143. We aim to please...or not. by SandieK · · Score: 0

    Gee, no pleasing anyone is there? First people get pissed because some zombies are (were?) black in Left 4 Dead 2. Now everyones pissed because theryre arent enough characters that arent white guys.

    If your not on my side, your dead. Do they expect us to act differently if we come across a [insert ethnic here] opponent?

  144. diversity and gender by Anonymous Coward · · Score: 0

    Can we PLEASE drop the political correctness? Who gives a shit if there are a proportionate number of blacks, Vietnamese, Chinese, Mexicans, women, gays, transvestites, ad nauseum? Let's say there are 10 avatars; which race/gender/whatever do you pick for the ten? THE ONES YOU WANT!

  145. The portrayal is accurate by eosin · · Score: 1
    In the Western world, look at who is typically involved in dangerous adventure, military special operations, an other such indulgences--it's young white males.

    Elderly? Maybe a wizard or kung-fu master (did they even consider these stereotypes?), but your typical elderly citizen isn't taking on endless physical fights with gusto.

    Female? As if females were as strong, tough, and physically aggressive as males? Show me the dominance of females (esp. thin, frail sexy ones) in coed boxing or MMA, or competition shooting, or military ops, etc. As such, it looks like females are actually overrepresented.

    Racial minority? This would be influenced not only by the number of those involved in such types of dangerous adventure, but also by concerns over portrayal lawsuits (e.g. "The character does what?!? Racist! Racist! Racist! Shut them down!"). And then there's the predominant racial makeup of the target consumers; if the main videogame appetite (and production) were in South America or subsaharan Africa, there would be a natural tendency to have more people from that market reflected in the products.

    An additional factor in this is education. Ethnicities that emphasize education tend to end up with more jobs using advanced technology, including dangerous jobs.

    If, to remedy this 'problem', one looked at the Bureau of Justice Statistics on crime to shape the numbers on race and activity in a game based on street crime, a lot of those same social scientists would cry foul, as certain groups would then be 'overrepresented'.

  146. Like this charming old lady? by IdahoEv · · Score: 1

    http://www.youtube.com/watch?v=fdDj0Syzrn8

    F*** with her, and she'll shoot you in the toodles.

    --
    I stole this sig from someone cleverer than me.
  147. Maybe there are lots of white guys in the games... by ibsteve2u · · Score: 1

    'cuz the games in general reflect some shade of reality, so a lot of 'em are variations of war games, and the reality of history is pretty blunt: It is us white guys who can't go 10 years without starting a war somewhere .

    --
    Orwell: "In a Time of Universal Deceit, telling the Truth is a Revolutionary Act"
  148. more pc bs by Teriblows · · Score: 1

    male entertainment has an over representation of females, like it or not once you crunch real numbers, not flash game players or wii fit gamers the mass of gamers is male. and they don't mind playing a female character much of the time. now look at womens entertainment, 99.9% of the time anything catering to womens interest involves only women as main characters. so putting the spotlight on games is slightly dubious since the assumption that it should be 50/50 is a false assumption. you may as well claim that because most fashion magazines cater to women that fashion magazine editors are sexist against men:P its simply a matter of the market. as for race, theres plenty of divesity. of course asian characters probably don't get counted as minority by people who like to game numbers these days.

  149. LOL by xmvince · · Score: 1

    Yeah and the kids on cereal boxes are always little white kids racist bastards

  150. I wonder how this compares to movies? by sonciwind · · Score: 1

    BTW, I'm getting ready to release a new FPS, called Grandpa's Revenge. Basically you're old, blind and in a wheel chair and you've lost your teeth. You must guide Grandpa around a old folks home and try to find his teeth. Various obstacles get in your way, such as getting raped by orderlies, forgetting what you were doing and dying.

  151. So what? by Midnight+Voyager · · Score: 1

    ...So does classical literature. So do movies. So what? Look, I'm a chick and I really don't mind that there are not exactly 50% of games with female protagonists out there. I don't really CARE about the ethnicity/whatever of the character I play. If there's a choice, by all means, make your game allow for the choice of various different ethnicities, but if not... Seriously, I could not care less. The preset character I became closest to in a game? A nameless, scarred immortal MALE of indeterminate ethnicity. In other words, someone who was most certainly not me. If game designers could just focus on making a fleshed-out, well-dimensioned character, I'd be thrilled. I don't honestly care at all if the character looks like me, as long as I can connect with them. I wouldn't care if a game shipped with a main character that basically WAS me if it wasn't fleshed out well. There is an order to these things. First, fleshed out character. Somewhere around LAST, social diversity. Oh, and didn't you realize? We can't have kids or even sometimes innocent females or old people in games. Someone might kill them! Think of the goddamn children! Do away with that piece of nonsense, and maybe you can have more diversity age-wise. Until then, just bloody deal with it.

  152. And what about all those aliens... by Chili-71 · · Score: 1

    We don't want to offend some third universe culture by not representing them (and their different cultures). Let's make sure that all games include every know creature in the entire universe before we allow a game to be released to the public so we don't offend any ONE (as in single, uno, #1) person. Heaven forbid we offend a single person in our strive to be politically correct.

    geez, give me a break. These morons that think we are discriminating against someone need to get a life and forget about it.