Domain: sympatico.ca
Stories and comments across the archive that link to sympatico.ca.
Stories · 46
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MacWorld's iMac Core Duo Benchmarks Debunked?
madgunde writes "Looks like MacWorld magazine was a little premature in reporting that the new Apple iMac Core Duo doesn't live up to Apple's speed claims. The folks over at MacSpeedZone have done some performance testing of their own that debunks MacWorld's results and shows that the new iMac Core Duo DOES live up to the hype. Not only did the new iMac wipe the floor with the old model in their tests, but using MacWorld's own test methodology would allow MacSpeedZone to conclude that the new Intel iMac is almost as fast as a PowerMac Quad G5. " I see only one way to solve this: Give me one. I'll run WoW on it, and decide. -
Need for Speed Unconnected to Fatal Crash
BStorm writes "There was a horrific crash in Toronto yesterday. It involved two 18 year olds, each racing their parent's Mercedes. One of racers hit a taxi turning left killing the taxi driver. The other left the scene. EA's Need for Speed was found on the passenger seat of one of the racers. Police are investigating the possibility that the racing and subsequent crash was connected with the game." Update: 01/26 20:53 GMT by Z : GamePolitics points out a more thorough article on the subject which quotes the officers involved as being against the jist of the Globe and Mail article. From that article: "Det. Lobsinger was careful not to blame the video game for Tuesday's accident. 'There is a small percentage who have difficulty separating reality and simulation, fantasy. It's a very, very small percentage,' he said. 'This was not the game's fault. There are millions who play this game and don't go out and do this.' The way to prevent these tragedies is to teach young drivers to have respect for the road, he said." Title changed to reflect more accurate article. -
Slashback: OpenDocument, Intelligent Design, More DRM
Slashback tonight brings a few corrections, clarifications and updates to previous Slashdot stories, including several updates to the Sony DRM rootkit fiasco, another school system's take on intelligent design, some of the first pictures of the much talked about avian flu virus, a sentencing that gives us the first torrent user to get jail time, Bernard Golden weighs in on the continuing Massachussetts OpenDocument debate, and one users commentary on recent announcements to start pay-per-download services for TV shows. Read on for the details.Sony still not "getting it". c writes "Mark Russinovich continues his investigation of Sony's DRM as he tries out the official uninstaller. His verdict? 'I've analyzed virulent forms of spyware/adware that provide more straightforward means of uninstall.'" Relatedly Cronos1388 writes "According to the Inquirer an Italian group is also suing Sony over the rootkit." Also, an unexpected side effect of this technology is that script kiddies have been able to leverage Sony's tool to hide unauthorized cheat programs from the watchful eye of MMO creators.
Intelligent design supporters ousted. PMuse writes "The Register and others are reporting that all eight of the members of the Dover, PA school board that had required Intelligent Design to be taught alongside Evolution have been canned by voters in yesterday's election."
What does avian flu look like? DevL writes "Swedish photographer Lennart Nilsson has managed to capture images of a H5N1 (bird flu) virus entering and taking control of a cell. While the text is in Swedish, the images speak for themselves."
Torrent user goes up the river. stinerman writes to tell us that the Hong Kong man who was recently arrested for making several movies available via BitTorrent has had his sentence handed down. Chan aka "Big Crook" uploaded Daredevil, Red Planet, and Miss Congeniality which landed him 3 months in jail.
Golden weighs in on OpenDocument debate. OSS_ilation writes "With so much FUD and anti-FUD flying in the face of Massachusetts' decision to go with OpenDocument, it's no surprise that open source advocate Bernard Golden weighs in with his take on current events."
User says new downloadable television just plain "sucks." Thomas Hawk writes "In the past few weeks the three major studios have all announced deals to begin offering downloadable television for consumers -- Apple/ABC, DirecTV/NBC, and Comcast/CBS. The problem with each of these respective offerings is that they largely suck. Apple sells expensive low res limited television from ABC. NBC's new service will only work on DirecTV DVRs (uh hello McFly, why pay money for this service when I can just record it for free). And CBS' downloadable programming could contain commercials."
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Telegraph Reviews Hitchhiker Movie, Approves
LPetrazickis writes "The Telegraph has reviewed the movie adaptation of The Hitchhiker's Guide to the Galaxy. The review notes that the film is every bit as much a loving tribute to Douglas Adams as it is a joyous comedy. American actors acquit themselves well, and the sense of intelligent wonder transfers well to the technicolour screen. The many incarnations of The Guide are summarized at the end." -
How Do OOP Programmers Flowchart?
Lew Pitcher queries: "I recently attended a presentation of a code documentation tool that, among other things, produced a flowchart of the analyzed code. The vendor sells this one product for analyzing both mainframe code (COBOL, 390 Assembler, PL1, etc.) and 'distributed' code (C#, Java, C++, Smalltalk, etc). I haven't kept up with the 'modern' techniques (I prefer Nassi-Shneiderman charts, but I still have my flowcharting template), and wondered if modern 'OOP' programmers use flowcharts. If they don't, what is the preferred technique for diagramming an OOP program?" -
The Sun's 10th Planet... Sedna?
