In-Game Advertising Reaching Audiences
Via Joystiq, a report that in-game advertising works quite well. From the article: "A new study released on Monday found that in-game ad campaigns resulted in a 60 percent increase in awareness of new brands. The study, commissioned by in-game ad creators Double Fusion and carried out by Nielsen Interactive Entertainment, tested various forms of ads in the PC game 'Metro3D.' And while the study reported some differences in the effectiveness of animated and static ads, Double Fusion's co-founder, Guy Bendov, said the results weren't what he had expected."
What about all the hardcore gamers who have sinced boycotted those brands found in their games? Don't think for a minute that it's not happening.
Do Not Eat iPod Shuffle
Maybe it works, but I sure won't have it. There should be an option to turn it off, or the like. At least I won't have to worry about Nintendo advertising anything but its other games.
The study, commissioned by in-game ad creators Double Fusion
An advertiser releases a report stating that their method works, and it gets picked up by slashdot?
I use TiVo, AdBlocker, I even show up to the movies 10 minutes late.
Why do they keep finding me, wherever I hide?
What's next, my DM beginning with: "By the way, before we get started, I'd like you all to know that this dungeon crawl is sponsored by Jolt Cola and Lays Potato Chips?"
I think it may work because people aren't used to seeing ads in games, and IMO they shouldn't. It was probably the same case online, when people weren't used to seeing ads on webpages, they may have noticed them more, but now most people are used to seeing ads on the net and usually disregard them.
If ads are put in games, people will most likely get more used to them after awhile and start to disregard them as they do now with website ads.
Add me as a friend!
I've always thought this was a good solution to commercials. Its more subliminal but I think it would work better.
This might be the key to online sitcoms. I'd rather see someone drinking a pepsi or driving a VW than sit and watch new low rates commercials.
I think the picture next to the Joystiq article says it all, really. A 30s mobster car driving past a Starbucks - just what I want to see if I'm trying to immerse myself in the world of Al Capone. Starbucks is everywhere in the present, now they're colonizing the past as well...
I don't mind ads in videogames, but there are two rules: I have to benefit somehow by seeing the ads (like a lower price for the game) and the ads have to avoid breaking the illusion. Anything else will just end up ruining the game, and making it worthless to both the player and the advertiser.
Of course, in practice this means advertising will only really be viable in modern games (unless you could cleverly work in some dystopian future where Coke-Glaxxo-Lockheed oppresses citizens. Does that still count as marketing?)
I yearn for you tragically. A. T. Tappman, Chaplain, U.S. Army.
several times here on slashdot, but the editors never seem to learn.
I'll believe their ads work when I can see increases in sales independently measured and metered by the companies doing the advertising - "Brand Awareness" doesn't add one red cent to the bottom line.
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A boycott is a very strong indicator of brand awareness.
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
Has anyone actually seen "Metro3D?" Some quick google searches just turn up a developer company (one that doesn't even appear to make PC games) and not an actual game.
-Victor Chow (Elder_MMHS)
Slashdot EeziPost (TM) MK 1.0.001[game kid-0xC2-thewhitenoise] (beta with patch es)
#NB: For obvious reasons, the first option is ENABLED by default - remember to turn off if you are NOT responding to a dupe
[X] Another: [ ] Dupe [X] Slashvertisment [X] WTF [X] $editor is a dork [ ] dupe trifecta is now in operation
[ ] Frist psot [ ] $link_to_GNAA [ ] $link_to_goatse [ ] $random_drivel
[ ] I Haven't RTFA, but... $random_opinionated_comment
[ ] Slashdotted already!. I bet their server runs on $topic_item too
[X] Soul_sucking registration required
[X] Mod Parent [X] up [ ] Down
[X] Fsck: [ ] SCO [ ] Micro$oft [X] Double Fusion [ ] DMCA [ ] DRM [ ] MPAA [ ] RIAA [ ] Google [ ] Bush [ ] You all
[ ] I for one welcome our new $topic_item overlords
[ ] Imagine a beowulf cluster of those
[X] In Soviet Russia, $topic_item owns you!
