Is that so unusual? Just because a patch will fix one security problem, doesn't mean it won't break production code. Sometimes waiting a week or two and maybe doing some testing is worth more than installing every patch immediately.
made primarily of some material we are not familiar with? Some substance that has high volume and low mass? It seems to me that with the universe as large as it is, there's got to be all kinds of stuff out there we know nothing about.
Maybe this is a stupid question, astrophysics is not my strong point.
btw, how do they know what the mass of something that far away actually is?
You young people and your '3 shakes' rule... just wait till you get older! If I had to get it done in 3 shakes or less, I'd be walking around with wet pants all the time.
Isn't that what they are doing? The music thing is just a facade now, the real business is in extoring money from the public! It might not be the business model one would think they would try.. but hey... if it works for them...
Nielsen GamePlay Metrics uses console data collected from the Nielsen's People Meter TV sample combined with Nielsen GamePlay Metrics' proprietary audio signature library that matches the unique audio signature of every game tracked on the six most widely available video game consoles, including PlayStation 2, PLAYSTATION 3, Xbox, Xbox 360, Wii and GameCube. The GamePlay
Metrics user sample includes more than 12,000 households with approximately 33,000 individuals.
Nielsen GamePlay Metrics uses PC data collected from the Nielsen's Video Game Tracking Survey. Video Game Tracking is a weekly online survey of 1200 gamers 7 - 54 years of age. Qualifications include ownership of a console or PC, play video games at least 1 hour per week and have purchased at least one or more video games in the last 6 months. The Video Game Tracking online survey has been in the field for more than two years (104+ weeks).
Additional data, including rankings of console video game titles and the electronic metering of PC game titles are in testing and will be available to select Nielsen GamePlay Metrics clients in the near future. On July 5, 2007 Nielsen announced a collaborative agreement with Sony Computer Entertainment America to develop a measurement system for computer game advertising that includes the sharing of video game console data. The Nielsen-Sony data will also be provided within GamePlay Metrics service in the near future.
It's all great fun to see numbers, but how are they coming up with them? Is there some box that people have in their living room that somehow records what system they are playing on and do these people own all systems being monitored? all games?
Is this internet based traffic from machines connected to the internet? how many machines out there aren't actually online?
Maybe I'm missing something but I'm not seeing any info on how the data was collected in the article.
I guess I don't understand the definition of 'poor'. I thought being poor meant that you didn't have a high level of income. By what you are saying, being poor means that you have a great deal of debt. Just because someone is poor, why does that have to mean they are in debt? If they aren't, the parent argument doesn't make as much sense.
It's funny, I've said mostly the same thing about Meridian 59, when talking about EQ. Guild halls, guild member rankings, multiple chat channels, PvP that was done well (an no, I've never been a big PvP'er myself but it deffinately has it's place if done right)... and that was all before UO.
Seems the easier a game is to play, the more people line up to pay for it.
Using an AOL CD was your first mistake. They are not made of plastic, the are forged of pure evil.
even better! do you know how many mpg you can get on PURE EVIL?!?
I don't see that as a problem, in every online game I've ever played I have never had any trouble appealing to the nearest mob, and in most cases, unfortunately several of their friends!
And Everquests title/aa system predates even that. That has always been one of my biggest gripes about WoW (other than it is just way way to easy and shallow), once you hit max level, there's nowhere else to go. The aa system in EQ is one of the best 'features' of it's type I have seen in any online game the, technique is it?, system in WoW doesn't even come close.
Re:Ban the buyers
on
The BBC On RMT
·
· Score: 2, Insightful
A lot of people like to casually play. I mean some lvl whatever something or other gets on (I've played these games but not WoW itself), does it really matter, in the grand scheme of things, whether he got that way by playing for days and days on his own, or bought a char last week?
To many people who have played these games extensively, yes, it matters quite a bit actually. Someone who puts time in to level a char up from scratch and puts in hundreds of hours of real game play is generally (not always) going to be a much better player and have a much better idea of how their char/class should be played. People who buy or power level their way up without taking the time to really learn what they are doing don't have the understanding, skill, and discipline required to tackle many of the higher level encounters. These games were not meant to be 'casual games' and can't really be lumped into the same class as your typical FPS or 1 player rpg. If you have put in the time to acquire the knowledge needed to play well, yes there are shortcuts. If you've maxed out 2 or 3 char's the hard way... absolutely it's acceptable to take a shortcut here and there. If you are just a 'casual' player, pay for gold/plat, and power level your first char up, you will miss much of what others have learned through hours of play. Fortunately, players like this are generally pretty easy to spot and can be avoided as they tend to make mistakes that regularly cost much time and frustration to more seasoned players.