dsanfte writes "While NASA remains intentionally vague, promising only a news conference Monday, The Australian has the details. The new planet, dubbed Sedna after the Inuit goddess of the sea, is 3 billion km further from the sun than Pluto, and is slightly smaller at 2000km in diameter. This discovery has apparently reignited the debate as to how big a solar object must be in order to qualify as a 'planet', but it is significant nonetheless." -
CRIA Prepares To Sue P2P Copyright Violators
ergo98 writes "The Canadian version of the RIAA, the CRIA (Canadian Recording Industry Association), has begun laying the PR groundwork for an initiative similar to that pursued by the RIAA in the US - threatening to file lawsuits against individual file sharers (specifically uploaders). They claim that CD sales have dropped by 23 per cent since 1999, attributing that drop to P2P, and apparently it isn't enough that the Canadian music industry gets a hefty presume-you-are-a-criminal levy attached on various devices and media." Many readers also point to the Globe and Mail's version of the story. dsanfte writes "They will apparently only be targetting uploaders, because in the Copyright Board's judgement, P2P downloading is legal under Canadian law." -
Intertrust Plans Universal DRM System
Rushmore and others wrote in with news that Intertrust, which has a large DRM patent portfolio, is planning a universal DRM scheme for consumer electronics. -
Slashback: Lamo, Trilogy, Searching
Slashback tonight brings updates on the recent Google hiccup, LookSmart and the FBI's note-snooping in the Adrian Lamo case, as well as (at long last!) a list of the theaters whose seats will soon be smooshed for far longer than usual under the weight of those dedicated enough to sit through 10 hours of Lord of the Rings. Read on below for the details.Microsoft thinks LookSmart looks less smart. securitas writes "Internet search company LookSmart was dropped by Microsoft's MSN service today. MSN has decided not to extend its licensing contract with LookSmart beyond January 2004. The news is devastating for LookSmart since, 'Microsoft accounted for approximately 65 percent of listings revenues, and all of LookSmart's licensing revenue in the second quarter of 2003,' according to a company press release not listed on LookSmart's site. The move comes after LookSmart recently launched its own Overture-style pay-per-click service and indicates Microsoft is close to launching its new search engine technology designed to unseat Google for the search crown. All of this is against the backdrop of acquisitions by rival Yahoo. More coverage at SearchEngineWatch and a Reuters mirror at CNN Money."
They could have fixed this if they'd googled for an answer ... powerg3 writes "This follow-up, explains the Google wackiness posted yesterday. Here's the quote from the Google Weblog: '...when a spam result comes up in a search, Google not only blocks the spam, but every result after it. This means that for searches where spam results manage to rise to the top, very few -- sometimes zero -- results will be returned....It's pretty amazing that such a serious bug made it past Google's tests. It will be interesting to see how quickly it's fixed.'"
Pardon me, mum, can I borrow your hard drive? AndreL writes "The Guardian has an update about the BBC's digital archive plans. They're considering using P2P technology to avoid bandwidth bottlenecks. The bad news: because of technical, financial, and legal problems nothing will happen until 2006 at the earliest."
Please arrive in costume if at all. KTecumseh writes "The list of theaters showing the extended editions of LOTR as been revealed. You can check out the list at the official website, and before you look, pray that you live somewhere close by to take advantage of this once-in-a-lifetime experience. For those that can not make the full 10-hour saga, they are also showing the first two extended additions on different dates, but who wants to miss out on an entire theater of sweaty LOTR fans."
Shamus Arrigan asks plaintively "There is no mention of these ticket sales in any other country. Does anyone know when and where these tickets will be sold at? (Canada especially)"
Wait, are you fellas press? Dangnabbit! ccnull writes "Good news from the inquest against hacker Adrian Lamo. According to a paragraph in a Washington Post column (buried about 3/4 of the way down the story), the FBI appears to be backing off from pursuing reporters' notes in the case. Relevant quote: 'A Justice Department official says the FBI agent "acted out of turn" by not seeking approval from the U.S. attorney's office in Manhattan and Attorney General John Ashcroft's press office. "The agent did not follow standard procedures," the official says. "We're just not going to pursue it. It is the policy of the Justice Department to exhaust all other means before seeking information from members of the media."'"
Eh, what's a few orders of magnitude? Grant hayes writes: "It seems the decimal point in the Mono story you ran is being a bit ambitious. We should be reading Mono 0.28, not Mono 2.8. Check the link below as well as links there to other Mono resources; I see 0.28 throughout." Here's the Mono site -- guilty as charged. Thanks for the correction.
