Domain: arstechnica.com
Stories and comments across the archive that link to arstechnica.com.
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AT&T Brings Fiber To Rich Areas While the Rest Are Stuck On DSL, Study Finds (arstechnica.com)
According to a new study from UC Berkeley's Haas Institute for a Fair and Inclusive Society, AT&T has been focused on deploying fiber-to-the-home in the higher-income neighborhoods of California, giving wealthy people access to gigabit internet while others are stuck with DSL internet that doesn't even meet state and federal broadband standards. Ars Technica reports: California households with access to AT&T's fiber service have a median income of $94,208, according to "AT&T's Digital Divide in California," in which the Haas Institute analyzed Federal Communications Commission data from June 2016. The study was funded by the Communications Workers of America, an AT&T workers' union that's been involved in contentious negotiations with the company. By contrast, the median household income is $53,186 in California neighborhoods where AT&T provides only DSL, with download speeds typically ranging from 768kbps to 6Mbps. At the low end, that's less than 1 percent of the gigabit speeds offered by AT&T's fiber service. The median income in areas with U-verse VDSL, which ranges from 12Mbps to 75Mbps, is $67,021. In 4.1 million California households, representing 42.8 percent of AT&T's California service area, AT&T's fastest speeds fell short of the federal broadband definition of 25Mbps downloads and 3Mbps uploads, the report said. -
BrickerBot, the Permanent Denial-of-Service Botnet, Is Back With a Vengeance (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: BrickerBot, the botnet that permanently incapacitates poorly secured Internet of Things devices before they can be conscripted into Internet-crippling denial-of-service armies, is back with a new squadron of foot soldiers armed with a meaner arsenal of weapons. Pascal Geenens, the researcher who first documented what he calls the permanent denial-of-service botnet, has dubbed the fiercest new instance BrickerBot.3. It appeared out of nowhere on April 20, exactly one month after BrickerBot.1 first surfaced. Not only did BrickerBot.3 mount a much quicker number of attacks -- with 1,295 attacks coming in just 15 hours -- it used a modified attack script that added several commands designed to more completely shock and awe its targets. BrickerBot.1, by comparison, fired 1,895 volleys during the four days it was active, and the still-active BrickerBot.2 has spit out close to 12 attacks per day. Shortly after BrickerBot.3 began attacking, Geenens discovered BrickerBot.4. Together, the two newly discovered instances have attempted to attack devices in the research honeypot close to 1,400 times in less than 24 hours. Like BrickerBot.1, the newcomer botnets are made up of IoT devices running an outdated version of the Dropbear SSH server with public, geographically dispersed IP addresses. Those two characteristics lead Geenens to suspect the attacking devices are poorly secured IoT devices themselves that someone has compromised and used to permanently take out similarly unsecured devices. Geenens, of security firm Radware, has more details here. -
Verizon's $70 Gigabit Internet Is Half the Price of Older 750Mbps Tier (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Verizon is now selling what it calls "FiOS Gigabit Connection" for $69.99 a month in a change that boosts top broadband speeds and makes lower prices available to many Internet subscribers. Actual bandwidth will be a bit lower than a gigabit per second, with "downloads as fast as 940Mbps and uploads as fast as 880Mbps," Verizon's announcement today said. The gigabit service is available in most of Verizon's FiOS territory, specifically to "over 8 million homes in parts of the New York, New Jersey, Philadelphia, Richmond, Va., Hampton Roads, Va., Boston, Providence and Washington, D.C. areas," Verizon said. Just three months ago, Verizon boosted its top speeds from 500Mbps to 750Mbps. The standalone 750Mbps Internet service cost $150 a month, more than twice the price of the new gigabit tier. Existing customers who bought that 750Mbps plan "will automatically receive FiOS Gigabit Connection and will see their bills lowered," Verizon said. It's not clear whether they will get their price lowered all the way to $70. It's important to note that the $70 price is only available to new customers, and it's a promotional rate that will "increase after promo period." Additionally, Verizon will charge you a $10 per month router charge unless you pay $150 for the Verizon router, plus other taxes and fees. -
107 Cancer Papers Retracted Due To Peer Review Fraud (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The journal Tumor Biology is retracting 107 research papers after discovering that the authors faked the peer review process. This isn't the journal's first rodeo. Late last year, 58 papers were retracted from seven different journals -- 25 came from Tumor Biology for the same reason. It's possible to fake peer review because authors are often asked to suggest potential reviewers for their own papers. This is done because research subjects are often blindingly niche; a researcher working in a sub-sub-field may be more aware than the journal editor of who is best-placed to assess the work. But some journals go further and request, or allow, authors to submit the contact details of these potential reviewers. If the editor isn't aware of the potential for a scam, they then merrily send the requests for review out to fake e-mail addresses, often using the names of actual researchers. And at the other end of the fake e-mail address is someone who's in on the game and happy to send in a friendly review. This most recent avalanche of fake-reviewed papers was discovered because of extra screening at the journal. According to an official statement from Springer, the company that published Tumor Biology until this year, "the decision was made to screen new papers before they are released to production." The extra screening turned up the names of fake reviewers that hadn't previously been detected, and "in order to clean up our scientific records, we will now start retracting these affected articles...Springer will continue to proactively investigate these issues." -
Theranos Used Shell Company To Secretly Buy Outside Lab Equipment, Says Report (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: On Friday, the Wall Street Journal reported that the company "allegedly misled company directors" regarding its lab tests and used a shell company to buy commercial lab gear. These are just a few of the new revelations made by the Journal, which also include fake demonstrations for potential investors. The new information came from unsealed depositions by 22 former Theranos employees or members of its board of directors. They were deposed by Partner Fund Management LP, a hedge fund currently suing Theranos in Delaware state court. Theranos is also facing multiple lawsuits in federal court in California and Arizona, among others. The Journal, which did not publish the new filings, quoted former Theranos director Admiral Gary Roughead (Ret.), as saying that he was not aware that the company was using "extensive commercial analyzers" until it was reported in the press. The Journal described the filings as "some of the first substantive details to emerge from several court proceedings against the company, though they include only short excerpts from the depositions." -
South Indian Frog Oozes Molecule That Inexplicably Decimates Flu Viruses (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: From the slimy backs of a South Indian frog comes a new way to blast influenza viruses. A compound in the frog's mucus -- long known to have germ-killing properties -- can latch onto flu virus particles and cause them to burst apart, researchers report in Immunity. The peptide is a potent and precise killer, able to demolish a whole class of flu viruses while leaving other viruses and cells unharmed. But scientists don't know exactly how it pulls off the viral eviscerations. No other antiviral peptide of its ilk seems to work the same way. The study authors, led by researchers at Emory University, note that the peptide appears uniquely nontoxic -- something that can't be said of many other frog-based compounds. Thus, the peptide on its own holds promise of being a potential therapy someday. But simply figuring out how it works could move researchers closer to a vaccine or therapy that could take out all flus, ditching the need for yearly vaccinations for each season's flavor of flu. -
Google Earth Gets a New Home On the Web (arstechnica.com)
To celebrate the Earth Day, Google says it is rolling out what was a two-year in the making major update to Google Earth. From a report: V9 is designed to run in a Web browser (just Chrome for now), but there's now a standalone home for Google Earth. The Android app has been updated, too (iOS is coming soon). Version 9 puts a big focus on guided tours via the "Voyager" section, which serves as a jumping off point for YouTube videos, 360-degree content, Street View, and Google Earth landmarks. The tours are led by scientists and documentarians, with some content produced by well-known groups like the BBC's Planet Earth team. For kids, there's a Sesame Street muppet section. -
Cylance Accused of Distributing Fake Malware Samples To Customers To Close Deals (arstechnica.com)
New submitter nyman19 writes: Ars Technica reports how security vendor Cylance has been distributing non-functioning malware samples to prospective customers in order to "close the sale[s] by providing files that other products wouldn't detect" According to the report: "A systems engineer at a large company was evaluating security software products when he discovered something suspicious. One of the vendors [Cylance] had provided a set of malware samples to test -- 48 files in an archive stored in the vendor's Box cloud storage account. The vendor providing those samples was Cylance, the information security company behind Protect, a 'next generation' endpoint protection system built on machine learning. In testing, Protect identified all 48 of the samples as malicious, while competing products flagged most but not all of them. Curious, the engineer took a closer look at the files in question -- and found that seven weren't malware at all." -
Uber Face Fines Over Drunk Driving Complaints -- And Lost $2.8 Billion Last Year (usnews.com)
While Uber's bookings doubled last year, the company still showed a net lost of $2.8 billion. And now, "California regulators are recommending that Uber pay a $1.13 million fine for not investigating rider complaints that drivers were working intoxicated." An anonymous reader writes: California "requires ride-hailing companies to have a zero-tolerance policy for driving under the influence of alcohol or drugs," notes Reuters -- and yet Tuesday's order reports that investigators "found no evidence that (Uber) followed up in any way with zero-tolerance complaints several hours or even one full day after passengers filed such complaints." Investigators from the state's Public Utilities Commission are asking the full commission to examine their findings,
"To confirm the policy, regulators analyzed selected complaints against drivers who received three or more complaints," Reuters reports. Though Uber has sometimes suspended drivers within one hour of customer complaints -- 22 times -- they've apparently received 2,047 drug- or alcohol-related complaints between August 2014 and August of 2015. "The company said drivers were banned from working in 574 of those complaints, according to the order. But regulators then reviewed 154 complaints, and determined that the company failed to promptly suspend drivers in 149 complaints. The company also failed to investigate 133 complaints, and did not suspend a driver or investigate 113 complaints, the order shows... In at least 25 instances, Uber failed to suspend or investigate a driver after three or more complaints, the order states."
