PlayStation 3 to Sell For $399, Going Underground
Merrill Lynch Japan has conducted research that indicates that the PlayStation 3 will retail for $399. According to Gamespot's coverage of the paper, the unit will cost $494 to manufacture. Sony will thus be taking an almost $1 Billion loss in the first year of the PS3's lifespan. From the article: "It is normal for game companies to take a loss on hardware whenever a new console launches, since they typically focus on acquiring market share rather than generating a profit during the first year. During the second year and afterward, they can recover the losses with the savings that come from mass production and with licensing fees from publishers." Meanwhile, Press the Buttons is reporting on a Pro-G article in which SCEE Chief David Reeves states that "I feel proud that E3 went well from the presentations that they did...I feel very happy about that, but I told the troops: OK now we go underground. The PS3 goes underground until it comes out next year."
Don't get me wrong, I'm not saying that video games only take a nickle/disc to make, there are so many games out there that fail, even to the point of being fully developed but never shipped, that these companies need to balance the costs.
do.what.promptcmds
Unless of course you wait like 3 months until it is $299.
A $1 billion loss in the first year of production? That's going to hurt a lot, considering how much cash they had to dump to get Cell production ramped up this early. Their ability to mass-produce the processor was supposed to help them keep costs down and let them recoup the investment of building fabs in the first place. So much for the economy of scale.
That seems a bit excessive for a product that will only be out a year. It seems risky for someone that is not entirely familiar with the video game industry. How much money did the PS2 lose when it first came out?
Ooo man the floppy drive is broken. No wait. The computer is just upside down.
That's a pretty steep price tag for a poor college student like me. That had better be the price with a decent sized harddrive, and Linux preinstalled. Being able to use it as a toy, entertainment system, and cutting edge computer might be the only way for me to justify blowing that much money on it.
When a true genius appears, you can know him by this sign: that all the dunces are in a confederacy against him.
With all these consoles coming out in such a spread-out schedule, I wonder if it will be possible for anyone to keep the hype up.
How much does that thing cost to make? It feels faaar more expensive than the $250 asking price.
But yeah (re: hardward discounts), when you have your name on every game, those props comes with a couple bucks, so they do make the initial loss in volume.
+&x
Would it be wrong of me to hope that Sony taking this sort of risk backfires and means the playing field is a bit more even this generation?
I'd love to see what would happen if all 3 companies had 33% market share.. Besides the obvious multi-platform title increase, specific and exclusive games could really swing the buying public.
How come this is ok?
Is it because this is a direct consumer product?
Correct me if I'm wrong, but doesn't the loss or profit made on each unit depend initially on the development costs, and then on the actual amount of units produced?
i.e. if the development costs were a theoretical $1000 and each unit has a cost of $1, making 1000 units will be $2 each, whereas making 2000 will cost $1.50?
Coca-Cola, sometimes War.
Well, I can't say I'm that surprised at the price tag, as all new technology is rather pricey. Will that stop all the random single people from buying one immediately? Not at all. In fact, I'm pretty sure we'll see those self same buyers out on street corners with signs saying "Will max out materia for food".
"I drank WHAT?!"--Socrates
I cannot say I agree with you, however just an fyi; Sony's new CEO Howard Stringer is saying that Sony is going to cut back on other research and development in order to finance more R&D into the two parts of PS3 which is supposed to seperate it from the competition (XB360). No surprise, these two things are: the Cell processor, which will be used not only to power the PlayStation 3 but also many of Sony's electronics, and the much ballyhooed Blu-ray disc, which will be the standard hi-def format for the PS3 and the format that Sony hopes eventually replaces DVD in the marketplace.
do.what.promptcmds
Putting the PS3 underground for a year with the 360 coming out in a few months seems like a mistake to me. It would seem they would want as much exposure as possible during this time to keep from being completely overshadowed by Microsoft.
DeviantArt Page
NSFWThe PS3 goes underground until it comes out next year.
I feel bad for the poor bastard who has to dig the hole to bury all of those units...
IGB: More fun than eating oatmeal!
Also, anyone else think that Nintendo may be a bit more successful at undercutting MS and Sony with MS and Sony both ramping up prices? I would assume that Nintendo will make the Revolution's price point a large issue.
I can only imagine how well GTA: San Andreas is doing over there...
If brevity is the soul of wit, then how does one explain Twitter?
This sounds a lot like:
"Dumping: selling goods at less than the normal price, usually as exports in international trade. It may be done by a producer, a group of producers, or a nation. Dumping is usually done to drive competitors off the market and secure a monopoly, or to hinder foreign competition."
Drive off competitors? Secure a monopoly? Sony? Never!
The press was saying that it was expensive, but it was a huge hit. It's the same thing with the PlayStation Portable from last year. The Game Boy Advance is a same handheld gaming machine, and it costs less than 10 thousand yen ($91). On the other hand, our PSP had cost 25,000 yen ($229). But people lined up overnight to buy it, and it sold out on the day of its launch. It all depends on whether people want it. Of course, I'm confident that the PS3 is a product that people will definitely want.
Funny, I remember Slashdot covered this and the PSP didn't sell out on opening night.
The hubris of these guys... how many times in history has a $399 game console sold well?
Oh wait, it's not just a game console "this time"?
It's an entire entertainment center? A supercomputer too? Gee, in THAT case....
I have to hand it to Sony.
...
... the KillZone trailer. Which is not a bad situation to be in, because that trailer was pretty amazing.
They really know how to do this "business" thing.
Microsoft comes to E3 with a console that is looking amazingly polished, down to the extensive new XBox Live features, and with tons and tons of in-engine first looks.
Sony comes to E3 with a gigantic press event held at their cinema, with 2 simple real-time tech demos, prerendered (although using PS3 hardware) gameplay footage that blows away any other *footage* to date, and a bunch of video clips featuring their spider-man franchise.