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Notes From The SCO Roadshow's First Stop
compactable writes "Just got back from the first half of the SCO roadshow's first stop in Toronto. No unfurling of IP, no NDA, however an interesting view of what's running this litigious blip of a corporation. Full details at my weenie write-up (feel free to mirror the contents so that my ISP doesn't kill me)." -
Notes From The SCO Roadshow's First Stop
compactable writes "Just got back from the first half of the SCO roadshow's first stop in Toronto. No unfurling of IP, no NDA, however an interesting view of what's running this litigious blip of a corporation. Full details at my weenie write-up (feel free to mirror the contents so that my ISP doesn't kill me)." -
TCP/IP over Bongo Drums
Michael500 writes "In an attempt to show that primitive communications can still function in modern networks, a friend of mine took up a challenge from his professor to replace the lowest layer of the OSI networking model with a set of bongo drums!" -
India Plans Moon Mission by 2008
LPetrazickis writes "According to the Tribune, Prime Minister Atal Bihari Vajpayee has announced today that India will send a spacecraft to the moon by 2008. The Chandrayaan-I mission will showcase Indian achievements in science and technology to the world. Both European and Canadian Space Agencies have shown interest in the mission. SifyNews reports that 2008 was initially mispronounced as 1908. Today is the 56th anniversary of India's independence." Previous talk about this has come from the Indian space agency; this announcement from the Prime Minister seems to have more weight. -
MS Message Security Flaw Explained
Geoff Shively writes "Canadian security researcher Oliver Lavery published a fantastic paper on Win32 Message Vulnerabilities. The paper touches on a the Shatter problem that received much attention almost 1 year ago regarding the fundamental flaws in the Win32 API. Oliver's research demonstrates that the Shatter vulnerability is still very much in existence and quite a threat. Vendors need to wake up and work towards fixing this problem in their applications." -
Camouflage in Motion
Adrian writes "Remember Jurassic Park, where Goldbloom stood really still and the T-Rex couldn't see him? Well, there might be a better way. Scientists have found that dragonflies can dissappear by keeping their image on your retina in the same place, even if you move. How they manage it still has them puzzled... ;)" -
Germany Mulls A Copyright Levy + VAT For PCs
Willard B. Trophy writes "How does a US$13 plus an extra 16% tax on computers sound? That's what intense lobbying by publishing industry groups has forced the German government to consider. UPI has the story." -
IBM 600 Series Laptops and Flaky Batteries?
netdemonboberb asks: "I don't know where else we should turn, because no site will write articles on [this subject] and IBM is denying that their IBM 600 series laptops have flaky batteries. Rensselaer Polytechnic Institute distributed these laptops to freshman students in 1999 and almost everyone I knew in my class had this issue. Ralph Levien's page has suggested it appears to be an issue with the 'Smart Monitoring' circuitry. I'm writing this article to get the issue out in the open so IBM can no longer deny it. These batteries are expensive, and I have had to replace mine 4 times already. Can anyone who reads/maintains slashdot help or provide any advice on getting resolution for this?" I must say that from personal experience, I've wondered if this might be the case as well. I have an IBM Thinkpad 600e laptop and I've already gone through 2 batteries. The laptop is currently inactive as it must be tied to the wall if it is to be used. Has anyone else experienced shorter-than-average battery life using these laptops? Were you able to do anything to improve the battery life? -
EverQuest: What You Really Get From an Online Game
dsanfte writes "If you're reading this, you may be considering picking up EverQuest. Most likely you've heard from friends how great this "addictive" game is, how in-depth it can become, and how much fun you'll have playing it. As usual, however, you aren't getting the straight deal. So before you pick up that EverQuest box, let me tell you the other side of that euphoric story." The rest of Sanftenberg's excellent article is below.Everquest is a game centered on rewarding you for how much time you put into it. This is the core design philosophy behind the game, since they charge you by the month and make more money the longer you stick around. What they don't tell you is that taking your money is about all they're interested in. They care little for player complaints, and less about player suggestions and requests. They're in this to milk you for all you're worth, and that's the first thing you have to know.
The second thing you have to know is that the game stops being fun. By that time though, you're so "addicted" to the game, you don't realize it. The game becomes a source of frustration and anger instead of a source of entertainment and fun. It becomes a chore. It becomes a job. You plod away at the keyboard, obsessed and consumed with getting that new item, or finishing that last quest, and while so consumed you begin to hate the game. Vehemently. It's a game that goes on forever, and one that you can never win.
After playing the game for a while, you'll start conversing with other players, and you'll see the one thing all players have in common is that they all hate Sony - the designers of Everquest. (It should be noted that Verant, the original development company, has been absorbed into Sony Online Entertainment -- so will be referred to as Sony for simplicity) This is baffling at first glance, because they send Sony $12.95 every month for a form of supposedly voluntary entertainment, which they enjoy, and yet they despise them! Look a little deeper though, and you'll see that most people who dislike Sony are the ones who no longer have fun playing Everquest. They aren't getting what they want out of the game anymore, and they look to Sony, being the source of all changes and improvements/breakdowns in the game, as the cause. Right or wrong, this is the state of affairs; the consumers hate the company providing them with a service that they think they enjoy.
Let's go back to the part about Sony not caring about their customers. Recently, they changed their GM (Game Master) Customer Service system such that, instead of one GM being assigned to each game server permanently to handle problems, there would instead be a smaller pool of GMs roaming all the servers infrequently. When enough player problems on a server requiring GM help cropped up (around 30), a GM would be sent to handle the petitions (problems) one at a time until finished, and move on to the next server. This had the effect of increasing wait times on getting petitions answered from a few hours to many hours, or even several days by many accounts. This was introduced supposedly as a cost-cutting measure, which would improve efficiency. They'd have to hire less GMs if they pooled them up into a roving band, instead of assigning one for each server. In actuality, while this may have made things more efficient on Sony's side, the players were left waiting for days until that magic number was reached where a GM would log on to the server to help them out.
On Sony's website, there is a link to a feature called Developer's Corner. Over the two years this has been up and running, the person in charge of Customer Relations at Sony, Alan "Absor" VanCouvering, has turned it from a section dedicated to answering player questions, into a simple Press Release box with little useful information. Where there would be several updates per day, now there are perhaps one or two per week. Answers to player questions are few, and replies to player emails are fewer. Since most answers to customer questions are now handled on specific, "class" (ranger, paladin, monk, etc) message boards by the developers themselves (once in a blue moon of course), one is left wondering what Absor is paid to do. Twiddle his thumbs perhaps? The world may never know.
