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J. Allard Responds to Hard Drive Criticism

Edge Online is reporting on responses Xbox 360 platform chief J. Allard gave in response to questions regarding the hard drive on the Xbox 360. From the article: "I don't know who we've let down. There isn't a game on 360 that you can't play without a hard drive, so I think that's a good thing for consumers. We've made a commitment to broadening the audience, and while I think most of our energy here at X05 is about the hardcore, over time we're really setting the stage for making this a bigger category for everybody. So from the developer point of view you have the best tools and the commitment of the most well-resourced company in the world going worldwide with this product and saying that we want to grow the audience. So that seems like a win for developers - I'm not sure who's supposed to be disappointed."

165 comments

  1. Guess he doesn't know his own product... by Utoxin · · Score: 5, Informative

    Heh. He lies in that statement. Flat out.

    Quote: "I don't know who we've let down. There isn't a game on 360 that you can't play without a hard drive, so I think that's a good thing for consumers."

    I can name it right now: FFXI. It /will/ require a harddrive to play.

    --
    Matthew Walker
    http://www.tweeterdiet.com/ - My Diet Tracking Tool
    1. Re:Guess he doesn't know his own product... by Rs_Conqueror · · Score: 1, Troll
      FTA:: We can either ask the gamer to pay for it, pay for it ourselves, or prove that there's enough value in it and have the gamer say 'I want to pay for it' - I think that's the right model.

      Stick it to the customer, very microsoft.

    2. Re:Guess he doesn't know his own product... by black+mariah · · Score: 0, Flamebait

      Yes Timmy, that's the way businesses work outside of your parent's house. Maybe one day you'll grow up and understand.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    3. Re:Guess he doesn't know his own product... by Aranth+Brainfire · · Score: 5, Funny

      No, this statement is fully the truth. As of the time he made the statement, there are no games released for the xbox 360 that require the hard drive ;p

      --
      "Quoting yourself is stupid." -Me
    4. Re:Guess he doesn't know his own product... by NanoGator · · Score: 5, Insightful

      "Stick it to the customer, very microsoft."

      Gee, they made the same decision that Apple, IBM, Sony, Nintendo, Dell, and OCP would have made. How uniquely evil of Microsoft.

      --
      "Derp de derp."
    5. Re:Guess he doesn't know his own product... by Anonymous Coward · · Score: 0

      And how do you know this, precisely? Because the PS2 version needed a harddrive?

      The PS2 has a damn sight less RAM and processing power than the 360, meaning that not as much information will need to be stored on the drive. You might even be able to use a memory card to store your user profile, items etc.

      But hey, I guess if Microsoft said it, they MUST be lying...for that is the Slashdot way.

    6. Re:Guess he doesn't know his own product... by defkkon · · Score: 4, Interesting
      Gee, they made the same decision that Apple, IBM, Sony, Nintendo, Dell, and OCP would have made. How uniquely evil of Microsoft.

      Thank you.

      Defending anything that Microsoft does is like banging your head against a brick wall. Personally, I'm very excited about the Xbox 360. I'm disappointed in a couple details - lack of required hard drive, higher than average premium package price, etc. Seriously though, get over it.

      The biggest thing that Microsoft did wrong was to make a hard drive standard with the original Xbox. If they hadn't done that, the optional hard drive for the Xbox 360 would look like a blessing.

    7. Re:Guess he doesn't know his own product... by VisualStim · · Score: 1

      You obviously do not understand MMO client applications.

      1. Constant updates from the server, of game content and program executables.

      2. Gigabytes of local storage needed for world/item geometry, graphics and audio files.

      3. "user profile, items etc." are stored on the server, not on the client.

    8. Re:Guess he doesn't know his own product... by Utoxin · · Score: 1

      *thhppt*

      I suppose you're right, literally. :) And that would probably be their defense. But it's still sad that he's so unaware of one of the major games planned for 360. :)

      --
      Matthew Walker
      http://www.tweeterdiet.com/ - My Diet Tracking Tool
    9. Re:Guess he doesn't know his own product... by abradsn · · Score: 1

      And the original xbox would have a miserable failure in this case too.

    10. Re:Guess he doesn't know his own product... by abradsn · · Score: 1

      There are clever workarounds for each of these problems, but your point is well taken.

    11. Re:Guess he doesn't know his own product... by KrisW · · Score: 1

      There are no "clever workarounds" for updates to things such as world geometry (although this one would arguably be the easiest too pull off, assuming you planned it from the beginning), statics meshes or texture updates - unless the client downloads ~>30MB of updates every time they log on.

      --


      "Think you can take me? Go ahead on. It's your move." --Joe Don Baker in Final Justice
    12. Re:Guess he doesn't know his own product... by Kanasta · · Score: 1

      Unfold all the negatives:

      There isn't a game on 360 that you can't play without a hard drive
      =
      There is a game that you can't play without a hard drive, but it isn't on 360
      =
      There is a game that you can play with a hard drive, but it isn't on 360
      =
      There is a game on 360 that you can play with a hard drive
      =
      If you have a hard drive, you can play a game on 360
      =
      Truth! (QED)

    13. Re:Guess he doesn't know his own product... by cgenman · · Score: 2, Interesting

      Notice how he evades the question.

      Faced with the suggestion that Microsoft might have let down developers by removing the guarantee of a hard drive in every box, Allard said: I dont know who weve let down. There isnt a game on 360 that you cant play without a hard drive, so I think thats a good thing for consumers.

      Umm... Developers. That's the one you've let down. There are a LOT of games on the Xbox that you can't play without the hard drive. Any sort of disk precaching or large format storage is lost. Any guarantee of an easy save flow is lost. Any illusion of easy compatibility with PC's is lost. Custom soundtracks? Lost. Arbitrary save file size? Lost. Save anywhere? Lost. Guarantee of space for downloadable content? Lost. Player generation of content? Lost.

      I'm not saying that the financial tradeoffs weren't worth axing the HDD for. But I am saying that the HDD was one of the two major things the Xbox had going for it.

    14. Re:Guess he doesn't know his own product... by KDR_11k · · Score: 2, Funny

      You sound like you could prove that black equals white.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Guess he doesn't know his own product... by Anonymous Coward · · Score: 0

      You are so way wrong.

      There is no feature you have mentioned which could not be accomplished via a memory card.

      There is really no need for a HDD to have a great game.

    16. Re:Guess he doesn't know his own product... by cgenman · · Score: 1

      Actually, no, you can't precache from a memory card. Nor can you do a true "state snapshot" save anywhere system with a standard size memory card. You can't save a 100MB level file to a memory card. Players probably won't rip their CD collection to MP3 files on a memory card. Guild Wars could never have been done without a Hard Drive. You can't have the player create a counterstrike level without a Hard Drive.

      I'm not saying it isn't possible to make a great game without a HDD. It's just a nice tool to have, and the tool that differentiated the Xbox from the PS2.

    17. Re:Guess he doesn't know his own product... by Zediker · · Score: 1

      Yes, there are workarounds... But none that a consumer would want to deal with. Work arounds would increase load time, increase amount of processing during play, increase login times, etc. Gamers like their games to go fast now, they dont like to wait around. Technically you could build your entire game with procedurely generated geometry and textures, loading and saving only info and any new procedures. The only problem is there are VERY few people out there doing things this way. Though, after Will Wright's Spore comes out, I think there will be a great increase in procedural game programmers.

      --
      I love to slaughter the english language.
    18. Re:Guess he doesn't know his own product... by gavin_barr · · Score: 1
      There is a game that you can play with a hard drive, but it isn't on 360 = There is a game on 360 that you can play with a hard drive

      Eh? There being a HDD game on another system doesn't imply that there is one on the 360...

      --
      Sure I have a license to drug this squirrel.
    19. Re:Guess he doesn't know his own product... by EnglishTim · · Score: 1

      Know that for a fact, do you? Work for Squenix, dod you?

    20. Re:Guess he doesn't know his own product... by EnglishTim · · Score: 1

      dod -> do

      Shoulda previewed.

    21. Re:Guess he doesn't know his own product... by Delphiki · · Score: 2, Informative

      This whole argument is moot. It's already been announced that FFXI will require a HDD.

      --

      Feel free to mod me "-1 - Angry Jerk".

    22. Re:Guess he doesn't know his own product... by Utoxin · · Score: 1

      Don't have to. Do you know any other way to store 10+ /Gigs/ of data that could change at any time?

      If you're questioning whether FFXI even /will/ come out for the 360, you didn't pay much attention to any of the recent tradeshows. The FFXI Beta for Xbox 360 is due to start later this year, with a probably release sometime early next year.

