I have thought this through (kind of) and decided at the speeds the garbage is going, a magnet is either going to have very little effect or if it does collide, the garbage will blast the magnet to pieces and create even more junk.
I fail to see the potential to weaponize this very well. I can maybe understand Cuba, but other than that, any degree of fine control would out of the question. Besides it probably would have hit Cuba anyways. As a side note, we had a project going like this before, but Castro started propagating the idea that the US was trying to divert their courses to Cuba. For now, the changes we would make would be minscule, likely barely enough to move a direct hit on a city to a glancing blow. These ethics go both ways too, if we had the ability to try and do something, and we didn't, are we any better than if we tried and failed?
Sooner or later, world scale experimentation is going to be necessary. I'm not talking about Global warming or anything like that, just that one day our environment will have naturally changed in some way that won't support us as we currently are. Yeah, its dangerous, but so is leaving things to chance and trying to predict our way around them. The whole "no one knows" argument is the same garbage that's holding back Genetic Modified foods; the same argument that's held people back for ages. Of course no one knows, that's why we're trying to find out! If exploring, exploiting, and manipulating your environment is not something you are particularly fond of, you might be in the wrong species...
We're not exactly standing on the beach and yelling "You shall not pass!" It's more like we're throwing it's steering out of alignment. Small changes applied appropriatly should have drastic effects on course, landfall strength, etc. It's part of what makes weather so hard to predict. Of course, that also means to we need to prepare for unforseen consequences...
RK: Well, yeah. I'm one of the people who went out there and said, "Single-player gaming is doomed," and I actually used that phrase. An Xbox Live Achievement is a soul-bound item, and Gamerpoints are experience points, and BioShock is a one-man instance dungeon in the Xbox Live MMO. That is the direction that single-player gaming is going, frankly.
CN: That's an observation that I think has a lot of merit.
RK: I think that all single-player gaming -- all of it -- is going to have spectator modes, presence, chat, persistent profiles, and all of that shit. I think every single-player game is going to do all of that. I don't like that direction. Sometimes its ok, like with Steam's profiles, friends chat inc game and stuff. But othertimes, I just want my singleplayer game to be, well single. I like to switch off friends, play in offline mode and not feel like there are people watching or recording data while I'm playing. Sometimes I *gasp* don't need or want a previous game effecting my current one; sometimes I want a clean slate experience. Oh, and I certainly don't want to pay for any persistance, either Xbox Live. Silver or not, all it'll end up as is another way to get money from me; frankly, I hope Steam will roll right over Windows Live Gaming.
Technically, there is a difference between dark matter and and matter so dense its dark. Think of dark matter as "matters at hand in the universe in which we're still in the dark." On second though, "terra incognita" is a much better analogy.
Any biologists out there who wishes to inform me of how this solar cell compares in efficiency and equivalent energy production for photosynthesis. I understand that they're are two very different forms of energy (storage medium may be a better comparison) but I would be interested as I have thought that perhaps natural evolution had already long ago derived the most efficient ways of recovering energy to drive its organisms. I wonder if the real future of small scale generators/batteries lies with organic synthesis of energy through genetically modified organism with some medium transforming the resulting chemical energy into electrical energy (not unlike a battery but with it's own complications necessary for dealing in the organic compounds) rather than straight up developing life-facsimiles.
Then again maybe I'm just rambling on after approaching the 40th consecutive waking hour... It'd be nice to know.
Your not thinking like a marketer! Most households also don't not need a frigging TB of HDD space. We're providing a value-add edge over competitive products while maintaining sales figures consistent with current products for a win-win solution to all parties! We're selling the new models at the price of the old model while the old model gets cheap/fades away and the customer gets extra space.
Now, if you'll excuse me, I need to go erode some pillars with my head (gets that awful marketing after-thought out of my head.)
I was disappointed in the replay value of Bioshock. I just didn't feel compelled to rerun the game with a different set of plasmids; the choices I made were almost all based on the strenght level at a particular time and my personal style, so replaying it wouldn't have changed much for me without seeing my style change significantly (one of the reasons I hated the randomized plasmids portion of the game.) I'm unsure of how much new plasmids would add to the game.
