I understand what you are saying, but I am talking about this interview. I AGREE that the series has had a problem with insane abilities of the tangos. That being said, my group can normally clear a level in any of the R6 levels pretty consistantly.
As for acceleration, I have had acceleration since the earlier days of Quake. From the Redline enhanced Doom to the voodoo, and then into Nvidia. As a gamer, I have had accelerated graphics since about the time they first started showing up. That DOES bring up something interesting. I think that acceleration, and especially Redline and GLIDE APIs really pushed FPS games forward.
When you have a single GAME that defines a genere, it is hard to not put it in the #1 or #2 slot. For MANY years, a FPS game was called a Doom clone. Or, another "doom" game. There are not a lot of games like that, out there, in the FPS arena.
Doom clones - Pretty much any FPS game Rainbow Six clones - pretty much any tactical shooter Descent clone - 6-degrees of freedom games. (very tiny, niche market) System Shock clone - FPS with an RPG element.
Not a lot there. Kind of surprised that SS2 was on the list, and not SS1 (I know, honorable mention... but still, it got bumped for its successor).
I have gotten a bit ill playing Descent for many hours... but just a tiny bit. The only time I have ever felt TRUE vertigo... was with Dark Forces: Jedi Knight. That Starwars game seriously kicked some butt. By far, the best of the "Dark Forces" series (Dark Forces, Jedi Knight, Jedi Academy, Jedi Outcast for the youngsters).
2 things. You are thinking Quakespy, not Gamespy. It did not change names until much later. It and Planetquake pretty much launched the entire gamespy network.
Second, Tribes was the first game that banked EVERYTHING on multiplayer. It predated Unreal Tournament. It introduced a multitude of different game types. No longer did you have Team Death Match and CTF only. It put in jetpacks. And Jetpacks rule. It put vehcles in a game that worked well. It introduced the commander screen. One of its biggies, was it got us out of the confined worlds we had been in before. BIG outdoor areas were ours to conqure!
Quake had mods that focused on multiplayer teamwork. Tribes, was BASED on multiplayer team work. Ever play Tribes with a team that didn't work as a team, as you got systematically oblisterated by a "TEAM" on the other side?
Yea, I would have to go with Rainbow Six WAY over SWAT 3. It was what started the tactical FPS. That includes the rainbow series, the Ghost Recon series, and the SWAT series of games.
True, I had forgotten about Steve Polge. Also, the guy that made the really popular level editor for Quake 1... Jeeze, pathetic, no name of program, or programmer... but I know he went on to another game company to build the level editor for their products.
I remember playing with Goosman's guns, back in the Q1 or Q2 days (I don't remember which one). Our LAN group played that game for so many hours... We never really got into CS.
I have a spiffy radio in my car, that takes a thumb drive, so I keep a bunch of MP3s (Music and podcasts) on my thumb drive. I also have a little paperwork that I did over the weekend, on my laptop.
Been playing games since before I was a teen...
on
Gaming When We're 64
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· Score: 1
I am now in my 30s... I can definately say the golden age of gaming, for me, was about 23-26. I was on top of my game then. Between family, and deteriorating reflexes, I am not nearly as good as I was.
Don't get me wrong, I am still a good FPS player... but not where I was a few short years ago.:-( People of my generation are getting older. My friends still play games. One of the guys in my LAN group pushing 50. Another guy is just a year or two behind him. I hope to still be playing in my retirement years... maybe with enough practice, I can play like I did when I was 23!!!:-)
In your view, it is not the same as surrender. The other party... we shall call... The Bully... sees it as rolling over, and surrendering. They then get very angry with your petty antics like monkey wrenching... at which time, you are removed. China is a good example of this, IMO. (I don't think all the "free Tibet" bumperstickers will work. I respect people of their beliefs, but I shake my head knowing that they have no chance. Too many people are jerks in the world, for Pacifism to work.:-(
As someone above expressed with Ico... Beyond Good and Evil had the low sales to show it was highbrow.:-) I think that PCs lend themselves to a higher form of entertainment, because you don't have to just slide a disk in, for the game to run (well, as often). With a PC, you can assume a certain level of sophistication to begin with.