An Uber spokeswoman said the company had no comment, but "Adding to Uber's challenges, a Reuters investigation found a ten-fold increase in attacks on drivers in Sao Paulo last year, including several murders, after the start of cash payments on its platform at the end of July." And in addition, a judge in Brazil ruled last week that Uber's drivers are employees, which could make Uber liable for a variety of benefits, following a similar ruling in another Brazilian state court.
But there's also some good news for Uber. A court in Rome suspended a ban on Uber in Italy until the company finishes its legal appeal, and a two-month suspension in Taiwan also came to an end after Uber agreed to partner with license rental car companies. -
Geek Builds His Own NES Classic With A Raspberry Pi (arstechnica.com)
"It turns out that the NES Classic Edition is just a little Linux-powered board inside a cute case," writes Andrew Cunningham at Ars Technica, "and it's totally possible to build your own tiny Linux-powered computer inside a cute case without spending much more than $60." An anonymous reader writes: Andrew used a $42 Raspberry Pi 3 Model B -- "it's relatively cheap and relatively powerful, and it can easily handle anything from the original PlayStation on down" -- plus an $8 case, and a microSD card. He also purchased a pair of gamepads -- there's several options -- and reports that "Putting our little box together is ridiculously easy, and you ought to have no problem with it even if you've never opened up a PC tower in your life."
"Making retro game consoles is a fairly common use case for the Pi, so there are a few different operating system choices out there," Andrew reports, and he ultimately chose the Linux-based RetroPie OS, which includes a number of emulators. Basically the process boils down to dropping a RetroPie boot image onto the SD card, putting it into the Pi, and then plugging it into your display and connecting your controllers -- plus configuring some menus. "The default quality of the emulation looks just as good as it does on the NES Classic Edition," and "the emulators for these older systems are all advanced enough that things should mostly run just like they did on the original hardware... I've been having a ton of fun with mine now that it's all set up, and its flexibility (plus the quality of those USB gamepads) has made it my favorite way to play old games, outpacing my Apple TV, the pretty but not-living-room-friendly OpenEmu, and the old hacked Wii I still have sitting around."
The hardest part may just be finding a PC with an SD card slot -- and of course, the resulting system gives you lots of flexibility. "By using the Raspberry Pi and freely available software, you can build something capable of doing a whole heck of a lot more than playing the same 30 NES games over and over again." -
Troll With 'Stupid Patent' Sues EFF. EFF Sues Them Back (arstechnica.com)
"The Electronic Frontier Foundation has sued an Australian company that it previously dubbed as a 'classic patent troll' in a June 2016 blog post entitled: Stupid Patent of the Month: Storage Cabinets on a Computer." An anonymous reader quotes Ars Technica: Last year, that company, Global Equity Management (SA) Pty. Ltd. (GEMSA), managed to get an Australian court to order EFF to remove its post -- but EFF did not comply. In January 2017, Pasha Mehr, an attorney representing GEMSA, further demanded that the article be removed and that EFF pay $750,000. EFF still did not comply. The new lawsuit, filed in federal court in San Francisco on Wednesday, asks that the American court declare the Australian ruling unenforceable in the U.S.
GEMSA's attorneys reportedly threatened to have the EFF's post de-indexed from search engine listings -- on the basis of the Australian court order -- so now the EFF "seeks a court order declaring the Australian injunction 'repugnant' to the U.S. Constitution and unenforceable in the United States."
The Register reports that GEMSA has already sued 37 companies, "including big-name tech companies Airbnb, Uber, Netflix, Spotify, and eBay. In each case, GEMSA accused the company's website design of somehow trampling on the GUI patent without permission." But things were different after the EFF's article, according to Courthouse News. "GEMSA said the article made it harder to enforce its patents in the United States, citing its legal opponents' 'reduced interest in pursuing pre-trial settlement negotiations.'" -
NSA-Leaking Shadow Brokers Just Dumped Its Most Damaging Release Yet (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The Shadow Brokers -- the mysterious person or group that over the past eight months has leaked a gigabyte worth of the National Security Agency's weaponized software exploits -- just published its most significant release yet. Friday's dump contains potent exploits and hacking tools that target most versions of Microsoft Windows and evidence of sophisticated hacks on the SWIFT banking system of several banks across the world. Friday's release -- which came as much of the computing world was planning a long weekend to observe the Easter holiday -- contains close to 300 megabytes of materials the leakers said were stolen from the NSA. The contents (a convenient overview is here) included compiled binaries for exploits that targeted vulnerabilities in a long line of Windows operating systems, including Windows 8 and Windows 2012. It also included a framework dubbed Fuzzbunch, a tool that resembles the Metasploit hacking framework that loads the binaries into targeted networks. Independent security experts who reviewed the contents said it was without question the most damaging Shadow Brokers release to date. One of the Windows zero-days flagged by Hickey is dubbed Eternalblue. It exploits a remote code-execution bug in the latest version of Windows 2008 R2 using the server message block and NetBT protocols. Another hacking tool known as Eternalromance contains an easy-to-use interface and "slick" code. Hickey said it exploits Windows systems over TCP ports 445 and 139. The exact cause of the bug is still being identified. Friday's release contains several tools with the word "eternal" in their name that exploit previously unknown flaws in Windows desktops and servers. -
New Processors Are Now Blocked From Receiving Updates On Old Windows (arstechnica.com)
halfEvilTech writes: Last year, Microsoft announced they were planning on blocking OS updates on newer Intel CPU's, namely the 7th Generation Kaby Lake processors. Ars Technica reports: "Now, the answer appears to be 'this month.' Users of new processors running old versions of Windows are reporting that their updates are being blocked. The block means that systems using these processors are no longer receiving security updates." While Windows 7 has already ended mainstream support, the same can't be said for Windows 8.1 which is still on mainstream support until January of next year. -