      --
      Matthew Walker
      http://www.tweeterdiet.com/ - My Diet Tracking Tool
    23. Re:Guess he doesn't know his own product... by Anonymous Coward · · Score: 0

      The problem I have with your arguement is you listed two PC games to back up your arguement when it's a discussion about a game console.

      As for mp3s, you could still stream them from your PC if you have a home network.

    24. Re:Guess he doesn't know his own product... by Anonymous Coward · · Score: 0

      Half-life 2 is getting an Xbox port. Once the source engine is ported, counter strike won't be far behind.

    25. Re:Guess he doesn't know his own product... by MikeBabcock · · Score: 1

      Ironically developers are their real source of revenue.

      The worst thing you can do is alienate your developer base.

      --
      - Michael T. Babcock (Yes, I blog)
    26. Re:Guess he doesn't know his own product... by Attackman · · Score: 1

      You sound like you could prove that black equals white.

      He'd be apt to avoid zebra crosssings then ;)

      --
      Ignore the rantings above. Poster is an idiot.
    27. Re:Guess he doesn't know his own product... by Anonymous Coward · · Score: 0

      Pft, Final Fantasy XI doesn't count as a game, it's a job.

      Besides, I thought they were using SUBSTANTIALLY larger memory cards on the XBox 360. Couldn't they just use those to store the patches?

      Oh, wait, this is Squeenix, anything involving creativity is impossible. :)

    28. Re:Guess he doesn't know his own product... by AlexMax2742 · · Score: 1

      Not necissarily, since so few games made use of the hard drive anyway beyond cacheing. But I already have a +4 insightful on this subject, scroll down.

      --
      I'm the guy with the unpopular opinion
    29. Re:Guess he doesn't know his own product... by abradsn · · Score: 1

      I agree there are limitations to the workarounds, and you are probably right that the consumer wouldn't like some of them. I was just pointing out that, these workarounds aren't that hard to do, and perhaps with a great deal of time and effort (maybe sometime in the future) there might even be good alternatives available. Specifically, if network bandwidth were 3 or 4 orders of magnitude bigger, then some of these problems could be adequately handled without too much havoc being brought down on developers.

      As for processing, I think we will find that eventually client processing will be less important than server side processing. Basically, I think we will cycle back to thin client architecture for a while. (Perhaps the server will be a distributed set of clients though? who knows...) I'm not sure how long that will last though.

    30. Re:Guess he doesn't know his own product... by AlexMax2742 · · Score: 1

      What is preventing the patches to the game from being streamed and stored in memory? FF XI has been out for a really long time, so I assume that most of the major patching has already gotten out of the way anyway. A lack of hard drive might make it kind of wonky, but I don't think it's totally infeasable.

      --
      I'm the guy with the unpopular opinion
    31. Re:Guess he doesn't know his own product... by EnglishTim · · Score: 1

      I think you're reaching with your 10Gb of data assertion. The majority of the expensive data (textures etc) will stay the same and exe patches and other changes could be stored on a memory stick. It could be that some superficial enhancements could only be available to hard drive owners. Perhaps some things will stream over the network. Perhaps for whole new areas you'll have to order a new DVD.

      What I'm saying is this: Considering that you know fuck all about the Xbox 360 compared to J. Allard, I don't really think you're in a position to call him a liar.

  2. well now...... by B3AST! · · Score: 0, Flamebait
    there isn't a game on 360 that you can't play without a hard drive

    yes...RIGHT NOW there aren't any because they haven't had all that much time to figure out everything they can do with the system.....but now developers have to make sure that their games can be played without a harddrive, so, if every one CAN be played without a harddrive...why do the other people have the harddrive (besides listening to music)??!?

    it seems to me that everyone who buys the one with the harddrive will be getting screwed since the harddrive won't really add to the gaming experience....it's like getting a really fast car, but then realizing that since everyone else is going 5mph, you have to go that speed

    1. Re:well now...... by Anonymous Coward · · Score: 0

      The biggest reason for the hard drive is downloadable content. I'm sure that most games will play the core disk without a hard drive, but if you want to get new levels/models/missions/music/weapons/costumes etc, you'll probably need the hard drive. You have three options: 1)Get the Core 360, Dont buy a memory card, don't save. [$300 + Games] 2)Get the Core 360, Buy a memory card, save 64MB worth of game saves [$350 + Games] 3) Buy the Deluxe 360, save 20GB worth of game saves and extra content [$400 + Games + Extra Content Costs]

      I find it rediculous that the cost of the memory card puts you only $50 away from the cost of the hard drive.

    2. Re:well now...... by Saige · · Score: 2, Interesting

      Reasons for a HD:

      1) Downloadable content for games. Not just a little, as will fit on a memory card, but lots and lots of it. Especially important for any patches.

      2) Downloadable media - game trailers and the like.

      3) Backward compat. Because the original Xbox has a HD and did not abstract it away, all Xbox 1 games will require a HD to run at all.

      4) Games CAN use it. They just won't require it. There are games that will release on or close to launch day that will make use of the HD to improve the game experience.

      There is plenty of reason to get the HD, and it's more or less a necessity of you plan on playing over Live (a memory card will work, but the experience will be pretty piss-poor, I'd guess).

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:well now...... by Big+Frank · · Score: 1

      I heard through the grape vine that the reason for deciding to make the HD optional was supply chain issues. In the panicked rush to beat the PS3 to market, MS realized that they couldn't get enough HD's in time to support the X-Box 360 launch, so decided to make the HD optional. I also heard that they have told retailers to expect shortages of the premium package including the HD through the holiday season. Can any /.'ers vet this info?

    4. Re:well now...... by B3AST! · · Score: 0

      you probably should have tried to comprehend what i was saying

      yes there are lots of reasons to have the harddrive, i never said there weren't, i SAID (yes, this takes READING abilities) that if there is an option to NOT have the harddrive, the game makers are not going to wanna make extra content and all that stuff that will alienate part of the audience...they're going to have to cater to both people with and those without the harddrive, which is NOT what they were promised......in the end they aren't going to want to waste the time on all that extra stuff because they'll still have to make it a good game WITHOUT the stuff

      entiende??

      and whoever modded this as flamebait is an idiot....there was nothing about that post that even came close....

  3. But wait ! by GaelTadh · · Score: 4, Insightful

    Without a harddrive how am I supposed to install linux on it and turn it into a cheap media center that runs mame ?

    --
    Search your logs like the web: splunk!
    1. Re:But wait ! by Freexe · · Score: 1

      I am sure someone will figure it out

      --
      "In a time of universal deceit - telling the truth is a revolutionary act." - George Orwell
    2. Re:But wait ! by KillShill · · Score: 1

      use a usb hard drive...

      will cost less for more storage, faster and more versatile.

      that is of course, if your DRM overlords allow you the privilege of hooking up "unapproved" storage devices to THEIR xbox360...

      it is after all, their machine, is it not....?

      oh wait.

      --
      Science : Proprietary , Knowledge : Open Source
    3. Re:But wait ! by pnice · · Score: 1

      I actually did that with my Xbox. I got the Phantasy Star Online Episode I & II USB Keyboard Adapter for my Xbox when it was available for free plus shipping and handling ($6.95USD). I plugged that in to the control port and then hooked my 1gig usb key to it and turned on the Xbox. It treated it like an unformated memory card and formated my USB key as one giant memory card. I thought I had trashed my USB actually because I had a little trouble formating it back once I disconnected it from the Xbox.

  4. Cost Cutting by ReverendHoss · · Score: 2, Insightful

    I think he missed the real point of the criticism with his defense. I think the idea of different tiers of packaging and possible upgrades is a good idea. But I think many people believe that internal storage is no longer one of the "optional" features that can be removed to cut the cost of the machine.

  5. They may not require an HD but... by Iriel · · Score: 4, Insightful

    ...the game could be crippled without one. Imagine when all the new maps come out for Halo3 and you're the one that can't play with your friends on Live because you don't have the HD to download the map-pack.

    They really need to give up the act about 'broadening our audience' for a while. Until this system costs less than I pay for my car each month, I don't think they'll be reaching for anybody but hardcore gamers.

    --
    Perfecting Discordia
    www.stevenvansickle.com
    1. Re:They may not require an HD but... by DarkYoshi · · Score: 1

      You can still download new maps of Live, but you need to buy a memory card (surely expensive) for that. Of course, you need the memory card to save your games too.

    2. Re:They may not require an HD but... by Geoffreyerffoeg · · Score: 1

      Imagine when all the new maps come out for Halo3 and you're the one that can't play with your friends on Live because you don't have the HD to download the map-pack.

