And if phones were really so dangerous, why are they not scanned for and collected like every other spork and butterknife that TSA employees wet their pants over?
data mining is not completely useless. just almost completely useless
Access to data (bank statements, insurance, visa, travel records, credit card records, etc.) is what's valueable. Putting it, with millions of other people's data, is like trying to make a cake by mixing everything in the kitchen together. It's not going to work and all you get is a fucking mess and a waste of time and resources (plus or minues any number of lives ruined by false charges).
It is useless. Only dropping darts from the ISS over the US has less a chance of picking out terrorists.
But... it's only 78-80% accurate for true positives. I'm probably malquoting the proper terms but isn't there four possible outcomes to tests?
True positive (correctly identified as positive; terrorist, the 78-80%) False positive (incorrectly identified as positive; first time flyer, guy cheating on wife, frequent flyer whose luggage was lost AGAIN, etc.) True negative (correctly identified as negative; Joe Schmoe) False negative (incorrectly identified as negative; terrorist, the remaining 20-22%)
I'd actually like someone smarter/more knowledgeable than I to step in right about now... but are the rates for true positives reveresed for true negatives? One person in five will be pulled into a little room, harrassed, given a prostate exam, (ideally uh, I guess..) let go, and everyone laughs and goes on their merry way? Or since the amount of terrorists is slim to none compared to the population of flyers, what god damn good will it do if it misses one terrrorist in five and one in five of the 612,000,000 paying airline passengers annually carried in the US will be flagged as terrorists?
122400000 terrorists? That seems like, uh, a lot. We see how well the machine works with terrorists. How well does it misinterpret the nervous, scared (watch out for TERROR), depressed, and the angry? Even an astoundingly great number like 99.99% of people who are not terrorists are identified as not terrorists, that leaves... 61200 being pulled aside for "further questioning". 61200 is a fucking townful.
But you have to admit the genius of so narrowly defining what makes X so great that it excludes everything close to it (do more stuff than Doom, be more brainless than everything else). It's like those car commercials that announce the ALL TIME BEST SELLER in its class. What class is that? Full size, mid size, compact, long bed, short bed, hybrid, diesil, gas, extra cab, blah blah blah.... Fucking marketers.
Relying parties could still require you to fill out a form to sign up the first time you log in with your OpenID. There's a chance you'll need to choose a username, and maybe even a password.
Then there'd be no difference between OpenID and just signing up and checking that box that says "Remember this password" in which case, HEY, they just made themselves entirely redundant. That or at least such a nuisance people will settle with posting anomynously or simply making an account there.
In either case, I fail to see what's so horrible about "it only eliminates the need to remember different usernames and passwords." I mean, everyone else had ample thoughts of forking over their account information to get a single login and password to use at all of those same sites. OpenID doesn't remember them either. You have to authenticate your original account at the original site unless they got one of those checkbox to keep you logged in (still requires being logged in at the original account, too, though).
GAWD the amount of "OMG Single point of failure PONIES" posts is ridiculous.
You do NOT give OpenID all your passwords and logins.
It's not turning all those accounts over to a third-party and them giving you a single login and password.
It's using ONE account at MANY other sites in a limited form.
Example: using my account here (http://www.slashdot.org/~GrumblyStuff/), I'd post it into the separate OpenID field on say... MySpace.
This takes me to a confirmation page on Slashdot that requires being logged into said account. You're logged in? Then everything is peachy and you can be added to friends, add friends, write comments, whatever on MySpace. You'll have an account there that simply has a link to your Slashdot account.
THAT'S IT.
I RFTS. I RTFA. I even went to the OpenID website to make sure they hadn't gotten some dumb fuck idea like most everyone writing comments here is freaking out over.
OpenID eliminates the need for multiple usernames across different websites, simplifying your online experience.
Note the key phrase "eliminates the need for multiple usernames". That means not needing an accound at MySpace, Facebook, or Livejournal to message a friend.
I don't know how AOL, Wordpress, and Yahoo fit in (if they got blogs or if it's to be used with IMs or email) but it works alright with regular blogs. (I don't know wtf Vox is though.)
When they let users differentiate friends from coworkers, casual acquaintances, and 'these people I know from years ago who found my profile', well, that'll be for the better.
You don't have to know how your car works but you still have to know how to drive the damn thing.
The problem is that no one wants to learn how to do anything. Why? Because there's always someone they can bother with the same questions over and over again.
aka THERE'S A GOOGLE SEARCH BAR RIGHT ON THE FIREFOX BROWSER. Stop going to Google then searching!
System Shock 2 did have a hacking system but it was a far cry from the hacking in the original System Shock.
Either you could easily hack something or it was a waste of nanites attempting to. That or you end up reloading a quick save because it blew up in your face.
In System Shock, hacking took place as rearranging wires to get power past a certain level or toggling nodes on a circuit until there's a complete line to power something up. I can't say there's any more skill with those types of puzzles than with SS2's but I enjoyed them much more than playing the 'bigger numbers ftw' game.
Mafia?
Yeah, but this is someone important.
And if phones were really so dangerous, why are they not scanned for and collected like every other spork and butterknife that TSA employees wet their pants over?
Access to data (bank statements, insurance, visa, travel records, credit card records, etc.) is what's valueable. Putting it, with millions of other people's data, is like trying to make a cake by mixing everything in the kitchen together. It's not going to work and all you get is a fucking mess and a waste of time and resources (plus or minues any number of lives ruined by false charges).
It is useless. Only dropping darts from the ISS over the US has less a chance of picking out terrorists.