Google Ruins the Assistant's Shopping List, Turns It Into a Big Google Express Ad (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The Google Assistant, Google's voice assistant that powers the Google app on Android phones, tablets, and Google Home, has just gotten a major downgrade. In a move reminiscent of all the forced and user-hostile Google+ integrations, Google has gutted the Google Assistant's shopping list functionality in order to turn it into a big advertisement for Google's shopping site, Google Express. The shopping list has been a major feature of the Google Assistant. You can say "Add milk to my shopping list," and the Google Assistant would dutifully store this information somewhere. The shopping list used to live in Google Keep. Keep is Google's primary note-taking app, making it a natural home for the shopping list with lots of useful tools and management options. Now the shopping list lives in Google Express. Express is an online shopping site, and it has no business becoming a dedicated place to store a shopping list that probably has nothing to do with Google's online marketplace. Since Google Express is an online shopping site (and, again, has no business having a note-taking app grafted onto it), the move from Keep to Google Express means the Assistant's shopping list functionality loses the following features: Being able to reorder items with drag and drop; Reminders; Adding images to the shopping list; Adding voice recordings to the shopping list; Real time collaboration with other users (Express has sharing, but you can't see other people as they type -- you have to refresh.); Android Wear integration; Desktop keyboard shortcuts; Checkbox management: deleting all checked items, unchecking all items, hiding checkboxes. Alternatively, the move from Keep to Google Express means the Assistant shopping list gains the following features: Google Express advertising next to every list item; Google Express advertising at the bottom of the page. -
Google Ruins the Assistant's Shopping List, Turns It Into a Big Google Express Ad (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The Google Assistant, Google's voice assistant that powers the Google app on Android phones, tablets, and Google Home, has just gotten a major downgrade. In a move reminiscent of all the forced and user-hostile Google+ integrations, Google has gutted the Google Assistant's shopping list functionality in order to turn it into a big advertisement for Google's shopping site, Google Express. The shopping list has been a major feature of the Google Assistant. You can say "Add milk to my shopping list," and the Google Assistant would dutifully store this information somewhere. The shopping list used to live in Google Keep. Keep is Google's primary note-taking app, making it a natural home for the shopping list with lots of useful tools and management options. Now the shopping list lives in Google Express. Express is an online shopping site, and it has no business becoming a dedicated place to store a shopping list that probably has nothing to do with Google's online marketplace. Since Google Express is an online shopping site (and, again, has no business having a note-taking app grafted onto it), the move from Keep to Google Express means the Assistant's shopping list functionality loses the following features: Being able to reorder items with drag and drop; Reminders; Adding images to the shopping list; Adding voice recordings to the shopping list; Real time collaboration with other users (Express has sharing, but you can't see other people as they type -- you have to refresh.); Android Wear integration; Desktop keyboard shortcuts; Checkbox management: deleting all checked items, unchecking all items, hiding checkboxes. Alternatively, the move from Keep to Google Express means the Assistant shopping list gains the following features: Google Express advertising next to every list item; Google Express advertising at the bottom of the page. -
Qualcomm Says Apple Broke Contract, Hindered Performance of Its Chipsets (arstechnica.com)
Qualcomm has filed a 139-page rebuttal of a lawsuit lodged by Apple in January in which the US chipmaker counterclaimed that the iPhone giant was "misrepresenting facts and making false statements." From a report on ArsTechnica: It alleged that Apple had "breached" and "mischaracterized" deals it had in place with Qualcomm and accused the Tim Cook-run firm of interfering with the chipmaker's "long-standing agreements" with iPhone and iPad manufacturers, such as Foxconn. In a statement, Qualcomm said, "Apple effectively chose to limit the performance of the Qualcomm-based iPhones by not taking advantage of the full potential speed of which Qualcomm's modems are capable. Apple's actions were intended to prevent consumers from realizing that iPhones containing Qualcomm chipsets performed far better than iPhones containing chipsets supplied by Intel." -
DMCA 'Safe Harbor' Up In the Air For Online Sites That Use Moderators (arstechnica.com)
"The Digital Millennium Copyright Act's so-called 'safe harbor' defense to infringement is under fire from a paparazzi photo agency," reports Ars Technica. "A new court ruling says the defense may not always be available to websites that host content submitted by third parties." The safe harbor provision "allow[s] websites to be free from legal liability for infringing content posted by their users -- so long as the website timely removes that content at the request of the rights holder," explains Ars. From the report: [A] San Francisco-based federal appeals court is ruling that, if a website uses moderators to review content posted by third parties, the safe harbor privilege may not apply. That's according to a Friday decision in a dispute brought by Mavrix Photographs against LiveJournal, which hosts the popular celebrity fan forum "Oh No they Didn't." The site hosted Mavrix-owned photos of Beyonce Knowles, Katy Perry, and other stars without authorization. LiveJournal claimed it was immune from copyright liability because it removed the photos. Mavrix claimed that the site's use of voluntary moderators removed the safe-harbor provision. The 9th U.S. Circuit Court of Appeals sided with Mavrix to a degree, but the court wants to know how much influence the moderators had on what was and was not published. With that, the court sent the case back to a lower court in Los Angeles to figure that out, perhaps in a trial. The highly nuanced decision overturned a lower court ruling that said LiveJournal was protected by safe harbor. The lower court said LiveJournal does not solicit any specific infringing material from its users or edit the content of its users' posts. -
Die-Hard Sysops Are Resurrecting BBS's From The 1980s (arstechnica.com)
Ars Technica reports on vintage computing hobbyists "resurrecting digital communities that were once thought lost to time...some still running on original 8-bit hardware." Sometimes using modern technology like Raspberry Pi and TCPser (which emulates a Hayes modem for Telnet connections), they're reviving decades-old dial-up bulletin board systems (or BBSes) as portals "to places that have been long forgotten." An anonymous reader writes: One runs the original software on a decades-old Commodore 128DCR. Another routes telnet connections across a real telephone circuit that connects to a Hayes modem. And after 23 years, the Dura-Europos BBS is back in business, using an Apple IIe running its original GBBS Pro software -- augmented with a modern CFFA3000 compact flash drive, and a Raspberry Pi running TCPser. [It's at dura-bbs.net, using port 6359.] Ars Technica blames "the meteoric rise of the World Wide Web and the demise of protocols that came before it" for the death of BBSes. "Owners of older 8-bit machines had little reason to maintain their hardware as their userbase migrated to the open pastures of the Web, and the number of bulletin board systems plummeted accordingly...
"Despite the threat of extinction, however, it turns out that some sysops never quite gave up on the BBS," and for many modern-day users, "it's simply a matter of 'dialing' the BBS using a domain name and port number instead of a phone number in their preferred terminal software." There they'll find primitive BBS games like STARTREK, Chess, and Blackjack, but also "old conversation threads dating back decades were available verbatim... It's like a buried digital time capsule."
