...the Lynx was actually released by Atari, not Sega. Sega's handhelds were the Game Gear, and the Nomad (which itself was really just a portable Mega Drive/Genesis).
It's their right to protect the product they've spent time and money to create. Imagine if you'd spent as much as Bungie had on creating a game that you'd intended to sell - how would you feel if, before it's available for the public to buy, a copy of it is available to be downloaded for free?
Frankly, if you choose not to buy the game, but still try to play it, you may as well Sellotape a sign to your backside informing all around you you enjoy depriving them of income. Bungie are acting perfectly reasonably in my opinion - and to assume that they'd ban you for "dissing their game", et al, is frankly nothing more than pitiful scaremongering.
While with a lot of 486s you would have a fair amount of processing power, if a program attempts to use instructions introduced into later CPUs, chances are it'll not work.
From TFA, it doesn't appear like they're talking about emulated games - more remakes. Ever seen how many clones there are of Tetris, for example? This may be what they're talking about, in which case, it's an apt response. Still, they could've been clearer.
Oddly enough, Doshin the Giant was ported to the GameCube (at least it was in the UK - maybe Nintendo's being nice and giving us a PAL-only release? That'll be the day). Still, you're correct in it being a failure - it was delayed by a good two years, had virtually no games, and didn't fare at all well upon its eventual release. Like the Virtual Boy before it, Nintendo are determined to sweep it under the carpet...
The N64DD used proprietary discs, not DVDs or even CDs. There were also more games than just one - for example, an expansion for F-Zero, Sim City 2000, and 'Ura Zelda' - what we know of as the Master Quest.
...have it spot-on. Why should Real have any say in what the iPod plays? They may rant on about it being 'freedom of consumer choice', but that's not a little hypocritical from Real - whose own music store isn't even Mac-compatible yet. Perhaps it Real were to support the Mac crowd, create a player that people would prefer to use, and generally better themselves, they'd have more success in luring people away. As it stands, however, people have exercised their freedom of choice - and they've chosing the iPod and iTMS.
Well, considering that Mac sales are up 14%, I hardly call that a 'slide', but I'll give you that one because I'm just feeling nice. In any case:
This is unlikely to be the killer feature of the new iMac - it's not as if Apple's released a massive press release about it - but is another example of how Apple value new and innovative design. Consider the previous two designs of the iMac - the first, the all-in-one CRT model, sold well because of its case. Never mind the specs inside (which weren't top of the range, admittedly, but were and still are sufficient), it sold like hot cakes because of the case.
Same with the 'new'-style flat-panel iMac - after the adverts started showing, all that people seemed to be talking about the next day was that strange, yet undeniably cool lamp-shaped device.
Apple's current range of machines is all very desirable, and I'm sure the new iMac (which WILL contain a G5 - high enough spec?) will be just as, if not more so. But even if it weren't, you could guarentee that people would buy it if it looked good.
Market demand for the Intel Pentium 4 processor Extreme Edition supporting Hyper-Threading technology 3.20GHz with 800MHz processor system bus in mPGA478 packaging has shifted to higher performance Intel processors.
Try saying that with a mouth full of cheese three times fast...
What most of the companies advocating DRM fail to realise is, if content can be viewed, listened to or so on, then it can be copied. CD installs anti-copying software? Just plug in the right cables and copy it directly from your CD player. (I'd post a relevant example for film if I could think of one right now, damn caffiene-addled brain).
In the mean time, all that will happen is the corporations will end up angering their loyal customers whilst those who want to pirate continue to do so as they already have. If the companies are that desperate to protect their income stream, they're just going to have to produce a product that people are willing to pay for over pirating.
The game Ikaruga, released by Treasure on the Dreamcast, manages to edit the "Produced by or under license from SEGA Enterprises, Ltd." message which is produced by the Dreamcast as it loads a game - it adds an additional message underneath in Japanese. Presumably, then, one could extend this to either bypass it complete, or just overlay an image over it if that proves impossible.
Sorry, but you're wrong here. The Game Boy lineage has always been backwards-compatible - you can still play an original Tetris cartridge released with the first Game Boy on the GBA - and Nintendo have announced that their follow-up to the GameCube will be backwards-compatible, too.
...the Lynx was actually released by Atari, not Sega. Sega's handhelds were the Game Gear, and the Nomad (which itself was really just a portable Mega Drive/Genesis).
Quote: The third chip reviewed is the Celeron D. 1 + 1 + 1 = 3.
It's their right to protect the product they've spent time and money to create. Imagine if you'd spent as much as Bungie had on creating a game that you'd intended to sell - how would you feel if, before it's available for the public to buy, a copy of it is available to be downloaded for free?