I can only play a really good game, once through, in single player. I recently picked up X3 and Hegemonia which had been out for a good long time, but I generally buy new games. Old games may have been fun, but updates to them, are always good.
The Palladium system is a good system, but it is not a GREAT system. The worlds, though, say IP of Palladium is where it is at. Their system is NOT that far removed from D20. They should ditch the SDC/MDC, and make a D20 ruleset, and put their IP into it. I think it would bring out a LOT of new fans. One of the best worlds ever, is published by them. Nightspawn (oh, yea... they were sued, and had to change it to Nightbane). This industry is WAY too small to have so many sue-happy people. *sigh*
But, back to the main point, yea, Kevin is REALLY full of himself. Though, I have heard, he is a very big heart at the same time, and is a really good guy.
Hasbrow killed the Game Keeper, and violently gutted WotC on a few occasions.:-( I do have to admit, Paizo has done a GREAT job with Dungeon and Dragon magazines.
It is a type of console. It is a portable console, may be a better way of putting it... but It is definately in the console family. (Maybe the order console, and Nintendo family... depending on the Taxonimy you want to use)
Take a good, solid product, that you can take with you on the go. Add in some really good, and imaginative games, and you really do have a winner. Not to mention, the price point is far below most other "consoles" on the market. The DS is a real winner.
It seems that a lot of people that are in the gaming business are happy about this. I am talking about people on BOTH sides of the fence. The developers AND the journalists. I think the people missing it the most, will be the gamers. There is something cool about seeing all the insane pictures take. I know that E3 became more of a chore between the first time I went, and the last time I went. I have good friends that have attended the last few shows, and comment that the show is getting too big, though they look forward to it each year.
A more intimate E3 will really reduce the excitement of E3, but I believe that the QUALITY of the show will go up greatly.
I like the idea of PAX taking over, as well. If you have ever been there, you will know the sheer riot of light and noise that is there. It is fun, and very exhausting. Let PAX be the crazy side. Let this show be more like the Game Developer's Conference, with a lot less hoopla, and just get the information out. There are always a lot of people that get into E3, that don't belong there.
I found the article very interesting. I didn't really read much of the lead-in to the story, but I read the actual interview. It was very interesting. Romero finally matured! Very cool. I would never count John Romero out. I think his major problem, is that he is an artist, not a business man. Politics and business concerns are not an artists natural habitat. I honesty believe, that if he works on games, and just works on games, while other people watch the books, and deal with politics, he could produce more great games.
One game isn't everything to all people. Some how WoW IS everything to a bunch of people. I played in beta, and bought it the day it came out. It was a lot of fun, but I still don't see playing it THIS long. I am looking forward to the new expansion. At this point, I plan to buy it, and play Wow for a few more months. But, it doesn't enthrall me anymore. Up until WoW, Asheron's Call was the longest running MMORPG to hold my attention. When you play a MMORPG, a lot more time is spent playing, which means less for other games. I think that is the realistic point of this. I know a LOT of people that played Counter Strike a lot, but still bought the latest and greatest games. WoW is a different kind of game. I honestly believe that WoW is strong more for its social ties, than for the pure gameplay. I know the first time that I quit playing, I was bummed not to be BSing with some of my guild mates that I was friends with. I don't think you can easily "create" a game to replace that. EQ had that same thing occur. I had one friend that was an EQ maniac, and when WoW came out, he could care less. Then, a guild memeber of his here, a guildie there left... and then the next thing you know, he followed them to WoW. Don't put the "quality" of the game as the reason that WoW has done well. I know I put up with game crashes, lag from hell, and then some, ganking, and long queue lines to play. This was NOT a good, solid game when it came out. Hell, when I went back a few months ago, there were STILL freaking problems. Just don't forget that part.