Simple fact #2: making a law causing it to be illegal to carry a firearm is not going to automatically make every gun in the world simply vanish. Laws are words, guns are physical items. You can outlaw books, food, breathing, or pretty much whatever you want, but it's not going to make them go away. If someone wants to acquire a gun badly enough no law is going to stop them. Hell, if I wanted one bad enough (and have no interest in owning one personally) I could probably even MAKE one with a bit of research and ingenuity.
Simple fact #3: You are correct if he had no access to firearms he wouldn't have shot anyone... he would have simply found some other method. Humans are soft skinned animals, not that hard to kill. There were already bomb threats and bombs can kill lots of people too. A little research into poison and access to a food source/water supply works just as well I would expect. If someone REALLY wants to kill lots of people, they'll find a way.
right, because if we had the right to chicken arms, nobody would ever shoot anyone else...
and though it has been mentioned in 100 places in this thread already, if someone really wants to go on a shooting spree, no LAW is going to stop them.
and concludes Linux is just about ready for consumers, although installing new software could pose some problems for those who aren't really computer savvy.
Sounds kinda like installing stuff on ANY PC 10-15 years ago. Remember trying to get your cd-rom driver and sound driver loaded and still have enough memory to run your game?
sounds like the makings for a gerbil cannon to me!
You are SO right, if you don't know about "Save the Montagnard People" you just don't belong on Slashdot! http://www.montagnards.org/
Is that so unusual? Just because a patch will fix one security problem, doesn't mean it won't break production code. Sometimes waiting a week or two and maybe doing some testing is worth more than installing every patch immediately.
I hate you! and so does my cat! don't you snookems? yes you do, you know you do, you're a good little kitty aren't you?
made primarily of some material we are not familiar with? Some substance that has high volume and low mass? It seems to me that with the universe as large as it is, there's got to be all kinds of stuff out there we know nothing about.
Maybe this is a stupid question, astrophysics is not my strong point.
btw, how do they know what the mass of something that far away actually is?
You young people and your '3 shakes' rule... just wait till you get older! If I had to get it done in 3 shakes or less, I'd be walking around with wet pants all the time.
All cracking/hacking someone elses equipment is back hat.
back hat bad,
front hat good!
Since when does Apache == Linux?
Isn't that what they are doing? The music thing is just a facade now, the real business is in extoring money from the public! It might not be the business model one would think they would try.. but hey... if it works for them...
ok.. dug this up:
= 104&STORY=/www/story/07-26-2007/0004632940&EDATE=
Nielsen GamePlay Metrics uses console data collected from the Nielsen's
People Meter TV sample combined with Nielsen GamePlay Metrics' proprietary
audio signature library that matches the unique audio signature of every
game tracked on the six most widely available video game consoles,
including PlayStation 2, PLAYSTATION 3, Xbox, Xbox 360, Wii and GameCube.
The GamePlay
Metrics user sample includes more than 12,000 households with
approximately 33,000 individuals.
Nielsen GamePlay Metrics uses PC data collected from the Nielsen's
Video Game Tracking Survey. Video Game Tracking is a weekly online survey
of 1200 gamers 7 - 54 years of age. Qualifications include ownership of a
console or PC, play video games at least 1 hour per week and have purchased
at least one or more video games in the last 6 months. The Video Game
Tracking online survey has been in the field for more than two years (104+
weeks).
Additional data, including rankings of console video game titles and
the electronic metering of PC game titles are in testing and will be
available to select Nielsen GamePlay Metrics clients in the near future. On
July 5, 2007 Nielsen announced a collaborative agreement with Sony Computer
Entertainment America to develop a measurement system for computer game
advertising that includes the sharing of video game console data. The
Nielsen-Sony data will also be provided within GamePlay Metrics service in
the near future.
from here:
http://www.prnewswire.com/cgi-bin/stories.pl?ACCT
It's all great fun to see numbers, but how are they coming up with them? Is there some box that people have in their living room that somehow records what system they are playing on and do these people own all systems being monitored? all games? Is this internet based traffic from machines connected to the internet? how many machines out there aren't actually online? Maybe I'm missing something but I'm not seeing any info on how the data was collected in the article.