      Not only can you save the maps to a memory card instead, they could always just stream you the map before the game if necessary and keep it in RAM. It shouldn't be that slow - it's just one map at a time, and they can start streaming it as soon as you join the party or begin matchmaking or log in or whatever.

    3. Re:They may not require an HD but... by NanoGator · · Score: 5, Insightful

      "They may not require an HD but...the game could be crippled without one. Imagine when all the new maps come out for Halo3 and you're the one that can't play with your friends on Live because you don't have the HD to download the map-pack."

      Um... so? Not having a net connection would 'cripple' Halo, as well. Is Microsoft supposed to provide that for you, too?

      Enough of the dipshitted belly aching. Microsoft made the system upgradable and offered a cheaper version of the system. As an added bonus, a hard drive failure won't mean replacing the whole unit. As yet another added bonus, the drives are removable so you can physically carry them to a friend's house. Oh those evil bastards at Microsoft.

      Of all the things you could be bitching about with regards to the XBOX360, this is the stupidest by a rather large margin. Bitch about the controller being almost exactly like the PS2's. Bitch about the high price tag. (ready to cast your stones at Sony over that, too.) Bitch about the screenshots not looking all that advanced. Bitch about the same ol humdrum games being made for it. Bitch about EA supporting it. Bitch about Microsoft being a bunch of assholes. These are all great reasons to bitch. But a removable hard drive? Lighten up.

      --
      "Derp de derp."
    4. Re:They may not require an HD but... by DarkZero · · Score: 3, Insightful

      They may not require an D but... the game could be crippled without one. Imagine when all the new maps come out for Halo3 and you're the one that can't play with your friends on Live because you don't have the HD to download the map-pack.

      I think you have it backwards. The problem isn't that the people without the hard drive won't be able to use that feature. The problem is that in order to accomodate those people, the game will never HAVE that feature to begin with. Take the PS2 for instance. Because not everyone has a modem, very few games are online, especially compared to the Xbox. Similarly, because not every 360 owner will have a hard drive, very few games for the 360 will use the hard drive feature.

    5. Re:They may not require an HD but... by abradsn · · Score: 1

      Man, you lighten up! We aren't all that bad. Mostly, all we do at MS is sit around and bitch about why we think people like you are assholes. :)

    6. Re:They may not require an HD but... by Anonymous Coward · · Score: 0

      Another example of this is the horrible lack of 4 player games for the ps2 due to the need to purchase the multitap seperately. In fact, this even caused many 3rd party developers not to include 4 player modes in the Gamecube and Xbox ports of these ps2 games because it would require too much extra work.

  6. I'm not sure who's supposed to be disappointed by Shadow+Wrought · · Score: 0, Redundant

    Uh, that'd be your consumers J.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:I'm not sure who's supposed to be disappointed by Jackson_Ash · · Score: 1

      I'd say every single one of your English teachers are shaking their heads in disappointment Mr Allard. JA

  7. again by ArsonSmith · · Score: 0, Troll

    And again Microsoft is going to find a way to fall flat on it's face and land in a pile of money.

    --
    Paying taxes to buy civilization is like paying a hooker to buy love.
    1. Re:again by Zangief · · Score: 4, Insightful

      Like they did with the original Xbox, when they fell on a large pile of NEGATIVE money?

    2. Re:again by fwitness · · Score: 1

      I had to laugh at that statement. I love MS just for the debate they constantly ensue. How does Microsoft even think about money anymore?

      "Oooh, we lost a few hundred million on the xbox, that's sad."

      "How much are are we going to make on Office products alone next year?"

      <I-draw-with-oatmeal-cookies-type insane laughter>

      "Really? I couldn't even write that on a piece of paper without turning it sideways. That's if I could figure out how many zeros that is."

      "So Bob, how goes the purchase of Venus?"

      --
      -- I have fans? Wow.
    3. Re:again by ArsonSmith · · Score: 1

      Wow I didn't realize that Microsoft was in the red now. Are they going to declare bankruptsy?

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    4. Re:again by melipla · · Score: 1

      Still, but making consumers pay $100 more for a hard drive is a good way to recoup some of that money. Mass production of a 20gig drive *has* to be cheaper then that.

      Besides, have you seen the prices of pre-order bundles? The highest one is $1,999--someone has to be making money. [ http://www.gamestop.com/gs/360/360.asp ]

  8. FFXI definately need a HD by Eugene · · Score: 2, Insightful

    There is no way Final Fantasy XI can play WITHOUT a hard drive. It's really simple, MMORPG will always have patches and update contents. So unless M$ is dropping FFXI, or J. Allard isn't aware that FFXI will be ported to Xbox360, his statement is simply not true.

    1. Re:FFXI definately need a HD by Anonymous Coward · · Score: 0

      I can't speak to FFXI in specific since there have already been changes between early statements about its capabilities and more recent ones (specifically, I read early statements that it would be limited to 480p resolution and more recently I've read that it will be capable of 720p). That being said, the implication that all MMORPGs will require a hard drive to run is, on its face, dead wrong. Everquest Online Adventures has been running for some time now on the PS2 and it doesn't require a hard drive. I therefore find it hard to believe that Sony can accomplish something in software that other companies cannot.

    2. Re:FFXI definately need a HD by Eugene · · Score: 1

      MMORPG runs on a persistant world, an ever changing world, requiring content updates and patches.. new ideas being introduced all the time, and bad ideas need to be fixed. without HD, the only way to store changes is on your memory card, and that is probably not nearly enough unless you are using 512MB or bigger card.

      And why is my post being marked *Redudent*? I was the first one to post on FFXI issue, but others were assigned being modded up and there for display first if you sort by mod scores.

    3. Re:FFXI definately need a HD by Anonymous Coward · · Score: 0

      I guess you're not counting the first post?

  9. The PS2 HDD developer fiasco... by neura · · Score: 5, Insightful

    The problem with making it optional is that developers will never make any cool features for the HDD unless it's ubiquitous. I think that's the main reason Sony just did away with the HDD when releasing the PSTwo. Why would developers make games that even made use of it at all, much less required it, if it just alienated the people that did not have one.

    We may not see quite the same problem here, since at least it will exist as an option from the start, but no major developer is going to release a game that has any features supporting the HD without serious consideration of how it will effect the customers that don't have one.

    I also agree with the first reply, FFXI will NEED the HDD, but maybe he's just using Microsoft speak (poster #2) and saying that there are no games on the system NOW that require the HDD because there's technically no system available and no games available. Wouldn't be the first time MS abused "language loopholes" to pacify the audience...

    1. Re:The PS2 HDD developer fiasco... by abradsn · · Score: 1

      ** Begin rant **
      You guys wine too much -- if a developer can figure out how to make particle based physics, then they can just as easily check the "Is Hard drive present" function and take advantage of it if it is there. Besides, there are lots of thir party devices out there that are just additions to whatever you've got.

      However, I do think that the main point of consoles is somewhat lost now, and that is the underlining point right. Consoles have historically been little black boxes that are powerful because the developer can just squeeze every last bit of performance out of the thing.

      They can do this by performing tricks that would be insanely stupid on a more open platform.

      For example programming on the bare metal is usually a recipe for disaster, but you can do it on a console because everyone has the same processor and the same video card. You know exactly how much memory that you have, and you can rewrite internal memory handling routines if you really need extra performance.

      It makes the code unportable, but who cares...nobody. The console is always the same, and there will be no need to worry about stupid little differences in processors breaking things.

      This hard drive thing is just an example of that, but be aware that it isn't that bad of a problem. As long as storage can be attached, stuff can just save to that. This is like complaining about those little memory cards that systems (dreamcaste, ps2, whatever) use to have. There were different sizes and they were taken advantage of, even though they were optional. ** End rant **

    2. Re:The PS2 HDD developer fiasco... by steveo777 · · Score: 1
      I agree with your first paragraph completely. I'm not anyone's fanboy, and I've not been interested in X-Box 360 or the original, except for a few games. I mean, Halo and Halo 2 are mad fun when you play with your buddies, but so is every other multiplayer game that is done well. Other examples are Smash Bros, Mario Kart, and Taiko Drum Master.

      Back to my point. Peripherals. So, you don't buy the HDD up front, but you encounter problems with games that would be better with it, or retro games that need it. What happens then? Well, maybe somewhere down the line you can get a used HDD, not likely. But, unless they won't allow it (very possible), I'm sure Pelican or MadKatz is going to come out with a third party HDD. And, knowing they, it'll be bigger and cheaper. So, don't worry about the HDD, or the Mem cards, they'll be taken care of.

