The proper answer is to steal back. Empty the entire pawn shop, pawn it off elsewhere and see the pawnshop owner complain about his own law.
The other answer involves high explosives but I believe we needn't go that far.
strip the attorney that validated the transaction of his citizenship and forfeit all of his assets, to cover the price of reimbursing the victims, then promptly deport him.
That's a complete human rights violation and unconstitutional in any country that respects the declaration of human rights.
I think automatic fees beyond what is advertised are illegal in many countries. If you add a 10€ fee to every monthly bill that must be declared in readable form on the ad.
If you want Bleach make sure to grab the DS version, that game plain out rocks. It's developed by Treasure (Gunstar Heroes, Radiant Silvergun) so that's not really a surprise.
I'll never forget Total Annihilation and the countless hours I spent playing it with my family. Nor will I forget that only *ONE COPY* of the game was required for everyone to play. Good times.
Minor correction: TA required one CD per 3 players (but ten players still required only 3 CDs). It came out in the transition phase between 1 CD per player and 1 CD per match games when games allowed a certain number of players per CD in multiplayer (I remember other games implementing such a system as well). Starcraft required only one CD per match IIRC.
Interestingly that movement got reversed at some point when games started demanding one CD per player again and soon started demanding even unique keys in LAN games (Hi there, EA Games!). I guess some idiot thought that would make people buy the game when they want to play it at a LAN. Yeah, except it ends up with "screw that, let's just play Counterstrike instead". Seriously, someone playing a game the first time at a LAN is probably the best introduction he can get (since many games are loads more fun with friends in multiplayer), allowing him to do so with little hassle but making his installation useless after the LAN would be the most effective sales strategy. Arena Wars got that right, one CD for LAN play but the installation would act as a demo version without the CD. If you demand that each player owns the game on a LAN you can forget about it being spread to others and most likely won't see it being played. People will just keep playing the games everyone has like Counterstrike or Diablo 2.
Of course TA Spring doesn't need any CDs and runs on Linux...
"Pause the game, draw a left-hand pentagram with the remote and say into the speaker 'I pledge my soul to the dark lord so that he may grant my wishes'"
The largest part of their money does not go into food and such. Since they soak up an amount of money much greater than they use to buy stuff they effectively remove money from circulation. Economy is that circulation, less circulation = weaker economy.
What is suspicious is that just when WoW became popular, GW decided that there needs to be a Warhammer Fantasy (the version noone gives a damn about) MMORPG that takes its MMO implementation mostly from WoW (WH wasn't an MMORPG so Bliz could hardly have stolen those parts from WH). I mean, why not WH40k? Everyone would love that, if just for the change of setting from the MMO-standard Tolkienesque (Tolkien invented Orcs, the mythological figure is the Ogre) to futuristic. After all, they cancelled Imperator to make room for WAR.
I don't like the idea of a countdown. Instead I'd prefer if the world had schedule when what happens but 1. doesn't tell you when that is outside of clues (e.g. a demon army is advancing towards the capital, obviously there'll be a battle when it arrives or people telling you they've seen a strange person around town that comes out during the night) and 2. has enough going on that you don't have to be at every event that happens. Perhaps you're busy defending a town while on the other side of the world there's a dragon slowly chewing away the country's supply of virgins. Of course events could have some lenient timing so e.g. you'll meet the strange traveller if you go through a specific forest within a time window of an hour.
I've never played it but I think Majora's Mask is a bit like that.
There are quite a few things that would increase efficiency if removed. Not just IP but the whole capitalism deal. The problem is that the efficient alternatives are impossible to maintain without a serious change of mind in the general populace, never mind the international agreements. If people were motivated by a strife for excellence instad of pure greed (humans are naturally competitive, you'd need to train them that progress for society is the best thing for their "alpha male rating" and they'd make the world better just for the bragging rights) you could put them in a communistic system and they'd keep the rate of progress the pressure of competition caused in capitalism except they could actually work together instead of spending time reinventing the wheel because a competitor patented it. Unfortunately money is curently seen as the highest measure of alpha male worthiness which obviously creates a lot of friction in the process of advancing society.
I'm not sure you'd really need to force every last lazy slob to work since nowadays you don't need a 1:1 coverage of workers to general population to get sufficient supply. Look at all the waste of perfectly good products society is creating. Paying farmers to not grow plants?
Money also creates huge energy inefficiencies. I mean, does a US farmer really use more energy to produce the same amount of food as a south african farmer? Do workers in outsourcing countries really work more efficient than those at home? It's mostly the difference in purchasing power that creates these cheaper alternatives but they are really less efficient energy-wise than simply producing at home and avoiding the shipping. There are or were tribes that didn't require any currency or trade at all yet they were self-sustaining.
But yes, that'll probably remain an utopia (although it might even involve loss of some things/rights we hold dear and as such would be considered a dystopia by people conditioned by the current system) for at least a few centuries, if not till the end of humanity. You'd need some serious conditioning to make people work in such a situation and I don't think the transition would work well.
So searching for "TrolledByGNAA" will return every image on the internet?
YRO is just Slashdot's law section with a more interesting title.
The proper answer is to steal back. Empty the entire pawn shop, pawn it off elsewhere and see the pawnshop owner complain about his own law.
The other answer involves high explosives but I believe we needn't go that far.
strip the attorney that validated the transaction of his citizenship and forfeit all of his assets, to cover the price of reimbursing the victims, then promptly deport him.
That's a complete human rights violation and unconstitutional in any country that respects the declaration of human rights.
Screw Jack Thompson, that game wouldn't go down well with the NFL itself.
Though I think there have to be at least one or two football manager sims that allow you to take the illegal route...
