There's absolutely no technical reason preventing SDHC cards from having capacity larger than 32 GB. The standard is just capped there for some reason.
One reason Doom succeeded so well was that it did everything it needed extremely well, and left out anything it didn't need. So it was 3D enough to look cool, had enough lighting to make things spooky, but still ran relatively fast on the hardware available.
Yes, indeed. Doom kind of perfected everything it did. With good enough hardware, it ran fluidly, looked gorgeous and had excellent yet simple and accessible gameplay mechanics. I'm not dissing Doom, it's one of my favourite games ever.
And so is Ultima Underworld... which happened to have almost the HW requirements of Doom but almost 2 years earlier and a lot more complicated gameplay, though.
Did you ever try Ultima Underworld? It was released *before* Wolf3D and was in many ways more advanced than Doom was. (Sloped ceilings and floors, up/down looking, jumping, water you could swim in, a physics model for throwing items, etc, etc)
Admitted, it's not an FPS but a first-person role playing game, but still - a game that really was years ahead of its time. And not only technologically.
So, my nVidia PCI card replaces the 64MB shared intel. My Diamond Extreme PCI provides surround sound and nice drivers that Dell didn't. My 3Com PCI provides a network connection. Another PCI card provides Firewire input because it's the only way to edit video --USB isn't even available. Oh, that card doesn't even fit, because I swapped it out for a USB PCI hub before external ones became common. Remember that old machines didn't have today's motherboard peripheral cancer that today's have. So an older machine came with barebones stuff even if it had sound.
Hmm. My previous desktop computer was from 2002 and its motherboard had integrated 5.1 sound, 100Mbit network, loads of USB 2.0 ports and at least two Firewire 400 ports. And I don't reckon it had that much of a high-end motherboard, just some random Socket 478 Abit from the local computer store.
But I have no idea what kind of crap Dell had been stuffing their computers with later than that...
Jesus. Here in Finland I pay 9.8€/mo (about $13.4) for my unlimited 3G data plan. Without any forced bundle package, tie-in to a particular phone or anything like that.
...and I can share the connection over Wi-fi with JoikuSpot Lite for free with my Symbian phone...
Nokia is starting to push Symbian to cheaper devices that currently have the S40 operating system, which can't multitask, for instance. I hear that one of the good things about the Symbian OS is that it can be successfully run in considerably cheaper hardware than other smartphone operating systems.
I doubt Symbian is going to disappear any time soon, more likely its market share will increase - due to the S40->Symbian/S60 transition, much more (Nokia) phones can be categorized as "smartphones". And it's not like every future phone will have a touchscreen; in non-touchscreen devices, I think Symbian/S60 is still unbeatable.
People are calling Nokia a patent-troll, but Apple deserves this. They have patents on multi-touch gestures and because of that competitors (like Android) can't implement features requiring multi-touch.
That's ridiculous. There are Android phones with multi-touch gestures; stuff like that predate the iPhone by decades.
More likely it's about Apple refusing to license their multi-touch patents (have you noticed that no other phone has the pinch gesture; now you know why). Nokia is saying "we can play that too.."
The HTC Hero has the pinch gesture. There probably are others, too.
No, 500 MHz is plenty for GNOME or KDE. You just want to have a lot more than 128 MB of memory. 512 MB would be ok.
Re:Non-Tech Percent of Web Traffic from Chrome
on
Google Chrome, Day 2
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· Score: 1
Agreed. I often want a lot of my data stored for simple convenience, but incognito lets me browse "undesirable" sites without clearing all of my data after the fact.
As soon as Stumbleupon is released for Chrome, it could very well be my primary browser.
You can delete stuff from your history in Firefox by pressing... the delete putton on top of an "undesirable" item.
I hate the new zoom feature (mostly because of the ugly image scaling algorithm that completely destroys all the graphics when zooming, the same problem also exists in Opera), but let's not go there because it can be easily disabled from the menu.
But, have you noticed that (at least on Linux/X11), Firefox 3 is in fact several orders of magnitude *slower* than FF2 when scaling text. It's just intolerable to wait perhaps longer than a second on a modern dual-core processor for the browser just to enlarge the font a bit. On modern CPU's, the allegedly faster Javascript performance isn't really noticeable anywhere, but this is. Support for FF2 will probably end sometime this year, I wonder to which browser I'll need to move then - FF3 is at least currently completely unusable to me because of this (I guess I tend to increase or decrease font size a lot).
