1) Yeah, that's great for you. It's so convient that they might just wanna make it mandatory. Imagine! People everywhere can easily be tracked. RFID scanners in business doorways, kwik-e-mart counters, park benches, wherever! But hmm, gee, that guy over there isn't registering.... What is HE hiding? Better drag him down to the station and chip his ass.
Part 2 in regards to your kids, I'm sure they'd just LOVE that. Forget about building trust and a solid relationship with your children, just chip them and maybe install a sedative injection system or lockon some shock collar. That way, they couldn't even run away! What a perfect system to indoctrinate them. We know who you are, where you are, who you're with... if we ever come after you, you might as well just bend on over.
2) Yeah, because databases never get leaked or stolen. No one would EVER abuse such a system. Right? Am I right? Who care about medical conditions, anyway? Is some thug going to be on the watch for medical First-Alert bracelets for easy prey? You know, nevermind that you'll probably look like you got one foot in the grave if you need such a bracelet anyway. And it's not like there's any embrassing, shameful medical conditions that'd require a bracelet.
HAHA, HERPES BRACELET! HAHA, "IT STINGS WHEN I PEE" BRACELET!
Sure, you'd keep your information and money safe if someone did try to mug you but they might just think you're unwilling to give up and then you get the the shit beat out of you. I don't know about you, but I'd be pissed if some mark I spent 10 minutes tussling with had nothing on him. It's assualt already, so what's a few more kicks to the ribs?
I don't see cloned meat as any sort of revolution for the industry let alone as anything necessary at all but....
1) Aside from prions, is there any disease that cooking doesn't take care of? 2) Is there any hereditary disease known to pass from species from species?
The former might just be a failure of imagination on my part but if anything does happen, well, that's gonna suck for whoever is the consumer of that (I got hippie eating habits so you know moss, lichens.... organic, locally grown/raise vegetables and various edible furry creatures).
As for the latter, in the new Scientific American, they talk about a infectious cancer that spreads through dogs. It actually passes from dog to dog like a viral or bacterial disease. It doesn't start in that dog, and it is quite old. So it's not really a hereditary disease (unless you count the lack of resistance) and doesn't jump from species to species (though breed to breed seems to have been implied).
Meat and poultry will now have no variance at all. Not that it affects me. I've adopted my mom's hippie ways and regularly pay a little extra for organic, local food products.
Last I saw, MS was doing so-so at a great expense to themselves whereas Sony is having a seizure of incompetence as of late.
Seems like most of the love is going for Nintendo since their the only ones trying something different (oppose to MS's extending the status quo with Live) with the Wiimote.
Ok, I'm gonna do something totally crazy before replying; I'll RTFA.
Yeah, it looks stupid.
Anyhoo, in the case of Apollo One (which I also read via your link), there were many technical problems that shouldn't have occured. Pressurize, pure O2 atmosphere? Door that opens inward (thus helped sealed by the pressure)? Lots of stuff made of flammable material?
Yes, they could have used a better ground escape mechanism but even if they had that roller coaster at the time, they'd still have died from smoke inhalation. They still would have been required to remove the bolts from the door and force it open (a hard thing to do in a pressurized enviroment made worse from a rapidily burning fire).
Re:Yerp. Figure it Out, Already.
on
Game Breakers
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· Score: 1
Mind you, I'm running just the CDSHOCK.EXE and not !START.EXE. The mouse cursor is a little slow but it works great. If you have issues, try both. More trouble? Check the thread.
Can't say I understand the Fire Emblem saves (never played). You get a main save at the start/end of each chapter and, basically, a save anywhere so long as you quit which, upon loading, gets wiped? Sounds like it works.
Re:Yerp. Figure it Out, Already.
on
Game Breakers
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· Score: 1
I think the feel of a game like Metroid Prime required you to have long periods between saves. It has a lot to do with the energy recharge, but it really adds suspence to a game where you're on your own, no way out, and what you've got is what you've got.
Oh? I got two game series that say otherwise: System Shock and Thief. If there's any games that really took the whole "you're on your own, no way out, and what you've got is what you've got" and ran with it, it's System Shock 1 and 2. Thief does it to a degree since you're really unable (often by the mission rules) to kill any enemies. You can sometimes but mostly you're stuck just trying to knock them out.
