I totally agree. When people ask me why I didn't return the phone call (and yes, I have a cell, it's all I use for a phone), they usually get one (or more) of the following answers:
1) Haven't bothered checking my voice mail (Which I am horrible about anyways)
2) I didn't feel like answering the phone. (I use this a lot, most people that know me are AWARE of the fact that I don't like talking on phones.)
3) In a meeting or with clients
4) I lost my phone (current reason - works the best, interestingly enough as well as true)
Best way to get me a quick message? Text me, I may not respond with a text, but I almost always check those.
Wrong: Miyamoto was a design consultant and sort of a long distance project director on behalf of Nintendo to monitor the design and development of Metroid Prime (at least the first game). In fact is, I think Miyamoto was the one that told retro to make the game first-person instead of third-person which caused some amount of the development, up to that time, to be scrapped.
A couple other Nintendo people helped with the game design also, not just Miyamoto, including the original designer, Yoshio Sakamoto.
Both.... but there are, IIRC, three books and a graphic novel (a series of short stories by different writes/artists, published by Marvel, again IIRC). A lot of information online has been gathered around Halo's "mythos" (a lot can be found on Wikipedia as a quick example, and is rather interesting to read, official or not). Thee may be more, but I am just getting into it myself, so I am not the best authority on this (yet).
I played them also, good games, but not breakthrough games, What I find MORE interesting about Halo is the whole back story and universe continuity that has been created for Halo. While the games are OK to play, I find reading about the fictional universe even more interesting.
Blue Dragon is not a Square-Enix production. The game is based on a design by Hironobu Sakaguchi (who created the FF series, IIRC). Blue Dragon is developed by Mistwalker and published by Microsoft.
Oh.. dur, totally forgot about that.... probably the last time I had used it the results weren't that impressive (years ago), but I am guess there is definite improvements in that area these days.
Better than uncompressed 44.1Khz 16-bit audio? (being what CD audio is stored at, which is roughly 10MB per minute of audio)
"Hey! this 3 minute song is 100MB!!"
"It's super better than CD quality - it's 99Khz 24bit audio!!! ONLY A $1.29!!"
"I miss the days of the 44.1Khz 16-bit audio.... then this file would only be 30MB:("
Using a laptop as a source of one or more virtual synths = OK
Using the laptop itself to play the music live? Well, if I want to actually *play*, I would at least get an external MIDI controller (knobs and keyboards) as it is much easier to handle than a qwerty keyboard - most decent music apps can accept midi inputs and playing notes via a device made for performing is a bit more intuitive than trying to set your keyboard up to do it (IMNSHO, that is, i imagine *some* people are perhaps completely comfortable with using a computer keyboard to play music live). Mixing live is a whole other paradigm, just need good setup on the keyboard and mouse (but I don't necessarily consider that playing).
.Net is a programming framework. C# is a Microsoft developed language, used pretty much exclusively in creating.Net applications (however there are other.net compatible languages, C# was just designed originally to use with.Net).
No, "Not being good at sports" is just nice talk around people who like sports for "I really do not enjoy sports and I cannot be arsed to do an activity I have near ZERO interest in!".
I'm the same way with kids too... sorry kids:(
Re:To all those "old game, snooze, bah..." bashers
on
Soldat 1.4 Released
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· Score: 1
But... *I* liked Superma....
SORRY, couldn't continue typing that with a straight face!
To be fair, SQL Server *still* uses page locking (less resource intensive) for updates. You can desginate row-level locking for inserts (good for table that do a lot of insert only operations, like audit logs). However, being a server managed database, concurrency is not nearly as much of an issue as it is in Jet.
That is an old outdated desktop engine. Databases needs compressing and repairing all the freaking time - want to go multi-user? or over a network? forget it, it's have never performed well in that capacity in ANY version. Microsoft even advises not to use it anymore. They push desktop version of the SQL Server 2005 Engine (and now even have a version that just requires a couple DLLs in the application directory, however I do not know if that is available yet).
As much as i like the Wii.... i would have to completely agree with the above statement. Point: I want to get a 360 for games like Mass Effect or Bioshock. I just don't ever expect them to be ported to Wii... EVER. Wii is fun for other games, however.
Hopefully, during the article review, once it was "approved" that version of the article was "pegged" (or tagged) - when everything was ready just pull the pegged versions of the article, which would ignore future changes to that article (hopefully avoiding any future "omg here is a picture of a penis" articles - or other vandalism - that may have replaced it after the peg).
So how do you get a actual phone number tied to your VoIP and how can you dial out to an arbitrary phone number? If I knew how to do that, I wouldn't get Vonage (or Verizon) either!
I can wait, as I want to buy a 360 at the last moment. I want this game, but not right now:)
Hopefully it'll be *around* the time of the release of Bioshock, another game I am looking forward to.
are these world wide numbers or for a specific region (considering 6-7 million have been sold, and these numbers for a month seem low to represent a console that sold that much worldwide, it look regional to me)? if worldwide, yeah i'm wondering why the numbers are dropping. if for a specific region, then maybe other regions are getting a different distribution of wii amounts depending on the percept demand relative to the region the above numbers represent.
I totally agree. When people ask me why I didn't return the phone call (and yes, I have a cell, it's all I use for a phone), they usually get one (or more) of the following answers:
1) Haven't bothered checking my voice mail (Which I am horrible about anyways)
2) I didn't feel like answering the phone. (I use this a lot, most people that know me are AWARE of the fact that I don't like talking on phones.)
