When Microsoft or Nintendo release a new console, Sony will have to anyway. People will move to the newer consoles because they'll have the impression that Sony isn't going with the times. Consoles nowadays seem to be released in cycles (i.e. N64, PS1, Saturn then Dreamcast, Gamecube, Xbox and PS2), and Sony will have to keep up with this regardless or risk losing fans.
I don't see why they need to use a different piece of technology. Does bluetooth have limits that make it incapable of a fast data transfer or something?
I still find myself firing up Red Alert, Tie Fighter, Sonic 3 or even Worms 2 time after time. Red Alert is a kind of game that still ends up fun, even after eight years. Those times when you turn around and go for a new kind of rush, taking down a Tesla coil with dozens of infantry, or just reliving tank rushes for the sheer hell of it!
Tie Fighter had all the elements of a successful space fighter game, and allowed you to play as the bad guys. That in itself made it fun to play.
Sonic 3 might be a bit different for me, since it was the very first game I played, so I obviously see it with rose-tinted glasses. Somehow, it got the formula just right and it keeps you going throughout, pure brilliance.
Worms 2 should never age. The cartoony graphics, the silly voices and the brilliant weapons all come together to make something truly fun.
It makes me wonder why no other forms of media are affected. Surely encouraging parents to be more wary about what their children watch is also a bonus? I can appreciate that playing a game is more hands-on, but everything can have an effect on a growing child.
Of course, most people who have played violent games in their life are perfectly normal, it's just the occasional few that the media latch onto, when I'm sure just as many people have been affected by watching TV.
The thing is, DirectX 10 won't be used for a long time. What's the point in developing for a market that is very small and won't grow for several years? People are going to work on DX9 for a while yet, so this won't exactly have a huge impact. Telling us that we need to upgrade to Vista for DX10 isn't an issue for a long time yet.
Both of Westwood's original founders (Brett Sperry and Louis Castle), as well as Harvard Bonin and Chris Rubyor, deny that the storylines are connected. A lot of what is posted on that Wikipedia article is speculation. Firstly, GDI was known as Special Operations Group Echo: Black Ops 9 before being known as GDI, and it's existence was denied until 1995 when it became what it was in the C&C storylines. The fact that Joe Kucan shows up at the end of RA1 was to keep the fans interested until TS. Besides, RA2 certainly can't be considered a proper part of the storyline as it has relics from World War 2 (the Iowa Jima monument and the ship that was sunk at Pearl Harbour, the USS Arizona is it?). Considering WW2 never happened in the Red Alert series due to Hitler's elimination, what you say can't be true.
As a member of the C&C community, I can actually say that this could have potential to be good. In many ways, they're returning to the roots of the game with GDI and Nod, live-action cutscenes (although it's unknown if Joe Kucan will return as Kane) and an immersive single player campaign. EA have actually taken some time and care to get a bit of science behind tiberium, which I feel is a good sign. I still feel betrayed by EA for letting the community down at so many points - Generals, their interference in Tiberian Sun (look at prerelease info about the game to see what I mean), the dumbing down of Red Alert 2 (the original RA was serious, RA2 was all cartoony and not serious at all) and then the fiasco surrounding The First Decade pack they released. If they can release a solid C&C game that lives up to the expectations of myself and other C&C fans, I could probably forgive them. Also, not mentioned there but there is to be a third side available once GDI and Nod campaigns are complete, but it's unknown as to who you'll be playing as. If you're in the US, there's a PC Gamer coming out that will have a lot of info about the game, and a Dutch magazine, PC Gameplay, also has a preview of the game.
Remember when there was an update to Windows Media Player that added those DRM module things and there was a big outcry? I may be acting a bit paranoid, but isn't it remotely possible that Microsoft could sneak in other restrictions like this without users ever knowing?
Not really mentioned in the article, but was a fantastic game. I'd agree with many of the other games listed there, especially Crazy Taxi and Soul Calibur. I didn't care much for Space Channel 5 (would be good fun when drunk, though) and never played Shemnue. Both Sonic games were great fun but it does rightly say that it doesn't capture the feeling of the 2D classics, nothing was better than Sonic 3 & Knuckles, but it was still remarkably fun. Considering I still play many of these games I'd have to agree that they define what was and what is the Dreamcast to this day, golden nuggets of games that were overlooked when masses of WW2 FPS games were released. Also, did anyone else play Sega Swirl? Simple little game that came on one of my demo discs, but it was brilliant fun.
Cockroaches, Blattella Germanica, are silent creatures, save perhaps for the sound of them scurrying over a counter top. They therefore must communicate without vocalizing.
I never would have guessed that! Thank God for these clever scientists!
Perhaps they should ppick up a Penguin?
Surely it would be a GEmpire Beta instead?
some scientists have suggested that we mine the moon.
the best way to do this would be to develop a mining colony
It's nice to know the scientists put their degrees to good use.
I never expected sheep and mountains to be the future of telecom. Scientists nowadays, eh?
Didn't think they could keep the storyline going for 500 million sequels. Bungie have big plans, eh?
When Microsoft or Nintendo release a new console, Sony will have to anyway. People will move to the newer consoles because they'll have the impression that Sony isn't going with the times. Consoles nowadays seem to be released in cycles (i.e. N64, PS1, Saturn then Dreamcast, Gamecube, Xbox and PS2), and Sony will have to keep up with this regardless or risk losing fans.