One user says visiting a web site today "has a very public feel to it, whereas a BBS feels very much like being invited into someone's living room." The article also remembers "the dulcet tones of a 1200 baud connection (or 2400, if you were very lucky)," adding that "to see what was accomplished with so little was simply humbling." -
Ransomware Asks For High Score Instead of Money (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Rensenware" forces players to get a high score in a difficult PC shoot-em-up to decrypt their files. As Malware Hunter Team noted yesterday, users on systems infected with Rensenware are faced with the usual ransomware-style warning that "your precious data like documents, musics, pictures, and some kinda project files" have been "encrypted with highly strong encryption algorithm." The only way to break the encryption lock, according to the warning, is to "score 0.2 billion in LUNATIC level" on TH12 ~ Undefined Fantastic Object. That's easier said than done, as this gameplay video of the "bullet hell" style Japanese shooter shows. As you may have guessed from the specifics here, the Rensenware bug was created more in the spirit of fun than maliciousness. After Rensenware was publicized on Twitter, its creator, who goes by Tvple Eraser on Twitter and often posts in Korean, released an apology for releasing what he admitted was "a kind of highly-fatal malware." The apology is embedded in a Rensenware "forcer" tool that Tvple Eraser has released to manipulate the game's memory directly, getting around the malware's encryption without the need to play the game (assuming you have a copy installed, that is). While the original Rensenware source code has been taken down from the creator's Github page, a new "cut" version has taken its place, showing off the original joke without any actually malicious forced encryption. -
Microsoft Formally Bans Emulators On Xbox, Windows 10 Download Shops (arstechnica.com)
Microsoft is officially banning emulators from Windows Store. The company has updated the Windows Store policy to announce the changes. The new rules bar any applications that emulate pre-existing game systems, resulting in the removal of a popular program that supported games from Nintendo and Sega and other consoles. From a report on ArsTechnica: An affected developer was notified of the change on Tuesday when its product, Universal Emulator, was delisted from the Windows Store. While no proof of a letter or notice from Microsoft was published, the developers at NESBox linked to relevant changes in the Windows Store application rules, dated March 29, which now include this line: "Apps that emulate a game system are not allowed on any device family." This list of general Windows Store rules, written for developers, received a massive update to its "Gaming and Xbox" requirements; these used to contain only one sentence, and it referred hopeful Windows Store game developers to the ID@Xbox program. That existing program requires pre-approval by Microsoft, but developers will soon be able to publish their games directly to both Xbox and Windows 10 marketplaces by paying a one-time fee of $100 or less as part of the Xbox Live Creators Program. -
Uber Said To Use 'Sophisticated' Software To Defraud Drivers, Passengers (arstechnica.com)
A class-action lawsuit against Uber alleges that Uber has "devised a 'clever and sophisticated' scheme in which it manipulates navigation data used to determine 'upfront' rider fare prices while secretly short-changing the driver," reports Ars Technica. "When a rider uses Uber's app to hail a ride, the fare the app immediately shows to the passenger is based on a slower and longer route compared to the one displayed to the driver. The software displays a quicker, shorter route for the driver. But the rider pays the higher fee, and the driver's commission is paid from the cheaper, faster route, according to the lawsuit." From the report: This latest lawsuit (PDF) claims that Uber implemented the so-called "upfront" pricing scheme in September and informed drivers that fares are calculated on a per-mile and per-minute charge for the estimated distance and time of a ride. "However, the software that calculates the upfront price that is displayed and charged to the Users calculates the expected distance and time utilizing a route that is often longer in both distance and time to the one displayed in the driver's application," according to the suit. In the end, the rider pays a higher fee because the software calculates a longer route and displays that to the passenger. Yet the driver is paid a lower rate based on a quicker route, according to the suit. Uber keeps "the difference charged to the User and the fare reported to the driver, in addition to the service fee and booking fee disclosed to drivers," according to the suit. -
Uber Said To Use 'Sophisticated' Software To Defraud Drivers, Passengers (arstechnica.com)
A class-action lawsuit against Uber alleges that Uber has "devised a 'clever and sophisticated' scheme in which it manipulates navigation data used to determine 'upfront' rider fare prices while secretly short-changing the driver," reports Ars Technica. "When a rider uses Uber's app to hail a ride, the fare the app immediately shows to the passenger is based on a slower and longer route compared to the one displayed to the driver. The software displays a quicker, shorter route for the driver. But the rider pays the higher fee, and the driver's commission is paid from the cheaper, faster route, according to the lawsuit." From the report: This latest lawsuit (PDF) claims that Uber implemented the so-called "upfront" pricing scheme in September and informed drivers that fares are calculated on a per-mile and per-minute charge for the estimated distance and time of a ride. "However, the software that calculates the upfront price that is displayed and charged to the Users calculates the expected distance and time utilizing a route that is often longer in both distance and time to the one displayed in the driver's application," according to the suit. In the end, the rider pays a higher fee because the software calculates a longer route and displays that to the passenger. Yet the driver is paid a lower rate based on a quicker route, according to the suit. Uber keeps "the difference charged to the User and the fare reported to the driver, in addition to the service fee and booking fee disclosed to drivers," according to the suit. -
Android Devices Can Be Fatally Hacked By Malicious Wi-Fi Networks (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: A broad array of Android phones is vulnerable to attacks that use booby-trapped Wi-Fi signals to achieve full device takeover, a researcher has demonstrated. The vulnerability resides in a widely used Wi-Fi chipset manufactured by Broadcom and used in both iOS and Android devices. Apple patched the vulnerability with Monday's release of iOS 10.3.1. "An attacker within range may be able to execute arbitrary code on the Wi-Fi chip," Apple's accompanying advisory warned. In a highly detailed blog post published Tuesday, the Google Project Zero researcher who discovered the flaw said it allowed the execution of malicious code on a fully updated 6P "by Wi-Fi proximity alone, requiring no user interaction." Google is in the process of releasing an update in its April security bulletin. The fix is available only to a select number of device models, and even then it can take two weeks or more to be available as an over-the-air update to those who are eligible. Company representatives didn't respond to an e-mail seeking comment for this post. The proof-of-concept exploit developed by Project Zero researcher Gal Beniamini uses Wi-Fi frames that contain irregular values. The values, in turn, cause the firmware running on Broadcom's wireless system-on-chip to overflow its stack. By using the frames to target timers responsible for carrying out regularly occurring events such as performing scans for adjacent networks, Beniamini managed to overwrite specific regions of device memory with arbitrary shellcode. Beniamini's code does nothing more than write a benign value to a specific memory address. Attackers could obviously exploit the same series of flaws to surreptitiously execute malicious code on vulnerable devices within range of a rogue access point. -
Taser Offers Free Body Cameras To All US Police (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Taser, the company whose electronic stun guns have become a household name, is now offering a groundbreaking deal to all American law enforcement: free body cameras and a year's worth of access to the company's cloud storage service, Evidence.com. In addition, on Wednesday, the company also announced that it would be changing its name to "Axon" to reflect the company's flagship body camera product. Right now, Axon is the single largest vendor of body cameras in America. It vastly outsells smaller competitors, including VieVu and Digital Ally -- the company has profited $90 million from 2012 through 2016. If the move is successful, Axon could quickly crowd out its rivals entirely. In recent years, federal dollars went to police agencies both big (Los Angeles) and small (Village of Spring Valley, New York), encouraging the purchase of body-worn cameras. However, while cameras are rapidly spreading across America, they are still not ubiquitous yet. Axon wants to change that. "Only 20 percent [of cops] have a camera," Rick Smith, the company's CEO, told Ars. "Eighty percent are going out with a gun and no camera. We only need 20- to 30-percent conversion to make it profitable," he added. "We expect 80 percent to become customers." "Our belief is that a body camera is to a cop what a smartphone is to a civilian," Smith said. "Cops spend about two-thirds of their time doing paperwork. We believe, within 10 years, we can automate police reporting. We can effectively triple the world's police force." The offer is only available to American law enforcement, but Smith said the company would consider foreign agencies on a case-by-case basis. -
FCC's Ajit Pai Says Broadband Market Too Competitive For Strict Privacy Rules (arstechnica.com)
In an op-ed published on the Washington Post, FCC Chairman Ajit Pai and his counterpart at the FTC have argued that strict privacy rules for ISPs aren't necessary in part because the broadband market is more competitive than the search engine market. From a report on ArsTechnica: Internet users who have only one choice of high-speed home broadband providers would probably scoff at this claim. But an op-ed written by Pai and Acting FTC Chair Maureen Ohlhausen ignored the lack of competition in home Internet service, focusing only on the competitive wireless broadband market. Because of this competition, it isn't fair to impose different rules on ISPs than on websites, they wrote. "Others argue that ISPs should be treated differently because consumers face a unique lack of choice and competition in the broadband marketplace," Pai and Ohlhausen wrote in their op-ed. "But that claim doesn't hold up to scrutiny either. For example, according to one industry analysis, Google dominates desktop search with an estimated 81 percent market share (and 96 percent of the mobile search market), whereas Verizon, the largest mobile broadband provider, holds only an estimated 35 percent of its market." [...] Instead of addressing the lack of competition in home Internet service, Pai and Ohlhausen simply didn't mention it in their op-ed. But they argued that ISPs shouldn't face stricter privacy rules than search engines and other websites because of the level of competition in broadband and the amount of data companies like Google collect about Internet users. "As a result, it shouldn't come as a surprise that Congress decided to disapprove the FCC's unbalanced rules," they wrote. "Indeed, the FTC's criticism of the FCC's rules last year noted specifically that they 'would not generally apply to other services that collect and use significant amounts of consumer data.'" -
Utah Supreme Court Ruling Bars Direct Sales of Teslas Through a Subsidiary (arstechnica.com)
