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Revolution May Launch Last

Nintendo President Satoru Iwata has publicly stated that the Revolution may be the last next-gen console to market. From the article: "Until today, Nintendo has said only that the Revolution will be released in 2006 in North America, without specifying any date. Iwata's comments indicate that the console could appear after the launch of Sony's PlayStation 3, which is currently slated for a spring 2006 launch in the US. Microsoft's Xbox 360 will arrive on store shelves during the 2005 holiday season worldwide."

157 comments

  1. This could be good ...or bad. by wot.narg · · Score: 1

    Early bird gets the worm, but the first one to trip on the stairs gets mangled.

    Depending on how next-gen consoles plays out, this is either A Good Thing, or A Bad Thing.

    --
    Roses are red
    Violets are blue
    In Soviet Russia
    Poems write you!
    1. Re:This could be good ...or bad. by ZephyrXero · · Score: 2, Insightful

      As long as they release it before Christmas 2006 in all the markets they still have a fighting chance. A full year can certainly earn an advantage, but if they come out just a few months later than the other guys it's not as big a deal. Also, remember Nintendo is still Japan centric, and there they only have one competition, Sony.

      --
      "A truly wise man realizes he knows nothing."
    2. Re:This could be good ...or bad. by AnObfuscator · · Score: 5, Insightful

      Also, don't forget that the console market is not a zero-sum game. Many gamers will want multiple consoles -- so just because most people are buying XBox or Playstation doesn't mean they *won't* buy Revolution.

      in fact, the delayed introduction might even be an advantage. After everyone buys their Playstation/Xbox, they save their money for a few months, play out the first big PS3/360 games... and then have the spare cash to buy a new Revolution.

      At any rate, the Revolution looks like a very strong console, on the game front -- especially if it's true that it can play all of nintendo's old games. I can play the latest games, AND SuperMario, AND Starfox 64, AND Perfect Dark... all on the same box? Count me in. :)

      --
      multifariam.net -- yet another nerd blog
    3. Re:This could be good ...or bad. by Anonymous Coward · · Score: 0

      At any rate, the Revolution looks like a very strong console, on the game front -- especially if it's true that it can play all of nintendo's old games. I can play the latest games, AND SuperMario, AND Starfox 64, AND Perfect Dark... all on the same box? Count me in. :)


      Surely you're aware that a modded xbox does all of the above for free? (Assuming you have an xbox, of course...)

    4. Re:This could be good ...or bad. by Yosho · · Score: 2, Insightful

      Surely you're aware that a modded xbox does all of the above for free? (Assuming you have an xbox, of course...)

      But can it do so legally? Believe it or not, when given a choice between something legal and something illegal, many people will choose to go with the legal route, especially when it's easier than the illegal one -- and plugging in a Revolution and connecting it to the 'net will undoubtedly be easier than modding an Xbox, finding an emulator and ROMs for it, and getting them on a compatible medium.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    5. Re:This could be good ...or bad. by bleaknik · · Score: 5, Informative

      But can it do it well? Believe it or not, I too have modded my X-Box, and I have noticed obvious flaws with emulation. The Big-Ass Emulator Disc is slow and sometimes quirky. The Project 64 X Disc only plays a handful of games well enough to be playable. Let's not forget the fact that interface amongst emulators is far from standardized, and support (of all types) is very limited.

      As a techie, it was no difficulty to mod my X-Box, but as a gamer I want my games to work well. /shrug.

      Maybe I'm wrong, but the X-Box just doesn't cut it for an emulation machine.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    6. Re:This could be good ...or bad. by Anonymous Coward · · Score: 0

      "After everyone buys their Playstation/Xbox, they save their money for a few months, play out the first big PS3/360 games... and then have the spare cash to buy a new Revolution."

      I sure hope you're not a financial analyst.

    7. Re:This could be good ...or bad. by Anonymous Coward · · Score: 0

      Don't forget that this upcomming Holiday season (Christmas 2005) may be one of the most profitable seasons for the XBox, PS2 and Gamecube; all systems have great games being released and established userbases which could still grow with clever pack-in deals. Let's face it, for this holiday season and (at least) until the middle of 2006 people are still going to be happy with their gaming consoles.

      Another thing to remember is that Nintendo said they're trying to release at the same time as the PS3; and everyone knows that Sony has a bad habit of pushing off release dates by 6 months to a year (they did it with both the PS2 and PSP). It is quite possible that Nintendo has heard that Sony is going to end up pushing the PS3's release date back from 'Spring 2006' to 'Summer 2006' or 'Fall 2006' meaning that it will be released in August or September. All in all a month or two difference between the Revolution and the PS3 will probably not make a big difference.

      In reality every companies strategy could be either good or bad; Microsoft may find that people aren't all that eager to replace their XBox, may see that a 4 year lifespan is too small, or think that since the PS3 is going to be released a year after it that it will be much better; Sony could find out that constantly Hyping products and not delivering at the quality they claim, and at the same time delaying products constantly, may just make them loose their 'cool' image and thus a large portion of market share; Nintendo could potentially release last and discover that everyone who would purchace a revolution is broke because they had already purchaced a PS3 and 360.

    8. Re:This could be good ...or bad. by Anonymous Coward · · Score: 0

      hey there. A few things I'd like to add to make your emulation woes go away (hopefully). First off, don't use emulators on a CD/DVD. Put them on the hard drive, and also put the roms on the hard drive if possible so that everything loads faster and smoother. As far as N64 emulation, you need to get Surreal 64. Its a combination of 3 N64 emulators so there should always be something to run that game you want to play fairly well. Check out the emulation forum on www.xbox-scene.com if you want more info, including compatibility lists for games

    9. Re:This could be good ...or bad. by Suddenly_Dead · · Score: 1

      I have experienced no problems emulating many of the older consoles, including Nintendo's NES and SNES. The Nintendo 64 is indeed more difficult, but that's not being helped by the fact that you're using Project 64 X (one of the first, and now quite outdated N64 emulators for the Xbox)

      And at that, I've got no idea what the heck a "Big-Ass Emulator Disc" is supposed to be. Is it a DVD with a compilation of emulators on it? You've probably got out-of-date versions of them all, I'd think...

    10. Re:This could be good ...or bad. by Anonymous Coward · · Score: 0

      The Big Ass Emulator Disc is a relatively recent compilation. The disc itself is relatively new, and the emulators are relatively recent.

      I've noticed that the games seem to run just fine; the emulators do take some time to load, though. It is notable, that it is more efficient to copy the files to the hard drive instead.

      A more different N64 Disc is in need, though. Any suggestions?

    11. Re:This could be good ...or bad. by Colourspace · · Score: 1

      AO - I'm totally with you on that. I love retro gaming, but not a fan of old, unreliable hardware. I don't want the net access for multiplayer, put it that way..

  2. Re:Huh. by TMLink · · Score: 2, Informative

    2006? You must be dreaming. The earliest it looks like the shutdown of the analog signals will happen is 2008, and I still think that's insanely optimistic.

    --
    Every time a guy gets a threesome, somewhere in heaven an angel gets his wings. --Cary Tennis
  3. Re:Huh. by ZephyrXero · · Score: 4, Interesting

    Well, you have to keep in mind that Nintendo sells a huge portion of their system in Japan, who don't have such legislation forcing the move yet. Also, there have been rumblings that the date for digital broadcasing may be pushed back to 2008. The HDTV resolution would have been nice in the Revolution, but it's not a necessity. They also have not said it isn't capable of HD altogether either. They may support lower end HD like 720p, but they certainly won't be requiring it from developers like Xbox360 is. Then again...if enough people complain Nintendo may change their mind at the last minute as well. It all depends on how cheaply they can build their hardware and still be able to sell it at a decent price.

    --
    "A truly wise man realizes he knows nothing."
  4. Re:Huh. by Hott+of+the+World · · Score: 5, Informative

    +4 insightful for perpetrating that false statement.

    HDTV is not going to be required in the US.
    HDTV is most certainly not going to be required anywhere else.

    --
    | - | - |
  5. Not a surprise by HunterZ · · Score: 4, Interesting

    This isn't really a surprise. I don't think anyone would argue that Nintendo is now definitely locked into the runner-up position in the race for dominance in the home video game console market, with Sony and Microsoft going toe-to-toe for the title of top dog. It seems to me that Nintendo has decided to adopt a different philosophy than the other two companies, marketing its products to a combination of children gamers and those who are interested in novel new game ideas. As a result, Nintendo has slipped into a niche market (which I like to call "the Disney of video games") that seems to be keeping it alive.

    What's more interesting to me these days is that Nintendo's hand-held console dominance now stands a real chance of being usurped (by the PSP) for the first time since they entered the market with the original Game Boy. Others such as Sega and Atari tried but failed due to the fact that Nintendo was king of home (TV) consoles at the time, but now Nintendo is limiting itself to its more niche audience with the (comparatively gimmicky) DS and could be seriously threatened by the PSP's more broad appeal.

    Despite all this, however, I predict that Nintendo will be around for quite some time (in one form or another at least). Their ability to shift gears when needed (remember how the original NES revived the dying home console market in the first place?) and to develop/market new and innovative -- if not practical and appealing -- ideas will assure them some kind of presence for the forseeable future.

    --
    Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    1. Re:Not a surprise by cowscows · · Score: 4, Interesting

      The gameboy did not survive its challengers because of nintendo's position in the home console market. The gameboy was successful for two much simpler reasons. First off, battery life. Second, Tetris.