I have a friend that used to pick up 1 or 2 FPS games a month. Since he got hooked into WoW... well, that is all he has played. (I think he picked up Ghost Recon: Advanced Warfighter a few weeks back). But, by having a huge game like WoW, people put their money, and their time into that ONE game. Heck, when I played WoW for 6 months, I only bought 1 or 2 new games. Generally, I would have bought 5 or 6 new games in that time. Heck, it even stuck with me AFTER playing WoW. My buying habits are WAY down. To 1 game every 3 or 4 months. I was generally buying 1 or 2 new games a month. (I would say 4 new games every 3 months). From just what I have seen in myself, and others, I would say that WoW has a very real, and very negative affect on PC gaming in general.
When I worked for Albertsons.com, we accidently created a site that worked well for the blind, and even received some recognition for it. After the initial release of the site, and finding out how some blind people were using it, we actually had a lady talk to our develoment staff about optimizing the site even further, which we did.
It is a VERY good feeling to have, when someone that is in their 40s tell you how grateful they are for your service, since it is the first time in her life, she was able to actually shop for groceries. Adding alt text to images, that TELLS people what the image is, is a huge help. It is very simple things, that you do in HTML to make it possible. If you go in aiming to create well-formed HTML, you are about 80% there, by default.
Yea, Li-Poly are more dangerous. But, Lithium is not a happy metal to begin with. It can do some very cool things, where batteries are concerned... but from a pure stability standpoint... it isn't the most stable of metals.:-) Just have respect for it, and you will be good.
LIPOs, when abused (over charged, bumped, bruised, etc) can burst into flames. Be careful with the battery, is all. (That, and hope your charger never over-charges your laptop). From my short time flying RC Airplanes, I am actually quite amazed at how good engineers are, at keeping these batteries from self destructing in a spectacular orgy of flame and smoke. I think it is a real testiment to the manufacturers and engineers, we don't see more problems.
I understand what you are saying, but I am talking about this interview. I AGREE that the series has had a problem with insane abilities of the tangos. That being said, my group can normally clear a level in any of the R6 levels pretty consistantly.
As for acceleration, I have had acceleration since the earlier days of Quake. From the Redline enhanced Doom to the voodoo, and then into Nvidia. As a gamer, I have had accelerated graphics since about the time they first started showing up. That DOES bring up something interesting. I think that acceleration, and especially Redline and GLIDE APIs really pushed FPS games forward.
When you have a single GAME that defines a genere, it is hard to not put it in the #1 or #2 slot. For MANY years, a FPS game was called a Doom clone. Or, another "doom" game. There are not a lot of games like that, out there, in the FPS arena.
Doom clones - Pretty much any FPS game
Rainbow Six clones - pretty much any tactical shooter
Descent clone - 6-degrees of freedom games. (very tiny, niche market)
System Shock clone - FPS with an RPG element.
Not a lot there. Kind of surprised that SS2 was on the list, and not SS1 (I know, honorable mention... but still, it got bumped for its successor).
I have gotten a bit ill playing Descent for many hours... but just a tiny bit. The only time I have ever felt TRUE vertigo... was with Dark Forces: Jedi Knight. That Starwars game seriously kicked some butt. By far, the best of the "Dark Forces" series (Dark Forces, Jedi Knight, Jedi Academy, Jedi Outcast for the youngsters).
2 things. You are thinking Quakespy, not Gamespy. It did not change names until much later. It and Planetquake pretty much launched the entire gamespy network.
Second, Tribes was the first game that banked EVERYTHING on multiplayer. It predated Unreal Tournament. It introduced a multitude of different game types. No longer did you have Team Death Match and CTF only. It put in jetpacks. And Jetpacks rule. It put vehcles in a game that worked well. It introduced the commander screen. One of its biggies, was it got us out of the confined worlds we had been in before. BIG outdoor areas were ours to conqure!
