The way I understand it (and I could be wrong) is that on a quad core 1.6ghz i7 each core is actually capable of going up to 2.8ghz, although I'm not sure if they are all capable of going to 2.8ghz at the same time. If you run a program that can't take advantage of more than 1 core, and it starts maxing out that core at 100%, the cpu will increase the clock speed of that core, up to 2.8ghz until it isn't maxed out anymore. In order to keep energy consumption and heat down the cpu will also lower the clock speeds of the other cores as needed.
With older multi-core processors if you had a quad core 1.6ghz and you had a program that could only use 1 core then you would effectively just have a 1.6ghz processor, in which case a dual core 2.8ghz would be way better. With Turbo Boost you can essentially get the best of both worlds.
Since you're counting 3D as one of two achievements for War3 then you should certainly be able to add the graphical improvements of SC2 to the list, and it is my personal belief that you can add 'removal of hero units' to the list of improvements as well.
There are tons of subtle game mechanics that do wonders for the game play which include, but are not limited to: selecting multiple buildings for unit construction queuing, smart casting, being able to waypoint buildings to a movable unit (opposed to static waypoint on the ground), waypointing minerals so that freshly created drones start harvesting right away, in-game voice chat, the ladder system, resource requesting in addition to regular resource giving (in team games), pinging a location on the map for teammates.
The mapmaking/script system is incredibly complex compared to any other RTS, and I think we'll be seeing a ton of awesome custom maps/mods.
The improvement between War3 and SC2 is greater than first glance, and I think you have to play it for a bit to become familiar with all it has to offer.
Any highly competitive situation where you're required to multitask in an environment you're not familiar with is likely to cause a small bit of anxiety; certainly enough to ruin the 'fun factor' in a game. With no manual, no tutorial, and no single player to familiarize yourself with the units and buildings you find yourself learning as you go, or sometimes learning as you get your ass kicked.
I was familiar with the original SC, but hadn't really played an RTS for a few years, and I found myself uncomfortable in the game until about 7-10 multiplayer matches. I think most of it is because this is a beta and you're just thrown right into multiplayer (sometimes against highly skilled players, during the placement games).
When the full game comes out the single player campaign should be more than enough to ease players into the game so that multiplayer can be a fun experience from the very first match.
What would be the point of warning only the first time? What could your options be?
'Your Allocated System Restore space is full, would you like to:' "Keep your current system restores and never create any new ones" or "Delete the oldest restore point in order to make room for new ones"
The only usefulness in warning at all would be if you could manually select which restore points to remove (if you were picky about that kind of thing) which would require a prompt on every check point creation after the allocated space was filled.
It makes perfect sense to remove the oldest restore point when there is not enough room to create a new one. No matter how much disk space you allocate to System Restore at some point you are going to fill it up. Having it prompt the user would cause it to prompt every time after that. For people who don't understand System Restore very well this kind of prompt might lead to more harm than good. If someone gets a warning saying their system restore space is full, they might clear it out completely, especially if they were getting this message on a regular basis.
Ladies and Gentlemen! Friends and Colleagues! Acquaintances and Strangers alike! You’ve all been duped! Hoodwinked! Bamboozled! What this here computery programy thingy you’ve all been using is closed! Closed! Now let me ask you this! If there’s a door, and you’d like to go through it, is it better if it is open or if it is closed? Why open of course! And how about this fine young lass right next to you sir, imagine it’s Friday night and she’s at your place and you’re ready to go, would you rather her legs be closed or open? You’d be a damn fool to say anything but open! And we all know of those unfortunate situations where a fool mother leaves her infant locked in the car on a hot summer day, and that poor little boy or girl ends up dying from the heat. Now tell me folks, couldn’t this all have been avoided if the window was open, instead of closed? So tell me, why on earth would you want software on your phone that’s closed? Well I’m here to tell you that you need to fear not when it comes to the iPhone because we support technologies that are open! So come on down, and buy what I’m sellin'!
They aren't making it illegal for kids to play M rated games, nor are they making it illegal for parents to buy M rated games for their children. They are preventing M rated games from being sold directly to minors, just as R rated movie tickets are. If you are a parent and you find it ok for your minor to see an R rated movie then you are more than able to purchase the R rated ticket for them, just as you are more than able to purchase the M rated game for them.
I don't know what the "I learned something today" speech contained (does anybody at this point?) but I found enough humor in the censored version since they all seemed to have agreed to learning the unknown lesson.