This leads up to a lack of will at Sony to address their customers with any sort of respect. Often, sudden "game-changing" features will be added or removed in a patch, with little or no explanation given to the players, and no recourse for the players themselves other than to submit comments to the black hole at the Dev Corner. Other changes can render a class' or items' abilities weaker, slower, or even drastically altered or removed from the game. Again, the players have no say in the matter officially, and rarely get these changes reversed through massive online signature petitions. It is quite common now for these sorts of changes to come completely unannounced and unexplained, leaving the players themselves to bug test, figure out what happened, what is wrong, and leaving them again to wander off to the Dev Board asking what the purpose of the change was. Far too often in this process, the sheer discoordination and incompetence at Sony is revealed, as the changes happened accidentally or were not intended to occur in the manner they did. The bottom line being, you can go to bed one night with a great character and items, and wake up in the morning to find all that has changed; leaving you holding your member and your opinions mattering less than a pig's squeals in a slaughterhouse.
The final aspect of the will at Sony to disassociate from the customers is how they handle disputes between players. In the Everquest game world, you can find yourself in competition with other players for the ability to play the game. Yes, in EQ, you compete with other players for the right to kill the monsters. It's massive artificial scarcity. If you aren't online early enough, or if you don't move fast enough, you lose. MOBs (as monsters are known) spawn at predictable intervals; and the design of the game itself, added onto the times that Sony resets its servers for patches, means that if you don't live in Europe or on the east coast, you and your guild (an organization of players) are provided with less game content than any other time zone or area. You get to have "fun" as another guild of players in another part of the world kills a mob required to advance in the game while you're in bed, or at work, and nothing can be done about it. Often, players will do this purposefully to keep you from killing other, stronger mobs, so they can keep that part of the game to themselves. The GMs will not help you, the Guides (volunteer player GMs) will tell you they can't do anything (and that's true, they are impotent for the most part), and you and the 60 people in your guild are left holding your collective members for six months while you wait for said east-coast unemployed or European guild to take pity on you and let you have the mob. Fat chance.
Sony of course doesn't mind these situations in the slightest; because you see, this is their high-end game. Where in the lower levels you'll spend your time getting great items by fighting mobs that take seconds to prepare for and a minute to kill, at the high end you are required to spend multiple hours (sometimes up to twelve hours) with a "raid force" of 60 or more people just killing useless, annoying mobs (which drop little or no loot) put there as obstacles. Finally, when you reach the boss mob, the fight may last perhaps 30 minutes or more. This 30 minutes of combat is certainly not fun, as all you do is point your character at a mob and press a single button to auto-attack. Many melee-classes go watch TV for the duration of the fight. Your clerics (usually eight or more) cast the same healing spell in a long healing chain to keep your warrior alive, and your wizards all cast the same damaging spells for the 30 minutes of the fight. This is to kill a single mob (in this case, named Aten Ha Ra), which drops four items for your guild.
These situations are 'lovingly' referred to by the players as timesinks; gameplay traps intended to waste your time and keep you playing longer. There are hundreds of them; others incredibly longer than simply getting to a mob. Several quests required to advance in the game require you to spend 100+ hours sitting in single locations, killing hundreds of mobs in 12-hour stretches for a "rare drop", such as ore in the ssraeshza mines, which you use to create "bane" weapons; or the shissar commanders for key pieces; with which to fight the boss mob of the zone. Unlike the other parts of the game, these timesinks are required for advancement, and there is no getting around them unless you wish to stop playing. This is of course not fun at all, but as said above, by this time you'll have long stopped having fun with EQ. You'll do it anyway though, as thousands of others have, because you, like them, are addicted. The quest to kill the shissar Emperor of Ssraeshza is one of the most vicious timesinks in the entire game, but it is merely one example among dozens. To even reach this area of the game requires months of non-stop raiding with your guild; sometimes up to a year of raiding. Only then will you be powerful enough to enter.
Expansions to the game are put out about once per year. These cost around $30 to buy when released, and are required to visit new zones, gain new levels, and so forth. For anyone just entering the game now to be on equal footing with others, they will need to buy the original game and all four expansions at retail price. Of course, no expansion yet released by Sony has been complete when it hit the shelves. Often the final zone in the expansion would be left unfinished, or in such a state of bugginess that it was unplayable. Other zones will be incomplete or have bad pathing for the mobs. Items and monsters will not be "balanced" for difficulty, and players will sometimes stumble onto great equipment for their characters, only to have Sony later decide it is too powerful, and "nerf" it. When an item is nerfed, it's reduced in effectiveness or power, often to the point of absurdity, or it simply stops entering the game world. This rewards players who gun through the new expansion as fast as possible to get the upper hand over their competition on the server, and punishes anyone who cannot put 12+ hours of EQing in per day. The problems with expansions highlight another aspect of Sony which is decidedly underwhelming: their playtesting (or lack thereof). Many bugs in the new expansions are left for players to discover themselves and work around; fixes are often delayed by as much as a week while Sony tries to find a solution. In Everquest, you pay to be a bug tester, and receive no feedback or acknowledgement that any bugs you report are fixed, or even looked at, unless its fix shows up in a terse (bi-) weekly patch message. Most bugs are left unfixed due to their overwhelming numbers.