The Utah Supreme court has ruled on Monday that the state's regulators could prohibit an auto manufacturer from having ownership interest in a dealer. "In what the court called 'a narrow, legal decision,' it said that it wouldn't weigh in on whether allowing the state's Tax Commission to prohibit direct sales from Tesla's wholly owned subsidiary was the best policy for residents of Utah," reports Ars Technica. "Instead, the court said its job was simply to determine whether the commission could legally make that prohibition." From the report: Tesla created its subsidiary, Tesla UT, to be able to sell new cars in Utah, but the State Tax Commission ruled that the subsidiary needed a franchise agreement. Tesla UT entered into a partnership with its parent company, but the commission said Tesla couldn't have a financial interest in Tesla UT's franchise. According to the Salt Lake Tribune, "Attempts were made in 2015 and 2016 to change Utah law to accommodate Tesla, but the car dealers and other automakers rebuffed the efforts." A Tesla spokesperson told Ars, "The Utah ruling is disappointing for Tesla and all Utah consumers interested in consumer choice, free markets, and sustainable energy. We will pursue all options to ensure that Tesla can operate in Utah without restriction. In the meantime, we will continue to provide service and limited sales activities (through our used car license) at our location in South Salt Lake City." -
IoT Garage Door Opener Maker Bricks Customer's Product After Bad Review (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Denis Grisak, the man behind the Internet-connected garage opener Garadget, is having a very bad week. Grisak and his Colorado-based company SoftComplex launched Garadget, a device built using Wi-Fi-based cloud connectivity from Particle, on Indiegogo earlier this year, hitting 209 percent of his launch goal in February. But this week, his response to an unhappy customer has gotten Garadget a totally different sort of attention. On April 1, a customer who purchased Garadget on Amazon using the name R. Martin reported problems with the iPhone application that controls Garadget. He left an angry comment on the Garadget community board: "Just installed and attempting to register a door when the app started doing this. Have uninstalled and reinstalled iPhone app, powered phone off/on - wondering what kind of piece of shit I just purchased here..." Shortly afterward, not having gotten a response, Martin left a 1-star review of Garadget on Amazon: "Junk - DO NOT WASTE YOUR MONEY - iPhone app is a piece of junk, crashes constantly, start-up company that obviously has not performed proper quality assurance tests on their products." Grisak then responded by bricking Martin's product remotely, posting on the support forum: "Martin, The abusive language here and in your negative Amazon review, submitted minutes after experiencing a technical difficulty, only demonstrates your poor impulse control. I'm happy to provide the technical support to the customers on my Saturday night but I'm not going to tolerate any tantrums. At this time your only option is return Garadget to Amazon for refund. Your unit ID 2f0036... will be denied server connection." -
An Unexpected Relationship Between Nuclear Power and Low Birth Weight (arstechnica.com)
Applehu Akbar writes: Ars Technica reports on a Carnegie-Mellon study of an unexpected side effect of the slowdown in nuclear plant construction after Chernobyl and Three Mile Island. The pollution associated with replacing the power in places where nuclear plants were delayed or canceled has resulted in significantly lower birth weights for children born in the region. The impact on birth weight starts at 97g less in the second quarter after a nuclear shutdown and goes to 146g for in the third quarter, and of similar magnitude thereafter. Though the steady shift in recent years from coal to natural gas has probably slowed this trend down (no update to the study has been announced) because gas pollutes less, Trump's policy of bringing back coal may mean that micro-babies are back in fashion. Here's an excerpt from Ars Technica's report: "[Carnegie Mellon assistant professor of economics and public policy Edson Severnini] looked at the closure of the Browns Ferry nuclear plant in Alabama in 1985 as well as the Sequoyah plant in Tennessee, which was closed from 1985 to 1988. The closure of the two plants corresponded to increased coal burning at nearby coal plants -- in 1985, TVA noted in its annual report that coal plants had 'extraordinary performance' due to the shut down of the nuclear plants. He also gathered birth-weight data from the National Centre for Health Statistics (NCHS) and found that babies born in regions with the biggest increase in coal burning had lower birth weights than babies born in other nearby areas. Looking at data from 1983 to 1985, before the nuclear plant shut down, also showed that the largest change in birth weight occurred after the shutdown." -
GitHub Repository Owners Targeted By Data-Stealing Malware (threatpost.com)
"Phishing emails zeroing in on developers who own Github repositories were infecting victims with malware capable of stealing data through keyloggers and modules that would snag screenshots," writes ThreatPost. An anonymous reader quotes their report: Researchers at Palo Alto Networks this week said that in mid-January, an unknown number of developers were targeted with emails purporting to be job offers. The attachments instead carried malicious .doc files containing an embedded macro. The macro executed a PowerShell command that would grab malware from a command and control site and execute it... [Senior threat researcher Brandon] Levene said it's unknown how widespread the January campaign was or why developers were targeted, but given the vast number of projects hosted on the platform, it would likely be an attractive target for either criminals and nation-state attackers.
Levene said the PowerShell script drops a binary named Dimnie, which has been around since 2014 but before January targeted primarily Russian-speaking targets. Someone who received two different emails said they appeared to be hand-crafted, according to Ars Technica, and referenced data changed that same day. They believe this suggests "a focused campaign explicitly targeting targets perceived as 'high return investments,' such as developers (possibly working on popular/open source projects)." -
Next-Generation DDR5 RAM Will Double the Speed of DDR4 In 2018 (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: You may have just upgraded your computer to use DDR4 recently or you may still be using DDR3, but in either case, nothing stays new forever. JEDEC, the organization in charge of defining new standards for computer memory, says that it will be demoing the next-generation DDR5 standard in June of this year and finalizing the standard sometime in 2018. DDR5 promises double the memory bandwidth and density of DDR4, and JEDEC says it will also be more power-efficient, though the organization didn't release any specific numbers or targets. Like DDR4 back when it was announced, it will still be several years before any of us have DDR5 RAM in our systems. That's partly because the memory controllers in processors and SoCs need to be updated to support DDR5, and these chips normally take two or three years to design from start to finish. DDR4 RAM was finalized in 2012, but it didn't begin to go mainstream until 2015 when consumer processors from Intel and others added support for it. DDR5 has no relation to GDDR5, a separate decade-old memory standard used for graphics cards and game consoles. -
Next-Generation DDR5 RAM Will Double the Speed of DDR4 In 2018 (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: You may have just upgraded your computer to use DDR4 recently or you may still be using DDR3, but in either case, nothing stays new forever. JEDEC, the organization in charge of defining new standards for computer memory, says that it will be demoing the next-generation DDR5 standard in June of this year and finalizing the standard sometime in 2018. DDR5 promises double the memory bandwidth and density of DDR4, and JEDEC says it will also be more power-efficient, though the organization didn't release any specific numbers or targets. Like DDR4 back when it was announced, it will still be several years before any of us have DDR5 RAM in our systems. That's partly because the memory controllers in processors and SoCs need to be updated to support DDR5, and these chips normally take two or three years to design from start to finish. DDR4 RAM was finalized in 2012, but it didn't begin to go mainstream until 2015 when consumer processors from Intel and others added support for it. DDR5 has no relation to GDDR5, a separate decade-old memory standard used for graphics cards and game consoles. -
Your Save Data Is Not Safe On the Nintendo Switch (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: In a post-launch update to our initial Nintendo Switch review, we noted that there is no way to externally back up game save data stored on the system. A recent horror story from a fellow writer who lost dozens of hours of game progress thanks to a broken system highlights just how troublesome this missing feature can be. Over at GamesRadar, Anthony John Agnello recounts his experience with Nintendo support after his Switch turned into a useless brick for no discernible reason last week (full disclosure: I know Agnello personally and have served with him on some convention panels). After sending his (under warranty) system to Nintendo for repair, Agnello received a fixed system and the following distressing message from the company two days later: "We have inspected the Nintendo Switch system that was sent to us for repair and found that the issue has made some of the information on this system unreadable. As a result, the save data, settings, and links with any Nintendo Accounts on your system were unable to be preserved." Agnello says he lost 55 hours of progress on The Legend of Zelda: Breath of the Wild, as well as more progress on a few other downloadable games. While he was able to redownload the games that were deleted, he'd have to start from scratch on each one (if only all that progress was easily, instantly unlockable in some way...) -
Your Save Data Is Not Safe On the Nintendo Switch (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: In a post-launch update to our initial Nintendo Switch review, we noted that there is no way to externally back up game save data stored on the system. A recent horror story from a fellow writer who lost dozens of hours of game progress thanks to a broken system highlights just how troublesome this missing feature can be. Over at GamesRadar, Anthony John Agnello recounts his experience with Nintendo support after his Switch turned into a useless brick for no discernible reason last week (full disclosure: I know Agnello personally and have served with him on some convention panels). After sending his (under warranty) system to Nintendo for repair, Agnello received a fixed system and the following distressing message from the company two days later: "We have inspected the Nintendo Switch system that was sent to us for repair and found that the issue has made some of the information on this system unreadable. As a result, the save data, settings, and links with any Nintendo Accounts on your system were unable to be preserved." Agnello says he lost 55 hours of progress on The Legend of Zelda: Breath of the Wild, as well as more progress on a few other downloadable games. While he was able to redownload the games that were deleted, he'd have to start from scratch on each one (if only all that progress was easily, instantly unlockable in some way...) -
Publish Georgia's State Laws, You'll Get Sued For Copyright and Lose (arstechnica.com)
Presto Vivace writes: If you want to read the official laws of the state of Georgia, it will cost you more than $1,000. Open-records activist Carl Malamud bought a hard copy, and it cost him $1,207.02 after shipping and taxes. A copy on CD was $1,259.41. The "good" news for Georgia residents is that they'll only have to pay $385.94 to buy a printed set from LexisNexis. Malamud thinks reading the law shouldn't cost anything. So a few years back, he scanned a copy of the state of Georgia's official laws, known as the Official Georgia Code Annotated, or OCGA. Malamud made USB drives with two copies on them, one scanned copy and another encoded in XML format. On May 30, 2013, Malamud sent the USB drives to the Georgia speaker of the House, David Ralson, and the state's legislative counsel, as well as other prominent Georgia lawyers and policymakers. Now, the case has concluded with U.S. District Judge Richard Story having published an opinion (PDF) that sides with the state of Georgia. The judge disagreed with Malamud's argument that the OCGA can't be copyrighted and also said Malamud's copying of the laws is not fair use. "The Copyright Act itself specifically lists 'annotations' in the works entitled to copyright protection," writes Story. "Defendant admits that annotations in an unofficial code would be copyrightable."