There is no doubt about it -- MS is shipping earlier, MS has a better online infrastructure, and many of MS' games are already playable
But Sony won E3. All anyone wanted to talk about was the KillZone trailer.
Now, to keep anyone from pointing out that the Emperor has no clothes, they're disappearing. So all anyone will talk about, until they're ready, will be
It's absolutely a great idea. For the record, I have nothing against MS, but I'm WARY of them. Anything, even something unfair, that keeps them on their toes is probably a good thing for the rest of the world.
I won't buy either until they're both out next summer, though, so it's sort of moot.
If they decide to take a $1 Billion dollar loss they should make sure this time no extra finances will have to go into system recalls, fixes etc.
I have a strange feeling that two giants may fall hard from a war this huge.
----- You know you have ego issues when you register a domain in your name.
I just think it's too bad that SEGA isn't around anymore in the console market.
With more constructor on the market : more concurence and thus even better prices and more efforts to put out something inventive.
Too bad they never learned to do good marketing to better sell their products. They did have some quite descent consoles in the past (IMHO: Genesis/MegaDrive and DreamCast were good, not to mention the fantastic hack-ability of the latter. Saturn would have been ok too, if only more titles have been translated from japaneese)
Or maybe am I just a little nostalgic ?
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
People seem to be taking this for gospel, when both numbers are analyst estimates.
Of course, retailing for $399 on lauch is probable: in Japan, the PS2 retailed for about this. When it came here, it went for... $299. The PS1 retailed for $599. When it came here, it went for... $299.
So let's wait for a real number from someone with a clue, as opposed to an analyst.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
It is normal for game companies to take a loss on hardware whenever a new console launches, since they typically focus on acquiring market share rather than generating a profit during the first year. During the second year and afterward, they can recover the losses with the savings that come from mass production and with licensing fees from publishers.
Nintendo will probably launch the Revolution somewhere between $200 and $300 and still manage to make a profit on every console they sell. A while back there was an excellent article on /. that explained how Nintendo's business model was different from Sony and Microsft, and that even though they came in third place against the Xbox and PS3, they were still the most profitable.
For Sony to release a console after Microsoft and for a higher price could cause problems for them like the article stated. Microsoft has deep enough pockets to launch the console at around $350 when it comes out and cut it down to $300 when the PS3 launches. They'd be taking some huge hits in the pocketbook, but it would probably get more people to buy Xbox 360's.
However, as illustrated with the PSP, some people will buy something no matter how much it costs just because they want it. Sony is really going to need to count on its fan base to help out a lot.
Since Merril Lynch owns Sony and all... they'd know what Sony plans to charge for things...
Right?
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
Watching anime is hardly the same thing as studying Japanese.
Both of you.
The other situation that is prohibited is for a monopoly to sell a product at a price below cost in order to destroy the competition. In such situations, the monopoly aims to destroy the competition so that the monopoly can, at a later point in time, dramatically raise the price of the product to reap monopoly profits. Such actions also hurt the American economy.
Except for these two problems, there is no issue with companies using selling-at-a-loss to gain market share. IBM sells its server hardware at zero profit or at a small loss in order to reap the profits from a service contract. Sony sells its Playstation at a loss in order to reap the profits from software sales. Neither IBM nor Sony is a monopoly. Further, neither IBM nor Sony (unlike Korean companies) are being subsidized by either the American or Japanese governments.
Gilette did it with razors.
The printer corps do it with printers.
1. Sell some product which addicts you to something cheap.
2. People must buy more of your razor-blades, printer-ink, games/controllers,
3. ???
4. Piles of profit.
Anyone know a Playstation owner will spend at least ten times what the console cost on other things.
9/11: Never forget it was a false-flag operation
Really? I am getting really bored with this console hype. The online thing looks promising (Animal Crossing DS looks like it'll be a revelation).
The fact that I only ever play Winning Eleven these days it quite telling. I hope Nintendo and Mr Gates do undercut Sony, just to freshen things up a little
How many times do I have to press refresh!!
Isn't dumping illegal?
Not only is that $100 less, but by the time the PS3 launches, the Xbox 360 will be out long enough to cut its price. It could conceivably go down to $250-275.
For the casual gamer that isn't necessarily married to the Sony brand label, the 360 price point will certainly look much more attractive. To the slightly more technical buyer, one would note that the PS3 price doesn't even include the damn hard drive (sold separately!), while the 360 does.
I don't see a really good "win" scenario for Sony here. If they do price competitively with the Xbox 360, then they'll be taking losses per unit that blow away the losses MS was taking with the original Xbox (and those were crazy enough that MS built their new console with keeping losses in control - and apparently have succeeded).
There's still plenty of Sony faithful that want their Final Fantasys and Metal Gears, but Sony could stand to lose a huge share of the massive casual fan base that made them the #1 console seller this past gen.
(This post was written by a decidedly non MS cheerleader - he likes Ubuntu, Gentoo, and Apple)
$399 is retail price. Which means - at this price the retailer needs to take a cut. If the bill of materials is $500, then they'll be subsidizing by between $200-$300 per unit.
Isnt this the same company that laughed at M$ when they came out with Xbox with the same model of losing money on the hardware and making it up with games?
Seems even though Sony claims Xbox has not hurt their sales and is not a threat, taking up this give away the razors and make money on the blades approach says otherwise.
Buy a computer! It'll do a lot more than a game console.
OH NO!!!! Just like teh War of the WorldZZ!!!!!1
If Sony comes to the market with the first High Definition DVD player in it's PS3, $399 would be a steal of a deal.
My first DVD player was $300, I can only imagine what the first HD-DVD players will cost.
Maybe they will even bundle a 1080p version of Spider-Man 2 to with it.
http://www.kubuntu.org/
The sega saturn launched at 400 dollars, but of course a inept marketing campaign, launching at "select retailers" instead of everywhere, and games that were rushed to market when it was released 3 months early to prempt the playstatoin didnt help either.
