If it's a flexible engine, which most are, the "sequel" that you talk of would only be related to the original in that they'd be of the same genre, ie. FPS, RTS, MMORPG, etc...
And if it's really flexible, it won't even have to be of the same genre. Reusing engines is a great idea that has served developers countless times in the past.
Even though they weren't packaged in gold boxes, Countdown to Doomsday and Matrix Cubed (warning: popups) used the Gold Box engine with modifications. Countdown to Doomsday was probably my favorite of all of the Gold Box games, especially if you count the enhanced version of it for the Sega Genesis.
What appalled me in your link was the fact that this woman *is* in fact intermarried with a white guy and she fears and have nightmares with black folks. This is a sign IMHO that *she* has serious problems.
And thus you prove her point.
BTW, if you think you hold no prejudices, then you're lying to yourself.
I've noted several times that the only way the dualscreen and touchscreen would be any more than gimmicks is if there were computer-style games made for the system. Looks like at least one developer has realized that.
It's true that you can kill anyone in Morrowind (including the "god" Vivec) but it's obviously false that you can kill absolutely anyone and still finish the game. Try killing Caius Cosades at the beginning, for example.
Microsoft wants to buy all of the major companies. They tried to buy Square once, for example; they might have succeeded if they had done it at the right time.
Even Miyamoto couldn't have thought up the concept of putting together the boringness of Shenmue with the tedium of MMORPGs. This will be a legendary game if the universe doesn't implode from the combination.
I suppose I can understand skepticism when it first came out (though it seems to me like translating Mother then acting like the translation was an official prototype is a pointless thing to do), but anyone who still thought that it was fake after the updated Mother was released for the GBA in Japan is an idiot.
A company doesn't have to be a monopoly to break anti-trust law. If it did, then why did the government bother to sue Microsoft? Clearly MS isn't a monopoly; they have Mac and Linux to worry about, among other OSes.
From the DOJ Antitrust Division's website:
[The anti-trust laws] prohibit a variety of practices that restrain trade, such as price-fixing conspiracies, corporate mergers likely to reduce the competitive vigor of particular markets, and predatory acts designed to achieve or maintain monopoly power. [Emphasis added.] --http://www.usdoj.gov/atr/overview.html
Original poster sarcastically said that the Low Quality setting at 640X480 would look great on his TNT2 video card, even though a TNT2 video card wouldn't even be close to good enough to run Doom 3. The original poster made it clear that he was being sarcastic by saying "But seriously" right after that. The great-grandparent still missed the sarcasm, though. The grandparent pointed out that it was sarcasm, and the parent excused himself by noting that some people really are dumb enough to think that Doom 3 will run on a TNT2 video card.
It would be monopolistic behavior. It would mean that EA is trying to sabotage the efforts of its competitors by making Renderware work better on its own games while neglecting to mention this to anyone else.
If EA came out and told everybody that it used an optimized proprietary version of Renderware to make its own games, I suppose it would be OK. I don't think they would, though.
On the other hand, I just picked up ESPN NFL2K5. Great game, and it LAUNCHED at $19.95. Pretty incredible that a company like Sega would put out a high quality game for so little. Maybe they are finally taking into consideration that each year is just a tweak of last years game, and pricing it accordingly.
Actually, they're taking into consideration that they have no market share against the EA juggernaut. If they didn't have to worry about Madden, they'd price the ESPN game normally. Same thing with the other sports games.
You said "hand-eye" (which is not "the same thing" as foot-eye coordination) and you also said that it makes learning real dancing "a whole lot easier." Maybe if those two things weren't what you meant, you should've typed what you actually meant. But hey, I guess it's always easier to slip into ad hominem.
Frankly, I think legitimate demo downloads are the best anti-piracy measure.
The problem with demos is that they don't tend to give the player a good impression of the full game. The FF8 demo I played way-back-when, for instance, was horrible, especially compared to the actual game. The only demo I can think of that worked was Starsiege: Tribes, and that's mainly because it was an online-only game.