      The game gear was really neat, but it ate batteries too fast to be that useful. Tetris was a game with huge appeal across a whole bunch of age groups, and bundling that with the gameboy was the smartest move nintendo ever made. I don't know why the DS didn't ship with a couple simple games pre-installed. Minesweeper would've been a great start. A quick version of solitaire. They probably could've licensed Snood for pretty cheap, and then they would've sold a DS to my mom and every one of her friends. Those quick and easy games are what portables are for.

      --

      One time I threw a brick at a duck.

    2. Re:Not a surprise by wakejagr · · Score: 1

      Expanding the sphere of people you can target with a system is always going to look good on your bottom line. I always used to be amazed how many people had gameboys who weren't typical gamers. It shouldn't have surprised me: most people don't give a crap about the "cool" games, but they love stuff like tetris, tamagotchie, solitaire, minesweeper, etc.

      I guess, in the end, it's not the gamers that make the money for the companies but the mainstream non-gamers who buy the system for the simple stuff.
      --
      Don't save Windows XP! http://www.petitiononline.com/jjw1xp/petition.html
    3. Re:Not a surprise by HunterZ · · Score: 3, Insightful

      Those are some good points. It's also worth adding that the gameboy probably stuck around so long in the U.S. due more to the Pokemon games than to the numerous hardware variants released over time (GB Color, GB Pocket, etc.).

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    4. Re:Not a surprise by Anonymous Coward · · Score: 0

      Minesweeper would've been a great start. A quick version of solitaire. They probably could've licensed Snood for pretty cheap, and then they would've sold a DS to my mom and every one of her friends. Those quick and easy games are what portables are for.

      Expect that market to be largely lost to cell phone games.

    5. Re:Not a surprise by earthbound+kid · · Score: 1

      My girlfriend is basically a non-gamer, but she just spent all yesterday playing Nintendogs on a imported, pink DS.

      Why those things aren't available in the US yet is the real question.

    6. Re:Not a surprise by Parham · · Score: 1

      Maybe it was released there first to test the market? In any case: August 22.

    7. Re:Not a surprise by cowscows · · Score: 1

      except that it'd be so much better on a DS. The screens are a lot nicer, and the touch screen interface is way better. Once you can just point and tap on the screen, you make those simple games even more intuitive. Phone games pretty much entirely suck due to the keypad being a crappy interface.

      Minesweeper, for example, would suck moving a cursor one block at a time till you get to the one you want. Solitaire sucks as well, I've tried that. A platform designed for gaming will win every time.

      --

      One time I threw a brick at a duck.

    8. Re:Not a surprise by SetupWeasel · · Score: 1

      Well, if they released a pink DS in the US, Gamespot's DS review scores would get even lower.

    9. Re:Not a surprise by cgenman · · Score: 5, Interesting

      Despite all this, however, I predict that Nintendo will be around for quite some time (in one form or another at least). Their ability to shift gears when needed (remember how the original NES revived the dying home console market in the first place?) and to develop/market new and innovative -- if not practical and appealing -- ideas will assure them some kind of presence for the forseeable future.

      They also have the remarkable ability to be and stay tremendously profitable. Since the launch of the NES, they have not had a single year in the red, and have remained the most profitable game industry company though clever licensing and milking everyone for all they're worth.

      Nintendo, like Apple, will be ok. You don't have to have the highest volume to make the most profit.

      And the DS is currently outselling the PSP pretty solidly, due mainly to innovative titles and being slightly cheaper.

    10. Re:Not a surprise by tepples · · Score: 1

      Minesweeper, for example, would suck moving a cursor one block at a time till you get to the one you want.

      That's why you play co-op with a CPU player, which plays the other side of the board. Try it; it works.

    11. Re:Not a surprise by HunterZ · · Score: 1

      And the DS is currently outselling the PSP pretty solidly, due mainly to innovative titles and being slightly cheaper.

      I would guess that significant factors in lower PSP sales include the following:
      - Weak launch title selection. They covered all the genres (except FPS) but many of the titles suck from what I've heard
      - Screen defects. Stuck pixels are fine if they go away (and not everyone knew they would), but dead pixels, dirt, and warped spots in the screens are not cool - especially when they occur in 5 out of 6 units. At least, that was my roommate's experience when he took back his newly-purchased PSP to our local GameStop and had them open all 6 others they had in stock to find one with a defect besides stuck pixels. Most had dirt or pinpoint-sized warps in the screen, which would obviously never go away.
      - Limited volume. Sony has some strategy behind limiting availability of new console releases, but I can't for the life of me figure out what that might be (why not meet demand unless you're afraid your product sucks?)
      - Price. As you mentioned, Sony did opt to pack more high-tech features (WiFi, flash card reader, optical media instead of cartridges) into the PSP, resulting in a higher price than the DS.

      The DS seems more gimmicky, but I guess there are a lot of appealing titles for gamers who are less cynical and jaded (and old) than I am.

      I'll stick with my GBA SP until the Armored Core and Planet Moon games come out (if they're any good) for PSP.

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    12. Re:Not a surprise by bleaknik · · Score: 1

      Keep in mind that your average gamer isn't going to avoid a system because of dead pixels. That's only for nerds like us. ;)

      A weak launch title selection wasn't too big of an issue; their long title list was larger than Nintendo, and Mario 64 can't carry a launch.

      Limited volume my ass! I know that the whole world doesn't live in the Chicagoland area, but in the greater Metropolitan area, I never once saw a store that had fewer than 5 PSPs in stock during the first few weeks. And yes, I know I didn't visit every retailer, and I know that some places sold out in minutes... I just can't say I saw it... Target, Wal-Mart, Best Buy, EB Games, Game Stop, Costco, K-mart... Everywhere I go I still see the PSP.

      And Price. The PSP is expensive. I could debate the utility of some of those features, as I'm sure you could, too. But when it comes down to it, I don't have $250 to spend on (what I consider to be) a poorly built, overpriced, overhyped portable video game system.

      I bought a DS. And I'm still waiting for a few more great games. Guess that's why I still play my GBA. /shrug.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    13. Re:Not a surprise by Anonymous Coward · · Score: 0

      I bought a DS today and have been playing the Metroid demo and Meteos for a few hours. My main gripe with it is that isn't ergonomic at all. My wrist hurts.

      If you use your thumb on the touch screen for Metroid you get a cramp in between your thumb and fingers.

      If you use the stylus for Metroid, it's hard not to drop it when you shoot.

      If you use the stylus for Meteos, it's so short that your wrist and fingers get sore from trying to get a grip on it.

      For GBA games, the A/B buttons aren't where they should be so you have to put your hand at a weird position. They should have made "Y" be "B" and "B" be "A".

      Bitch bitch bitch.

      Meteos is kind of cool. Wish the touch screen was just a tad larger.

    14. Re:Not a surprise by YOU+LIKEWISE+FAIL+IT · · Score: 2, Informative

      You might be able to avoid the cramp in your hand by having a lower 'thumb position'. Some people seem to use a really high "attack", which gets tiring soon. Take your lanyard, loop it left around the back of the screen, then bring it back to the right through the gap between the screens, so it's abutted with the left hinge. I had an ascii diagram that showed this quite clearly, but, du-dum, lameness filter.

      I find it easiest to wear the thumb-stylus on the side of my thumb so that it's actually pressing down with the short edge. This allows me to use it with very little downwards force, with good mobility. In this position, my hand is naturally closed around the housing - but I have big hands, ymmv.

      Looking forward to picking up Meteos when I hit Japan in a few weeks. It's not coming out here in Pacific Region for ages.

      YLFI
      --
      One god, one market, one truth, one consumer.
    15. Re:Not a surprise by Rayonic · · Score: 1
      As a result, Nintendo has slipped into a niche market (which I like to call "the Disney of video games")


      I'd agree with you, except:

      A) I don't think Disney is the "Disney" of their market anymore. Maybe Pixar?

      B) Nintendo doesn't have a stranglehold on innovation anymore -- remember Katamari Damacy, etc.
    16. Re:Not a surprise by r_jensen11 · · Score: 1

      why not meet demand unless you're afraid your product sucks?
      You and your Keynesian views! The demand line isn't horizontal, it slopes down and to the right!

    17. Re:Not a surprise by jericho4.0 · · Score: 1

      The reason Sony has to limit there numbers is that it takes lots of money and commitment to tie up fab plants/assemblers, all of which are outsourced. They are also sourcing many different little bit from different companies at set prices for set volumes. Shifting gears on short notice is impossible.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    18. Re:Not a surprise by Jarlsberg · · Score: 1
      They [Nintendo] also have the remarkable ability to be and stay tremendously profitable. Since the launch of the NES, they have not had a single year in the red, and have remained the most profitable game industry company though clever licensing and milking everyone for all they're worth.

      Sure, they've been pretty good at milking their products, and they've produced a string of great games over the years. However, Nintendo is far from the gaming power house that they were at the time of the NES/SNES. They have gone from being a significant player in the console market to being an outsider. They're still king of the handheld market, though, and while I do love my PSP, I find the GBA/DS to be the platform I keep coming back to.

    19. Re:Not a surprise by buffer-overflowed · · Score: 1

      Katamari Damacy was NAMCO, a *gasp* THIRD PARTY DEV, and it's basically Pacman with a twist and a cool soundtrack. Simple and addictive. You know Namco... Pacman, Soul Calibur, Tekken, the Tales series, Ace Combat, etc. etc.

      The question yous gots to ask yourself about the PS3 is: Would I buy a Vaio if it cost as much as an equivalently loaded powerbook or thinkpad?

      If the answer is no, look thee elsewhere and give one of the TWO companies that makes far better hardware the marketshare.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    20. Re:Not a surprise by Anonymous Coward · · Score: 0

      The DS seems gimmiky but when you start using the touch screen it's really nice. I don't play any games that use buttons now. (I have a number of GBA games but I don't play them anymore)

      The touch screen suits wario ware perfectly.
      XYXX was fun too.
      Yoshi was a dissapointing though. (Only 2 levels in the game really)

      Maybe it's just the types of games I like...