Just because the sega saturn launched at 400 dollars doesnt doom the PS3, but launching it with to few games combined with a expensive price tag will....the Xbox 360 will be a 100 dollars cheaper...that is a big advantage for me.
That was one weak-ass hit of LSD. Ask the elf for your money back.
What was smart about Nintendo, is instead of joining the fray and getting bashed by Sony and Microsoft (three companies in cutthroat competition means profits drop considerably...) Microsoft didn't make any money, and Sony didn't mint money the way they did with the Playstation.
:) I loved Blu-Ray, and was saddened to see adoption by Apple, because I feared that it would go like Firewire/iLink that Apple/Sony managed to kill through poor technology marketing (they both rock at consumer marketing, but technology marketing is NOT their strong point). Note, I am typing this from my Powerbook. :)
Nintendo took their limited Monopolies (Mario, Metroid, Zelda, Pokemon, etc.) and pushed them into that market. They made money along the way, kept their costs down, and sold most of their own titles. Sony/MS make something like $8/game on third-party games. Nintendo makes considerably more per game.
Even if customers bought fewer games/console, Nintendo probably made more per customer, and wasn't trying to recover a $100/customer acquisition cost.
Sony ONLY makes money on its fan base. A recreational player that buys a few sports games each year will never pay Sony enough in its fees to cover the $100 Sony spent subsidizing their hardware.
HOWEVER, in this case, Sony has another advantage. Getting the PS3 out means getting Blu-Ray DVD players into millions of homes. When the HD-DVD crew comes out with their $1000 HD-DVD players, and Apple and Sony have moved their Blu-Ray DVD machines (including Apple machines that will no doubt let you burn HD Blu-Ray DVDs of your kid's little league game), this might be the first time that the superior technology wins DESPITE being backed by BOTH Apple and Sony...
Alex
Press the Buttons is reporting on a Pro-G article in which SCEE Chief David Reeves states that... ...what??
corrected:
Pro-G is reporting SCEE Chief David Reeves states that...
This time round, looks like it's Sony coming out second with the advanced yet fridge-sized beast & freakshow controllers, and it's going to really cost them a bundle, while the Xbox 360 seems to taking it more carefully...
I'm guessing that Nintendo will stay right where they were before though.
Why would anyone engrave "Elbereth"?
All that they have to do to recoup that billion is get their own PlayStation VISA, which will be approved to all applicants. You can pay for the PS/3 for 48 low monthly payments of $24.95 at only 27% interest! Hey, it certainly beats having to pay $399 + tax all at once, doesn't it?
Yes, that's partially sarcasm, but don't underestimate those who want it now and are willing to pay more over time with a manageable monthly payment. After all, look at how many people have store cards at 24% interest instead of regular Visa through a credit union at 12% or less all because it might be easier to get the store card! And, hey, it spreads out the payments, doesn't it? Sony could make a FORTUNE from their own Playstation credit card, if they don't have one already.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
I really can't see that happening. If the Xbox 360 is going to launch this Christmas season, I doubt if they will keep quiet and not provide more PS3 details to dissuade people from buying the Xbox and give them a reason to hold out until the PS3 release.
Selling games for $60 is not a new thing in Japan.
Japanese gamers tend to have more disposable income.
The Nintendo 64 proved that $60 is too much money for an American consumer to spend on one game.
There will also have been 10 years of wage inflation between the PS1/N64 generation and the PS3/Revo generation.
I seem to recall that once upon a time they passed laws that made it illegal to sell something below cost to steal market share from competitors. It was called "predatory pricing". While Sony's probably staying within the loophole of the law, the principle's the same. And of course the US DoJ doesn't even enforce the law when it's blatantly predatory (e.g. IE taking over the browser market).
http://alternatives.rzero.com/
399 your sick in the head seriously and this really pisses me off i dont want to spend 400 on somthing to play games i rather play ps2 but if this is the real price im going to switch to xbox and if thats 400 well.. damn
Life is like a bag of chips you never know whats next
Speel
...or XBox. Microsoft admitted before the XBox was released that they were losing $100 per unit sold. Hell, I wanted to buy one just to make them lose money. :)
Actually, I don't think it's predatory as long as it's still competitive. If a price is dropped so low that competitors simply can't compete with the price at all, that is almost certainly in violation of anti-trust acts. As long as there are viable alternatives that are still in the same price range, I don't believe that such actions are illegal.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
I saw this link a few days back, and I haven't been able to red the report, but I really think Merill Lynch is kind of looking at some things as unit costs that really ought to be considered to be sunk costs.
Example: They're assuming $100 the Bluray Disc player. A DVD player would be... what, I dunno, definitely less? Let's make up a random number and guess that they're spending $80 more per unit because they went with Bluray instead of DVD. Except wait a minute. Does it really make sense to lump this in $80 or whatever in with the per unit cost of the PS3? For one thing, this money is subsidizing the portion of Sony's business that's interested in selling Bluray drives and discs, and that's something Sony has a lot of money riding on. For another thing, I'd assume one of the main reasons the BD drives are so expensive is that they are new and unproven technology. But the PS3 manufacturing itself will help to break the technology in. To some extent by spending this money on the BD drives for the PS3 to break in the production lines and all, Sony probably is relieving money that it will have to spend later on manufacturing BD drives for other consumer products. To some extent that $80 per bluray represents a sunk cost that Sony would have had to have paid anyway for other purposes.
So I question how important these numbers are. If you look at previous Sony Playstations, Sony's been pretty good at the whole thing of bringing down production costs relatively quickly. If they can keep this up they can probably afford to just eat a high production cost since they know their costs are eventually going to come down.
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
the "First on the Block" tax. Perfectly voluntary.
Do you claim that TV itself is voluntary once the FCC cuts off analog TV and the price of an ATSC converter box is still above $200? Watch you be shunned at work because you can't talk about the NCAA bowl games that were broadcasted just after the cutoff date. And watch you not find out about the tornado warning, especially given that the government wants to dismantle free NOAA services such as weather radio.