The problem (termed used lightly mind you) with Metroid is that the closest save point before a real difficult area is often half dozen to a dozen rooms away. Not the most terrible inconvience but fighting your way to it again and again is just one of those frustrations (like being forced to watch a cutscene over and over) that can be done without.
In my mind, I see only two types of save systems. One for the standalone level (think Super Mario 64 or GoldenEye) that lets you save upon success. The other that lets the player save any where (when not in combat) and saves automatically after certain areas (such as bosses or long cutscenes but those should always be playable from a menu anyway like in Eternal Darkness). Well, ok, three but the it'd be similar to the first: Sports style games where multiple plays are required (Gran Prix, a full game of football or baseball, etc.).
Re:Yerp. Figure it Out, Already.
on
Game Breakers
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· Score: 1
It all kinda depends on the person and the game now, doesn't it? Eternal Darkness let you save anywhere (provided there was no enemies in the room) but I still would end up playing on and on without saving only to die and lose all that progress. If someone wants to ruin their experience by saving every 3 minutes, who cares? It's the same with cheat codes.
Is there anything wrong with letting players play the game at their own level even if it does mean spoiling the gameplay experience? Can't we stop with all the god damn hand-holding after the training level?
If they can't get into the gameplay but still want to experience the story, does it really matter?
The worst that'll happen is a game with utterly shit gameplay but has a good story will get propped up in sales.
Re:Yerp. Figure it Out, Already.
on
Game Breakers
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· Score: 1
I would still prefer to be able to save at any time that I like
Seconded!
Yeah, it can be abused but it's such a chore saving every 2-5 minutes and saving to multiple slots just in case you've worked yourself into a that's impossible to get out of. I don't know about you but I have trouble with this save system because I'll load a game, play for an hour, DIE, and realize I haven't save my progress at all.
Re:Yerp. Figure it Out, Already.
on
Game Breakers
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· Score: 1
I dunno.... Metroid didn't seem to troublesome for me although on Hard I died probably a dozen times (each) on the Omega Pirate, Meta Ridley (sp?), and Metroid Prime (or whatever the final boss is called).
However, if you want to talk about save points being few and far between, always point to Turok 2. That game was fucking ridiculous like that.
Q: What do you consider the greatest weakness of Firefox?
A: Hey, I've met a bunch of the Firefox folks and respect them and am not about to say mean things about them or their product, period. I have started to see some things that even some Slashdotters find a little confusing, like the whole Iceweasel thing.
Awe, such a nice guy. Except that he wasn't asked to say mean things. A flaw is a flaw is a flaw. How hard would it have been to talk about memory usage, extention incompatiblities, uh... startup times? Anything?
It's a good question but you can't ask someone that when they're paid to say anything else. To identify a weakness, he'd have to use it (lest/. ream him one for spreading FUD) or resort to some bullshit thought up by a marketing drone. Oh wait.
Windows customers expect the best, safest experience with their PCs out of the box, especially around the web browser. We're investing so much time and effort in IE in order to give Windows customers a great, secure, default experience.
Nooooooo~ Windows users expect to be able to get porn, music, and games from teh interweb.
IE is neither great nor secure but it sure is default!
All in all, they lost $4~ billion on the Xbox. And, for the life of me, I can't seem to find any articles on the 360 with the keyword "profit" though I can turn up many using "revenue" so I'm guessing the 360 is also a money loser.
Frankly, giving away free Zunes would be genuis. Instant marketshare and allows people to try the WiFi sharing assuming they keep to the big cities. Hell, if they could get some music studios to donate some music (like it'll cost them a fucking cent to put a couple albums in WMA format on each Zune), then they would be onto something.
Either you're just trying to be funny or you're trolling. That said, Prima is not at fault here. They don't sell guides as so much as walkthroughs.
Teaching the basics is guiding (hence the name).
To put things in perspective, Perfect Dark had a tutorial system and that was on a cartridge. UT2004 had a built-in tutorial maps IIRC.
But you know, that's really not the point. If you're not into football, you wouldn't be getting this game. If you are, you'll know about football and will have likely played prior versions. What EA is doing here is selling something of no value and people will buy it assuming it'll give them better understanding of the gameplay.
I concur I concur I concur...well, maybe. I'd still want to try out the wiimote with nunchucku attachment before and even then I'd want more than just what was on the GOTY edition. Other mods, maps.