On the other hand, I've replayed Episode 2 twice (once for the commentary alone) and Portal 4 times (not including small section plays.) Partly, this might be due to the size of the games, but I also think it says something about the nature of the game design. Perhaps Bioshock is better off releasing bonus maps (with the plasmid outtakes) rather than trying to broaden the current game's combat. Perhaps they could include new, insight-filled "pda plotlines" in them as well.
Maybe change out some weapons, or add a few new ones? Remove or balance the overpowered weapons? They're trying to, but The System was only launched on the 11th. Admittedly, The Orange Box has some-what hosed this system's formal introduction so most non-fanatical CS players don't know about it yet. Since it's only updated every monday, you wouldn't have seen much change yet.
GlaDOS is the best computer villain since Shodan. It's been quite a while since I've been able to say QTF!
I think if Valve is smart they'll release a Portal 2, as well as increase the crossover between Portal and Half-life. Maybe Gordon will discover a portal gun onboard the Borealis, or maybe he'll meet the female heroine of Portal. Unfortunatly, I think these are each, in turn, the worse things Valve could possibly do with Portal. Gordon meeting the heroine or getting the portal gun would feel like a cheap cash-in to me; best to leave Portal separate from Half-Life and instead expand upon the former competition between Aperture Science and Black Mesa. I hope the Borealis Accident happened before the GLaDOS error, personally.
As for Portal 2, it would be by far the biggest mistake. A sequel enbodies the worst aspects of the video game industry; The continuation of Portal needs to be more than just Portal 2.
Currently the open beta demo is only available to Windows users Except Windows XP 64-bit edition. If you even manage to get the game installed, you'll have to use an epic developed work around trick. *Sigh* What next in a never ending parade of XP 64-bit incompatibility issues? At least this problem has a good chance of being dealt with, unlike certain other incompatibilities (I'm looking at you VS2k5.)
I built my PC gaming platform from a near endless choice of parts, the only things limiting me were price and sensibility. I assembled it myself, piece by piece and delt with issues bit by bit. Choosing between three identical platforms with only minor differences in storage, compatability, and price only requires an(y) attention span.
Patience is a virtue for gamers just as anyone else.
Dark Helmet: What the hell am I looking at? When does this happen in the movie?
Sandurz: Now, you're looking at now, sir. Everything that happens now is happening now.
Dark Helmet: What happend to then?
Sandurz: We passed then.
Dark Helmet: When?
Sandurz: Just now. Were at now, now.
Dark Helmet: Go back to then!
Sandurz: When?
Dark Helmet: Now.
Sandurz: Now?
Dark Helmet: Now!
Sandurz: I can't.
Dark Helmet: Why?
Sandurz: We missed it.
Dark Helmet: When?
Sandurz: Just now.
Dark Helmet: When will then be now?
Sandurz: Soon.
Dark Helmet: How soon?
Indeed they will. So great a threat does a dimensional flip pose that they'll be putting out a compendium of interactive simulations to illustrate such a treat to us "3 dimensional beings." Look for the DHS APPT Orange Box on October 10th!
I would agree with you, had only I not seen the Halo 3 "Action figures with solemn music" ad the very day before it. In fact, looking back on a lot of FPS, and other gaming ads (I'm looking at you, Sony) the Orange Box commercial looks positively informative. At least this one actually had any gameplay videos in it.
I dunno, but I bet a lot fewer people will be asking this question after the Orange box comes out. Good for him for having the opportunity and good for Valve for giving it.
Dang! I was going to post that (like I did in the comments of my own firehose submission. Well, here's the link anyways. Also, he said the PC version will have a demo come out before release.
Engineer and Pyro are my two favorite classes, before and now. I'm very happy with how well the work together, both defensively and offensivly. The recent patch improved the pyro's point blank damage, making them a bit more effective on prolonged offensive drives where an engie team can get a turret and dispenser setup. Engineer and Pyro go together like Medics and Heavies, or Soldiers and Demos.
