Lord Helmet: "So the combination is one, two, three, four, five. That's the stupidest combination I've ever heard in muy life. That's the kinda thing an idiot would have on his luggage."
President Skroob: "One, two, three, four five? That's amazing. I've got the asme combination on my luggage!"
ENIAC is not considered a comupter, but a calculator. UPENN tried to collect royalties on the premise that it was a computer, but a judge ruled that it was a calculator.
Furthermore, the first computer is often a contriversial topic. Many argue, for example, that Babbage created the first computer (even though it was never completed until a copy of it was made circa 1997).
Koei makes a bunch of "romance" video games. Romance of the Three Kingdoms Romance of the Three Kingdoms II Romance of the Three Kingdoms III, etc, and the Dynasty Warriors series to boot.
I disagree that there are few special cases. Sports games make up a large percentage of games, for instance. Their sales tend to be higher than games of other genres as well. In this case, we have the ads adding to realism.
I think that there are cases where it adds to the value of the game and cases where it detracts, a view expressed in many posts in this topic. But i think that we are pretty aprehensive about it because it has potential to generate some really crappy games.
Those crappy games are already in the market and doing horribly. I don't think that advertisements will ruin games, however, because games generally sell based on the quality of the game.
At home, I have a high end 19" flat CRT that provides a crisp clear picture that I can stare at for hours and hours. At work, due to the way computer hardware is given out, I have a low end, super-curved monitor that just wears out the eyes. Therefore I'd have to add to your suggestions by advocating a higher end monitor, because they really pay off.
I think this is more of a warning than a prediction. Granted, the article brings up several good points about gamers getting old and novelties getting stale. Other than that, the author says that the current trends will lead to a lack of technological innovation.
I'd like to propose a possible way to avoid the video game bust. Create a software platform that can be easily molded to efficiently churn out games. The most popular example of this model is the Half-Life engine. They liscenced out the engine, and out came Counter-Strike.
I think that if you create an engine that has the potential to provide great gameplay(such as GTA) and then create an entirely new story with the same engine, you can cut down on production and provide the short attention span games discussed in the article for a smaller price.
Plenty of people pay for things they don't want or can't use. OEM computers come bundled with tons of crap that people don't want or won't ever use. If you have cable and only watch 5 channels, you pay for the hundred others that you don't want.
To this day, I contend that, for the vast majority of businesses, email [and instant messaging, and pagers, and beepers, and walkie-talkie/blackberry/802.11xyz thingamabobs] cause a net decrease in productivity.
And I contend that/. causes the rest of it.
It's not software, it's hardware. Intel specifically states that its x86 processors should not be used in mission critical systems such as air traffic control systems.
Firstly, is it something where they could have a whole vat of these bubbles being created and destroyed with sonic waves constantly and through this vat you could have water pipes that would create steam and drive a turbine?
This would not generate any extra energy. It is simply using energy to cause vibrations that heat up water and generate steam. The change in phase causes a high enough pressure to cause a turbine to generate electricity. In each of those steps, energy is wasted (it's the law!).
What the article is talking about is supplying enough energy to facilitate a reaction that could cause two hydrogen atoms to form a helium atom. When this occurs, the mass of the helium atom is slightly less than the sum of the two hydrogen masses. Since thermodynamics says the mass had to go somewhere, we account for the loss with an increase in energy (a la E=mc^2). The amount of energy released by this reaction is theoretically substantially greater than the energy used to force the two atoms together. At least, that's the gist of it.
Don't confuse fusion with free energy,however. Fusion comes at a price, and it's the coversion of mass into heat that leaves you with two less hydrogens and one more helium, so there still is a fuel that is 'burned'. Luckily, our favorite proton-electron duo is the most abundant element in the universe.
I've been playing Amplitude for 8 months now and still haven't beaten it. Actually, I just started playing at the "insane" difficulty. My friends and I have yet to beat Frequency as well, and that came out way before Amplitude.
one, two, three, four, five.
Lord Helmet: "So the combination is one, two, three, four, five. That's the stupidest combination I've ever heard in muy life. That's the kinda thing an idiot would have on his luggage."
President Skroob: "One, two, three, four five? That's amazing. I've got the asme combination on my luggage!"
Because they, unlike other Robin Hoods, speak with an English accent.