I mean, if it doesn't have Hall of Giants, screw it.
1) Yeah, that's great for you. It's so convient that they might just wanna make it mandatory. Imagine! People everywhere can easily be tracked. RFID scanners in business doorways, kwik-e-mart counters, park benches, wherever! But hmm, gee, that guy over there isn't registering.... What is HE hiding? Better drag him down to the station and chip his ass.
Part 2 in regards to your kids, I'm sure they'd just LOVE that. Forget about building trust and a solid relationship with your children, just chip them and maybe install a sedative injection system or lockon some shock collar. That way, they couldn't even run away! What a perfect system to indoctrinate them. We know who you are, where you are, who you're with... if we ever come after you, you might as well just bend on over.
2) Yeah, because databases never get leaked or stolen. No one would EVER abuse such a system. Right? Am I right? Who care about medical conditions, anyway? Is some thug going to be on the watch for medical First-Alert bracelets for easy prey? You know, nevermind that you'll probably look like you got one foot in the grave if you need such a bracelet anyway. And it's not like there's any embrassing, shameful medical conditions that'd require a bracelet.
HAHA, HERPES BRACELET! HAHA, "IT STINGS WHEN I PEE" BRACELET!
Sure, you'd keep your information and money safe if someone did try to mug you but they might just think you're unwilling to give up and then you get the the shit beat out of you. I don't know about you, but I'd be pissed if some mark I spent 10 minutes tussling with had nothing on him. It's assualt already, so what's a few more kicks to the ribs?
Fud in the air?
I don't see cloned meat as any sort of revolution for the industry let alone as anything necessary at all but....
1) Aside from prions, is there any disease that cooking doesn't take care of?
2) Is there any hereditary disease known to pass from species from species?
The former might just be a failure of imagination on my part but if anything does happen, well, that's gonna suck for whoever is the consumer of that (I got hippie eating habits so you know moss, lichens.... organic, locally grown/raise vegetables and various edible furry creatures).
As for the latter, in the new Scientific American, they talk about a infectious cancer that spreads through dogs. It actually passes from dog to dog like a viral or bacterial disease. It doesn't start in that dog, and it is quite old. So it's not really a hereditary disease (unless you count the lack of resistance) and doesn't jump from species to species (though breed to breed seems to have been implied).
Meat and poultry will now have no variance at all. Not that it affects me. I've adopted my mom's hippie ways and regularly pay a little extra for organic, local food products.
Hiss~
*Throws cabbage*
Oh, that's much too small but it is the right idea. I want something big and impossible not to notice.
How perfect it would be to flash "GO AROUND ASSHAT" as I slow down to pull to the right....
I like that term. It's like living in Soviet Russia.
It makes me feel all warm and paranoid inside.
Space travel is cheaper than nuclear weapons? Maybe if you don't count all the fuel required to lift the fuel that will be moving said asteroids.
Are they in the base?
Some are way ahead of me so just clicky.
(Also in friendly webcomic format.)
Last I saw, MS was doing so-so at a great expense to themselves whereas Sony is having a seizure of incompetence as of late.
Seems like most of the love is going for Nintendo since their the only ones trying something different (oppose to MS's extending the status quo with Live) with the Wiimote.
You make it sound like they proofread and check to see if they're dupes....
Ok, I'm gonna do something totally crazy before replying; I'll RTFA.
Yeah, it looks stupid.
Anyhoo, in the case of Apollo One (which I also read via your link), there were many technical problems that shouldn't have occured. Pressurize, pure O2 atmosphere? Door that opens inward (thus helped sealed by the pressure)? Lots of stuff made of flammable material?
Yes, they could have used a better ground escape mechanism but even if they had that roller coaster at the time, they'd still have died from smoke inhalation. They still would have been required to remove the bolts from the door and force it open (a hard thing to do in a pressurized enviroment made worse from a rapidily burning fire).
Can't help with the sequel but System Shock has been packaged up nicely to work with XP. There's a thread about it here.
Mind you, I'm running just the CDSHOCK.EXE and not !START.EXE. The mouse cursor is a little slow but it works great. If you have issues, try both. More trouble? Check the thread.
Can't say I understand the Fire Emblem saves (never played). You get a main save at the start/end of each chapter and, basically, a save anywhere so long as you quit which, upon loading, gets wiped? Sounds like it works.
