Yeah, this really sucks for people who enjoy speedrunning. There were a lot of impressive tricks that could be used in the first Half-Life to breeze through a level.
Twilight War doesn't look like a mod. It's based on the Source engine, but it doesn't say you need Half Life 2 to play it. There's also a monthly subscription fee.
Yeah, well whatever. The thing that bugs me most about presidential candidates is that they always say "when I am president" and not "if I am elected president", even the ones who know they have no chance of winning (like Kucinich). I know their speech coaches or whoever tell them it makes them sound more assertive and confident and blah blah blah, but shut up already. NBC did this too, with their "MUST SEE THURSDAY" crap. It always sounded like a threat to me. Oh. Also, have they done an analysis of whether the person who repeats the same damn phrases over and over again the most is more likely to win? Because that seems to be the strategy of both camps.
Parent's point is that radio stations west of the Mississippi River have call signs beginning with K and stations east of the river start with W. Since this is not exactly common knowledge for most Americans, and since the British made this game, and since the game doesn't revolve around the life of a radio personality, I suppose it's forgivable. For example, if Frasier Crane worked for WACL in Seattle instead of KACL, then that would be a big gaffe. Also, as long as we're nitpicking, Asuka's name in GTA3 was pronounced wrong, because it should be "AH-skah" with the "u" nearly silent and not "a-SOO-kah".
But maybe the game is right all along. Because in GTA's parallel Earth, there are major cities in the US called Liberty City, Vice City, and Los Santos, and only black people can swim. So maybe the radio stations are named differently and the Japanese pronounce all their words the way the you think the Romanized spelling of those words would sound. And there's an island in the Atlantic called Rand McNally where they wear hats on their feet and hamburgers eat people.
Corvallis Gazette-Times has more details and a picture of the guy posing with his TV. Apparently, he mostly watches public broadcasting and has acquired a taste for all the quality children's programming it provides, especially "Arthur".
Many people would disagree. And this is the reason such people don't like Steam. Steam forces auto-updates on all of its games. So if a group of people don't like a hypothetical CS:Source 1.1 patch that replaces the AK-47 with a gluon gun, they can't do anything about it. Steam does not allow them to ignore the update and continue playing version 1.0.
Yes, I am fucking computer geniuses, but not John Carmack. No, I didn't come up with the theory that more FPS will result in more FPS. Credit for that one goes to Zeno and the Stoics. However, Atari and AMD have come up with a new theory that the capacity for more FPS can be automatically converted to better visual quality (by using matter to energy conversion algorithms, I'm assuming). That's a much more amazing feat that applying a Modus ponens argument. You should send your praise to them, and not to my humble self. But thanks for your appreciation.
AMD is trying to tell consumers that a 64-bit architecture will make for a more enjoyable gaming experience. This reminds me of the marketing hype Intel was pushing about how MMX would make games that supported it oh so much better. As most PC gamers have learned by now, switching from last year's top-of-the-line processor to this year's top-of-the-line processor will gain you about 5%-10% frames per second. On the other hand, switching from last year's top-of-the-line graphics card to this year's top-of-the-line graphics card will gain you 50%-100% frames per second. The limiting factor in today's games isn't the CPU; it's the graphics card. The 64-bit transition will probably bring better performance gains than boosting the processor speed would, but still: all it gives you are higher framerates and faster loading times. Now this may allow for higher detail and visual quality for the 64-bit version at the same frame rate as a lower quality setting in the 32-bit version, but 64-bit gaming does not magically give you higher detail and visual quality on its own. Trying to get the point across with side-by-side screenshots is pointless. Real graphical processes like anti-aliasing, pixel shading, or ATI's Truform result in visible differences, but a performance increase is a performance increase. Konami didn't go from this to this by taking their Playstation code, sprinkling some 128-bit word size pixie dust and recompiling it for the Gamecube.
The first thing any mentally balanced/.er would do if they've never heard about this hack before, is to search for screenshots. To save you the trouble, click here and scroll towards the bottom. It's basically the same as the Sims blur removing nudity hack: Barbie doll anatomy whoopdeedoo. Bloodrayne 2 will probably have a naked mode built in.
More like New Clustering Search Engine goes Beta. Let's wait until it's production stable before talking about who it's going to take down in a fist fight reminiscent of the Spock/Kirk battle in Amok Time.
Whether it's beta or not doesn't matter. Google picked up most of its steam by word of mouth while it was still in beta and was already on its way to becoming the dominant search engine by the time it took off the beta tag. Just look at Google's own Gmail beta. Hotmail and Yahoo! didn't have to "wait until it's production stable" before worrying their asses off about the marketshare its gaining.
This is a Microsoft tactic: add features to get market share, and it's an evil tactic because nothing new comes out of it, except bloat and bad karma.