    21. Re:Not a surprise by Anonymous Coward · · Score: 0

      Why does everyone bring up profitability as a bonus for Nintendo?

      Microsoft makes ass loads of money on your copy of Windows and Office. Yay Microsoft! We love you! Innovate me some new menus! Hooray! It's all in the amazing new mouse!

    22. Re:Not a surprise by Anonymous Coward · · Score: 0

      Hey, thanks for the tip. I'll give it a try.

      I tried a few alternate grips but it was hard to find one that was both comfortable and also gave me a tight grip on the DS.

      Meteos is fun if you like Tetris Attack. It basically IS Tetris Attack but you flip vertically instead of horizontally and it's much faster. A few other minor differences but that's the gist of it.

      I love Tetris Attack.

    23. Re:Not a surprise by sabernet · · Score: 1

      What's more interesting to me these days is that Nintendo's hand-held console dominance now stands a real chance of being usurped (by the PSP) for the first time since they entered the market with the original Game Boy. Others such as Sega and Atari tried but failed due to the fact that Nintendo was king of home (TV) consoles at the time, but now Nintendo is limiting itself to its more niche audience with the (comparatively gimmicky) DS and could be seriously threatened by the PSP's more broad appeal.

      Ummmm...the DS is far from being challenged by the PSP. Read some of the stats. The DS is selling more then the PSP and PS2 combined.

      Big reasons? Price, game availability and titles. Also, having a PSP is nerve racking as you constantly fear you're gonna break the 400$ machine(I know, I have one). The DS on the other hand, could probably be thrown down some stairs with no damage(I dropped mine down some actually).

      source
      source2

    24. Re:Not a surprise by bitwiseNomad · · Score: 1

      Um...

      Did you really just say stranglehold on innovation?

      Do you mean to say that Nintendo was preventing other companies and game devs from being innovative? I hate to say it, but if Nintendo is the only innovative company out there, it's not their fault that no one else is.

      I agree that Katamari Damacy is an innovative game. Ico, too. Whenever anyone asks about innovation on a non-Nintendo platform, those two games always come up. What about others? Are there others? This may be one of those cases where the exceptions prove the rule.

      --

      Light is filtering down from above. Would you like to use DIVE?
    25. Re:Not a surprise by DarkYoshi · · Score: 1

      They wouldn't get lower if everyone on GameSpot was gay! That's not too likely, is it?

  6. Re:Huh. by Anonymous Coward · · Score: 0

    +2 Informative for not being able to tell 3 from 4. (It was never moderated as high as four at the time of your post) and for completely missing the point.

    HDTV will not be required, but will quickly overtake the old kind.

  7. Re:Huh. by Anonymous Coward · · Score: 1, Informative

    U.S. mandates HDTV == Yet another example of U.S. tyranny.

    Japan mandates HDTV == Yet another example of the U.S. falling behind.

    (Replace Japan with any other country if you desire)

  8. I don't think it matters. by JorDan+Clock · · Score: 1

    Nintendo doesn't seem to be trying to compete with the PS3 and Xbox 360. I recall reading a quote somewhere from the president of Nintendo claiming that the Revolution would be more than just a gaming system. I don't remember what he said it was supposed to be. I just don't think Nintendo is really worrying about the PS3 and Xbox 360 coming out before the Revolution because it's more than just a gaming system, apparently.

    Who knows, though? I don't have the quote anymore, so I could just be imagining things and Nintendo is just getting complacent with their brand. Then again, it is a revolution. What does Nintendo have to fear from a couple of evolutionary consoles when it has a revolutionary one? I kid, I kid...

    1. Re:I don't think it matters. by scabb · · Score: 1
      I thought Nintendo were all about making the Revolution "just a gaming system" :)

      Nah, I know what you mean. It's all in the controller, apparently.

      I think Nintendo know what they're doing, to be honest. When the DS was announced, I decided they'd shot themselves in the foot and essentially handed Sony a sizeable slice of the handheld market, but the DS has by far the most interesting line-up, and I think sales figures are substantially higher, at least on a worldwide level.

      Alan: I loved that phrase you used, it was very clever - 'Revolution not evolution'.
      Tony:No, it was the opposite. 'Evolution not revolution'.
      Alan: Well whatever. Because that is me. I 'evolve', but I don't... 'revolve'.... Or vice-versa.

      Nobody outside Britain is going to know what I'm talking about. Probably a few inside, too. I'll shut up and go away now, I've embarassed myself enough for the day.

    2. Re:I don't think it matters. by IntergalacticWalrus · · Score: 1

      All three companies are claiming their systems are "more than just a gaming system", so I don't really see the difference here.

    3. Re:I don't think it matters. by CDLewis · · Score: 2, Informative
      I recall reading a quote somewhere from the president of Nintendo claiming that the Revolution would be more than just a gaming system. I don't remember what he said it was supposed to be. I just don't think Nintendo is really worrying about the PS3 and Xbox 360 coming out before the Revolution because it's more than just a gaming system, apparently.

      I was under the exact opposite impression - the PS3 and Xbox 360 are trying to infiltrate the living room as multi-purpose set-top devices by incorporating connectivity to your iPod and PSP, home media server and the expanded content delivery infrastructure MS is bringing in the new version of Xbox Live, while Nintendo was banking on their strength as a 'pure play' game maker and looking to focus their marketing of the Revolution on the device's strength as a game machine.

      I'd love a link to the quote you refer to above, if you dig it up.

    4. Re:I don't think it matters. by RMuffin · · Score: 1

      If I recall coretly, the new XBox is pretty much one of Microsoft's "Media Center PC"s that can play XBox games. I don't see the point in that, gamers want to play games, and not have to deal with everything else. An occasional CD or DVD is fine, but, I'm guessing they'll put in connection to your PC for photo shows and such, which in my mind, would be a turn off, and annoyance for gamers.

    5. Re:I don't think it matters. by NanoGator · · Score: 1

      " When the DS was announced, I decided they'd shot themselves in the foot and essentially handed Sony a sizeable slice of the handheld market"

      Just for clarification: The PSP was in development long before the DS was announced. There have been rumors about the PSP since a year or two after the PS1 was launched. Sony's been trying for years to release a new 'walkman'.

      --
      "Derp de derp."
    6. Re:I don't think it matters. by NanoGator · · Score: 1

      "All three companies are claiming their systems are "more than just a gaming system", so I don't really see the difference here."

      Sony and MS are under the impression that integrating video games and passive entertainment is some big whoop-de-fuck. It's pretty clear that Nintendo's idea of "more than just a game machine" doesn't mean duct-taping movie playing capabilities with it.

      If I sound bitter, it's because I am. The rumors of $300-$450 price tags for the new machines is disheartening.

      --
      "Derp de derp."
    7. Re:I don't think it matters. by Anonymous Coward · · Score: 0

      How is that an annoyance? That's like getting annoyed at the guy buying the bar a round of drinks because you aren't thirsty at the moment.

      Weirdo.

    8. Re:I don't think it matters. by NanoGator · · Score: 1

      "So the rumours of a new system costing pretty much the same amount that new systems always have is disheartening... mmmkay."

      The Nintendo 64 launched at $249. The Dreamcast and the GameCube launched at $199. Yes, a $400 price tag is disheartening.

      --
      "Derp de derp."
    9. Re:I don't think it matters. by bleaknik · · Score: 1

      I get annoyed greatly at that guy.

      Hell, I'm a cheapskate. And If I'm not thirsty, its just going to go to waste...

      Do you know what a paradox it is for a frugal bastard such as myself?

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    10. Re:I don't think it matters. by JorDan+Clock · · Score: 1

      I found something that backs up my thoughts, but in a different way.

      Gamespot has a nice article from when the Revolution was first really talked about.

      "Iwata said the DS and PSP aren't directly competing, because Nintendo is aiming for nongamers and retired gamers with its handheld, while Sony is targeting the traditional gaming audience. He added that his company will also attempt to avoid competing in the next-gen console market. "

      So they don't plan on competing. I think they're right in believing that if their console is going to be so fundamentally different from the PS3 or Xbox 360.

    11. Re:I don't think it matters. by scabb · · Score: 1

      Yeah, but that's more or less irrelevant. If anything, that was implied since I was talking about Nintendo announcing the handheld that would compete with the PSP.

    12. Re:I don't think it matters. by Colourspace · · Score: 1

      I wonder if it will play "Monkey Tennis"? - I can't imagine "cooking in prison" being much of a seller though...

  9. Good by 77Punker · · Score: 2, Insightful

    It's too early for a new system. My Gamecube still gets 60 fps in most games all the time. They should wait until the current hardware is really challenged before they start selling something more powerful.

    1. Re:Good by patternjuggler · · Score: 2, Insightful

      My Gamecube still gets 60 fps in most games all the time.

      How do know what fps you're getting?

    2. Re:Good by HawkingMattress · · Score: 2, Insightful

      You realize this is consoles we are talking about, and that developpers restrain themselves to put too much strain on them because unlike with pcs, they can't take the excuse that you just need a better system ?
      Nobody's going to release a game that will crawl on a gamecube, even if we're still waiting for the revolution in 2 years. Either they won't release the game on the gc because it can't compete, or they'll trim everything down until the required fluidity is there.

    3. Re:Good by Babbster · · Score: 1
      Thank you. I get exhausted reading reviews, and just general opinions, of console games which include their fps measurement. If a game is fun and doesn't demonstrate significant slowdown (like running into an area and then suddenly getting choppy visuals), the frame rate never enters my mind. When I first played Unreal Tournament years ago, I was having a great time going through all the bot matches and when I - just for the pure hell of it - turned on the fps indicator, my fun level didn't go down when I realized I was averaging about 23 fps.