      --
      This sig isn't original enough, it's time to come up with something witty...
    3. Re:The PS2 HDD developer fiasco... by abradsn · · Score: 1

      Well, maybe somewhere down the line you can get a used HDD, not likely. But, unless they won't allow it (very possible)...

      Maybe they can still just offer an unofficial upgrade path??? Hasn't this type of thing been done before?

  10. We're developing a 2Pi game by Anonymous Coward · · Score: 0

    And one of the requirements is that you make a game that can be played without a hard drive and without a memory card. You should be able to go through the game from beginning to end without saving.

    I'll leave it up to you to decide how much extra work that is for developers.

    1. Re:We're developing a 2Pi game by Frodo+Crockett · · Score: 0, Redundant

      I call bullshit. Name the game, the developer, or the mechanism by which the execs propose you do without a mem card. And no, I don't believe that anyone is going to use passcodes in this day and age.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    2. Re:We're developing a 2Pi game by FidelCatsro · · Score: 1

      Nintendo , every game on Gameboy advance , Nintendo DS , cartridge .

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    3. Re:We're developing a 2Pi game by cornface · · Score: 0, Troll

      Nintendo , every game on Gameboy advance , Nintendo DS , cartridge .

      Wow, that's like, so totally relevant.

      Like, oh my god.

    4. Re:We're developing a 2Pi game by Anonymous Coward · · Score: 0

      Call bullshit all you like. All area transitions and save states are to be socked away to memory. As long as you don't turn off your Xbox, you should be able to play all the way throguh the game without saving.

      I see the source of your confusion in my statement, though. We don't have to provide no-save functionality if you turn your XBox off.

    5. Re:We're developing a 2Pi game by Anonymous Coward · · Score: 0

      I've read /. for a few years now and never made a comment like this. First time, here we go...

      Wow, you're stupid.

    6. Re:We're developing a 2Pi game by Frodo+Crockett · · Score: 1

      Wow, that's like, so totally relevant.

      It's not irrelevant. He's trolling. Note that his name is very similar to non-troll /. user FidelCastro.

      Like, oh my god.

      Never, ever, ever say that here. Ever. >_

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    7. Re:We're developing a 2Pi game by Frodo+Crockett · · Score: 1

      Call bullshit all you like. All area transitions and save states are to be socked away to memory. As long as you don't turn off your Xbox, you should be able to play all the way throguh the game without saving.

      That occured to me, but only works if your game is very short. Puzzle games come to mind, but what about saving high scores? What about game options? I still think the OP was a troll, and so are you.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    8. Re:We're developing a 2Pi game by Anonymous Coward · · Score: 0

      Maybe the game doesn't actually take 7000 hours to finish? Or possibly you're not reading what he said:

      "As long as you don't turn off your Xbox, you should be able to play all the way throguh the game without saving."

      That means that, even if you had to leave the thing on for a year, you could still play through the entire game without a hard drive, and without a memory card. Doesn't sound remotely implausible, does it? There are a lot of games (especially PS2 / PS2 games) that are really unplayable without a memory card, because the developers couldn't be bothered to make it work without one.

    9. Re:We're developing a 2Pi game by Anonymous Coward · · Score: 0

      ". Name the game, the developer, or the mechanism by which the execs propose you do without a mem card"
      Next time before you decide to call someone a troll , please read your own posts .
      There is not a user called Fidelcastro .Slashdot has a check mechanism which prevents similar names such as this .
      If i were to look back over your posting history , Who will look more like a troll dear boy .
      Next time try not to be such an arse .

    10. Re:We're developing a 2Pi game by cornface · · Score: 1

      It's not irrelevant. He's trolling. Note that his name is very similar to non-troll /. user FidelCastro.

      Your mom was trolling.

    11. Re:We're developing a 2Pi game by Anonymous Coward · · Score: 0

      You know, I don't think a real troll account would get the Karma bonus. I seem to remember Catsro posting quite a few legitimate posts. Perhaps you just misread it as "Castro" in trhe past?

    12. Re:We're developing a 2Pi game by KDR_11k · · Score: 1

      It's common policy that the game must run without a memory device. Noone says it has to be really usable (Final Fantasy without saving?) but it has to start without the memory device. Probably to allow for changing the memcard during the game.

      Personally I think it'd be nice if that would trigger a "demo mode" that unlocks quite some stuff but doesn't save to make the in-store demos more interesting.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:We're developing a 2Pi game by overlordmead · · Score: 1

      Call bullshit all you like. All area transitions and save states are to be socked away to memory. As long as you don't turn off your Xbox, you should be able to play all the way throguh the game without saving. ... you should look at that statement from the perspective of less-than-hardcore gaming consumer to realize how ridiculous it sounds. So everything is fine, unless, I turn off the Xbox360, encounter the next rural power outage while in the midst of my new favorite Xbox360 title, or god forbid ..lose interest in a lackluster game and want to play another title. and then Microsoft wants another $100 for a 20 gig HD? wtf.... If M$ intends to marginalize the sometime gamers they are doing a prime job; Nintendo Revolution sounds better every minute to me, specially if I can download for-pay retro content(FFIII here I come!) the overlord

      --
      Think Gnole-ish, not prole-ish
  11. Sure, all games can run without one... by dividedsky319 · · Score: 5, Insightful

    Sure, all games can run without the hard drive...

    BUT, if ALL systems DID have the hard drive... that allows the game developers to utilize it to it's max potential.

    Imagine if the Revolution's controller was optional. An add-on of sorts. That kind of cripples the system. But since ALL the systems will have this extra ability, it means the developers can utilize it. Only having a fraction owning a particular accessory could scare developers away from actually using it.

    This, IMO, is why it's too bad that all the systems don't have the hard drive.

    1. Re:Sure, all games can run without one... by AlexMax2742 · · Score: 4, Insightful
      Sure, all games can run without the hard drive...

      BUT, if ALL systems DID have the hard drive... that allows the game developers to utilize it to it's max potential.

      All Xbox's came with a hard drive. Hardly any developers took any real advantage of it other than being a giant memory card. Frankly, I don't blame Microsoft, why include something standard that a very few games make use of anyway?

      --
      I'm the guy with the unpopular opinion
    2. Re:Sure, all games can run without one... by neura · · Score: 2, Insightful

      This is an excellent example of exactly why they should not make it optional. If it's optional, developers will be much less likely to use it. If it were built in, developers could count on taking advantage of it and therefore wouldn't mind investing the extra time and money into writing code to support it.

    3. Re:Sure, all games can run without one... by truffle · · Score: 1, Informative

      wow you're just flat at wrong, most x-box games did in fact make use of the hard drive. Perhaps just for faster save/load, perhaps just for caching, but those things resulted in significant performance increases and reduced load times.

      --

      ---
      I support spreading santorum
    4. Re:Sure, all games can run without one... by Anonymous Coward · · Score: 0

      The hard drive on the xbox was used quite a bit for caching game data, something that can't be gaurenteed with the 360. Hard drives are slow, but disc drives are A LOT slower.

    5. Re:Sure, all games can run without one... by everythingeverything · · Score: 1

      'Specially given how much they cost.

      --
      "One seeks a midwife for his thoughts, another someone to whom he can be a midwife: thus originates a good conversation.
    6. Re:Sure, all games can run without one... by Saige · · Score: 1

      Technically, all games took advantage of the HD. For saving settings data, save games, and some amount of built-in caching. These same things will likely be done with the 360 if you have a HD.

      However, the number of games that were written to do anything significant with the HD was very, VERY small.

      --
      "You know your god is man-made when he hates all the same people you do."
    7. Re:Sure, all games can run without one... by Johnno74 · · Score: 1
      Hardly any developers took any real advantage of it other than being a giant memory card


      Not true. Halo is a good example - when you first load a level, its slowwww (remember the blue bar moving across the screen).
      Next load, its fast.

      Of course, the xbox DVD drive is as slow as hell (largely because of the crap ribbon cable, apparently), and doesn't even use DMA. Proper DMA support should reduce the need to cache data.
    8. Re:Sure, all games can run without one... by Dr.+Sp0ng · · Score: 1

      Not true. Halo is a good example - when you first load a level, its slowwww (remember the blue bar moving across the screen). Next load, its fast.

      That's a perfect example of a feature that developers can still implement, because if there's no hard drive, they can just turn it off.

    9. Re:Sure, all games can run without one... by Yakman · · Score: 1

      wow you're just flat at wrong, most x-box games did in fact make use of the hard drive. Perhaps just for faster save/load, perhaps just for caching, but those things resulted in significant performance increases and reduced load times.