Waitwaitwait... SecondLife is a game now? When did this happen?!
I thought it was a place for furies, virtualized company storefronts, and flying digital penises.
Yeah, they couldn't quite get it up to 11 but damn if they didn't get close.
But... it's only 78-80% accurate for true positives. I'm probably malquoting the proper terms but isn't there four possible outcomes to tests?
True positive (correctly identified as positive; terrorist, the 78-80%)
False positive (incorrectly identified as positive; first time flyer, guy cheating on wife, frequent flyer whose luggage was lost AGAIN, etc.)
True negative (correctly identified as negative; Joe Schmoe)
False negative (incorrectly identified as negative; terrorist, the remaining 20-22%)
I'd actually like someone smarter/more knowledgeable than I to step in right about now... but are the rates for true positives reveresed for true negatives? One person in five will be pulled into a little room, harrassed, given a prostate exam, (ideally uh, I guess..) let go, and everyone laughs and goes on their merry way? Or since the amount of terrorists is slim to none compared to the population of flyers, what god damn good will it do if it misses one terrrorist in five and one in five of the 612,000,000 paying airline passengers annually carried in the US will be flagged as terrorists?
122400000 terrorists? That seems like, uh, a lot. We see how well the machine works with terrorists. How well does it misinterpret the nervous, scared (watch out for TERROR), depressed, and the angry? Even an astoundingly great number like 99.99% of people who are not terrorists are identified as not terrorists, that leaves... 61200 being pulled aside for "further questioning". 61200 is a fucking townful.
Don't forget the sequel or the Thief games (first two anyway, I dunno how Deadly Shadows stacks up in the sound department).
For ambiance, System Shock 2 is simply fantastic.
EFF for IT? Kind of a catchy name...
"Fuck it! I'm calling for someone from EFFIT!"
But you have to admit the genius of so narrowly defining what makes X so great that it excludes everything close to it (do more stuff than Doom, be more brainless than everything else). It's like those car commercials that announce the ALL TIME BEST SELLER in its class. What class is that? Full size, mid size, compact, long bed, short bed, hybrid, diesil, gas, extra cab, blah blah blah.... Fucking marketers.
Then there'd be no difference between OpenID and just signing up and checking that box that says "Remember this password" in which case, HEY, they just made themselves entirely redundant. That or at least such a nuisance people will settle with posting anomynously or simply making an account there.
In either case, I fail to see what's so horrible about "it only eliminates the need to remember different usernames and passwords." I mean, everyone else had ample thoughts of forking over their account information to get a single login and password to use at all of those same sites. OpenID doesn't remember them either. You have to authenticate your original account at the original site unless they got one of those checkbox to keep you logged in (still requires being logged in at the original account, too, though).
GAWD the amount of "OMG Single point of failure PONIES" posts is ridiculous.
You do NOT give OpenID all your passwords and logins.
It's not turning all those accounts over to a third-party and them giving you a single login and password.
It's using ONE account at MANY other sites in a limited form.
Example: using my account here (http://www.slashdot.org/~GrumblyStuff/), I'd post it into the separate OpenID field on say... MySpace.
This takes me to a confirmation page on Slashdot that requires being logged into said account. You're logged in? Then everything is peachy and you can be added to friends, add friends, write comments, whatever on MySpace. You'll have an account there that simply has a link to your Slashdot account.
THAT'S IT.
I RFTS. I RTFA. I even went to the OpenID website to make sure they hadn't gotten some dumb fuck idea like most everyone writing comments here is freaking out over.
Note the key phrase "eliminates the need for multiple usernames". That means not needing an accound at MySpace, Facebook, or Livejournal to message a friend.
I don't know how AOL, Wordpress, and Yahoo fit in (if they got blogs or if it's to be used with IMs or email) but it works alright with regular blogs. (I don't know wtf Vox is though.)
When they let users differentiate friends from coworkers, casual acquaintances, and 'these people I know from years ago who found my profile', well, that'll be for the better.
You don't have to know how your car works but you still have to know how to drive the damn thing.
The problem is that no one wants to learn how to do anything. Why? Because there's always someone they can bother with the same questions over and over again.
aka THERE'S A GOOGLE SEARCH BAR RIGHT ON THE FIREFOX BROWSER. Stop going to Google then searching!
Failures!
Lightwell is a 31-point talent! You must be thinking of Circle of Heal(lol)ing.
System Shock 2 did have a hacking system but it was a far cry from the hacking in the original System Shock.
Either you could easily hack something or it was a waste of nanites attempting to. That or you end up reloading a quick save because it blew up in your face.
In System Shock, hacking took place as rearranging wires to get power past a certain level or toggling nodes on a circuit until there's a complete line to power something up. I can't say there's any more skill with those types of puzzles than with SS2's but I enjoyed them much more than playing the 'bigger numbers ftw' game.
Sure sounds like a woman to me.
Only one?
(I kid! I kid!)
I recall the first one (in combination with rolling out Live) sunk about $4 billion.
I'm sure it works like this....
If you ask if you're on the list, you're on the list. (Or will be soon.)
A futile exercise, sir. Where do you think his clown buddies are working?
That funky, lowercase one....
Why do that when they can "Won't somebody PLEAASE think of the children?!" and put critics on the spot as pedo supporters?
Remember them terrerists... if you're not with us....
You missed a link about versions of Vista....
(aka, obligatory Penny Arcade post)
No, not just System Shock 2 or Thief: Deadly Shadows (still barfing at that name).
Try the original System Shock. I'm a big fan of the sequel but still think it pales in comparison to the original.