      For me, the reason I'm excited about the next set of console systems is that I have two fancy TVs in the house which are HD-compatible (not to mention the many computer monitors that would require a simple adaptor). While there is something to be said about gameplay over graphics, it's pretty exciting to think about the level of detail I'm going to get going up to 720p/1080i after so very many years with NTSC. The games still have to be good (I'm not going to buy a console just to show a tech demo), but it's going to be a pretty damn huge change for the console experience.

    4. Re:Good by Anonymous Coward · · Score: 1, Insightful

      This is a bit of a misunderstanding of how the console market works. You don't necessarily get games running at a lower fps towards the end of a cycle.

      PCs are a continually evolving platform. New graphics cards, processors etc come out every few months, more or less. If a developer makes two PC games a year apart, the second game can theoretically be designed to a higher technical specification than the earlier one, as technology has moved on in the mean-time. Consoles, however, are essentially a static platform. Once they're released, they don't actually change significantly over the next 4 or 5 years of their life-cycle. Sure, you get a lot of peripherals appearing, such as steering wheels and hard-disks, that weren't available at launch, but you can't develop on the basis of customers owning these, in the vast majority of cases.

      The challenge for console developers is in learning how to develop most effectively for the hardware that exists. When the PS2 was launched, its architecture was a bit of a mystery to a lot of developers, with the result that they could only use its most basic capabilities. This is why so many early PS2 titles look so downright horrid. It's also why so many of the early PS2 games were so choppy. As developers become better at utilising a system's potential, you start to see games which both look better and present a more consistent framerate.

    5. Re:Good by dq5+studios · · Score: 1

      Incredible, I can actually see the joke flying past your head.

    6. Re:Good by 77Punker · · Score: 1

      When the latest games were playing slowly on my N64 (think Perfect Dark), I was ready for a new system.

    7. Re:Good by default+luser · · Score: 1

      All joking aside though, he's actually quite right. Games with significant slowdown in ANY play mode in this generation of consoles is unacceptable. They are perfectly capable of handling even 4-way multiplayer without a hiccup, unlike the Playstation / N64.

      In addition, programmers have gotten smarter. Ever play F-zero GX? The single-player mode is immensely detailed, and runs smooth as silk, necessary for such a fast-paced racer. But kick it over to 2-player competition, and some background details are subtley removed. Move up to 4 players and even more subtle detail is missing. But you don't care, because the game still looks impressive, and runs without slowdown.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  10. May be beneficial by Anonymous Coward · · Score: 1, Insightful

    I believe that the fact that Nintendo's console will probably launching last is a plus. They will be able to learn from the mistakes of it's competitors, and hopefully have more time for development and research.

    1. Re:May be beneficial by bleaknik · · Score: 1

      I believe it will also provide Nintendo with another key... The ability to remain profitable even though it's likely going to sell fewer units than their competitors.

      After reading the past few articles on the Next Gen... I don't blame them. Sony losing 1 Billion Dollars on the PS3, and we all know Microsoft is still in the red with the current X-Box.

      The way I see it... Nintendo can wait. You have to applaud any company that can have quarter after quarter after quarter with their books in the green. /shrug.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:May be beneficial by higuy48 · · Score: 1

      "You have to applaud any company that can have quarter after quarter after quarter with their books in the green."

      Isn't profit marked black?

      --
      And now, for a sig that's a complete copout.
    3. Re:May be beneficial by freakmn · · Score: 1

      It was, until Nintendo innovated it. Green is just that much prettier.

      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
    4. Re:May be beneficial by Soul-Burn666 · · Score: 1

      No it's not.

      --
      ^_^
  11. Yeah, right by IoN_PuLse · · Score: 2, Insightful

    Something tells me the millions of people who haven't splurged on HDTV systems yet, CAN'T.

    1. Re:Yeah, right by matts-reign · · Score: 1

      Not true. I have ample money and don't have an HDTV. Not everybody feels the need to go buy new tv's, because some people only watch tv for less than an hour every couple days, and even then, its for the weather or news. Who knows, maybe some people don't like what fox and mtv are shovelling into our faces.

      --
      Waffles rock.
    2. Re:Yeah, right by jensen404 · · Score: 1
      I though about getting an HDTV a couple of years ago, but I didn't, becuase there is no HD content for it.

      I recently got a computer monitor that has component inputs, though, because I can use it as a monitor now, and as an HDTV later.

    3. Re:Yeah, right by damsa · · Score: 1
      The two markets for nintendo are school kids and maybe dorm kids. School kids generally have their own tv and parents don't splurge for HDTV so their kids can play nintendo. They watch sports and give the kids the small tv so they will be quiet.

      Dorm kids don't have room for a big HDTV. Also most college kids move around and generally do not have large TVs.

      I would've liked for the new Nintendo to support higher resolutions but I can see the reasoning.

    4. Re:Yeah, right by Redlazer · · Score: 0
      To assume that Nintendo is targeting those two markets is silly. And the argument "oh but they have kiddy graphics" is irrelevant. There are many many examples of excellent games which have cel shaded or other type graphics, but where still fantastic examples of video games. There are also just as many example of excellent games which had the more real look to it. The graphics dont matter, the numbers dont matter... Its how good the games are.

      -Red

      --
      Guns don't kill people, "with glowing hearts" kills people.
  12. Re:Huh. by IntergalacticWalrus · · Score: 1

    HDTV-only by 2006? LOL

  13. You guys are ridiculous by mouse_clicker · · Score: 4, Interesting

    First off, the question of high definition support is entirely beside the point. I personally would love to play Mario and Zelda in glorious high definition, but if you honestly think it's going to contribute to Nintendo's "failure" next generation, you need to get a clue. First off, the analog shut out won't be in 2006, it most likely won't even be in 2007, according to the FCC itself. They won't even do the analog shutout until at least 85% of household TVs can receive all digital broadcasts, which some estimate could be another 20 years. Realistically we're not looking at switching over to all digital broadcasts until 2010-2015, which falls squarely into the realm of "the generation after next". Secondly, now that we've established that Nintendo isn't somehow cutting off all their customers, we can move on to the other flaw in your argument- high definition video was never going to be a selling point of the Revolution anyway, it's *not* a system like the Xbox 360 or PS3. Whether the Revolution succeeds or fails will be based entirely on its supposedly mind blowing new concept, *not* what resolution it outputs in, it was never going to figure into a customer's decision to purchase it. Hell, the DS (unfortunately) outputs in a drastically lower resolution than the PSP and is currently stomping it worldwide. That's proof that if you pack your system full of enough other features, stuff like resolution doesn't matter. Not to say I *condone* this practice- not at all, I think the money Nintendo is saving by foregoing high definition support will be trivial at best- but I *am* saying that this isn't as big an issue as many people are making it out to be. Now that we have that garbage out of the way, let's move on to the real issue at hand. I'm going to explain exactly why I don't think the Revolution will fail at all. E3 was a very revealing show this year; not literally, in the sense that the PS3 and Xbox 360 were physically unveiled, but in the sense that know exactly where all 3 major competitors are heading next generation. Sony and Microsoft are at each other's throats, they're going to fight to death over the 18-24 male demographic and have designed systems that are almost identical. Both companies will be pouring millions upon millions of dollars to edge out the other and it's going to end up being a stalemate, mainly because Sony has a much larger user base and Microsoft has a much larger bank account. Nintendo, however, is taking an entirely different approach. I've come to realize now that the DS was more or less a field test for that they're doing with the Revolution- it's a piece of electronics that introduces something completely new and innovative which offers the possibility for radically different games and is appealing to people who have never even had a casual interest in gaming. In an interview, the head of Nintendo's European division commented that, despite everyone's expectations (including mine), the DS is *not* eating into the sales of the GBA, and that's because it's attracting a different type of gamer for the most part. Nintendo hopes to replicate this phenomenon on a much larger scale with the Revolution- it is going to be a system that introduces an entirely new way to play games, and that is going to attract brand new gamers. While Sony and Microsoft duke it out over the established gaming public, which, admittedly, is very large, Nintendo is going after the vast untapped *sea* of potential customers that are the non-gamers, and they're doing this right under Sony and Microsoft's noses. I think Nintendo has finally realized that they simply can't compete on a marketing level with Sony and Microsoft- they don't have the vehemence, they don't have the sheer will, and they certainly don't have the talent for it. So instead of trying to wrestle customers away from their deeper-pocketed competitors, they're going down an entirely different route and making brand new customers. It won't be an overnight thing, but their army of converted gamers will grow and grow to the point where Nintendo will

    1. Re:You guys are ridiculous by SetupWeasel · · Score: 2, Insightful

      Sony and Microsoft see the growing game market in the US and Europe. Nintendo sees the shrinking game market in Japan. Nintendo execs have said over and over that many people are becoming uninterested in video games.

      I don't think it is about lack of will or talent that Nintendo is taking the path they are. I think Nintendo really believes that the future of the industry is outside the 18-24 male demographic. They see shrinking sales in Japan and predict it won't be long until the US and European markets jump the shark.

    2. Re:You guys are ridiculous by ZakuSage · · Score: 1

      *Hits the wall of text* Ouch... text...

