You don't need SLI for that. You just need two graphics cards with 2 outputs each. This is possible today. In fact, with a PCI geforce2 MX and almost any AGP geforce 3 or later you can drive 3-4 monitors. For a LOT less money.
After thousands of years of using iron and steel we still had bridges falling down in the 19th century.
When, exactly, did the production of steel on a scale that one could build a bridge out of the stuff begin? Iron, too, for that matter? Certainly not thousands of years ago.
Furthermore, it was mostly the math that needed improvement, not the materials.
Yeah, why the need for a physical gold master, anyway? Seems like FTP would be the way to get it to the duplicators if it was so valuable someone would knock over a post office to get it. Of course, given the comments below about the game's popularity, I say PR stunt.
Here's how I make a text editor word as a to do manager. I use textpad on windows, but notepad or any text editor will do:
I have a file on my desktop called todo.txt
that file has a thing to do on each line.
each line begins with a character denoting the status of the item:
- thing to do + thing already done ~ thing in progress X thing I decided/was told not to do ? thing I need more information to do
Priority goes to the first item with a -in front of it. Hard deadlines are annotated within items themselves.
When a task needs subitems, use tabs to indent.
I also have a clock on top of my monitor, a calendar on my wall, and a paper address book.
When one task gets so complicated it starts cluttering up the list, I start another text file. Since my text editor has a tabbed interface, it's pretty easy to keep a master list and several project-specific lists open at once.
Well, for #3 (which is the highest-volume use of those you list) you can use vacuum, which, although extremely scarce on earth in natural form, can be synthesized from literally noting with relative ease. It is, of course, an unsolved materials science problem getting the vacuum inside something light, rigid, and bulky enough to use as an airship.
CAD usually end up hitting system resources much harder than games, since games are designed to only render datasets that will provide acceptable performance on the target hardware, while CAD programs, by their very nature, can attempt to render models of arbitrary complexity. Furthermore, with an arbitrary CAD model, you can't get performance boosts from precalculated optimizations like BSP trees.
Also, speaking as someone who spends much of the workday turning 2D CAD files into 3D models, I don't think a 3D display would really be that useful in CAD, except maybe for client presentations. For starters, leveraging a 3D display to full usefulness would require a good 3D input device, and those just haven't arrived.
Furthermore, given the limited number of scanlines, It would seem you'd be restricted to a fairly low number of pixels (depth-xels?) of Z resolution, which could quickly become a problem with fine detail.
I mean blizzard had hardly put out Warcraft 2 by the time 486s were popular.
Sorry, no. I had been running my pentium 90 for over a year when Warcraft 2 came out, which replaced a 3-4 year old 486-33. 486's were still around then, for sure, but the new ones at the time were the ones clocked up to 100 MHz.
When Pixar goes rendering, Pixar raytraces. When Cameron goes rendering, Cameron raytraces.
No, they don't. At least not when they can help it. Renderman didn't even have raytracing capabilities last time I looked, which admittedly was a while ago - for scenes that absolutely need it, "frankenrenders" using mental ray or BMRT were the order of the day.
You can do a hell of a lot with reflection mapping and custom shaders in a lot less time.
But the password was there to ensure that they could only launch with proper authorization. Everyone knowing the password meant that any single pair of those people could have made the decision to launch.
Pamela Jones's whole idea is and has been to apply open-source methodology to the law. No matter how big the law firm or how rich the client, they can't dig up everything related to a subject or case. Groklaw/line is organized around the idea that the worldwide tech community can dig up more.
Furthermore, the idea is to dig it up and present it in a way that's legally useful to any lawyers who need it.
As in, "This flyer handed out at an obscure trade show in 1985 that I've scanned and uploaded clearly shows X company claiming Y,"
or
"I WROTE the code company X is claiming was copied from them, and I'm willing to testify to that under oath,"
or even
"Hey, guys, it seems like that bit of Linux really might infringe patent Z - let's start digging for prior art to get it invalidated, while the kernel hackers try to find a way around it."