Class balancing is an on-going project of Sony to try to make sure each class (warrior, cleric, wizard, ranger, etc) has its own niche, and feels useful and meaningful in the game world. They seem oblivious to the fact that items are just as much a part of the game as classes though, and it seems they let their zone (game area) developers run wild with items, creating more work for the developers. If you're keeping a tally, the Mrylokar's Dagger in NToV was one of them. The Mistwalker from Lady Vox was another. These weapons were both nerfed because they were too powerful, and made the classes who could use them much too strong versus the mobs of the time. There is no feedback to the players on what the "visions" for the classes are supposed to be (beyond the vague three-line descriptions in the manual), and no way to for the players to venture a guess of what might be "too powerful" and in line to be nerfed next. Playing EQ is a lot like playing in a casino; you can see your winnings vanish in the blink of an eye out of sheer bad luck. It is not a game where you can ever feel secure.
All this pales in comparison to player harassment, of course. From sexual-orientation insults to other players spamming your chat bar, EQ has it all. There are other forms of harassment too: Often when in competition with other guilds (as you will find yourself quite often if you play long enough), you will see them employ tactics such as "training" mobs onto you to keep you away from the contested mob encounter or zone. A "train" is typically a large number of powerful mobs (10-20), which the other guild will gather up from the zone and dump onto your raid in order to kill you. The GMs will again do nothing about this, nor will the Guides, unless they are there to witness it. Being that there are typically only a half-dozen GM/Guides on a server of 2500+ players at any given time, and that trains are completely unpredictable and random, there is of course almost no way for them to witness these events. While server logs exist that can prove this malicious player harassment occurred, they will usually refuse to even take a look, because it constitutes work, and simply dismiss the problem outright. Your guild is then left holding their collective members once again. Do you see the pattern forming here?
Everquest is a game full of people who want to "win" and "be the best" at any cost. This includes griefing you and your guild, making your gameplay miserable. Why not simply quit then, you ask? If the game isn't fun and sucks this badly, why would anyone play it? Well, because they are addicted. They are addicted to the mobs, to the loot, and to the social atmosphere with other people in their guilds. They have invested so much time in these characters (often hundreds of days of play time, sometimes more time than they spend at their jobs), that they can't will themselves to give it up. They play on instead, hoping things will get better, and nursing a great and deep hatred for Sony and the game itself. If you play long enough, you will see this as the universal truth. People who quit are viewed as giving up on their guilds; they are ridiculed, denounced, and hated. There is massive peer pressure to keep playing. Often people you thought were your friends in the game were simply using you to advance, or improve their characters. Online relationships between people in EQ are fickle, and are only good as long as everyone's getting a good dose of the drug (loot, advancement in the game, and good social relations with their guild).
Perhaps now you've begun to see the other side of EQ: The buggier side, the darker side; the side of despair and anger, fear and frustration. The game will absorb your life if you let it, while the days and weeks melt away into oblivion. I have barely touched on the repetitive gameplay you must endure to reach the top levels of the game: killing mob after mob, hundreds upon hundreds in an endless non-challenging stream to gain experience. I have not said anything about linkdeath (losing your connection) from Sony network problems, or server crashes where you lose any experience or items recently attained (and for which you are not compensated by customer service). I have not said anything about the Legends(TM) subscriptions, where you get to pay $40/month to get the customer service that you should be receiving anyway. There are many other problems with this game that I did not go into here. Before you get into EQ, realize what you're jumping into. Look before you leap.
David Sanftenberg
aka Dolalin Bonewielder
62 Necromancer of Lanys T`Vyl -
Open Source Housing
No_Weak_Heart writes "The latest issue of Metropolis magazine has an interesting look at the house of the future. The primary focus of the article is on MIT's House_n project and its offshoot - the Open Source Building Alliance. The article discusses potential benefits of adopting a modular, component-based, everyone's-invited approach to building. Houses built via interactive design stategies and mass-cutomization vs. single-purpose structures driven by one ideology." -
Slashback: Salon, Privacy, Pricedrops
Slashback with more on Salon's struggle to balance ads and subscriptions, online retailers versus online bargain hunters, the not-at-all-secret government proposal to obtain "Total Information Awareness" (including information about you), and more.Circumventing the upsell, but not all of it. Responding to the recent post about cable service a la carte, alta writes "I got a response from Jane Black (who wrote the original article) and she said slashdot jumped the gun. You can not pick and choose which channel you want. You can just choose to get basic limited and premium without getting the 2 steps in between. Here's the actual piece of law:
"Buy-through of other tiers prohibited - A cable operator may not require the subscription to any tier other than the basic service tier required by paragraph (7) as a condition of access to video programming offered on a per channel or per program basis. A cable operator may not discriminate between subscribers to the basic service tier and other subscribers with regard to the rates charged for video programming offered on a per channel or per program basis.
Read it all here. Here's what Jane said:'But please make sure you understand the rule (Slashdot's headline was misleading indeed.) You can't just choose which channels you want. The new rule says that you can get basic (the network and cspan etc) plus HBO/Starz/Showtime *without* having to buy the standard package as well. If you want AMC, Lifetime, whatever, you still need to buy the whole package. Make sense?'
If you still need it, you can find more about the law here. Just type 543 in the "Section" field. The citation is: Section 623(b)(8) of the Communications Act of 1934, as amended. Found at volume 47 of the US Code Section 543(b)(8)"The Salon dilemma. A Slashdot post last week reported that Salon was in serious financial trouble, and had dropped its premium section and instituted giant ads. Salon has now moved to over-the-counter trading. "While we valued the prestige of a NASDAQ listing, this move to the OTC market should not affect our core business," says Salon's president and CEO in the story. Update: 11/26 00:42 GMT by J : One correction: Salon has not dropped its premium section.