Frankly, if you choose not to buy the game, but still try to play it, you may as well Sellotape a sign to your backside informing all around you you enjoy depriving them of income. Bungie are acting perfectly reasonably in my opinion - and to assume that they'd ban you for "dissing their game", et al, is frankly nothing more than pitiful scaremongering.
It's only a matter of time before they begin! Quick, fwap as if your life depends upon it!
Who cares? What I want to know is, what level do we learn Firebolt?
While with a lot of 486s you would have a fair amount of processing power, if a program attempts to use instructions introduced into later CPUs, chances are it'll not work.
From TFA, it doesn't appear like they're talking about emulated games - more remakes. Ever seen how many clones there are of Tetris, for example? This may be what they're talking about, in which case, it's an apt response. Still, they could've been clearer.
Sorry to burst your bubble, but our Peter's English...
The original Macintosh only had 128k of RAM, not 1Mb. Sorry to be pedantic, but you were asking for it...
Oddly enough, Doshin the Giant was ported to the GameCube (at least it was in the UK - maybe Nintendo's being nice and giving us a PAL-only release? That'll be the day). Still, you're correct in it being a failure - it was delayed by a good two years, had virtually no games, and didn't fare at all well upon its eventual release. Like the Virtual Boy before it, Nintendo are determined to sweep it under the carpet...
The N64DD used proprietary discs, not DVDs or even CDs. There were also more games than just one - for example, an expansion for F-Zero, Sim City 2000, and 'Ura Zelda' - what we know of as the Master Quest.
It's the attack of the TLAs! Run for your lives, the acronyms will conquer us all!
...have it spot-on. Why should Real have any say in what the iPod plays? They may rant on about it being 'freedom of consumer choice', but that's not a little hypocritical from Real - whose own music store isn't even Mac-compatible yet. Perhaps it Real were to support the Mac crowd, create a player that people would prefer to use, and generally better themselves, they'd have more success in luring people away. As it stands, however, people have exercised their freedom of choice - and they've chosing the iPod and iTMS.
Well, considering that Mac sales are up 14%, I hardly call that a 'slide', but I'll give you that one because I'm just feeling nice. In any case:
This is unlikely to be the killer feature of the new iMac - it's not as if Apple's released a massive press release about it - but is another example of how Apple value new and innovative design. Consider the previous two designs of the iMac - the first, the all-in-one CRT model, sold well because of its case. Never mind the specs inside (which weren't top of the range, admittedly, but were and still are sufficient), it sold like hot cakes because of the case.
Same with the 'new'-style flat-panel iMac - after the adverts started showing, all that people seemed to be talking about the next day was that strange, yet undeniably cool lamp-shaped device.
Apple's current range of machines is all very desirable, and I'm sure the new iMac (which WILL contain a G5 - high enough spec?) will be just as, if not more so. But even if it weren't, you could guarentee that people would buy it if it looked good.
1. Charge users to have their lines tapped.
2. ????
3. Profit!
"Litigation", the copyright-defending, legal system-loving scumbag^H^H^H^H^H^H^H weasel?
Market demand for the Intel Pentium 4 processor Extreme Edition supporting Hyper-Threading technology 3.20GHz with 800MHz processor system bus in mPGA478 packaging has shifted to higher performance Intel processors.
Try saying that with a mouth full of cheese three times fast...
What most of the companies advocating DRM fail to realise is, if content can be viewed, listened to or so on, then it can be copied. CD installs anti-copying software? Just plug in the right cables and copy it directly from your CD player. (I'd post a relevant example for film if I could think of one right now, damn caffiene-addled brain).
In the mean time, all that will happen is the corporations will end up angering their loyal customers whilst those who want to pirate continue to do so as they already have. If the companies are that desperate to protect their income stream, they're just going to have to produce a product that people are willing to pay for over pirating.
This would be the first. How many inane posts do you make on Slashdot, is this a hobby?
It's shipping with Windows. How much worse could you want it to be?
The game Ikaruga, released by Treasure on the Dreamcast, manages to edit the "Produced by or under license from SEGA Enterprises, Ltd." message which is produced by the Dreamcast as it loads a game - it adds an additional message underneath in Japanese. Presumably, then, one could extend this to either bypass it complete, or just overlay an image over it if that proves impossible.
You can mount the iPod as a drive - and through FireWire it's a nippy little thing too.
And if you speak French, you've no excuse... :D
Moderation: 5, Informative
Nintendo never has it
Sorry, but you're wrong here. The Game Boy lineage has always been backwards-compatible - you can still play an original Tetris cartridge released with the first Game Boy on the GBA - and Nintendo have announced that their follow-up to the GameCube will be backwards-compatible, too.