One of the main points in video games for me is the excitement and fear of failing. For example, System Shock 2 and Jagged Alliance 2 were both really good games for me, because they punished the player for too many saves (by adjusting the amount of stuff the enemies left behind). The constant fear that I have to play the whole stage again if I die makes the winning also much more satisfying. Another thing is that when you play the stage again, you can do everything better than the last time and feel more advanced. That is the case in the Mega Man series. Of course this means that the stages must have replay value (which was not the case in the last boss of Shadow of Colossus).
And I'm not posting as an Anonymous Coward because, unlike you, I can stand behind my words. Oh no! Father! I always believed you wouldn't fall into writing to Slashdot. But such a bravery you show with bringing these words of fate to me with your own name must be rewarded! For that I shall follow you and rise from my grave to conquer this flat thing we call earth, just for you! And I shall shout your name, because no man should be hiding anonymous, for that is an act for cowards! Cowards and weak of mind!
Granted, the online experience on the PS3 and Wii is fairly primitive compared to XBL... Fairly primitive? I can play Resistance in PSN with 39 other players without any lag whatsoever. Maybe XBL has some advantages over PSN, but that argument works vice versa also. I think in the end they're both quite on par at the moment.
Actually, for some people it's not all about games. If and when I can install fully supported Linux on PS3, it will become much more than just a gaming machine. But only time will tell how useful it'll be as a computer.
You know, there's a dramatic fact you didn't seem to notice: there might be SOMEONE ELSE with a cell phone in the car. To a slashdotter this may seem impossible, but believe it or not, normal people have friends(!).
"That is so yesterday. Not just yesterday as in a few days, yesterday as in 1997, 1998."
And for this young hip software company, tomorrow is today, and today is yesterday. You heard me.
If time travel is not possible, how does science explain John Titor (http://en.wikipedia.org/wiki/John_Titor)? On the other hand, time travel could not be possible, because then it would be patented already (as the US patent No.1 in fact, as in the popular Cheapass boardgame).
An interesting question came to my mind: Would time traveling make us able to prevent Slashdot editors from posting dupes, or are the dupes actually a consequence of time traveling of some sort?
Hmm. The world I'm living in is totally different. I've yet to see any benefit from 64-bit processors on a PC, especially on a laptop, and the speed you describe as "rapid" reads in the real world as "it's four years since AMD announced its first 64-bit PC processors, and driver manufacturers still can't make decent 64-bit drivers, not to mention software or codecs". I still use 32-bit Linux on my 64-bit Athlon, because the speed loss is marginal, and with 32-bit programs life is much easier, at least codec-wise.
That being said, AMD's 64-bit processors are extremely cool compared to their 32-bit counterparts, which is kinda neat when you're on a laptop.
PtG: Ikusa Islands Worms World Party High Seize System Rush
N-Gage's excellent multiplayer system keeps the whole car pretty quiet (or screaming when making a perfect shot in Worms). It's a real shame that Nokia's design crew screwed the device, because the actual concept (combined gaming device and phone) is excellent for a casual gamer.
"Arrggg, I've just finished the compile of KDE 3.4.3 on my gentoo system about an hour ago! And it's not a joke:-("
Well, the release schedule for KDE 3.5 has been online for months, so keep hitting your head to the wall. Maybe next time you'll remember to check the list before upgrading.
N-Gage may have been a failure, but N-Gage QD was the best multimedia phone you could get for a hundred bucks. I still use one, and I'm not a bit disappointed. There are even some killer titles (Pathway to Glory, System Rush, High Seize, Worms World Party etc.) for it, which makes it an excellent choice for a casual gamer. So, I'm a bit disappointed now, but I hope Nokia comes up with something really cool in a year or two.
One of the main points in video games for me is the excitement and fear of failing. For example, System Shock 2 and Jagged Alliance 2 were both really good games for me, because they punished the player for too many saves (by adjusting the amount of stuff the enemies left behind). The constant fear that I have to play the whole stage again if I die makes the winning also much more satisfying. Another thing is that when you play the stage again, you can do everything better than the last time and feel more advanced. That is the case in the Mega Man series. Of course this means that the stages must have replay value (which was not the case in the last boss of Shadow of Colossus).
