That's too bad, I played the game for a lot of people and most asked similar questions, but when they saw those Colossi they were just floored. And it seemed like everyone instinctively wanted to throw out suggestions on how to approach the fight, or what sorts of things to try. None of them really experienced the story segments, but the gameplay and graphics drew people in.
I disagree. I think anyone who is more than passively interested in games should play this game. This is the kind of game that moves games to the next level of emotional entertainment. So what if there isn't random killing? Plenty of games have been successful without massive violence.
Actually rereading your post, most of your points seem to contradict your original statement...
Out of curiousity why do you rate the small color palette as a flaw? From my understanding it's a stylistic decision. The color palette was chosen to help give a certain feel to the world. I think for the fairy taleish setting of the game the limited color palette works marvelously.
I think games like this are the sort of thing that made me kind of avoid the XBox. Sure the XBox was a technological beast for this era, and it had some fine games, but the number of truely creative and out there games (both american and japanese) was so small it seemed nonexistent. Meanwhile between my PS2 and GCN I've experienced all sorts of marvelous worlds that don't seem present on the XBox.
Not that I think this is a fault, MS got the kind of developers they wanted making the kind of games that attract the largest audiences which is perfectly fine.
I installed it on my laptop (presario 700) and my card (Belkin something or another) shows up in Yast, but I don't have infrastructure mode available to me in kwifimanager and the two wireless networks I've tried connecting to give me nothing. I've read some stuff for SuSE 10 on how to get my particular card working but being a student with little free time I haven't sat down to download all the packages, drivers and set about recompiling stuff.
You're kidding right? We support Compaq/HP DC 7100's mostly for the lab I'm in and the 7100's we've gotten in since the school year started aren't identical to the ones we got in brand new 3 months ago. Without any sort of notice the graphics cards went from default on board to low end ATI. Jacked up all our images.
Are there minimum requirements? I tried the 9.3 live DVD on my laptop hoping to see if I could find a replacement for WinXP, but it crashed and gave me an out of memory leak. The dvd worked fine on my desktop machine with the exception of my sound card still not being supported (same problem I had last time I considered migrating).
But yeah, if I could get it running on my laptop and have my wireless card work that'd be swell...
Maybe because that would set PC gaming back about 10 years? I remember back in the mid 90's when ever I wanted to play a game I had to shut down everything, put in the highly configured boot disk and reboot my system. Then when I was done I had to reboot etc etc. Nobody is going to put up with that these days on a PC.
Interestingly enough I went to a lecture on campus with some prominent game designers and one of the questions asked was whether or not "fun" is the best measure for judging a game. I don't remember the complete answer given, but I remember there being some discussion as games "grow and mature" that perhaps we should look at how a game leaves us thinking or feeling beyond just "did we have fun playing it".
Re:They left out way too much.
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I dunno, I noticed the other day that kids who had just gone through orientation (the point where they first get their school email accounts) were already signing up on facebook, and making groups.
Although on the other side I think a lot of people at my school got over it when some girl joined every single group available. Her profile takes several minutes to load...
Apparently you haven't been paying attention to sales of UMD's for the PSP. Despite being overpriced and only working on a $250 player they're selling rather well last I heard (they broke the 100,000 sales barrier faster than DVD).
There's definetly a market for portable video and Sony is already trying to control it. At the current rate I'd wager they market the PSP as primarily a movie player sometime by the end of the year/early next year.
Another major factor in the GB's success over the Lynx was Tetris. I don't have the link handy, but I've seen stuff out there that shows just how much of an impact having the one true version of Tetris and packing it in with the GB had for Nintendo in their fight at that time.
As for Apple versus the Sony PSP, I don't see why they couldn't take it on. I own a PSP and as much as I love it, I sadly see the future of the device being a portable media viewer and not a gaming device. There are very few games in development for it, and since launch almost every title has been mediocre. The only thing getting any sort of strong support are the movies.
And while UMD's are selling pretty well despite their outrageous prices I think the market could be there for a competitor.