"Hynix is receiving financial support from Seoul so that Hynix can afford to sell at a loss or at no profit. Such financial distortions (which are common in Korea) materially impact the American economy because Washington opens the American economy to "free" trade with Korea."
What absolute rubbish. Your disregard for the facts is astonishing, and you've never taken Economics 101. Which fallacy would you like me correct first?
Lets start with Hynix recieves financial support from the Korean government. Well that'll be just like Boeing in the US. Or, indeed the entire US sugar industry. Or, for that matter, most farmers in Europe and the US. Result: the US and Europe dump aeroplanes and food onto countries, stifling their own food/aeroplane businesses.
But this is besides the point: the World Trade Organisation recently concluded that the South Korean state (which bailed out Hynix in '02) was no where near as guilty as people claim. Hynix also no longer recieves any subsidy from the Korean government.
(If you think the government bailing out failing businesses is wrong - and it is - then ask yourself when the US government recently spent 10s of billions of dollars proping up companies. Like the airlines.)
Anyway. I'm ranting. So I'll shut up.
--- My dad's political betting
Whoops. Sorry about all the bold. And I should have proof-read what I wrote.
What I meant to say was: (1) the WTO found that the US and EU sanctions on Hynix were not fair, and that the company - while the recipient of illegal state aid (re bail-out) - was not dumping. And (2) free trade is great. We, consumers, benefit from dumping. (And good government must always be run for the benefit of consumers.) Any economics textbook will tell you that dumping is insane and stupid. And the "dumper" loses.
Please mod my earlier comment as Flamebait (-1), and this as Insightful (+3).
Thanks,
Robert
--- My dad's political betting
if the gave it away for free they'd have near 100% market share.. ah maybe its just me that thinks so. can anyone hear me? is this thing EVEN ON?!
There are many many economies of scale that could potentially apply to the PS3, and the Cell. It's based on yield, true R&D costs, Blu-Ray DVD unit costs, and a slew of other things. And Sony has their finger in just about every part of that, meaning that it not only know exactly what those costs are, it can actively prevent them from getting too high. Too many faulty Cell chips? Sell them to put in Hitachi TVs that can make do with fewer SPEs!
*If* the PS3 sells for $399, I expect Sony will be making about $50 per machine. I expect the machine to sell for $350 give or take a few bucks.
When PSP came out I spent hours in a short line, I thought it would sell out day one. But it did not I cost too much and as for games, were were they. The game that came out at launch were cookie cutter games nothing special.
At the launch of the PS3 the same cookie cutter games will be out and how long will it take for a killer app? This time when PS3 comes out I will be at home and I will wait till a good game is released.
By the way the PSP is worth it now, not for anything sony did but for the homebrews.
Most consoles have NEVER been sold at a loss, and the PS2 made OODLES of profit from day one (enough to recoup the R&D costs within a year).
... http://www.actsofgord.com/Proclamations/chapter02. html
The Sega Saturn was sold at a loss and failed. The Xbox was sold at a loss but M$ could afford it. We'll see if the PS3 actually gets sold at a loss or not.
Don't believe me? The numbers and such are available if you search, or just read the Gord's little article
-- More Smoke! The mirrors aren't working!!!
R&D, at high numbers of units, goes to zero/unit. I'll extend your example a little bit:
DevCosts = $1000
Unit cost = $1
1000 units = $2/unit
2000 units = $1.50/unit
10000 units = $1.10/unit
100000 units = $1.01/unit
Marginal cost of R&D/unit is asymptotic (sp?) to the marginal unit cost. At the production numbers that the PS3 will likely reach, R&D costs per unit will approach nil.
There's a secondary issue in that it's unclear what else those development costs can be used for. If a tech demo becomes a viable PSP game, for instance, that'll eat into the R&D payout.
In addition, you can occasionally claim that R&D is basically sunk cost (money that would have been spent anyway), so it's irrelevant. I'd think that would be the case here. Those R&D guys were going to be doing SOMEthing, it just happened to be the PS3.
So, what business people tend to look at carefully is (selling cost - manufacturing cost)/unit. It keeps the math simple (which business people like), and keeps the really important margin as the top attention getter. This is just a slightly weird case, as it's the razor blade model.
ceci n'est pas un sig.
To loosely quote NWA:
Get a 10 piece, base pipe comes free
music lover since 1969
Most people know that the xBox would lose MSFT money - they had to sell at least 10 games to recoup their loss on each sale. I bought one to play Fable on - and bought Lego Star Wars - and now I'll let my son get free used xBox games from his friends and watch all that MSFT money flow down the drain.
So if Playstation loses almost $100 per console for the PS3, and Nintendo has always made money on their consoles - who is really the winner?
I don't know, but I'm not buying the xBox 360 - I'll be buying either the Nintendo SuperHamsterCage - or whatever it's called - or the Sony PS3.
It's the games. xBox has virtually nothing to play on it that I like.
-- Tigger warning: This post may contain tiggers! --
give me a console with less impressive hardware and costs $99 instead...
Printer ink and razor blades are consumables. Sony is hoping to make their profit on 3rd party licensing and their own media sales.
If they keep the hype up while 360 is coming out, the PS3 will be 'familiar' to the public and they won't be as impressed when it actually comes out (i.e. old news = boring). By staying off the front pages now, it leaves them the option of exploding onto the stage after the 360 release-hype has died down.
It is likely that "poor college kids" are not Sony's target market for this product. It could be that Sony is going for the more lucrative older people with a job and disposable income market. I can see business software, travel, credit card, some automobile, and maybe cell phone companies busting ass to get the college kid market in order to try to get a brand recognition and loyalty established. Playstations already have brand recognition and if they have the games, they will have the market. Sony is trying to sell games by subsidising their game console, they are NOT subsidising a general purpose computer and DVD player. "Poor college kids" don't have the disposable income to buy the $60 games that makes it profitable to subsidise the console. Maybe in a few years the price will come down to the point where you will be able to afford it.