ENIAC is not considered a comupter, but a calculator. UPENN tried to collect royalties on the premise that it was a computer, but a judge ruled that it was a calculator. Furthermore, the first computer is often a contriversial topic. Many argue, for example, that Babbage created the first computer (even though it was never completed until a copy of it was made circa 1997).
The time spent finding problems in a game is significantly less than the time it takes to fix the problems later.
6 Million people subscribed today?
Koei makes a bunch of "romance" video games. Romance of the Three Kingdoms
Romance of the Three Kingdoms II
Romance of the Three Kingdoms III, etc, and the Dynasty Warriors series to boot.
Chess, checkers, tic tac toe, or any other board game.
I disagree that there are few special cases. Sports games make up a large percentage of games, for instance. Their sales tend to be higher than games of other genres as well. In this case, we have the ads adding to realism. I think that there are cases where it adds to the value of the game and cases where it detracts, a view expressed in many posts in this topic. But i think that we are pretty aprehensive about it because it has potential to generate some really crappy games. Those crappy games are already in the market and doing horribly. I don't think that advertisements will ruin games, however, because games generally sell based on the quality of the game.
Even is you get it to act like 2, it still slows down older machines more so than the original 2.
Well, it looks like i'll just dissassociate *.xm with winamp.
But there are alien vessels on Mars. Well, ones that are alien to Mars.
I think Back Orfice is a wee bit dirtier sounding, especially if you consider its usage of 'butt plugs'.
That's about 16,000,000 molar dollars.
I feel that playing pac man has greatly increased my pill popping skills.
At home, I have a high end 19" flat CRT that provides a crisp clear picture that I can stare at for hours and hours. At work, due to the way computer hardware is given out, I have a low end, super-curved monitor that just wears out the eyes. Therefore I'd have to add to your suggestions by advocating a higher end monitor, because they really pay off.
I think this is more of a warning than a prediction. Granted, the article brings up several good points about gamers getting old and novelties getting stale. Other than that, the author says that the current trends will lead to a lack of technological innovation.
I'd like to propose a possible way to avoid the video game bust. Create a software platform that can be easily molded to efficiently churn out games. The most popular example of this model is the Half-Life engine. They liscenced out the engine, and out came Counter-Strike.
I think that if you create an engine that has the potential to provide great gameplay(such as GTA) and then create an entirely new story with the same engine, you can cut down on production and provide the short attention span games discussed in the article for a smaller price.
Plenty of people pay for things they don't want or can't use. OEM computers come bundled with tons of crap that people don't want or won't ever use. If you have cable and only watch 5 channels, you pay for the hundred others that you don't want.
Don't forget Shigeru Miyamoto and Akira Toriyama.
How do vegans get to work? My car runs on dead animals.
To this day, I contend that, for the vast majority of businesses, email [and instant messaging, and pagers, and beepers, and walkie-talkie/blackberry/802.11xyz thingamabobs] cause a net decrease in productivity. And I contend that /. causes the rest of it.
It's not software, it's hardware. Intel specifically states that its x86 processors should not be used in mission critical systems such as air traffic control systems.
Firstly, is it something where they could have a whole vat of these bubbles being created and destroyed with sonic waves constantly and through this vat you could have water pipes that would create steam and drive a turbine?
This would not generate any extra energy. It is simply using energy to cause vibrations that heat up water and generate steam. The change in phase causes a high enough pressure to cause a turbine to generate electricity. In each of those steps, energy is wasted (it's the law!).
What the article is talking about is supplying enough energy to facilitate a reaction that could cause two hydrogen atoms to form a helium atom. When this occurs, the mass of the helium atom is slightly less than the sum of the two hydrogen masses. Since thermodynamics says the mass had to go somewhere, we account for the loss with an increase in energy (a la E=mc^2). The amount of energy released by this reaction is theoretically substantially greater than the energy used to force the two atoms together. At least, that's the gist of it.
Don't confuse fusion with free energy,however. Fusion comes at a price, and it's the coversion of mass into heat that leaves you with two less hydrogens and one more helium, so there still is a fuel that is 'burned'. Luckily, our favorite proton-electron duo is the most abundant element in the universe.
"What the hell is a jiggawatt?" Marty McFly
I've been playing Amplitude for 8 months now and still haven't beaten it. Actually, I just started playing at the "insane" difficulty. My friends and I have yet to beat Frequency as well, and that came out way before Amplitude.
That's a pretty good Mortal Kombat record, if you ask me.