Hopefully, somewhere down the road, this will enhance the quality of their mobile phones. One of the old Nokia cell phones I used had a few defects; for example, the battery compartment always wanted to slip off.
But one has to wonder, exactly, what kind of direction Nokia is headed. Do they really think this is good news for the millions who use their products everyday? I think that taking chances like this may turn into a sour deal for them.
I agree... I got to the pointer where it said that I had "clipped" Kai-Fu Lee, but then I tried a million times after that and never got him again... I think it's rigged.
Actually, what I meant was that I can't notice a great jump in performance, regardless of AMD64 or Intel; and I agree, frequency does not necessary equate to speed.
However, I have toyed around with some of the newer machines, and in comparison to my two year old machine, the difference is negligible (maybe a few seconds off of an Excel spreadsheet, for example)
It seemed like not too long ago, just a jump of two or three hundred megahertz made quite a bit of difference, especially for games... But as processors are getting to their peek, I have found that it is going to take a much larger jump to get anywhere near that difference today.
I bought a 3.0ghz (800Mhz FSB) PC almost two years ago and today, there still isn't anything out there that seems noticeably faster...
I can't wait for Longhorn to come out; maybe then the processor industry will catch up:).
Or perhaps I should just by a dual processor PowerMac?
http://www.basicreations.com/
Someone hasn't read their Richard Feynman - he devotes a whole section in his autobiography "Surely You're Joking Mr. Feynman", a story about how he managed to get a date by acting disinterested at a bar.
Not too long ago I took a typing class in the 8th grade which I had found to be, at some point, a bit of a waste of time. About halfway through the semester course I was typing maybe 70 wpm, and the teacher had told me that I needed to *TYPE FASTER*!! Annoyed with this I sought a way around the system, and thought that perhaps it wouldn't be too hard if the computer relied on the system clock to measure time intervals. So, while every other peon in the class was furiously typing away trying to improve their typing averages (which was typically around 40-50 wpms), I was tinkering with the system clock and the typing program. Initially I started a typing session, set the clock back a few seconds, ran the test, and, to my amazement, it worked! My average improved by about 10 wpm or more, and so after awhile I decided to tell my friends in the class about this "feature" that the program had. Unfortunately, some not-too-bright kid set the clock back too much, and wound up with an average of around 1500 wpm or something similar. We eventually wound up telling the teacher that it must be some sort of a bug in the program, as we didn't really want to confess the truth. This was okay, though, because in all seriousness it *was* a bug! Since most 8th grade typing instructors aren't too computer-literate (mine wasn't, anyway), she decided that, indeed, that must be the case! Towards the end of the year, though, the school began to install a new version of the program which didn't seem to have this kind of flaw, although I am sure that there is probably some way around that program, too. Anyway, it was a neat trick, especially since it saved me from hours of utter boredom.
No one, regardless of their enthusiam for games, can just sit down and start writing games after reading a single book. While this one may enlighten readers about general game design, it certainly will not provide them with all the knowledge they'll need to create the kind of games that Average Joe will want. To be a successful game programmer, to have to feel passionate about what you are doing. If you can read some books on C/C++, and then work your way up to becoming familiar with the Windows API set and then eventually on to DirectDraw or OpenGL, then perhaps you will be able to write a mediocre game. But it takes patience, and certainly a great deal of interest in the field itself.
I can remember back when I was maybe ten years old and me and my brother would hook up a couple of PowerMacs to the network and play Bolo together. It was really fun, because back then games that were written specifically for the Mac seemed to have a special quality in them that a game tied to another platform did not; some mysterious feel about them that could only be experienced on a Macintosh.
In Bolo, the graphics were very fine and had good color, the refresh was excellent, and you never had any flicker. Also I think that because Macs were natively designed with a good 16-bit sound system in them (unlike DOS machines at the time with a little beeping speaker), game designers were inspired to write software for this platform. Who wants to play Indiana Jones and the Last Crusade on a PC when you could experience the game and all its gloy with full 16-bit sound on the Mac? Sadly, game developers moved away from the Mac with the introduction of DirectX on the PC, and most of the games now-adays lack that mysterious and inspiring quality in them. And Bolo was a network game written way back before Windows was sold to the Masses. Oh well... I'm 17 now, and enjoy writing software using Visual C++ for Windows anyway.
This link to the audio clip worked for me (not kottke):
http://www.juiceenewsdaily.com/jennings.mp3
It will probably be slashdotted/lawyer-victimized soon though.
I managed to power up a PC several times with the CPU (which was a slot, not a socket) not all the way inserted. Even after having found my mistake and then fully inserting the CPU, it still worked!
You can actually look at the Venus-Sun transit through telescopes using a solar filter. I own an eight inch schmidt-cassegrain, and equipped with an appropriate eight inch filter, I would be able to see the transit much better than just regular gazers of the transit. Hypothetically, if you had a few grand lying around right now, you could buy a nice telescope and have a much better look at the transit.
While I was competing at the 2004 ISEF in Portland, OR this year, I found several of the convention center staff using segways. So, this is another case where segways are in use.
I wonder what Robert Rathbun Wilson would have to say about this. After all, he wanted FermiLab to be open to everyone; there is no front security gate to the entrance.
Asperger's Syndrome, for those who don't know what it is: http://en.wikipedia.org/wiki/Asperger's_Syndrome
We should also add support for chain conversion. -> Unit of measure in land survey equal to 66 feet; 80 chains equal 1 mile
a beowulf clust... oh, sorry... Just had to do it!