I think another thing that helped Nintendo was how hard it was to pirate their software. If you wanted to play a GCN game you bought a GCN and the game.
For example, my last roommate owned an XBox and he had a huge stack of burned games and almost no (if any at all) purchased games. I on the other hand had a GCN and a good 15 or so games purchased, the majority of which are first party Nintendo titles (meaning the money goes back to Nintendo even more directly).
I think this is why I would never do tech support in another enviroment from what I do now.
I currently work tech support for my university and I've worked in two different places. The first was the letters and arts colleges (majors like english, slavic languages, comparative literature etc etc) and it never ceased to amaze me how ignorant some of these brilliant professors could be (not too mention rude/obstinate).
Now I work for a different on campus organization where I deal with people who are staff and not faculty and while the level of obliviousness seems to be about the same (w/r/t technology) they do tend to be nicer (to a degree).
We do a lot of our work via remote software such as Timbuktu and Apple Remote Desktop, not because we fear the users but because it saves time. Still a lot of times I prefer to just go down and see what the problem is because the hassle of getting the user to start the remote software is longer than the trip down two flights of stairs.
Sony has been trying to have the PS be a general purpose entertainment PC replacement since the first PS. Kutaragi said as much in an interview with GS after E3 this year (although for the life of me I can't find the link right now).
The first PS played games and CD audio.
The second played games, CDs and DVDs.
And now the third is hoping to go further (Whatever that may be).
The problem for them is that most people are viewing the PS as primarily a gameconsole and while the other features are "neat" they aren't big selling points for anyone (yet).
I read it for class to and somehow I don't remember the lesbian sex scene. Must be time to buy a copy...
WOOOOSH
The sarcasm goes over your head, you must be new here.
That's too bad, I played the game for a lot of people and most asked similar questions, but when they saw those Colossi they were just floored. And it seemed like everyone instinctively wanted to throw out suggestions on how to approach the fight, or what sorts of things to try. None of them really experienced the story segments, but the gameplay and graphics drew people in.
I disagree. I think anyone who is more than passively interested in games should play this game. This is the kind of game that moves games to the next level of emotional entertainment. So what if there isn't random killing? Plenty of games have been successful without massive violence. Actually rereading your post, most of your points seem to contradict your original statement...
Out of curiousity why do you rate the small color palette as a flaw? From my understanding it's a stylistic decision. The color palette was chosen to help give a certain feel to the world. I think for the fairy taleish setting of the game the limited color palette works marvelously.
I think games like this are the sort of thing that made me kind of avoid the XBox. Sure the XBox was a technological beast for this era, and it had some fine games, but the number of truely creative and out there games (both american and japanese) was so small it seemed nonexistent. Meanwhile between my PS2 and GCN I've experienced all sorts of marvelous worlds that don't seem present on the XBox. Not that I think this is a fault, MS got the kind of developers they wanted making the kind of games that attract the largest audiences which is perfectly fine.
I installed it on my laptop (presario 700) and my card (Belkin something or another) shows up in Yast, but I don't have infrastructure mode available to me in kwifimanager and the two wireless networks I've tried connecting to give me nothing. I've read some stuff for SuSE 10 on how to get my particular card working but being a student with little free time I haven't sat down to download all the packages, drivers and set about recompiling stuff.
You're kidding right? We support Compaq/HP DC 7100's mostly for the lab I'm in and the 7100's we've gotten in since the school year started aren't identical to the ones we got in brand new 3 months ago. Without any sort of notice the graphics cards went from default on board to low end ATI. Jacked up all our images.
Are there minimum requirements? I tried the 9.3 live DVD on my laptop hoping to see if I could find a replacement for WinXP, but it crashed and gave me an out of memory leak. The dvd worked fine on my desktop machine with the exception of my sound card still not being supported (same problem I had last time I considered migrating). But yeah, if I could get it running on my laptop and have my wireless card work that'd be swell...