    3. Re:You guys are ridiculous by Anonymous Coward · · Score: 0

      wow, repost with line breaks and I'll at least glance over it

    4. Re:You guys are ridiculous by jensen404 · · Score: 1
      high definition video was never going to be a selling point of the Revolution anyway
      If revolution Were to let me play my Gamecube games in high definition, it would make me get it even if it has a weak launch line-up. It would be like launching with a lot of generation 4.5 games (Gamecube being 4th generation, and Revolution 5th)

      I think the next generation of games will be what sell HD. Games solve the "catch 22" problem of the HD hardware selling or HD content coming first, because games can be easily scaled to run at any resolution.

    5. Re:You guys are ridiculous by cowscows · · Score: 1

      You can't just convert gamecube graphics to HD like that. Even if you threw enough hardware at it, and scaled up everything, the textures and artwork aren't designed to be output at the resolution. It would look like crap. There isn't enough detail to fill all those pixels.

      It's like watching a TV show on your computer. You can do it in a little window on the screen and it'll look ok. Or you can blow it up to full size, and it'll look like complete crap, because it was designed to play on a lower resolution screen.

      I agree that the PS3 and Xbox360 will drive HD more than anything else has so far, but I don't think it'll set off a huge firestorm of TV sales overnight. Perhaps as the prices come down more.

      --

      One time I threw a brick at a duck.

    6. Re:You guys are ridiculous by Anonymous Coward · · Score: 0

      mouse_clicker meet the enter key.

      enter key, mouse_clicker.

      Hopefully the two of you can become friends.

    7. Re:You guys are ridiculous by jr87 · · Score: 1

      I agree I myself am in that 18-24 demographic and more and more I'm seeing people just being kinda tired of the same old same old. Only so many ways you can your gaming experience better with today's controls. The DS was exciting because it tried something new. It wasn't well used at first, but I have been hearing good things about many games that have yet to be released in the US. I am watching the big N closely. I really hope whatever their crazy plan is, works.
      --
      Random Signature #2
      Generated by SlashdotRndSig via GreaseMonkey

    8. Re:You guys are ridiculous by Anonymous Coward · · Score: 0

      Please use paragraphs.

    9. Re:You guys are ridiculous by jensen404 · · Score: 1
      You can't just convert gamecube graphics to HD like that.

      But you can... I occasionally play Mario 64 and Zelda 64 at 1600*1200 (I can even play Zelda at 1920*1200 without stretching the graphics) The textures are still just as blurry close up, of course, but all the geometry is sharper, and I can see far away textures clearer. And how about those split-screen games that show you only a quarter of the screen, would they not greatly benefit from HD?

      It is not like viewing normal TV on an HD monitor. TV is 100% raster. 3D graphics in video games are raster images mapped onto vector surfaces. Even if close up textures are a bit blurry, the overall picture will be much clearer at a higher definition. Just like PC games that run at multiple resolutions. And with PC games I usually prefer a high resolution to high texture detail.... the resolution is more important to gameplay.

      A Gamecube game at displayed in HD will look better on an HD monitor than a 480i/p Gamecube game on an HD monitor.

    10. Re:You guys are ridiculous by Anonymous Coward · · Score: 0

      Wow, i didn't read your entire rant, but with the whole analog/digital switch, it will happen within the next five years...

      I belive those who have them already are fine, and many plan to buy one, but you know that they will try and force it upon us, so that they can take advantage of people without the ability to view it, they will either:

      Try and make cheap, lower quality, and somewhat overpriced generic brand tvs.

      or Have a bunch of third party companies (non-tv-producing companies) sell "downconverters" at a price of around 50$, claiming its a better picture and all that other stuff

      or just not do anything for them, but that would kill alot of the market share...

      Primal_Theory

    11. Re:You guys are ridiculous by Forkenhoppen · · Score: 1

      This is not entirely true. Some of the GameCube games, like Mario Sunshine for instance, use post-processing effects to provide distance 'haze' and other such effects. If you tried to render the final geometry to the screen on a higher resolution, you'd at best get pretty much the same thing, only a little blurrier. At worst, you could end up seeing distracting artifacts of algorithms that you wouldn't have seen otherwise, like warping geometry that makes the horizon look like a dancing curtain.

      To get better cleaned-up visuals, you'd need to render everything in a higher resolution--including the in-between steps. This could possibly destroy some post-processing algorithms, especially if there is a CPU-based processing step involved.

    12. Re:You guys are ridiculous by Anonymous Coward · · Score: 0

      use paragraphs!!! argh!

  14. This is assuming a lot of things. by SetupWeasel · · Score: 4, Interesting

    First and foremost, that the PS3 will launch in Spring 2006. The PSP was supposed to launch worldwide at the end of 2004. Ask our European friends how accurate Sony's launch forcasts are.

    The PS3's GPU isnt finished yet. The first Cell prototype was unveiled in March, and it wasn't even the version that will be used in the PS3. I have not heard if that is finished yet.

    No one knows how far along the Revolution is. Some people take a lack of news to mean that it is behind, but they said the same thing about the DS before it beat the PSP into every territory.

    Wait and see. Nintendo will likely wait for 3 things: the production capacity to meet demand, launch titles to sell the machine, and the infrastructure for their online network. The Revolution will launch when they have those three things or November 2006, whichever comes first.

    1. Re:This is assuming a lot of things. by Anonymous Coward · · Score: 0

      Actually the RSX is done, they even showed the chip itself, and said certain demos were running off of it.

    2. Re:This is assuming a lot of things. by bleaknik · · Score: 1

      The cell processor has been completed for some time.

      The finally specifications of the cell processor the PS3, however, have not (AFAIK) officially been released. Which is usually a good indication that Sony is playing a wait-n-see strategy.

      This processor is going to (initially) be a very expensive component, but one of its advantages is its scalability. I would suspect that Sony will not choose specifications of their processor until Spring creeps closer--depending on price and availability, of course.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    3. Re:This is assuming a lot of things. by Anonymous Coward · · Score: 0
      The PS3's GPU isnt finished yet. The first Cell prototype was unveiled in March, and it wasn't even the version that will be used in the PS3. I have not heard if that is finished yet.


      By that reasoning, MSFT should really be worried. NVIDIA just released their latest graphics chip, and while outrageously expensive for a card that'll be replaced in less than a year, it is shipping today. Most speculation says that the RSX will be based on NVIDIA's latest. ATI's latest card isn't even really unveiled yet and has been delayed. While there are different teams for the different products, you have to wonder if ATI can't manage to ship on time for the Xbox 360 release.

  15. PS3 in Spring 2006? by RoadDoggFL · · Score: 1

    "the console could appear after the launch of Sony's PlayStation 3, which is currently slated for a spring 2006 launch in the US." Whoa, I never heard anything about that. They announced at E3 that the PS3 would be released in spring of 2006, but they never said anything about a worldwide spring launch, did they? As far as I know Sony's shooting for a fall 2006 US launch, which would probably coincide with the Revolution's release.

    --
    "This is considered plagiarism."
    1. Re:PS3 in Spring 2006? by superpulpsicle · · Score: 1

      Every console launch from Sony has been delayed at least once by some small degree. PS3 should be no different.

  16. Re:Huh. by Seumas · · Score: 5, Insightful

    At the price the next generation of consoles are being rumored to sell at (as much as $400!), I think I'll stick with my one spare gaming PC. I was going to jump into the console market finally, but I'll wait a year or two until the prices drop at least 50%. If they think I'm going to spend $400 for a box and a single controller and $70+ per game on top of that, they're out of their freaking vending-machine-panty-sniffing minds.

  17. Re:Huh. by SetupWeasel · · Score: 1

    I think Nintendo is looking at their decision to support progressive scan games with the GameCube with some regret. Only 2% of GC owners bothered to buy the necessary cables.

    I was one of them, only to learn that my brand new 20' RCA flat screen didn't really support progressive scan as my Target implied. "Get a progressive scan DVD player for this TV" implies that it can show progressive scan to me. Bastards.

  18. Nintendo going last is good. by MeanderingMind · · Score: 5, Insightful

    Honestly, coming out last is the best thing Nintendo can possibly do. Here's my reasoning.

    Nintendo's Revolution is already going to be cheaper than the other consoles, and is still very likely to make money per console. If the Revolution came out first, a lot of people (erroneously of course, but we've already seen how the persistant erroneous statements that the GameCube was 'just for kids' and 'has no adult games' hurt it) will assume that because it is both cheaper and coming out first is must therefore be worse that the Xbox 360 and PS3. However, by coming out last and cheaper, Nintendo simply makes many gamers who failed to look before they lept feel stupid for spending $100-$150 more for consoles that aren't significantly better.

    Additionally, Nintendo has a history of being copied. Regardless of whether the controller is a red herring or the sole source of revolution, coming out last gives Nintendo the edge in that they can keep their Revolution secret for longer. If they were coming out before or at the same time as their competitors, they'd need to release information on the Revolution around the same time as Sony and Microsoft and give them plenty of time to make similar improvements or copies of the technology.

    Even now, a lot of the hardware for the Xbox 360 isn't even set yet. Of course, if the Revolution is solely within the controller that hardly matters because surely whenever the controller is revealed the secretly assembled crack teams of Sony and Microsoft will be ready to make quick prototypes of their own similar controllers. However, I find it likely that the controllers are a red herring. Perhaps half the revolution lies within the controller, but I predict that either the revolutionary controller will require something that requires special hardware within the console to work, or is useless without the other console half of the revolution.

    In any case, releasing last, Nintendo's secret can be kept so until the hardware for the other two consoles is immutable.

    Also, being last means that technology will have improved, and thus opening up more opportunities to make a console as powerful as Sony's or Microsoft's without the crazy costs.

    The last point is that, remaining last Nintendo can take a good look at the mistakes Sony and Microsoft make, and not repeat them. With the article concerning the design of the competitor's CPUs claiming they are hardly as good as was claimed, Nintendo could easily make a similar CPU that is not plagued with the same problems.