      I'm just guessing here (but hey, this is /. - facts are irrelevant!) but my theory is that the xbox API provides the use of the HDD for caching etc automatically. I mean that the game doesn't have to be coded such that "Load this level from the DVD and cache it on the HDD", the developer just says "Load this level" and the API will load from DVD and cache the first time or read from cache the second.

      What I'm getting at is that if you have an XB360 with a HDD then you'll get that functionality anyway, and if you don't you won't. The developer doesn't have to do anything different. What people are saying is there weren't many, if any, games that actually used the HDD explicitly in the game and had a dependency on it.

    10. Re:Sure, all games can run without one... by antin · · Score: 1

      As other people have mentioned a lot of xbox games used it for caching to speed up load times. However one point that a developer for the xbox 360 made (and I am really sorry I can't remember the developer or the name of the game) was that the lack of the harddrive is placing restrictions on what they can do for the 360.

      This developer was writing a game that streamed all the content from the disc (sort of like GTA does I guess) and they said they had planned to have a helicopter/plane as one of the vehicles you could use, but that without a harddrive and due to the increased texture sizes etc... associated with HD support that they just couldn't stream the data from the DVD fast enough to let you fly around. Because of that they cut the flying vehicles. With a harddrive through they could precache a bunch of stuff.

      Personally I think the really silly thing about not including the harddrive is that it is a false saving. If you don't buy the harddrive you need to get a memory card (for about $40). So already the two xbox packs are really $340 and $400. Microsoft should really not sell a memory card and just sell the harddrive seperately for $60 or so. Their marketing monkeys can still have a $300 and a $400 pack and developers can all program assuming a harddrive.

    11. Re:Sure, all games can run without one... by fwitness · · Score: 4, Interesting

      Unlike most of my sibling posters I get your point, and have banging my drum on it for awhile. Yes, developers used the HDDs as an easy way to precache data, but that's not using the HDD. Yes, you can save uberloads of games but that's also not what we mean. You can buy a big mem card for a PS2 and I've never had a loading issue on my Gamecube, *ever*. What those systems *don't* have, is a built in area of massive storage for downloadable content, or allow you to have an entire world saved as part of your game. The xbox could do that sort of thing, but never really did.

      Point being, the XBox was innovative in that it was the first console to ever feature such a large, fast dedicated local storage. Possibilities abounded, yet no one did anything significant with it.

      --
      -- I have fans? Wow.
    12. Re:Sure, all games can run without one... by fwitness · · Score: 1

      Perfect point, and I agree totally, but I have to ask...

      "..streamed all the content from the disc (sort of like GTA does I guess)...couldn't stream the data from the DVD fast enough"

      Then how does GTA do it on a slow ass DVD drive, with a pretty anemic amount of memory? That doesn't sound like a good omen for the XBox's technical prowess. Sounds like someone doesn't want to take the time to write smart precaching algorithms in order to meet a deadline. Yes, I know the PS2 doesn't do it in high-def, but the XBox360 will easily be an order of magnitude more powerful than the current PS2 as far as pushing polys, memory capacity (and bandwidth) and flat out drive speed. If the 360 will render beautiful worlds that we must stop and admire the SPEED LIMIT SIGNS in then something, somewhere, ain't right.

      --
      -- I have fans? Wow.
    13. Re:Sure, all games can run without one... by Anonymous Coward · · Score: 0

      Will the data read speeds from the DVD drive have increased though? I can't see why they would have.

    14. Re:Sure, all games can run without one... by Anonymous Coward · · Score: 1, Informative

      That's not how the APIs for Xbox 1 worked at all.

      You had a variant of CreateFile(). Give it a drive letter in the path and that's where you read from. (D for the DVD, Z for the scratch partition assigned to your game, etc...)

      Notice something? You have to manage this all yourself.

    15. Re:Sure, all games can run without one... by AlexMax2742 · · Score: 1

      Grand Theft Auto has to do this because of the abysmal amount of memory present in the PS2, which was part of the reason why it was so 'hard to develop for'. Therefore, it streamed stuff from the DVD drive to RAM. The Xbox360 has 512MB of really fucking fast RAM, and since you don't have nearly as much operating system overhead as you do on a PC, that means that a very sizeable portion of said RAM is avalable for...say...caching.

      --
      I'm the guy with the unpopular opinion
    16. Re:Sure, all games can run without one... by AlexMax2742 · · Score: 1
      The Xbox 360's hard drive isn't on the same level as a disc drive. Those 'hard drives' are essentially the same hard drives they put in portable computers. Think of it as a hard drive that's really really easy to remove, not as an abysmally slow disc drive with a lot of storage.

      Also, caching is not a vital part of a gane. You can still play a game without caching to a hard drive, you'll just have longer load times becuase it's having to read stuff off of the DVD drive again and again instead of reading it off of a hard drive. Real cache on a processor works by grabbing a bunch of data that was recently accessed on the assumption that it will be accessed again within a short period of time. When it comes time to find something, it will check RAM, then the cache, then lastly the DVD itself for the data. Why would removing cache from this equation break the game? All it would do is just skip moving data to cache and looking in the cache for data.

      --
      I'm the guy with the unpopular opinion
    17. Re:Sure, all games can run without one... by AlexMax2742 · · Score: 1
      Load times are not vital to a game, and as posted elsewhere in this thread can easily be abstracted out from a game (if harddrive found use caching, else don't bother). In addition, the XBox has tons of really fast RAM to work with, so it can use what is left of RAM for caching AS WELL AS using a hard drive, if avalable.

      And yes, the hard drive was used for awesome and unique things....but it seemed that almost every game that did it had a lot of Microsoft involvement in it (Ninja Gaiden, DoA 3, Halo 2), or was a Microsoft Game Studios project itself (Project Gotham 2, MechAssault). A chilling parallel to the application of the two screens on the Nintendo DS, if you ask me...it only seemed to be used to its fullest potential by Nintendo iteself or by studios with Nintendo's backing.

      --
      I'm the guy with the unpopular opinion
    18. Re:Sure, all games can run without one... by phxbadash · · Score: 1

      The DVD-Rom drive on the original XBox was a 2X drive, the Xbox360 will have a 12 or 16X drive. The data read speeds will be significantly increased.

  12. Allard. by cornface · · Score: 1, Flamebait

    J. Allard's "extreme" makeover from (balding gray-haired corpodrone to earring clad, doofus, sweatshirt under the jacket, teenage-style hipster) is one of the saddest and most embarrassing things to come out of corporate America in a long, long time.

    1. Re:Allard. by Saige · · Score: 1

      Huh?

      The guy got ten years older, and in the process ended up looking ten years YOUNGER. Most of the people I know would LOVE to end up doing a similar thing - I know I sure as hell would!

      Besides, who actually wants to look like a corporate drone?

      Hmmm... thinking about what most of my fellow Microsofties wear, perhaps quite a few people do... :/

      --
      "You know your god is man-made when he hates all the same people you do."
    2. Re:Allard. by cornface · · Score: 1

      The guy got ten years older, and in the process ended up looking ten years YOUNGER. Most of the people I know would LOVE to end up doing a similar thing - I know I sure as hell would!

      Looking younger and dressing like a teenager as a stupid marketing gimmick are not the same thing.

      The latter is the sign of being a giant embarrassing douche.

    3. Re:Allard. by Anonymous Coward · · Score: 0

      I'd hardly call that an extreme makeover or dressing like a teenager. More like making a token effort to be more presentable to the general public. Most of the patrons at any halfway decent bookstore or coffee shop or CD store are going to look more...uh..."extreme" than he does.

    4. Re:Allard. by Anonymous Coward · · Score: 0

      Yeah, I'm thinking 60 year olds in deep red lipstick and eyeshadow.

      Looking 10-20 years younger than you really are is not a sign of style.

    5. Re:Allard. by GameNutz · · Score: 1

      evil.angela at gmail.com
      "Hmmm... thinking about what most of my fellow Microsofties wear, perhaps quite a few people do... :/"

      I love the fact that you work for Microsoft and use GMail. Why not send Ballmer an invitation for a free account?

      Sorry, offtopic but I couldn't resist! *dodges flying chair*

    6. Re:Allard. by Saige · · Score: 1

      Hehe, you're not the first to mention that...

      GMail had more space and a better UI, so I went with it... still have my hotmail, and may go back if the new UI they're doing is as easy to use as it looks.

      I also use WinAmp over WMP, cause the MMD3 skin allows me to keep it in a nice little toolbar on the top of one of my monitors, where I can get to all the controls and info, but doesn't use up too much space. WMP doesn't have something as convienent...

      And even Firefox, since tabbed browsing is just that great.