Slashdot reader Presto Vivace adds: "It could have been worse, at least he was not criminally charged liked Aaron Schwartz." -
FCC To Halt Expansion of Broadband Subsidies For Poor People (arstechnica.com)
FCC Chairman Ajit Pai announced today that the FCC will be "dropping its legal defense of a new system for expanding broadband subsidies for poor people, and will not approve applications from companies that want to offer the low-income broadband service," reports Ars Technica. The Lifeline program, which has been around for 32 years and "gives poor people $9.25 a month toward communications services," was voted to be expanded last year under FCC Chairman Tom Wheeler. That expansion will now be halted. Ars Technica reports: Pai's decision won't prevent Lifeline subsidies from being used toward broadband, but it will make it harder for ISPs to gain approval to sell the subsidized plans. Last year's decision enabled the FCC to approve new Lifeline Broadband Providers nationwide so that ISPs would not have to seek approval from each state's government. Nine providers were approved under the new system late in former FCC Chairman Tom Wheeler's term, but Pai rescinded those approvals in February. There are 36 pending applications from ISPs before the commission's Wireline Competition Bureau. However, Pai wrote today, "I do not believe that the Bureau should approve these applications." He argues that only state governments have authority from Congress to approve such applications. When defending his decision to revoke Lifeline approvals for the nine companies, Pai said last month that more than 900 Lifeline providers were not affected. But most of those were apparently offering subsidized telephone service only and not subsidized broadband. Currently, more than 3.5 million Americans are receiving subsidized broadband through Lifeline from 259 eligible providers, Pai said in today's statement. About 99.6 percent of Americans who get subsidized broadband through Lifeline buy it from one of the companies that received certification "through a lawful process," Pai wrote. The remaining 0.4 percent apparently need to switch providers or lose service because of Pai's February decision. Only one ISP had already started providing the subsidized service under the new approval, and it was ordered to notify its customers that they can no longer receive Lifeline discounts. Pai's latest action would prevent new providers from gaining certification in multiple states at once, forcing them to go through each state's approval process separately. Existing providers that want to expand to multiple states would have to complete the same state-by-state process. -
'Samsung Dex' Is a Galaxy S8 Dock That Turns Your Phone Into a Desktop (arstechnica.com)
Samsung has officially launched their new Galaxy S8 smartphone today, along with several different accessories. One of the accessories is the Samsung Dex, a dock that aims to replace your desktop computer with your phone. If the idea sounds familiar, it's because Microsoft attempted to do this with its Microsoft Display Dock that requires a Windows 10 Lumia 950 or 950 XL with Continuum and a USB-C connector. Given the abysmal market share of Windows 10 Mobile, it's no wonder the dock didn't take off. Samsung, on the other hand, may have more luck convincing users to get rid of their desktop in favor of the Dex. Andrew Cunningham provides some more details in his report via Ars Technica: Samsung hasn't announced pricing or a release date, and most of what we know comes from Samsung's presentation. The dock is small and circular, includes two USB ports and an HDMI port, and it is powered via USB-C (same as the S8 itself). The Verge reports that there's a small cooling fan inside the dock that presumably keeps the phone from throttling too much, enabling more desktop-y performance. The desktop UI looks mostly straightforward: there's a lock screen, a desktop, and a Windows or Chrome OS-esque taskbar with app icons on it. You can use apps full-screen or keep them in windows -- we're still talking about Android apps, and not all of them are well-suited to running on anything other than a phone or a small, narrow window. -
NASA Spends 72 Cents of Every SLS Dollar On Overhead Costs, Says Report (arstechnica.com)
A new report published by the nonpartisan think tank Center for a New American Security shows us where a lot of NASA's money is being spent. The space agency has reportedly spent $19 billion on rockets -- first on Ares I and V, and now on the Space Launch System rocket -- and $13.9 billion on the Orion spacecraft. If all goes according to plan and NASA is able to fly its first crewed mission with the new vehicles in 2021, "the report estimates the agency will have spent $43 billion before that first flight, essentially a reprise of the Apollo 8 mission around the Moon," reports Ars Technica. "Just the development effort for SLS and Orion, which includes none of the expenses related to in-space activities or landing anywhere, are already nearly half that of the Apollo program." From the report: The new report argues that, given these high costs, NASA should turn over the construction of rockets and spacecraft to the private sector. It buttresses this argument with a remarkable claim about the "overhead" costs associated with the NASA-led programs. These costs entail the administration, management, and development costs paid directly to the space agency -- rather than funds spend on contractors actually building the space hardware. For Orion, according to the report, approximately 56 percent of the program's cost, has gone to NASA instead of the main contractor, Lockheed Martin, and others. For the SLS rocket and its predecessors, the estimated fraction of NASA-related costs is higher -- 72 percent. This means that only about $7 billion of the rocket's $19 billion has gone to the private sector companies, Boeing, Orbital ATK, Aeroject Rocketdyne, and others cutting metal. By comparison the report also estimates NASA's overhead costs for the commercial cargo and crew programs, in which SpaceX, Boeing, and Orbital ATK are developing and providing cargo and astronaut delivery systems for the International Space Station. With these programs, NASA has ceded some control to the private companies, allowing them to retain ownership of the vehicles and design them with other customers in mind as well. With such fixed-price contracts, the NASA overhead costs for these programs is just 14 percent, the report finds. -
Four Years Later, Xbox Exec Admits How Microsoft Screwed Up Disc Resale Plan (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: We're now approaching the four-year anniversary of Microsoft's rollout (and subsequent reversal) of a controversial plan to let game publishers limit resale of used, disc-based games. Looking back on that time recently, Microsoft Corporate Vice President for Windows and Devices Yusuf Mehdi acknowledged how that rollout fell flat and discussed how hard it was for the firm to change course even in light of fan complaints at the time. In a blog post on LinkedIn posted last weekend, Mehdi writes: "With our initial announcement of Xbox One and our desire to deliver breakthroughs in gaming and entertainment, the team made a few key decisions regarding connectivity requirements and how games would be purchased that didn't land well with fans. While the intent was good -- we imagined a new set of benefits such as easier roaming, family sharing and new ways to try and buy games, we didn't deliver what our fans wanted. We heard their feedback, and while it required great technical work, we changed Xbox One to work the same way as Xbox 360 for how our customers could play, share, lend, and resell games. This experience was such a powerful reminder that we must always do the right thing for our customers, and since we've made that commitment to our Xbox fans, we've never looked back." It's an interesting reflection in light of an interview Mehdi gave to Ars Technica at E3 2013, when the executive defended Microsoft's announced plans for Xbox One game licensing. Mehdi, then serving as Xbox chief marketing and strategy officer, stressed at the time that "this is a big change, consumers don't always love change, and there's a lot of education we have to provide to make sure that people understand... We're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better." -
Four Years Later, Xbox Exec Admits How Microsoft Screwed Up Disc Resale Plan (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: We're now approaching the four-year anniversary of Microsoft's rollout (and subsequent reversal) of a controversial plan to let game publishers limit resale of used, disc-based games. Looking back on that time recently, Microsoft Corporate Vice President for Windows and Devices Yusuf Mehdi acknowledged how that rollout fell flat and discussed how hard it was for the firm to change course even in light of fan complaints at the time. In a blog post on LinkedIn posted last weekend, Mehdi writes: "With our initial announcement of Xbox One and our desire to deliver breakthroughs in gaming and entertainment, the team made a few key decisions regarding connectivity requirements and how games would be purchased that didn't land well with fans. While the intent was good -- we imagined a new set of benefits such as easier roaming, family sharing and new ways to try and buy games, we didn't deliver what our fans wanted. We heard their feedback, and while it required great technical work, we changed Xbox One to work the same way as Xbox 360 for how our customers could play, share, lend, and resell games. This experience was such a powerful reminder that we must always do the right thing for our customers, and since we've made that commitment to our Xbox fans, we've never looked back." It's an interesting reflection in light of an interview Mehdi gave to Ars Technica at E3 2013, when the executive defended Microsoft's announced plans for Xbox One game licensing. Mehdi, then serving as Xbox chief marketing and strategy officer, stressed at the time that "this is a big change, consumers don't always love change, and there's a lot of education we have to provide to make sure that people understand... We're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better." -