Quake had mods that focused on multiplayer teamwork. Tribes, was BASED on multiplayer team work. Ever play Tribes with a team that didn't work as a team, as you got systematically oblisterated by a "TEAM" on the other side?
Yea, I would have to go with Rainbow Six WAY over SWAT 3. It was what started the tactical FPS. That includes the rainbow series, the Ghost Recon series, and the SWAT series of games.
True, I had forgotten about Steve Polge. Also, the guy that made the really popular level editor for Quake 1... Jeeze, pathetic, no name of program, or programmer... but I know he went on to another game company to build the level editor for their products.
I remember playing with Goosman's guns, back in the Q1 or Q2 days (I don't remember which one). Our LAN group played that game for so many hours... We never really got into CS.
I have a spiffy radio in my car, that takes a thumb drive, so I keep a bunch of MP3s (Music and podcasts) on my thumb drive. I also have a little paperwork that I did over the weekend, on my laptop.
I am now in my 30s... I can definately say the golden age of gaming, for me, was about 23-26. I was on top of my game then. Between family, and deteriorating reflexes, I am not nearly as good as I was.
:-( People of my generation are getting older. My friends still play games. One of the guys in my LAN group pushing 50. Another guy is just a year or two behind him. I hope to still be playing in my retirement years... maybe with enough practice, I can play like I did when I was 23!!! :-)
Don't get me wrong, I am still a good FPS player... but not where I was a few short years ago.
In your view, it is not the same as surrender. The other party... we shall call... The Bully... sees it as rolling over, and surrendering. They then get very angry with your petty antics like monkey wrenching... at which time, you are removed. China is a good example of this, IMO. (I don't think all the "free Tibet" bumperstickers will work. I respect people of their beliefs, but I shake my head knowing that they have no chance. Too many people are jerks in the world, for Pacifism to work. :-(
As someone above expressed with Ico... Beyond Good and Evil had the low sales to show it was highbrow. :-) I think that PCs lend themselves to a higher form of entertainment, because you don't have to just slide a disk in, for the game to run (well, as often). With a PC, you can assume a certain level of sophistication to begin with.
I can only play a really good game, once through, in single player. I recently picked up X3 and Hegemonia which had been out for a good long time, but I generally buy new games. Old games may have been fun, but updates to them, are always good.
The Palladium system is a good system, but it is not a GREAT system. The worlds, though, say IP of Palladium is where it is at. Their system is NOT that far removed from D20. They should ditch the SDC/MDC, and make a D20 ruleset, and put their IP into it. I think it would bring out a LOT of new fans. One of the best worlds ever, is published by them. Nightspawn (oh, yea... they were sued, and had to change it to Nightbane). This industry is WAY too small to have so many sue-happy people. *sigh*
But, back to the main point, yea, Kevin is REALLY full of himself. Though, I have heard, he is a very big heart at the same time, and is a really good guy.
Hasbrow killed the Game Keeper, and violently gutted WotC on a few occasions. :-( I do have to admit, Paizo has done a GREAT job with Dungeon and Dragon magazines.
It is a type of console. It is a portable console, may be a better way of putting it... but It is definately in the console family.
(Maybe the order console, and Nintendo family... depending on the Taxonimy you want to use)
Take a good, solid product, that you can take with you on the go. Add in some really good, and imaginative games, and you really do have a winner. Not to mention, the price point is far below most other "consoles" on the market. The DS is a real winner.
It seems that a lot of people that are in the gaming business are happy about this. I am talking about people on BOTH sides of the fence. The developers AND the journalists. I think the people missing it the most, will be the gamers. There is something cool about seeing all the insane pictures take. I know that E3 became more of a chore between the first time I went, and the last time I went. I have good friends that have attended the last few shows, and comment that the show is getting too big, though they look forward to it each year.
A more intimate E3 will really reduce the excitement of E3, but I believe that the QUALITY of the show will go up greatly.