Dole, or Hormel? MacAndrew writes "As briefly discussed in slashdot a few weeks ago, Senator-elect Elizabeth Dole has been sued by a constituent who received eight unsolicited emails from her. He claims $100 damages including "emotional distress for having received spam from someone who should know better." Salon has now published an article focusing on the critical political versus commercial speech aspect of the case. Courts have recognized political speech as the innermost circle of free speech protection, and groups such as the Electronic Frontier Foundation believe spam laws that interfere with it may be not just unwise but unconstitutional."
Surely, someone's wallet will end up fat. In reaction to the recent story about provisions of the DMCA being used to prevent the posting of post-Thanksgiving sales prices from large retailers, Brian McWilliams writes "I finished up my story about FatWallet after you posted that link on Slashdot. Might help explain some stuff."
Well, we thought this here panopticon would be a nice idea ... McLuhanesque writes "DARPA has posted the architecture for their Total Information Awareness Systems , the uber-database that purports to suck in every scrap of electronic information about everyone, mix in some Human ID at a Distance technology, among other stuff, and profile ... well, just about everyone. More of their proposed fun and games are listed here." And Declan McCullagh writes: "Just posted the transcript of the Pentagon news briefing (worth a read) on Politech. Note this is on the TIA program, not 'eDNA.'
$10,000 is nothing to sneeze at. The idea of buying code into the world of Free software (aka code Ransom, as mentioned on Slashdot a few days ago) is drawing interest. waxed writes "FreePepper is an effort to collect enough money to purchase the source code for the multiplatform text editor Pepper from its author, Maarten Hekkelman, who has ceased development of it and re-release it under a BSD-style license. Donations may be made via PayPal or cheque."
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Support Your Local ... DNUG?
Akallabeth, the Arch-Lich writes: "New to town, I was trolling around for a LUG or two, and found this. Find your own DNUG here. Now, I can see the need for a support group for .NET users group, as no one really knows what it does. But, an UG founded by for-profit companies? That are Microsoft Certified Partners? With prize givaways listed on the meeting schedule? Something don't smell right. Oh, and they have banner ads too." However genuine or organized, local "support groups" seem like a good idea to me. Maybe we could all go toss a frisbee? -
Return of the WaSP
No_Weak_Heart writes "After a brief hiatus, the Web Standards Project (WaSP) has returned. Here's the story at Wired about this grassroots coalition which works to promote the adoption of web standards by authors, tool makers and in browsers. In a related vein, the Boston Globe has a comfy chat with Tim Berners-Lee, the guiding force behind many of those standards." -
First Permanent Undersea Earthquake Monitor
No_Weak_Heart writes "UC Berkley reports on the successful deployment of the first permanent broadband earthquake monitor on the California seafloor. The instrument, similar to this one , is the first of a planned network that will help Berkeley seismologists and MBARI geologists measure earthquake activity from the ocean side of the San Gregorio fault zone. The seismograph was put in place by the Ventana, a remotely operated vehicle(ROV)." -
A Unified Theory of Software Evolution
jso888 writes "Salon has a nice article today on Meir Lehman's work on how software evolves and is developed. Lehman's investigation of the IBM OS/360 development process became the foundation for Brooks' Law: "Adding manpower to a late software project makes it later." He is hopeful that his work will make software development less of an art and more of an engineering science." -
Can GnuPG Deliver?
jso888 writes "After Network Associates decided to halt further development of PGP, I'm sure that many users like myself who use non-CLI platforms most of the time, wondered "what next?" (PGP Freeware is not an option, since it's tied into the Network Associates product). Salon today has a nice article on GnuPG, the Open PGP/GNU alternative. The article highlights one of the problems with Open Source software today: its "by the geek, for the geek" nature, which by and large places barriers to mass adoption of OSS, especially important capabilities like personal encryption. One of the nice things about NAI PGP was its ease of use and commercial polish. It was easy to install and use, and integrated nicely with Windows software like Eudora and ICQ. GnuPG, admittedly, isn't quite there yet, the article concludes. That's too bad; given the privacy-hostile world we live in, the last thing we need is another barrier to widespread cryptography adoption." -
Canadian CD-R Tariff Proposal Explained
Kushana writes: "In this story Slashdot reported on an application by the Canadian Private Copying Collective (CPCC)to increase the tariffs on recordable media (including CD-Rs, DVD-Rs, and cassette tapes) in Canada for 2003-2004. That announcement by the Copyright Board of Canada outlined the new tariffs but did not provide any justification. The Copyright Board has now published a CPCC document (Adobe Acrobat Reader required) that outlines the CPCC's rationale for their proposed increases and new media to be covered." Read below for more details."The actual basis of these tariffs is a complex formula that involves (among other things) the percentage of the media sold to consumers, the fee payable to the copyright holders from an average pressed music CD, and the percentage of CD-Rs that end up as coasters. The formula can be found in the document that describes the tariffs for Private Copying 2001-2002 (Adobe Acrobat Reader required).
In the case of CD-Rs, the proposed increase from $0.21/CD-R to $0.59/CD-R is due to an increase in the percentage of CD-Rs bought by consumers (45% to 70% since late 2000), an increase in the percentage of CD-Rs used to copy music (56% to 62% in the same time period), and the advent of 80min CD-Rs that can hold more music. However, there is one more factor.