The slice of bread I'm eating isn't very impressive either, and I could easily emulate it in my own kitchen, but that doesn't have much bearing on how useful it is or if I can enjoy it or not.
It's not just FOSS projects, but pretty much anything that people think they can use to make themselves unique. Music, movies, books, cars... There are always groups of people who were the "first" to enjoy something, then when it becomes popular they begin to loath it for no other reason than it is popular.
That and, you know, a dvd player can play dvds. Two iPads and a digital copy of all your kids favorite cartoons for each one will easily end up costing more than the dual built-in dvd players.
End user devices have easy to use menus already. If you're configuring something that requires use of a cli then you're either: a hobbyist who enjoys learning, a professional who knows what you're doing, or an end user who is in over your head.
Gives kids time to save their allowance, maybe save enough to buy an xbox 360 too if they enjoyed the first or second game on a friend's xbox, but want to get in on the 4-player coop this time around
Any idea what kind of software they are using to relay the "real time" video from their servers to your computer? I'd love to be able to have my weak laptop connect up to my powerhouse gaming machine for same gaming on the couch, but programs like VNC are waaaay too slow to do this.
If these companies are achieving moderate detail over the internet, how can I accomplish this on my LAN?
Ya once this kind of tech is further along it will move from cell phones to neat little video screen glasses, so we can see revealing abridged information about people as we look at their faces while passing them by on the sidewalk.
Bob Smiggle:
Age: 38
Height: 5'10"
Weight: 189lb
Eyes: Blue
(Source: DMV)
Cheated on wife last Thursday (Source: Twitter)
The way I understand it (and I could be wrong) is that on a quad core 1.6ghz i7 each core is actually capable of going up to 2.8ghz, although I'm not sure if they are all capable of going to 2.8ghz at the same time. If you run a program that can't take advantage of more than 1 core, and it starts maxing out that core at 100%, the cpu will increase the clock speed of that core, up to 2.8ghz until it isn't maxed out anymore. In order to keep energy consumption and heat down the cpu will also lower the clock speeds of the other cores as needed.
With older multi-core processors if you had a quad core 1.6ghz and you had a program that could only use 1 core then you would effectively just have a 1.6ghz processor, in which case a dual core 2.8ghz would be way better. With Turbo Boost you can essentially get the best of both worlds.
Since you're counting 3D as one of two achievements for War3 then you should certainly be able to add the graphical improvements of SC2 to the list, and it is my personal belief that you can add 'removal of hero units' to the list of improvements as well.
There are tons of subtle game mechanics that do wonders for the game play which include, but are not limited to: selecting multiple buildings for unit construction queuing, smart casting, being able to waypoint buildings to a movable unit (opposed to static waypoint on the ground), waypointing minerals so that freshly created drones start harvesting right away, in-game voice chat, the ladder system, resource requesting in addition to regular resource giving (in team games), pinging a location on the map for teammates.
The mapmaking/script system is incredibly complex compared to any other RTS, and I think we'll be seeing a ton of awesome custom maps/mods.
The improvement between War3 and SC2 is greater than first glance, and I think you have to play it for a bit to become familiar with all it has to offer.
Any highly competitive situation where you're required to multitask in an environment you're not familiar with is likely to cause a small bit of anxiety; certainly enough to ruin the 'fun factor' in a game. With no manual, no tutorial, and no single player to familiarize yourself with the units and buildings you find yourself learning as you go, or sometimes learning as you get your ass kicked.
I was familiar with the original SC, but hadn't really played an RTS for a few years, and I found myself uncomfortable in the game until about 7-10 multiplayer matches. I think most of it is because this is a beta and you're just thrown right into multiplayer (sometimes against highly skilled players, during the placement games).
When the full game comes out the single player campaign should be more than enough to ease players into the game so that multiplayer can be a fun experience from the very first match.
You may want to investigate your ISP for the connection problems, unless you don't have problems with any other persistent connection applications.
What would be the point of warning only the first time? What could your options be?
'Your Allocated System Restore space is full, would you like to:'
"Keep your current system restores and never create any new ones" or "Delete the oldest restore point in order to make room for new ones"
The only usefulness in warning at all would be if you could manually select which restore points to remove (if you were picky about that kind of thing) which would require a prompt on every check point creation after the allocated space was filled.