If we were supposed to have invented a good process for fusion reactors, Doc would have showed up by now and shown us his MrFusion plans!
But one has to wonder, exactly, what kind of direction Nokia is headed. Do they really think this is good news for the millions who use their products everyday? I think that taking chances like this may turn into a sour deal for them.
Using GNU/Linux -- Windows-free zone!
We should all hope that Skype employees win the suit, because like it or not we're going to have to fess up when it comes time to reconsider the DCMA.
It all boils down to privacy protection; the employees and RIAA/MPAA are likely going to have a time with each other here!
I agree... I got to the pointer where it said that I had "clipped" Kai-Fu Lee, but then I tried a million times after that and never got him again... I think it's rigged.
All I know is that Papa's got a brand new Bag! Thank you, thank you very much!
Until Google adds the ability to convert to chains, I think we should all be concerned about their falling into bankruptcy.
The Slashdot quote at the bottom says "Be dirty"...
However, I have toyed around with some of the newer machines, and in comparison to my two year old machine, the difference is negligible (maybe a few seconds off of an Excel spreadsheet, for example)
It seemed like not too long ago, just a jump of two or three hundred megahertz made quite a bit of difference, especially for games... But as processors are getting to their peek, I have found that it is going to take a much larger jump to get anywhere near that difference today.
http://www.basicreations.com
I bought a 3.0ghz (800Mhz FSB) PC almost two years ago and today, there still isn't anything out there that seems noticeably faster... I can't wait for Longhorn to come out; maybe then the processor industry will catch up :).
Or perhaps I should just by a dual processor PowerMac?
http://www.basicreations.com/
Time to install MacOS 6 :)
Someone hasn't read their Richard Feynman - he devotes a whole section in his autobiography "Surely You're Joking Mr. Feynman", a story about how he managed to get a date by acting disinterested at a bar.
Not too long ago I took a typing class in the 8th grade which I had found to be, at some point, a bit of a waste of time. About halfway through the semester course I was typing maybe 70 wpm, and the teacher had told me that I needed to *TYPE FASTER*!! Annoyed with this I sought a way around the system, and thought that perhaps it wouldn't be too hard if the computer relied on the system clock to measure time intervals. So, while every other peon in the class was furiously typing away trying to improve their typing averages (which was typically around 40-50 wpms), I was tinkering with the system clock and the typing program. Initially I started a typing session, set the clock back a few seconds, ran the test, and, to my amazement, it worked! My average improved by about 10 wpm or more, and so after awhile I decided to tell my friends in the class about this "feature" that the program had. Unfortunately, some not-too-bright kid set the clock back too much, and wound up with an average of around 1500 wpm or something similar. We eventually wound up telling the teacher that it must be some sort of a bug in the program, as we didn't really want to confess the truth. This was okay, though, because in all seriousness it *was* a bug! Since most 8th grade typing instructors aren't too computer-literate (mine wasn't, anyway), she decided that, indeed, that must be the case! Towards the end of the year, though, the school began to install a new version of the program which didn't seem to have this kind of flaw, although I am sure that there is probably some way around that program, too. Anyway, it was a neat trick, especially since it saved me from hours of utter boredom.
http://www.basicreations.com
No one, regardless of their enthusiam for games, can just sit down and start writing games after reading a single book. While this one may enlighten readers about general game design, it certainly will not provide them with all the knowledge they'll need to create the kind of games that Average Joe will want. To be a successful game programmer, to have to feel passionate about what you are doing. If you can read some books on C/C++, and then work your way up to becoming familiar with the Windows API set and then eventually on to DirectDraw or OpenGL, then perhaps you will be able to write a mediocre game. But it takes patience, and certainly a great deal of interest in the field itself.
In Bolo, the graphics were very fine and had good color, the refresh was excellent, and you never had any flicker. Also I think that because Macs were natively designed with a good 16-bit sound system in them (unlike DOS machines at the time with a little beeping speaker), game designers were inspired to write software for this platform. Who wants to play Indiana Jones and the Last Crusade on a PC when you could experience the game and all its gloy with full 16-bit sound on the Mac? Sadly, game developers moved away from the Mac with the introduction of DirectX on the PC, and most of the games now-adays lack that mysterious and inspiring quality in them. And Bolo was a network game written way back before Windows was sold to the Masses. Oh well... I'm 17 now, and enjoy writing software using Visual C++ for Windows anyway.
This link to the audio clip worked for me (not kottke): http://www.juiceenewsdaily.com/jennings.mp3 It will probably be slashdotted/lawyer-victimized soon though.
Actually, your income would remain the same. Your account balance may not, however.
I managed to power up a PC several times with the CPU (which was a slot, not a socket) not all the way inserted. Even after having found my mistake and then fully inserting the CPU, it still worked!
You can actually look at the Venus-Sun transit through telescopes using a solar filter. I own an eight inch schmidt-cassegrain, and equipped with an appropriate eight inch filter, I would be able to see the transit much better than just regular gazers of the transit. Hypothetically, if you had a few grand lying around right now, you could buy a nice telescope and have a much better look at the transit.
While I was competing at the 2004 ISEF in Portland, OR this year, I found several of the convention center staff using segways. So, this is another case where segways are in use.
I wonder what Robert Rathbun Wilson would have to say about this. After all, he wanted FermiLab to be open to everyone; there is no front security gate to the entrance.