Speaking of, when does Everyone Loves Katamari come stateside? Does anyone have any clues?
"How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
It's scary just how much credit card companies make these days - and if Sony put out their own credit card (like the one Apple has on everything from the Shuffle to the dual G5) they would likely make a killing on interest alone.
I went and found a Credit Card Interest Calculator and punched in some numbers. If you buy the PS3 on your Visa for a $400 or so outlay (If it ends up being priced lower than that, then tack on at least one game and a memory card, both pretty much required for using the darn thing) at a fairly standard (sadly) 20% interest rate, with 2%/$10 (Make easy $10 payments!) minimum payments:
You'll have paid $264.67 extra for your PS3 and it won't be paid off until 5 years and 7 months after purchase. So how excited is everyone about the PS2 now that it's 5 years and 5 months after it came out? Is it even still functional? Has it been sold, traded, or given away? Was it worth $664.67?
I'd pay full money if it would run Linux. It would be my precious.
No more I say.
Actually sony admited that what they were showing was a prerendered video "rendered to spec". So they showed a video of what the ps3 might be able to do.
Expect a launch like the PSP:
March 2006 in Japan with 100,000 units. ("We launched on time!")
November 2006 in the US with a million units ("We are focusing on the PSP")
And Summer 2009 in Europe, proscuting anyone who tries to import one.
I might have agreed with some of what you say. But it's all moot because Microsoft is going to do something to ensure a Sony victory.
Microsoft has gotten itchy for all that space on next-gen DVD's (as well as the coolnes factor). So, they have anounced that at some point they might ship an XBox 360 with an HD-DVD player... but not the initial units.
I believe the proper term is Osbourning a system. I think this is going to drain mightily from the first-mover advantage they have, if any. Would you really buy an XBox 360 knowing within a year (probably around the PS3 release) they are going to ship a model with HD-DVD, and thus future games you cannot play?
I also pretty firmly believe the PS3 will be substantially more powerful than the XBox 360, in terms of what we see from games. Not from the bogus console flop numbers which mean nothing, but because of two things; Time placed in market and developer experience.
With the PS3 coming out a year later Sony has all the time they like to tweak systems for even better performance, and can also afford to add more advanced parts (like the Blu-Ray players).
Furthermore PS2 developers now will have a somewhat familiar world to program for on the next generation of PS3 hardware, while XBox programmers have a lot more of a shift to deal with.
I think to deal with the loss of any potential casual gamers SOny will seek to leverage some cool things on the PS2 until the PS3 release is near.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
This move isn't about the game player. This is about getting blue-ray into people's houses before HD-DVD. If sony can win *that* war, the console gaming war is secondary.
Given that the hype is so high already, they may want everyone in silent mode so that there isn't so much hype-deflation going on. People don't believe the hype as much as they used to, and they may want to keep articles about prerendered demos, low performance processors, and GPUs that are available in PCs already out of the mainstream press.
Whoever corrects a mocker invites insult;
whoever rebukes a wicked man incurs abuse.
--Proverbs 9:7
It's longer, but slimmer and a tiny bit shallower too. In the end, both really are about the same size as the original PS2.
It's not fridge-sized.
I have an original US PS2 (SCPH-15000), and I've taken it apart before. I'd be shocked if it didn't cost more to make than sell at that time. The DVD drive alone must have hurt a lot. Have you forgotten when the PS2 came out, standlone DVD players were about $400-$500? The PS2 was $300 and contained a lot more stuff inside than a DVD player did. Plus that crazy complex (expensive) cooling solution.
http://lkml.org/lkml/2005/8/20/95
Actually you aren't correct. Both companies showed footage running on dev kits or what have you but MS showed REAL footage AND the ATI booth had ONE fully assembled (though probably not final power) 360. Also, why would the apple dev kits be any less real hardware than the sony ones? You sir ar trolling.
"Merrill Lynch Japan has conducted research that indicates that the Playstation 3 will retail for $399."
This is just research, not a Sony announcement. Also, consoles that debut in Japan first (as Japanese consoles usually do) often cost more there until they come out elsewhere. The Playstation was $400 in Japan when it came out. It was $299 when it hit the US (although it was not significantly cost-reduced, they just repriced it). The PSP was $350 or something in Japan, $250 by the time it came to the US.
I know Saturn was $400 in Japan and came to the US at $400, but quickly fell to $300. I don't know how much Dreamcast was in Japan, or any of Nintendo's consoles.
Honestly, like the PS2, supplies of the PS3 will probably be limited when it first comes out, due to supply constraints/yield problems. And as long as you sell every one you can make, you have a good price.
So I wouldn't get too worried about Sony ceding the market because of price just yet.
And I don't know that PS3 costs a lot more than Xbox 360 to make. As you point out, Xbox 360 includes a hard drive. That hard drive probably costs MS at least $40. I'm sure Sony is smart enough to not make a device that they cannot afford to sell at a competitive price.
http://lkml.org/lkml/2005/8/20/95
If a price is dropped so low that competitors simply can't compete with the price at all, that is almost certainly in violation of anti-trust acts.
But it is. A small company can't launch a console, because they can't subsidize a billion dollars in losses up front. Only Sony, etc can, AND that is only because they already have a position in the market.
Wow, luminesweeper. I expected to run that on my Sorny PalyStation Potable.
You sound like Darl McBride of The SCO Group bitching about how GNU/Linux is a copy of UNIX.
It's all creative accounting. Are we absolutely sure Sony doesn't get a tax break, or for that matter not have to pay their creditors if they say it's a loss? Sony will say it took $499 to make and it really takes $100 to make in a country where the US, Japan, etc. can't verify the actual cost of manufacture?