Fair enough, it doesn't affect me anyway, I have the sanity to stick with wires instead!
I don't see why they need to use a different piece of technology. Does bluetooth have limits that make it incapable of a fast data transfer or something?
I still find myself firing up Red Alert, Tie Fighter, Sonic 3 or even Worms 2 time after time.
Red Alert is a kind of game that still ends up fun, even after eight years. Those times when you turn around and go for a new kind of rush, taking down a Tesla coil with dozens of infantry, or just reliving tank rushes for the sheer hell of it!
Tie Fighter had all the elements of a successful space fighter game, and allowed you to play as the bad guys. That in itself made it fun to play.
Sonic 3 might be a bit different for me, since it was the very first game I played, so I obviously see it with rose-tinted glasses. Somehow, it got the formula just right and it keeps you going throughout, pure brilliance.
Worms 2 should never age. The cartoony graphics, the silly voices and the brilliant weapons all come together to make something truly fun.
With all this evil alien bacteria invading, perhaps it's a good move for the company?
It makes me wonder why no other forms of media are affected. Surely encouraging parents to be more wary about what their children watch is also a bonus? I can appreciate that playing a game is more hands-on, but everything can have an effect on a growing child.
Of course, most people who have played violent games in their life are perfectly normal, it's just the occasional few that the media latch onto, when I'm sure just as many people have been affected by watching TV.
"Maybe Apple's user base just isn't fully aware of great games that are now available for the Mac?"
Now, I love Solitaire as much as the next man, but what great games? Oh, I almost forgot Tetris. Reminds me of this video.
Surely it's a good thing? It will help solve global warming, making the world a better place!
Yes, but it's one game. Do you really expect the whole XP-using world to upgrade to Vista because of Halo 2?
The thing is, DirectX 10 won't be used for a long time. What's the point in developing for a market that is very small and won't grow for several years? People are going to work on DX9 for a while yet, so this won't exactly have a huge impact. Telling us that we need to upgrade to Vista for DX10 isn't an issue for a long time yet.
CowboyNeal-loo?
Damn, we won't get the ribbons until 2017! I may as well go out and buy copies of Office 2007 for all my OpenOffice-using friends now!
Let's ban LUNIX!
Tony Blair and his amazing Labour party will keep me safe from those dirty hackers, yay!
Both of Westwood's original founders (Brett Sperry and Louis Castle), as well as Harvard Bonin and Chris Rubyor, deny that the storylines are connected. A lot of what is posted on that Wikipedia article is speculation. Firstly, GDI was known as Special Operations Group Echo: Black Ops 9 before being known as GDI, and it's existence was denied until 1995 when it became what it was in the C&C storylines. The fact that Joe Kucan shows up at the end of RA1 was to keep the fans interested until TS. Besides, RA2 certainly can't be considered a proper part of the storyline as it has relics from World War 2 (the Iowa Jima monument and the ship that was sunk at Pearl Harbour, the USS Arizona is it?). Considering WW2 never happened in the Red Alert series due to Hitler's elimination, what you say can't be true.
As a member of the C&C community, I can actually say that this could have potential to be good. In many ways, they're returning to the roots of the game with GDI and Nod, live-action cutscenes (although it's unknown if Joe Kucan will return as Kane) and an immersive single player campaign. EA have actually taken some time and care to get a bit of science behind tiberium, which I feel is a good sign.
I still feel betrayed by EA for letting the community down at so many points - Generals, their interference in Tiberian Sun (look at prerelease info about the game to see what I mean), the dumbing down of Red Alert 2 (the original RA was serious, RA2 was all cartoony and not serious at all) and then the fiasco surrounding The First Decade pack they released. If they can release a solid C&C game that lives up to the expectations of myself and other C&C fans, I could probably forgive them.
Also, not mentioned there but there is to be a third side available once GDI and Nod campaigns are complete, but it's unknown as to who you'll be playing as. If you're in the US, there's a PC Gamer coming out that will have a lot of info about the game, and a Dutch magazine, PC Gameplay, also has a preview of the game.
If it's determined by length, I'm registering supercalafragalisticexpialidocius.com straight away!
Remember when there was an update to Windows Media Player that added those DRM module things and there was a big outcry? I may be acting a bit paranoid, but isn't it remotely possible that Microsoft could sneak in other restrictions like this without users ever knowing?
Not really mentioned in the article, but was a fantastic game. I'd agree with many of the other games listed there, especially Crazy Taxi and Soul Calibur. I didn't care much for Space Channel 5 (would be good fun when drunk, though) and never played Shemnue. Both Sonic games were great fun but it does rightly say that it doesn't capture the feeling of the 2D classics, nothing was better than Sonic 3 & Knuckles, but it was still remarkably fun. Considering I still play many of these games I'd have to agree that they define what was and what is the Dreamcast to this day, golden nuggets of games that were overlooked when masses of WW2 FPS games were released.
Also, did anyone else play Sega Swirl? Simple little game that came on one of my demo discs, but it was brilliant fun.
Cockroaches, Blattella Germanica, are silent creatures, save perhaps for the sound of them scurrying over a counter top. They therefore must communicate without vocalizing.
I never would have guessed that! Thank God for these clever scientists!
I wonder what they do if they can't set up the video or forget to push the record button? Six seconds before the person is out of a job?