[ ] Meh!
[ ] You must be new here!
[ ] Netcraft confirms $topic_item is: [ ] dead [ ] dying
[ ] But have the inventors thought of what will happen if $random_amateur_insight
[ ] Once again the USA is clamping down on my [ ] Amendment rights.
[ ] You insensitive clod
[ ] But people who download music from P2P networks are more likely to buy the
album
[ ] Cue DVD Jon-type crack in 3..2..1
[ ] Torrent, anyone?
[ ] Here's a link to a patch: $random_linux_distro_url
[ ] "Yeah, but does it run Linux?"; if($summary has 'linux') add "Oh, wait..."
[X] Profit!!
[ ] Tinfoil hat at the ready
[ ] Still no cure for cancer
[ ] "()*%£^" No Carrier
[ ] Coralized!
[ ] But this is slashdot. slashdotter.builtOwnComputer == (Jedi.builtOwnLightsaber == false)
You can hold down the "B" button for continuous firing.
[ ] But this is slashdot. (slashdotter.builtOwnComputer == false) == (Jedi.builtOwnLightsaber == false)
--gk
Every time the "ad on games" topic comes up, I mention two games that got ads and product placement right: Sega's Shenmue and Sonic Adventure 2.
Circumcision is child abuse.
After a long hard battle, come in to Starbucks (now with locations in Undercity and Stormwind! Every other small town will have one within the month), put up your axe, and trade war stories over a latte!
I think that the games should be cheaper, now that there are going to be ads in games...
Sponsorship for more e-sports tourneys are one reason (dynamic) in-game advertising should have been factored into game development years ago...
Game companies are well behind the 8 ball on this one.
It'd be fun to see ads of Coca Cola and even stuff like Marlboro in Counterstrike and WarcraftIII. Maybe travel insurance billboards in Flight sim games, and NRA in GTA3 and counterstrike.
They COULD release 2 versions of games, a cheaper one with ads and expensive without ads, just like cable TV. Slashdotters will stop complaining and everyone will just buy the cheaper one.
"Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
in-game ad campaigns resulted in a 60 percent increase in awareness of new brands.
Hmm... are you aware of this brand you've never heard of? Ok, now play this game. Now are you aware of it? No? $%&#ing 40% jerkoffs.
50 percent of study participants said they found that in-game ads make the experience more realistic, while just 21 percent disagreed. Similarly, 54 percent said in-game advertising "catches your attention." Just 17 percent disagreed, the company said.
82% agreed that the ads were "bloody annoying." Oh wait, they didn't release that statistic. I'm sure tons of people would agree that Nike signs in a baseball stadium are realistic. And that they really do grab your attention away from the game that you're playing. Neither of these things is necessarily positive, nor does it imply a sale.
If you go to Double Fusion's home page, notice how all of the pictures in the bottom-left hand corner say "fictional advertisers" in tiny text that is almost entirely cut off?
At least Massive doesn't have to lie to people about its advertisers.
Even in the FAQ things sound a little dodgy.
Does DoubleFusion gather personally identifiable information about game users?
DoubleFusion conforms to the game publisher's policy.
Which is a nice way of saying, "as much as we can get away with."
And as a final nail in the coffin, would you trust your game to an unproven israeli company whose only managed to get into one game that nobody can find? And that game has a copycat name to a legitimate game developer?
The ______ Agenda
I think that this new advertising medium holds a great deal of promise for some MMO's. For example, in CoH I would be just as happy seeing a subway as I would seeing the City of Gyros ad. Now it wouldn't have a place in World of Warcraft, but any time that it is unobtrusive I welcome it, especially if the revenue goes towards future enhancement or eliminates subscriber fees.
Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
Audiences reaching for game publisher's competitors.
Seriously, even if in-game product placement went towards lowering game prices (and I won't hold my breath), this is nothing less than pandering for the quick buck at the expense of long-term value. In other words, the Hollywood formula. It's only a matter of time before these publishers have to start looking for a P2P scapegoat to explain away slumping game profits.
IANAAE (I am not an ad executive) but I have been working in the ad industry for a few months, so I read the comments on this thread with great interest because I'm always wondering what the future of advertising is going to be like. I mean, like most people here, I block every intrusive online ad that I see and if I had TiVO you can bet I would skip past the commercials, so given that the number one issue in my industry is ad advoidance, I'm wondering what kind of advertising slashdotters are okay with? Certainly companies require advertising to keep the wheels of the economy moving, but the challenge is to come up with advertising that people want to spend time with. I think this means that more advertising has to become opt-in but I also think it means that the distinction between 'advertising' and 'content' as two seperate things has got to go. Ultimately, I think that there's got to be no qualatiative distinction between those two things, but I'm curious what y'all think.
Hey guys ;)
Guess who from your friendly executive dept...
I'd reference you to the full PR. Better yet, I'd love to hear all suggestions to info@doublefusion.com
Next time Zonk, please quote the full sentence
Guy
It seems that the game they used in the study is not a game called "Metro3D" but a game BY Metro3D called "London Taxi" (warning - babelfish translation), a Crazy Taxi-style game. More information in this blog.
As long as the ads don't get in the way of the game (ex. the 30's Strarbucks sighting mentioned earlier), I really don't care. It's not that big a deal to me if a guy is drinking a generic cola or a Pepsi. It also doesn't matter if a cityscape has billboards with -gasp- real products on them.
There is also the argument that sports games should have in-game advertisering. I really think in-game advertising helped legitimize Jet Moto as a concept (If only they had a team Rad).
About six months ago Anarchy online actually started in game advertising on billboards. It worked nice and they DID use it to eliminate subsciber fees. I think its an awesome idea and it definately benefits everyone
WoW: Scheod 70 orc warlock on Shadowmoon
Everyone complaining that there are advertisments out there. You have to keep in mind that your favorite TV show is on the air because of the ads that are displayed during that show. If we keep developing ways to circumvent the advertisments, then they have to find other ways to get their products known. How many TV stations do you know of that don't run ads? PBS doesn't, hence why they have those "telethons" for people to contribute to their broadcasting costs.
When your playing your favorite racing game and you see a jetta or a corvette, if you think that isn't PAID advertising, then your fooling yourself. Advertising in games and movies helps pay for them and in most cases helps make them better.
Keep skipping the ads and we'll soon have spots in shows and movies where the actors turn to the camera and say "I love my Ford, and my coke! Lets enjoy both right now!" Oh wait..I've already seen it.
Don't lynch me all at once... but could this actually be good? If in-game advertising works well, and main-stream products are advertised in games, might this not make games more main-stream? Just a thought.
Most of the hottest games today come with tools to make mods. Isn't it simple enough to just make a "No Ad" mod that replaces the advertising with a brick wall or crate or whatever else is supposed to be there? Personally, I like the fake ads and fake product placements in video games - it allows the creators to add some humor in an otherwise dark game. i.e. in FarCry, the mercenaries' bunkers have copies of PlayMerc lying around. Doom 3 has SuperKnockout(?) Chicken. Space Quest IV had Radio Shock, etc.
I play video games to escape from reality for a couple of hours. Now I'm going to get bombarded with ads in my "free time" as well? Since the average game is in his 20's to 30's, I will say that having ads in a game just to save a few bucks ain't worth it. We can afford the full (regular) price.
FWIW - I also don't watch TV because I hate advertising (18 minutes in a 1-hour episode), and instead buy the DVDs of that season the following fall. Smallville, 24, Battlestar Galactica, etc.