It makes perfect sense to remove the oldest restore point when there is not enough room to create a new one. No matter how much disk space you allocate to System Restore at some point you are going to fill it up. Having it prompt the user would cause it to prompt every time after that. For people who don't understand System Restore very well this kind of prompt might lead to more harm than good. If someone gets a warning saying their system restore space is full, they might clear it out completely, especially if they were getting this message on a regular basis.
Ladies and Gentlemen! Friends and Colleagues! Acquaintances and Strangers alike! You’ve all been duped! Hoodwinked! Bamboozled! What this here computery programy thingy you’ve all been using is closed! Closed! Now let me ask you this! If there’s a door, and you’d like to go through it, is it better if it is open or if it is closed? Why open of course! And how about this fine young lass right next to you sir, imagine it’s Friday night and she’s at your place and you’re ready to go, would you rather her legs be closed or open? You’d be a damn fool to say anything but open! And we all know of those unfortunate situations where a fool mother leaves her infant locked in the car on a hot summer day, and that poor little boy or girl ends up dying from the heat. Now tell me folks, couldn’t this all have been avoided if the window was open, instead of closed? So tell me, why on earth would you want software on your phone that’s closed? Well I’m here to tell you that you need to fear not when it comes to the iPhone because we support technologies that are open! So come on down, and buy what I’m sellin'!
Just because it hasn't happened yet doesn't mean it won't happen in the future.
Linux as a desktop operating system is growing in popularity every day, and has come a long way since Blizzard's last game release.
They aren't making it illegal for kids to play M rated games, nor are they making it illegal for parents to buy M rated games for their children. They are preventing M rated games from being sold directly to minors, just as R rated movie tickets are. If you are a parent and you find it ok for your minor to see an R rated movie then you are more than able to purchase the R rated ticket for them, just as you are more than able to purchase the M rated game for them.
Unless, of course, this man really is a threat and the delay of his arrival to his intended destination saved thousands of lives
I don't know what the "I learned something today" speech contained (does anybody at this point?) but I found enough humor in the censored version since they all seemed to have agreed to learning the unknown lesson.
The slice of bread I'm eating isn't very impressive either, and I could easily emulate it in my own kitchen, but that doesn't have much bearing on how useful it is or if I can enjoy it or not.
It's not just FOSS projects, but pretty much anything that people think they can use to make themselves unique. Music, movies, books, cars... There are always groups of people who were the "first" to enjoy something, then when it becomes popular they begin to loath it for no other reason than it is popular.
That and, you know, a dvd player can play dvds. Two iPads and a digital copy of all your kids favorite cartoons for each one will easily end up costing more than the dual built-in dvd players.
The mostly female workers, aged 18 to 25, work from 7.45am to 10.55pm, sometimes with 1,000 workers crammed into one 105ft by 105ft room.
That's 10 square feet per worker. I think the only difference between here and there is that we have cubicle walls separating the 10sqfoot sections.
I'd rather have a powerful cli firewall than an "apple app store" firewall that only lets me pick certain predefined block/allow rules.
End user devices have easy to use menus already. If you're configuring something that requires use of a cli then you're either: a hobbyist who enjoys learning, a professional who knows what you're doing, or an end user who is in over your head.
Gives kids time to save their allowance, maybe save enough to buy an xbox 360 too if they enjoyed the first or second game on a friend's xbox, but want to get in on the 4-player coop this time around
IM clients (that require a data plan) cut into text message profits. If only they could get away with $0.25/1kb on a data plan.
Accord and Civic are both made by Honda. That's more like Macbook vs Macbook Pro. I reject your car analogy, sir!
Unless Apple charges $99/year for the privilege to use their search engine. The Apple cult would pay it.
Not so random if both of your parents are not white.
Is this legal? Are these made from real nickels? Wouldn't this count as defacing currency?
Any idea what kind of software they are using to relay the "real time" video from their servers to your computer? I'd love to be able to have my weak laptop connect up to my powerhouse gaming machine for same gaming on the couch, but programs like VNC are waaaay too slow to do this.
If these companies are achieving moderate detail over the internet, how can I accomplish this on my LAN?
Ya once this kind of tech is further along it will move from cell phones to neat little video screen glasses, so we can see revealing abridged information about people as we look at their faces while passing them by on the sidewalk.
Bob Smiggle:
Age: 38
Height: 5'10"
Weight: 189lb
Eyes: Blue
(Source: DMV)
Cheated on wife last Thursday (Source: Twitter)