The best way to counter piracy would be to do what application developers do: Give your customers a free trial of a decent length (three days?). That would require developers to make games that people actually want to play for more than a few days, though, so fat chance of that ever happening outside of MMORPGs and niche games.
I actually should've said "'potential' sales minus actual sales." For example, if a publisher set a potential of $100 million but only sold $70 million, he would say that he lost $30 million to pirates, even if he actually made, say, $50 million (by actual sales minus $20 million in costs) in reality.
It improves hand/eye coordination and has been medically proven to help memory in elderly people.
Hand-eye coordination? I seriously doubt that. Maybe foot-eye.
As for memorization, I'm sure there are a lot of video games that would have the same effect. DDR just happens to be easily accessible (assuming, obviously, that you're using a controller instead of a dance pad).
Plus it teachs rhythm and makes learning real dancing a whole lot easier for many people.
DDR has very little analogue to real dancing. Real dancing involves all sorts of things that DDR doesn't teach, including upper-body movement and moving with a partner. Even the one thing that DDR does teach (lower-body movement) is rather basic; good dancers don't stick to one section of the floor or step only in the four cardinal directions.
The best webcomic ever written. Except maybe Jerkcity.
Rob
If it's a flexible engine, which most are, the "sequel" that you talk of would only be related to the original in that they'd be of the same genre, ie. FPS, RTS, MMORPG, etc...
And if it's really flexible, it won't even have to be of the same genre. Reusing engines is a great idea that has served developers countless times in the past.
Rob
Even though they weren't packaged in gold boxes, Countdown to Doomsday and Matrix Cubed (warning: popups) used the Gold Box engine with modifications. Countdown to Doomsday was probably my favorite of all of the Gold Box games, especially if you count the enhanced version of it for the Sega Genesis.
Rob
That's sort of like Rockstar making a video-game adaptation of Chutes and Ladders. Or Acclaim making a game that doesn't suck.
Rob
Scientists have discovered that water is wet. More on this as it develops.
Rob
LucasArts plans to change its name to "Star Wars Games," awaiting approval by its president, chairman, and majority owner, Satan.
Rob
What appalled me in your link was the fact that this woman *is* in fact intermarried with a white guy and she fears and have nightmares with black folks. This is a sign IMHO that *she* has serious problems.
And thus you prove her point.
BTW, if you think you hold no prejudices, then you're lying to yourself.
Rob
You obviously didn't read the article. It sounds a lot more accusative of the typical liberal than it does of the typical conservative.
Rob
I've noted several times that the only way the dualscreen and touchscreen would be any more than gimmicks is if there were computer-style games made for the system. Looks like at least one developer has realized that.
Rob
It's true that you can kill anyone in Morrowind (including the "god" Vivec) but it's obviously false that you can kill absolutely anyone and still finish the game. Try killing Caius Cosades at the beginning, for example.
Rob
Those ridiculous message board comments with friggin' post counts attached seems very Onion-ish to me.
BTW, anyone notice that the other article is apparently listed under "kids' marketing"?
Rob
Microsoft wants to buy all of the major companies. They tried to buy Square once, for example; they might have succeeded if they had done it at the right time.
Rob
Doug Lowenstein makes Saddam Hussein look like a post-reformed Pinocchio.
That's almost as ridiculous as when that NYT writer said that GTA3 was worse than child molestation. Here's hoping that this guy gets disbarred.
Rob
Even Miyamoto couldn't have thought up the concept of putting together the boringness of Shenmue with the tedium of MMORPGs. This will be a legendary game if the universe doesn't implode from the combination.
Rob
Anna Nicole Smith also cosplayed Rikku from Final Fantasy X-2. Fortunately for all of us, I can't find a picture of it.