-Genghis Khan
In other words:
"We're running out of booze money- NO no no! I mean, there's a huge asteroid coming and it's going to KILL US ALL! We NEED FUNDS!"
After receiving the funds:
"Oh, it just passes by 500 000km away, you can barely see it, don't bother to check."
Pirates? North & South? Monkey Island? Manager? Dreamweb? Chaos Machine? Wonder Boy? Rampage? Stunt Car Racer? Stunts? Formula One Grand Prix?
Come on! Shadow of the Beast was cool, but one of the most influental games on Amiga? Not a chance. And who really played Worms on Amiga?
Actually, since Google is involved... that woudl be giPeople.
giPeople beta, actually
...my personal favourite: Windows RG?! You know, familiar user experience has always been a key element to success.
Actually, for some people it's not all about games. If and when I can install fully supported Linux on PS3, it will become much more than just a gaming machine. But only time will tell how useful it'll be as a computer.
But this is UHDTV! It has better resolution than the real world.
Die by the Sword?
"Yeah well, I'm a little wider and a bit slower each year too." So from now on, if anyone happens to ask, you can safely blame the universe.
You know, there's a dramatic fact you didn't seem to notice: there might be SOMEONE ELSE with a cell phone in the car. To a slashdotter this may seem impossible, but believe it or not, normal people have friends(!).
No, but I can sell you one for $390.
Yea, you said it. Who is this Linus guy, anyway? I bet he hasn't done a bit _real_ OS kernel programming.
"Try to keep in mind that there's almost certainly never going to be another 'Dark Ages'."
Famous last words.
It's GNU/MS to you!
"That is so yesterday. Not just yesterday as in a few days, yesterday as in 1997, 1998." And for this young hip software company, tomorrow is today, and today is yesterday. You heard me.
If time travel is not possible, how does science explain John Titor (http://en.wikipedia.org/wiki/John_Titor)? On the other hand, time travel could not be possible, because then it would be patented already (as the US patent No.1 in fact, as in the popular Cheapass boardgame).
An interesting question came to my mind: Would time traveling make us able to prevent Slashdot editors from posting dupes, or are the dupes actually a consequence of time traveling of some sort?
"Do you still have an 80286 around as well while waiting to see if 32-bit processing is more than just a fad?"
What if I do? Hmph.
From AMD's marketing section, are you? I'm quite sure I heard that same speech somewhere three years ago.
Hmm. The world I'm living in is totally different. I've yet to see any benefit from 64-bit processors on a PC, especially on a laptop, and the speed you describe as "rapid" reads in the real world as "it's four years since AMD announced its first 64-bit PC processors, and driver manufacturers still can't make decent 64-bit drivers, not to mention software or codecs". I still use 32-bit Linux on my 64-bit Athlon, because the speed loss is marginal, and with 32-bit programs life is much easier, at least codec-wise.
That being said, AMD's 64-bit processors are extremely cool compared to their 32-bit counterparts, which is kinda neat when you're on a laptop.
Agreed. N-Gage is an excellent device ruined by poor (original) design and marketing. It has quite many great titles too.
PtG: Ikusa Islands
Worms World Party
High Seize
System Rush
N-Gage's excellent multiplayer system keeps the whole car pretty quiet (or screaming when making a perfect shot in Worms). It's a real shame that Nokia's design crew screwed the device, because the actual concept (combined gaming device and phone) is excellent for a casual gamer.
"Arrggg, I've just finished the compile of KDE 3.4.3 on my gentoo system about an hour ago! And it's not a joke :-("
Well, the release schedule for KDE 3.5 has been online for months, so keep hitting your head to the wall. Maybe next time you'll remember to check the list before upgrading.
N-Gage may have been a failure, but N-Gage QD was the best multimedia phone you could get for a hundred bucks. I still use one, and I'm not a bit disappointed. There are even some killer titles (Pathway to Glory, System Rush, High Seize, Worms World Party etc.) for it, which makes it an excellent choice for a casual gamer. So, I'm a bit disappointed now, but I hope Nokia comes up with something really cool in a year or two.