You missed the point, Stu. The RIAA's greater fear is that with these new methods of distribution, the MUSICIANS won't need them in the future (and many already don't). Their ultimate fear is not money lost to piracy, it is the complete loss of their control of the market.
It's pretty common knowledge that for almost all professional musicians, album sales are NOT where the money is... touring is where the money is. So, to a musician, giving away the music will encourage people to see him in concert or perhaps he'll hook up with iTunes and get a much larger cut of his sales.
The piracy thing is a red herring, but the RIAA has spent so much time pretending to fear the red herring that I believe many of them have fallen for their own propaganda.
A certain composer buddy who was one of the Children of the Subwoofer and wasn't your roommate. How's that for obscure while still telling you who I am?
Gotta say, though... urhm, what was he thinking? Taking pictures of Microsoft receiving Macs? Of COURSE someone was gonna get a little peeved about that!
if poor students aren't allowed to make photocopies of textbooks they need because they don't have written consent from the publishers, why does Google get special treatment like this?
IANAL, but since when are students (or anyone else for that matter) NOT allowed to make photocopies of books?
I'm not so sure the recording industry could EVER have been considered the least bit ethical... even in the early days, it sounded like they took advantage of everybody and everything for a buck.
So if you purchase your cable modem from your cable provider, you shouldn't have to pay for monthly cable service?
Not quite... more like if you own your cable modem, your are free to tell your current provider to take a hike and hook up with a different provider.
If someone were to setup a free provider, you would be within your right to switch to them - though I already know this isn't going to happen, I'm just continuing with your point.
Meaning that if someone out there DOES set up free TiVo guides, you are within your rights to use it.
I am sure by then that clock speed will be in hundreds of gigahertz, memory in the terabytes, and storage in the petabyte range... if not even higher...
Actually, according to Moore's Law, it should be quite a bit higher.
Let's see... current processor is, to keep it simple, 2GHz... about 1GB of memory and about 100GB of disk.
100 years means 50 doublings of that, so... carry the 1...
2,251,799,813,685,248 GHz boxes with 1,125,899,906,842 TB of memory and about 100 times that in disk.
Of coz, this assumes Moore's Law holds, the world doesn't get blown up, go to hell, the ants haven't taken over, etc... but it does show that 100 years from now we don't even have frame of reference for what the difference will really be like.
Which was what you said anyway, but I like crunching numbers.
Well, to be fair, LPMud had a similarly lacking persistence for the majority of it's life... I remember every time I'd log out of the game, the majority of it would reset for me.
Of coz, this was only with the default lib which nobody in their right minds USED, but still...
Re:Monopoly A Game Of Life w/ Shoots and Ladders
on
Oracle To Buy Siebel
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· Score: 2, Insightful
And yeah, I did explore NWN and its scripting system but you have to do memory-snooping to make it a distributed, persistent world. Online games DMing with a group of RL friends is fun and all, but the joy of mudding was meeting strangers and playing with 100s (or 1000s) of people. NWN isn't the game for that.
Actually, you don't have to do memory-snooping to make it distributed or persistent... it was capable of distributed servers out of the box and persistence was added in a pretty early patch.
Still, ultimately it was nice and all but a little too bland. I'm hoping Dragon Age is better, and it looks like it could be.
I'd also like to see something more like LP/MudOs where we can define our own game ruleset instead of being forced to use the one the game came with... someday, I suspect this may actually become a reality but for now I guess I'll just keep wishing in the one hand and leave it at that 'cause I don't want to get my other hand dirty.
Anyways, enough rambling.. game designers, get to work, and PLEASE go back and look at MUDs that have stood the test of time.
I don't think the designers are the real problem here... Raph, for example, was a long-time MUD geek before he got involved with UO. I think the real problem is those that look at the bottom line...
Sounds like what you'd really dig would be a Neverwinter Nights that has more depth and capability.
Bribes are bribes, man, a politician doesn't care if a COMMUNIST bribes him, as long as his money's green.
You missed the point, Stu. The RIAA's greater fear is that with these new methods of distribution, the MUSICIANS won't need them in the future (and many already don't). Their ultimate fear is not money lost to piracy, it is the complete loss of their control of the market.
It's pretty common knowledge that for almost all professional musicians, album sales are NOT where the money is... touring is where the money is. So, to a musician, giving away the music will encourage people to see him in concert or perhaps he'll hook up with iTunes and get a much larger cut of his sales.
The piracy thing is a red herring, but the RIAA has spent so much time pretending to fear the red herring that I believe many of them have fallen for their own propaganda.