Rob
I suppose I can understand skepticism when it first came out (though it seems to me like translating Mother then acting like the translation was an official prototype is a pointless thing to do), but anyone who still thought that it was fake after the updated Mother was released for the GBA in Japan is an idiot.
Rob
A company doesn't have to be a monopoly to break anti-trust law. If it did, then why did the government bother to sue Microsoft? Clearly MS isn't a monopoly; they have Mac and Linux to worry about, among other OSes.
From the DOJ Antitrust Division's website:
[The anti-trust laws] prohibit a variety of practices that restrain trade, such as price-fixing conspiracies, corporate mergers likely to reduce the competitive vigor of particular markets, and predatory acts designed to achieve or maintain monopoly power.
[Emphasis added.]
--http://www.usdoj.gov/atr/overview.html
Rob
Original poster sarcastically said that the Low Quality setting at 640X480 would look great on his TNT2 video card, even though a TNT2 video card wouldn't even be close to good enough to run Doom 3. The original poster made it clear that he was being sarcastic by saying "But seriously" right after that. The great-grandparent still missed the sarcasm, though. The grandparent pointed out that it was sarcasm, and the parent excused himself by noting that some people really are dumb enough to think that Doom 3 will run on a TNT2 video card.
Understand now?
Rob
It would be monopolistic behavior. It would mean that EA is trying to sabotage the efforts of its competitors by making Renderware work better on its own games while neglecting to mention this to anyone else.
If EA came out and told everybody that it used an optimized proprietary version of Renderware to make its own games, I suppose it would be OK. I don't think they would, though.
Rob
The original was my fav non Final Fantasy RPG in recent memory
Not that KOTOR is your favorite non-FF RPG, but that an FF is your favorite RPG. You get enough troll posts about you as it is.
Rob
On the other hand, I just picked up ESPN NFL2K5. Great game, and it LAUNCHED at $19.95. Pretty incredible that a company like Sega would put out a high quality game for so little. Maybe they are finally taking into consideration that each year is just a tweak of last years game, and pricing it accordingly.
Actually, they're taking into consideration that they have no market share against the EA juggernaut. If they didn't have to worry about Madden, they'd price the ESPN game normally. Same thing with the other sports games.
Rob
You said "hand-eye" (which is not "the same thing" as foot-eye coordination) and you also said that it makes learning real dancing "a whole lot easier." Maybe if those two things weren't what you meant, you should've typed what you actually meant. But hey, I guess it's always easier to slip into ad hominem.
Rob
Frankly, I think legitimate demo downloads are the best anti-piracy measure.
The problem with demos is that they don't tend to give the player a good impression of the full game. The FF8 demo I played way-back-when, for instance, was horrible, especially compared to the actual game. The only demo I can think of that worked was Starsiege: Tribes, and that's mainly because it was an online-only game.
The best way to counter piracy would be to do what application developers do: Give your customers a free trial of a decent length (three days?). That would require developers to make games that people actually want to play for more than a few days, though, so fat chance of that ever happening outside of MMORPGs and niche games.
Rob
I actually should've said "'potential' sales minus actual sales." For example, if a publisher set a potential of $100 million but only sold $70 million, he would say that he lost $30 million to pirates, even if he actually made, say, $50 million (by actual sales minus $20 million in costs) in reality.
But yeah, what you said is basically right.
Rob
It improves hand/eye coordination and has been medically proven to help memory in elderly people.
Hand-eye coordination? I seriously doubt that. Maybe foot-eye.
As for memorization, I'm sure there are a lot of video games that would have the same effect. DDR just happens to be easily accessible (assuming, obviously, that you're using a controller instead of a dance pad).
Plus it teachs rhythm and makes learning real dancing a whole lot easier for many people.
DDR has very little analogue to real dancing. Real dancing involves all sorts of things that DDR doesn't teach, including upper-body movement and moving with a partner. Even the one thing that DDR does teach (lower-body movement) is rather basic; good dancers don't stick to one section of the floor or step only in the four cardinal directions.
Rob