      --
      "You know your god is man-made when he hates all the same people you do."
  13. So, which is it???? by neura · · Score: 5, Informative

    From the article:

    "I'm not sure who's supposed to be disappointed." -- The unknowing customers you're screwing over by forcing developers to not take advantage of the hardrive for fear of screwing their customers over and the developers who can no longer use the HDD for caching, etc. etc. (listed later)

    "Are there developers who are disappointed? Yeah, sure." -- Did he not just say he wasn't sure who was supposed to be disappointed?

    "I was the biggest fan of the hard drive and its potential, but the problem is that we sold 22million Xbox consoles and 5million, maybe 10million just don't care about it." -- Maybe they didn't even know it was being used in games they were playing, used for caching, storing huge save games that would require an entire memory card, used for map updates, used for patches to the game itself, etc.

    "We can either ask the gamer to pay for it, pay for it ourselves, or prove that there's enough value in it and have the gamer say 'I want to pay for it' - I think that's the right model." -- again just completely missing the point, it creates a situation where developers have to make a choice to support it or not, piss off the customers that don't have one or not, etc.

    "A lot of people have said: 'This is really confusing - you have different configurations and blah, blah, blah', and I'm like: what consumer electronics business in the world has three manufacturers, three brands that each make one thing that doesn't change for seven years?" -- that should be pretty damn obvious, it's the consumer electronics business that YOU are in...

  14. No memory card by atarrri · · Score: 4, Insightful

    The problem is that there is an implication that you're saving 100 dollars by getting the cheaper model when in fact you will need to purchase a 40-dollar memory card to save games (something that is a fundamental requirement of modern gaming). Thus you will only save 60 dollars and get a much worse deal. A lot of people will be disappointed when they opt for the cheaper model and find out a few hours later that they still need to spend another 40 bucks before they can save their game.

    As it is I see this as a major mistake on Microsoft's part. They are making it more difficult for developers to take full advantage of their console just so some customers can save 60 dollars and still feel like they got ripped off.

    1. Re:No memory card by neura · · Score: 1

      From ebgames website, "Xbox 360 Memory Unit (64 MB)" page:

      "Required in absence of hard drive to play on Xbox Live and to save game progress."

      So yeah, the base system with it's free Live! trial will REQUIRE a memory card.

    2. Re:No memory card by MBraynard · · Score: 1
      "Required in absence of hard drive to play on Xbox Live and to save game progress."

      Actually, no, because you can't play on XBL with the free Xbox Live.

    3. Re:No memory card by Saige · · Score: 1

      A lot of people will be disappointed when they opt for the cheaper model and find out a few hours later that they still need to spend another 40 bucks before they can save their game.


      Yeah, we see how badly that hurt the PS2 sales when people realized they had to buy a memory card for it.

      --
      "You know your god is man-made when he hates all the same people you do."
    4. Re:No memory card by atarrri · · Score: 2, Insightful

      Slightly a different scenario with the PS2. There was no version of the system that came with a mem card much less a hard drive. In other words everyone that bought a system had to buy a memory card, there was no other option.

      All I'm saying is that some people will buy the $300 version and a game, bring it home, play it, that realize they can't save their game. Then they will pause the game and go back to the store and shell out 40 more bucks for a memory card and wish they just got the model with the hard drive, wireless controller, and other goodies. Most people I hope will realize that the $400 version is a better deal. Also let's not forget how the very existence of a sans-hard drive model causes an extra annoyance for developers.

    5. Re:No memory card by Anonymous Coward · · Score: 0

      yes.
      i think i read a while back (on slashdot nonetheless) that MS expects 80% of xbox 360 sales to be the premium version

    6. Re:No memory card by AlexMax2742 · · Score: 1
      Slightly a different scenario with the PS2. There was no version of the system that came with a mem card much less a hard drive. In other words everyone that bought a system had to buy a memory card, there was no other option.

      So, your argument that there were no bundled packages with a memory card follows that....Microsoft is evil for releasing a bundle with a memory card and a bunch of other things at much less cost than it would cost to buy each seporately? Your second statement would have still been true had someone gotten a launch PS2. I don't get it.

      --
      I'm the guy with the unpopular opinion
    7. Re:No memory card by KDR_11k · · Score: 1

      You can, but only on some promotional events.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:No memory card by hal2814 · · Score: 1

      But you see, the hard drive comes bundled with the system. There will be little (if any) profit made there. On the other hand, that $40 memory card probably only costs $5-$10 to make. They will make a tidy profit off of those.

    9. Re:No memory card by |/|/||| · · Score: 1
      Forgetting about XBL for the moment, "save game progress" doesn't seem very optional for most people.

      --
      [javac] 100 errors
    10. Re:No memory card by MBraynard · · Score: 1
      You mean like on the HD-free Playstation and playstation2 and GC?

      /. seems to be hating on MS for not providing a HD when they had in their last version, completely ingoring that the PS and PS2 and GC had no hard drive because the manufacturer determined people were smart enough to buy a memory card.

  15. I know who loses by GoNINzo · · Score: 3, Interesting

    The people who lose are the people who want to play old xbox games on their xbox 360. My understanding is that you need the hard drive (and an xbox live connection) to play older xbox games. Or has this fact changed in the past two weeks?

    --
    Gonzo Granzeau
    "Nothing the god of biomechanics wouldn't let you into heaven for.." -Roy Batty
    1. Re:I know who loses by CMiYC · · Score: 1

      I would not expect this to change. You have to download a binary recompiled for the PowerPC architecture that will use the data files from the original x86 disc.

  16. I'm not registered, so no one is going to see this by Anonymous Coward · · Score: 4, Informative

    Source

    Last but not least, after we were told that there was no ability to fly aircrafts in the game due to the DVD drive's inability to stream the environment fast enough in full 720p resolution. We asked Jacques Hennequet (Producer for Saint's Row), "If the Xbox 360 Hard Drive was standard across both SKU's, would flying aircrafts in the game have been a reality?", Jacques simply answered "Yes". While he completely understands why MS made the decision to not include a hard drive in the Core System, I think he felt somewhat disappointed, as it could have opened up much more possibilities within the gameplay for Volition's first Xbox 360 title.

    Not making it standard is making features be cut from games. End of story. Why is this a big deal when the others don't have a HDD? The Xbox had one standard, so it's taking a step backwards. THAT is why people are complaining - you're removing a feature that was being used unconsciously, and causing developers to cut features that otherwise would have been included.

  17. Re:I'm not registered, so no one is going to see t by Anonymous Coward · · Score: 0

    $10 says that they'll figure it out as the developers mature in their understanding of how to exploit the hardware. First gen games are almost always less polished than later games on a new system. Give it time. Saints Row II will probably be chock full of aviation.

  18. Less maintenence issues by shadwolf · · Score: 5, Insightful

    On the bright side, has anyone noticed that since the hard drive is removable, when it does go out (and it will), all you need to do as Joe Blow average consumer is go buy a replacement drive for it? The hard drive and the dvd drive are the two most likely pieces to fail in the console. At least you won't be screwed when the hard drive craps out as in the original XBOX model. Notice that I'm talking about Joe Blow here - not you hot rod modders.

    1. Re:Less maintenence issues by stinkbomb · · Score: 1

      Fewer fewer fewer fewer fewer fewer fewer fewer! Not Less! Fewer!

  19. That isn't what the article says. by hackwrench · · Score: 1

    Sure that's what the words in the article can clearly mean, but J. Allard just doesn't have a clear understanding of English. What he said was:

    "I don't know who we've let down."

    He doesn't seem to realize that "let down" is a synonym for disappointed...

    Ah wait, Firefox find stalled on the apostophe. He means the total package shoudn't be an overall disappointment, while not having a hard drive is a specific disappointment.

    But he still doesn't realize the chicken or egg problem that the hard drive entails, kind of like the HD content or HD TV situation.

  20. You've missed the point by truffle · · Score: 1


    This is all about price points. Mom goes to Walmart around Christmas and sees "XBox 360 $299". She's much more likely to buy it than she is to buy it at $399. That's all that matters. Mom will buy it.

    So now little Jimmy has it and he's slapping down $60/game every now and then, whenever he can afford one himself, or can nag his parents into buying one.

    Jimmy eventually gets Halo 3, and yes there are map packs, and yes his friends are playing them and he can't because he can only download one map onto his memory card at a time and it's just a huge pain. So he whines and it's been a year and his mom is like "god he spends a lot of time on that x-box I wish I hadn't bought it" and she forks over $99 for the hard drive upgrade.

    People are more willing to spend $800 over two years than they are to spend $600 all at once. It's just human consumer nature.