Oh, and another one now that I've begun complaining: There's something wrong with Cairo or something regarding font anti-aliasing (again on Linux/X11), esp. with some fonts:
http://www.elisanet.fi/crwl/ff3-fontit.png - FF3 on the left, FF2 on the right. FF3 output looks blurry and causes eyestrain, FF2 (or Konqueror, for that matter) output doesn't. Blargh.
Don't forget Aleph One, the enhanced source port based on Marathon sources. It supports OpenGL, large amount of different hardware platforms and operating systems etc. They also host all the necessary data files for Marathon, Marathon 2 and Marathon Infinity.
The desktop installer can install just fine on existing partitions, I did that yesterday and it worked fine.
It was in fact Kubuntu, but it would be strange for them to have so big functionality differences between the installers...
iPod in fact now supports Ogg Vorbis (and many other formats too), with an excellent third-party open source firmware called Rockbox. The playback is also gapless and supports Replaygain data, and it doesn't force you to use iTunes or any other database tool.
see: http://www.rockbox.org/twiki/bin/view/Main/IpodPor t
The open source R300 drivers (http://r300.sourceforge.net/ - now part of Mesa/DRM + X.Org source trees) for the 9600 and 9800 series of ATi Radeons seem to be currently at least somewhat usable.
I mean, at least Planet Penguin Racer (ex-Tuxracer) seemed to work fine, 3D acceleration and all..!:P
AFAIK that's got nothing to do with the firmware (well, for Archos players anyway). The decoding of the mp3 format is done in hardware and I expect that the same is true for OGG on the iRiver.
iRiver H1xx series players don't have any special decoding chips, but quite a fast DSP (a Motorola SCF5249 140MHz Coldfire, says Rockbox's site). The decoding of MP3/OGG/WMA are done in software, if I'm not totally mistaken.
The Archos players have a special MP3 decoding chip, and the Rockbox firmware doesn't support for example Ogg Vorbis just because of that.
Amazing! This Linux thing not only running in a browser, but it runs without a CPU!
I'd love to see what would happen if someone tried running this Linux thing on a machine that had a CPU. Maybe it would catch on?
It's the processor number, the count starts at zero.
There's absolutely no technical reason preventing SDHC cards from having capacity larger than 32 GB. The standard is just capped there for some reason.
It's a bit unfair comparing modern Android phones to Symbian phones released in 2008 and 2009. What about the N8?
One reason Doom succeeded so well was that it did everything it needed extremely well, and left out anything it didn't need. So it was 3D enough to look cool, had enough lighting to make things spooky, but still ran relatively fast on the hardware available.
Yes, indeed. Doom kind of perfected everything it did. With good enough hardware, it ran fluidly, looked gorgeous and had excellent yet simple and accessible gameplay mechanics. I'm not dissing Doom, it's one of my favourite games ever.
And so is Ultima Underworld... which happened to have almost the HW requirements of Doom but almost 2 years earlier and a lot more complicated gameplay, though.
Did you ever try Ultima Underworld? It was released *before* Wolf3D and was in many ways more advanced than Doom was. (Sloped ceilings and floors, up/down looking, jumping, water you could swim in, a physics model for throwing items, etc, etc)
Admitted, it's not an FPS but a first-person role playing game, but still - a game that really was years ahead of its time. And not only technologically.
So, my nVidia PCI card replaces the 64MB shared intel. My Diamond Extreme PCI provides surround sound and nice drivers that Dell didn't. My 3Com PCI provides a network connection. Another PCI card provides Firewire input because it's the only way to edit video --USB isn't even available. Oh, that card doesn't even fit, because I swapped it out for a USB PCI hub before external ones became common. Remember that old machines didn't have today's motherboard peripheral cancer that today's have. So an older machine came with barebones stuff even if it had sound.
Hmm. My previous desktop computer was from 2002 and its motherboard had integrated 5.1 sound, 100Mbit network, loads of USB 2.0 ports and at least two Firewire 400 ports. And I don't reckon it had that much of a high-end motherboard, just some random Socket 478 Abit from the local computer store.
But I have no idea what kind of crap Dell had been stuffing their computers with later than that...
Jesus. Here in Finland I pay 9.8€/mo (about $13.4) for my unlimited 3G data plan. Without any forced bundle package, tie-in to a particular phone or anything like that.
...and I can share the connection over Wi-fi with JoikuSpot Lite for free with my Symbian phone...
I agree with what you said about amarok.
amarok 2.x is simply godamn awfull. makes even iTunes look good.
the interface is confusing, can't get rid of that ridiculous area in the middle
You can rearrange the panels (including removal of the middle panel) in Amarok 2.2.