Four Years Later, Xbox Exec Admits How Microsoft Screwed Up Disc Resale Plan (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: We're now approaching the four-year anniversary of Microsoft's rollout (and subsequent reversal) of a controversial plan to let game publishers limit resale of used, disc-based games. Looking back on that time recently, Microsoft Corporate Vice President for Windows and Devices Yusuf Mehdi acknowledged how that rollout fell flat and discussed how hard it was for the firm to change course even in light of fan complaints at the time. In a blog post on LinkedIn posted last weekend, Mehdi writes: "With our initial announcement of Xbox One and our desire to deliver breakthroughs in gaming and entertainment, the team made a few key decisions regarding connectivity requirements and how games would be purchased that didn't land well with fans. While the intent was good -- we imagined a new set of benefits such as easier roaming, family sharing and new ways to try and buy games, we didn't deliver what our fans wanted. We heard their feedback, and while it required great technical work, we changed Xbox One to work the same way as Xbox 360 for how our customers could play, share, lend, and resell games. This experience was such a powerful reminder that we must always do the right thing for our customers, and since we've made that commitment to our Xbox fans, we've never looked back." It's an interesting reflection in light of an interview Mehdi gave to Ars Technica at E3 2013, when the executive defended Microsoft's announced plans for Xbox One game licensing. Mehdi, then serving as Xbox chief marketing and strategy officer, stressed at the time that "this is a big change, consumers don't always love change, and there's a lot of education we have to provide to make sure that people understand... We're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better." -
Four Years Later, Xbox Exec Admits How Microsoft Screwed Up Disc Resale Plan (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: We're now approaching the four-year anniversary of Microsoft's rollout (and subsequent reversal) of a controversial plan to let game publishers limit resale of used, disc-based games. Looking back on that time recently, Microsoft Corporate Vice President for Windows and Devices Yusuf Mehdi acknowledged how that rollout fell flat and discussed how hard it was for the firm to change course even in light of fan complaints at the time. In a blog post on LinkedIn posted last weekend, Mehdi writes: "With our initial announcement of Xbox One and our desire to deliver breakthroughs in gaming and entertainment, the team made a few key decisions regarding connectivity requirements and how games would be purchased that didn't land well with fans. While the intent was good -- we imagined a new set of benefits such as easier roaming, family sharing and new ways to try and buy games, we didn't deliver what our fans wanted. We heard their feedback, and while it required great technical work, we changed Xbox One to work the same way as Xbox 360 for how our customers could play, share, lend, and resell games. This experience was such a powerful reminder that we must always do the right thing for our customers, and since we've made that commitment to our Xbox fans, we've never looked back." It's an interesting reflection in light of an interview Mehdi gave to Ars Technica at E3 2013, when the executive defended Microsoft's announced plans for Xbox One game licensing. Mehdi, then serving as Xbox chief marketing and strategy officer, stressed at the time that "this is a big change, consumers don't always love change, and there's a lot of education we have to provide to make sure that people understand... We're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better." -
Four Years Later, Xbox Exec Admits How Microsoft Screwed Up Disc Resale Plan (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: We're now approaching the four-year anniversary of Microsoft's rollout (and subsequent reversal) of a controversial plan to let game publishers limit resale of used, disc-based games. Looking back on that time recently, Microsoft Corporate Vice President for Windows and Devices Yusuf Mehdi acknowledged how that rollout fell flat and discussed how hard it was for the firm to change course even in light of fan complaints at the time. In a blog post on LinkedIn posted last weekend, Mehdi writes: "With our initial announcement of Xbox One and our desire to deliver breakthroughs in gaming and entertainment, the team made a few key decisions regarding connectivity requirements and how games would be purchased that didn't land well with fans. While the intent was good -- we imagined a new set of benefits such as easier roaming, family sharing and new ways to try and buy games, we didn't deliver what our fans wanted. We heard their feedback, and while it required great technical work, we changed Xbox One to work the same way as Xbox 360 for how our customers could play, share, lend, and resell games. This experience was such a powerful reminder that we must always do the right thing for our customers, and since we've made that commitment to our Xbox fans, we've never looked back." It's an interesting reflection in light of an interview Mehdi gave to Ars Technica at E3 2013, when the executive defended Microsoft's announced plans for Xbox One game licensing. Mehdi, then serving as Xbox chief marketing and strategy officer, stressed at the time that "this is a big change, consumers don't always love change, and there's a lot of education we have to provide to make sure that people understand... We're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better." -
Judge: eBay Can't Be Sued Over Seller Accused of Patent Infringement (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: It's game over for an Alabama man who claims his patent on "Carpenter Bee Traps" is being infringed by competing products on eBay. Robert Blazer filed his lawsuit in 2015, saying that his U.S. Patent No. 8,375,624 was being infringed by a variety of products being sold on eBay. Blazer believed the online sales platform should have to pay him damages for infringing his patent. A patent can be infringed when someone sells or "offers to sell" a patented invention. At first, Blazer went through eBay's official channels for reporting infringement, filing a "Notice of Claimed Infringement," or NOCI. At that point, his patent hadn't even been issued yet and was still a pending application, so eBay told him to get back in touch if his patent was granted. On February 19, 2013, Blazer got his patent and ultimately sent multiple NOCI forms to eBay. However, eBay wouldn't take down any items, in keeping with its policy of responding to court orders of infringement and not mere allegations of infringement. In 2015, Blazer sued, saying that eBay had directly infringed his patent and also "induced" others to infringe. That lawsuit can't move forward, following an opinion (PDF) published this week by U.S. District Judge Karon Bowdre. The judge found that eBay lacked any knowledge of actual infringement and rejected Blazer's argument that eBay was "willfully blind" to infringement of Blazer's patent. The opinion was first reported yesterday by The Recorder (registration required). -
Judge: eBay Can't Be Sued Over Seller Accused of Patent Infringement (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: It's game over for an Alabama man who claims his patent on "Carpenter Bee Traps" is being infringed by competing products on eBay. Robert Blazer filed his lawsuit in 2015, saying that his U.S. Patent No. 8,375,624 was being infringed by a variety of products being sold on eBay. Blazer believed the online sales platform should have to pay him damages for infringing his patent. A patent can be infringed when someone sells or "offers to sell" a patented invention. At first, Blazer went through eBay's official channels for reporting infringement, filing a "Notice of Claimed Infringement," or NOCI. At that point, his patent hadn't even been issued yet and was still a pending application, so eBay told him to get back in touch if his patent was granted. On February 19, 2013, Blazer got his patent and ultimately sent multiple NOCI forms to eBay. However, eBay wouldn't take down any items, in keeping with its policy of responding to court orders of infringement and not mere allegations of infringement. In 2015, Blazer sued, saying that eBay had directly infringed his patent and also "induced" others to infringe. That lawsuit can't move forward, following an opinion (PDF) published this week by U.S. District Judge Karon Bowdre. The judge found that eBay lacked any knowledge of actual infringement and rejected Blazer's argument that eBay was "willfully blind" to infringement of Blazer's patent. The opinion was first reported yesterday by The Recorder (registration required). -
Red-Light Camera Grace Period Goes From 0.1 To 0.3 Seconds, Chicago To Lose $17 Million (arstechnica.com)