On defense, the Pyro is the perfect match with Engineers. If a spy is stupid enough to sap something while a pyro's around, he'll get toasted and although his disguise remains and he can still cloak, the flames are a dead give away. Hopefully, the engineer is nearby and gets the sap repaired. If the spy goes after the pyro first, he's revealed and the turret get him. Outside of spies, the flame dot is usually enough to torch a scout, if he doesn't get a heal, so if you mark him on the way to the flag, he'll usually die on the way out, depending on how much damage was already done.
I have thought this through (kind of) and decided at the speeds the garbage is going, a magnet is either going to have very little effect or if it does collide, the garbage will blast the magnet to pieces and create even more junk.
I fail to see the potential to weaponize this very well. I can maybe understand Cuba, but other than that, any degree of fine control would out of the question. Besides it probably would have hit Cuba anyways. As a side note, we had a project going like this before, but Castro started propagating the idea that the US was trying to divert their courses to Cuba. For now, the changes we would make would be minscule, likely barely enough to move a direct hit on a city to a glancing blow. These ethics go both ways too, if we had the ability to try and do something, and we didn't, are we any better than if we tried and failed?
Sooner or later, world scale experimentation is going to be necessary. I'm not talking about Global warming or anything like that, just that one day our environment will have naturally changed in some way that won't support us as we currently are. Yeah, its dangerous, but so is leaving things to chance and trying to predict our way around them. The whole "no one knows" argument is the same garbage that's holding back Genetic Modified foods; the same argument that's held people back for ages. Of course no one knows, that's why we're trying to find out! If exploring, exploiting, and manipulating your environment is not something you are particularly fond of, you might be in the wrong species...
We're not exactly standing on the beach and yelling "You shall not pass!" It's more like we're throwing it's steering out of alignment. Small changes applied appropriatly should have drastic effects on course, landfall strength, etc. It's part of what makes weather so hard to predict. Of course, that also means to we need to prepare for unforseen consequences...
Dude, this is Slashdot. What are you ducking for?
Oh, Chargers, I see. Your ducking to avoid the hail of used batteries from you hated rivals, the Disposables! Carry on then...
And here I read the title and got all excited to get some news about the real Barbarians at the MMO gates.
Technically, there is a difference between dark matter and and matter so dense its dark. Think of dark matter as "matters at hand in the universe in which we're still in the dark." On second though, "terra incognita" is a much better analogy.
I know I certainly can count the number of times I've not bothered to login for an edit or just not noticed I was logged out until after being done.
Any biologists out there who wishes to inform me of how this solar cell compares in efficiency and equivalent energy production for photosynthesis. I understand that they're are two very different forms of energy (storage medium may be a better comparison) but I would be interested as I have thought that perhaps natural evolution had already long ago derived the most efficient ways of recovering energy to drive its organisms. I wonder if the real future of small scale generators/batteries lies with organic synthesis of energy through genetically modified organism with some medium transforming the resulting chemical energy into electrical energy (not unlike a battery but with it's own complications necessary for dealing in the organic compounds) rather than straight up developing life-facsimiles.
Then again maybe I'm just rambling on after approaching the 40th consecutive waking hour... It'd be nice to know.
Your not thinking like a marketer! Most households also don't not need a frigging TB of HDD space. We're providing a value-add edge over competitive products while maintaining sales figures consistent with current products for a win-win solution to all parties! We're selling the new models at the price of the old model while the old model gets cheap/fades away and the customer gets extra space.
Now, if you'll excuse me, I need to go erode some pillars with my head (gets that awful marketing after-thought out of my head.)
No clicking required here! Wookiees fight the Empire. The Empire is on Endor. Therefore, a Wookiee is on Endor to fight the Empire!
Huh, no-click answers. I should patent that...
I was disappointed in the replay value of Bioshock. I just didn't feel compelled to rerun the game with a different set of plasmids; the choices I made were almost all based on the strenght level at a particular time and my personal style, so replaying it wouldn't have changed much for me without seeing my style change significantly (one of the reasons I hated the randomized plasmids portion of the game.) I'm unsure of how much new plasmids would add to the game.