Is that deserving of a slashdot story?
http://microsat.usc.edu/
$9.37 an hour? I made $10 an hour working tech support for my university this summer. It definetly wasn't as enriching of an experience though.
They're going to slowly move GDS towards being a browser replacement?
Maybe because that would set PC gaming back about 10 years? I remember back in the mid 90's when ever I wanted to play a game I had to shut down everything, put in the highly configured boot disk and reboot my system. Then when I was done I had to reboot etc etc. Nobody is going to put up with that these days on a PC.
Interestingly enough I went to a lecture on campus with some prominent game designers and one of the questions asked was whether or not "fun" is the best measure for judging a game. I don't remember the complete answer given, but I remember there being some discussion as games "grow and mature" that perhaps we should look at how a game leaves us thinking or feeling beyond just "did we have fun playing it".
She's not buff enough to play Skeletor. Maybe you never watched the cartoon but Skeletor was RIPPED.
j pg
http://www.cedmagic.com/featured/he-man/skeletor.
Only his face was a skull, the rest of him was solid muscle.
I dunno, I noticed the other day that kids who had just gone through orientation (the point where they first get their school email accounts) were already signing up on facebook, and making groups. Although on the other side I think a lot of people at my school got over it when some girl joined every single group available. Her profile takes several minutes to load...
Apparently you haven't been paying attention to sales of UMD's for the PSP. Despite being overpriced and only working on a $250 player they're selling rather well last I heard (they broke the 100,000 sales barrier faster than DVD). There's definetly a market for portable video and Sony is already trying to control it. At the current rate I'd wager they market the PSP as primarily a movie player sometime by the end of the year/early next year.
Another major factor in the GB's success over the Lynx was Tetris. I don't have the link handy, but I've seen stuff out there that shows just how much of an impact having the one true version of Tetris and packing it in with the GB had for Nintendo in their fight at that time. As for Apple versus the Sony PSP, I don't see why they couldn't take it on. I own a PSP and as much as I love it, I sadly see the future of the device being a portable media viewer and not a gaming device. There are very few games in development for it, and since launch almost every title has been mediocre. The only thing getting any sort of strong support are the movies. And while UMD's are selling pretty well despite their outrageous prices I think the market could be there for a competitor.
I think another thing that helped Nintendo was how hard it was to pirate their software. If you wanted to play a GCN game you bought a GCN and the game. For example, my last roommate owned an XBox and he had a huge stack of burned games and almost no (if any at all) purchased games. I on the other hand had a GCN and a good 15 or so games purchased, the majority of which are first party Nintendo titles (meaning the money goes back to Nintendo even more directly).
Maybe you should use a good OS for a month and see what it is you're missing. Games made in the last year?
And they did a rather haphazard job of running it and employing moderators. Of course now it's even worse.
I think this is why I would never do tech support in another enviroment from what I do now. I currently work tech support for my university and I've worked in two different places. The first was the letters and arts colleges (majors like english, slavic languages, comparative literature etc etc) and it never ceased to amaze me how ignorant some of these brilliant professors could be (not too mention rude/obstinate). Now I work for a different on campus organization where I deal with people who are staff and not faculty and while the level of obliviousness seems to be about the same (w/r/t technology) they do tend to be nicer (to a degree). We do a lot of our work via remote software such as Timbuktu and Apple Remote Desktop, not because we fear the users but because it saves time. Still a lot of times I prefer to just go down and see what the problem is because the hassle of getting the user to start the remote software is longer than the trip down two flights of stairs.
And of course right after I post that I find the link: http://www.gamespot.com/news/2005/05/24/news_61264 23.html
Sony has been trying to have the PS be a general purpose entertainment PC replacement since the first PS. Kutaragi said as much in an interview with GS after E3 this year (although for the life of me I can't find the link right now). The first PS played games and CD audio. The second played games, CDs and DVDs. And now the third is hoping to go further (Whatever that may be). The problem for them is that most people are viewing the PS as primarily a gameconsole and while the other features are "neat" they aren't big selling points for anyone (yet).