Oh? I got two game series that say otherwise: System Shock and Thief. If there's any games that really took the whole "you're on your own, no way out, and what you've got is what you've got" and ran with it, it's System Shock 1 and 2. Thief does it to a degree since you're really unable (often by the mission rules) to kill any enemies. You can sometimes but mostly you're stuck just trying to knock them out.
The problem (termed used lightly mind you) with Metroid is that the closest save point before a real difficult area is often half dozen to a dozen rooms away. Not the most terrible inconvience but fighting your way to it again and again is just one of those frustrations (like being forced to watch a cutscene over and over) that can be done without.
In my mind, I see only two types of save systems. One for the standalone level (think Super Mario 64 or GoldenEye) that lets you save upon success. The other that lets the player save any where (when not in combat) and saves automatically after certain areas (such as bosses or long cutscenes but those should always be playable from a menu anyway like in Eternal Darkness). Well, ok, three but the it'd be similar to the first: Sports style games where multiple plays are required (Gran Prix, a full game of football or baseball, etc.).
It all kinda depends on the person and the game now, doesn't it? Eternal Darkness let you save anywhere (provided there was no enemies in the room) but I still would end up playing on and on without saving only to die and lose all that progress. If someone wants to ruin their experience by saving every 3 minutes, who cares? It's the same with cheat codes.
Is there anything wrong with letting players play the game at their own level even if it does mean spoiling the gameplay experience? Can't we stop with all the god damn hand-holding after the training level?
If they can't get into the gameplay but still want to experience the story, does it really matter?
The worst that'll happen is a game with utterly shit gameplay but has a good story will get propped up in sales.
Yeah, it can be abused but it's such a chore saving every 2-5 minutes and saving to multiple slots just in case you've worked yourself into a that's impossible to get out of. I don't know about you but I have trouble with this save system because I'll load a game, play for an hour, DIE, and realize I haven't save my progress at all.
I dunno.... Metroid didn't seem to troublesome for me although on Hard I died probably a dozen times (each) on the Omega Pirate, Meta Ridley (sp?), and Metroid Prime (or whatever the final boss is called).
However, if you want to talk about save points being few and far between, always point to Turok 2. That game was fucking ridiculous like that.
About week before I imagine.
Oh, there's an upgrade. http://sourceforge.net/projects/guliverkli/
Look for Media Player Classic.
Awe, such a nice guy. Except that he wasn't asked to say mean things. A flaw is a flaw is a flaw. How hard would it have been to talk about memory usage, extention incompatiblities, uh... startup times? Anything?
It's a good question but you can't ask someone that when they're paid to say anything else. To identify a weakness, he'd have to use it (lest
Nooooooo~ Windows users expect to be able to get porn, music, and games from teh interweb.
IE is neither great nor secure but it sure is default!
All in all, they lost $4~ billion on the Xbox. And, for the life of me, I can't seem to find any articles on the 360 with the keyword "profit" though I can turn up many using "revenue" so I'm guessing the 360 is also a money loser.
Frankly, giving away free Zunes would be genuis. Instant marketshare and allows people to try the WiFi sharing assuming they keep to the big cities. Hell, if they could get some music studios to donate some music (like it'll cost them a fucking cent to put a couple albums in WMA format on each Zune), then they would be onto something.
Either you're just trying to be funny or you're trolling. That said, Prima is not at fault here. They don't sell guides as so much as walkthroughs.
Teaching the basics is guiding (hence the name).
To put things in perspective, Perfect Dark had a tutorial system and that was on a cartridge. UT2004 had a built-in tutorial maps IIRC.
But you know, that's really not the point. If you're not into football, you wouldn't be getting this game. If you are, you'll know about football and will have likely played prior versions. What EA is doing here is selling something of no value and people will buy it assuming it'll give them better understanding of the gameplay.
Sony batteries!
Ok, so you won't get your laptop back nor would it prevent being taken in the first place but, hey, at least you'll get the last laugh.
Oooooh, vegimite. And here I was thinking it'd be Dihydrogen Monoxide.
Anyway, this is a good thing. All those materials and chemicals that end with -ite are probably dangerous.
I concur ...well, maybe. I'd still want to try out the wiimote with nunchucku attachment before and even then I'd want more than just what was on the GOTY edition. Other mods, maps.
I concur
I concur
I mean, if it doesn't have Hall of Giants, screw it.