    Microsoft wants you to buy the stripped down version, then they will entice you to buy the upgrade. They get more users from the stripped down version, they get more money from the upgrades. It's win win for them.

    It makes perfect business sense and I don't blame them for avoiding taking an extra $100 loss on every system they sell so it has a hard drive.

    But does it suck for the developers? Of course. Does it mean games won't be *as good*, certainly. Is it better for Microsoft, probably yes. Personally I'm just going to suck it up and buy the premium system with the hard drive and the wireless dohicky etc. It's the price of early adoption, wait a year and premium will be $100 less, and regular will be $50 less, and more and more games will come out that just require the hard drive.

    --

    ---
    I support spreading santorum
  21. Ow. by Anonymous Coward · · Score: 3, Funny
    I've been madly skimming /. the last few minutes for interesting stories, before I have to leave for an appointment... you know how it is. Anyways, I think I pulled a brain muscle trying to read this line at 2x speed:
    There isn't a game on 360 that you can't play without a hard drive
    I sure hope Allard isn't in charge of writing the 360's manual... "Never don't not clean the unit with benzene." Might give someone an aneurysm.
    1. Re:Ow. by Anonymous Coward · · Score: 0

      "There is a game on 360 that you can play with a hard drive," isn't quite the same.

    2. Re:Ow. by Anonymous Coward · · Score: 0

      True, but "No games on the 360 require a hard drive to play" would have been much clearer. One negative instead of three. :)

    3. Re:Ow. by cornface · · Score: 1

      True, but "No games on the 360 require a hard drive to play" would have been much clearer. One negative instead of three. :)

      Yes, because negatives are so hard to comprehend. I mean, that sentence had at least ten words. I had to read each of them at least once!

  22. Utter waste of time by PaganRitual · · Score: 0, Troll

    ""Sometimes doing the right thing means doing the hard thing. Are there developers who are disappointed? Yeah, sure. I wish there was a hard drive and I wish there were four terabytes of memory; I wish it were free to consumers and I wish we could put one in every TV set - there are a lot of wishes that I have but at the end of the day we're trying to run a business, and you have to make those trade-offs. "

    Why do people even print or read this bullshit. People don't get their wish for a standard hard drive, and he sympathises with them by saying he wishing for all this fanciful bullshit like being totally free to everyone and four terabtyes of memory. I know we all know this, but this is just obvious PR garbage that isn't even worth the time of day. I'm presuming Edge magazine now has a comedy section, although they didn't in last months mag, so maybe they hide bullshit like this on their website only where hopefully less people will waste their time reading it. They could include anything that Allard or Kutaragi says and put it next to their pretty bad comic strip.

  23. Triple Negation for $1000 Alex by patternjuggler · · Score: 4, Funny

    There isn't a game on 360 that you can't play without a hard drive

    I can't not misunderstand this sentence because it doesn't have not too many un-un-negatives...

    1. Re:Triple Negation for $1000 Alex by Anonymous Coward · · Score: 0

      There is a game on 360 that you can play with a hard drive?

    2. Re:Triple Negation for $1000 Alex by Kingrames · · Score: 1

      Make a statement.

      Add Negatives.

      ???

      Profit!

      --
      If you can read this, I forgot to post anonymously.
  24. Not quite true. by Corngood · · Score: 1

    3) Backward compat. Because the original Xbox has a HD and did not abstract it away, all Xbox 1 games will require a HD to run at all.

    The HD was abstracted away to the same degree as storage in Windows. They could easily emulate the filesystem on solid state memory if it were fast enough; the problem is simply that so much storage was made available to the developers (something like a 700mb utility drive, not including save storage).

  25. 20 gigs? by SanityInAnarchy · · Score: 1

    I find it ridiculous that you need an Xbox-specific hard drive. For $100, I can get at least a 150 or 200 gig IDE/SATA hard drive. (IDE/SATA because there's almost no price difference.) Knock it down to, say, 80 gigs (still four times the standard drive) and you should easily have enough money to buy a cheap IDE card, maybe even a SATA card.

    I don't claim that I could build a gaming computer for less than $400, or $300 without a hard drive, though I might have fun trying. But I fail to see why we need a $100 drive that's only 20 gigs. In fact, considering the cheapest gaming computer Dell sells is over $1000, why not apply the same price scaling they do to the RAM, CPU, and video card to the hard drive? It'd end up costing less than $350 for the Deluxe, and instead of 20 gigs, you'd get over 200.

    --
    Don't thank God, thank a doctor!
    1. Re:20 gigs? by chrismcdirty · · Score: 1

      It's probably so they can recoup some loss from the price they're selling all the other materials. I have a feeling they're going to be selling at a huge loss with 3 PPC 970s doing the processing, along with a new ATI chipset.

      --
      It's like sex, except I'm having it!
    2. Re:20 gigs? by phxbadash · · Score: 1

      For the last fucking time, it is not a standard IDE/SATA desktop hard-drive, it is a 1.8 inch laptop hard drive, they are more expensive.

      Yes it is marked up, even for a laptop drive but FFS people get a god damned clue about the hardware before posting retarded comments.

    3. Re:20 gigs? by Rancidlunchmeat · · Score: 1

      Wait.. Wait.. Wait. I thought we were all complaining about the LACK of the HDD? Now you want to complain that if you buy the HDD it costs too much? But you don't HAVE to buy it! Allard just say so. Not any game that don't require the HDD can't be played! So you don't have to buy it! But if you do buy it, it costs too much? Aaaagh!

  26. Re:I'm not registered, so no one is going to see t by cornface · · Score: 1

    First gen games are almost always less polished than later games on a new system.

    Yes, with enough polishing even the foulest turd can become a shining diamond.

    Common knowledge.

  27. Bingo! by SanityInAnarchy · · Score: 3, Interesting

    And that's why people are disappointed. One of the great things about a console is that you can assume people will have the same hardware, so you don't have to scale down to the lowest common denominator. If it works on the development machine, it'll work on everyone's machine, otherwise theirs is officially broken.

    And if a hard drive, broadband connection, high-end nVidia card, quad-core processor (do I have that right?), and all of these are things you can count on most people having, you'll use all of them. Meaning we'd see a lot of very cool games using all of them. As it is now, this is worse than the original xbox -- it's just a high-end PS2. The only reason I'll ever buy one is if I can't borrow someone's for long enough to play through the Halo 3 campaign.

    It looks like PC gaming wins here, with things like Half-Life 2 -- you pretty much need an Internet connection, and probably broadband, in order to play the game and keep up with all the patches, meaning all that, plus some decent minimum requirements, can be assumed by any modders. Which is why we see such awesome mods. Natural Selection, anyone?

    So, PC gaming wins... maybe that's what they wanted?

    --
    Don't thank God, thank a doctor!
    1. Re:Bingo! by Rancidlunchmeat · · Score: 1

      ATI makes the Xenos GPU for the X360 (as well as the GPU in the Revolution), while nVidia is making the RSX GPU for the PS3.

  28. What? by Bethor · · Score: 1

    "So that seems like a win for developers - I'm not sure who's supposed to be disappointed."

    Ah! But you do know:

    "Are there developers who are disappointed? Yeah, sure."

    And then this:

    "You bought a Mini Cooper and you want the Turbo, you're screwed. You buy the Xbox 360 Core system, you can build up to the premium system and you won't be left out of anything along the way."

    Horrible analogy. People will not "upgrade" their Xbox because no games will require it. Developers will not create games that require the hard disk because most people will not have it. Recurse. How many times have we seen this?

    Btw, is being an arrogant fuckwit a prerequisite for working at MS?

    1. Re:What? by Nevita · · Score: 1

      Btw, is being an arrogant fuckwit a prerequisite for working at MS?

      It's not a prerequisite for working at MS.

      For being a manager at MS, on the other hand...

      --
      Wise men learn more from fools than fools learn from the wise.
  29. Re:blurgh.. by DaltonRS · · Score: 2, Informative

    SquareEnix certainly seems to believe that FFXI will be on the Xbox 360.

    After all, there is always the remote possibility they may have someone "on the inside" feeding them information.

  30. Re:blurgh.. by Anonymous Coward · · Score: 0

    You ignorant cock, theseeria. "Uninformedseer" certainly seems apt right now.

  31. Every single XBox game by mwvdlee · · Score: 1

    Without a harddrive, there will be no backwards compatibility (=recompiled binaries) for current generation XBox games.

    "There isn't a game on 360 that you can't play without a hard drive"

    You can't play ANY XBox game on the 360 without a hard drive.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  32. I.e., crap coding, eh? by Moraelin · · Score: 1

    I still remember a game for the Dreamcast, I think it was called Dragon's Blood. It might have had a different name in the USA.