"Love is like pi - natural, irrational, and very important." (Lisa Hoffman)
But they're still not locking anybody out due to pricing that's lower than it should be. You're making a blanket assupmtion that just because Sony and Microsoft are taking billon dollar hits up front every potental console manufacturer will have to do the same in order to compete. That's a rather wild assumption to make. Just because the big three can and do take up-front hits of a billion does not autoamtically mean that all other potential console makers will or must have to make the same kind of up-front hit in order to enter the market.
I'm forced to think about a certain, rather large company that started with two guys in their garage. They didn't take a billion-dollar up front hit to make their company what it is now.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
The other situation that is prohibited is for a monopoly to sell a product at a price below cost in order to destroy the competition. In such situations, the monopoly aims to destroy the competition so that the monopoly can, at a later point in time, dramatically raise the price of the product to reap monopoly profits. Such actions also hurt the American economy.
Is it even possible for a monopoly to sustain that sort of behavior long term? The argument I'd heard goes like this: the current pricing scheme has created enough incentive to produce a few competitors; in order to keep them out, the monopoly lowers its price by say ten dollars for X months. In order to make that up, the monopoly must raise prices by twenty dollars (ten over the older number) for X months at some point. At this point there is now ten dollars MORE incentive to create a competing business!
I Browse at +4 Flamebait
Open Source Sysadmin
One of the worst things about Slashdot is how they post speculation in headlines that make them seem confirmed. This is from a Merrill Lynch report - basically they are making a guess. Sony has not made any announcement. Why can't Slashdot post something like that? Simply putting "Analyst says PS3 will cost $400" hews to the truth much better and is not subtly deceptive.
The Linux community claims that being "open source" encourages innovation. Why, then, are all their games just rehashes of commercially-successful games like Tetris and Puzzle Bobble?
Sincerely,
Darl Turlington
President, Product Development
Electronic Arts
The PS1 cost me $299 and the Saturn cost me $399. Both were bought in the US on the first day.
I took both apart. Although the Saturn did look more expensive (mostly unnecessarily, due to how it was put together with several boards instead of the PS1's one), I'd be shocked if it couldn't be built and shipped to the US for $399.
I took apart my first gen US PS2 ($299?), and I have to say that was probably on the fence. There was a huge cooling solution and a couple sandwiched boards in there, and DVD drives were a bit pricey at the time. The first-gen JPN PS2 was even crazier, with a PCMCIA slot and such, it surely would have been sold at a loss if it was $299, which it wasn't. Gord's declaration of $120 profit per PS2 sold is most definitely wrong, at least on the day of release.
I do agree with him the N64 wasn't losing N any money. That thing was a beauty. If you took it apart, there was NOTHING in it from day one. And I don't mean that in a bad way. It was probably the same cost to make as a SNES. Nintendo did an excellent job with that system (if you don't mind cartridges).
For the record, the Xbox seemed like a clear money loser to me. It's very complex inside, it steals more than just controller designs from Sega. They are fools for what they did, never significantly cost-reducing the box. And the hard drive, it's just a money sink. The dirty little secret of hard drives is they never get cheaper, only bigger. MS started out with 8 and 10G drives in the Xbox, probably paying $50/each for them. Now if you get an Xbox, it has a 40G drive in it (the only one on the market) with firmware to only do 10G of capacity. How much does Seagate charge for that drive? $40/each.
When you make a console, you plan to cost-reduce it over time to match the price drops. But you can't do that with the hard drive. I'm very surprised MS bundled the HD on Xbox 360, after learning that lesson the hard way with Xbox.
Anyway, back to the topic. I don't take what Gord says here as gospel. Of course, I also don't think Sony is going to pay $105 for a CPU chip or BluRay drive either. Finally, you left out parts of Gord's article. He mentioned other consoles which were sold at a loss (Dreamcast).
A lot of misinformation on all sides here. Especially that $120/PS2 at launch. Give me a break.
http://lkml.org/lkml/2005/8/20/95
Even if Sony is losing money on it, I'm not about to pay $400 for just a game console. I wouldn't estimate it to slide into the reasonable (to the upper middle class maybe) ~$250 range until it's been out for at least a couple years, and even that's too steep for a lot (Let's see... $250 for system, $100 for a couple games, $50 for tax and other accessories... $400 for Xmas just there). I'd pay $400 if it had decent PVR ability, maybe a few other bells and whistles.... But not just for a game console....
In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
So with the release of a blu-ray dvd player like this, how long till we get the writers?
It's bad enough that dual-layers haven't even taken off yet.. and that's a few years too late.
It's gonna be a nightmare to copy games for this thing.
We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
This is exactly what is going on, and no one else seems to have mentioned it. Everyone knows that the much touted Killzone demo was a complete fake, and in addition, recent articles have been surfacing that completely contradict some of the outlandish things Sony has been promising. Same thing happened before PS2 came out, but gamers ate up every word marketing said. This time around, people seem a bit more wary of Sony's claims. I haven't seen one damn thing that was REAL to get me excited about Sony's new console. I think Sony realizes this and is engaging in damage control as we speak. They simply don't have shit to show but instead of coming out and saying that, we get great PR spin like "Sony is taking the PS3 underground." The term nicely coincides with their disc demo magazine thing called Playstation Underground which simply enhances the marketability of what they're saying. I can just hear all the fanboys already. "COOOOOL! Underground! Sony Rules!" In reality Sony is just buying time until they can actually get something tangible ready that comes close to meeting some of the expectations they have fostered.
"To lead the people, you must walk behind them"
This is not flamebait, you idiot moderators! If you came to the E3, you'd realize that he said the truth!
When the DS came out last year, I was really tempted to sell the one I pre-ordered. There was about 2-4 weeks where they wouldn't have any in stores because they didn't make enough and I was recalling they were really selling hot on ebay, but I enjoyed mine too much to sell it.
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)
And when it does - I'll be happy to spend an extra $100-$200 for a decent hard drive and Linux.
Even $600 would be cheap for the kind of computer you're getting.