I dunno, all the video toasters I saw didn't seem to be white boxes running cracked code. I think the problem was poor marketing, and being too far ahead of their time. I mean, you could EDIT VIDEO on the damn thing in 1992.
Photoshop hasn't really changed all that much since version 3, and many of the later features show a lack of a coherent development direction and/or buyouts of 3rd-party code (Image/Extract and Image/Liquify, for example). Photoshop feels more and more like a cash cow with each release.
Bear in mind that before unions, the 8-hour workday and the 5-day workweek were incredibly radical ideas that led employers to violence. Of course, in IT the 8-hour workday is still largely illusory, but then again, IT isn't terribly well-unionized, is it?
It had a lot of potential, and the demo had me drooling and running to the store, but then it turned out that there was only 1 mercenary mission, 1 top speed for all the ships (!), 1 viable upgrade path for the ship, no real reason to do cargo runs, no real reason to care what your political affiliation was, no reason to use cruise disruptors, and that lame leveling system that told you when you were going to get a story arc mission (hint - right at the end of the previous story arc mission).
If the game had had 5x-10x the content, and the combat/weapons system was more interesting, it would have been an all-time classic. As it was, it felt woefully incomplete. Especially next to Vice City.
I wanted to like it, and sincerely hope someone mods it into the game it deserves to be.
Come to New York and go down to 14th or Canal Streets - There are many, many variants of every-NES-game-ever-in-a-box for sale in the same stores that sell fake luggage.
Some look like N64 controllers with an RCA cable sticking out, others are branded and styled to look like XBoxes.
I think they're a bit less than $50, too - more like $25.
They were "Discreet Logic" until bought by Autodesk in 1999, who changed the name to "Discreet" and rebranded their Kinetix division (IOW 3D Studio MAX) as discreet.
Try ripping out IE completely and then running help in your favorite commercial app. Chances are, it just broke. Microsoft's.CHM-based help spec REQUIRES IE.
You don't need SLI for that. You just need two graphics cards with 2 outputs each. This is possible today. In fact, with a PCI geforce2 MX and almost any AGP geforce 3 or later you can drive 3-4 monitors. For a LOT less money.
When, exactly, did the production of steel on a scale that one could build a bridge out of the stuff begin? Iron, too, for that matter? Certainly not thousands of years ago.
Furthermore, it was mostly the math that needed improvement, not the materials.
Yeah, why the need for a physical gold master, anyway? Seems like FTP would be the way to get it to the duplicators if it was so valuable someone would knock over a post office to get it. Of course, given the comments below about the game's popularity, I say PR stunt.
Here's how I make a text editor word as a to do manager. I use textpad on windows, but notepad or any text editor will do:
I have a file on my desktop called todo.txt
that file has a thing to do on each line.
each line begins with a character denoting the status of the item:
- thing to do
+ thing already done
~ thing in progress
X thing I decided/was told not to do
? thing I need more information to do
Priority goes to the first item with a -in front of it. Hard deadlines are annotated within items themselves.
When a task needs subitems, use tabs to indent.
I also have a clock on top of my monitor, a calendar on my wall, and a paper address book.
When one task gets so complicated it starts cluttering up the list, I start another text file. Since my text editor has a tabbed interface, it's pretty easy to keep a master list and several project-specific lists open at once.
It seems to work pretty well.
How long you been saving that one?
Well, for #3 (which is the highest-volume use of those you list) you can use vacuum, which, although extremely scarce on earth in natural form, can be synthesized from literally noting with relative ease. It is, of course, an unsolved materials science problem getting the vacuum inside something light, rigid, and bulky enough to use as an airship.
Also, speaking as someone who spends much of the workday turning 2D CAD files into 3D models, I don't think a 3D display would really be that useful in CAD, except maybe for client presentations. For starters, leveraging a 3D display to full usefulness would require a good 3D input device, and those just haven't arrived.