I think automatic fees beyond what is advertised are illegal in many countries. If you add a 10€ fee to every monthly bill that must be declared in readable form on the ad.
If you want Bleach make sure to grab the DS version, that game plain out rocks. It's developed by Treasure (Gunstar Heroes, Radiant Silvergun) so that's not really a surprise.
but I do miss Lumines.
Cue Tepples posting a link to Luminesweeper in 3... 2... 1...
The first RTS making the genre was WarCraft.
What makes Warcraft more deserving of that title than Dune 2 or even earlier RTSes? Upgrades and spells?
BTW, TA:K is generally considered inferior to the original TA.
Meridian 59 - Released on 27. September 1996.
I don't think there's any game outside of japanese dating sims where ads for an "H-Box" are appropriate.
Most likely you'd get ads for the warez group on those billboards instead.
I'll never forget Total Annihilation and the countless hours I spent playing it with my family. Nor will I forget that only *ONE COPY* of the game was required for everyone to play. Good times.
Minor correction: TA required one CD per 3 players (but ten players still required only 3 CDs). It came out in the transition phase between 1 CD per player and 1 CD per match games when games allowed a certain number of players per CD in multiplayer (I remember other games implementing such a system as well). Starcraft required only one CD per match IIRC.
Interestingly that movement got reversed at some point when games started demanding one CD per player again and soon started demanding even unique keys in LAN games (Hi there, EA Games!). I guess some idiot thought that would make people buy the game when they want to play it at a LAN. Yeah, except it ends up with "screw that, let's just play Counterstrike instead". Seriously, someone playing a game the first time at a LAN is probably the best introduction he can get (since many games are loads more fun with friends in multiplayer), allowing him to do so with little hassle but making his installation useless after the LAN would be the most effective sales strategy. Arena Wars got that right, one CD for LAN play but the installation would act as a demo version without the CD. If you demand that each player owns the game on a LAN you can forget about it being spread to others and most likely won't see it being played. People will just keep playing the games everyone has like Counterstrike or Diablo 2.
Of course TA Spring doesn't need any CDs and runs on Linux...
"Pause the game, draw a left-hand pentagram with the remote and say into the speaker 'I pledge my soul to the dark lord so that he may grant my wishes'"
The third, rarely spoken about use of the touchscreen is to tell helper monsters which enemies to target...
Pangya Golf has been announced and demoed for the Wii already.
You mean you never played Gradius?
Pretty much what I expected. 264kb is a bit small to contain the entire set of web standards currently in use.
Some say Sony wanted a cut of the game royalties (or even all of them?) which Nintendo found unacceptable.
The largest part of their money does not go into food and such. Since they soak up an amount of money much greater than they use to buy stuff they effectively remove money from circulation. Economy is that circulation, less circulation = weaker economy.
So Mythic wasn't copying Blizzard, they were just expanding upon their own ideas?
Of course. WH is using Orcs. That's a huge Tolkien ripoff right there.
Does it matter?
What is suspicious is that just when WoW became popular, GW decided that there needs to be a Warhammer Fantasy (the version noone gives a damn about) MMORPG that takes its MMO implementation mostly from WoW (WH wasn't an MMORPG so Bliz could hardly have stolen those parts from WH). I mean, why not WH40k? Everyone would love that, if just for the change of setting from the MMO-standard Tolkienesque (Tolkien invented Orcs, the mythological figure is the Ogre) to futuristic. After all, they cancelled Imperator to make room for WAR.
I don't like the idea of a countdown. Instead I'd prefer if the world had schedule when what happens but 1. doesn't tell you when that is outside of clues (e.g. a demon army is advancing towards the capital, obviously there'll be a battle when it arrives or people telling you they've seen a strange person around town that comes out during the night) and 2. has enough going on that you don't have to be at every event that happens. Perhaps you're busy defending a town while on the other side of the world there's a dragon slowly chewing away the country's supply of virgins. Of course events could have some lenient timing so e.g. you'll meet the strange traveller if you go through a specific forest within a time window of an hour.
I've never played it but I think Majora's Mask is a bit like that.
There are quite a few things that would increase efficiency if removed. Not just IP but the whole capitalism deal. The problem is that the efficient alternatives are impossible to maintain without a serious change of mind in the general populace, never mind the international agreements. If people were motivated by a strife for excellence instad of pure greed (humans are naturally competitive, you'd need to train them that progress for society is the best thing for their "alpha male rating" and they'd make the world better just for the bragging rights) you could put them in a communistic system and they'd keep the rate of progress the pressure of competition caused in capitalism except they could actually work together instead of spending time reinventing the wheel because a competitor patented it. Unfortunately money is curently seen as the highest measure of alpha male worthiness which obviously creates a lot of friction in the process of advancing society.
I'm not sure you'd really need to force every last lazy slob to work since nowadays you don't need a 1:1 coverage of workers to general population to get sufficient supply. Look at all the waste of perfectly good products society is creating. Paying farmers to not grow plants?
Money also creates huge energy inefficiencies. I mean, does a US farmer really use more energy to produce the same amount of food as a south african farmer? Do workers in outsourcing countries really work more efficient than those at home? It's mostly the difference in purchasing power that creates these cheaper alternatives but they are really less efficient energy-wise than simply producing at home and avoiding the shipping. There are or were tribes that didn't require any currency or trade at all yet they were self-sustaining.
But yes, that'll probably remain an utopia (although it might even involve loss of some things/rights we hold dear and as such would be considered a dystopia by people conditioned by the current system) for at least a few centuries, if not till the end of humanity. You'd need some serious conditioning to make people work in such a situation and I don't think the transition would work well.
This is SOE, if it was possible they'd have teleported both Gabe and Tycho into space. Naked.