My aging 2ghz PC running Windoze will become my wife's permanently, and my kids are gonna have a hard time kicking me off the PS3.
I'm already reading up on vector processing.
Yeah, in the past, when the computer industry was new, there were less barriers to entry and therefore more opportunity. That's over now, true capitalism is dead now.
I think that I will buy thousands of the consoles, and never purchase a game! That way I can single handedly bring down Sony... right?
Moron, Sony *admitted* that it was all prerendered.
The other problem is that even if there were a ton of BluRay movies available, the original issue was a college student being able to afford the PS3. Making use of BluRay implies that you have a HD capable television and preferrably a sound system to match. I doubt the college student could afford either if they are concerned about the price of the PS3. So those "extras" are not a selling point anyways. Not to mention the supposed $60 per game that's been thrown around.
I know 5 people with Xboxes, 4 with PS2s and 2 with Game cubes. We did a count recently and - the number of legit copies were 11 xbox titles, 6 PS2 titles, and 23 Gamecube titles. - the number of "copied" titles 59 Xbox, 103 PS2, 0 Gamecube. Now I tried the PSO loader hack with an image I dl'd of a game I already had but the load times sucked ass.
But you're assuming that a new company cannot possibly make a console cheaper that is as good as the others. I guess that I have more faith in human ingenuity than most.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
And I don't know what you're talking about when it comes to developers shifting from PS2->PS3 compared to Xbox->X360. I'm guessing you're not a computer programmer. What are you talking about by "familiar world"? Familiar API abstractions?
I guess you haven't been programming that long, or possibly are not that familiar with console programming.
What I am talking about is msotly the ArsTechnica article recently posted. The need to split tasks across a number of different processors is one of the keys to making both the new systems perform well - and developers have had to do this on the PS2 far more than on the XBox.
Yes the XBox 360 programmers will be abstracted away from that by the DirectX API to some extent, but that is mostly in regards to graphics programming and not general use of the CPU (for things like physics or AI).
This also means less of the performance gains from running finley tuned code tailored for the chipset of the computer, which PS3 developers will be able to handle because the architectural structure is similar on the PS2. PS2 developers have been more used to having to figure out parallelization issues, so they will be more ready for an architecture that demands skill in that regard.
The differences you mentioned about the programmable shader and so forth, will also be mostly hidden behind a Direct X API as well as they are mostly graphics related. The difference in gong from a single processor PC-like system to a PS2/PS3 like system is a far greater leap to travel than some incremental improvemnets in graphics hardware. Read the ArsTechnica article, it says the XBox developers think the same thing - they also wish they are had been a faster pentium in there instead of what they got.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The law is not generally written to accept the possibility of miracles as ways of getting around anticompetitive practises.
analysts making the same claims on PSPs cost, and that didnt fan out either.
I have a PS2 and a Gamecube. I will buy a PS3 when there is some great games for it. The fact that it will cost more means that there will have to be more "top-level" games. Examples are Grand Theft Auto 3, Gran Turismo, Final Fantasy VII, Super Mario 64, and Super Smash Brothers Melee. The only way I will buy any console is if there are games on it that I really want, that's it. What will the PS3 bring that will allow better games to be created? How will developers use the fancy new technology? The key, as it always has been, is game quality.
Hmmmm.... on IGN when I watched the clip. The Sony bigwig when asked point blank didn't hem and haw at all. He stated quite plainly -"No this is not pre-rendered. Yes this is on actual game hardware."
Although I didn't buy one. I was still using my first-gen ($800) Sony DVP-S7000 at that point. But at the time, when I was pricing DVD players, I was pricing changers, so you're also spot-on there.
Also, I wan't pricing cheap junk (like the low-end Panasonics, 110s and 310s) I didn't have any reason to "upgrade" to a player which was just catching up with my first-gen player which still worked great.
Maybe you're right, maybe I wasn't pricing DVD players which were directly comparable to the PS2's capabilities. If I were, I'd maybe have seen more $250 prices and fewer $400 prices. But the PS2 still contains a lot more stuff inside than those $250-$300 DVD players.
Boy, remember the days when Sony would make a product like the DVP-S7000 and it would take other companies two generations to catch up? You don't see that much anymore.
http://lkml.org/lkml/2005/8/20/95
MS has the HDTV WMV file format... which can fit
on one DVD and do the same....
so they could still play hdtv movies, but yeah i kno sony owns Sony Picturees etc....
another betamax war?
Liberty freedom are no1, not dicks in suits.
Xbox 360 comes out fall 2005. PS3 will likely debut in the US in fall 2006. Microsoft would be idiots to not ship a Halo game for Xbox 360 until a year after it ships.
You need halo titles (pardon the pun) to sell a console, MS wouldn't do well to withold their strongest one just to spite Sony on PS3 launch day.
Remember how much not having a Sonic title hurt Saturn? Dreamcast had a Sonic title on day one. And the Gamecube wasn't helped much by not having a true Mario (or Zelda) title at launch either.
http://lkml.org/lkml/2005/8/20/95
It's amazing to me how much people will pay just to be able to press some buttons.
I did buy a dreamcast for 50 bucks to be able to smash some buttons. But I can't bring myself to spend this kind of money to do it.
I believe the proper term is Osbourning a system.
Cringely just did a column on the Osbourne Effect and why its namesake got a bum rap. The relevant portion of Cringely's comments:
Perfect Dark 0?
Also M$ has Gears Of War for later down the road.
There's been a lot of talk making the rounds about how both Microsoft and Sony want their consoles to morph into home computers (or media centers, if you prefer). Once you've tacked on a hard drive, internet connectivity, and some kind of OS. . . It's practically like a computer, isn't it? Sony seem to favor Linux, while Microsoft are reputed to have some kind of OS they could get to run on theirs. And since the conventional computer market is now regarded as saturated or stagnant, this looks like an avenue for further growth.
.