    That's my take on it all.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Nintendo going last is good. by brkello · · Score: 1

      Really, you guys drive me nuts. Everything Nintendo does is suddenly the "best possible" outcome for Nintendo. Let's be honest here, coming out last is a mistake. Maybe coming out 2nd would be beneficial to hide some of its ideas, but I can't imagine it being anything that is going to be a "killer app" to make it the must have console.

      So let's focus on what Nintendo has going for it (in regards to its competition). 1) They will have the cheapest console. 2) Their console is much more desirable to families with children. The problem with coming out last is that it takes away some of the bang of #1. By this time, XBox and maybe the PS3 will be on its next rev of hardware. They probably will already have dropped the price, thus cutting the edge that Nintendo has with its price. Also, you have two systems out there. A lot of people will have spent a good sum of money on at least one of those consoles and won't be able to justify getting a new one. While Nintendo is not at risk of going out of business (they are extremely profitable), only Nintendo apologists can justify this as a good thing (in the sense of them "winning" the so called console war).

      --
      Support a great indie game: http://www.abaddon360.com
  19. Anti-marketing by nobodyman · · Score: 3, Interesting
    On one hand, it's refreshing to see that Nintendo's public statements and overall marketing strategy take the opposite form of Microsoft and Sony. Microsoft and Sony are bombarding us with press releases, telling us about how insanely powerful the hardware and games will be. there is no way that the systems can live up to the hype. Nintendo's marketing is muted, honest, and realistic.

    That said, I think it's almost swinging too far in the opposite direction. It's gotten to the point to where Iwata's statements stop sounding like "refreshing honesty" and go into downright "negative". Let's review the the more notable PR coming from nintendo
    • Revolution wont be as powerful as 360 or PS3, but it will be *different*
    • Revolution will fail if the games dont exploit how *different* it is.
    • Aaaah!! The gaming industry is on the verge of collapse!!
    • Third parties may not "get it", and may shy away from the platform because, well, it's just so *different*.
    • We're not ready to show the Revolution at E3...
    • The controller's not quite finished yet.. but trust us, but we've shown some sketches to some third parties and they liked it.
    • No HD support. You don't need it.
    • Will probably launch after 360 and and PS3.
    Of course, I'm being tonue-in-cheek, and I'm ignoring the "teaser" press releases that do sound interesting (online play, full nintendo library, yadda yadda), but it largely seems as though anything you read about Revolution isn't something you'd necessarily want to tell the hole world about. I mean, sure, be honest and everything, that's great. But it's one thing to let it slip in an interview that the Revolution will not have HD, but quite another to go to the media screaming "HEY GUYS!!! THE REVOLUTION WILL NOT HAVE HD!!! TELL YOUR FRIENDS!!"

    It's like Nintendo has adopted a sort of devil-may-care, go-buy-a-revolution-but-if-you-dont-oh-well strategy that I don't quite understand.

    Beyond Nintendo... I'm getting damn tired of all the press releases from the Big Three in general. I've never seen so many press releases preceding an actual picture of an actual game running on actual hardware (not some tech demo on a dual-cpu uberPC/Mac tricked out with an to-be-released video card). This is even worse than the last wave of consoles. Put up or shut up for cryin out loud!
    1. Re:Anti-marketing by Grey+Ninja · · Score: 2, Insightful

      Put up or shut up for cryin out loud!

      Isn't that exactly what Nintendo is doing? Shutting up? They get interviewed a LOT because people want to know what the secrets of the Revolution are. But they never ever say anything. Stories like this get posted, as we are still waiting for Nintendo, and the major news outlets have to post SOMETHING to keep their jobs.

      And if you think about it, it was the same thing as last generation. Microsoft and Sony went on and on about how powerful their consoles were (150 million polys per second!), and Nintendo just gave honest answers. Who came out to be the most powerful? Nintendo. Who gets the credit? Microsoft.

      Yes, Nintendo is likely making a marketting blunder. But honestly, I am always grateful for a company that's up front and honest. How many other companies do you see with the business ethic of Nintendo?

    2. Re:Anti-marketing by ncmusic · · Score: 1

      I'd like to know where your comment about Nintendo having the most powerful machine has it's roots. I was pretty much under then impression that it was XBox, Gamecube, PS2 in order of best performing machines. I love my GC and I have put alot more time into it than my XBox. But I would say that XBox games generally get more (not significantly more) out of the hardware then Gamecube titles do.

    3. Re:Anti-marketing by Grey+Ninja · · Score: 2, Informative

      Well, it's my opinion based on several pieces of information.

      1) Xbox has higher clock speeds, but GameCube is much more efficient. It's just as impossible to compare clock speeds as it is to compare the clock speeds of video cards (of different generations), or an Athlon 64 to a Pentium 4. The GameCube's CPU is probably more powerful, but the Xbox's GPU is also probably more powerful. The real clincher though is Unified Memory. There was never such a stupid invention. Basically, the Xbox has a memory bus along which EVERY sort of data must be carried, as there's only one place to go for memory. This just kills performance. This is the theoretical reason why the GameCube is probably more powerful.

      2) All systems are nearing the end of their lives. The developers for each system have had plenty of time to tweak and enhance their code, making it as fast as possible for each system. The GameCube is the clear winner here. Rogue Squadron 3 is the game that has the undeniably best graphics of this generation. It has the highest poly count of any game, while still having bump mapping, self shadowing, advanced AI, and lots more. Games that come fairly close would be Resident Evil 4 (actually licensed part of Rebel Strike's lighting engine), and Zelda: Twilight Princess. On Xbox, the closest things seem to be Ninja Gaiden and Halo 2. Which push about 75-80% of the polys of Rebel Strike. This is the empirical reason why GameCube is probably more powerful.

    4. Re:Anti-marketing by cableshaft · · Score: 1

      If you had links to actual articles to help support your claim, I might believe you, but otherwise, unless you pressed pause in each of those games at their most intense moments and physically counted their millions of polygons, I don't see how this is any more empirical than the talking points of most media outlets.

      --
      Creator of the popular web game Proximity
  20. Luminous flux by tepples · · Score: 1

    I don't know why the DS didn't ship with a couple simple games pre-installed.

    Other than Metroid Prime Hunters First Hunt?

    Minesweeper would've been a great start

    Minesweeper, or Luminesweeper?

    They probably could've licensed Snood for pretty cheap

    Bust-A-Move and the knockoff known as Snood are already officially ported to the GBA.

    1. Re:Luminous flux by cowscows · · Score: 1

      Built in. BUILT IN! Pictochat was fun for about two minutes. Most of the time when I'm playing with my DS, there isn't another one in range. Besides, if I wanted to talk to someone, I'd close the DS and start a conversation.

      The metroid game has a limited audience, and isn't really the sort of game that makes portable gaming worthwhile. It requires too much of a time investment to sit down and play. Not to mention that it's on its own little seperate card that is a pain in the ass to keep track of.

      Whether or not bust-a-move or snood exists for the GBA is mostly irrelvant to my point. If it's built into the system, the system gains in value beyond having the game available as a seperate product. Carrying those little game disks is hard. They're small and need to be protected. And once you put them in a case, you've got a whole other object taking up space in your bag/pocket/whatever.

      --

      One time I threw a brick at a duck.

    2. Re:Luminous flux by Anonymous Coward · · Score: 0

      Other than the Metroid _demo_ none of those come installed on the DS, which was the entire point of his post.

      Genius.

    3. Re:Luminous flux by Anonymous Coward · · Score: 0

      GBA games come on cartridges, not disks! They don't need to be protected - I've thrown them against the wall (underarm, but still pretty hard) and they haven't taken any damage. Plus if all you use your GBA/DS for is bust-a-move, you can just leave that one cart in there.

      I agree that they should have more simple DS games, and they should bundle them - ideally on a compliation cartridge. They shouldn't build any in though, tetris wasn't and it did fine, and adding more weight and volume to a handheld is a silly idea. You're quite right that metroid was a weird choice of bundled game.

    4. Re:Luminous flux by cowscows · · Score: 1

      Well, I'd feel a lot better about shoving a GBA cartrdige into a backpack than a DS cartridge. A DS cartridge is tiny, and thin, and I could break one pretty easily.

      I still think building in the games would work great. It wasn't really an option for the original gameboy, probably more for technology reasons than anything else. But putting a couple little games into the DS' firmware would not be that big of a deal. They put that pictochat in there, they could've just as easily put solitaire in there instead. It wouldn't make the system any bulkier or heavier, it's just data. Apple even includes a few basic games built in on an ipod, and that's not even made for gaming.

      --

      One time I threw a brick at a duck.

    5. Re:Luminous flux by grumbel · · Score: 1

      ### Other than Metroid Prime Hunters First Hunt?

      The Metroid Prime Hunters demo is hardly worth to talk about, its something you can finish in 20min and which has basically zero replay value in singleplayer. While its better then nothing I would have much prefered something that is actually fully playable and keeps you busy for a while.

  21. Smart interpolation by tepples · · Score: 1

    Even if you threw enough hardware at it, and scaled up everything, the textures and artwork aren't designed to be output at the resolution. It would look like crap. There isn't enough detail to fill all those pixels.

    Ever tried running FCE Ultra or Snes9x under "hq2x" interpolation mode? It makes classic systems' graphics look almost PS1 quality. A Nintendo rep did comment that a lot of the classic games in Revolution's online rental service would get a facelift.

    1. Re:Smart interpolation by Mycroft_VIII · · Score: 1

      I'm not shure if any of the current (or next gen) consoles or even pc games for that matter do this, but in 3dsMax you have prodcedural textures.
      If games were to do this where possible it would scale indefinately. However there is bound to be a significant cpu overhead. Especially when you get translucency and reflection and subsurface scattering involved.
      The more I think about the more likely it seems we've got a bit of a wait before this is standard in consoles.

