It's not a 3 1/2" drive. See my previous comments about people who open their mouth without trying to get the slightest bits of info first farther up the thread.
Yet by the time they do release the third katamari damacy game, it can no longer be considered new or innovative anymore. Actually seeing as the sequel is already basically an expansion for the first game it is already a victim of sequelitus. And adding multiplayer is hardly what I would call innovative.
A game does not have to invent a totally new genre to have innovation FFS. See games like test-drive unlimited. Is it a racing game? Yes! Does it add new innovative features even though it is part of an existing genre? Absolutley.
The same goes for fighting games, FPS's, platformers, stealth action games, etc.
There are very few, if any untapped game genre's left to discover so developers have to work on finding innovative ways to do things in existing ones.
Actually the game I'm most looking forward to at launch is Kameo, after watching the demo of the game from the tokyo game show on the game, it looks like it will be a great platformer/rpg/whatever and an excellent show of the 360's power, after that I'd have to say ES: Oblivion is next in line for the ones I want the most, but PGR3 and NFS:Most Wanted also look fun. Sports games I could care less about on any system.
Schmucks is about the least offensive way of calling someone a moron I've ever heard. Which if you haven't played tried burnout online yet you are most definitely.
In their defense, it can't have been that easy to act in front of green/blue screens most of the time, but I'm sure GL's complete lack of talent at directing actors had something to do with it as well.
Concurrent does not refer to total subscribers, it refers to total players on a single server at the same time, most MMORPG's servers can handle at most 5000 players (poorly) or about 3500 players (with decent performance).
And there is nothing wrong with being a niche game. Actually I'd much rather play a niche game that is done well f.ex Eve than a cookie-cutter one that is done purely for profit f.ex WoW/SOE Games. The next fantasy MMORPG that I'm going to even look at trying will be Dark & Light because they appear to not be following the standard mold for MMORPG's in most respects.
The other thing that I've always liked about EVE is that it is evolving so much over time. To look at the game when it first released and what it is like now, they are 2 completely different games. And it's more than just adding in another raid instance or some new battlegrounds and a few new items. They are drastically changing the dynamics of the game around and keeping things fresh.
Re:Sounds like "Electric Universe" nonsense
on
'Starquake' Cracks Star
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· Score: 2, Informative
Actually I have all advanced learning skills to 4, but I made my stats balanced and didn't have any per/will implants to up my stats any further. And it wasn't 2 months it was actually a bit less...something like 48 days or something.
Well then to clarify on that further. All those maneuvering and weapon skills that you are training up to use that BS are usefull for ALL ship types. If you are a combat pilot you are going to want to train them anyways, the BS is just the final goal of the training.
And also, 3 years to max them out is way off base, I have all navigation skills to 5 and all hybrid base turret skills to 5, plus I have s/m/l railgun specialization to level 4 each. Plus I have all important engineering/mechanic/electronics skills to at least level 4. If I had to start a new character from scratch I could get to that point in 6-8 months, not 3 years, unless I wanted to be able to pilot every single BS in the game at max level.
You are thinking of the ships in the wrong context, these are not small, nimble fighters that you are flying, they are capital ships. Picture flying the Enterprise (god I hate referencing that P.O.S. show). It is not 1 guy flying it with a flightstick but a whole crew controlling different systems. In Eve you are in a pod with the computer controllng the other systems. Even frigates are not small ships, they are still considerably larger than a fighter would be.
If that aspect bothers you that much then I believe Eve is not the game for you and that is fine. As for WoW learning from EQ and DaOC's mistakes, hardly, they pretty much ignored all that those two games have learned and made the same damn mistakes again.
Uhhh...I've been playing since launch and only flying a BS for 6 months. The longest skill to train up to max is BS 5 (at about 2 months training time) but that is in no way required to be effective. It is unecessary to train your skills to level 5 to be effective in combat. Training a skill to level 5 gives you a bonus of 5% AT MOST over someone with level 4 in the skill. It will not make a significant difference if your equipment is identical otherwise. Also having to train 100 skills to be effective in a BS is in itself BS. my character has about 140 skills total, 1/2 of which are non-combat related and I can max out my Battleship fitting in almost every imaginable way.
As for you getting ganked 4 times in high sec space...you do have the ability to pay attention to local don't you? The game is harsh, loss really hurts, but the adrenaline rush when some pie-rat locks onto you and you either have hope you can take him or run for the hills is something I've never experienced in any other MMORPG to date and that is why I continue to play. Well that and the great back-story, great graphics, devs who actually communicate with the community on a regular basis, the most extensive player-driven market EVAH, and the single-world aspect and the resulting community that it creates.
Damn I wish I had mod points.
Someone mod this up.
It's not a 3 1/2" drive. See my previous comments about people who open their mouth without trying to get the slightest bits of info first farther up the thread.
The DVD-Rom drive on the original XBox was a 2X drive, the Xbox360 will have a 12 or 16X drive. The data read speeds will be significantly increased.
For the last fucking time, it is not a standard IDE/SATA desktop hard-drive, it is a 1.8 inch laptop hard drive, they are more expensive.
Yes it is marked up, even for a laptop drive but FFS people get a god damned clue about the hardware before posting retarded comments.
Not anymore.