There is currently a "secondary value" discount on the levy to reflect the fact that copies are worth less than the originals. In the 2001-2002 decision the Board applied a 37.5% discount to that effect. The CPCC now claims that because so few copies are of the whole album (10% by their numbers) the discount should only apply to those."
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Search for Terrestrial Intelligence
joshv writes: "Scientists have prepared a new message to be beamed out to the stars. Unlike the messages of the past this one tries to include some basic resistance to the noise that might be introduced in transit. The CETI project page contains a link to the new message. It a big bag of 0's and 1's. About 10% noise has been added. Can you crack the code? Details of the project as well as an interview with the one of the creators of the new message can be found in this New Scientist article. A hint to decoding: think simple raster based images and remember your powers of 2." Might want to get your copy of Beyond Contact or at least look at the first message they sent. -
Search for Terrestrial Intelligence
joshv writes: "Scientists have prepared a new message to be beamed out to the stars. Unlike the messages of the past this one tries to include some basic resistance to the noise that might be introduced in transit. The CETI project page contains a link to the new message. It a big bag of 0's and 1's. About 10% noise has been added. Can you crack the code? Details of the project as well as an interview with the one of the creators of the new message can be found in this New Scientist article. A hint to decoding: think simple raster based images and remember your powers of 2." Might want to get your copy of Beyond Contact or at least look at the first message they sent. -
Search for Terrestrial Intelligence
joshv writes: "Scientists have prepared a new message to be beamed out to the stars. Unlike the messages of the past this one tries to include some basic resistance to the noise that might be introduced in transit. The CETI project page contains a link to the new message. It a big bag of 0's and 1's. About 10% noise has been added. Can you crack the code? Details of the project as well as an interview with the one of the creators of the new message can be found in this New Scientist article. A hint to decoding: think simple raster based images and remember your powers of 2." Might want to get your copy of Beyond Contact or at least look at the first message they sent. -
Moxi Digital's Future Convergence Box Announced
Many readers have submitted news of a new do-everything media box being hyped at CES. Fofer writes: "Steve Perlman, the founder of WebTV, is attempting to infiltrate the living room again, but this time it looks like he's on to something. Officially unveiled at CES 2002, the Moxi Media Center is a souped-up digital media server with an 80-gigabyte hard drive. It can deliver, to as many as four televisions, video recorded from a TV signal off of its integrated cable/satellite receiver, video or audio downloaded to the hard drive or from a built-in DVD/CD player. ... Articles with more info are here(1) and here(2)." When a product is still vapor, it's pretty easy to make it buzzword-compliant, too, and this one is supposed to work with Macs and IBM-style PCs, be based on Linux, work with Firewire drives, etc. Read the linked PR stuff to find out more. -
Unix Command 'Cheat Sheets'?
WCLPeter asks: "One of the things that I like about Linux is that once it's set up properly it tends to stay that way. I have had experience using Linux as I've set up a firewall for my xDSL line, but that was a while ago. Like all things, if you don't use it often, you forget how to use it. Which is what has happened to me. As I prepare to install a Slackware 8.0 ISO so I can play some Loki games I bought I wondered: Is there a Unix cheat-sheet?" If you were going to create such a cheatsheat, what commands would you have in it? Of course, you can't get all of the Unix commands on a single sheet of paper, but probably enough of them to at least get a new user confortable with navigation and file operations."I'm sure you all know the type. When you buy a book on a program/OS/Programming Language, it usually contains a page that lists all the functions or commands followed by a simple 1-2 line description of that command.
Something along the lines of:
ls: Used to display a directory listing.
gcc: GNU C Compiler. Used to compile 'C' files into program code.
etc... - The list continues in this fashion.
I know I could read the various FAQ's. Most FAQ's unfortunately follow the 'FAQ A leads to FAQ B which leads to FAQ C which leads back to FAQ A' format. It would be so much easier for newer users to graze down a list of 50-100+ commands, find one that -looks- sort of like what I want to do and type 'man <command>' for usage information." -
Slashdot in Politics?
Michael "Codetalker" Obersnel asks: "I was wondering if anyone out there had any ideas on how to turn all that passionate talk on Slashdot (how I love it) into a political force that people will pay attention to. Like a lobby group or something similar. It seems that people tolerate the DMCA and spam enough to complain about it but not really do anything about. I think we could change that with some organization and a cohesive front. I'm not suggesting that Slashdot itself be responsible, only that the community take part. Like a micro-payment system to hire lawyers for topics we are interested in or some sort of petitioning system. I know I'd pay a buck to overturn the DMCA, free Dimitri, outlaw spam, protest license problems, protect the GPL etc." -
The Assembly In Review
codetalker writes: "Assembly 2001 ended on August 6th and it seems that the demo scene hasn't died yet. Head on over to their ftp and download the latest marvels from Helsinki's massive annual programming and digital art/music competition. Wired also has a couple articles on the subject here(1), here(2) and here(3)." -
Wireless DATA Link
Gepeto_42 writes "Somebody asked me to help him find a way to get a data link from the coast to a little island where he's gonna have his business (I can't give too much details, it's still secret). The island is at about 10kms from the coast. Is there something else than HAM that could work? Micro-wave? It's in Quebec, Canada, by the way." Probably the best solution would be the 802.11 wireless LAN cards with a souped-up antenna - I'm pretty sure that people have made these work farther than 10km. -
Yamauchi Puts the Game Industry In Its Place
los furtive writes "John Ricciardi of Video Senki has a great interview with Hiroshi Yamauchi, president of Nintendo, his "absolute favorite" for the same reason Castro is his fav head of state: "They're both firm as a rock on their issues, and they're both just so goshdarn sincere, you know?"" -
XPLC Component System Looking For Design Peer-Review?