On the other hand, I've replayed Episode 2 twice (once for the commentary alone) and Portal 4 times (not including small section plays.) Partly, this might be due to the size of the games, but I also think it says something about the nature of the game design. Perhaps Bioshock is better off releasing bonus maps (with the plasmid outtakes) rather than trying to broaden the current game's combat. Perhaps they could include new, insight-filled "pda plotlines" in them as well.
More fitting
Jerry Yang: I will stop enhancing the truth in 5,4,3,2,*static-burst*
GlaDOS is the best computer villain since Shodan. It's been quite a while since I've been able to say QTF!
I think if Valve is smart they'll release a Portal 2, as well as increase the crossover between Portal and Half-life. Maybe Gordon will discover a portal gun onboard the Borealis, or maybe he'll meet the female heroine of Portal. Unfortunatly, I think these are each, in turn, the worse things Valve could possibly do with Portal. Gordon meeting the heroine or getting the portal gun would feel like a cheap cash-in to me; best to leave Portal separate from Half-Life and instead expand upon the former competition between Aperture Science and Black Mesa. I hope the Borealis Accident happened before the GLaDOS error, personally.
As for Portal 2, it would be by far the biggest mistake. A sequel enbodies the worst aspects of the video game industry; The continuation of Portal needs to be more than just Portal 2.
I built my PC gaming platform from a near endless choice of parts, the only things limiting me were price and sensibility. I assembled it myself, piece by piece and delt with issues bit by bit. Choosing between three identical platforms with only minor differences in storage, compatability, and price only requires an(y) attention span.
Patience is a virtue for gamers just as anyone else.
In the future, time will become very confusing...
Dark Helmet: What the hell am I looking at? When does this happen in the movie?
Sandurz: Now, you're looking at now, sir. Everything that happens now is happening now.
Dark Helmet: What happend to then?
Sandurz: We passed then.
Dark Helmet: When?
Sandurz: Just now. Were at now, now.
Dark Helmet: Go back to then!
Sandurz: When?
Dark Helmet: Now.
Sandurz: Now?
Dark Helmet: Now!
Sandurz: I can't.
Dark Helmet: Why?
Sandurz: We missed it.
Dark Helmet: When?
Sandurz: Just now.
Dark Helmet: When will then be now?
Sandurz: Soon.
Dark Helmet: How soon?
Indeed they will. So great a threat does a dimensional flip pose that they'll be putting out a compendium of interactive simulations to illustrate such a treat to us "3 dimensional beings." Look for the DHS APPT Orange Box on October 10th!
Be wise. Be safe. Be aware.
I would agree with you, had only I not seen the Halo 3 "Action figures with solemn music" ad the very day before it. In fact, looking back on a lot of FPS, and other gaming ads (I'm looking at you, Sony) the Orange Box commercial looks positively informative. At least this one actually had any gameplay videos in it.
They still offer games through B&M stores, Gamestop and even Amazon has the same deal as on Steam now, so no more excuses: go out and buy it! =D
I dunno, but I bet a lot fewer people will be asking this question after the Orange box comes out. Good for him for having the opportunity and good for Valve for giving it.
Dang! I was going to post that (like I did in the comments of my own firehose submission. Well, here's the link anyways. Also, he said the PC version will have a demo come out before release.
Engineer and Pyro are my two favorite classes, before and now. I'm very happy with how well the work together, both defensively and offensivly. The recent patch improved the pyro's point blank damage, making them a bit more effective on prolonged offensive drives where an engie team can get a turret and dispenser setup. Engineer and Pyro go together like Medics and Heavies, or Soldiers and Demos.
On defense, the Pyro is the perfect match with Engineers. If a spy is stupid enough to sap something while a pyro's around, he'll get toasted and although his disguise remains and he can still cloak, the flames are a dead give away. Hopefully, the engineer is nearby and gets the sap repaired. If the spy goes after the pyro first, he's revealed and the turret get him. Outside of spies, the flame dot is usually enough to torch a scout, if he doesn't get a heal, so if you mark him on the way to the flag, he'll usually die on the way out, depending on how much damage was already done.
Yo, you want one of the Rosetta Disks, then. Well, if they ever get the things built... For info on the project:wikipedia.