Yet by the time they do release the third katamari damacy game, it can no longer be considered new or innovative anymore. Actually seeing as the sequel is already basically an expansion for the first game it is already a victim of sequelitus. And adding multiplayer is hardly what I would call innovative.
A game does not have to invent a totally new genre to have innovation FFS. See games like test-drive unlimited. Is it a racing game? Yes! Does it add new innovative features even though it is part of an existing genre? Absolutley.
The same goes for fighting games, FPS's, platformers, stealth action games, etc.
There are very few, if any untapped game genre's left to discover so developers have to work on finding innovative ways to do things in existing ones.
Actually the game I'm most looking forward to at launch is Kameo, after watching the demo of the game from the tokyo game show on the game, it looks like it will be a great platformer/rpg/whatever and an excellent show of the 360's power, after that I'd have to say ES: Oblivion is next in line for the ones I want the most, but PGR3 and NFS:Most Wanted also look fun. Sports games I could care less about on any system.
I thought the $40-$80 a month you pay for cable paid for all those shows.
Don't fool yourself, all that extra ad revenue goes towards some exec's new yacht
You have one of those micheal jackson thriller zipper jackets?
Halo: The toilet paper
If it is a girl then she's got an exceptionally deep voice.
rotate the image 180 degrees, all those protrusions suddently become depressions :)
Why is this modded flamebait?
Schmucks is about the least offensive way of calling someone a moron I've ever heard. Which if you haven't played tried burnout online yet you are most definitely.
I don't think dialogue in general is George Lucases strong suit.
Screw playing soul caliber on the console, you can all dress up as your favourite characters, go outside and hit each other with foam weapons.
;)
LARP ftw.
In their defense, it can't have been that easy to act in front of green/blue screens most of the time, but I'm sure GL's complete lack of talent at directing actors had something to do with it as well.
Concurrent does not refer to total subscribers, it refers to total players on a single server at the same time, most MMORPG's servers can handle at most 5000 players (poorly) or about 3500 players (with decent performance).
And there is nothing wrong with being a niche game. Actually I'd much rather play a niche game that is done well f.ex Eve than a cookie-cutter one that is done purely for profit f.ex WoW/SOE Games. The next fantasy MMORPG that I'm going to even look at trying will be Dark & Light because they appear to not be following the standard mold for MMORPG's in most respects.
The other thing that I've always liked about EVE is that it is evolving so much over time. To look at the game when it first released and what it is like now, they are 2 completely different games. And it's more than just adding in another raid instance or some new battlegrounds and a few new items. They are drastically changing the dynamics of the game around and keeping things fresh.
Um...they're called Birkeland currents.
http://en.wikipedia.org/wiki/Birkeland_current
kthxbye
Actually I have all advanced learning skills to 4, but I made my stats balanced and didn't have any per/will implants to up my stats any further. And it wasn't 2 months it was actually a bit less...something like 48 days or something.
Well then to clarify on that further. All those maneuvering and weapon skills that you are training up to use that BS are usefull for ALL ship types. If you are a combat pilot you are going to want to train them anyways, the BS is just the final goal of the training.
And also, 3 years to max them out is way off base, I have all navigation skills to 5 and all hybrid base turret skills to 5, plus I have s/m/l railgun specialization to level 4 each. Plus I have all important engineering/mechanic/electronics skills to at least level 4. If I had to start a new character from scratch I could get to that point in 6-8 months, not 3 years, unless I wanted to be able to pilot every single BS in the game at max level.
You are thinking of the ships in the wrong context, these are not small, nimble fighters that you are flying, they are capital ships. Picture flying the Enterprise (god I hate referencing that P.O.S. show). It is not 1 guy flying it with a flightstick but a whole crew controlling different systems. In Eve you are in a pod with the computer controllng the other systems. Even frigates are not small ships, they are still considerably larger than a fighter would be.
If that aspect bothers you that much then I believe Eve is not the game for you and that is fine. As for WoW learning from EQ and DaOC's mistakes, hardly, they pretty much ignored all that those two games have learned and made the same damn mistakes again.
Yes but the GP poster was implying that it was necessary to max out ALL of the skills to be able to fly a BS effectively, which is false.
Uhhh...I've been playing since launch and only flying a BS for 6 months. The longest skill to train up to max is BS 5 (at about 2 months training time) but that is in no way required to be effective. It is unecessary to train your skills to level 5 to be effective in combat. Training a skill to level 5 gives you a bonus of 5% AT MOST over someone with level 4 in the skill. It will not make a significant difference if your equipment is identical otherwise. Also having to train 100 skills to be effective in a BS is in itself BS. my character has about 140 skills total, 1/2 of which are non-combat related and I can max out my Battleship fitting in almost every imaginable way.
As for you getting ganked 4 times in high sec space...you do have the ability to pay attention to local don't you? The game is harsh, loss really hurts, but the adrenaline rush when some pie-rat locks onto you and you either have hope you can take him or run for the hills is something I've never experienced in any other MMORPG to date and that is why I continue to play. Well that and the great back-story, great graphics, devs who actually communicate with the community on a regular basis, the most extensive player-driven market EVAH, and the single-world aspect and the resulting community that it creates.
according to some theories.
At the very least if he passes nearby the gravitational forces from his mass may well steer the asteroid off course by itself.