As far as clustering goes, I'm pretty sure NortherLights.com was marketing it as its key feature back when it was still competing in the consumer search market. Seems their enterprise search engine still has it: "Automatic classification. Northern Light has patented, proprietary technology that classifies every document in the database by subject, type, language, and source. We provide a complete 17,000-node subject taxonomy developed by our expert gang of librarians that is extensible and customizable. Our classification powers advanced search forms, vertical search applications, and our patented Custom Search Folders(TM) for results navigation."
Let's not forget the Doom comic book. It's a good thing Doom guy is silent in the games and not treating us to his insanely lame brand of Duke Nukem style commentary.
The Banjo Kazooie/Tooie series has a few other instances of where Rare decided to cancel the implementation of items and features but left them hidden in the game somewhere and accessible with Gameshark. Weaintcool.com has twoarticles about it.
While it's true Doom 3 has a more robust engine, HL2 has much better looking textures and character models. This isn't as much due to the engine as it is the effort of the artists. Half Life 2 tries for photorealism while Doom 3 has blocky models with bland textures. Look at the Character Comparison Shot here to see the difference. And all Doom 3 has shown so far is that its engine can render dark laboratories and dark office buildings. We're going to have to wait for either an exceptional mod or a new game using the engine to see how pretty it is when the lights are on. I'm not sure if Quake IV is going to accomplish this, given the Quake series's tendency to take place in brown, gothic, industrial locales. Apparently, Quake IV is going to be rather dark as well. I hope it isn't a new trend.
Re:Get an energy-efficient Athlon64 and run Linux_
on
Less Might Be More
·
· Score: 1
There's no trick involved in Windows, as long as your motherboard supports Cool N' Quiet. Just download the Athlon64 drivers and use the Minimal Power Management power scheme. The processor should run at 800Mhz when idle.
Yeah, this really sucks for people who enjoy speedrunning. There were a lot of impressive tricks that could be used in the first Half-Life to breeze through a level.
Twilight War doesn't look like a mod. It's based on the Source engine, but it doesn't say you need Half Life 2 to play it. There's also a monthly subscription fee.
When you link to "Today's" Foxtrot, please link to that day's Foxtrot, and not just the front page.
Although, today's Foxtrot is even more apropos, because now Jason's porting Half-Life over to his iFruit.
is likely to give you many seemingly uncanny correlations between multiple events. The outcome of Washington Redskins home games prior to the election has predicted all the presidential elections since 1936. The sale of Halloween maks of the presidential candidates have predicted the elections since 1980. Does this bear any significance to this election? No. However, on the surface, this new prediction seems interesting. A person's word usage is a reflection of his character, education, and background. And there's been plenty of analysis of the word used by Bush and Kerry in this year's debates.
Yeah, well whatever. The thing that bugs me most about presidential candidates is that they always say "when I am president" and not "if I am elected president", even the ones who know they have no chance of winning (like Kucinich). I know their speech coaches or whoever tell them it makes them sound more assertive and confident and blah blah blah, but shut up already. NBC did this too, with their "MUST SEE THURSDAY" crap. It always sounded like a threat to me. Oh. Also, have they done an analysis of whether the person who repeats the same damn phrases over and over again the most is more likely to win? Because that seems to be the strategy of both camps.
Parent's point is that radio stations west of the Mississippi River have call signs beginning with K and stations east of the river start with W. Since this is not exactly common knowledge for most Americans, and since the British made this game, and since the game doesn't revolve around the life of a radio personality, I suppose it's forgivable. For example, if Frasier Crane worked for WACL in Seattle instead of KACL, then that would be a big gaffe. Also, as long as we're nitpicking, Asuka's name in GTA3 was pronounced wrong, because it should be "AH-skah" with the "u" nearly silent and not "a-SOO-kah".
But maybe the game is right all along. Because in GTA's parallel Earth, there are major cities in the US called Liberty City, Vice City, and Los Santos, and only black people can swim. So maybe the radio stations are named differently and the Japanese pronounce all their words the way the you think the Romanized spelling of those words would sound. And there's an island in the Atlantic called Rand McNally where they wear hats on their feet and hamburgers eat people.
Actually, the DVD player on his TV bugged out weeks ago. The guy just didn't care.
Corvallis Gazette-Times has more details and a picture of the guy posing with his TV. Apparently, he mostly watches public broadcasting and has acquired a taste for all the quality children's programming it provides, especially "Arthur".
I think you're talking about this. They have screenshots of their billboards in action.
Via name_withheld from SensibleErection:
Colorado
Ohio
Pennsylvania
Florida
Tennessee
Michigan
West Virginia
Wisconsin
Its called progress.
Many people would disagree. And this is the reason such people don't like Steam. Steam forces auto-updates on all of its games. So if a group of people don't like a hypothetical CS:Source 1.1 patch that replaces the AK-47 with a gluon gun, they can't do anything about it. Steam does not allow them to ignore the update and continue playing version 1.0.
The corpse of Alan Turing.