I guess I don't understand the definition of 'poor'. I thought being poor meant that you didn't have a high level of income. By what you are saying, being poor means that you have a great deal of debt. Just because someone is poor, why does that have to mean they are in debt? If they aren't, the parent argument doesn't make as much sense.
It's funny, I've said mostly the same thing about Meridian 59, when talking about EQ. Guild halls, guild member rankings, multiple chat channels, PvP that was done well (an no, I've never been a big PvP'er myself but it deffinately has it's place if done right)... and that was all before UO. Seems the easier a game is to play, the more people line up to pay for it.
Using an AOL CD was your first mistake. They are not made of plastic, the are forged of pure evil.
even better! do you know how many mpg you can get on PURE EVIL?!?
"That usually means appealing to the mob."
I don't see that as a problem, in every online game I've ever played I have never had any trouble appealing to the nearest mob, and in most cases, unfortunately several of their friends!
TRAIN!11!1!1one!11
And Everquests title/aa system predates even that. That has always been one of my biggest gripes about WoW (other than it is just way way to easy and shallow), once you hit max level, there's nowhere else to go. The aa system in EQ is one of the best 'features' of it's type I have seen in any online game the, technique is it?, system in WoW doesn't even come close.
A lot of people like to casually play. I mean some lvl whatever something or other gets on (I've played these games but not WoW itself), does it really matter, in the grand scheme of things, whether he got that way by playing for days and days on his own, or bought a char last week?
To many people who have played these games extensively, yes, it matters quite a bit actually. Someone who puts time in to level a char up from scratch and puts in hundreds of hours of real game play is generally (not always) going to be a much better player and have a much better idea of how their char/class should be played. People who buy or power level their way up without taking the time to really learn what they are doing don't have the understanding, skill, and discipline required to tackle many of the higher level encounters. These games were not meant to be 'casual games' and can't really be lumped into the same class as your typical FPS or 1 player rpg. If you have put in the time to acquire the knowledge needed to play well, yes there are shortcuts. If you've maxed out 2 or 3 char's the hard way... absolutely it's acceptable to take a shortcut here and there. If you are just a 'casual' player, pay for gold/plat, and power level your first char up, you will miss much of what others have learned through hours of play. Fortunately, players like this are generally pretty easy to spot and can be avoided as they tend to make mistakes that regularly cost much time and frustration to more seasoned players.
Simple fact #2: making a law causing it to be illegal to carry a firearm is not going to automatically make every gun in the world simply vanish. Laws are words, guns are physical items. You can outlaw books, food, breathing, or pretty much whatever you want, but it's not going to make them go away. If someone wants to acquire a gun badly enough no law is going to stop them. Hell, if I wanted one bad enough (and have no interest in owning one personally) I could probably even MAKE one with a bit of research and ingenuity.
Simple fact #3: You are correct if he had no access to firearms he wouldn't have shot anyone... he would have simply found some other method. Humans are soft skinned animals, not that hard to kill. There were already bomb threats and bombs can kill lots of people too. A little research into poison and access to a food source/water supply works just as well I would expect. If someone REALLY wants to kill lots of people, they'll find a way.
right, because if we had the right to chicken arms, nobody would ever shoot anyone else...
and though it has been mentioned in 100 places in this thread already, if someone really wants to go on a shooting spree, no LAW is going to stop them.
but I'm sure we can work a deal where we can let the whales use these stations as well... for a small fee of course .
with 20 million herring!
to put M$ out of business as I doubt they could stay afloat after loosing that many employees and CEO's....
and concludes Linux is just about ready for consumers, although installing new software could pose some problems for those who aren't really computer savvy. Sounds kinda like installing stuff on ANY PC 10-15 years ago. Remember trying to get your cd-rom driver and sound driver loaded and still have enough memory to run your game?
They'd get around to putting a POP in Knoxville. I've been wanting a speakeasy account for years.