    What surprised me at the time was that I could hear the CD-ROM seeking all the time. As soon as I started moving around, the CD would seek like crazy. I can only guess it loaded data on the fly off the CD.

    But here's the fun part: the game never missed a beat. It ran flawlessly at a clean 50 fps. (That's the TV refresh rate here in Europe.)

    That's just the kind of thing that you can do with good hardware and software design.

    On the hardware side, the whole system didn't crawl as soon as you access the CD, as is pretty much the norm on PCs. Loading and running the game just happened at the same time with no slowdown.

    And on the software side, it tells me that they not only coded the game to be able to do that, but most likely also took the time to optimize the placement of the files in the resources, to minimize seek times. That's another thing that just doesn't seem to happen on the PC.

    Giving the XBox a standard hard drive just allowed the exact same kind of crap. Throwing some files together haphazardly, and relying on the HDD to sort out the performance problem. I.e., what the HDD really brought you there probably isn't the faster load on 2nd try, but the dog slow load on the first try.

    And how much can you cache anyway? You don't want a 5 GB game cached to a 10 GB HDD, because you only have enough place for two of them then, and that doesn't even leave any space for saved games. So sooner or later (e.g., when playing a bunch of maps online in random order), you'll have to reload one from DVD anyway. Welcome back to the slow moving blue bar.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:I.e., crap coding, eh? by Johnno74 · · Score: 1

      I remember reading once about the development of crash bandicoot (the first one) on the PS1. Apparently they wrote some impressive tools to sort out the order everything was placed on the CD in, as the CD drive was only 2x or 4x or something, and was slower than average when seeking too.

      GTA San Andreas on the xbox suffers from loading stuff from the disk, its quite a bad problem. The Xbox version of the game has more detailed models and textures than the PS2, and hence there is more data to load.

      The game is designed so it streams everything it needs off the disk as you move around, instead of having distinct areas that are loaded individually (while you watch a loading screen) when you cross the border.

      This works very well, but if you are travelling at high speed you can get ahead of the load process, and objects start appearing right beside (or infront) of you instead of in the distance - not so good.

      I've got a modchip, and I've copied the game to my HD and I run it from there and because of the faster load/seek times you never see objects loading. Plenty of people without modchips are bitching about this problem, and I had a quick play off the original and yep, its as annoying as hell.

  33. Assuming your numbers are true... by Lonewolf666 · · Score: 1

    ...both seem a bit overpriced.
    $50 for a 64MB memory card? Amazon.com (just as an example) has generic 512MB memory cards at the same price.
    $100 for a 20GB hard drive? I can easily find 120GB drives for that price elsewhere (assuming a 3 1/2" IDE drive is OK).

    --
    C - the footgun of programming languages
    1. Re:Assuming your numbers are true... by cowscows · · Score: 1

      Just to restate something that's been said many times, the big problem with hard drives for consoles is that they don't get cheaper over time. They only increase in capacity for the same price. Advances in hard drive technology have relied more on increasing the density of data on the platters, and less on redesigns of the basic mechanism. Most of the parts of a HD are plain old mechanical stuff, things that humans have been building for a long time, and which have already been engineered just about as efficient as they're going to get. All the cost cutting that can be done on a HD has pretty much been done. You just need a particular amount of metals and plastics to make one. Except for the density of info on the platters, a 200GB drive is not that much different from a 20GB drive.

      So basically, MS can't find someone who'll make them 20Gig drives for a whole lot cheaper than 120Gig drives, because it costs the same to manufacture either one. I can take some guesses as to why MS wouldn't want to ship 360's with 160 gig drives, but I don't know for sure. Whatever the reason, even if they go with smaller drives, they aren't going to get the quantities that they need for very cheap, plus they're probably adding their own custom enclosure, plus these sorts of peripherals are where the console makers traditionally try to hose gamers, so that's how it works.

      --

      One time I threw a brick at a duck.

    2. Re:Assuming your numbers are true... by Lonewolf666 · · Score: 1

      You can save a bit of money by reducing the platter stack to 1 platter. That will give you the minimum manucfacturing price, with whatever capacity the industry can put onto the platter at the current technology level.

      So let's try shopping for cheap harddisks. The rules are:
      -Standard 3 1/2" IDE drive, so you have multiple vendors and can use something that is mass-produced anyway.
      -The smallest configuration that is available from multiple vendors (second source!) is taken.
      -Any discounter's website will do as a price reference. Microsoft should be able to get volume discounts that allow them to match the price.

      And the results from newegg.com (first US discounter that comes to mind) are...
      -5 harddisks in the price range from $51.00 to $55.00, all of them 80GB/7200rpm models.
      -3 different vendors for above drives: Excelstor, Hitachi and Western Digital

      So you can get a 80GB disk for $55. I would not be surprised if the XBox 360 had some extra precautions against do-it-yourself upgrades. As in incompatibe drive or file system, so you cannot easily transfer the partitions from a genuine MS hard drive to a generic one.

      --
      C - the footgun of programming languages
    3. Re:Assuming your numbers are true... by amliebsch · · Score: 1
      Apples and oranges. To be fair, your rules should include:

      - Standard external USB or IEEE1392 2.5" laptop drive

      --
      If you don't know where you are going, you will wind up somewhere else.
    4. Re:Assuming your numbers are true... by phxbadash · · Score: 1

      It's not a 3 1/2" drive. See my previous comments about people who open their mouth without trying to get the slightest bits of info first farther up the thread.

  34. 10% rule by neelm · · Score: 4, Interesting

    I seem to recall reading some M$ sales info on the XBoX a few years ago (I'm too lazt to find a link) that said if 10% of the user base gets a hardware add-on, that is consider a good margin for an add on. Unless your company also sells the addon then, it's not worth development cost to code for an addon. I thought these were the reasons they included a HD and Broadband in the XBoX, so they would be used by developers, and thus a reason XBoX was better than a PS2.

    I think they see XBoX as a failure, even though they said they expected a loss. They are now trying to not repeat themselves, but they don't know why XBoX failed. It failed because of the lack of games, not the platform. How sad is it when I mod my XBoX so I can BT any games I want and realize the 5 I bought are the only 5 I'm intereste in playing?

    I love my XBoX, it runs mame, streams avi's, and mp3's, does karaoke, taps into my tivo, and lists the latest /. rss. If I can't do all that *and* have great games on 360, I'm happy where I'm at now.

    1. Re:10% rule by DaveCBio · · Score: 1

      So, I am curious. Do you spell Sony like this "$ony"? Because it's not like they are any better than Microsoft.

    2. Re:10% rule by neelm · · Score: 1

      In this case they are http://ps3.ign.com/articles/624/624046p1.html

      Do you always ignore the content of comments and stories to post fluff?

  35. HDD needed for patches by Anonymous Coward · · Score: 0

    If a few of you will recall there were several games for the Xbox that required patching. Where will you store the patches when you have no HDD?

  36. We need to let Game makers we want games that req by aka_big_wurm · · Score: 1

    We need to let game makers know we want games that require the harddrive and maybe MS will stop selling the core system

  37. Yeah, he's lying by Swordsmanus · · Score: 1

    Here's a nice little article that came out on GAF today: http://www.gamesarefun.com/news.php?newsid=5630 Exerpts: "Microsoft seems to be wasting no time with their online program for Xbox 360 - the company has announced the first download-only game, the exclusive Xbox Live Arcade game Marble Blast Ultra....it's expected to be available as soon as the Xbox 360 is out, and requires the hard drive equipped Xbox to download." I wonder what he would say to that?

  38. Re:I'm not registered, so no one is going to see t by Anonymous Coward · · Score: 0

    Huzzah! Microsoft has lost my sale.

    This post made up my mind. /. actually did something good...

    Out of all of the MS crap I don't like, I actually purchased and enjoyed the XBOX. After this news, I have decided that I am not going to bother with an XBOX 360. The Nintendo controller is a million times more interesting than purchasing another Jaguar. One word sums up that decsion (not including the HD): LAME.

  39. Ok... by Lonewolf666 · · Score: 1

    ...my mistake for not researching the details.
    But now, I wonder what Microsoft were thinking when they decided on an external hard drive. The case of the XBox 360 looks large enough to hold a 3 1/2" standard IDE drive. That would have been a far superior solution.

    --
    C - the footgun of programming languages
  40. Where are New Orleans police when you need them? by elrous0 · · Score: 1
    Old homelss men get the crap kicked out of them and yet this douchebag is allowed to roam the streets beating-free.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.