The Chicago Department of Transportation announced a new policy earlier this week that will increase the "grace period" -- the time between when a traffic light turns red to when a ticket is automatically issued. The decision has been made to increase the time from 0.1 seconds to 0.3 seconds, following recommendations part of a recent study of its red-light cameras. Ars Technica reports: This will bring the Windy City in line with other American metropolises, including New York City and Philadelphia. In a statement, the city agency said that this increase would "maintain the safety benefits of the program while ensuring the program's fairness." On Tuesday, the Chicago Tribune reported that the city would lose $17 million in revenue this year alone as a result of the expanded grace period. Michael Claffey, a CDOT spokesman, confirmed that figure to Ars. "We want to emphasize that extending this enforcement threshold is not an invitation to drivers to try to beat the red light," CDOT Commissioner Rebekah Scheinfeld also said in the statement. "By accepting the recommendation of the academic team, we are giving the benefit of the doubt to well-intentioned drivers while remaining focused on the most reckless behaviors." -
Feds: We're Pulling Data From 100 Phones Seized During Trump Inauguration (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: In new filings, prosecutors told a court in Washington, DC that within the coming weeks, they expect to extract all data from the seized cellphones of more than 100 allegedly violent protesters arrested during the inauguration of President Donald Trump. Prosecutors also said that this search is validated by recently issued warrants. The court filing, which was first reported Wednesday by BuzzFeed News, states that approximately half of the protestors prosecuted with rioting or inciting a riot had their phones taken by authorities. Prosecutors hope to uncover any evidence relevant to the case. Under normal judicial procedures, the feds have vowed to share such data with defense attorneys and to delete all irrelevant data. "All of the Rioter Cell Phones were locked, which requires more time-sensitive efforts to try to obtain the data," Jennifer Kerkhoff, an assistant United States attorney, wrote. Such phone extraction is common by law enforcement nationwide using hardware and software created by Cellebrite and other similar firms. Pulling data off phones is likely more difficult under fully updated iPhones and Android devices. -
Researchers Develop App That Accurately Determines Sperm Quality (scientificamerican.com)
New submitter omaha393 writes: A team of researchers at Harvard Medical School have developed a point-of-care microfluidic detector capable of determining sperm quality using the simple device and a standard smartphone. Typical male fertility screens require a team of trained laboratory professionals and a screening process taking days to weeks and incurring high costs. The alternative home sperm measuring kits rely on chemical probes and only give measurements of quantity, not quality.The new method offers an easier, cheaper approach, with processing time taking about 5 seconds with no sample processing or wash steps required. The team found their device meets WHO guidelines with 98% accuracy of sperm quality measurements and is comparable to clinical results. The new device uses 35 microliters of sample to accurately measure both concentration and motility at a manufacturing cost of less than $5 per device. The device must still undergo FDA evaluations before being available to consumers, and the technology has yet to be named. The results of the study were published in the journal Science Translational Medicine. Further reading: NPR, Ars Technica, Scientific American -
SpaceX Disappointed In Lack of NASA Mars Funding; Starts Looking For Landing Sites For Its Own Mars Missions
frank249 writes: Elon Musk says that the new NASA authorization legislation "changes almost nothing about what NASA is doing. Existing programs stay in place and there is no added funding for Mars." From a report via Ars Technica: "Musk is absolutely correct on two counts. First, an 'authorization' bill does not provide funding. That comes from appropriations committees. Secondly, while Congress has been interested in building rockets and spacecraft, it is far less interested in investing in the kinds of technology and research that would actually enable a full-fledged Mars exploration program." In other news, SpaceNews reports that "SpaceX has been working with NASA to identify potential landing sites on Mars for both its Red Dragon spacecraft (starting in 2020) and future human missions." From the report: "Paul Wooster of SpaceX said the company, working with scientists at NASA's Jet Propulsion Laboratory and elsewhere, had identified several potential landing sites, including one that looks particularly promising -- Arcadia Planitia. Those landing sites are of particular interest, he said, for SpaceX's long-term vision of establishing a human settlement on Mars, but he said the company wouldn't rule out sending Red Dragon spacecraft elsewhere on the planet to serve other customers. 'We're quite open to making use of this platform to take various payloads to other locations as well,' he said. 'We're really looking to turn this into a steady cadence, where we're sending Dragons to Mars on basically every opportunity.' The Red Dragon spacecraft, he said, could carry about one ton of useful payload to Mars, with options for those payloads to remain in the capsule after landing or be deployed on the surface. 'SpaceX is a transportation company,' he said. 'We transport cargo to the space station, we deliver payloads to orbit, so we're very happy to deliver payloads to Mars.'" Fans of the book/movie "The Martian" would be happy if SpaceX does select Arcadia Planitia for their first landing site as that was the landing site of the Ares 3. -
Japanese Company Develops a Solar Cell With Record-Breaking 26%+ Efficiency (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The silicon-based cells that make up a solar panel have a theoretical efficiency limit of 29 percent, but so far that number has proven elusive. Practical efficiency rates in the low-20-percent range have been considered very good for commercial solar panels. But researchers with Japanese chemical manufacturer Kaneka Corporation have built a solar cell with a photo conversion rate of 26.3 percent, breaking the previous record of 25.6 percent. Although it's just a 2.7 percent increase in efficiency, improvements in commercially viable solar cell technology are increasingly hard-won. Not only that, but the researchers noted in their paper that after they submitted their article to Nature Energy, they were able to further optimize their solar cell to achieve 26.6 percent efficiency. That result has been recognized by the National Renewable Energy Lab (NREL). In the Nature Energy paper, the researchers described building a 180.4 cm2 cell using high-quality thin-film heterojunction (HJ) -- that is, layering silicon within the cell to minimize band gaps where electron states can't exist. Controlling heterojunctions is a known technique among solar cell builders -- Panasonic uses it and will likely incorporate it into cells built for Tesla at the Solar City plant in Buffalo, and Kaneka has its own proprietary heterojunction techniques. For this record-breaking solar cell, the Kaneka researchers also placed low-resistance electrodes toward the rear of the cell, which maximized the number of photons that collected inside the cell from the front. And, as is common on many solar cells, they coated the front of the cell with a layer of amorphous silicon and an anti-reflective layer to protect the cell's components and collect photons more efficiently. -
Japanese Company Develops a Solar Cell With Record-Breaking 26%+ Efficiency (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: The silicon-based cells that make up a solar panel have a theoretical efficiency limit of 29 percent, but so far that number has proven elusive. Practical efficiency rates in the low-20-percent range have been considered very good for commercial solar panels. But researchers with Japanese chemical manufacturer Kaneka Corporation have built a solar cell with a photo conversion rate of 26.3 percent, breaking the previous record of 25.6 percent. Although it's just a 2.7 percent increase in efficiency, improvements in commercially viable solar cell technology are increasingly hard-won. Not only that, but the researchers noted in their paper that after they submitted their article to Nature Energy, they were able to further optimize their solar cell to achieve 26.6 percent efficiency. That result has been recognized by the National Renewable Energy Lab (NREL). In the Nature Energy paper, the researchers described building a 180.4 cm2 cell using high-quality thin-film heterojunction (HJ) -- that is, layering silicon within the cell to minimize band gaps where electron states can't exist. Controlling heterojunctions is a known technique among solar cell builders -- Panasonic uses it and will likely incorporate it into cells built for Tesla at the Solar City plant in Buffalo, and Kaneka has its own proprietary heterojunction techniques. For this record-breaking solar cell, the Kaneka researchers also placed low-resistance electrodes toward the rear of the cell, which maximized the number of photons that collected inside the cell from the front. And, as is common on many solar cells, they coated the front of the cell with a layer of amorphous silicon and an anti-reflective layer to protect the cell's components and collect photons more efficiently.