Pierre Phaneuf asks: "The XPLC project, an open source, portable component system focused on high performance, is looking at leveraging the open source community to do a peer-review of its design. An article on Advogato describes the design of XPLC. What do you see there that you like? What do you think is wrong? Any ideas or suggestions?" -
Keyless Keyboard
Nos. writes: "Keybowl has developed a keyless keyboard. Instead of using your fingers, as we're all used to, you use your hands and arms while reducing wrist motion. According to their research it suggests this is much better at reducing repetitive strain injuries as well as being easier to use for disabled persons. I'd be happy just knowing I couldn't drop any more crumbs between the keys!" As an official keyboard fanatic / inquisitor, I like to see unusual ideas like this. As it is, keyboards can mostly be pegged something from "horrible" to "terrible." Also, check out the comparison page at this site, which has a fairly non-judgmental rundown of many of the other ergonomic keyboards out there, from Kinesis to Bat. -
More on the 3D DTI Monitor
Tyana pointed us to a review at Evil3D about the DTI 3D Monitor that we mentioned here not to long ago. They actually sat down and used it a bit and talk about the price ($12k!) the aesthetics (They like it) and play some games (it crashes a lot). This is a really fascinating technology tho: 3D without glasses, and it apparently works really well, assuming you can hold your head still while you play Q3A! -
Shannon's Theory Finally Broken
Mike Monett writes, "Claude E. Shannon published A Mathematical Theory of Communication in 1948, and his work has successfully resisted all attempts to find a loophole. Since then, the communications industry has been guided by a term called "signal-to-noise ratio," and negative values are frowned upon. This sets the limit for communication in the presence of unwanted noise added to a signal as it is transmitted from one place to another. But a loophole has been finally discovered. I have found a method of recovering arbitrary signals buried in noise. An example is available here. No information on how it is done, but a brief summary of the good and bad features of the discovery. Will it affect you? There is a good possibility. Will the effect be good? Probably. Will my site be taken down by the Slashdot effect? There is a good chance of that also. " -
Shannon's Theory Finally Broken
Mike Monett writes, "Claude E. Shannon published A Mathematical Theory of Communication in 1948, and his work has successfully resisted all attempts to find a loophole. Since then, the communications industry has been guided by a term called "signal-to-noise ratio," and negative values are frowned upon. This sets the limit for communication in the presence of unwanted noise added to a signal as it is transmitted from one place to another. But a loophole has been finally discovered. I have found a method of recovering arbitrary signals buried in noise. An example is available here. No information on how it is done, but a brief summary of the good and bad features of the discovery. Will it affect you? There is a good possibility. Will the effect be good? Probably. Will my site be taken down by the Slashdot effect? There is a good chance of that also. " -
Alan Cox says 2.4 Kernel in November
BoNeS writes "Alan Cox, revealed at the first ever UK Linux Expo that the 2.4 kernel of Linux could be available for developers everywhere as soon as November. Cox also revealed that in a couple of weeks he will be working "directly" for the most successful commercial Linux distributors by contracting programmers for their European operations." -
AMD Returns to Profibility
bOnEs writes " Led by substantial growth in sales of AMD-K6® -2 processors with 3DNow!(TM) technology, AMD today reported record sales of $685,927,000 during its third quarter, ended September 27, 1998, which resulted in net income of $1,006,000, or $0.01 per share. Nice to see AMD making a serious run at Intel. I have 2 K6-2 300 processors, 1 in my Linux box, and they run superbly. Looking forward to the K7. " -
Compaq/France to support Linux?
Stephane Arguin writes "The french site "Les Nouvelles neuves de Linux" say that Compaq France will support Linux on all their Intel and Alpha machine by the year 2000..." Mind you the page is in French, so for all I can tell they might be talking about anything. Update There is a quick translation attached now. Jean-Francois.Gadoury@cesart.com Jeff has translated the blurb above into something less French for the rest of us. He writes "According to Jon Hall, Executive Director of Linux International, Compaq for whom he works, will soon support Linux on all platforms it proposes, Intel and Alpha. Installation of Linux will not be done by Compaq so that no distribution is favored more than another. Instead the installation will be done by resellers or VARs. This Decision was announced yesterday at DECUS. Other computer manufacturers are exptected to announce similar decisions soon. " -
Microsoft Destroys Evidence?
Unconfirmed - Mr.Darkguy writes "A key witness in the antitrust suit filed by Caldera against Microsoft (MSFT) has admitted under oath that documents were deleted from computers in a Microsoft office during the federal investigation of the software giant, sources close to the deposition said ". Can you say smoking gun? Now, correct me if I'm wrong, but if this is true, not only did they give away the code with the "error" message in Windows 3.1, but they admitted to lying about something else that's about as important. -
The Linux Babylon Project
Colin Walsh writes "The Babylon Project aims to become a standard development platform for computer games (and possibly other software in the future) allowing the developer to make one executable that can run on any x86 based microprocessor, regardless of operating system (thus freeing the developer to concentrate on developing the GAME, and not having to worry about platform specific problems). In fact, given time, the Babylon Project could conceivably allow a game to be run on virtually any processor that supports the Linux kernel." -
Spam King Crashes