      Mycroft

      --
      https://signup.leagueoflegends.com/?ref=4c3ed6600b6ea
  22. Contrary to previous statements? by senocular · · Score: 2, Funny

    Correct me if I'm wrong, but didn't /. cover a story a while back where someone from nintedo stated that they were very intent on making sure their next console (revolution) was NOT released last?

  23. slashdot not reporting the details right by akhomerun · · Score: 1

    iwata said that it could possibly fall be hind by a small amount. that means 1 or 2 months. that's just too insignificant to make a difference. I think the PSP won't be going anywhere for a while, but it may discourage Sony from making another handheld console. I mean, it's early in the game, but so far the PSP has failed to overtake Nintendo's marketshare, and has failed to be profitable and probably won't for a good amount of time. All it's doing right now is hindering Sony by eating their money. The real problem here is that Xbox and PS3 are gunning for marketshare dominance with a total disregard for profitability. I'm glad Nintendo is taking a different road and doing some more interesting things with gaming instead of just beefing up graphics. The PS3's lifetime will mark about 25 years (by 2010) of Playstations using essentially the same controls to play the same types of games.

    1. Re:slashdot not reporting the details right by bleaknik · · Score: 1

      Ummmm. 25 Years? *does the math* 1995 ~ 2010... Did you mean 15?

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:slashdot not reporting the details right by reiggin · · Score: 1

      read the rest of his sentence first before you respond again.

    3. Re:slashdot not reporting the details right by bleaknik · · Score: 1

      I did. And while I understand that these are the same types of controls and the same types of games... Playstations have only been doing it for (now) 10 years.

      I guess /. is the best place to read an comment, misinterpret it because it might have been poorly worded, question it, and then get flamebaited for it. /shrug.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    4. Re:slashdot not reporting the details right by akhomerun · · Score: 1

      yeah, i did mean 15. sorry for the typo!

    5. Re:slashdot not reporting the details right by bleaknik · · Score: 1

      Its Ok! I just wanted to make sure I wasn't missing something! Apparently, though, some people think I was missing something...

      Oh well!

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
  24. Nintendo is always late to market. by Zangief · · Score: 2, Interesting

    Except for their original Nes and Gameboy.

    -Super Nes. After the Turbo Graf 16 and Genesis had been released.
    -Nintendo 64. Much delayed, released after Saturn and Playstation.
    -Gamecube. Released after PS2 and almost at the same time than Xbox

    So, when Iwata originally announced that Revolution would be released at least at the same time than PS3, I was happy. Now I see that nothing has changed at Nintendo since the change of CEOs.

    1. Re:Nintendo is always late to market. by lifeblender · · Score: 1

      You didn't mention why you cared. What's it to you that a Nintendo console is released later than those close to it?

      --
      Playing pornographics games during the day is evil! Play at night!
    2. Re:Nintendo is always late to market. by cableshaft · · Score: 1

      Don't forget, the NES was released after everything else too (Sega Master System, and... a coupla others, I think). They beat everyone with their strong 1st Party and their monopolist "if you want to make games for us, you can ONLY make games for us" policies, even though they had inferior hardware.

      --
      Creator of the popular web game Proximity
  25. Re:Huh. by theclam159 · · Score: 1

    I believe that the Revolution is coming out at about $200, but even if I'm wrong, it won't be more than $300. Games will be the same price as they are this generation, plus, if Nintendo's smart, the older, emulated games will be very cheap.

    When you buy a console, you're buying a guarantee that you will be able to play games on it for 3+ years, without having to worry about performance issues. The price of a new CPU, Video Card, and more RAM to upgrade your gaming PC to last 3 years would easily be double or triple the price of a console. Consoles are a great investment, if you like the genres that they excel at.

  26. Re:Huh. by linds.r · · Score: 1

    I think its safe to assume that Nintendo's system will be fairly under the price of the 360 and the PS3, considering they have stated no ridiculously lofty performance goals, and taking into account historical trends. I expect <$300 to be honest.

    If you want to complain about consoles taking the roles of computers, look toward the dvd playing, hard drive wielding PS3 and 360.

  27. It's called inflation by r_jensen11 · · Score: 1

    If I recall, the NES, SNES, Playstation, PS2, and XBox all came out as $300US.

    1. Re:It's called inflation by NanoGator · · Score: 3, Informative

      The NES Launched at either $199 or $249 depending on if you got the one with the Light Zapper etc or not. SNES launched at $199. As I recall, it came with Super Mario World. Also, the DreamCast came out at $199. The Sega Genesis came in at a little under $200.

      I can't imagine why somebody would pay $400 for a whoop-de-fuck Playstation with go-faster stripes. I'll happily back down on that comment if the PS3 actually launches with new games. I mean new in the sense that they're not just higher-res sequels of old games. (Note: At least the original Playstation managed this. I don't mean because it was the first of the line, but it really was a different gaming experience.)

      --
      "Derp de derp."
  28. Could be smart... by Anonymous Coward · · Score: 0

    Both Sony and Microsoft will throw a lot of marketing money around. If Nintendo delays it a bit most people will have forgotten most of the marketing hype, or they will have played the games and separated the hype from the reality.
    They'll have larger impact then, and they can react to specific marketing strategies of their competitours.

  29. Re:Huh. by Babbster · · Score: 1
    I think Nintendo is looking at their decision to support progressive scan games with the GameCube with some regret. Only 2% of GC owners bothered to buy the necessary cables.

    Well, it always helps if you SELL the cables to do so. You can only buy the damned component cables through Nintendo's website (and a very few other online venues). It was six months before I realized why I never saw the cables (despite checking for them on every gaming shopping trip), and at that point places like Gamestop and EB couldn't even ORDER the damned things. They took the capability out of later Gamecube models because supposedly there was a lack of interest, but by that time it was a self-fulfilling prophecy.

    As for regretting the inclusion of the capability, I simply can't believe that it cost that much extra to include 480p functionality. Assuming the internals (video subsystem, CPU) can handle HD resolutions, there certainly wouldn't be a big cost to include HD output on the Revolution, either.

    I understand that households with HD are still the minority. I can even make room for the possibility that it will continue to be so for the next several years (though I personally think that as prices go down, within the next three years everyone who can afford an HD set will have at least one). Still, if Nintendo does not at least include HD as an option in the Revolution, I think they're hobbling themselves unnecessarily.

  30. Re:Hmmm.. by Fred+Or+Alive · · Score: 1

    But the Dreamcast was launched first, from launch times the Xbox 360 is more Dreamcastish.

    --
    10 PRINT "LOOK AROUND YOU ";
    20 GOTO 10
  31. Re:Huh. by rnd() · · Score: 0

    Uh, HDTV is required in the US. Do you think that US broadcasters would willingly invest millions in new broadcasting hardware to reach a very tiny customer base? I don't think so.

    The truth is, the FCC decided to require broadcasters to broadcast x% of their programming in HDTV. That's why you can buy an HDTV and get programming for free over the air.

    The HTDV broadcasting requirement was tied to keeping existing TV broadcast licenses.

    Further, you should see the extent to which the existing broadcasters and cable companies have waged regulatory war against the Microsoft/SBC IPTV project.

    Nobody is going to require you to purchase an HDTV, but the FCC has required broadcasters to broadcast it against their will.

    --

    Amazing magic tricks

  32. Re:2010 by rmach · · Score: 1

    Why not pick up a console this generation? I saw a new gamecube bundled with Zelda for $99 recently. It's a great machine with lots of great games you can pick up cheaply new/used. I think it will keep you playing for at least a couple of years until the price comes down on the new consoles. Here is my list of outstanding titles:

    Super Smash Brothers, Mario Kart, Zelda The Wind Waker, Beyond Good and Evil, Time Splitters (and TS Future Perfect), Metroid Prime (and Metriod Prime 2), Simpson's Hit and Run, Viewtiful Joe (VJ 2), Donkey Konga, Zelda Four Swords (though really requires friends and GBAs), Super Mario Sunshine, Pikmin (Pikmin 2), Prince of Persia, Resident Evil 4, Super Monkey Ball (SMB 2), Animal Crossing, F-Zero.

    There are other great games as well but you see my point.

  33. But who cares? by philowar · · Score: 1
    Bah. Am I the only one who could care less about new consoles? I'm still playing my Genesis and NES more than anything else. Had a Gamecube, was bored with it, sold it. Have a PS2, am bored with it, am selling it. I even bought a Dreamcast 9/99, and after the initial wow factor (graphics), I never played it much at all.

    Thank God for 8 and 16 bits is all I have to say.

    1. Re:But who cares? by OneIsNotPrime · · Score: 1

      Bah! You and your fancy schmancy systems. I had an original GameBoy, and after the initial wow factor (graphics), got bored with it. Now all I've got is two toothpicks and a rolled up napkin to simulate Pong with, and I like it that way!

      --

      ---

      WARNING:Slashdot karma not redeemable in the afterlife.

  34. Re:Huh. by Anonymous Coward · · Score: 0

    It's not HDTV. It's digital TV. They are not the same.

  35. Re:Hmmm.. by RoadDoggFL · · Score: 1

    But EA was a huge factor that Sega didn't secure with the Dreamcast. I know you weren't implying that the Xbox brand would go under, but expecting failure on the same scale will most likely leave you disappointed.