Nokia is starting to push Symbian to cheaper devices that currently have the S40 operating system, which can't multitask, for instance. I hear that one of the good things about the Symbian OS is that it can be successfully run in considerably cheaper hardware than other smartphone operating systems.
I doubt Symbian is going to disappear any time soon, more likely its market share will increase - due to the S40->Symbian/S60 transition, much more (Nokia) phones can be categorized as "smartphones". And it's not like every future phone will have a touchscreen; in non-touchscreen devices, I think Symbian/S60 is still unbeatable.
People are calling Nokia a patent-troll, but Apple deserves this. They have patents on multi-touch gestures and because of that competitors (like Android) can't implement features requiring multi-touch.
That's ridiculous. There are Android phones with multi-touch gestures; stuff like that predate the iPhone by decades.
More likely it's about Apple refusing to license their multi-touch patents (have you noticed that no other phone has the pinch gesture; now you know why). Nokia is saying "we can play that too.."
The HTC Hero has the pinch gesture. There probably are others, too.
You might be interested in the upcoming Nokia N900, see, for instance, this preview. Looks very interesting, to say the least.
He just said he didn't need a phone.
The N810 isn't a phone. The upcoming N900 is, however.
No, 500 MHz is plenty for GNOME or KDE. You just want to have a lot more than 128 MB of memory. 512 MB would be ok.
Agreed. I often want a lot of my data stored for simple convenience, but incognito lets me browse "undesirable" sites without clearing all of my data after the fact.
As soon as Stumbleupon is released for Chrome, it could very well be my primary browser.
You can delete stuff from your history in Firefox by pressing... the delete putton on top of an "undesirable" item.
I hate the new zoom feature (mostly because of the ugly image scaling algorithm that completely destroys all the graphics when zooming, the same problem also exists in Opera), but let's not go there because it can be easily disabled from the menu.
But, have you noticed that (at least on Linux/X11), Firefox 3 is in fact several orders of magnitude *slower* than FF2 when scaling text. It's just intolerable to wait perhaps longer than a second on a modern dual-core processor for the browser just to enlarge the font a bit. On modern CPU's, the allegedly faster Javascript performance isn't really noticeable anywhere, but this is. Support for FF2 will probably end sometime this year, I wonder to which browser I'll need to move then - FF3 is at least currently completely unusable to me because of this (I guess I tend to increase or decrease font size a lot).
Oh, and another one now that I've begun complaining: There's something wrong with Cairo or something regarding font anti-aliasing (again on Linux/X11), esp. with some fonts:
http://www.elisanet.fi/crwl/ff3-fontit.png - FF3 on the left, FF2 on the right. FF3 output looks blurry and causes eyestrain, FF2 (or Konqueror, for that matter) output doesn't. Blargh.
You're forgetting that the Nintendo Game Boy had battery life, Sega handheld consoles didn't.
Don't forget Aleph One, the enhanced source port based on Marathon sources. It supports OpenGL, large amount of different hardware platforms and operating systems etc. They also host all the necessary data files for Marathon, Marathon 2 and Marathon Infinity.
The desktop installer can install just fine on existing partitions, I did that yesterday and it worked fine. It was in fact Kubuntu, but it would be strange for them to have so big functionality differences between the installers...
iPod in fact now supports Ogg Vorbis (and many other formats too), with an excellent third-party open source firmware called Rockbox. The playback is also gapless and supports Replaygain data, and it doesn't force you to use iTunes or any other database tool. see: http://www.rockbox.org/twiki/bin/view/Main/IpodPor t
http://www.maresweb.de/listening-tests/mf-128-1/re sults.htm
I mean, at least Planet Penguin Racer (ex-Tuxracer) seemed to work fine, 3D acceleration and all..! :P
You can now get SD cards with at least 2 GB of capacity, and they're getting cheaper all the time. I wouldn't worry about the storage.
AFAIK that's got nothing to do with the firmware (well, for Archos players anyway). The decoding of the mp3 format is done in hardware and I expect that the same is true for OGG on the iRiver.
iRiver H1xx series players don't have any special decoding chips, but quite a fast DSP (a Motorola SCF5249 140MHz Coldfire, says Rockbox's site). The decoding of MP3/OGG/WMA are done in software, if I'm not totally mistaken. The Archos players have a special MP3 decoding chip, and the Rockbox firmware doesn't support for example Ogg Vorbis just because of that.
The way USB is designed, "USB on the go" requires hardware support and is not therefore doable with the H1xx hardware.