Furthermore, given the limited number of scanlines, It would seem you'd be restricted to a fairly low number of pixels (depth-xels?) of Z resolution, which could quickly become a problem with fine detail.
Sorry, no. I had been running my pentium 90 for over a year when Warcraft 2 came out, which replaced a 3-4 year old 486-33. 486's were still around then, for sure, but the new ones at the time were the ones clocked up to 100 MHz.
No, they don't. At least not when they can help it. Renderman didn't even have raytracing capabilities last time I looked, which admittedly was a while ago - for scenes that absolutely need it, "frankenrenders" using mental ray or BMRT were the order of the day.
You can do a hell of a lot with reflection mapping and custom shaders in a lot less time.
In other words, it's not only the cost of implementing the additional safeguards, it's the cost of NOT implementing the additional safeguards.
If it records at DV data rates, it sure as heck ain't uncompressed. Anyway, I was just trying to understand what the original post was talking about.
A 40 GB hard drive isn't going to record you very much uncompressed NTSC, though, and hardly any hi-def.
But the password was there to ensure that they could only launch with proper authorization. Everyone knowing the password meant that any single pair of those people could have made the decision to launch.
Pamela Jones's whole idea is and has been to apply open-source methodology to the law. No matter how big the law firm or how rich the client, they can't dig up everything related to a subject or case. Groklaw/line is organized around the idea that the worldwide tech community can dig up more.
Furthermore, the idea is to dig it up and present it in a way that's legally useful to any lawyers who need it.
As in, "This flyer handed out at an obscure trade show in 1985 that I've scanned and uploaded clearly shows X company claiming Y,"
or
"I WROTE the code company X is claiming was copied from them, and I'm willing to testify to that under oath,"
or even
"Hey, guys, it seems like that bit of Linux really might infringe patent Z - let's start digging for prior art to get it invalidated, while the kernel hackers try to find a way around it."
So go over there, sign up for an account, and contribute. Posting this information on Slashdot doesn't actually help their project, you know...
I dunno, all the video toasters I saw didn't seem to be white boxes running cracked code. I think the problem was poor marketing, and being too far ahead of their time. I mean, you could EDIT VIDEO on the damn thing in 1992.
Photoshop hasn't really changed all that much since version 3, and many of the later features show a lack of a coherent development direction and/or buyouts of 3rd-party code (Image/Extract and Image/Liquify, for example). Photoshop feels more and more like a cash cow with each release.
...because there's no better way to come off like an evil badass than to name yourself "Dooku." Except maybe "Chocula."
Bear in mind that before unions, the 8-hour workday and the 5-day workweek were incredibly radical ideas that led employers to violence. Of course, in IT the 8-hour workday is still largely illusory, but then again, IT isn't terribly well-unionized, is it?
It had a lot of potential, and the demo had me drooling and running to the store, but then it turned out that there was only 1 mercenary mission, 1 top speed for all the ships (!), 1 viable upgrade path for the ship, no real reason to do cargo runs, no real reason to care what your political affiliation was, no reason to use cruise disruptors, and that lame leveling system that told you when you were going to get a story arc mission (hint - right at the end of the previous story arc mission).
If the game had had 5x-10x the content, and the combat/weapons system was more interesting, it would have been an all-time classic. As it was, it felt woefully incomplete. Especially next to Vice City.
I wanted to like it, and sincerely hope someone mods it into the game it deserves to be.
Some look like N64 controllers with an RCA cable sticking out, others are branded and styled to look like XBoxes.
I think they're a bit less than $50, too - more like $25.
They were "Discreet Logic" until bought by Autodesk in 1999, who changed the name to "Discreet" and rebranded their Kinetix division (IOW 3D Studio MAX) as discreet.
You sure?
Try ripping out IE completely and then running help in your favorite commercial app. Chances are, it just broke. Microsoft's .CHM-based help spec REQUIRES IE.