A certain composer buddy who was one of the Children of the Subwoofer and wasn't your roommate. How's that for obscure while still telling you who I am?
10 x 0 = 0
Gotta say, though... urhm, what was he thinking? Taking pictures of Microsoft receiving Macs? Of COURSE someone was gonna get a little peeved about that!
Nah, that's not Woody's (Michael Hanscom to those of you who don't know him) posting style... nor was he even an actual Microsoft employee.
The real problem is going to be when the Ninja come out on the side of the MPAA on this issue...
if poor students aren't allowed to make photocopies of textbooks they need because they don't have written consent from the publishers, why does Google get special treatment like this?
IANAL, but since when are students (or anyone else for that matter) NOT allowed to make photocopies of books?
I'm not so sure the recording industry could EVER have been considered the least bit ethical... even in the early days, it sounded like they took advantage of everybody and everything for a buck.
But the parent poster only asked for one... and he didn't even specify it had to be critical.
In the future, it will be used to exchange porn that will enrich humanity for all time.
Ah, you have obviously not been paying attention to the Japanese titles...
If I lose that, TIVO loses me as a customer and no amount of lifetime memberships
They could probably care less if they lose lifetime members - they already have all the money from them they're ever going to get.
So if you purchase your cable modem from your cable provider, you shouldn't have to pay for monthly cable service?
Not quite... more like if you own your cable modem, your are free to tell your current provider to take a hike and hook up with a different provider.
If someone were to setup a free provider, you would be within your right to switch to them - though I already know this isn't going to happen, I'm just continuing with your point.
Meaning that if someone out there DOES set up free TiVo guides, you are within your rights to use it.
Obligatory IANAL.
Sounds like an attempt to get SCO to shut the hell up... ;-)
I am sure by then that clock speed will be in hundreds of gigahertz, memory in the terabytes, and storage in the petabyte range... if not even higher...
Actually, according to Moore's Law, it should be quite a bit higher.
Let's see... current processor is, to keep it simple, 2GHz... about 1GB of memory and about 100GB of disk.
100 years means 50 doublings of that, so... carry the 1...
2,251,799,813,685,248 GHz boxes with 1,125,899,906,842 TB of memory and about 100 times that in disk.
Of coz, this assumes Moore's Law holds, the world doesn't get blown up, go to hell, the ants haven't taken over, etc... but it does show that 100 years from now we don't even have frame of reference for what the difference will really be like.
Which was what you said anyway, but I like crunching numbers.
Great! Anything we can do to speed the collapse seems like a good thing to me, because we sure as hell ain't going to fix the political climate.
Of course, I'm a known nihilist, so take my opinion with a grain of salt. Or don't. What do I care?
Regarding this $300,000,000 "bridge to nowhere," it is obvious that you (and most of the world) only know half of the story.
The piece that you are missing is that it is significantly cheaper to fix the damn thing than it is to tear it down.
Just think how many other things folks have a knee-jerk reaction to that they know nothing about.
Well, to be fair, LPMud had a similarly lacking persistence for the majority of it's life... I remember every time I'd log out of the game, the majority of it would reset for me.
Of coz, this was only with the default lib which nobody in their right minds USED, but still...
mini NOTHIN'!
And yeah, I did explore NWN and its scripting system but you have to do memory-snooping to make it a distributed, persistent world. Online games DMing with a group of RL friends is fun and all, but the joy of mudding was meeting strangers and playing with 100s (or 1000s) of people. NWN isn't the game for that.
Actually, you don't have to do memory-snooping to make it distributed or persistent... it was capable of distributed servers out of the box and persistence was added in a pretty early patch.
Still, ultimately it was nice and all but a little too bland. I'm hoping Dragon Age is better, and it looks like it could be.
I'd also like to see something more like LP/MudOs where we can define our own game ruleset instead of being forced to use the one the game came with... someday, I suspect this may actually become a reality but for now I guess I'll just keep wishing in the one hand and leave it at that 'cause I don't want to get my other hand dirty.
Anyways, enough rambling .. game designers, get to work, and PLEASE go back and look at MUDs that have stood the test of time.
I don't think the designers are the real problem here... Raph, for example, was a long-time MUD geek before he got involved with UO. I think the real problem is those that look at the bottom line...
Sounds like what you'd really dig would be a Neverwinter Nights that has more depth and capability.
It's just part of a grassroots campaign to blame Iran.
It is indicative of the source of a lot of the problems...
isn't taking on that liability one of the things we're (directly or indirectly) paying our card providers for?
No, we're paying them because they're already rich and they want to be richer.. I mean, duuuuuh! ;-)