I like the idea of PAX taking over, as well. If you have ever been there, you will know the sheer riot of light and noise that is there. It is fun, and very exhausting. Let PAX be the crazy side. Let this show be more like the Game Developer's Conference, with a lot less hoopla, and just get the information out. There are always a lot of people that get into E3, that don't belong there.
If it ain't broke, don't fix it.
Look at what the international community did to the UN. I really don't want the internet in the hands of those morons.
I found the article very interesting. I didn't really read much of the lead-in to the story, but I read the actual interview. It was very interesting. Romero finally matured! Very cool. I would never count John Romero out. I think his major problem, is that he is an artist, not a business man. Politics and business concerns are not an artists natural habitat. I honesty believe, that if he works on games, and just works on games, while other people watch the books, and deal with politics, he could produce more great games.
One game isn't everything to all people. Some how WoW IS everything to a bunch of people. I played in beta, and bought it the day it came out. It was a lot of fun, but I still don't see playing it THIS long. I am looking forward to the new expansion. At this point, I plan to buy it, and play Wow for a few more months. But, it doesn't enthrall me anymore. Up until WoW, Asheron's Call was the longest running MMORPG to hold my attention. When you play a MMORPG, a lot more time is spent playing, which means less for other games. I think that is the realistic point of this. I know a LOT of people that played Counter Strike a lot, but still bought the latest and greatest games. WoW is a different kind of game. I honestly believe that WoW is strong more for its social ties, than for the pure gameplay. I know the first time that I quit playing, I was bummed not to be BSing with some of my guild mates that I was friends with. I don't think you can easily "create" a game to replace that. EQ had that same thing occur. I had one friend that was an EQ maniac, and when WoW came out, he could care less. Then, a guild memeber of his here, a guildie there left... and then the next thing you know, he followed them to WoW. Don't put the "quality" of the game as the reason that WoW has done well. I know I put up with game crashes, lag from hell, and then some, ganking, and long queue lines to play. This was NOT a good, solid game when it came out. Hell, when I went back a few months ago, there were STILL freaking problems. Just don't forget that part.
I have a friend that used to pick up 1 or 2 FPS games a month. Since he got hooked into WoW... well, that is all he has played. (I think he picked up Ghost Recon: Advanced Warfighter a few weeks back). But, by having a huge game like WoW, people put their money, and their time into that ONE game. Heck, when I played WoW for 6 months, I only bought 1 or 2 new games. Generally, I would have bought 5 or 6 new games in that time. Heck, it even stuck with me AFTER playing WoW. My buying habits are WAY down. To 1 game every 3 or 4 months. I was generally buying 1 or 2 new games a month. (I would say 4 new games every 3 months). From just what I have seen in myself, and others, I would say that WoW has a very real, and very negative affect on PC gaming in general.
When I worked for Albertsons.com, we accidently created a site that worked well for the blind, and even received some recognition for it. After the initial release of the site, and finding out how some blind people were using it, we actually had a lady talk to our develoment staff about optimizing the site even further, which we did.
It is a VERY good feeling to have, when someone that is in their 40s tell you how grateful they are for your service, since it is the first time in her life, she was able to actually shop for groceries. Adding alt text to images, that TELLS people what the image is, is a huge help. It is very simple things, that you do in HTML to make it possible. If you go in aiming to create well-formed HTML, you are about 80% there, by default.
Yea, Li-Poly are more dangerous. But, Lithium is not a happy metal to begin with. It can do some very cool things, where batteries are concerned... but from a pure stability standpoint... it isn't the most stable of metals. :-) Just have respect for it, and you will be good.
LIPOs, when abused (over charged, bumped, bruised, etc) can burst into flames. Be careful with the battery, is all. (That, and hope your charger never over-charges your laptop). From my short time flying RC Airplanes, I am actually quite amazed at how good engineers are, at keeping these batteries from self destructing in a spectacular orgy of flame and smoke. I think it is a real testiment to the manufacturers and engineers, we don't see more problems.