Now, I could dredge up the ghosts of all those consoles in decades past that tried to become computers (Intellivision, ColecoVision/Adam), and computers that tried to become consoles (Atari 5200, Amiga CD^32, Apple Pippin), and I could point out the one thing they all have in common: They all flopped. (Incidentally, rumors said that the CD^32 was selling pretty well, right up until Commodore imploded underneath it.)
But here's the real issue. .
It's about controlling the platform. It's about the natural conflict between the console business model and the computer business model. If Sony offer up a PS3 console with Linux, how are they going to prevent any random non-license-paying bozo from making games and selling them?
This is life-or-death for Sony. Their profits come from making sure nobody makes and sells the games without Sony getting a cut. They could put Linux on the system, but they'd have to somehow lock out parts of the hardware -- parts that are needed to get any kind of competitive game to work -- unless there's a license code to enable them.
The only other alternative would be to change their whole business model so they can make money selling consoles instead of game licenses. I don't see that happening, considering how profitable their current business is. (This should really be called the Nintendo business model, since they were first to make it work and everybody else followed.)
By way of comparison. . . A Mac Mini from Apple comes with a complete -- and excellent -- development system. You can program whatever you want, and not have to pay license fees or ask Apple (or anybody else) for permission. From that standpoint, the Mac is a far more interesting system, and qualifies as a "real computer" in a sense that the PS3 can't.
I'm not sure that Sony Computer Entertainment Europe should be considered a reliable source when it comes to the activities of Sony as a whole..
After all, if they were in the loop in any way, would the PSP have been a year late in reaching European shops?
In short, SCEE=poor cousin, and anything that David Reeves utters in this regard can be treated as 3rd-hand PR crap. Wait for proper Sony to make a statement.
Waste of time
Waste of money
Waste of energy
Waste of life
Corrupt leaders love your waste
It sure was for the PS2. Game developers know, you build games for the default configuration.
The Genesis add on (what was it, 32x?) bombed. So did the Sega CD.
Playstation 2's HD was completely worthless, except for FFXI (1 game?)
Now Playstation is doing the same mistake again. The only successful add-on in console history was the ethernet adapter for PS2. Sony, if you don't ship the HD with the PS3's, it will bomb just like the HD for the PS2 did. And while I loved Sony's games, I won't go another generation of crappy memory cards without proper HD support.
Anyone have a torrent?
Jeremy Dunham - IGNPS2
"I don't think so. I think the only way the game will look like that is if they spent several more years in development and knew how to exploit the PlayStation 3 to its fullest. I have no doubt that they can produce cutscenes that good, but then again, the cutscene gave that away!"
Ed Lewis - IGNPS2
"We're probably going to see similar type graphics...hopefully. Because that's what they're aiming for, but...oh man. Hopefully. I mean, right now it's just a concept video. What will it be? I don't know. It's way too early to tell."
Have you ever been to a turkish prison?
It was such a good term too. It sounds so much more poetic than "savaging your own market" or the like. Oh well! Thanks for the info.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
the pre-rendered video plays you!
But anyway, here's one of the devs of Killzone 2:
That sounds like prerendered to me. That interview is enlightening.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
Nintendo = Innovator also.
Why, then, are [Free] games just rehashes of commercially-successful games like Tetris and Puzzle Bobble?
Why is the commercial game Snood a rehash of Puzzle Bobble? Why does THQ keep making rehashes of Tetris? And isn't EA's own Madden NFL series a rehash of Tecmo Bowl and Sega's Joe Montana Football?
"It's been 1 hour, 1 minute since you last successfully posted a comment"
I doubt anyone will sue them for trying to sell the PS3 for cheap, but I'm surprised this hasn't raised a few eyebrows among economists/the DOJ.
So, following the double taxation philosophy of cell phones (at least in California), buyers should be taxed on something closer to $494, not $399, even though we're ultimately taxed on the futures (games or minimum service contracts) that more than pay for the hardware.
Actually, I bought The Matrix on DVD a year before I had anything to play it on :-)
But now that I look back on it, that was kinda stupid.
fish and pipes
You're a crappy writer and your Japanese is pathetic. Feel good?
It doesn't matter. Halo 3 isn't ready. Giving Bungie another 1.5 years to finish it is a pretty reasonable time frame. It's more coincidence and lucky timing on MS' part than them actually holding a Halo 3 back for the PS3 launch. It's kind of smart, too - MS has a lot more than the Halo series as an Xbox exclusive, but getting more series (like PD0 and Gears of War sometime early next year) will really help them out.
And everybody will be able to play Halo 2 on the Xbox360 anyway at launch. If MS is smart they'll just make the emulator give a better framerate, maybe higher resolution. Not quite a new Halo, but still a nice enticement for all of the many Halo freaks out there...
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
Launching Xbox 360 without a Halo title is stupid. And Gears of War and Perfect Dark Zero are not Halo. Good games? Perhaps.
But they're not founding inductees into the Video Game Hall of Fame.
If MS wants people to buy Xbox 360s, they need a Halo title (not just a halo title). It needn't be out on the first day, especially if Xbox 360 supplies are limited. But they need it as soon as they have sufficient quantites that they want to start selling boxes. And that means BEFORE PS3 somes out.
Saw Gears of War at E3. It's a total Halo knockoff. Plus the producer of the game was a total douche in the video. I couldn't figure out why they bothered with the game, other than perhaps because they're afraid Jones & Co. cannot get a Halo title out on time. But honestly is a pretty safe bet.
As to Perfect Dark Zero, Rare has done nothing but crap since MS bought them, and often very late too. No reason to think that's gonna change. Nintendo sure got the better of that deal (selling Rare to MS).
Anyway, back to the topic, good titles are nice, but honestly, they need big name titles at launch at least as much as they need good titles. Again, look at the examples of the Gamecube and the Saturn. When you launch a platform, bring your "A" properties or risk peril.
http://lkml.org/lkml/2005/8/20/95