Yes, I am fucking computer geniuses, but not John Carmack. No, I didn't come up with the theory that more FPS will result in more FPS. Credit for that one goes to Zeno and the Stoics. However, Atari and AMD have come up with a new theory that the capacity for more FPS can be automatically converted to better visual quality (by using matter to energy conversion algorithms, I'm assuming). That's a much more amazing feat that applying a Modus ponens argument. You should send your praise to them, and not to my humble self. But thanks for your appreciation.
Michael Bach's page has most of these illusions and more in interactive flash.
AMD is trying to tell consumers that a 64-bit architecture will make for a more enjoyable gaming experience. This reminds me of the marketing hype Intel was pushing about how MMX would make games that supported it oh so much better. As most PC gamers have learned by now, switching from last year's top-of-the-line processor to this year's top-of-the-line processor will gain you about 5%-10% frames per second. On the other hand, switching from last year's top-of-the-line graphics card to this year's top-of-the-line graphics card will gain you 50%-100% frames per second. The limiting factor in today's games isn't the CPU; it's the graphics card. The 64-bit transition will probably bring better performance gains than boosting the processor speed would, but still: all it gives you are higher framerates and faster loading times. Now this may allow for higher detail and visual quality for the 64-bit version at the same frame rate as a lower quality setting in the 32-bit version, but 64-bit gaming does not magically give you higher detail and visual quality on its own. Trying to get the point across with side-by-side screenshots is pointless. Real graphical processes like anti-aliasing, pixel shading, or ATI's Truform result in visible differences, but a performance increase is a performance increase. Konami didn't go from this to this by taking their Playstation code, sprinkling some 128-bit word size pixie dust and recompiling it for the Gamecube.
Does this ruling mean that everybody's now free to sue Gameshark for violating their copyrights?
The first thing any mentally balanced /.er would do if they've never heard about this hack before, is to search for screenshots. To save you the trouble, click here and scroll towards the bottom. It's basically the same as the Sims blur removing nudity hack: Barbie doll anatomy whoopdeedoo. Bloodrayne 2 will probably have a naked mode built in.
More like New Clustering Search Engine goes Beta. Let's wait until it's production stable before talking about who it's going to take down in a fist fight reminiscent of the Spock/Kirk battle in Amok Time.
Whether it's beta or not doesn't matter. Google picked up most of its steam by word of mouth while it was still in beta and was already on its way to becoming the dominant search engine by the time it took off the beta tag. Just look at Google's own Gmail beta. Hotmail and Yahoo! didn't have to "wait until it's production stable" before worrying their asses off about the marketshare its gaining.
This is a Microsoft tactic: add features to get market share, and it's an evil tactic because nothing new comes out of it, except bloat and bad karma.
So is Google is using evil Microsoft tactics by adding a news search, newsgroup search, image search, directory search, university search, special search, price search, local search, catalog search, definition search, Klingon search, calculator, translator, weblog, email, and photo organizer? Do you think this make Google bloated or a better service?
As far as clustering goes, I'm pretty sure NortherLights.com was marketing it as its key feature back when it was still competing in the consumer search market. Seems their enterprise search engine still has it: "Automatic classification. Northern Light has patented, proprietary technology that classifies every document in the database by subject, type, language, and source. We provide a complete 17,000-node subject taxonomy developed by our expert gang of librarians that is extensible and customizable. Our classification powers advanced search forms, vertical search applications, and our patented Custom Search Folders(TM) for results navigation."
Let's not forget the Doom comic book. It's a good thing Doom guy is silent in the games and not treating us to his insanely lame brand of Duke Nukem style commentary.
The Emperor's Court
There's already been a pilot for a Star Wars spinoff show that has gotten favorable reactions. They should consider turning it into a series.
The Banjo Kazooie/Tooie series has a few other instances of where Rare decided to cancel the implementation of items and features but left them hidden in the game somewhere and accessible with Gameshark. Weaintcool.com has two articles about it.
This is very visible in the outdoor areas.
Doom 3? Outdoor areas? Huh?
While it's true Doom 3 has a more robust engine, HL2 has much better looking textures and character models. This isn't as much due to the engine as it is the effort of the artists. Half Life 2 tries for photorealism while Doom 3 has blocky models with bland textures. Look at the Character Comparison Shot here to see the difference. And all Doom 3 has shown so far is that its engine can render dark laboratories and dark office buildings. We're going to have to wait for either an exceptional mod or a new game using the engine to see how pretty it is when the lights are on. I'm not sure if Quake IV is going to accomplish this, given the Quake series's tendency to take place in brown, gothic, industrial locales. Apparently, Quake IV is going to be rather dark as well. I hope it isn't a new trend.
There's no trick involved in Windows, as long as your motherboard supports Cool N' Quiet. Just download the Athlon64 drivers and use the Minimal Power Management power scheme. The processor should run at 800Mhz when idle.
Apparently, both WoW and SWG use the same data center. The writeup made it sound like two separate data centers were hit by hurricanes.
A warezed copy these days is just the CD images of a game. You still would need a NoCD crack, which may or may not be included on the image.