    --
    "This is considered plagiarism."
  36. Very Simple Forumla... by rAiNsT0rm · · Score: 0

    Let MS and Sony bash each other and spill all of their specs for one or two big headlines in the media, then Nintendo lets out a little more and steals the headlines. Let Sony and MS build hype up for their launch, Nintendo drops the big bombs such as the controller. It is a chesslike marketing game, and with this announcement Nintendo has the ability to keep firing shots in the whole way until the launches of the PS3 and 360 and stealing their thunder. I personally think it is brilliant and will actually swing the favor to Nintendo wildly as the launches near.

    --
    http://teasphere.wordpress.com - A little spot of tea
  37. Re:Huh. by rnd() · · Score: 1

    I wasn't mixing the two up... HDTV is forced upon broadcasters. Digital TV (iptv) is being blocked by the cable tv lobby. My point was that there are a lot of screwed up regulations going on that don't really benefit anyone but entrenched interests.

    --

    Amazing magic tricks

  38. What is their strategy? by marcybots · · Score: 2, Interesting

    I know its supposed to have this cool controller, but beyond that what does the revolutoin have going for it? I love gamecube and my gameboy advanced, but what they should do is see what Microsoft will put in the Xbox, and match it or exceed it...since they are both using the same processor type (powerpc) and graphic card company. Or they should launch the system at a much lower price, like 150, not a price like the budget dreamcast price like of 200 versus 300 for a full featured system.
    However, I am eager to see their new controller, Nintendo brought both the rumble pack an analogue stick to consoles, Playstation and Sega Saturn both did not have analog controls until after the Nintendo 64 had laucned, nintendo is like the apple of the console business and its to early to count them out. Lets face it, the dual analog sticks have their limitations, I am hoping they create some radical interface that can beat the mouse and keyboard for strategy games and first person shooter (could happen) while keeping all the advantages console controls have for action games.

  39. Could be because the hardware isn't ready ... by Anonymous Coward · · Score: 0

    When you really examine and think about the design decisions of the Gamecube you can come to the conclusion that Nintendo really learned something from the 'problematic' N64 design. They're like Night and Day; the Gamecube is supposed to be a system where the Hardware is so well balanced that it over-achieves, whereas the N64 was full of so many bottlenecks that most developers couldn't get close to it's potential.

    Now what most people forget is that the Gamecube was supposed to be released in 2000 with a CPU that was in the ~250 MHZ range; The gamecube actually released in 2001 with a CPU in the ~450MHZ range. This means that Nintendo will continue to improve the hardware durring any delay.

    One thing that I thought about, which I have no basis for, is that Nintendo may be trying a different approach with their CPU (and potentially their GPU). From anandtech both Sony and Microsoft are using old (potentially obsolete) CPU cores in their multi-core processors; this (apearently) has them underperforming. Now, Nintendo may have IBM producing a Multi-core (or single core) processor that is based off of a far more advanced processor core architecture. Now it occurs to me that if they were working on newer technology that it may take them longer to complete (and ballance) all of their hardware.

  40. Re:Hmmm.. by Suddenly_Dead · · Score: 1

    Not to mention that Sega was smarting already from the Saturn (hard to develop for, poorly marketed, etc. A horrible flop). The Dreamcast again wasn't marketed well, and unlike Microsoft, Sega just didn't have the wads of money and the third-party support.

    Release date was only part of Sega's problem, they were already going downhill.

  41. I take it you have never played by speedfreak_5 · · Score: 1

    Armored Core 2 or 3.

    --
    Why yes I am paranoid! Thanks for asking!
    1. Re:I take it you have never played by 77Punker · · Score: 1

      Nope. Never even heard of them, actually.

    2. Re:I take it you have never played by speedfreak_5 · · Score: 1

      If you're into mech stuff, they're pretty good games. Also a great example of in-game slowdown. Get 2 players and a few enemies on the screen and it slows to a crawl frequently. Supposedly they fixed this with the next AC game but I haven't played it so I dunno.

      --
      Why yes I am paranoid! Thanks for asking!
  42. Re:Huh. by Anonymous Coward · · Score: 0

    Yes you are.

    The airwaves are being taken over by Digital TV, not neccessarily HDTV. Broadcasters are in no way obligated to broadcast HDTV, nor will they be when the switch is complete in a couple (years, decades, place your bets).

    Digital TV is being forced apon roughly 15% of the public, it simply won't matter to anyone who pays for their services from either cable or satellite. High Definition Digital TV is not being forced apon anyone, broadcasters are free to choose from any of the various digital standards that have been created, which can go as low as 640x480i which is no better than the current analog transmissions.

    There are 18 Digital TV transmission standards from which broadcasters must adopt, but guess what? Only a third of them are considered high definition.

  43. Formatting matters. by gumpish · · Score: 1

    If you want your words to be read, please at least try to organize them into paragraphs.

    1. Re:Formatting matters. by prionic6 · · Score: 1

      It's a bit difficult NOT to loose paragraph formatting as a new slashdot user because the default setting "HTML formatted" will absorb your paragraphs. This is unexpected behaviour for any discussion platform, even when allowing HTML. And yes, I know that there is a "preview" button.

  44. Re:Huh. by bugbread · · Score: 1

    > Well, you have to keep in mind that Nintendo sells a huge portion
    > of their system in Japan, who don't have such legislation forcing
    > the move yet.

    Huh? Yes, we do. July, 2011.

  45. Re:Huh. by macshome · · Score: 1

    They took the capability out of later Gamecube models because supposedly there was a lack of interest, but by that time it was a self-fulfilling prophecy.

    They did?

    Then why do developers continue to churn out progressive scan games?

  46. not just another machine by Anonymous Coward · · Score: 0

    I'm glad Nintendo is experimenting with different user interface ideas. I'm the gamer that buys everything. I have the latest graphics cards, every console, and all the handhelds. So to be honest, it is a bit refreshing to get something different for my money, instead of just having another machine to shell out for if I want to play all the exclusives.

    It will be interesting to see what (if anything) is 'revolutionary' about Nintendo's next hardware.

  47. Re:Huh. by ZephyrXero · · Score: 1

    Thanks for the info ;)

    Although, by that time the next generation will be coming out, and I'm sure Nintendo will support HD with that one :P

    --
    "A truly wise man realizes he knows nothing."
  48. Re:Huh. by Cornflake917 · · Score: 1

    I got third party cables from Best Buy, and my games look great on my parent's TV. (55 inch front projection I think). I know when it comes to consoles, third party is bad. But I don't think it's that big of deal with cables.

  49. It's all good. by MeanderingMind · · Score: 2, Insightful

    Firstly, sorry if you're being driven nuts. But remember there is A) Always a fanboy whose heart will not be swayed until the corpse of Mario/MasterChief/Sonic/Sony's Exec is rotting in front of them B) Actually, there's quite a lot of them. Additionally, you're C) Never going to convince them otherwise and D) Are probably wasting your time if that is the demographic you're targeting with your post.

    The people who I attempt to speak to are those who aren't on any side, and for those people insight as to why Microsoft rushing to go first is good for the Xbox 360, and Nintendo waiting to go last is good for the Revolution is valuable.

    To respond more specifically to some of your points, Microsoft's, Sony's and Nintendo's different strategies are closely related in how one defines "winning" the console war.

    Microsoft wants to grab a lot of market share as evidence of "winning" the console war (specifically to take out Sony). For that purpose, being the first on the market brings with it the bang of being the first.

    Sony thinks along similar lines, but their console has usually come out after or about the same time as another console in that generation, and has managed to grab the largest market share. So, Sony is likely to do what has worked in the past.

    It's pretty obvious that either Nintendo no longer bothers with trying to grab market share, or has at least gotten good at making a large profit regardless. For them, a smaller company without the ability to risk as much (as they don't have other divisions to make up losses) competing with the marketing machines of Sony and Microsoft by releasing the Revolution near to when their rivals consoles come out is simply wasted money. Certainly, they could potentially grab more market share that way, but it's only a potential market share, and if the potential market share doesn't make up for the expenditure of resources sufficiently to justify the risk, Nintendo won't do it.

    It would be foolhardy to think that bringing in the rear is either devoid of benefit or devoid of detriment. This is true of any release date. No matter when you release the consoles, each is taking risks. Microsoft is risking suffering a similar response as what happened with the Dreamcast, Sony is risking Microsoft succeeding with its early launch, and Nintendo is risking losing out to whichever of the other two comes out on top.

    Honestly, we could theorize about who could come out on top all day. That, however, would be utterly pointless. It's excessively easy to make statements like, "because of the hype Microsoft and Sony laid out for their consoles, gamers will be dissapointed by the actually graphics for the first wave of games and wait for the revolution" or "everyone will be dissapointed by the Revolution because it will be viewed simply as a gimmick". These statements are entirely unhelpful because even professional analysts can't predict how people will react and what they will do. I didn't claim that because the Revolution will be coming out last, Nintendo will crush the other two. All I said was that it was good for Nintendo to do so. We can't predict how the next console war will play out yet, we can only observe the strategies of the competitors and find where the holes and, and what actions are golden.

    In fact, gamers should really hope that no one ever "wins" the console war. Were that to happen, there's simply be one gaming platform standing alone without competition to force innovation and creativity. We simply wouldn't have a choice.

    In the end, I would make argument that each company is following very closely the path each must take to do as well as they can. Sony and Microsoft are huge companies that can tie in their consoles to all sorts of devices and software they make. Nintendo makes games and game hardware, and has nothing to tie into. So, it makes perfect sense for Sony and Microsoft to make the "media center" consoles they've designed, and for Nintendo to be more focused. If you look past the hype, and look

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  50. Re:Huh. by rnd() · · Score: 1

    That is purely a technicality. The point remains that the FCC is requiring broadcasters to broadcast a format that NOBODY owns a TV capable of watching!

    --

    Amazing magic tricks