3) In a meeting or with clients
4) I lost my phone (current reason - works the best, interestingly enough as well as true)
Best way to get me a quick message? Text me, I may not respond with a text, but I almost always check those.
Wrong: Miyamoto was a design consultant and sort of a long distance project director on behalf of Nintendo to monitor the design and development of Metroid Prime (at least the first game). In fact is, I think Miyamoto was the one that told retro to make the game first-person instead of third-person which caused some amount of the development, up to that time, to be scrapped.
A couple other Nintendo people helped with the game design also, not just Miyamoto, including the original designer, Yoshio Sakamoto.
Both.... but there are, IIRC, three books and a graphic novel (a series of short stories by different writes/artists, published by Marvel, again IIRC). A lot of information online has been gathered around Halo's "mythos" (a lot can be found on Wikipedia as a quick example, and is rather interesting to read, official or not). Thee may be more, but I am just getting into it myself, so I am not the best authority on this (yet).
I played them also, good games, but not breakthrough games, What I find MORE interesting about Halo is the whole back story and universe continuity that has been created for Halo. While the games are OK to play, I find reading about the fictional universe even more interesting.
3-4 weeks tops?
SHOOTS? *argh* *nooooooooo*
Blue Dragon is not a Square-Enix production. The game is based on a design by Hironobu Sakaguchi (who created the FF series, IIRC). Blue Dragon is developed by Mistwalker and published by Microsoft.
Oh.. dur, totally forgot about that.... probably the last time I had used it the results weren't that impressive (years ago), but I am guess there is definite improvements in that area these days.
Better than uncompressed 44.1Khz 16-bit audio? (being what CD audio is stored at, which is roughly 10MB per minute of audio)
:("
"Hey! this 3 minute song is 100MB!!"
"It's super better than CD quality - it's 99Khz 24bit audio!!! ONLY A $1.29!!"
"I miss the days of the 44.1Khz 16-bit audio.... then this file would only be 30MB
Using a laptop as a source of one or more virtual synths = OK
Using the laptop itself to play the music live? Well, if I want to actually *play*, I would at least get an external MIDI controller (knobs and keyboards) as it is much easier to handle than a qwerty keyboard - most decent music apps can accept midi inputs and playing notes via a device made for performing is a bit more intuitive than trying to set your keyboard up to do it (IMNSHO, that is, i imagine *some* people are perhaps completely comfortable with using a computer keyboard to play music live). Mixing live is a whole other paradigm, just need good setup on the keyboard and mouse (but I don't necessarily consider that playing).
.Net is a programming framework. C# is a Microsoft developed language, used pretty much exclusively in creating .Net applications (however there are other .net compatible languages, C# was just designed originally to use with .Net).
Well, he never said they did specifically (ok, in the summary). He would *prefer* it that way, but you don't always get what you want
No, "Not being good at sports" is just nice talk around people who like sports for "I really do not enjoy sports and I cannot be arsed to do an activity I have near ZERO interest in!".
:(
I'm the same way with kids too... sorry kids
But... *I* liked Superma....
SORRY, couldn't continue typing that with a straight face!
To be fair, SQL Server *still* uses page locking (less resource intensive) for updates. You can desginate row-level locking for inserts (good for table that do a lot of insert only operations, like audit logs). However, being a server managed database, concurrency is not nearly as much of an issue as it is in Jet.
That is an old outdated desktop engine. Databases needs compressing and repairing all the freaking time - want to go multi-user? or over a network? forget it, it's have never performed well in that capacity in ANY version. Microsoft even advises not to use it anymore. They push desktop version of the SQL Server 2005 Engine (and now even have a version that just requires a couple DLLs in the application directory, however I do not know if that is available yet).
As much as i like the Wii.... i would have to completely agree with the above statement. Point: I want to get a 360 for games like Mass Effect or Bioshock. I just don't ever expect them to be ported to Wii... EVER. Wii is fun for other games, however.
Hopefully, during the article review, once it was "approved" that version of the article was "pegged" (or tagged) - when everything was ready just pull the pegged versions of the article, which would ignore future changes to that article (hopefully avoiding any future "omg here is a picture of a penis" articles - or other vandalism - that may have replaced it after the peg).
I imagine setting up a PBX is for using multiple lines in your own home?
So how do you get a actual phone number tied to your VoIP and how can you dial out to an arbitrary phone number? If I knew how to do that, I wouldn't get Vonage (or Verizon) either!
...and we battled them... uphill... both ways
I can wait, as I want to buy a 360 at the last moment. I want this game, but not right now :)
Hopefully it'll be *around* the time of the release of Bioshock, another game I am looking forward to.
about 10 mil in 15 months (360) compared to 6 1/2 mil in about 6 months.... and you are saying 55 months??? Is this "new math"?
are these world wide numbers or for a specific region (considering 6-7 million have been sold, and these numbers for a month seem low to represent a console that sold that much worldwide, it look regional to me)? if worldwide, yeah i'm wondering why the numbers are dropping. if for a specific region, then maybe other regions are getting a different distribution of wii amounts depending on the percept demand relative to the region the above numbers represent.
No they aren't!! Seems just as good as before...